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- CLEAN SUCCESSFUL (total time: 462ms)
- compile BattleArena.cpp
- compile FSM.cpp
- compile MarkConvert.cpp
- compile MarkImage.cpp
- compile MarkManager.cpp
- compile OXEvent.cpp
- compile TrafficProfiler.cpp
- compile ani.cpp
- compile arena.cpp
- compile banword.cpp
- compile blend_item.cpp
- compile block_country.cpp
- compile buffer_manager.cpp
- compile building.cpp
- compile castle.cpp
- compile char.cpp
- compile char_affect.cpp
- compile char_battle.cpp
- compile char_change_empire.cpp
- compile battle.cpp
- compile char_horse.cpp
- compile char_item.cpp
- compile char_manager.cpp
- compile char_quickslot.cpp
- compile char_skill.cpp
- compile char_resist.cpp
- compile char_state.cpp
- compile PetSystem.cpp
- compile cmd.cpp
- compile cmd_emotion.cpp
- compile cmd_general.cpp
- compile cmd_gm.cpp
- compile cmd_oxevent.cpp
- compile config.cpp
- compile constants.cpp
- compile crc32.cpp
- compile cube.cpp
- compile db.cpp
- compile desc.cpp
- compile desc_client.cpp
- compile desc_manager.cpp
- compile desc_p2p.cpp
- compile dev_log.cpp
- compile dungeon.cpp
- compile empire_text_convert.cpp
- compile entity.cpp
- compile entity_view.cpp
- compile event.cpp
- compile event_queue.cpp
- compile exchange.cpp
- compile file_loader.cpp
- compile fishing.cpp
- compile gm.cpp
- compile guild.cpp
- compile guild_manager.cpp
- compile guild_war.cpp
- compile horse_rider.cpp
- compile horsename_manager.cpp
- compile input.cpp
- compile input_auth.cpp
- compile input_db.cpp
- compile input_login.cpp
- compile input_main.cpp
- compile input_p2p.cpp
- compile input_teen.cpp
- compile input_udp.cpp
- compile ip_ban.cpp
- compile item.cpp
- compile item_addon.cpp
- compile item_attribute.cpp
- compile item_manager.cpp
- compile item_manager_idrange.cpp
- compile locale.cpp
- compile locale_service.cpp
- compile log.cpp
- compile login_data.cpp
- compile lzo_manager.cpp
- compile marriage.cpp
- compile matrix_card.cpp
- compile messenger_manager.cpp
- compile mining.cpp
- compile mob_manager.cpp
- compile monarch.cpp
- compile motion.cpp
- compile over9refine.cpp
- compile p2p.cpp
- compile packet_info.cpp
- compile party.cpp
- compile passpod.cpp
- compile pcbang.cpp
- compile polymorph.cpp
- compile priv_manager.cpp
- compile pvp.cpp
- compile questevent.cpp
- compile questlua.cpp
- compile questlua_affect.cpp
- compile questlua_arena.cpp
- compile questlua_ba.cpp
- compile questlua_building.cpp
- compile questlua_danceevent.cpp
- compile questlua_dungeon.cpp
- compile questlua_forked.cpp
- compile questlua_game.cpp
- compile questlua_global.cpp
- compile questlua_guild.cpp
- compile questlua_horse.cpp
- compile questlua_pet.cpp
- compile questlua_item.cpp
- compile questlua_marriage.cpp
- compile questlua_mgmt.cpp
- compile questlua_monarch.cpp
- compile questlua_npc.cpp
- compile questlua_oxevent.cpp
- compile questlua_party.cpp
- compile questlua_pc.cpp
- compile questlua_quest.cpp
- compile questlua_target.cpp
- compile questmanager.cpp
- compile questnpc.cpp
- compile questpc.cpp
- compile refine.cpp
- compile regen.cpp
- compile safebox.cpp
- compile sectree.cpp
- compile sectree_manager.cpp
- compile sequence.cpp
- compile shop.cpp
- compile skill.cpp
- compile start_position.cpp
- compile target.cpp
- compile text_file_loader.cpp
- compile trigger.cpp
- compile utils.cpp
- compile vector.cpp
- compile war_map.cpp
- compile wedding.cpp
- compile xmas_event.cpp
- compile panama.cpp
- compile version.cpp
- compile threeway_war.cpp
- compile map_location.cpp
- compile auth_brazil.cpp
- compile BlueDragon.cpp
- compile BlueDragon_Binder.cpp
- compile DragonLair.cpp
- compile questlua_dragonlair.cpp
- compile HackShield.cpp
- compile HackShield_Impl.cpp
- compile char_hackshield.cpp
- compile skill_power.cpp
- compile affect.cpp
- compile SpeedServer.cpp
- compile questlua_speedserver.cpp
- compile XTrapManager.cpp
- compile auction_manager.cpp
- compile FileMonitor_FreeBSD.cpp
- compile ClientPackageCryptInfo.cpp
- compile cipher.cpp
- compile buff_on_attributes.cpp
- compile check_server.cpp
- compile dragon_soul_table.cpp
- compile DragonSoul.cpp
- compile group_text_parse_tree.cpp
- compile char_dragonsoul.cpp
- compile questlua_dragonsoul.cpp
- compile shop_manager.cpp
- compile shopEx.cpp
- compile item_manager_read_tables.cpp
- compile minilzo.c
- linking ../game_r1 with g++48 ...
- linking ../game_r1_stripped with g++48 ...
- OBJDIR/cipher.o: In function `CryptoPP::AllocatorWithCleanup<unsigned int, true>::deallocate(void*, unsigned int)':
- /usr/src/leetcore/Srcs/Server/game/src/../../../Extern/include/cryptopp/secblock.h:112: undefined reference to `CryptoPP::AlignedDeallocate(void*)'
- /usr/src/leetcore/Srcs/Server/game/src/../../../Extern/include/cryptopp/secblock.h:112: undefined reference to `CryptoPP::AlignedDeallocate(void*)'
- OBJDIR/cipher.o: In function `CryptoPP::AllocatorWithCleanup<unsigned char, true>::deallocate(void*, unsigned int)':
- /usr/src/leetcore/Srcs/Server/game/src/../../../Extern/include/cryptopp/secblock.h:112: undefined reference to `CryptoPP::AlignedDeallocate(void*)'
- /usr/src/leetcore/Srcs/Server/game/src/../../../Extern/include/cryptopp/secblock.h:112: undefined reference to `CryptoPP::AlignedDeallocate(void*)'
- /usr/src/leetcore/Srcs/Server/game/src/../../../Extern/include/cryptopp/secblock.h:112: undefined reference to `CryptoPP::AlignedDeallocate(void*)'
- OBJDIR/cipher.o:/usr/src/leetcore/Srcs/Server/game/src/../../../Extern/include/cryptopp/secblock.h:112: more undefined references to `CryptoPP::AlignedDeallocate(void*)' follow
- OBJDIR/cipher.o: In function `CryptoPP::AllocatorWithCleanup<unsigned char, true>::allocate(unsigned int, void const*)':
- /usr/src/leetcore/Srcs/Server/game/src/../../../Extern/include/cryptopp/secblock.h:100: undefined reference to `CryptoPP::AlignedAllocate(unsigned int)'
- OBJDIR/cipher.o: In function `CryptoPP::AllocatorWithCleanup<unsigned int, true>::allocate(unsigned int, void const*)':
- /usr/src/leetcore/Srcs/Server/game/src/../../../Extern/include/cryptopp/secblock.h:100: undefined reference to `CryptoPP::AlignedAllocate(unsigned int)'
- collect2: error: ld returned 1 exit status
- Makefile:140: recipe for target '../game_r1_stripped' failed
- gmake: *** [../game_r1_stripped] Error 1
- gmake: *** Waiting for unfinished jobs....
- OBJDIR/cipher.o: In function `CryptoPP::AllocatorWithCleanup<unsigned int, true>::deallocate(void*, unsigned int)':
- /usr/src/leetcore/Srcs/Server/game/src/../../../Extern/include/cryptopp/secblock.h:112: undefined reference to `CryptoPP::AlignedDeallocate(void*)'
- /usr/src/leetcore/Srcs/Server/game/src/../../../Extern/include/cryptopp/secblock.h:112: undefined reference to `CryptoPP::AlignedDeallocate(void*)'
- OBJDIR/cipher.o: In function `CryptoPP::AllocatorWithCleanup<unsigned char, true>::deallocate(void*, unsigned int)':
- /usr/src/leetcore/Srcs/Server/game/src/../../../Extern/include/cryptopp/secblock.h:112: undefined reference to `CryptoPP::AlignedDeallocate(void*)'
- /usr/src/leetcore/Srcs/Server/game/src/../../../Extern/include/cryptopp/secblock.h:112: undefined reference to `CryptoPP::AlignedDeallocate(void*)'
- /usr/src/leetcore/Srcs/Server/game/src/../../../Extern/include/cryptopp/secblock.h:112: undefined reference to `CryptoPP::AlignedDeallocate(void*)'
- OBJDIR/cipher.o:/usr/src/leetcore/Srcs/Server/game/src/../../../Extern/include/cryptopp/secblock.h:112: more undefined references to `CryptoPP::AlignedDeallocate(void*)' follow
- OBJDIR/cipher.o: In function `CryptoPP::AllocatorWithCleanup<unsigned char, true>::allocate(unsigned int, void const*)':
- /usr/src/leetcore/Srcs/Server/game/src/../../../Extern/include/cryptopp/secblock.h:100: undefined reference to `CryptoPP::AlignedAllocate(unsigned int)'
- OBJDIR/cipher.o: In function `CryptoPP::AllocatorWithCleanup<unsigned int, true>::allocate(unsigned int, void const*)':
- /usr/src/leetcore/Srcs/Server/game/src/../../../Extern/include/cryptopp/secblock.h:100: undefined reference to `CryptoPP::AlignedAllocate(unsigned int)'
- collect2: error: ld returned 1 exit status
- Makefile:136: recipe for target '../game_r1' failed
- gmake: *** [../game_r1] Error 1
- BUILD FAILED (exit value 2, total time: 5m 10s)
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