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  1. RimWorld 1.0.2059 rev1015
  2. Verse.Log:Message(String, Boolean)
  3. RimWorld.VersionControl:LogVersionNumber()
  4. Verse.Root:CheckGlobalInit()
  5. Verse.Root:Start()
  6. Verse.Root_Entry:Start()
  7.  
  8. Rebuilding mods list
  9. Adding mods from mods folder:
  10.   Adding Achtung(f:\Program Files\RimWorld\Mods\Achtung)
  11.   Adding Allow Dead Mans Apparel(f:\Program Files\RimWorld\Mods\Allow Dead Mans Apparel)
  12.   Adding Allow Tool(f:\Program Files\RimWorld\Mods\Allow Tool)
  13.   Adding Animal Tab(f:\Program Files\RimWorld\Mods\Animal Tab)
  14.   Adding Autopsy(f:\Program Files\RimWorld\Mods\Autopsy)
  15.   Adding Avoid Friendly Fire(f:\Program Files\RimWorld\Mods\Avoid Friendly Fire)
  16.   Adding Better Pawn Control(f:\Program Files\RimWorld\Mods\Better Pawn Control)
  17.   Adding Blueprints(f:\Program Files\RimWorld\Mods\Blueprints)
  18.   Adding Camera Plus(f:\Program Files\RimWorld\Mods\Camera Plus)
  19.   Adding Caravan Formation(f:\Program Files\RimWorld\Mods\Caravan Formation)
  20.   Adding Cleaning Area(f:\Program Files\RimWorld\Mods\Cleaning Area)
  21.   Adding Core(f:\Program Files\RimWorld\Mods\Core)
  22.   Adding Crash Landing(f:\Program Files\RimWorld\Mods\Crash Landing)
  23.   Adding Custom Death Randomness(f:\Program Files\RimWorld\Mods\Custom Death Randomness)
  24.   Adding DE Surgeries(f:\Program Files\RimWorld\Mods\DE Surgeries)
  25.   Adding Dead Mans Clothing(f:\Program Files\RimWorld\Mods\Dead Mans Clothing)
  26.   Adding Defensive Positions(f:\Program Files\RimWorld\Mods\Defensive Positions)
  27.   Adding Dodging Rebalanced(f:\Program Files\RimWorld\Mods\Dodging Rebalanced)
  28.   Adding Easy Speedup(f:\Program Files\RimWorld\Mods\Easy Speedup)
  29.   Adding ED Enhanced Options(f:\Program Files\RimWorld\Mods\ED Enhanced Options)
  30.   Adding Firefoam Belt(f:\Program Files\RimWorld\Mods\Firefoam Belt)
  31.   Adding Fixable Mood Debuffs Alert(f:\Program Files\RimWorld\Mods\Fixable Mood Debuffs Alert)
  32.   Adding Fluffy Breakdowns(f:\Program Files\RimWorld\Mods\Fluffy Breakdowns)
  33.   Adding Follow Me(f:\Program Files\RimWorld\Mods\Follow Me)
  34.   Adding Fresh Stockpile Filter(f:\Program Files\RimWorld\Mods\Fresh Stockpile Filter)
  35.   Adding Garden Tools(f:\Program Files\RimWorld\Mods\Garden Tools)
  36.   Adding Glitter World Prime(f:\Program Files\RimWorld\Mods\Glitter World Prime)
  37.   Adding Hand Me That Brick(f:\Program Files\RimWorld\Mods\Hand Me That Brick)
  38.   Adding Hugs Lib(f:\Program Files\RimWorld\Mods\Hugs Lib)
  39.   Adding Ignore Me Passing(f:\Program Files\RimWorld\Mods\Ignore Me Passing)
  40.   Adding Impassable Map Maker(f:\Program Files\RimWorld\Mods\Impassable Map Maker)
  41.   Adding Improved Workbenches(f:\Program Files\RimWorld\Mods\Improved Workbenches)
  42.   Adding Industrial Rollers(f:\Program Files\RimWorld\Mods\Industrial Rollers)
  43.   Adding Job Splitter(f:\Program Files\RimWorld\Mods\Job Splitter)
  44.   Adding Less Rebuff(f:\Program Files\RimWorld\Mods\Less Rebuff)
  45.   Adding Load Transport Pod(f:\Program Files\RimWorld\Mods\Load Transport Pod)
  46.   Adding Locks(f:\Program Files\RimWorld\Mods\Locks)
  47.   Adding Long Range Pod Launcher(f:\Program Files\RimWorld\Mods\Long Range Pod Launcher)
  48.   Adding Map Reroll(f:\Program Files\RimWorld\Mods\Map Reroll)
  49.   Adding Medical Tab(f:\Program Files\RimWorld\Mods\Medical Tab)
  50.   Adding Mend And Recycle(f:\Program Files\RimWorld\Mods\Mend And Recycle)
  51.   Adding Miniaturisation(f:\Program Files\RimWorld\Mods\Miniaturisation)
  52.   Adding Moody(f:\Program Files\RimWorld\Mods\Moody)
  53.   Adding More Faction Interaction(f:\Program Files\RimWorld\Mods\More Faction Interaction)
  54.   Adding Multiplayer(f:\Program Files\RimWorld\Mods\Multiplayer)
  55.   Adding Packed Lunches(f:\Program Files\RimWorld\Mods\Packed Lunches)
  56.   Adding Path Avoid(f:\Program Files\RimWorld\Mods\Path Avoid)
  57.   Adding Phi Client(f:\Program Files\RimWorld\Mods\Phi Client)
  58.   Adding Pick Up And Haul(f:\Program Files\RimWorld\Mods\Pick Up And Haul)
  59.   Adding Plant Saver(f:\Program Files\RimWorld\Mods\Plant Saver)
  60.   Adding Power Switch(f:\Program Files\RimWorld\Mods\Power Switch)
  61.   Adding Prepare Carefully(f:\Program Files\RimWorld\Mods\Prepare Carefully)
  62.   Adding Priority Treatment(f:\Program Files\RimWorld\Mods\Priority Treatment)
  63.   Adding Quality Builder(f:\Program Files\RimWorld\Mods\Quality Builder)
  64.   Adding Quality Fix(f:\Program Files\RimWorld\Mods\Quality Fix)
  65.   Adding Raiderpedes(f:\Program Files\RimWorld\Mods\Raiderpedes)
  66.   Adding Real Fog of War(f:\Program Files\RimWorld\Mods\Real Fog of War)
  67.   Adding Researchable Stat Upgrades(f:\Program Files\RimWorld\Mods\Researchable Stat Upgrades)
  68.   Adding Rim Search(f:\Program Files\RimWorld\Mods\Rim Search)
  69.   Adding Rimfire Custom Weapon(f:\Program Files\RimWorld\Mods\Rimfire Custom Weapon)
  70.   Adding Roof Build(f:\Program Files\RimWorld\Mods\Roof Build)
  71.   Adding Room Food(f:\Program Files\RimWorld\Mods\Room Food)
  72.   Adding Room Sense(f:\Program Files\RimWorld\Mods\Room Sense)
  73.   Adding RT Fuse(f:\Program Files\RimWorld\Mods\RT Fuse)
  74.   Adding Runtime GC(f:\Program Files\RimWorld\Mods\Runtime GC)
  75.   Adding Same Spot(f:\Program Files\RimWorld\Mods\Same Spot)
  76.   Adding Set-up Camp(f:\Program Files\RimWorld\Mods\Set-up Camp)
  77.   Adding Skill Overhead(f:\Program Files\RimWorld\Mods\Skill Overhead)
  78.   Adding Snap Out of it(f:\Program Files\RimWorld\Mods\Snap Out of it)
  79.   Adding Solar Flare Shield(f:\Program Files\RimWorld\Mods\Solar Flare Shield)
  80.   Adding Spotted(f:\Program Files\RimWorld\Mods\Spotted)
  81.   Adding Stack XXL(f:\Program Files\RimWorld\Mods\Stack XXL)
  82.   Adding Static Quality Plus(f:\Program Files\RimWorld\Mods\Static Quality Plus)
  83.   Adding Stove Tech(f:\Program Files\RimWorld\Mods\Stove Tech)
  84.   Adding Super Soil(f:\Program Files\RimWorld\Mods\Super Soil)
  85.   Adding Table Diner(f:\Program Files\RimWorld\Mods\Table Diner)
  86.   Adding Tech Advancing(f:\Program Files\RimWorld\Mods\Tech Advancing)
  87.   Adding Therapy(f:\Program Files\RimWorld\Mods\Therapy)
  88.   Adding Trader Dismissal(f:\Program Files\RimWorld\Mods\Trader Dismissal)
  89.   Adding Trading Spot(f:\Program Files\RimWorld\Mods\Trading Spot)
  90.   Adding TryB4Buy Tweaks(f:\Program Files\RimWorld\Mods\TryB4Buy Tweaks)
  91.   Adding Ugh You Got Me(f:\Program Files\RimWorld\Mods\Ugh You Got Me)
  92.   Adding Visible Pants(f:\Program Files\RimWorld\Mods\Visible Pants)
  93.   Adding Wheres The Gravel(f:\Program Files\RimWorld\Mods\Wheres The Gravel)
  94.   Adding Work Flex(f:\Program Files\RimWorld\Mods\Work Flex)
  95.   Adding ZiTools(f:\Program Files\RimWorld\Mods\ZiTools)
  96.   Adding Zombie Land(f:\Program Files\RimWorld\Mods\Zombie Land)
  97. Deactivating not-installed mods:
  98. Verse.Log:Message(String, Boolean)
  99. Verse.ModLister:RebuildModList()
  100. Verse.ModLister:.cctor()
  101. Verse.<>c__Iterator0:MoveNext()
  102. Verse.<>c__Iterator0:MoveNext()
  103. System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
  104. System.Collections.Generic.List`1:.ctor(IEnumerable`1)
  105. System.Linq.Enumerable:ToList(IEnumerable`1)
  106. Verse.LoadedModManager:InitializeMods()
  107. Verse.LoadedModManager:LoadAllActiveMods()
  108. Verse.PlayDataLoader:DoPlayLoad()
  109. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  110. Verse.Root:<Start>m__1()
  111. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  112. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  113.  
  114. Could not resolve cross-reference to RimWorld.ConceptDef named Moody (wanter=knowledge)
  115. Verse.Log:Error(String, Boolean)
  116. Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
  117. Verse.WantedRefForDictionary`2:TryResolve(FailMode)
  118. Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
  119. Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
  120. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
  121. RimWorld.PlayerKnowledgeDatabase:.cctor()
  122. Verse.PlayDataLoader:DoPlayLoad()
  123. Verse.PlayDataLoader:DoPlayLoad()
  124. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  125. Verse.Root:<Start>m__1()
  126. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  127. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  128.  
  129. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SummaryView (wanter=knowledge)
  130. Verse.Log:Error(String, Boolean)
  131. Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
  132. Verse.WantedRefForDictionary`2:TryResolve(FailMode)
  133. Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
  134. Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
  135. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
  136. RimWorld.PlayerKnowledgeDatabase:.cctor()
  137. Verse.PlayDataLoader:DoPlayLoad()
  138. Verse.PlayDataLoader:DoPlayLoad()
  139. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  140. Verse.Root:<Start>m__1()
  141. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  142. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  143.  
  144. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_ThoughtView (wanter=knowledge)
  145. Verse.Log:Error(String, Boolean)
  146. Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
  147. Verse.WantedRefForDictionary`2:TryResolve(FailMode)
  148. Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
  149. Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
  150. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
  151. RimWorld.PlayerKnowledgeDatabase:.cctor()
  152. Verse.PlayDataLoader:DoPlayLoad()
  153. Verse.PlayDataLoader:DoPlayLoad()
  154. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  155. Verse.Root:<Start>m__1()
  156. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  157. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  158.  
  159. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_TemperatureView (wanter=knowledge)
  160. Verse.Log:Error(String, Boolean)
  161. Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
  162. Verse.WantedRefForDictionary`2:TryResolve(FailMode)
  163. Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
  164. Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
  165. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
  166. RimWorld.PlayerKnowledgeDatabase:.cctor()
  167. Verse.PlayDataLoader:DoPlayLoad()
  168. Verse.PlayDataLoader:DoPlayLoad()
  169. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  170. Verse.Root:<Start>m__1()
  171. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  172. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  173.  
  174. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SkillView (wanter=knowledge)
  175. Verse.Log:Error(String, Boolean)
  176. Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
  177. Verse.WantedRefForDictionary`2:TryResolve(FailMode)
  178. Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
  179. Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
  180. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
  181. RimWorld.PlayerKnowledgeDatabase:.cctor()
  182. Verse.PlayDataLoader:DoPlayLoad()
  183. Verse.PlayDataLoader:DoPlayLoad()
  184. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  185. Verse.Root:<Start>m__1()
  186. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  187. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  188.  
  189. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_JobView (wanter=knowledge)
  190. Verse.Log:Error(String, Boolean)
  191. Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
  192. Verse.WantedRefForDictionary`2:TryResolve(FailMode)
  193. Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
  194. Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
  195. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
  196. RimWorld.PlayerKnowledgeDatabase:.cctor()
  197. Verse.PlayDataLoader:DoPlayLoad()
  198. Verse.PlayDataLoader:DoPlayLoad()
  199. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  200. Verse.Root:<Start>m__1()
  201. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  202. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  203.  
  204. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_HealthView (wanter=knowledge)
  205. Verse.Log:Error(String, Boolean)
  206. Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
  207. Verse.WantedRefForDictionary`2:TryResolve(FailMode)
  208. Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
  209. Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
  210. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
  211. RimWorld.PlayerKnowledgeDatabase:.cctor()
  212. Verse.PlayDataLoader:DoPlayLoad()
  213. Verse.PlayDataLoader:DoPlayLoad()
  214. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  215. Verse.Root:<Start>m__1()
  216. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  217. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  218.  
  219. Failed to load key/value pair: , 0
  220. Verse.Log:Error(String, Boolean)
  221. Verse.WantedRefForDictionary`2:TryResolve(FailMode)
  222. Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
  223. Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
  224. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
  225. RimWorld.PlayerKnowledgeDatabase:.cctor()
  226. Verse.PlayDataLoader:DoPlayLoad()
  227. Verse.PlayDataLoader:DoPlayLoad()
  228. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  229. Verse.Root:<Start>m__1()
  230. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  231. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  232.  
  233. Could not resolve cross-reference to RimWorld.ConceptDef named Moody (wanter=knowledge)
  234. Verse.Log:Error(String, Boolean)
  235. Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
  236. Verse.WantedRefForDictionary`2:TryResolve(FailMode)
  237. Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
  238. Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
  239. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
  240. Verse.PlayDataLoader:DoPlayLoad()
  241. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  242. Verse.Root:<Start>m__1()
  243. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  244. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  245.  
  246. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SummaryView (wanter=knowledge)
  247. Verse.Log:Error(String, Boolean)
  248. Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
  249. Verse.WantedRefForDictionary`2:TryResolve(FailMode)
  250. Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
  251. Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
  252. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
  253. Verse.PlayDataLoader:DoPlayLoad()
  254. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  255. Verse.Root:<Start>m__1()
  256. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  257. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  258.  
  259. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_ThoughtView (wanter=knowledge)
  260. Verse.Log:Error(String, Boolean)
  261. Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
  262. Verse.WantedRefForDictionary`2:TryResolve(FailMode)
  263. Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
  264. Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
  265. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
  266. Verse.PlayDataLoader:DoPlayLoad()
  267. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  268. Verse.Root:<Start>m__1()
  269. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  270. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  271.  
  272. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_TemperatureView (wanter=knowledge)
  273. Verse.Log:Error(String, Boolean)
  274. Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
  275. Verse.WantedRefForDictionary`2:TryResolve(FailMode)
  276. Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
  277. Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
  278. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
  279. Verse.PlayDataLoader:DoPlayLoad()
  280. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  281. Verse.Root:<Start>m__1()
  282. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  283. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  284.  
  285. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_SkillView (wanter=knowledge)
  286. Verse.Log:Error(String, Boolean)
  287. Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
  288. Verse.WantedRefForDictionary`2:TryResolve(FailMode)
  289. Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
  290. Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
  291. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
  292. Verse.PlayDataLoader:DoPlayLoad()
  293. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  294. Verse.Root:<Start>m__1()
  295. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  296. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  297.  
  298. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_JobView (wanter=knowledge)
  299. Verse.Log:Error(String, Boolean)
  300. Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
  301. Verse.WantedRefForDictionary`2:TryResolve(FailMode)
  302. Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
  303. Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
  304. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
  305. Verse.PlayDataLoader:DoPlayLoad()
  306. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  307. Verse.Root:<Start>m__1()
  308. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  309. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  310.  
  311. Could not resolve cross-reference to RimWorld.ConceptDef named Moody_HealthView (wanter=knowledge)
  312. Verse.Log:Error(String, Boolean)
  313. Verse.DirectXmlCrossRefLoader:TryResolveDef(String, FailMode, Object)
  314. Verse.WantedRefForDictionary`2:TryResolve(FailMode)
  315. Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
  316. Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
  317. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
  318. Verse.PlayDataLoader:DoPlayLoad()
  319. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  320. Verse.Root:<Start>m__1()
  321. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  322. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  323.  
  324. Failed to load key/value pair: , 0
  325. Verse.Log:Error(String, Boolean)
  326. Verse.WantedRefForDictionary`2:TryResolve(FailMode)
  327. Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
  328. Verse.DirectXmlLoader:ItemFromXmlFile(String, Boolean)
  329. RimWorld.PlayerKnowledgeDatabase:ReloadAndRebind()
  330. Verse.PlayDataLoader:DoPlayLoad()
  331. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  332. Verse.Root:<Start>m__1()
  333. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  334. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  335.  
  336. --- Thread 2 ---
  337.  3767ms LoadAllPlayData
  338.  - 3052ms Load all active mods.
  339.  - - 1ms Initializing [Core|Core]
  340.  - - 0ms Initializing [Multiplayer|Multiplayer]
  341.  - - 0ms Initializing [Hugs Lib|HugsLib]
  342.  - - 0ms Initializing [Avoid Friendly Fire|Avoid Friendly Fire]
  343.  - - 0ms Loading Core content
  344.  - - 19ms Loading Multiplayer content
  345.  - - 3ms Loading Hugs Lib content
  346.  - - 2ms Loading Avoid Friendly Fire content
  347.  - - 296ms Loading Core
  348.  - - 0ms Loading Multiplayer
  349.  - - 1ms Loading Hugs Lib
  350.  - - 0ms Loading Avoid Friendly Fire
  351.  - - 0ms Loading all patches
  352.  - - 0ms Loading all patches
  353.  - - 0ms Loading all patches
  354.  - - 0ms Loading all patches
  355.  - 6ms Load language metadata.
  356.  - 78ms Loading language data: English
  357.  - 98ms Copy all Defs from mods to global databases.
  358.  - 109ms Resolve cross-references between non-implied Defs.
  359.  - 34ms Rebind defs (early).
  360.  - 2ms Inject selected language data into game data (early pass).
  361.  - 23ms Generate implied Defs (pre-resolve).
  362.  - 0ms Resolve cross-references between Defs made by the implied defs.
  363.  - 30ms Rebind DefOfs (final).
  364.  - 45ms Other def binding, resetting and global operations (pre-resolve).
  365.  - 157ms Resolve references.
  366.  - 1ms Generate implied Defs (post-resolve).
  367.  - 0ms Other def binding, resetting and global operations (post-resolve).
  368.  - 84ms Error check all defs.
  369.  - 6ms Load keyboard preferences.
  370.  - 34ms Short hash giving.
  371.  
  372. Verse.Log:Message(String, Boolean)
  373. Verse.ThreadLocalDeepProfiler:Output(Watcher)
  374. Verse.ThreadLocalDeepProfiler:End()
  375. Verse.DeepProfiler:End()
  376. Verse.PlayDataLoader:LoadAllPlayData(Boolean)
  377. Verse.Root:<Start>m__1()
  378. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  379. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  380.  
  381. --- Main thread ---
  382.  4ms Loading assets of type UnityEngine.Texture2D for mod Hugs Lib
  383.  
  384. Verse.Log:Message(String, Boolean)
  385. Verse.ThreadLocalDeepProfiler:Output(Watcher)
  386. Verse.ThreadLocalDeepProfiler:End()
  387. Verse.DeepProfiler:End()
  388. Verse.<LoadAllForMod>c__Iterator0:MoveNext()
  389. Verse.ModContentHolder`1:ReloadAll()
  390. Verse.ModContentPack:<ReloadContent>m__1()
  391. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  392. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  393. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  394. Verse.Root:Update_Patch1(Object)
  395. Verse.Root_Entry:Update()
  396.  
  397. --- Main thread ---
  398.  9ms Loading assets of type UnityEngine.Texture2D for mod Avoid Friendly Fire
  399.  
  400. Verse.Log:Message(String, Boolean)
  401. Verse.ThreadLocalDeepProfiler:Output(Watcher)
  402. Verse.ThreadLocalDeepProfiler:End()
  403. Verse.DeepProfiler:End()
  404. Verse.<LoadAllForMod>c__Iterator0:MoveNext()
  405. Verse.ModContentHolder`1:ReloadAll()
  406. Verse.ModContentPack:<ReloadContent>m__1()
  407. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  408. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  409. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  410. Verse.Root:Update_Patch1(Object)
  411. Verse.Root_Entry:Update()
  412.  
  413. --- Main thread ---
  414.  840ms Load backstories.
  415.  
  416. Verse.Log:Message(String, Boolean)
  417. Verse.ThreadLocalDeepProfiler:Output(Watcher)
  418. Verse.ThreadLocalDeepProfiler:End()
  419. Verse.DeepProfiler:End()
  420. Verse.PlayDataLoader:<DoPlayLoad>m__0()
  421. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  422. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  423. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  424. Verse.Root:Update_Patch1(Object)
  425. Verse.Root_Entry:Update()
  426.  
  427. --- Main thread ---
  428.  3ms Inject selected language data into game data.
  429.  
  430. Verse.Log:Message(String, Boolean)
  431. Verse.ThreadLocalDeepProfiler:Output(Watcher)
  432. Verse.ThreadLocalDeepProfiler:End()
  433. Verse.DeepProfiler:End()
  434. Verse.PlayDataLoader:<DoPlayLoad>m__1()
  435. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  436. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  437. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  438. Verse.Root:Update_Patch1(Object)
  439. Verse.Root_Entry:Update()
  440.  
  441. Multiplayer version 0.4.2
  442. Verse.Log:Message(String, Boolean)
  443. Multiplayer.Client.Multiplayer:.cctor()
  444. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  445. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  446. Verse.StaticConstructorOnStartupUtility:CallAll()
  447. Verse.PlayDataLoader:<DoPlayLoad>m__2()
  448. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  449. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  450. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  451. Verse.Root:Update_Patch1(Object)
  452. Verse.Root_Entry:Update()
  453.  
  454. Player's username: Player6108
  455. Verse.Log:Message(String, Boolean)
  456. Multiplayer.Client.Multiplayer:.cctor()
  457. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  458. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  459. Verse.StaticConstructorOnStartupUtility:CallAll()
  460. Verse.PlayDataLoader:<DoPlayLoad>m__2()
  461. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  462. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  463. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  464. Verse.Root:Update_Patch1(Object)
  465. Verse.Root_Entry:Update()
  466.  
  467. Processor: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz
  468. Verse.Log:Message(String, Boolean)
  469. Multiplayer.Client.Multiplayer:.cctor()
  470. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
  471. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
  472. Verse.StaticConstructorOnStartupUtility:CallAll()
  473. Verse.PlayDataLoader:<DoPlayLoad>m__2()
  474. Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
  475. Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
  476. Verse.LongEventHandler:LongEventsUpdate(Boolean&)
  477. Verse.Root:Update_Patch1(Object)
  478. Verse.Root_Entry:Update()
  479.  
  480. [HugsLib][ERR] Failed to apply Harmony patches for HugsLib.AvoidFriendlyFire. Exception was: System.FormatException: Method RimWorld.Pawn_DraftController.set_Drafted(System.Boolean) cannot be patched. Reason: Invalid IL code in (wrapper dynamic-method) RimWorld.Pawn_DraftController:set_Drafted_Patch2 (object,bool): IL_0011: call      0x00000005
  481.  
  482.  
  483.   at Harmony.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, Harmony.PatchInfo patchInfo, System.String instanceID) [0x00000] in <filename unknown>:0
  484.   at Harmony.PatchProcessor.Patch () [0x00000] in <filename unknown>:0
  485.   at Harmony.HarmonyInstance.<PatchAll>b__9_0 (System.Type type) [0x00000] in <filename unknown>:0
  486.   at Harmony.CollectionExtensions.Do[Type] (IEnumerable`1 sequence, System.Action`1 action) [0x00000] in <filename unknown>:0
  487.   at Harmony.HarmonyInstance.PatchAll (System.Reflection.Assembly assembly) [0x00000] in <filename unknown>:0
  488.   at HugsLib.ModBase.ApplyHarmonyPatches () [0x00000] in <filename unknown>:0
  489. Verse.Log:Error(String, Boolean)
  490. HugsLib.Utils.ModLogger:Error(String, Object[])
  491. HugsLib.ModBase:ApplyHarmonyPatches()
  492. HugsLib.HugsLibController:EnumerateChildMods()
  493. HugsLib.HugsLibController:LoadReloadInitialize()
  494. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  495. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
  496.  
  497. [HugsLib] v6.0.1 initialized AvoidFriendlyFire
  498. Verse.Log:Message(String, Boolean)
  499. HugsLib.Utils.ModLogger:Message(String, Object[])
  500. HugsLib.HugsLibController:LoadReloadInitialize()
  501. Verse.LongEventHandler:RunEventFromAnotherThread(Action)
  502. Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
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