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- # RedPower 2 Configuration
- blocks {
- array.array.id=255
- base {
- appliance.id=137
- microblock.id=136
- }
- lighting {
- lampOff.id=254
- lampOn.id=253
- }
- logic.logic.id=138
- machine {
- frame.id=152
- machine.id=251
- machinePanel.id=238
- }
- sensor.sensor.id=148
- world {
- crops.id=144
- leaves.id=141
- log.id=143
- ores.id=140
- plants.id=139
- stone.id=142
- storage.id=252
- }
- }
- items {
- base {
- alloy.id=1002
- dyeIndigo.id=1003
- handsawDiamond.id=1005
- handsawIron.id=1004
- lumar.id=1000
- resource.id=1001
- screwdriver.id=1006
- }
- logic.parts.id=1007
- machine {
- battery {
- empty.id=1070
- powered.id=1072
- }
- voltmeter.id=1069
- }
- world {
- axeEmerald.id=1029
- axeRuby.id=1028
- axeSapphire.id=1030
- handsawEmerald.id=1009
- handsawRuby.id=1008
- handsawSapphire.id=1010
- hoeEmerald.id=1032
- hoeRuby.id=1031
- hoeSapphire.id=1033
- paintbrush {
- black.id=1068
- blue.id=1064
- brown.id=1065
- cyan.id=1062
- dry.id=1052
- gray.id=1060
- green.id=1066
- lightBlue.id=1056
- lime.id=1058
- magenta.id=1055
- orange.id=1054
- pink.id=1059
- purple.id=1063
- red.id=1067
- silver.id=1061
- white.id=1053
- yellow.id=1057
- }
- paintcan {
- black.id=1051
- blue.id=1047
- brown.id=1048
- cyan.id=1045
- empty.id=1035
- gray.id=1043
- green.id=1049
- lightBlue.id=1039
- lime.id=1041
- magenta.id=1038
- orange.id=1037
- pink.id=1042
- purple.id=1046
- red.id=1050
- silver.id=1044
- white.id=1036
- yellow.id=1040
- }
- pickaxeEmerald.id=1026
- pickaxeRuby.id=1025
- pickaxeSapphire.id=1027
- seeds.id=1034
- shovelEmerald.id=1023
- shovelRuby.id=1022
- shovelSapphire.id=1024
- sickleDiamond.id=1014
- sickleEmerald.id=1017
- sickleGold.id=1015
- sickleIron.id=1013
- sickleRuby.id=1016
- sickleSapphire.id=1018
- sickleStone.id=1012
- sickleWood.id=1011
- swordEmerald.id=1020
- swordRuby.id=1019
- swordSapphire.id=1021
- }
- }
- netgui {
- alloyfurnace.id=121
- batterybox.id=129
- bluefurnace.id=124
- buffer.id=126
- deployer.id=122
- filter.id=123
- itemdetect.id=127
- retriever.id=128
- sorter.id=125
- }
- settings {
- core {
- # Automatically remap conflicting IDs.
- # WARNING: May corrupt existing worlds
- autoAssign=0
- }
- logic.enableSounds=1
- world {
- generate {
- copper=1
- silver=1
- tin=1
- }
- }
- }
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