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- waypoint KateInBed
- {
- 40, 23, 1
- }
- inventory RaiderInventory
- {
- Shotgun,
- BaseballBat,
- ShotgunShells=20,
- Lighter,
- }
- inventory KateInventory
- {
- }
- character Raider
- {
- GunNut, Bobby, Collins,
- RaiderInventory,
- }
- character RaiderShop
- {
- GunNut, Jack, Bloggs,
- RaiderInventory,
- }
- character Kate
- {
- Kate, Kate, Smith,
- KateInventory,
- }
- inventory PlayerBobInventory
- {
- }
- character Player
- {
- null, Bob, Smith,
- PlayerBobInventory,
- }
- script LoadCharacterTextures
- {
- LoadTexturePage(zombieFrames);
- LoadTexturePage(characters);
- LoadTexturePage(characterpieces);
- }
- script LoadMapTextures
- {
- LoadTexturePage(tiles1);
- LoadTexturePage(tiles2);
- LoadTexturePage(tiles3);
- LoadTexturePage(tiles4);
- }
- script CreateCharacters
- {
- Kate.Actualize(KateInBed);
- }
- trigger PreMapLoad
- {
- call LoadMapTextures
- }
- trigger PostMapLoad
- {
- call LoadCharacterTextures,
- call CreateCharacters
- }
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