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- //100 - player 1 origin
- script 100 ENTER
- {
- int a;
- while(TRUE)
- {
- Spawn("DoomImp", GetActorX(100)+1088*cos(a), GetActorY(100)+1088*sin(a), GetActorZ(100), 0, (a >> 8)+180);
- delay(16);
- a+=90; //use 90.0 for super slow spawning! (well, the thing moving around very slowly)
- }
- }
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