Changelog for /hgg/ mod

BelshazzarII Mar 18th, 2017 (edited) 260,580 Never
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  1. This is a mod of a mod of Corruption of Champions. Started by CoCAnon and OtherDev, then somewhat taken over by OtherCoCAnon. Extra technowizardry by aimozg, current active development mostly done by Koraeli and Mothman.
  3. Found a bug somewhere? Go to /hgg/ over at 8ch or /dgg/ over at 4chan and tell me about it.
  4. Builds marked as (dev) are basically "I have no QA and I must test". There's definitely bugs in those versions(As opposed to regular ones, who only probably have bugs), but I need people to play it anyway so I can squash them.
  8. Cheat Sheet(because sometimes OtherCoCAnon is sadistic):
  11. Not my fault. Browsers have dropped support for flash.
  12. *Get the official one at Click the "Download the Flash Player projector" link. Don't pick the debugger version if you just intend to play normally; there's quite a lot of debug tracing in the code and that may slow down performance a bit.
  13. *Alternatively, you can actually play this on Windows Media Player and Media Player Classic. Weird, but it works. It's a bit
  14. unresponsive, though.
  16. (09/22/2019)
  17. Fixes:
  18.     Mothman
  19.         * Fixed certain measurements being handled improperly.
  20.         * Fixed Marble's trigger for talking about you beating pure Marae.
  21.         * Enabled an erroneously unused confirmation prompt for giving Marble ProBova.
  22.         * Comforting Marble after being addicted now properly delays withdrawal.
  23.         * Fixed some inconsistencies with how NoFur ProBova Marble was treated. If you want fur, you get fur, and they can sort out the rest in your final judgement.
  25. 1.4.15 (09/20/2019)
  26. Additions:
  27.     Mothman
  28.         * Added sapphic lovemaking with Kid A (written by Yuribot).
  29.         * Added a dream when you're in withdrawal from Marble's milk (written by Yuribot).
  30.         * Added a dream when you're being fluffed by tails(written by Yuribot).
  31.         * Added fishing with Callu.
  32.         * Added admiring the imp skulls on your wall.
  33.     Patche
  34.         * Added an indicator for the latest save.
  36. Changes:
  37.     Koraeli
  38.         * Adjusted goblin racial score so getting pointy ears as a loli doesn't automatically make you a goblin. Goblin-coloured skin is more important now.
  39.     Mothman
  40.         * Chilly Smith Changes
  41.             - Re-enabled the talk option.
  42.             - No longer sells inquisitor's gear or the indecent steel armor.
  43.             - Decent number of small text changes.
  44.         * Changed race names to lowercase. If you see one still capitalized, feel free to report it.
  45.         * Updated the main menu icon (Chronicler's work).
  46.         * Changed the mobile app icons (Chronicler's work).
  48. Fixes:
  49.     Klorpa
  50.         * Text Fixes.
  51.     Koraeli
  52.         * Fixed problems with underwear on ascension.
  53.         * Gnolls no longer use melee attacks from a distance.
  54.         * Can no longer do the intro twice when you have every history perk.
  55.         * The infested chameleon girl no longer thinks you have nephila when you don't.
  56.     Mothman
  57.         * Fixed Owca's first encounter.
  58.         * Prevented the dream intro displaying if you had no dreams unlocked.
  59.         * Text fixes.
  61. Dev Stuff:
  62.     Mothman
  63.         * A lot of small, miscellaneous code cleanup.
  65. 1.4.14 (09/01/2019)
  66. Additions:
  67.     Mothman
  68.         * Added Rebecc sprite.
  69. Changes:
  70.     Mothman
  71.         * Changed Amily No Fur sprite (Chronicler's work).
  72.     Koraeli
  73.         * Removed the SFW option until it's actually finished
  74. Fixes:
  75.     Mothman
  76.         * Preventing tucking in kids that don't exist.
  77.         * Text Fixes.
  78.     Koraeli
  79.         * Fixed theme autoloading, addiction toggle, and furry toggle
  80.         * Fixed Kath tubetop talk
  83. (08/25/2019)
  84. Changes
  85.     Mothman
  86.         * Added a border to the search bar. And hopefully didn't break it in the process.
  87.         * Updated the text for the drake's heart acquisition.
  88. Fixes
  89.     Mothman
  90.         * Fixed Sylvia's pregnancy checks causing scenes not to play.
  91.     Koraeli
  92.         * Fixed the 4th-10th inventory slots being emptied on loading.
  93.         * Fixed theme autoloading.
  95. 1.4.13 (08/24/2019)
  96. Additions:
  97.     Mothman
  98.         * Added Rent-An-Alice (written by Yuribot)
  99.             - Requires not having the Alice codex.
  100.             - Has lewd/innocent versions.
  101.             - Has a whole lot of text.
  102.         * Added putting the kitsune statue in your camp (written by Yuribot).
  103.         * Added phoenix faceriding (written by Yuribot).
  104.         * Added rocking one of your harpy daughters to sleep (written by 2hufag).
  105.         * Added Helia lust fuck (requires heat/rut).
  106.         * Added Izma cunnilingus.
  107.         * Added talking to Sylvia about Dolores.
  108.         * Added Helspawn headpats.
  109.         * Added Alice asphyxiation.
  110.         * Added asking Ceraph to rape you.
  111.         * Added flying around with Sylvia and Dolores.
  112.         * Added a variation where Kid A tells Marble to fuck off at high confidence.
  113.         * Added taking Helspawn out fishing.
  114.     Oxdeception
  115.         * Added a search bar to the credits and options menus.
  117. Changes:
  118.     Koraeli
  119.         * Completely overhauled the settings menu. Settings are now clearly divided between global (apply to all saves, are only saved and loaded globally) and local (apply to a specific character, are saved and loaded with that character, can't normally be set if a character isn't loaded). Some options have been moved around and some defaults have changed as a result, and some of your old settings may be lost as a result of changing to the new system. Any custom keybindings will definitely be lost. Revisiting the settings menu and getting everything set up how you want it is highly recommended. Going back and forth between the new version and old versions is not recommended, and is likely to reset all your settings.
  120.         * There was a tragic accident while reworking the settings, and unfortunately, SFW mode was heavily injured. I expect it to be back and better than ever in the next release, however.
  121.     Mothman
  122.         * Changed the name of the Worms toggle to Parasites and made the scene in the mountains more clearly communicate this.
  123.         * The cum witch's bukakke attack hits half as much but does twice the damage (to reduce the message spam).
  124.         * Reduced and capped mastery gain against the training dummy.
  125.         * Disrespect the Bushido code at your own peril.
  126.     OCA
  127.         * Light Rail Avenger is a two hander now in order to balance it a bit.
  129. Fixes:
  130.     Koraeli
  131.         * Tower shield's strength check is working again.
  132.         * Saving and loading no longer gives you a phantom 4th item slot that immediately disappears.
  133.         * Fixed some tooltips incorrectly informing you that you're lacking genitals or lust.
  134.         * Storage button images no longer change constantly.
  135.         * Fixed up salon beard menu.
  136.     Mothman
  137.         * Fixed sub and dom Holli's sex menus being swapped.
  138.         * Fixed Sylvia's dom spend time option sticking you in a loop.
  139.         * Fixed the female corrupted witch bad end.
  140.         * Fixed the lusty maiden's armor titfuck scene not working.
  141.         * Text Fixes.
  142.     OCA
  143.         * Tweaked the Dullahan's first phase to properly use gender neutral pronouns.
  144.         * Slightly tweaked the entrance to the Factory to only show the first room's description when the player actually enters it.
  145.         * Fixed situations where a parry or a dodge from an enemy would result in doing 1 damage instead of the proper description.
  147. Dev Stuff:
  148.     Koraeli
  149.         * Added Utils.recursiveLoad(), which copies the values of any common properties from one object to another, unless that common property is itself an object with properties, in which case those subproperties are copied if shared, and so on. Example: You have{a:true,b:true} and{b:false}. With recursiveLoad(source, destination), each level is checked for common properties, so is copied but not
  150.     Mothman
  151.         * Added knockUpChance to PregancyStore and refactored existing impregnation checks.
  152.         * Moved several things into virilityQ and made it return an int.
  153.         * Moved some hardcoded item drops out of Combat.
  154.         * Added setLoot to Monster as a way to avoid accessing drop directly.
  155.         * Removed a bunch of unused files, including the (empty) demon soldier files, the dryad files, Tracking, the counters stuff, CharView, TestContent, and the entire test directory.
  156.         * Removed addDisabledButton (just use addButtonDisabled).
  157.         * Removed the global variable temp. You didn't misread that.
  159. 1.4.12 (08/02/2019)
  160. Additions:
  161.     Mothman
  162.         * HikkiQuest is here.
  163.             - Continuation of Dolores's storyline.
  164.             - Bring her to various locales to meet other NPCs.
  165.             - Features writing by OCA (the Circe bit) and Wombat (the bit you can't get yet).
  166.             - Help your daughter achieve the dream you'll never be able to—leaving her house.
  167.         * Added Helspawn waking you up with a surprise (written by Yuribot, generous code help provided by Koraeli and Ox).
  168.         * Added an Aiko appearance (written by Yuribot).
  169.         * Added a Dullahan appearance (written/plagiarized by Chronicler).
  170.         * Added teaching your sharkgirl daughters about the birds and the bees.
  171.         * Added getting a massage from female rubi (written by Yuribot).
  172.     OCA
  173.         * Added options to turn down Circe's wine offer.
  175. Changes:
  176.     Koraeli
  177.         * Being infested with Nephila while you have eels, or vice versa, will kill the existing infestation.
  178.         * Non-reset ascension once again removes all perks other than level-up and permed perks.
  179.     Mothman
  180.         * Removed the sillymode bad end blurbs at Chronicler's behest.
  181.         * Changed all references to Izma's color as orange to red/red-orange.
  182.         * Changed some non-camp NPCs to the new menu format, including Sylvia, Dolores, Minerva, Aiko, the Dullahan, and the gargoyle.
  183.         * Aiko no longer has an obnoxious in-game corruption toggle.
  184.         * Monster sidebar names are now in title case.
  186. Fixes:
  187.     Koraeli
  188.         * All of Rathazul's crafting should give him XP now, and more than buying things.
  189.         * Minerva's purification potion now requires and consumes the correct ingredients.
  190.         * Giving birth to a pumpkin seed with a full inventory now allows you to make room for it.
  191.         * Fixed a few issues related to ascension.
  192.     Mothman
  193.         * Fixed the Phoeoeonixs button overwriting the stair button in Hel's dungeon.
  194.         * Fixed text not displaying properly for Helia's sleep options.
  195.         * You can no longer fight Holli with Jojo if you corrupt him after you obtain her (which resulted in you breaking spacetime and creating a second, pure Jojo).
  196.         * Fixed Aiko's low affection and corrupt menus being swapped.
  197.         * Fixed Aiko always gaining corruption from sex if you have corruption tolerance.
  198.         * Fixed Alice panties always defaulting to white.
  199.         * Fixed some racial perk messages repeating if you have them permed (you can't perm them anymore, but for compatibility).
  200.         * Text Fixes.
  201.     OCA
  202.         * Fixed losing in the factory locking you out of it in NG+.
  203.         * Fixed locked door descriptions inside the factory.
  205. Dev Stuff:
  206.     Koraeli
  207.         * Creature.createStatusEffect() no longer creates duplicates, if you already have the status it does nothing and returns the existing one. createStatusEffectAllowDuplicates() has the old functionality.
  208.     Mothman
  209.         * Added a [hairshort] parser, which returns just a single noun for the player's hair.
  210.         * Aiko's corruption now uses getters/setters.
  211.         * Added hasUnpermedPerk, which checks both if the player has it and if they've permed it through ascension.
  212.     OCA
  213.         * Added functions to set evade/speed/flexibility/misdirection and block/parry/counter all at once.
  214.         * Added hideIf to CoCButton. It hides a button if the condition is true.
  216. (07/19/2019)
  217. Changes:
  218.     Mothman:
  219.         * You can only tuck in one dragon-kid a night.
  220. Fixes:
  221.     Mothman:
  222.         * Re-enabled Circe's first encounter.
  223.         * Fixed Amily's gift clothes menu.
  224.         * Arian's cock size is no longer treated as 36 when it's actually 0.
  225.         * You cannot race imaginary horses.
  226.         * Fixed several options in the factory not bringing up navigation buttons.
  227.         * Text fixes.
  228.     OCA:
  229.         * Text fixes.
  230. Dev Stuff:
  231.     OCA:
  232.         * Dungeon connectivity maps can be created by string instead of numbers, making them more readable.
  234. 1.4.11 (07/16/2019)
  235. Additions:
  236.     Koraeli
  237.         * Custom themes are now an option. See for details. Downloads can be found in the main download folder.
  238.     Mothman
  239.         * Added a large number of small companion options to fill out menus:
  240.             - Rathazul appearance, talks, and offer blurbs.
  241.             - Latex Goo-Girl appearance and talks.
  242.             - Ceraph appearance and talks (magic talk written by Chronicler).
  243.             - Holli appearance and talks.
  244.             - Izma spar.
  245.             - Sophie talks.
  246.             - Milk slave talks (for mid-tier and small breasts).
  247.             - Kid A Appearance
  248.             - Arian Appearance (written by Lesbianon).
  249.         * Added the plague rat to replace the imp lord (written by Satan).
  250.         * Added some harpy daughter stuff (written by Satan):
  251.             - Headpats
  252.             - Cuddling
  253.             - Flying
  254.             - Cunnylicking
  255.         * Added racing Kelly's kids (written by Yuribot).
  256.         * Added tucking in one of Ember's kids.
  257.         * Added encountering Whitney fighting a gnoll in the plains (written by Satan).
  258.         * You can let the incubus drider and minotaur king go instead of killing them.
  259.     OCA
  260.         * Added several Circe scenes:
  261.             - Greetings
  262.             - Goodbyes
  263.             - Wine drinking
  265. Changes:
  266.     Chronicler
  267.         * Revamped the stone theme.
  268.     Koraeli
  269.         * Loading saves from a file is no longer limited to the directory the swf is in, you can load from anywhere.
  270.         * Entering the options menu now brings you to the page you were last on.
  271.         * Champions with long names will no longer overflow the sidebar.
  272.         * Various slight UI changes that probably nobody will notice. Some of the changes in this release might have changed existing text backgrounds, so they might need to switch them in the interface options.
  273.         * Akbal defeat menu cleaned up, and he can now be raped if you win with damage.
  274.     Mothman
  275.         * Made Chronicler's widespread follower menu changes. Stuff should be a lot more organized and straightforward now.
  276.         * Implemented Chronicler's fourth miscellaneous stuff paste.
  277.         * Removed the gem cost from dedicking Izma on NG+ and messed with some related corruption mechanics.
  278.         * Eating faeries now restores hunger.
  280. Fixes:
  281.     Klorpa
  282.         * Text fixes.
  283.     Koraeli
  284.         * Imp rape and gargoyle "use her" for female PCs will now properly take virginity.
  285.         * Several instances of broken dialogue fixed.
  286.         * Rathazul's shop menu tooltips now show prices.
  287.     Mothman
  288.         * Enabled slutspawn kissing.
  289.         * Fixed a bug that was preventing you from getting the pacifism fetish from Ceraph at camp.
  290.         * The training dummy can no longer move or drop global loot.
  291.         * You can't spar Valeria while wearing her any more.
  292.         * Fixed Kiha's firebreathing with kids options being switched.
  293.         * Fixed the nav buttons not working in Lethice's Keep.
  294.         * Text fixes (if I even need to write that).
  295.     OCA
  296.         * Fixes to the new minimap (mainly proper centering).
  297.         * The spiked gauntlets now properly stun instead of causing bleed.
  298.         * Fixes to Deep Cave.
  299.         * Several fixes to button tooltip text.
  301. Dev stuff:
  302.     Koraeli
  303.         * Save files now include a version tag (for example "hgg").
  304.         * SelfSaver now allows for both local (per-save) and global saving.
  305.         * addLimitedButton(slotArray, <usualButtonArguments>) allows you to add a button to the first available position in an array of positions.
  306.         * addRowButton(row, <usualButtonArguments>) and addColButton(column, <usualButtonArguments>) added as shortcuts, which call addLimitedButton with the slots for the specified row or column. Rows and columns are counted starting from 0.
  307.     Mothman
  308.         * Fixed issues with case-sensitivity, so you can build on Linux again.
  309.         * Removed and refactored fetishes (thanks to Koraeli for solutions).
  310.         * Added setStairButtons for making buttons to go between floors in dungeons.
  311.         * Added an optional parameter to cleanupAfterCombat that allows you to ignore the standard consequences for losing.
  312.     OCA
  313.         * Converted factory to the new dungeon system.
  314.         * Significantly expanded CombatAttackBuilder.
  315.         * Renamed CombatAttackData to CombatRangeData.
  317. And remember to align your chakras.
  320. (06/23/2019)
  321. Changes:
  322.     Koraeli
  323.         * Drastically improved startup time. If you aren't using an image pack, make sure Image Pack in the interface options is turned off, otherwise loading a save or starting a new game will take a few seconds (once per session).
  324.     Mothman
  325.         * Izmael was incredibly broken, not to mention terrible in general, so he's been disabled for the moment (if you even knew he existed).
  327. Fixes:
  328.     Koraeli
  329.         * Various Nieve fixes.
  330.     Mothman
  331.         * A couple of checks for the Nieve playing stuff.
  333. (06/22/2019)
  334. Fixes:
  335.     Koraeli
  336.         * Fixed Nieve parsers.
  338. 1.4.10 (06/22/2019)
  339. Additions:
  340.     Koraeli
  341.         * Nieve has been overhauled and slightly expanded.
  342.             - You can now make a child-sized snowman for loli/shota Nieve. If you've already built Nieve, you'll be given the choice next time Nieve's Tear activates.
  343.             - Added a number of talk scenes (most written by Mothman, one by Koraeli).
  344.             - Added female Nieve strapon scene (written by Mothman).
  345.             - Nieve can now guard your camp.
  346.         * Coal can rarely be found in the mountains (scene written by Chronicler).
  347.     Mothman
  348.         * Added hellmouth ambush (written by Satan).
  349.         * Added generic kitsune victory scene (written by Yuribot).
  350.         * Added Nieve playing with your camp kids (written by Satan).
  351.         * Added asking Holli to regrow corrupt glades (written by Yuribot).
  352.         * Added sprites:
  353.             - Goblin shaman (edited by an anon/Chronicler)
  354.             - Vapula (edited by angeranon/Chronicler)
  355.             - Loli Garg (created by angeranon, edited by Chronicler)
  356.             - Mrs. Coffee (edited by Chronicler)
  358. Changes:
  359.     Koraeli
  360.         * Normal attacks have less generic messages now. The current lines are just placeholders, better and more weapon-specific attack messages will hopefully be coming soon.
  361.         * The Huntsman's Cane has been buffed slightly, it won't break from attacking too much and the lust/corruption resistance has been improved.
  362.         * The "A Christmas Carol" perk, which enables Christmas events year-round, now also allows Nieve to be in your camp any time of year. This is intended to be a temporary solution, just until someone writes a proper way of allowing her to stay (maybe with ice magic for example).
  363.         * The quest that gives the Christmas Carol perk now has a more forgiving time limit and can be properly completed any time of year (though the encounters are rare outside of Christmastime).
  364.         * Item spawning in the debug menu is more convenient, you now stay on the same page with no "Next" button after spawning an item.
  365.     Mothman
  366.         * Button font updated again (there were a few things missing).
  367.     OCA
  368.         * Amily's Nurse Roleplay scene doesn't require lust any more.
  370. Fixes:
  371.     Klorpa
  372.         * Fixed a large number of typos and the like.
  373.     Koraeli
  374.         * Fixed perk/mastery perming options on ascension.
  375.         * Didn't actually fix that one text bug, that would be absurd, but possibly prevented it from happening in many cases. For now.
  376.         * Leaving Kid A no longer sends you to the storage menu.
  377.         * Made inventory button labelling outside of the actual inventory menu (the pawn shop for example) more consistent.
  378.     Mothman
  379.         * Added the actual button for looking at an Ember egg.
  380.         * Fixed a bug where eggs would infinitely hatch.
  381.         * Fext Tixes.
  382.     OCA
  383.         * Tweaked a couple typos in the Dullahan's scenes.
  384.         * Some pedantic typo fixes in Shouldra and Corrupted Witch's scenes.
  386. Dev stuff:
  387.     Koraeli
  388.         * Registered parser tags can now be multiple words, don't have to return strings, and can be used in parser conditionals.
  389.         * New function in Player, hasItemAnywhere(ItemType). Returns true if the item exists in the inventory or storage (other functions only check inventory).
  390.     OCA
  391.         * Moved some dungeon sprites around.
  393. 1.4.9 (06/11/2019):
  394. Additions:
  395.     Moth
  396.         * Added Ember egg hatching and breatfeeding (written by Yuribot).
  397.         * Added Alice headpats (written by Lesbianon).
  398.         * Added sand witch arouse overwhelm option (written by Satan).
  399.         * Added Izumi lifting contest.
  400.         * Added Whitney walking in on your horsefucking if you have high fatigue (written by Satan).
  401.         * Added dreaming of Sylvia at high dom.
  402.         * Added ripping your anemone cock off without requirements (written by Satan).
  404. Changes:
  405.     Moth
  406.         * Removed the faint text backdrop from the map background (thanks, anon).
  407.         * Replaced the button font (thanks, Ox).
  408.     OCA
  409.         * Increased the size of the mini map a bit.
  410.         * REMOVED THE RED SQUARE
  412. Bug fixes:
  413.     Koraeli
  414.         * Various typo fixes.
  415.         * Storage duplication no longer stays enabled if you turn off debug mode.
  416.         * Fixed Amily size caps.
  417.         * Top menu buttons now all have headers.
  418.         * Aiko fix.
  419.         * Silly mode line in Dullahan cuddling actually requires silly mode now.
  420.     Moth
  421.         * Fixed a bug that made vine armor TFs repeat.
  422.         * Fixed a bug with the abyssal shard that caused its normal use to not work.
  423.         * Fixed something consuming two slimy cloths.
  424.         * Fixed being unable to stop sleeping with Helspawn.
  425.         * Text fixes.
  426.     OCA
  427.         * Fixed broken spell reactions from the Doppelganger.
  428.         * Fixed the Volcanic Golem's HP not being properly set when fleeing.
  429.         * Probably fixed the Beautiful Sword not being properly removed when you're corrupted.
  430.         * Fixed Omnibus' Gift not being properly added.
  435. (05/26/2019):
  436. Bug fixes:
  437.     Koraeli
  438.         * Fixed parsing.
  439.     Moth
  440.         * Did nothing.
  442. Dev stuff:
  443.     OCA
  444.         * Reformatted most of the code.
  447. (05/26/2019):
  448. Bug fixes:
  449.     Koraeli
  450.         * Ability buttons no longer break everything when they're disabled.
  451.         * Hundreds of typo fixes, more than making up for all the text I probably just broke.
  453. (05/26/2019):
  454. Additions:
  455.     Mothman
  456.         * Added Hellmouth 69 (written by Lesbianon).
  457.         * Added Alice (mostly) yuri options (written by Lesbianon).
  458.     Koraeli
  459.         * Debug options added to the storage menu.
  461. Changes:
  462.     Koraeli
  463.         * Minotaur cum can no longer be purchased from the salon before proper payment.
  464.         * A semen payment only covers one free item from the salon, any additional items will cost gems.
  465.         * The Thanksgiving pig is less annoying.
  467. Fixes:
  468.     Mothman
  469.         * Lethice no longer has balls.
  470.     OCA
  471.         *Fixed certain status effects reapplying on load, causing them to stack.
  472.     Koraeli
  473.         * Various Rathazul fixes.
  474.         * Rubi item-giving menus fixed.
  476. Dev stuff:
  477.     Koraeli
  478.         * New function in Player, hasItemArrayAny. Same as hasItemArray but returns true if you meet any of the requirements instead of all requirements.
  479.         * New function in Output, buttonCount. Returns the number of visible buttons.
  481. (05/21/2019):
  482. Fixes:
  483.     * Rathazul is back from his vacation, sorry for the wait.
  484.     * A handful of writing corrections
  486. (05/21/2019):
  487. Fixes:
  488.     * The build actually includes all the things it should this time.
  489.     * A couple of text fixes.
  491. 1.4.8 (05/21/2019):
  492. Additions:
  493.     Mothman
  494.         * Added text for leaving the bee (by the first anon, didn't get around to doing anything with the second one).
  495.         * Added Ember tribbing.
  496.         * Added Helia/Ember threesome.
  497.         * Added Arian female morning sex.
  498.         * Added fucking a teddybear.
  499.         * Added a sapphic demonstration for your tigershark daughters (written by Yuribot).
  500.         * Added gifting Rathazul a teddybear (written by Satan).
  501.         * Added sleeping descriptions for companions (written by Satan).
  502.         * Added Kitsune lust draft faceriding.
  503.         * Added touching fluffy tails.
  504.         * Added Sylvia teasing.
  505.         * Added Edryn kid encounter.
  506.         * Added moth cave reading.
  507.         * Added Amarok female loss rewrite and watersports facefuck loss and that was a request so I'm not ashamed of myself.
  508.         * Added Amily kids camp visit.
  509.     OCA
  510.         * Insects are gross, and Circe agrees.
  512. Changes:
  513.     Koraeli
  514.         * The stat-up menu now shows buttons for all stats, with unavailable options being disabled instead of hidden.
  515.         * You can now shift-click in the stat-up menu to add/subtract all stat points at once.
  516.         * Edryn no longer spoils the huge super-secret plot twist in the Tel'Adre intro for children.
  517.         * Rathazul completely overhauled. The most noticeable change will be that he only offers to sell/make/do something for you one time, instead of spamming you with a list of offers every time you visit him. Once an offer has been made, it will be permanently visible in his shop/crafting pages from then on even if you don't meet the requirements currently.
  518.         * Purity philters and numbing oils are now more expensive and take more experience for Rathazul to make.
  519.     Mothman
  520.         * Chronicler bitched the Lethicite Armor out of existence.
  521.         * Tweaked some Aiko dialogue if you haven't met Kelt (thanks, Yuribot).
  522.         * Implemented Chronicler's fixes paste.
  523.     OCA
  524.         * Divine Wind now does 75% of the healing Heal does.  
  525.         * Wither now does 60% of healing as damage, instead of 50%.
  526.         * Soulburst now adds 50% of your pre-soulburst spell mod per cast, instead of doubling spellmod exponentially.
  528. Fixes:
  529.     Koraeli
  530.         * Fixed some issues with the Alice fox scene.
  531.         * Corruption tolerance now lets you have sex with hellhounds, instead of preventing it.
  532.         * Bow mastery's fatigue reduction works correctly now.
  533.         * Added missing Reddit spacing.
  534.         * Item tooltips and headers added or fixed in various places.
  535.         * Some typo fixes.
  536.         * Many, many cases of single linebreaks have been corrected to paragraph breaks.
  537.         * Corrected horrible lies in Resolute description.
  538.     Mothman
  539.         * Fixed some bugs related to status effects that fucked with stats.
  540.         * Fixed urtaquest fucking with items.
  541.         * Text fixes (conditional parsers in particular).
  542.     OCA
  543.         * Tweaks to some Secretarial Succubus scenes.
  544.         * Fixed a bug where the Lizan Rogue would permanently(instead of temporarily) reduce your toughness and increase your sensitivity, except he just commented it out like a lazy piece of shit, so I removed it, and he probably won't even read this.
  545.         * Typo fixes in the Tower, Manor, Helia, Dullahan and Helspawn scenes.
  546.         * Fixed damage calculations for several enemies.
  547.         * Fixed Lethice only being reachable when flying if you *couldn't* fly.
  548.         * A long forgotten Marble sex scene should be accessible after 5 years.
  549.         * Lethice gained a new old move that was in her file for 5 years but was never used.
  551. Dev Stuff:
  552.     Koraeli
  553.         * Tons of improvements to [pg].
  554.             - If you want longer breaks, you can use [pg+], or [pg++], or [pg++++++++++++] if you really need to. Each + adds an additional line. Similarly, you can use - to remove a line, so [pg-] gives a single linebreak.
  555.             - [pg] is now ignored by the parser when it's the first text to be displayed, so you don't end up with empty lines at the top of the screen.
  556.             - [pg] is also ignored when there are multiple [pg] in a row. Unless the new [pg] is larger than the previous, in which case it will add the difference.
  557.             - The above two changes mean that you can always put a [pg] at the beginning of a paragraph without worrying about what other text might display (or not display) before it.
  558.         * Stole and expanded on ButtonData and ButtonDataList. Any buttons you add to the menu are automatically added to a global ButtonDataList, including any addNextButtons that overflow the menu. Overflowing menus won't actually be changed into multi-page menus until you call setExitButton or buttons.submenu.
  559.         * Added setExitButton(name, function, position, sort), which creates a back/leave button and generates a multi-page menu if necessary. All arguments are optional, with defaults being "Leave", camp.returnToCampUseOneHour, 14, and false, respectively. So a standard "go back to camp" button could be done with just setExitButton(), or leaving a shop submenu might be setExitButton("Back", shopMainMenu). You can string button functions to this as with addButton, for example setExitButton().hint("tooltip").disableIf(condition)
  560.         * CoCButton, ItemType, and ItemSlot now have functions to generate ButtonData.
  561.         * ItemType and ItemSlot have tooltipText and tooltipHeader functions, so inventory/shops/whatever else doesn't need to handle the formatting every time.
  562.         * All outputTexts are currently a single line. This sometimes makes them a massive wall of text; I'll be fixing that later, splitting them into multiple outputTexts based on paragraph breaks, but some complex outputTexts can't safely be split automatically so some will remain huge for now.
  563.         * Converted all double (or or more) spaces in outputTexts to single spaces. Except any that are split up, for example by parsing or multiple outputTexts.
  564.         * Converted most newlines in outputTexts to [pg].
  565.         * Parser conditionals now optionally accept a new syntax: [if (condition) {outputIfTrue|outputIfFalse}]. Anything outside the parentheses or braces will be ignored. The old syntax still works, at least for now: [if (condition)outputIfTrue|outputIfFalse]
  566.         * New function in Output, menuIsEmpty(). Simply returns true if there are no buttons displayed.
  567.         * New function in Utils, countMatches(match:String, target:String). This will count the number of instances of "match" within "target", for example countMatches("a", "an example") returns 2.
  568.         * New function in Player, hasItemArray(items:Array, quantities:Array = null). Returns true if you have everything in an array of ItemTypes, with an optional array of matching quantities (default quantity is 1). For example, player.hasItemArray([consumables.LACTAID, consumables.P_LBOVA], [5]) will check that you have at least 5 Lactaids and 1 purified LaBova.
  569.     OCA
  570.         * Converted Deep Cave to use the Tower of Deception's system.
  573. 1.4.7 (05/06/2019):
  574. Additions:
  575.     Mothman
  576.         * Added Arian, Callu, Holli, and Izumi sprites (thanks, spriteanon).
  577.         * Added Slutspawn sex (written by Yuribot).
  578.         * Added sleeping with Helspawn (written by Lesbianon).
  579.         * Expanded sleeping with Helia and added sleeping with both salamanders at once.
  580.         * Added a training dummy you can build at camp (written by Wombat).
  582. Changes:
  583.     Mothman
  584.         * Minimum sensitivity is now 5 for child PCs.
  585.         * Spacing should (hopefully) a bit more consistent on wait/sleep screens. These are a bit of a bitch to find, though, so if anything's weird, please mention it.
  586.     OCA
  587.         * Omnibus' Gift now gives 35 minimum lust.
  589. Bug Fixes:
  590.     Koraeli
  591.         * Insane game-wide typo sweep, Americanisation, and consistentification. Thousands of fixes, the majority courtesy of klorpa.
  592.         * Fixed a lot of broken parsing, non-italic dialogue, random quotation marks, extra spaces, single newlines, and a bunch of minor issues.
  593.     Mothman
  594.         * Actually enabled the mothyakodon (the conversation button for it wouldn't show up previously).
  595.         * Fixed not being able to build the wall if you have enough fatigue.
  596.         * Fixed rubber balls not working right in combat.
  597.         * Finally finished weeding my fucking garden. If the dryad isn't gone this time, I don't know what will become of me.
  598.         * Various text errors.
  599.     OCA
  600.         * Minor moth tweaks.
  601.         * Removed corner texts for now.
  602.         * Applied anti aliasing to some images... again.
  604. Dev stuff:
  605.     Koraeli
  606.         * CorruptedSandWitch classes changed to CorruptedWitch
  607.         * TamainsDaughtersScene -> TamanisDaughtersScene
  608.         * monster.pronoun1/2/3 parser tags replaced with the much clearer monster.he/him/his.
  609.         * The parser handles [pg] more intelligently, detecting when it's inside dialogue and adding the necessary quotes, so [dpg] is no   longer needed. Not yet implemented: checking for existing text on the screen and doing nothing if there is none yet.
  610.         * [i:] and [say:] are also smarter, with nested italics (italics inside italics, like [say: I'm [i:really] tired.]) will be handled automatically with the inner italics being reversed.
  611.         * There are new start and end tags for formatting: [saystart], [b/u/istart], [sayend], [b/u/iend]. These allow you to use the parser for formatting/dialogue that's split over multiple outputTexts, where a complete [say:] isn't an option. The bold/underline/italic tag works the same as [b/u/i:], in that you can use any combination of b, u, and i: [bustart], [ubistart], [istart], etc.
  612.         * Parser formatting ([say:] and [b/u/i:]) now ignore any spaces following the colon, so you can do [i:text] or [i: text], whichever you prefer.
  613.         * Temporary parser tags are an option now, syntax is registerTag(tag, output), or game.parser.registerTag in classes that don't extend BaseContent. Output can either be a string or a function. registerTag("kidname", "Ashley") for example will allow you to use [kidname] in the scene, which will be replaced with "Ashley". Temporary tags are cleared in playerMenu (usually that means when returning to camp).
  614.         * Invalid parser conditionals now show an error message.
  615.     OCA
  616.         * Fixed some internal variables so they actually do what they're supposed to, even though they're not used as of now.
  618. (04/26/2019):
  619. Fixes:
  620.     * Fixed Akbal showing up at the kitsune manor after his quest is done.
  621.     * Fixed Helspawn naming not properly prompting you again.
  622.     * Fixed dungeon buttons again.
  623.     * Actually updated the version number this time.
  624.     * Tentative fix to icon minimaps having borked scaling.
  625.     * Fixed possible crash when leaving a kitsune alone after a fight.
  627. (04/25/2019):
  628. *Fixed dungeon buttons not being cleared after leaving dungeons.
  630. 1.4.6 (04/25/2019):
  631. From moth:
  632. Additions:
  633.     * Added the Bog Temple (written by Wombat).
  634.         - A nice spot for a quick breather.
  635.         - Ominously empty for the moment.
  636.     * Added Mothyakodon (requires talking to Sylvia about daughterfucking).
  637.     * Added Helspawn playing options (playing catch, and a campfire).
  638.     * Added reading to Helspawn (written by Yuribot).
  639.     * Added two new Sylvia talk options.
  640.     * Added pulling off spider legs (written by Satan).
  641.     * Added finding an ebonbloom.
  642.     * Added that variation to Dolores's headpatting I promised so long ago.
  643.     * Added various sprites:
  644.         - Aunt Nancy
  645.         - Dickless Ceraph
  646.         - Niamh
  647.         - Sheila
  648. Changes:
  649.     (These were all Chronicler's brainchildren. Thank him for your prettier UI.)
  650.     * Button text should now automatically scale down in length when too long. Fair warning that it looks bad when there's too much text and it's scaled down too far.
  651.     * Removed the awful transparent square in the obsidian background.
  652.     * Replaced the stat change arrows.
  653.     * Miscellaneous menu changes.
  654.     * Changed a bunch of button names.
  655.     * Item tooltips have changed.
  656.     * The dungeon movement buttons are now redder (if you're able to see that).
  657.     * Disabled character viewer until it actually works (except this one was me).
  658. Bug fixes:
  659.     * Properly removed dryads.
  660.     * Fixed time increases in dungeons (and some other places) not working right.
  661.     * Fixed a bug that was resetting certain things on quicksave (thanks to Koraeli and Ox for solving this one).
  662.     * Probably other stuff that I'm forgetting.
  663.     * Typos
  665. From Koraeli:
  666. Changes:
  667.     * Shota thieves in Ingnam are now weaker than adult thieves.
  668.     * Imps appear at the lake after Marae is corrupted, instead of after NG+.
  669. Bug fixes:
  670.     * Nephila stuff is now unlocked when it says it is.
  672. From OCA:
  673. Changes:
  674.     *Reworked how the new dungeon maps are drawn. Sadly, this currently only applies to the Tower of Deception.
  675.     *Subtle interface updates. The UI as a whole should be crisper.
  676.     *Nerfed the Lethicite Crystal a bit.
  677.     *Added back button to Circe's sex menu.
  678.     *Reduced the duration of the Withering Touch debuff to 2x your spellpower instead of 3x. Adjusted the conversion(heal to damage) to 33% instead of 50%.
  679.     *Made the Summoned Scimitar's text less verbose to reduce the clusterfuck when many of them are summoned.
  680.     *Items with max stack of 1 won't display the stack amount.
  681.     *Added a few sprites
  682.     *Definitely forgot something
  683. Fixes:
  684.     *Few fixes to room layout and descriptions in the Manor.
  685.     *Fixed some wonkiness with health/lust bar animations on monsters if you're playing too quickly.
  686.     *Fixed a few inconsistencies with Circe and her scene with the Dullahan.
  688.     Also, if you like empty mazes, then enable debug mode, go to camp->test stuff->test new dungeon to get a random example.
  689.     If you like pointless(but infinite) weapon upgrades, then go to test stuff->give me shiny stuff to pimp your weapon. Even your fists, somehow.
  691. 1.4.5 (04/03/2019):
  692. From moth:
  693. Additions
  694.     * Added Alice nursing.
  695.     * Added pranking Helspawn with Shouldra.
  696.     * Added Tamani faceriding followup.
  697.     * Added Akky bear gifting and harpy harassment.
  698.     * Added gifting Telly a Drake's Heart.
  699.     * Added malnourished masturbation.
  700.     * Added hellmouth watersports.
  701.     * Added tigershark dick size bullying.
  702.     * Added Kiha children firebreathing.
  703.     * Added parsers for vaginal wetness and ears.
  704. Changes
  705.     * Another batch of Chronicler fixes.
  706.     * Made the lower right main menu button into a quit button.
  707.     * Continuing my em dash crusade, this time fixing Helia's.
  708.     * Implemented Yuribot's changes to Aiko's talk options.
  709. Bug fixes:
  710.     * Fixed anemone spam (again).
  712. (03/28/2019):
  713.     * A bunch of stupid parser mistakes.
  714.     * A couple kitten typo fixes.
  715.     * Nothing more.
  717. 1.4.4 (03/27/2019):
  718. From Moth:
  719. Additions:
  720.     * Added the Tel'Adre Kittens encounter (random event that occurs from 17:00–20:00).
  721.     * Added gifting Kiha a Drake's Heart.
  722.     * Added talking to Valeria while wearing her.
  723.     * Added Alice womb deepthroat.
  724.     * Added the Gwynn no sex option.
  725.     * Added kid Helspawn bathing.
  726. Changes:
  727.     * Removed first time Jojo sex along with the rest.
  728.     * Slightly nerfed vine grab, more changes potentially to come.
  729.     * Made Exgartuan sillymode.
  730.     * Implemented a batch of Chronicler's miscellaneous corrections.
  731.     * Changed all instances of "grey" to "gray."
  732.     * Changed all instances of "fairy/fey" to "faerie/fae."
  733.     * Typo fixes, as always.
  734. Bug Fixes:
  735.     * Fixed enemy damage type not resetting (causing you to gain fatigue for everything when wearing the vine armor).
  736.     * Fixed the vine grab ability not costing fatigue.
  738. From Koraeli:
  739. Bug fixes:
  740.     * Leaving Ember's egg now puts you at the camp menu instead of inventory.
  741.     * The game now correctly tells you to look for the egg under camp actions instead of key items.
  742.     * Double attacks no longer increase your base damage.
  743.     * Pumpkin seeds will no longer trigger Halloween dreams or some other things. Actual events, like the phouka one, are still unlocked.
  744.     * Items with menus, such as hair dye, now work correctly in combat.
  745.     * Added error checking to Sylvia to hopefully track down an annoying bug.
  747. (03/21/2019):
  748. * Fixed some parser issues/typos/naga hatecrimes.
  749. * Terrestrial Fire self-damage is now properly fire damage.
  750. * Armor name should now return "gear" for the vines.
  751. * Fixed a certain semi-spoilery conversation.
  752. * Fixed taking Valeria.
  753. * Fixed the BVA's high chance being left on.
  754. * Made a certain timer start a bit later.
  756. 1.4.3 (03/20/2019):
  757. Mothman:
  758. * Added the Black Velvet Alraune (written by Satan, combat done by Koraeli).
  759.     -Replacement for the corrupt dryad enemy
  760.     -Found in the swamp
  761.     -Associated armor/miniquest
  762.     -Very goth
  763. * Added yuri Dolores stuff (just the first time and a single repeatable scene for the moment).
  764. * Added Helspawn footjob.
  765. * Posthumously added 2hu's Rubi additions.
  766. * Added helspawn imbibing a hearty anemone broth.
  767. * Added Hellmouth cuddling.
  768. * Added Izma Anal.
  769. * Added some miscellaneous moth things:
  770.     -Sylvia camp stalking
  771.     -Dolores sneaking question
  772.     -Dolores second magic conversation
  773.     -Sylvia neglect message
  774. * Your prayers have been answered, and Helia has been purified.
  775. * Disabled Priscilla for the moment.
  776. * Disabled corrupting Minerva, which was only 1.5 scenes and shouldn't have been enabled in the first place.
  777. * Added sex button functions (internal change, don't worry about it).
  778. * Various typos fixed.
  780. Koraeli:
  781. Changes:
  782.     * Global drops like rings and easter eggs will no longer override other drops.
  783. Bug fixes:
  784.     * Fixed several problems with success chance calculations for taking distance or approaching.
  786. (03/11/2019):
  787. *Fixed a couple things with the dullahan. Amazing how I manage to fuck her up after so many years.
  788. *Unhindered now ignores the extra defense from Agility in its calculations, so you can stack speed without worrying about losing the bonus.
  789. *Changed several ability checks to use a random number generator from 0 to 99 instead of 0 to 98.
  791. 1.4.2 (02/26/2019):
  792. Mothman:
  793. The game is now slightly Tellier.
  794. Addendum: a whole lot Tellier. Added the chats, gifts, and misc. scenes Satan wrote
  795. Added Vapula force-lick and vaginal
  796. Added Sophie female sex denial
  797. Added faerie honey feeding
  798. Added Helspawn facesitting and the yuri variation for the lovemaking scene
  799. Added Shouldra blurb
  800. Added manor wine revamp
  801. Added the library help option
  802. Sillymoded the original Helspawn sex scene until it's rewritten or a replacement is made
  803. Fixed a bug that was making Sylvia's tapestry not change. You can just look at it again if you'd already done it more than a week previously, and it works normally otherwise.
  804. Capitalized some things for a certain marsupial
  805. Typos & bugs fixed
  807. Koraeli:
  808.     * You can now get Kid A without first having an anemone cock if your corruption is under 10. This is a temporary solution until somebody rewrites the "birth" scene to allow an actual choice.
  809.     * Ghoul disabled.
  810.     * Helspawn no longer calls you by name in her sex scenes, along with some other Helspawn fixes.
  811.     * The masturbate/meditate/flagellate button has been fixed up a little.
  812.     * (for coders) Button tooltips now go through the parser.
  813. Bug fixes:
  814.     * You can once again add notes to save files.
  815.     * The cabin in the glacial rift can no longer be encountered more than once.
  816.     * Goo girls fixed.
  817.     * Broken dialogue fixed in several places.
  820. 1.4.1 (02/20/2019):
  821. More Mothman.
  822. *Fixed the Moth Cave being disabled (sorry)
  823. *Added the Alice mating press for that one anon
  824. *Added helspawn piggyback riding and kissing
  825. *Added hellmouth lesbian hairjob variation
  826. *Added 2hufag's Amily ring-gifting and sleeping scenes
  827. *Fixed 200 goddamn em dashes in Amily's file
  828. *Some other small typo fixes and such
  830. 1.4 (02/19/2019):
  831. Mothman continues to impress! Koraeli also continues to help a lot, and OCA occasionally looks at the thread.
  832. *Added Sylvia!
  833.    -Found in the Bog
  834.    -Can bring you to her home at 100 affection
  835.    -Can give you a daughter, Dolores, with Helspawn-like progression
  836. *Added small les variation to the Ifris muscle scene
  837. *Small change to Rathazul's menu
  838. *Fixed some minor stuff
  839. *Various tooltips in various places
  840. *You should only get herm children now if you or the other parent is a herm(mostly Koraeli)
  841. *Disabled blackfire
  842. *Disabled pure Jojo sex
  843. *Disabled obtaining Joy (people who have her will keep her)
  844. Those were disabled due to quality issues.
  845. *Disabled Isabella cowgirl babies
  846. *Added several new parser tags(mostly an internal change)
  847. * Ivory succubus disabled, due to lack of content and lack of quality. To preempt complaints: There was seriously nothing here. A brief, two-paragraph "sex scene" (calling it a "scene" at all is being generous) on victory that requires a cock, and even less on defeat/submission. The entirety of the succubus's content doesn't even add up to the length of one real scene.
  848. * Altered chances of Alice/fox scene.
  849. * Spellcasting in Akbal events and Alice fox scene now ignore fatigue and lust, due to being rare or one-time events.
  850. * Improved storage interface.
  851. Bug fixes:
  852. * Fixed the superfluous "next" button on leaving the bee girl encounter.
  853. * Fixed several cases where you had no chance to make room when picking up an item with a full inventory.
  854. * Leaving Holli's menu now takes you back to the camp menu instead of your inventory.
  855. * Various minor bug/typo fixes.
  857. and most importantly:
  858. *The door to the boss in the Tower of Deception won't open just from asking about it.
  861. 1.3.17 (01/28/2019):
  862. *From Mothman:
  863.     Bathgirl talk scene
  864.     Faerie Shouldra dickception
  865.     Amarok bad end variations
  866.     Vapula Rebecc threesome
  867.     Ifris Muscle worship
  868.     Added placeable images
  869.     Added several sprites
  870.     Added several tooltips (partial thanks to that anon, and everyone else who workshopped them)
  871.     Updated credits to present
  872.     Made companion gifts no longer boot you back to camp
  873.     Disabled the mimic encounter
  874.     Various small fixes
  875. *Updated button graphics to be a fair bit higher quality.
  876. *Fixed issues related to the inventory bugging out and adding NOTHING items.(Koraeli)
  877. *Akbal is no longer an anthro, no matter what. Seems like one scene was still holding on to the old Akbal.
  878. *Random fixes for stuff reported in the thread.
  880. (01/16/2019):
  881. *Fixed a few issues related to ascension.
  883. 1.3.16 (01/13/2019):
  884. From Mothman:
  885. *Added Minerva leave/cuddle scenes, added Rebecc menu option, added Fera low-T/E scenes, added male hellmouth lick, added Izumi hug/watersports, added kitsune titfuck, added Kiha fingering/tribbing, added goblin snuff, added Shouldra appearance/masturbation/blowjob/talk, added Dullahan rimming, added Sanura pawfuck, added Aiko fix, added kitsune drinking, added sky shooting, added Izma kids playing, added Kid A fighting a tigershark, fixed minor typos
  886. From Koraeli:
  887.     * A new one-time encounter is available in the glacial rift, written by a wombat.
  888.     * You can find Whitney's horse stables by exploring the farm, scenes by Satan and Anonymous.
  889. Changes:
  890.     * Reorganised some menus, particularly for the inventory, camp, and cabin. Be sure to thoroughly test the new storage system, stolen (and improved slightly) from the Endless Journey mod.
  891.     * In addition to the overhauled storage system, you now start with 4 storage slots even without a chest.
  892.     * Corrected the imp feminisation scene; the first draft was used by mistake instead of the final version.
  893.     * Changed mentions of puberty in Trap Oil and an Uma conversation to work better with child champions.
  894.     * Balls can now be described as "tiny" (size < 0.5).
  895.     * New parser tag, [skinshort], which is the same as [skin] but without the adjective or tone.
  896.     * Numerous typo/formatting fixes.
  897.     * Scene credits (previously displayed in the bottom left corner for specific scenes) are removed. They were too inconsistently-done to be useful, and you can already see detailed credits from the main menu.
  898.     * Mundane Champion achievement now checks spells known instead of magic used.
  899.     * Basilisk resistance is still -5 max speed (if you don't have basilisk/cockatrice eyes), but will no longer reduce your max speed below 100.
  900.     * Button images improved slightly, and most other images reduced in filesize (the actual difference in swf size should be negligible though).
  901.     * (from UEE) Transparent legs and the Incorporeal perk are now separate. Transparent legs still require the perk, but you can now get rid of transparent legs with hummus even if the perk is permanent. Ectoplasm will make them transparent again.
  902. Bug fixes:
  903.     * Duplicate perks are no longer possible.
  904.     * Added combat cleanup after the final victory for Phylla.
  905.     * Buying from Oswald now works properly if you manage to get there on day 0.
  906.     * timeAware statuses are now properly unregistered if you no longer have the status.
  907.     * When first meeting Marble, small champions now have the option to walk away without groping her cowtits.
  908.     * The Vapula fight will no longer disable your bow permanently.
  909.     * The debuff from Izumi's pipe smoke should work properly now. Also removed the hourly duration spam, you'll only get a notice when it wears off.
  911. *Several new scenes and corrections implemented by Mothman. Includes Faerie scenes, Phouka scenes, Amily cooking lessons and apparently a scene involving Fera and Marae.
  913. 1.3.15 (12/30/2018):
  914. *More fixes and QC. Helia, Gwynn, consumables and others have received a few tweaks to readability.
  915. *You can apparently kill Rebecc now. I'd say don't do it, but hey. Mothman's work.
  916. *The player can feminize imps if they happen to have a succubi's milk when defeating them. Jingo's work.
  917. *Improved perk selection menu, made by devs in CoC mod discord. Should improve readability and make it clearer as to what you need to get what perks, and should also make it easier to plan ahead for future levels.
  918. *Mouse semen should be easier to get for players doing Nephila's content. I believe there's a new mouse slave option to get that specifically.
  919. *Telly's Toys and Treats is in, a new shop in the Bazaar.
  922. 1.3.14 (12/15/2018):
  923. *A metric load of fixes, both in code and text. Not all of the QA documents have been implemented yet, but the Corrupted Witches, Dullahan, Tamani and other assorted characters and scenes have been worked on.
  924. *Liddelium and content surrounding it should now be complete. As usual for the past few months, it's not my work.
  926. (12/02/2018):
  930. 1.3.13 (12/02/2018):
  931. *Added a 48 hour cooldown to Sharpshooter encounters.
  932. *A metric load of fixes from myself and Koraeli, too many for me to list right now.
  934. 1.3.12 (11/30/2018):
  935. *Drastically toned down the chance for the sharpshooter to appear. You have to really try and not cum for a few days to see her.
  936. *Fixed bug where button 9 wouldn't display in a post-fight loot screen.
  937. *Hellhounds should have a proper codex entry and a proper intro scene.
  938. *Made disarming a bit more uniform to hopefully fix any issues with bonus stats not applying after rearming(in case of disarming enemies like the Drider).
  941. 1.3.11 (11/25/2018):
  942. *Fixed sharpshooter showing up below level 14, having goblin assassin victory scenes on defeat(yeah) and tweaked the loss text when she uses the smoke bomb to be more fitting.
  944. 1.3.10 (11/25/2018):
  945. *Fixed damage issue with double attack.
  946. *Imp Lords and above should get their old scenes back, along with more regular imp scenes.
  948. 1.3.9 (11/25/2018):
  949. *Players with cocks should be able to encounter a Goblin Sharpshooter in the forest, deepwoods, swamp and desert. Beat her for a chance to get the Blunderbuss, which is a weapon that's been in the files for a long time. Her encounter rate scales up based on how many hours it has been since you orgasmed, so keep that in mind if you really want that weapon.
  950. *Fixes to the Black Knight fight, the Sentinels fight and the Hellmouth fight.
  951. *More typo fixes here and there.
  953. (11/20/2018):
  954. *Tentacle Beasts are now a possible target for the Eel parasite.
  955. *Enemies have a three turn cooldown on Distance/Approach abilities(this doesn't apply to abilities that have movement as an additional effect).
  956. *Quite a few minor fixes to scenes here and there.
  957. *All imps should get all defeat scenes available now.
  959. (11/16/2018):
  960. *Fixed minimum lust being doubled.
  962. 1.3.8 (11/13/2018):
  963. *Fixed Revelation status effect screwing with your INT.
  964. * You can now override automatic gender calculation. Option in the appearance menu.
  965. * Transformation resistance can be enabled and disabled from the perk menu, so you aren't permanently locked out of transformation bad ends.
  966. * Hold shift while clicking the levelup button to use all your experience at once, in case you have multiple levels queued up.
  967. * If you have more perk points left after taking a perk, you're returned to the perk selection menu instead of camp, saving a bit of time.
  969. 1.3.7 (11/11/2018):
  970. *Masteries are now permable.
  971. *Plenty of work on Masteries and their unlockables.
  972. *Several fixes to Aiko's content.
  973. *Alices now have randomized panties.
  974. *High Mountain Phoenix's dual slash can now be parried, making her a bit easier to deal with.
  975. *Living Statue's moves should be more random now.
  976. *A rather massive amount of typo fixes in several scenes.
  977. *The Tailor in Tel'Adre now sells a new set of panties and bra.
  978. *Several items that were missing tooltips now have them.
  980. 1.3.6 (11/09/2018):
  981. *Merged Nephila's stuff again, more fixes and more available abilities.
  983. Did a tiny balance pass on things.
  984. Divine Wind:
  985. *heal percentage from 15% max HP to 10% max HP
  987. Phoenix Grenadier:
  988. *Lustbang damage from 30 to 23. Lust Resistance is now actually applied.
  989. *Lust res from 85% to 70%
  990. *Bonus HP from 200 to 100
  991. Phoenix Commander:
  992. *Bonus HP from 500 to 450
  993. Phoenix Pyro:
  994. *Bonus HP from 300 to 200
  996. *The minimap and monster views should now get white fonts if you go to night mode, so they're actually visible.
  997. *Cold Blooded should actually work now.
  998. *New conversation topic with Circe.
  999. *Fixing typos here and there.
  1001. 1.3.5 (11/03/2018):
  1002. *Fixed broken bad ends against Corrupted Witches. This one was probably old.
  1003. *Few fixes for Nephilia content from the author.
  1005. 1.3.4 (10/30/2018):
  1006. *Dungeon minimap should now be hidden when the player accesses the main menu.
  1007. *Reworked the dungeon system used in the Tower of Deception a bit. You should see nothing different.
  1008. *Fixed a broken section of the Tower of Deception.
  1010. 1.3.3 (10/29/2018):
  1011. *Added failsafe to fix issues with a character in a dungeon moving before you even get there.
  1012. *Added a minimap to the bottom corner when the player is in a dungeon. Might be a bit buggy, not sure!
  1013. *Merged the Nephila content in. From what I can see, there are new enemies, items, achievements, plenty of smut and even a quest! You can encounter Nephilas(Nephili?) in the Mountain. This should probably be 1.4, but I'm using you all as lab rats to test the sanity of these additions.
  1015. Update:
  1016. *Forgot about a thing: I moved the player's obligatory sleepy time to 23PM. Sadly, this isn't a preparation for halloween. It's just a thing to accommodate any future night-dwelling encounters.
  1018. 1.3.2 (10/23/2018):
  1019. *Fixed broken Femininity check for Androgyny perk.
  1020. *Circe's King/Concubine and the Fetish Zealot's loss scene create temporary cocks/vaginas. It's all a dream, after all.
  1021. *Katherine's blowjob scene when entering Tel'Adre while she's working changes if she has a cock or not.
  1024. 1.3.1 (10/11/2018):
  1025. *Fixed ascension point cost requirement for age change. Purchasing the option should unlock it permanently, instead of requiring you to have 10 points to use it afterwards(without actually consuming it).
  1026. *Changing the spell stored on a charged Arian's Talisman works now.
  1027. *Helia's minotaur ordeal will now only start after you completed her quest AND she's actually in your camp.
  1028. *Fixed a broken Drider scene for players without a vagina.
  1029. *Fixed broken corruption requirements for talking down the Sand Mother.
  1030. *Fixed broken Punishment scene with the Naughty Nun's Habit.
  1032. 1.3 (10/09/2018):
  1033. *Koraeli's implementation of Akbal's quest is coded in, along with his mastery system. This should be more developed in the future.
  1034. *A few fixes here and there. It's been too long for me to remember.
  1036. (09/02/2018):
  1037. *Did a few tweaks on the distance system. Monsters will not attempt to distance themselves from the player unless they feel like they're in a disadvantage. The "advantage" counter is a bit rudimentary, but includes:
  1038.     >Current health
  1039.     >Current lust
  1040.     >Roughly how many hits it would take for the player to defeat them
  1041.     >Level difference
  1042. So you can expect a same-level enemy to not bother distancing unless they're losing a fight, though a lower level enemy might be more interested in doing it. This only applies to the monster distancing itself; Since there's a clear tactical advantage in the player being distanced, monsters will attempt to close the gap as normal(assuming they have primarily melee moves).
  1044. (08/23/2018):
  1045. *Fixed missing shields on load.
  1046. *Fixed item duplication glitch if the player unequipped the item they had the first time they loaded the save in the previous version.
  1047. *Fixed potential infinite loop for players losing by lust and having worms against the Hellmouth, Behemoth and Volcanic Golem.
  1049. 1.2.12 (08/21/2018):
  1050. *Sorry for dying, and sorry in advance for any bugs.
  1051. *Reestructured a good chunk of the save/load system to allow for "freeform" items that can be altered and carry any number of extra stats. It isn't in this build, but I can make a weapon improvement system that is much more expandable now.
  1052. *Hellmouth added to the game! As usual, I'm not certain of how hard she is(or isn't) for her area. My test characters are all quite screwed up due to repeated testing by now, so I'm not sure.
  1053. *Tweaked some Drider AI in an attempt to make her more aggressive.
  1054. *From the anon that wrote the Dullahan cuddle scene, you can now have a one-time date with her after some Circe shenanigans. There's a lot more where this came from, but he asked for some feedback first.
  1056. (07/28/2018):
  1057. *Fixed crash on ascension.
  1059. (07/26/2018):
  1060. *Sorry for disappearing. Vacation is over and there's a fuckton of work to be done.
  1061. *Half finished reworking bonus stats.
  1062. *Refactored several things and probably fixed some bugs in the process.
  1063. *Fixed invisible monster stats in the second and third phases of Lethice's fight.
  1064. *More derived statistics summaries in the player stats page.
  1065. *Fixed ascension causing perks to apply twice.
  1066. *Other bugs were fixed but I kinda wanna sleep
  1068. (07/14/2018):
  1069. *Added a brief scene when a player returns to the Dullahan after her encounter with Circe.
  1070. *Fixes to a possible crash when using Long Haul and visiting the Bog.
  1071. *The player stats info page now has links for several of the derived statistics, showing all the current bonuses affecting it.
  1072. *Added missing scene for killing the Omnibus Overseer with the Beautiful Sword.
  1074. (07/13/2018):
  1075. *Fixed bug with Unhindered resulting in dodge being NaN, negative infinity, or positive infinity.
  1076. *Continued rework of derived statistics.
  1078. (07/13/2018):
  1079. *Some of the jewelry should display modded stats in a more uniform way. This is just a result of the rework I tinkered with today.
  1080. *Fixed some typos here and there.
  1081. *I believe Ceraph has been purged of all/most of her many bugs.
  1082. *New watersports scene for players with cocks and Amily.
  1083. *New game mode: Long Haul. When exploring, you may run into several encounters before heading back to camp, instead of one.
  1084. *Purified mino cum should no longer increase your addiction.
  1085. *Debug menu for setting ears should no longer set horns instead.
  1086. *Added button to actually refuse buying the nun's habit from Greta.
  1088. (07/11/2018):
  1089. *New silly mode scene and achievement for those who perform the impossible. Circe might even comment on it.
  1090. *Flamegrit Shield now displays the heal amount.
  1091. *Flamegrit Shield effect buffed a bit.
  1092. *Fixed some issues with the Dullahan caused by previous fixes. I love coding.
  1093. *Dullahan no longer has telekinetic regular attacks.
  1096. (07/11/2018):
  1097. *Small tweak to remove some weirdness in the new scene.
  1098. *Removed Tank 3 perk from perk selection. As usual, whoever had it gets to keep it(and it has an effect now).
  1099. *Counter perk no longer remains after ascension reset.
  1100. *Gray spells and Circe's new spells no longer remain after ascension reset.
  1101. *Tweaked Nameless Horror's attack pattern as an attempt to avoid a bug. Maybe it worked.
  1102. *Immovable enemies are easier to run away from. Your character may just be that slow, though.
  1105. (07/11/2018):
  1106. *More Circe fixes!
  1107. *A kind anon has made a variant of a new Dullahan scene for players without cocks.
  1108. *Started a sneaky rework on derived statistics for players and monsters(like dodge chance, crit chance, etc). As usual, you shouldn't see any difference.
  1110. (07/10/2018):
  1111. *Circe fixes.
  1113. (07/10/2018):
  1114. *More fixes for Circe, exploration options and rewards.
  1115. *Fixes for the Counter ability.
  1117. (07/10/2018):
  1118. *Fixed issues with Circe's tiered conversations and rewards.
  1119. *Removed overlapping texts on main menu UI.
  1121. (07/10/2018):
  1122. *Fixed broken sprites in Loppe's scenes.
  1124. (07/10/2018):
  1125. *Removed infinite recursion loop in Brigid's fight. Quite the slip.
  1127. (07/10/2018):
  1128. *Circe's timer should work correctly.
  1129. *Circe's talk on the Gargoyle should now appear if you've talked to it more than once.
  1130. *Fixed broken button for Circe's talk on Dominika.
  1132. (07/10/2018):
  1133. *Fixed broken buttons for some of Circe's scenes.
  1134. *Some typo fixes in assorted scenes.
  1135. *Fixed broken condition for Circe's conversation options when talking about the Manor.
  1137. 1.2.11 (07/09/2018):
  1138. *New character added to the Volcanic Crag, Circe! She will exchange any particularly interesting stores you might have for unique spells and trinkets.
  1139. *Beautiful Sword now properly changes its description based on the level of the sword.
  1140. *Counter ability won't work against distant or flying enemies, though you can still enter the stance.
  1141. *Reduced the chance for an enemy to distance itself.
  1142. *All Kitsunes have received the Spellcasting Affinity and Enlightened Ninetails perks.
  1143. *New sprites for several character, anonymous work.
  1144. *Removed debug text for some of Izma's scenes.
  1145. *Fixed several weird things in Aiko's scenes. There might be more, though.
  1146. *Fixed several typos in several scenes, including the Factory, Dullahan, Cultists and the Tower of Deception.
  1147. *Removed the Cultist Nun from the game. Her habit can now be found as an uncommon drop from regular fetish cultists, or from Greta at the Bazaar.
  1148. *Attempted to fix an issue with Ceraph and fetish removal. Might be definitive.
  1149. *Fixed several broken chance-to-hit formulas for certain physical specials.
  1151. This is merely an initial implementation for Circe. She's already the biggest single chunk of writing I've ever done for the game(Dullahan + Manor might be bigger together) clocking in at around 20k words, but there's still a few things I want to do with her. A sparring option will probably be next. With that in mind, though, there may be some broken scenes. It was just too much for me to test individually.
  1153. (06/30/2018):
  1154. *Tweaked the scene where the player character tells Helia MinosRBad to be a bit more active.
  1155. *Fixed broken teases if the player doesn't have a vagina.
  1156. *Fixed multi stage fights breaking the monster status display.
  1157. *Fixed the second stage of Lethice's fight having perma-flying demons.
  1158. *Fixed player restoring fatigue when chasing enemies.
  1159. *Fixed flying monsters bothering to move at all.
  1161. (06/25/2018):
  1162. *Cum Witches now have the Speedy Recovery and Spellcasting Affinity perks.
  1163. *Sand Witch mobs now don't stand around doing fuck all.
  1164. *The Sand Mother has Spellcasting Affinity and Controlled Breathing.
  1165. *A variety of fixes that Koraeli cooked up.
  1167. (06/23/2018):
  1168. *Small fix to make enemies' distance preferences actually logical.
  1169. *Backstab now deals damage by single attack calculation, instead of going by the player's current attack option.
  1170. *Shield Rack should now enable the stash button.
  1171. *Endless Flurry should reset between fights to 1, and not 0.
  1172. *Probably fixed a bug that might cause a crash if the player loses to an enemy.
  1173. *From the previous version, but undocumented: Whips now have an unique ability - Whip Trip! Useable whenever an enemy attempts to distance himself. High chance to trip an enemy, preventing their movement, debuffing speed and preventing movement for the next round.
  1175. (06/23/2018):
  1176. *Monster waits should now properly recover fatigue instead of wasting it.
  1177. *Phoenix Commander's Inspire should now actually cost fatigue.
  1178. *Enemies with empty action lists should now still be able to move into a more ideal position. This fixes the issue with the Bazaar Gatekeeper.
  1179. *Fixed Bazaar Gatekeeper not really following through with his Uber attack.
  1180. *Fixed 'Goblin Blow' on Lynette's scene causing a brain zap and immediately skipping to the menu again.
  1182. (06/22/2018):
  1183. *Improved Endurance 2 now gives +10 fatigue as it should. I thought about removing it from the perk list, but it's a harmless enough perk, whatever.
  1184. *Fixed infinite fight loop issue if a multi enemy fight ended with only one enemy.
  1185. *Removed option to disable monster stats, since it broke shit.
  1186. *Enemies should be able to wait, if they're fatigued and have a decent amount of moves that need some.
  1188. I think we're getting to the end of the post-big-version-shitstorm, which means I can start it all over again.
  1190. (06/21/2018):
  1191. *AoE abilities should all work normally again.
  1192. *Added tiny text tweak for when monsters take action outside of their turns.
  1194. (06/19/2018):
  1195. *For those with the Improved Self Control 2 perk, it now works properly. For those without, I removed it from the selection list. Just thought it was a bit boring and redundant.
  1196. *Fixed Harpy Queen fight having some phoenix corpses.
  1197. *Fixed Lolipop crashing the game for characters with no vaginas.
  1199. (06/19/2018):
  1200. *Backstab damage boosted by 50%.
  1201. *Endless Flurry doesn't have a cooldown.
  1202. *Phoenix Commander's Inspire ability costs 15 fatigue.
  1203. *Fixed attacks always having a 20% accuracy penalty.
  1204. *Fixed variable DR displays in player info.
  1205. *Tweaked the chance for an enemy to attempt a move down a bit.
  1207.,dev) (06/18/2018):
  1208. *Fixed broken lust draft requirement in chameleon girl fight. Hopefully.
  1209. *Fixed game crashing after defeating enemies. Hopefully for good.
  1211. (06/17/2018):
  1212. *Fixed Ascension Reset not properly resetting enemies.
  1213. *Fixed crash when fighting a single enemy after multi enemy fights.
  1215. 1.2.10(dev) (06/17/2018):
  1216. *Range system is implemented. The player and enemy can now shift between distant and melee ranges, with available moves being appropriately changed. Currently, flying is not available to the player and only available to one enemy(Lethice), but it's in the works.
  1218. *New level up Perk: Opportunist! Deliver an automatic counterattack whenever an enemy attempts to leave melee range and you don't give
  1219. chase.
  1220. *New level up Perk: Sever Tendons! Grants a 25% chance that a regular attack will decrease the target's speed and strength by 5.
  1221. *New TF Perk: Bloodhound! Grants a +10% accuracy and critical chance and +20% movement chance bonus against bleeding targets. Get it by having a wolf face and chewing on some wolf peppers.
  1223. *New weapon ability for daggers: Backstab! Gain extra dodge and skip your turn. At the end of the turn, if you were not hit, counter attack with an armor piercing backstab with extra damage.
  1224. *New weapon ability for one handed weapons: Endless Flurry! Attack once for 50% damage. Subsequent uses of Endless Flurry increases the number of attacks by one, up to a maximum of 5.
  1225. *New weapon ability for spears: Grand Thrust! Useable only when Distant. Close the gap between you and the enemy with a massive thrust that deals bonus damage and completely ignores armor!
  1226. *New weapon ability for large weapons: Arc of Retribution! Charge an attack and skip your turn. At the end of the turn, release your attack and deal damage proportional to all the damage taken this turn.
  1228. *Aiko, an unique kitsune NPC from Revamp, has been merged. She can be found in the Deepwoods.
  1229. *Several fixes and tweaks.
  1231. All perks and new abilities are not final, and can be tweaked with the proper feedback. Same goes for the monster AI: They might be too willing to distance themselves, or not enough. If things are too annoying or if you have any pointers, be sure to give me some ideas.
  1232. Some enemies might also act in a nonsensical way due to me not remembering about them when updating AIs to the new system. Keep your eyes open for the many possible bugs.
  1234. (06/06/2018):
  1235. *Koraeli coded in some of Satan's submissions, and he/she/it was kind enough to lock it behind an options menu toggle. Jesus help us all.
  1236.     Keep in mind these submissions are some Paraphore tier stuff. It's no joke.
  1237. *More detailed defurring from Koraeli.
  1238. *Fixed some broken monster abilities that did nothing.
  1239. *Items in debug menu are now populated automatically, meaning everything from the mod will show up there, now and forevially.
  1242. (05/27/2018):
  1243. *More fixes and tweaks from Koraeli.
  1244. *You can now tell Helia minos r bad without joining in the fuck.
  1246. 1.2.9 (05/18/2018):
  1247. *No-fur mode is here! Another massive contribution from Koraeli. Enable or disable at any time in the options menu.
  1248. *Alices are now rarer.
  1249. *Amily's herm route rewritten by Satan.
  1250. *You can now kill the Behemoth, if you hate him that much. Satanic work.
  1251. *You can now enable or disable the special game modifications at any time in the options menu.
  1252. *For 10 ascension points, you can unlock an age change menu during ascension.
  1253. *Tweaked combat text to make it clearer you can click stat boxes to change targets in multi enemy fights.
  1254. *Tweaked tooltip on Rathazul's cure button to make it clearer you need two of certain ingredients.
  1257. Go to /hgg/ on 8chan for feedback on bugs and such. If you have an idea for a scene, make a document or something with the details(and the script preferably already written) and post it on the thread. While I have written some smut for the mod, it's mostly minor stuff and definitely not my forte.
  1258. I feel like it's hard to write this stuff without personal, uh, inspiration, so if you want something added, try writing the scene yourself, or at least a part of it.
RAW Paste Data
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