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- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -notjunc -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\prodd\documents\mapping\projethexa\projethexa041b.vmf"
- FileSystem_LoadSearchPaths
- Valve Software - vbsp.exe (Oct 16 2019)
- notjunc = true
- 12 threads
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
- Loading c:\users\prodd\documents\mapping\projethexa\projethexa041b.vmf
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8
- DRASTIC MEMORY OVERFLOW: Fell out of small block heap!
- ...9...10 (1)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 1516 detail faces...done (0)
- Merging details...done (1)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (2)
- writing c:\users\prodd\documents\mapping\projethexa\projethexa041b.vmf...Building visibility clusters...
- done (0)
- reating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_04*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- *** Error: Skybox vtf files for skybox/sky_day01_04 weren't compiled with the same size texture and/or same flags!
- Can't load skybox file skybox/sky_day01_04 to build the default cubemap!
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (1681455 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 7677 texinfos to 4401
- Reduced 954 texdatas to 794 (59163 bytes to 51206)
- Writing c:\users\prodd\documents\mapping\projethexa\projethexa041b.bsp
- 18 seconds elapsed
- 0.019913 -0.547481 0.000000
- 0.009459 -0.547481 0.000000
- 0.009459 -0.547481 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
- 0.019913 -0.547481 0.000000
- 0.009459 -0.547481 0.000000
- 0.009459 -0.547481 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
- ** Parameters: -fast -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\prodd\documents\mapping\projethexa\projethexa041b.vmf"
- Valve Software - vvis.exe (Oct 16 2019)
- FileSystem_LoadSearchPaths
- fastvis = true
- 12 threads
- reading c:\users\prodd\documents\mapping\projethexa\projethexa041b.bsp
- reading c:\users\prodd\documents\mapping\projethexa\projethexa041b.prt
- 5916 portalclusters
- 14589 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Optimized: 448431 visible clusters (8.14%)
- Total clusters visible: 5506153
- Average clusters visible: 930
- Building PAS...
- Average clusters audible: 2137
- visdatasize:5341546 compressed from 8803008
- writing c:\users\prodd\documents\mapping\projethexa\projethexa041b.bsp
- 2 seconds elapsed
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
- ** Parameters: -bounce 2 -noextra -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\prodd\documents\mapping\autosave\projethexa041b"
- Valve Software - vrad.exe SSE (Oct 16 2019)
- Valve Radiosity Simulator
- FileSystem_LoadSearchPaths
- 12 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\prodd\documents\mapping\projethexa\projethexa041b.bsp
- PREP OK
- Setting up ray-trace acceleration structure... Done (7.40 seconds)
- 45381 faces
- 38647516 square feet [5565242368.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 45381 patches before subdivision
- 2125997 patches after subdivision
- 660 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (50)
- BuildVisLeafs: 0...1...2...3...4
- ** Executing...
- ** Command: Copy File
- ** Parameters: "c:\users\prodd\documents\mapping\projethexa\projethexa041b.bsp" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\projethexa041b.bsp"
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