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Sep 26th, 2017
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  1.  
  2. waypoint KateInBed
  3. {
  4. 40, 23, 1
  5. }
  6.  
  7. inventory RaiderInventory
  8. {
  9. Shotgun,
  10. BaseballBat,
  11. ShotgunShells=20,
  12. Lighter,
  13. }
  14.  
  15. inventory KateInventory
  16. {
  17.  
  18. }
  19.  
  20.  
  21. character Raider
  22. {
  23. GunNut, Bobby, Collins,
  24. RaiderInventory,
  25. }
  26.  
  27. character RaiderShop
  28. {
  29. GunNut, Jack, Bloggs,
  30. RaiderInventory,
  31. }
  32.  
  33. character Kate
  34. {
  35. Kate, Kate, Smith,
  36. KateInventory,
  37. }
  38.  
  39. inventory PlayerBobInventory
  40. {
  41.  
  42. }
  43.  
  44. character Player
  45. {
  46. null, Bob, Smith,
  47.  
  48. PlayerBobInventory,
  49. }
  50.  
  51. script LoadCharacterTextures
  52. {
  53. LoadTexturePage(zombieFrames);
  54. LoadTexturePage(characters);
  55. LoadTexturePage(characterpieces);
  56. }
  57.  
  58. script LoadMapTextures
  59. {
  60. LoadTexturePage(tiles1);
  61. LoadTexturePage(tiles2);
  62. LoadTexturePage(tiles3);
  63. LoadTexturePage(tiles4);
  64. }
  65. script CreateCharacters
  66. {
  67. Kate.Actualize(KateInBed);
  68. }
  69. trigger PreMapLoad
  70. {
  71. call LoadMapTextures
  72. }
  73.  
  74. trigger PostMapLoad
  75. {
  76. call LoadCharacterTextures,
  77. call CreateCharacters
  78. }
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