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The horror

a guest Jul 17th, 2017 54 in 18 days
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  1. E1:
  2.     Inherits: ^Soldier
  3.     Buildable:
  4.         Queue: Infantry
  5.         BuildAtProductionType: Soldier
  6.         BuildPaletteOrder: 10
  7.         Prerequisites: ~barracks, ~techlevel.infonly
  8.         Description: General-purpose infantry.\n  Strong vs Infantry\n  Weak vs Vehicles, Aircraft
  9.     Selectable:
  10.         Class: E1
  11.     Valued:
  12.         Cost: 100
  13.     Tooltip:
  14.         Name: Rifle Infantry
  15.     Health:
  16.         HP: 50
  17.     Armament@PRIMARY:
  18.         Weapon: M1Carbine
  19.     Armament@SECONDARY:
  20.         Weapon: Grenade
  21.         LocalOffset: 0,0,555
  22.         FireDelay: 15
  23.     Armament@GARRISONED:
  24.         Name: garrisoned
  25.         Weapon: Vulcan
  26.         MuzzleSequence: garrison-muzzle
  27.     AttackFrontal:
  28.     WithInfantryBody:
  29.         DefaultAttackSequence: shoot
  30.     ProducibleWithLevel:
  31.         Prerequisites: barracks.upgraded
  32.     ProximityExternalCondition@DeathTheGathering:
  33.         Range: 0c0
  34.         ValidStances: Ally
  35.         Condition: readytodie
  36.     ExternalCondition@READYTODIE:
  37.         Condition: readytodie
  38.     Targetable@GRENADEME:
  39.         TargetTypes: readytodie
  40.         RequiresCondition: !alone
  41.     Targetable@ALONE:
  42.         TargetTypes: alone
  43.         RequiresCondition: alone
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