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Sector FNG

paddy1223 Jul 6th, 2013 1,544 Never
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  1. // Sector FNG made by FNG Phoenix
  2. // www.fridaynightgaming.co.uk
  3.  
  4. // Installation
  5. // Make sure to make a folder inside the mission file called "buildings" and save this file in there as "sectorfng.sqf"
  6. // Then add the following line as the VERY LAST line in in the "init.sqf" file.
  7. // [] execVM "buildings\sectorfng.sqf";
  8.  
  9. if (isServer) then {
  10.  
  11. _vehicle_00 = objNull;
  12. if (true) then
  13. {
  14.   _this = createVehicle ["land_nav_pier_c_big", [14000, 400.6], [], 0, "CAN_COLLIDE"];
  15.   _vehicle_00 = _this;
  16.   _this setDir -90;
  17.   _this setPos [14000, 400.6];
  18. };
  19. _vehicle_01 = objNull;
  20. if (true) then
  21. {
  22.   _this = createVehicle ["land_nav_pier_c_big", [14000, 440.6, 0], [], 0, "CAN_COLLIDE"];
  23.   _vehicle_01 = _this;
  24.   _this setDir -90;
  25.   _this setPos [14000, 440.6, 0];
  26. };
  27. _vehicle_02 = objNull;
  28. if (true) then
  29. {
  30.   _this = createVehicle ["land_nav_pier_c_big", [14000, 480.6, 0], [], 0, "CAN_COLLIDE"];
  31.   _vehicle_02 = _this;
  32.   _this setDir -90;
  33.   _this setPos [14000, 480.6, 0];
  34. };
  35. _vehicle_03 = objNull;
  36. if (true) then
  37. {
  38.   _this = createVehicle ["land_nav_pier_c_big", [14000, 520.6, 0], [], 0, "CAN_COLLIDE"];
  39.   _vehicle_03 = _this;
  40.   _this setDir -90;
  41.   _this setPos [14000, 520.6, 0];
  42. };
  43. _vehicle_04 = objNull;
  44. if (true) then
  45. {
  46.   _this = createVehicle ["land_nav_pier_c_big", [14000, 560.6, 0], [], 0, "CAN_COLLIDE"];
  47.   _vehicle_04 = _this;
  48.   _this setDir -90;
  49.   _this setPos [14000, 560.6, 0];
  50. };
  51. _vehicle_05 = objNull;
  52. if (true) then
  53. {
  54.   _this = createVehicle ["land_nav_pier_c_big", [14000, 600.4, 0], [], 0, "CAN_COLLIDE"];
  55.   _vehicle_05 = _this;
  56.   _this setDir -90;
  57.   _this setPos [14000, 600.4, 0];
  58. };
  59. _vehicle_06 = objNull;
  60. if (true) then
  61. {
  62.   _this = createVehicle ["land_nav_pier_c_big", [14000, 640.6, 0], [], 0, "CAN_COLLIDE"];
  63.   _vehicle_06 = _this;
  64.   _this setDir -90;
  65.   _this setPos [14000, 640.6, 0];
  66. };
  67. _vehicle_07 = objNull;
  68. if (true) then
  69. {
  70.   _this = createVehicle ["land_nav_pier_c_big", [14040, 400.6, 0], [], 0, "CAN_COLLIDE"];
  71.   _vehicle_07 = _this;
  72.   _this setDir -90;
  73.   _this setPos [14040, 400.6, 0];
  74. };
  75. _vehicle_08 = objNull;
  76. if (true) then
  77. {
  78.   _this = createVehicle ["land_nav_pier_c_big", [14040, 440.6, 0], [], 0, "CAN_COLLIDE"];
  79.   _vehicle_08 = _this;
  80.   _this setDir -90;
  81.   _this setPos [14040, 440.6, 0];
  82. };
  83. _vehicle_09 = objNull;
  84. if (true) then
  85. {
  86.   _this = createVehicle ["land_nav_pier_c_big", [14040, 480.6, 0], [], 0, "CAN_COLLIDE"];
  87.   _vehicle_09 = _this;
  88.   _this setDir -90;
  89.   _this setPos [14040, 480.6, 0];
  90. };
  91. _vehicle_10 = objNull;
  92. if (true) then
  93. {
  94.   _this = createVehicle ["land_nav_pier_c_big", [14040, 520.6, 0], [], 0, "CAN_COLLIDE"];
  95.   _vehicle_10 = _this;
  96.   _this setDir -90;
  97.   _this setPos [14040, 520.6, 0];
  98. };
  99. _vehicle_11 = objNull;
  100. if (true) then
  101. {
  102.   _this = createVehicle ["land_nav_pier_c_big", [14040, 560.6, 0], [], 0, "CAN_COLLIDE"];
  103.   _vehicle_11 = _this;
  104.   _this setDir -90;
  105.   _this setPos [14040, 560.6, 0];
  106. };
  107. _vehicle_12 = objNull;
  108. if (true) then
  109. {
  110.   _this = createVehicle ["land_nav_pier_c_big", [14040, 600.6, 0], [], 0, "CAN_COLLIDE"];
  111.   _vehicle_12 = _this;
  112.   _this setDir -90;
  113.   _this setPos [14040, 600.6, 0];
  114. };
  115. _vehicle_13 = objNull;
  116. if (true) then
  117. {
  118.   _this = createVehicle ["land_nav_pier_c_big", [14040, 640.6, 0], [], 0, "CAN_COLLIDE"];
  119.   _vehicle_13 = _this;
  120.   _this setDir -90;
  121.   _this setPos [14040, 640.6, 0];
  122. };
  123. _vehicle_14 = objNull;
  124. if (true) then
  125. {
  126.   _this = createVehicle ["land_nav_pier_c_big", [14080, 400.6, 0], [], 0, "CAN_COLLIDE"];
  127.   _vehicle_14 = _this;
  128.   _this setDir -90;
  129.   _this setPos [14080, 400.6, 0];
  130. };
  131. _vehicle_15 = objNull;
  132. if (true) then
  133. {
  134.   _this = createVehicle ["land_nav_pier_c_big", [14080, 440.6, 0], [], 0, "CAN_COLLIDE"];
  135.   _vehicle_15 = _this;
  136.   _this setDir -90;
  137.   _this setPos [14080, 440.6, 0];
  138. };
  139. _vehicle_16 = objNull;
  140. if (true) then
  141. {
  142.   _this = createVehicle ["land_nav_pier_c_big", [14080, 480.6, 0], [], 0, "CAN_COLLIDE"];
  143.   _vehicle_16 = _this;
  144.   _this setDir -90;
  145.   _this setPos [14080, 480.6, 0];
  146. };
  147. _vehicle_17 = objNull;
  148. if (true) then
  149. {
  150.   _this = createVehicle ["land_nav_pier_c_big", [14080, 520.6, 0], [], 0, "CAN_COLLIDE"];
  151.   _vehicle_17 = _this;
  152.   _this setDir -90;
  153.   _this setPos [14080, 520.6, 0];
  154. };
  155. _vehicle_18 = objNull;
  156. if (true) then
  157. {
  158.   _this = createVehicle ["land_nav_pier_c_big", [14080, 560.6, 0], [], 0, "CAN_COLLIDE"];
  159.   _vehicle_18 = _this;
  160.   _this setDir -90;
  161.   _this setPos [14080, 560.6, 0];
  162. };
  163. _vehicle_19 = objNull;
  164. if (true) then
  165. {
  166.   _this = createVehicle ["land_nav_pier_c_big", [14080, 600.6, 0], [], 0, "CAN_COLLIDE"];
  167.   _vehicle_19 = _this;
  168.   _this setDir -90;
  169.   _this setPos [14080, 600.6, 0];
  170. };
  171. _vehicle_20 = objNull;
  172. if (true) then
  173. {
  174.   _this = createVehicle ["land_nav_pier_c_big", [14080, 640.6, 0], [], 0, "CAN_COLLIDE"];
  175.   _vehicle_20 = _this;
  176.   _this setDir -90;
  177.   _this setPos [14080, 640.6, 0];
  178. };
  179. _vehicle_21 = objNull;
  180. if (true) then
  181. {
  182.   _this = createVehicle ["land_nav_pier_c_big", [14120, 400.6, 0], [], 0, "CAN_COLLIDE"];
  183.   _vehicle_21 = _this;
  184.   _this setDir -90;
  185.   _this setPos [14120, 400.6, 0];
  186. };
  187. _vehicle_22 = objNull;
  188. if (true) then
  189. {
  190.   _this = createVehicle ["land_nav_pier_c_big", [14120, 440.6, 0], [], 0, "CAN_COLLIDE"];
  191.   _vehicle_22 = _this;
  192.   _this setDir -90;
  193.   _this setPos [14120, 440.6, 0];
  194. };
  195. _vehicle_23 = objNull;
  196. if (true) then
  197. {
  198.   _this = createVehicle ["land_nav_pier_c_big", [14120, 480.6, 0], [], 0, "CAN_COLLIDE"];
  199.   _vehicle_23 = _this;
  200.   _this setDir -90;
  201.   _this setPos [14120, 480.6, 0];
  202. };
  203. _vehicle_24 = objNull;
  204. if (true) then
  205. {
  206.   _this = createVehicle ["land_nav_pier_c_big", [14120, 520.6, 0], [], 0, "CAN_COLLIDE"];
  207.   _vehicle_24 = _this;
  208.   _this setDir -90;
  209.   _this setPos [14120, 520.6, 0];
  210. };
  211. _vehicle_25 = objNull;
  212. if (true) then
  213. {
  214.   _this = createVehicle ["land_nav_pier_c_big", [14120, 560.6, 0], [], 0, "CAN_COLLIDE"];
  215.   _vehicle_25 = _this;
  216.   _this setDir -90;
  217.   _this setPos [14120, 560.6, 0];
  218. };
  219. _vehicle_26 = objNull;
  220. if (true) then
  221. {
  222.   _this = createVehicle ["land_nav_pier_c_big", [14120, 600.4, 0], [], 0, "CAN_COLLIDE"];
  223.   _vehicle_26 = _this;
  224.   _this setDir -90;
  225.   _this setPos [14120, 600.4, 0];
  226. };
  227. _vehicle_27 = objNull;
  228. if (true) then
  229. {
  230.   _this = createVehicle ["land_nav_pier_c_big", [14120, 640.6, 0], [], 0, "CAN_COLLIDE"];
  231.   _vehicle_27 = _this;
  232.   _this setDir -90;
  233.   _this setPos [14120, 640.6, 0];
  234. };
  235. _vehicle_28 = objNull;
  236. if (true) then
  237. {
  238.   _this = createVehicle ["land_nav_pier_c_big", [14160, 400.6, 0], [], 0, "CAN_COLLIDE"];
  239.   _vehicle_28 = _this;
  240.   _this setDir -90;
  241.   _this setPos [14160, 400.6, 0];
  242. };
  243. _vehicle_29 = objNull;
  244. if (true) then
  245. {
  246.   _this = createVehicle ["land_nav_pier_c_big", [14160, 440.6, 0], [], 0, "CAN_COLLIDE"];
  247.   _vehicle_29 = _this;
  248.   _this setDir -90;
  249.   _this setPos [14160, 440.6, 0];
  250. };
  251. _vehicle_30 = objNull;
  252. if (true) then
  253. {
  254.   _this = createVehicle ["land_nav_pier_c_big", [14160, 480.6, 0], [], 0, "CAN_COLLIDE"];
  255.   _vehicle_30 = _this;
  256.   _this setDir -90;
  257.   _this setPos [14160, 480.6, 0];
  258. };
  259. _vehicle_31 = objNull;
  260. if (true) then
  261. {
  262.   _this = createVehicle ["land_nav_pier_c_big", [14160, 520.6, 0], [], 0, "CAN_COLLIDE"];
  263.   _vehicle_31 = _this;
  264.   _this setDir -90;
  265.   _this setPos [14160, 520.6, 0];
  266. };
  267. _vehicle_32 = objNull;
  268. if (true) then
  269. {
  270.   _this = createVehicle ["land_nav_pier_c_big", [14160, 560.6], [], 0, "CAN_COLLIDE"];
  271.   _vehicle_32 = _this;
  272.   _this setDir -90;
  273.   _this setPos [14160, 560.6];
  274. };
  275. _vehicle_33 = objNull;
  276. if (true) then
  277. {
  278.   _this = createVehicle ["land_nav_pier_c_big", [14160, 600.6, 0], [], 0, "CAN_COLLIDE"];
  279.   _vehicle_33 = _this;
  280.   _this setDir -90;
  281.   _this setPos [14160, 600.6, 0];
  282. };
  283. _vehicle_34 = objNull;
  284. if (true) then
  285. {
  286.   _this = createVehicle ["land_nav_pier_c_big", [14160, 640.6, 0], [], 0, "CAN_COLLIDE"];
  287.   _vehicle_34 = _this;
  288.   _this setDir -90;
  289.   _this setPos [14160, 640.6, 0];
  290. };
  291. _vehicle_35 = objNull;
  292. if (true) then
  293. {
  294.   _this = createVehicle ["land_nav_pier_c_big", [14200, 400.6, 0], [], 0, "CAN_COLLIDE"];
  295.   _vehicle_35 = _this;
  296.   _this setDir -90;
  297.   _this setPos [14200, 400.6, 0];
  298. };
  299. _vehicle_36 = objNull;
  300. if (true) then
  301. {
  302.   _this = createVehicle ["land_nav_pier_c_big", [14200, 440.6, 0], [], 0, "CAN_COLLIDE"];
  303.   _vehicle_36 = _this;
  304.   _this setDir -90;
  305.   _this setPos [14200, 440.6, 0];
  306. };
  307. _vehicle_37 = objNull;
  308. if (true) then
  309. {
  310.   _this = createVehicle ["land_nav_pier_c_big", [14200, 480.6, 0], [], 0, "CAN_COLLIDE"];
  311.   _vehicle_37 = _this;
  312.   _this setDir -90;
  313.   _this setPos [14200, 480.6, 0];
  314. };
  315. _vehicle_38 = objNull;
  316. if (true) then
  317. {
  318.   _this = createVehicle ["land_nav_pier_c_big", [14200, 520.6, 0], [], 0, "CAN_COLLIDE"];
  319.   _vehicle_38 = _this;
  320.   _this setDir -90;
  321.   _this setPos [14200, 520.6, 0];
  322. };
  323. _vehicle_39 = objNull;
  324. if (true) then
  325. {
  326.   _this = createVehicle ["land_nav_pier_c_big", [14200, 560.6, 0], [], 0, "CAN_COLLIDE"];
  327.   _vehicle_39 = _this;
  328.   _this setDir -90;
  329.   _this setPos [14200, 560.6, 0];
  330. };
  331. _vehicle_40 = objNull;
  332. if (true) then
  333. {
  334.   _this = createVehicle ["land_nav_pier_c_big", [14200, 600.6, 0], [], 0, "CAN_COLLIDE"];
  335.   _vehicle_40 = _this;
  336.   _this setDir -90;
  337.   _this setPos [14200, 600.6, 0];
  338. };
  339. _vehicle_41 = objNull;
  340. if (true) then
  341. {
  342.   _this = createVehicle ["land_nav_pier_c_big", [14200, 640.6, 0], [], 0, "CAN_COLLIDE"];
  343.   _vehicle_41 = _this;
  344.   _this setDir -90;
  345.   _this setPos [14200, 640.6, 0];
  346. };
  347. _vehicle_42 = objNull;
  348. if (true) then
  349. {
  350.   _this = createVehicle ["land_nav_pier_c_big", [14240, 400.6, 0], [], 0, "CAN_COLLIDE"];
  351.   _vehicle_42 = _this;
  352.   _this setDir -90;
  353.   _this setPos [14240, 400.6, 0];
  354. };
  355. _vehicle_43 = objNull;
  356. if (true) then
  357. {
  358.   _this = createVehicle ["land_nav_pier_c_big", [14240, 440.6, 0], [], 0, "CAN_COLLIDE"];
  359.   _vehicle_43 = _this;
  360.   _this setDir -90;
  361.   _this setPos [14240, 440.6, 0];
  362. };
  363. _vehicle_44 = objNull;
  364. if (true) then
  365. {
  366.   _this = createVehicle ["land_nav_pier_c_big", [14240, 480.6, 0], [], 0, "CAN_COLLIDE"];
  367.   _vehicle_44 = _this;
  368.   _this setDir -90;
  369.   _this setPos [14240, 480.6, 0];
  370. };
  371. _vehicle_45 = objNull;
  372. if (true) then
  373. {
  374.   _this = createVehicle ["land_nav_pier_c_big", [14240, 520.6, 0], [], 0, "CAN_COLLIDE"];
  375.   _vehicle_45 = _this;
  376.   _this setDir -90;
  377.   _this setPos [14240, 520.6, 0];
  378. };
  379. _vehicle_46 = objNull;
  380. if (true) then
  381. {
  382.   _this = createVehicle ["land_nav_pier_c_big", [14240, 560.6, 0], [], 0, "CAN_COLLIDE"];
  383.   _vehicle_46 = _this;
  384.   _this setDir -90;
  385.   _this setPos [14240, 560.6, 0];
  386. };
  387. _vehicle_47 = objNull;
  388. if (true) then
  389. {
  390.   _this = createVehicle ["land_nav_pier_c_big", [14240, 600.6, 0], [], 0, "CAN_COLLIDE"];
  391.   _vehicle_47 = _this;
  392.   _this setDir -90;
  393.   _this setPos [14240, 600.6, 0];
  394. };
  395. _vehicle_48 = objNull;
  396. if (true) then
  397. {
  398.   _this = createVehicle ["land_nav_pier_c_big", [14240, 640.6, 0], [], 0, "CAN_COLLIDE"];
  399.   _vehicle_48 = _this;
  400.   _this setDir -90;
  401.   _this setPos [14240, 640.6, 0];
  402. };
  403. _vehicle_49 = objNull;
  404. if (true) then
  405. {
  406.   _this = createVehicle ["land_nav_pier_c_big", [14280, 400.6, 0], [], 0, "CAN_COLLIDE"];
  407.   _vehicle_49 = _this;
  408.   _this setDir -90;
  409.   _this setPos [14280, 400.6, 0];
  410. };
  411. _vehicle_50 = objNull;
  412. if (true) then
  413. {
  414.   _this = createVehicle ["land_nav_pier_c_big", [14280, 440.6, 0], [], 0, "CAN_COLLIDE"];
  415.   _vehicle_50 = _this;
  416.   _this setDir -90;
  417.   _this setPos [14280, 440.6, 0];
  418. };
  419. _vehicle_51 = objNull;
  420. if (true) then
  421. {
  422.   _this = createVehicle ["land_nav_pier_c_big", [14280, 480.6, 0], [], 0, "CAN_COLLIDE"];
  423.   _vehicle_51 = _this;
  424.   _this setDir -90;
  425.   _this setPos [14280, 480.6, 0];
  426. };
  427. _vehicle_52 = objNull;
  428. if (true) then
  429. {
  430.   _this = createVehicle ["land_nav_pier_c_big", [14280, 520.6, 0], [], 0, "CAN_COLLIDE"];
  431.   _vehicle_52 = _this;
  432.   _this setDir -90;
  433.   _this setPos [14280, 520.6, 0];
  434. };
  435. _vehicle_53 = objNull;
  436. if (true) then
  437. {
  438.   _this = createVehicle ["land_nav_pier_c_big", [14280, 560.6, 0], [], 0, "CAN_COLLIDE"];
  439.   _vehicle_53 = _this;
  440.   _this setDir -90;
  441.   _this setPos [14280, 560.6, 0];
  442. };
  443. _vehicle_54 = objNull;
  444. if (true) then
  445. {
  446.   _this = createVehicle ["land_nav_pier_c_big", [14280, 600.6, 0], [], 0, "CAN_COLLIDE"];
  447.   _vehicle_54 = _this;
  448.   _this setDir -90;
  449.   _this setPos [14280, 600.6, 0];
  450. };
  451. _vehicle_55 = objNull;
  452. if (true) then
  453. {
  454.   _this = createVehicle ["land_nav_pier_c_big", [14280, 640.6, 0], [], 0, "CAN_COLLIDE"];
  455.   _vehicle_55 = _this;
  456.   _this setDir -90;
  457.   _this setPos [14280, 640.6, 0];
  458. };
  459. _vehicle_56 = objNull;
  460. if (true) then
  461. {
  462.   _this = createVehicle ["land_nav_pier_c_big", [14320, 400.6, 0], [], 0, "CAN_COLLIDE"];
  463.   _vehicle_56 = _this;
  464.   _this setDir -90;
  465.   _this setPos [14320, 400.6, 0];
  466. };
  467. _vehicle_57 = objNull;
  468. if (true) then
  469. {
  470.   _this = createVehicle ["land_nav_pier_c_big", [14320, 440.6, 0], [], 0, "CAN_COLLIDE"];
  471.   _vehicle_57 = _this;
  472.   _this setDir -90;
  473.   _this setPos [14320, 440.6, 0];
  474. };
  475. _vehicle_58 = objNull;
  476. if (true) then
  477. {
  478.   _this = createVehicle ["land_nav_pier_c_big", [14320, 480.6, 0], [], 0, "CAN_COLLIDE"];
  479.   _vehicle_58 = _this;
  480.   _this setDir -90;
  481.   _this setPos [14320, 480.6, 0];
  482. };
  483. _vehicle_59 = objNull;
  484. if (true) then
  485. {
  486.   _this = createVehicle ["land_nav_pier_c_big", [14320, 520.6, 0], [], 0, "CAN_COLLIDE"];
  487.   _vehicle_59 = _this;
  488.   _this setDir -90;
  489.   _this setPos [14320, 520.6, 0];
  490. };
  491. _vehicle_60 = objNull;
  492. if (true) then
  493. {
  494.   _this = createVehicle ["land_nav_pier_c_big", [14320, 560.6, 0], [], 0, "CAN_COLLIDE"];
  495.   _vehicle_60 = _this;
  496.   _this setDir -90;
  497.   _this setPos [14320, 560.6, 0];
  498. };
  499. _vehicle_61 = objNull;
  500. if (true) then
  501. {
  502.   _this = createVehicle ["land_nav_pier_c_big", [14320, 600.6, 0], [], 0, "CAN_COLLIDE"];
  503.   _vehicle_61 = _this;
  504.   _this setDir -90;
  505.   _this setPos [14320, 600.6, 0];
  506. };
  507. _vehicle_62 = objNull;
  508. if (true) then
  509. {
  510.   _this = createVehicle ["land_nav_pier_c_big", [14320, 640.6, 0], [], 0, "CAN_COLLIDE"];
  511.   _vehicle_62 = _this;
  512.   _this setDir -90;
  513.   _this setPos [14320, 640.6, 0];
  514. };
  515. _vehicle_63 = objNull;
  516. if (true) then
  517. {
  518.   _this = createVehicle ["land_nav_pier_c_big", [14360, 400.6, 0], [], 0, "CAN_COLLIDE"];
  519.   _vehicle_63 = _this;
  520.   _this setDir -90;
  521.   _this setPos [14360, 400.6, 0];
  522. };
  523. _vehicle_64 = objNull;
  524. if (true) then
  525. {
  526.   _this = createVehicle ["land_nav_pier_c_big", [14360, 440.6, 0], [], 0, "CAN_COLLIDE"];
  527.   _vehicle_64 = _this;
  528.   _this setDir -90;
  529.   _this setPos [14360, 440.6, 0];
  530. };
  531. _vehicle_65 = objNull;
  532. if (true) then
  533. {
  534.   _this = createVehicle ["land_nav_pier_c_big", [14360, 480.6, 0], [], 0, "CAN_COLLIDE"];
  535.   _vehicle_65 = _this;
  536.   _this setDir -90;
  537.   _this setPos [14360, 480.6, 0];
  538. };
  539. _vehicle_66 = objNull;
  540. if (true) then
  541. {
  542.   _this = createVehicle ["land_nav_pier_c_big", [14360, 520.6, 0], [], 0, "CAN_COLLIDE"];
  543.   _vehicle_66 = _this;
  544.   _this setDir -90;
  545.   _this setPos [14360, 520.6, 0];
  546. };
  547. _vehicle_67 = objNull;
  548. if (true) then
  549. {
  550.   _this = createVehicle ["land_nav_pier_c_big", [14360, 560.6], [], 0, "CAN_COLLIDE"];
  551.   _vehicle_67 = _this;
  552.   _this setDir -90;
  553.   _this setPos [14360, 560.6];
  554. };
  555. _vehicle_68 = objNull;
  556. if (true) then
  557. {
  558.   _this = createVehicle ["land_nav_pier_c_big", [14360, 600.4, 0], [], 0, "CAN_COLLIDE"];
  559.   _vehicle_68 = _this;
  560.   _this setDir -90;
  561.   _this setPos [14360, 600.4, 0];
  562. };
  563. _vehicle_69 = objNull;
  564. if (true) then
  565. {
  566.   _this = createVehicle ["land_nav_pier_c_big", [14360, 640.6, 0], [], 0, "CAN_COLLIDE"];
  567.   _vehicle_69 = _this;
  568.   _this setDir -90;
  569.   _this setPos [14360, 640.6, 0];
  570. };
  571. _vehicle_74 = objNull;
  572. if (true) then
  573. {
  574.   _this = createVehicle ["Land_Misc_Cargo2D", [14024, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  575.   _vehicle_74 = _this;
  576.   _this setDir 90;
  577.   _this setPos [14024, 381.7, 6.02];
  578. };
  579. _vehicle_76 = objNull;
  580. if (true) then
  581. {
  582.   _this = createVehicle ["Land_Misc_Cargo2D", [14030.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  583.   _vehicle_76 = _this;
  584.   _this setDir 90;
  585.   _this setPos [14030.2, 381.7, 6.02];
  586. };
  587. _vehicle_80 = objNull;
  588. if (true) then
  589. {
  590.   _this = createVehicle ["Land_Misc_Cargo2D", [14036.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  591.   _vehicle_80 = _this;
  592.   _this setDir 90;
  593.   _this setPos [14036.4, 381.7, 6.02];
  594. };
  595. _vehicle_81 = objNull;
  596. if (true) then
  597. {
  598.   _this = createVehicle ["Land_Misc_Cargo2D", [14042.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  599.   _vehicle_81 = _this;
  600.   _this setDir 90;
  601.   _this setPos [14042.6, 381.7, 6.02];
  602. };
  603. _vehicle_84 = objNull;
  604. if (true) then
  605. {
  606.   _this = createVehicle ["Land_Misc_Cargo2D", [14048.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  607.   _vehicle_84 = _this;
  608.   _this setDir 90;
  609.   _this setPos [14048.8, 381.7, 6.02];
  610. };
  611. _vehicle_85 = objNull;
  612. if (true) then
  613. {
  614.   _this = createVehicle ["Land_Misc_Cargo2D", [14055, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  615.   _vehicle_85 = _this;
  616.   _this setDir 90;
  617.   _this setPos [14055, 381.7, 6.02];
  618. };
  619. _vehicle_88 = objNull;
  620. if (true) then
  621. {
  622.   _this = createVehicle ["Land_Misc_Cargo2D", [14061.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  623.   _vehicle_88 = _this;
  624.   _this setDir 90;
  625.   _this setPos [14061.2, 381.7, 6.02];
  626. };
  627. _vehicle_89 = objNull;
  628. if (true) then
  629. {
  630.   _this = createVehicle ["Land_Misc_Cargo2D", [14067.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  631.   _vehicle_89 = _this;
  632.   _this setDir 90;
  633.   _this setPos [14067.4, 381.7, 6.02];
  634. };
  635. _vehicle_92 = objNull;
  636. if (true) then
  637. {
  638.   _this = createVehicle ["Land_Misc_Cargo2D", [14073.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  639.   _vehicle_92 = _this;
  640.   _this setDir 90;
  641.   _this setPos [14073.6, 381.7, 6.02];
  642. };
  643. _vehicle_93 = objNull;
  644. if (true) then
  645. {
  646.   _this = createVehicle ["Land_Misc_Cargo2D", [14079.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  647.   _vehicle_93 = _this;
  648.   _this setDir 90;
  649.   _this setPos [14079.8, 381.7, 6.02];
  650. };
  651. _vehicle_96 = objNull;
  652. if (true) then
  653. {
  654.   _this = createVehicle ["Land_Misc_Cargo2D", [14086, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  655.   _vehicle_96 = _this;
  656.   _this setDir 90;
  657.   _this setPos [14086, 381.7, 6.02];
  658. };
  659. _vehicle_97 = objNull;
  660. if (true) then
  661. {
  662.   _this = createVehicle ["Land_Misc_Cargo2D", [14092.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  663.   _vehicle_97 = _this;
  664.   _this setDir 90;
  665.   _this setPos [14092.2, 381.7, 6.02];
  666. };
  667. _vehicle_100 = objNull;
  668. if (true) then
  669. {
  670.   _this = createVehicle ["Land_Misc_Cargo2D", [14098.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  671.   _vehicle_100 = _this;
  672.   _this setDir 90;
  673.   _this setPos [14098.4, 381.7, 6.02];
  674. };
  675. _vehicle_101 = objNull;
  676. if (true) then
  677. {
  678.   _this = createVehicle ["Land_Misc_Cargo2D", [14104.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  679.   _vehicle_101 = _this;
  680.   _this setDir 90;
  681.   _this setPos [14104.6, 381.7, 6.02];
  682. };
  683. _vehicle_104 = objNull;
  684. if (true) then
  685. {
  686.   _this = createVehicle ["Land_Misc_Cargo2D", [14110.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  687.   _vehicle_104 = _this;
  688.   _this setDir 90;
  689.   _this setPos [14110.8, 381.7, 6.02];
  690. };
  691. _vehicle_105 = objNull;
  692. if (true) then
  693. {
  694.   _this = createVehicle ["Land_Misc_Cargo2D", [14117, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  695.   _vehicle_105 = _this;
  696.   _this setDir 90;
  697.   _this setPos [14117, 381.7, 6.02];
  698. };
  699. _vehicle_108 = objNull;
  700. if (true) then
  701. {
  702.   _this = createVehicle ["Land_Misc_Cargo2D", [14123.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  703.   _vehicle_108 = _this;
  704.   _this setDir 90;
  705.   _this setPos [14123.2, 381.7, 6.02];
  706. };
  707. _vehicle_109 = objNull;
  708. if (true) then
  709. {
  710.   _this = createVehicle ["Land_Misc_Cargo2D", [14129.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  711.   _vehicle_109 = _this;
  712.   _this setDir 90;
  713.   _this setPos [14129.4, 381.7, 6.02];
  714. };
  715. _vehicle_112 = objNull;
  716. if (true) then
  717. {
  718.   _this = createVehicle ["Land_Misc_Cargo2D", [14135.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  719.   _vehicle_112 = _this;
  720.   _this setDir 90;
  721.   _this setPos [14135.6, 381.7, 6.02];
  722. };
  723. _vehicle_113 = objNull;
  724. if (true) then
  725. {
  726.   _this = createVehicle ["Land_Misc_Cargo2D", [14141.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  727.   _vehicle_113 = _this;
  728.   _this setDir 90;
  729.   _this setPos [14141.8, 381.7, 6.02];
  730. };
  731. _vehicle_116 = objNull;
  732. if (true) then
  733. {
  734.   _this = createVehicle ["Land_Misc_Cargo2D", [14148, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  735.   _vehicle_116 = _this;
  736.   _this setDir 90;
  737.   _this setPos [14148, 381.7, 6.02];
  738. };
  739. _vehicle_117 = objNull;
  740. if (true) then
  741. {
  742.   _this = createVehicle ["Land_Misc_Cargo2D", [14154.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  743.   _vehicle_117 = _this;
  744.   _this setDir 90;
  745.   _this setPos [14154.2, 381.7, 6.02];
  746. };
  747. _vehicle_120 = objNull;
  748. if (true) then
  749. {
  750.   _this = createVehicle ["Land_Misc_Cargo2D", [14160.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  751.   _vehicle_120 = _this;
  752.   _this setDir 90;
  753.   _this setPos [14160.4, 381.7, 6.02];
  754. };
  755. _vehicle_121 = objNull;
  756. if (true) then
  757. {
  758.   _this = createVehicle ["Land_Misc_Cargo2D", [14166.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  759.   _vehicle_121 = _this;
  760.   _this setDir 90;
  761.   _this setPos [14166.6, 381.7, 6.02];
  762. };
  763. _vehicle_124 = objNull;
  764. if (true) then
  765. {
  766.   _this = createVehicle ["Land_Misc_Cargo2D", [14172.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  767.   _vehicle_124 = _this;
  768.   _this setDir 90;
  769.   _this setPos [14172.8, 381.7, 6.02];
  770. };
  771. _vehicle_125 = objNull;
  772. if (true) then
  773. {
  774.   _this = createVehicle ["Land_Misc_Cargo2D", [14179, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  775.   _vehicle_125 = _this;
  776.   _this setDir 90;
  777.   _this setPos [14179, 381.7, 6.02];
  778. };
  779. _vehicle_128 = objNull;
  780. if (true) then
  781. {
  782.   _this = createVehicle ["Land_Misc_Cargo2D", [14185.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  783.   _vehicle_128 = _this;
  784.   _this setDir 90;
  785.   _this setPos [14185.2, 381.7, 6.02];
  786. };
  787. _vehicle_129 = objNull;
  788. if (true) then
  789. {
  790.   _this = createVehicle ["Land_Misc_Cargo2D", [14191.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  791.   _vehicle_129 = _this;
  792.   _this setDir 90;
  793.   _this setPos [14191.4, 381.7, 6.02];
  794. };
  795. _vehicle_132 = objNull;
  796. if (true) then
  797. {
  798.   _this = createVehicle ["Land_Misc_Cargo2D", [14197.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  799.   _vehicle_132 = _this;
  800.   _this setDir 90;
  801.   _this setPos [14197.6, 381.7, 6.02];
  802. };
  803. _vehicle_133 = objNull;
  804. if (true) then
  805. {
  806.   _this = createVehicle ["Land_Misc_Cargo2D", [14203.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  807.   _vehicle_133 = _this;
  808.   _this setDir 90;
  809.   _this setPos [14203.8, 381.7, 6.02];
  810. };
  811. _vehicle_136 = objNull;
  812. if (true) then
  813. {
  814.   _this = createVehicle ["Land_Misc_Cargo2D", [14210, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  815.   _vehicle_136 = _this;
  816.   _this setDir 90;
  817.   _this setPos [14210, 381.7, 6.02];
  818. };
  819. _vehicle_137 = objNull;
  820. if (true) then
  821. {
  822.   _this = createVehicle ["Land_Misc_Cargo2D", [14216.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  823.   _vehicle_137 = _this;
  824.   _this setDir 90;
  825.   _this setPos [14216.2, 381.7, 6.02];
  826. };
  827. _vehicle_140 = objNull;
  828. if (true) then
  829. {
  830.   _this = createVehicle ["Land_Misc_Cargo2D", [14222.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  831.   _vehicle_140 = _this;
  832.   _this setDir 90;
  833.   _this setPos [14222.4, 381.7, 6.02];
  834. };
  835. _vehicle_141 = objNull;
  836. if (true) then
  837. {
  838.   _this = createVehicle ["Land_Misc_Cargo2D", [14228.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  839.   _vehicle_141 = _this;
  840.   _this setDir 90;
  841.   _this setPos [14228.6, 381.7, 6.02];
  842. };
  843. _vehicle_144 = objNull;
  844. if (true) then
  845. {
  846.   _this = createVehicle ["Land_Misc_Cargo2D", [14234.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  847.   _vehicle_144 = _this;
  848.   _this setDir 90;
  849.   _this setPos [14234.8, 381.7, 6.02];
  850. };
  851. _vehicle_145 = objNull;
  852. if (true) then
  853. {
  854.   _this = createVehicle ["Land_Misc_Cargo2D", [14241, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  855.   _vehicle_145 = _this;
  856.   _this setDir 90;
  857.   _this setPos [14241, 381.7, 6.02];
  858. };
  859. _vehicle_148 = objNull;
  860. if (true) then
  861. {
  862.   _this = createVehicle ["Land_Misc_Cargo2D", [14247.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  863.   _vehicle_148 = _this;
  864.   _this setDir 90;
  865.   _this setPos [14247.2, 381.7, 6.02];
  866. };
  867. _vehicle_149 = objNull;
  868. if (true) then
  869. {
  870.   _this = createVehicle ["Land_Misc_Cargo2D", [14253.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  871.   _vehicle_149 = _this;
  872.   _this setDir 90;
  873.   _this setPos [14253.4, 381.7, 6.02];
  874. };
  875. _vehicle_152 = objNull;
  876. if (true) then
  877. {
  878.   _this = createVehicle ["Land_Misc_Cargo2D", [14259.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  879.   _vehicle_152 = _this;
  880.   _this setDir 90;
  881.   _this setPos [14259.6, 381.7, 6.02];
  882. };
  883. _vehicle_153 = objNull;
  884. if (true) then
  885. {
  886.   _this = createVehicle ["Land_Misc_Cargo2D", [14265.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  887.   _vehicle_153 = _this;
  888.   _this setDir 90;
  889.   _this setPos [14265.8, 381.7, 6.02];
  890. };
  891. _vehicle_156 = objNull;
  892. if (true) then
  893. {
  894.   _this = createVehicle ["Land_Misc_Cargo2D", [14272, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  895.   _vehicle_156 = _this;
  896.   _this setDir 90;
  897.   _this setPos [14272, 381.7, 6.02];
  898. };
  899. _vehicle_157 = objNull;
  900. if (true) then
  901. {
  902.   _this = createVehicle ["Land_Misc_Cargo2D", [14278.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  903.   _vehicle_157 = _this;
  904.   _this setDir 90;
  905.   _this setPos [14278.2, 381.7, 6.02];
  906. };
  907. _vehicle_160 = objNull;
  908. if (true) then
  909. {
  910.   _this = createVehicle ["Land_Misc_Cargo2D", [14284.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  911.   _vehicle_160 = _this;
  912.   _this setDir 90;
  913.   _this setPos [14284.4, 381.7, 6.02];
  914. };
  915. _vehicle_161 = objNull;
  916. if (true) then
  917. {
  918.   _this = createVehicle ["Land_Misc_Cargo2D", [14290.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  919.   _vehicle_161 = _this;
  920.   _this setDir 90;
  921.   _this setPos [14290.6, 381.7, 6.02];
  922. };
  923. _vehicle_164 = objNull;
  924. if (true) then
  925. {
  926.   _this = createVehicle ["Land_Misc_Cargo2D", [14296.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  927.   _vehicle_164 = _this;
  928.   _this setDir 90;
  929.   _this setPos [14296.8, 381.7, 6.02];
  930. };
  931. _vehicle_165 = objNull;
  932. if (true) then
  933. {
  934.   _this = createVehicle ["Land_Misc_Cargo2D", [14303, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  935.   _vehicle_165 = _this;
  936.   _this setDir 90;
  937.   _this setPos [14303, 381.7, 6.02];
  938. };
  939. _vehicle_168 = objNull;
  940. if (true) then
  941. {
  942.   _this = createVehicle ["Land_Misc_Cargo2D", [14309.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  943.   _vehicle_168 = _this;
  944.   _this setDir 90;
  945.   _this setPos [14309.2, 381.7, 6.02];
  946. };
  947. _vehicle_169 = objNull;
  948. if (true) then
  949. {
  950.   _this = createVehicle ["Land_Misc_Cargo2D", [14315.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  951.   _vehicle_169 = _this;
  952.   _this setDir 90;
  953.   _this setPos [14315.4, 381.7, 6.02];
  954. };
  955. _vehicle_172 = objNull;
  956. if (true) then
  957. {
  958.   _this = createVehicle ["Land_Misc_Cargo2D", [14321.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  959.   _vehicle_172 = _this;
  960.   _this setDir 90;
  961.   _this setPos [14321.6, 381.7, 6.02];
  962. };
  963. _vehicle_173 = objNull;
  964. if (true) then
  965. {
  966.   _this = createVehicle ["Land_Misc_Cargo2D", [14327.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  967.   _vehicle_173 = _this;
  968.   _this setDir 90;
  969.   _this setPos [14327.8, 381.7, 6.02];
  970. };
  971. _vehicle_176 = objNull;
  972. if (true) then
  973. {
  974.   _this = createVehicle ["Land_Misc_Cargo2D", [14334, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  975.   _vehicle_176 = _this;
  976.   _this setDir 90;
  977.   _this setPos [14334, 381.7, 6.02];
  978. };
  979. _vehicle_177 = objNull;
  980. if (true) then
  981. {
  982.   _this = createVehicle ["Land_Misc_Cargo2D", [14340.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  983.   _vehicle_177 = _this;
  984.   _this setDir 90;
  985.   _this setPos [14340.2, 381.7, 6.02];
  986. };
  987. _vehicle_180 = objNull;
  988. if (true) then
  989. {
  990.   _this = createVehicle ["Land_Misc_Cargo2D", [14346.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  991.   _vehicle_180 = _this;
  992.   _this setDir 90;
  993.   _this setPos [14346.4, 381.7, 6.02];
  994. };
  995. _vehicle_181 = objNull;
  996. if (true) then
  997. {
  998.   _this = createVehicle ["Land_Misc_Cargo2D", [14352.6, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  999.   _vehicle_181 = _this;
  1000.   _this setDir 90;
  1001.   _this setPos [14352.6, 381.7, 6.02];
  1002. };
  1003. _vehicle_184 = objNull;
  1004. if (true) then
  1005. {
  1006.   _this = createVehicle ["Land_Misc_Cargo2D", [14358.8, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  1007.   _vehicle_184 = _this;
  1008.   _this setDir 90;
  1009.   _this setPos [14358.8, 381.7, 6.02];
  1010. };
  1011. _vehicle_185 = objNull;
  1012. if (true) then
  1013. {
  1014.   _this = createVehicle ["Land_Misc_Cargo2D", [14365, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  1015.   _vehicle_185 = _this;
  1016.   _this setDir 90;
  1017.   _this setPos [14365, 381.7, 6.02];
  1018. };
  1019. _vehicle_188 = objNull;
  1020. if (true) then
  1021. {
  1022.   _this = createVehicle ["Land_Misc_Cargo2D", [14371.2, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  1023.   _vehicle_188 = _this;
  1024.   _this setDir 90;
  1025.   _this setPos [14371.2, 381.7, 6.02];
  1026. };
  1027. _vehicle_189 = objNull;
  1028. if (true) then
  1029. {
  1030.   _this = createVehicle ["Land_Misc_Cargo2D", [14377.4, 381.7, 6.02], [], 0, "CAN_COLLIDE"];
  1031.   _vehicle_189 = _this;
  1032.   _this setDir 90;
  1033.   _this setPos [14377.4, 381.7, 6.02];
  1034. };
  1035. _vehicle_274 = objNull;
  1036. if (true) then
  1037. {
  1038.   _this = createVehicle ["Land_Misc_Cargo2D", [14024, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1039.   _vehicle_274 = _this;
  1040.   _this setDir 90;
  1041.   _this setPos [14024, 659.7, 6.02];
  1042. };
  1043. _vehicle_276 = objNull;
  1044. if (true) then
  1045. {
  1046.   _this = createVehicle ["Land_Misc_Cargo2D", [14030.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1047.   _vehicle_276 = _this;
  1048.   _this setDir 90;
  1049.   _this setPos [14030.2, 659.7, 6.02];
  1050. };
  1051. _vehicle_280 = objNull;
  1052. if (true) then
  1053. {
  1054.   _this = createVehicle ["Land_Misc_Cargo2D", [14036.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1055.   _vehicle_280 = _this;
  1056.   _this setDir 90;
  1057.   _this setPos [14036.4, 659.7, 6.02];
  1058. };
  1059. _vehicle_281 = objNull;
  1060. if (true) then
  1061. {
  1062.   _this = createVehicle ["Land_Misc_Cargo2D", [14042.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1063.   _vehicle_281 = _this;
  1064.   _this setDir 90;
  1065.   _this setPos [14042.6, 659.7, 6.02];
  1066. };
  1067. _vehicle_284 = objNull;
  1068. if (true) then
  1069. {
  1070.   _this = createVehicle ["Land_Misc_Cargo2D", [14048.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1071.   _vehicle_284 = _this;
  1072.   _this setDir 90;
  1073.   _this setPos [14048.8, 659.7, 6.02];
  1074. };
  1075. _vehicle_285 = objNull;
  1076. if (true) then
  1077. {
  1078.   _this = createVehicle ["Land_Misc_Cargo2D", [14055, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1079.   _vehicle_285 = _this;
  1080.   _this setDir 90;
  1081.   _this setPos [14055, 659.7, 6.02];
  1082. };
  1083. _vehicle_288 = objNull;
  1084. if (true) then
  1085. {
  1086.   _this = createVehicle ["Land_Misc_Cargo2D", [14061.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1087.   _vehicle_288 = _this;
  1088.   _this setDir 90;
  1089.   _this setPos [14061.2, 659.7, 6.02];
  1090. };
  1091. _vehicle_289 = objNull;
  1092. if (true) then
  1093. {
  1094.   _this = createVehicle ["Land_Misc_Cargo2D", [14067.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1095.   _vehicle_289 = _this;
  1096.   _this setDir 90;
  1097.   _this setPos [14067.4, 659.7, 6.02];
  1098. };
  1099. _vehicle_292 = objNull;
  1100. if (true) then
  1101. {
  1102.   _this = createVehicle ["Land_Misc_Cargo2D", [14073.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1103.   _vehicle_292 = _this;
  1104.   _this setDir 90;
  1105.   _this setPos [14073.6, 659.7, 6.02];
  1106. };
  1107. _vehicle_293 = objNull;
  1108. if (true) then
  1109. {
  1110.   _this = createVehicle ["Land_Misc_Cargo2D", [14079.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1111.   _vehicle_293 = _this;
  1112.   _this setDir 90;
  1113.   _this setPos [14079.8, 659.7, 6.02];
  1114. };
  1115. _vehicle_296 = objNull;
  1116. if (true) then
  1117. {
  1118.   _this = createVehicle ["Land_Misc_Cargo2D", [14086, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1119.   _vehicle_296 = _this;
  1120.   _this setDir 90;
  1121.   _this setPos [14086, 659.7, 6.02];
  1122. };
  1123. _vehicle_297 = objNull;
  1124. if (true) then
  1125. {
  1126.   _this = createVehicle ["Land_Misc_Cargo2D", [14092.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1127.   _vehicle_297 = _this;
  1128.   _this setDir 90;
  1129.   _this setPos [14092.2, 659.7, 6.02];
  1130. };
  1131. _vehicle_2100 = objNull;
  1132. if (true) then
  1133. {
  1134.   _this = createVehicle ["Land_Misc_Cargo2D", [14098.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1135.   _vehicle_2100 = _this;
  1136.   _this setDir 90;
  1137.   _this setPos [14098.4, 659.7, 6.02];
  1138. };
  1139. _vehicle_2101 = objNull;
  1140. if (true) then
  1141. {
  1142.   _this = createVehicle ["Land_Misc_Cargo2D", [14104.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1143.   _vehicle_2101 = _this;
  1144.   _this setDir 90;
  1145.   _this setPos [14104.6, 659.7, 6.02];
  1146. };
  1147. _vehicle_2104 = objNull;
  1148. if (true) then
  1149. {
  1150.   _this = createVehicle ["Land_Misc_Cargo2D", [14110.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1151.   _vehicle_2104 = _this;
  1152.   _this setDir 90;
  1153.   _this setPos [14110.8, 659.7, 6.02];
  1154. };
  1155. _vehicle_2105 = objNull;
  1156. if (true) then
  1157. {
  1158.   _this = createVehicle ["Land_Misc_Cargo2D", [14117, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1159.   _vehicle_2105 = _this;
  1160.   _this setDir 90;
  1161.   _this setPos [14117, 659.7, 6.02];
  1162. };
  1163. _vehicle_2108 = objNull;
  1164. if (true) then
  1165. {
  1166.   _this = createVehicle ["Land_Misc_Cargo2D", [14123.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1167.   _vehicle_2108 = _this;
  1168.   _this setDir 90;
  1169.   _this setPos [14123.2, 659.7, 6.02];
  1170. };
  1171. _vehicle_2109 = objNull;
  1172. if (true) then
  1173. {
  1174.   _this = createVehicle ["Land_Misc_Cargo2D", [14129.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1175.   _vehicle_2109 = _this;
  1176.   _this setDir 90;
  1177.   _this setPos [14129.4, 659.7, 6.02];
  1178. };
  1179. _vehicle_2112 = objNull;
  1180. if (true) then
  1181. {
  1182.   _this = createVehicle ["Land_Misc_Cargo2D", [14135.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1183.   _vehicle_2112 = _this;
  1184.   _this setDir 90;
  1185.   _this setPos [14135.6, 659.7, 6.02];
  1186. };
  1187. _vehicle_2113 = objNull;
  1188. if (true) then
  1189. {
  1190.   _this = createVehicle ["Land_Misc_Cargo2D", [14141.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1191.   _vehicle_2113 = _this;
  1192.   _this setDir 90;
  1193.   _this setPos [14141.8, 659.7, 6.02];
  1194. };
  1195. _vehicle_2116 = objNull;
  1196. if (true) then
  1197. {
  1198.   _this = createVehicle ["Land_Misc_Cargo2D", [14148, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1199.   _vehicle_2116 = _this;
  1200.   _this setDir 90;
  1201.   _this setPos [14148, 659.7, 6.02];
  1202. };
  1203. _vehicle_2117 = objNull;
  1204. if (true) then
  1205. {
  1206.   _this = createVehicle ["Land_Misc_Cargo2D", [14154.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1207.   _vehicle_2117 = _this;
  1208.   _this setDir 90;
  1209.   _this setPos [14154.2, 659.7, 6.02];
  1210. };
  1211. _vehicle_2120 = objNull;
  1212. if (true) then
  1213. {
  1214.   _this = createVehicle ["Land_Misc_Cargo2D", [14160.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1215.   _vehicle_2120 = _this;
  1216.   _this setDir 90;
  1217.   _this setPos [14160.4, 659.7, 6.02];
  1218. };
  1219. _vehicle_2121 = objNull;
  1220. if (true) then
  1221. {
  1222.   _this = createVehicle ["Land_Misc_Cargo2D", [14166.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1223.   _vehicle_2121 = _this;
  1224.   _this setDir 90;
  1225.   _this setPos [14166.6, 659.7, 6.02];
  1226. };
  1227. _vehicle_2124 = objNull;
  1228. if (true) then
  1229. {
  1230.   _this = createVehicle ["Land_Misc_Cargo2D", [14172.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1231.   _vehicle_2124 = _this;
  1232.   _this setDir 90;
  1233.   _this setPos [14172.8, 659.7, 6.02];
  1234. };
  1235. _vehicle_2125 = objNull;
  1236. if (true) then
  1237. {
  1238.   _this = createVehicle ["Land_Misc_Cargo2D", [14179, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1239.   _vehicle_2125 = _this;
  1240.   _this setDir 90;
  1241.   _this setPos [14179, 659.7, 6.02];
  1242. };
  1243. _vehicle_2128 = objNull;
  1244. if (true) then
  1245. {
  1246.   _this = createVehicle ["Land_Misc_Cargo2D", [14185.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1247.   _vehicle_2128 = _this;
  1248.   _this setDir 90;
  1249.   _this setPos [14185.2, 659.7, 6.02];
  1250. };
  1251. _vehicle_2129 = objNull;
  1252. if (true) then
  1253. {
  1254.   _this = createVehicle ["Land_Misc_Cargo2D", [14191.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1255.   _vehicle_2129 = _this;
  1256.   _this setDir 90;
  1257.   _this setPos [14191.4, 659.7, 6.02];
  1258. };
  1259. _vehicle_2132 = objNull;
  1260. if (true) then
  1261. {
  1262.   _this = createVehicle ["Land_Misc_Cargo2D", [14197.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1263.   _vehicle_2132 = _this;
  1264.   _this setDir 90;
  1265.   _this setPos [14197.6, 659.7, 6.02];
  1266. };
  1267. _vehicle_2133 = objNull;
  1268. if (true) then
  1269. {
  1270.   _this = createVehicle ["Land_Misc_Cargo2D", [14203.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1271.   _vehicle_2133 = _this;
  1272.   _this setDir 90;
  1273.   _this setPos [14203.8, 659.7, 6.02];
  1274. };
  1275. _vehicle_2136 = objNull;
  1276. if (true) then
  1277. {
  1278.   _this = createVehicle ["Land_Misc_Cargo2D", [14210, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1279.   _vehicle_2136 = _this;
  1280.   _this setDir 90;
  1281.   _this setPos [14210, 659.7, 6.02];
  1282. };
  1283. _vehicle_2137 = objNull;
  1284. if (true) then
  1285. {
  1286.   _this = createVehicle ["Land_Misc_Cargo2D", [14216.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1287.   _vehicle_2137 = _this;
  1288.   _this setDir 90;
  1289.   _this setPos [14216.2, 659.7, 6.02];
  1290. };
  1291. _vehicle_2140 = objNull;
  1292. if (true) then
  1293. {
  1294.   _this = createVehicle ["Land_Misc_Cargo2D", [14222.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1295.   _vehicle_2140 = _this;
  1296.   _this setDir 90;
  1297.   _this setPos [14222.4, 659.7, 6.02];
  1298. };
  1299. _vehicle_2141 = objNull;
  1300. if (true) then
  1301. {
  1302.   _this = createVehicle ["Land_Misc_Cargo2D", [14228.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1303.   _vehicle_2141 = _this;
  1304.   _this setDir 90;
  1305.   _this setPos [14228.6, 659.7, 6.02];
  1306. };
  1307. _vehicle_2144 = objNull;
  1308. if (true) then
  1309. {
  1310.   _this = createVehicle ["Land_Misc_Cargo2D", [14234.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1311.   _vehicle_2144 = _this;
  1312.   _this setDir 90;
  1313.   _this setPos [14234.8, 659.7, 6.02];
  1314. };
  1315. _vehicle_2145 = objNull;
  1316. if (true) then
  1317. {
  1318.   _this = createVehicle ["Land_Misc_Cargo2D", [14241, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1319.   _vehicle_2145 = _this;
  1320.   _this setDir 90;
  1321.   _this setPos [14241, 659.7, 6.02];
  1322. };
  1323. _vehicle_2148 = objNull;
  1324. if (true) then
  1325. {
  1326.   _this = createVehicle ["Land_Misc_Cargo2D", [14247.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1327.   _vehicle_2148 = _this;
  1328.   _this setDir 90;
  1329.   _this setPos [14247.2, 659.7, 6.02];
  1330. };
  1331. _vehicle_2149 = objNull;
  1332. if (true) then
  1333. {
  1334.   _this = createVehicle ["Land_Misc_Cargo2D", [14253.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1335.   _vehicle_2149 = _this;
  1336.   _this setDir 90;
  1337.   _this setPos [14253.4, 659.7, 6.02];
  1338. };
  1339. _vehicle_2152 = objNull;
  1340. if (true) then
  1341. {
  1342.   _this = createVehicle ["Land_Misc_Cargo2D", [14259.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1343.   _vehicle_2152 = _this;
  1344.   _this setDir 90;
  1345.   _this setPos [14259.6, 659.7, 6.02];
  1346. };
  1347. _vehicle_2153 = objNull;
  1348. if (true) then
  1349. {
  1350.   _this = createVehicle ["Land_Misc_Cargo2D", [14265.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1351.   _vehicle_2153 = _this;
  1352.   _this setDir 90;
  1353.   _this setPos [14265.8, 659.7, 6.02];
  1354. };
  1355. _vehicle_2156 = objNull;
  1356. if (true) then
  1357. {
  1358.   _this = createVehicle ["Land_Misc_Cargo2D", [14272, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1359.   _vehicle_2156 = _this;
  1360.   _this setDir 90;
  1361.   _this setPos [14272, 659.7, 6.02];
  1362. };
  1363. _vehicle_2157 = objNull;
  1364. if (true) then
  1365. {
  1366.   _this = createVehicle ["Land_Misc_Cargo2D", [14278.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1367.   _vehicle_2157 = _this;
  1368.   _this setDir 90;
  1369.   _this setPos [14278.2, 659.7, 6.02];
  1370. };
  1371. _vehicle_2160 = objNull;
  1372. if (true) then
  1373. {
  1374.   _this = createVehicle ["Land_Misc_Cargo2D", [14284.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1375.   _vehicle_2160 = _this;
  1376.   _this setDir 90;
  1377.   _this setPos [14284.4, 659.7, 6.02];
  1378. };
  1379. _vehicle_2161 = objNull;
  1380. if (true) then
  1381. {
  1382.   _this = createVehicle ["Land_Misc_Cargo2D", [14290.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1383.   _vehicle_2161 = _this;
  1384.   _this setDir 90;
  1385.   _this setPos [14290.6, 659.7, 6.02];
  1386. };
  1387. _vehicle_2164 = objNull;
  1388. if (true) then
  1389. {
  1390.   _this = createVehicle ["Land_Misc_Cargo2D", [14296.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1391.   _vehicle_2164 = _this;
  1392.   _this setDir 90;
  1393.   _this setPos [14296.8, 659.7, 6.02];
  1394. };
  1395. _vehicle_2165 = objNull;
  1396. if (true) then
  1397. {
  1398.   _this = createVehicle ["Land_Misc_Cargo2D", [14303, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1399.   _vehicle_2165 = _this;
  1400.   _this setDir 90;
  1401.   _this setPos [14303, 659.7, 6.02];
  1402. };
  1403. _vehicle_2168 = objNull;
  1404. if (true) then
  1405. {
  1406.   _this = createVehicle ["Land_Misc_Cargo2D", [14309.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1407.   _vehicle_2168 = _this;
  1408.   _this setDir 90;
  1409.   _this setPos [14309.2, 659.7, 6.02];
  1410. };
  1411. _vehicle_2169 = objNull;
  1412. if (true) then
  1413. {
  1414.   _this = createVehicle ["Land_Misc_Cargo2D", [14315.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1415.   _vehicle_2169 = _this;
  1416.   _this setDir 90;
  1417.   _this setPos [14315.4, 659.7, 6.02];
  1418. };
  1419. _vehicle_2172 = objNull;
  1420. if (true) then
  1421. {
  1422.   _this = createVehicle ["Land_Misc_Cargo2D", [14321.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1423.   _vehicle_2172 = _this;
  1424.   _this setDir 90;
  1425.   _this setPos [14321.6, 659.7, 6.02];
  1426. };
  1427. _vehicle_2173 = objNull;
  1428. if (true) then
  1429. {
  1430.   _this = createVehicle ["Land_Misc_Cargo2D", [14327.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1431.   _vehicle_2173 = _this;
  1432.   _this setDir 90;
  1433.   _this setPos [14327.8, 659.7, 6.02];
  1434. };
  1435. _vehicle_2176 = objNull;
  1436. if (true) then
  1437. {
  1438.   _this = createVehicle ["Land_Misc_Cargo2D", [14334, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1439.   _vehicle_2176 = _this;
  1440.   _this setDir 90;
  1441.   _this setPos [14334, 659.7, 6.02];
  1442. };
  1443. _vehicle_2177 = objNull;
  1444. if (true) then
  1445. {
  1446.   _this = createVehicle ["Land_Misc_Cargo2D", [14340.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1447.   _vehicle_2177 = _this;
  1448.   _this setDir 90;
  1449.   _this setPos [14340.2, 659.7, 6.02];
  1450. };
  1451. _vehicle_2180 = objNull;
  1452. if (true) then
  1453. {
  1454.   _this = createVehicle ["Land_Misc_Cargo2D", [14346.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1455.   _vehicle_2180 = _this;
  1456.   _this setDir 90;
  1457.   _this setPos [14346.4, 659.7, 6.02];
  1458. };
  1459. _vehicle_2181 = objNull;
  1460. if (true) then
  1461. {
  1462.   _this = createVehicle ["Land_Misc_Cargo2D", [14352.6, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1463.   _vehicle_2181 = _this;
  1464.   _this setDir 90;
  1465.   _this setPos [14352.6, 659.7, 6.02];
  1466. };
  1467. _vehicle_2184 = objNull;
  1468. if (true) then
  1469. {
  1470.   _this = createVehicle ["Land_Misc_Cargo2D", [14358.8, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1471.   _vehicle_2184 = _this;
  1472.   _this setDir 90;
  1473.   _this setPos [14358.8, 659.7, 6.02];
  1474. };
  1475. _vehicle_2185 = objNull;
  1476. if (true) then
  1477. {
  1478.   _this = createVehicle ["Land_Misc_Cargo2D", [14365, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1479.   _vehicle_2185 = _this;
  1480.   _this setDir 90;
  1481.   _this setPos [14365, 659.7, 6.02];
  1482. };
  1483. _vehicle_2188 = objNull;
  1484. if (true) then
  1485. {
  1486.   _this = createVehicle ["Land_Misc_Cargo2D", [14371.2, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1487.   _vehicle_2188 = _this;
  1488.   _this setDir 90;
  1489.   _this setPos [14371.2, 659.7, 6.02];
  1490. };
  1491. _vehicle_2189 = objNull;
  1492. if (true) then
  1493. {
  1494.   _this = createVehicle ["Land_Misc_Cargo2D", [14377.4, 659.7, 6.02], [], 0, "CAN_COLLIDE"];
  1495.   _vehicle_2189 = _this;
  1496.   _this setDir 90;
  1497.   _this setPos [14377.4, 659.7, 6.02];
  1498. };
  1499. _vehicle_2190 = objNull;
  1500. if (true) then
  1501. {
  1502.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 386.3, 6.02], [], 0, "CAN_COLLIDE"];
  1503.   _vehicle_2190 = _this;
  1504.   _this setPos [14379.2, 386.3, 6.02];
  1505. };
  1506. _vehicle_2192 = objNull;
  1507. if (true) then
  1508. {
  1509.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 392.5, 6.02], [], 0, "CAN_COLLIDE"];
  1510.   _vehicle_2192 = _this;
  1511.   _this setPos [14379.2, 392.5, 6.02];
  1512. };
  1513. _vehicle_2193 = objNull;
  1514. if (true) then
  1515. {
  1516.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 398.7, 6.02], [], 0, "CAN_COLLIDE"];
  1517.   _vehicle_2193 = _this;
  1518.   _this setPos [14379.2, 398.7, 6.02];
  1519. };
  1520. _vehicle_2194 = objNull;
  1521. if (true) then
  1522. {
  1523.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 404.9, 6.02], [], 0, "CAN_COLLIDE"];
  1524.   _vehicle_2194 = _this;
  1525.   _this setPos [14379.2, 404.9, 6.02];
  1526. };
  1527. _vehicle_2197 = objNull;
  1528. if (true) then
  1529. {
  1530.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 411.1, 6.02], [], 0, "CAN_COLLIDE"];
  1531.   _vehicle_2197 = _this;
  1532.   _this setPos [14379.2, 411.1, 6.02];
  1533. };
  1534. _vehicle_2199 = objNull;
  1535. if (true) then
  1536. {
  1537.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 417.3, 6.02], [], 0, "CAN_COLLIDE"];
  1538.   _vehicle_2199 = _this;
  1539.   _this setPos [14379.2, 417.3, 6.02];
  1540. };
  1541. _vehicle_2201 = objNull;
  1542. if (true) then
  1543. {
  1544.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 423.5, 6.02], [], 0, "CAN_COLLIDE"];
  1545.   _vehicle_2201 = _this;
  1546.   _this setPos [14379.2, 423.5, 6.02];
  1547. };
  1548. _vehicle_2203 = objNull;
  1549. if (true) then
  1550. {
  1551.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 429.7, 6.02], [], 0, "CAN_COLLIDE"];
  1552.   _vehicle_2203 = _this;
  1553.   _this setPos [14379.2, 429.7, 6.02];
  1554. };
  1555. _vehicle_2195 = objNull;
  1556. if (true) then
  1557. {
  1558.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 435.9, 6.02], [], 0, "CAN_COLLIDE"];
  1559.   _vehicle_2195 = _this;
  1560.   _this setPos [14379.2, 435.9, 6.02];
  1561. };
  1562. _vehicle_2210 = objNull;
  1563. if (true) then
  1564. {
  1565.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 442.1, 6.02], [], 0, "CAN_COLLIDE"];
  1566.   _vehicle_2210 = _this;
  1567.   _this setPos [14379.2, 442.1, 6.02];
  1568. };
  1569. _vehicle_2211 = objNull;
  1570. if (true) then
  1571. {
  1572.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 448.3, 6.02], [], 0, "CAN_COLLIDE"];
  1573.   _vehicle_2211 = _this;
  1574.   _this setPos [14379.2, 448.3, 6.02];
  1575. };
  1576. _vehicle_2212 = objNull;
  1577. if (true) then
  1578. {
  1579.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 454.5, 6.02], [], 0, "CAN_COLLIDE"];
  1580.   _vehicle_2212 = _this;
  1581.   _this setPos [14379.2, 454.5, 6.02];
  1582. };
  1583. _vehicle_2213 = objNull;
  1584. if (true) then
  1585. {
  1586.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 460.7, 6.02], [], 0, "CAN_COLLIDE"];
  1587.   _vehicle_2213 = _this;
  1588.   _this setPos [14379.2, 460.7, 6.02];
  1589. };
  1590. _vehicle_2214 = objNull;
  1591. if (true) then
  1592. {
  1593.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 466.9, 6.02], [], 0, "CAN_COLLIDE"];
  1594.   _vehicle_2214 = _this;
  1595.   _this setPos [14379.2, 466.9, 6.02];
  1596. };
  1597. _vehicle_2220 = objNull;
  1598. if (true) then
  1599. {
  1600.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 473.1, 6.02], [], 0, "CAN_COLLIDE"];
  1601.   _vehicle_2220 = _this;
  1602.   _this setPos [14379.2, 473.1, 6.02];
  1603. };
  1604. _vehicle_2221 = objNull;
  1605. if (true) then
  1606. {
  1607.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 479.3, 6.02], [], 0, "CAN_COLLIDE"];
  1608.   _vehicle_2221 = _this;
  1609.   _this setPos [14379.2, 479.3, 6.02];
  1610. };
  1611. _vehicle_2222 = objNull;
  1612. if (true) then
  1613. {
  1614.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 485.5, 6.02], [], 0, "CAN_COLLIDE"];
  1615.   _vehicle_2222 = _this;
  1616.   _this setPos [14379.2, 485.5, 6.02];
  1617. };
  1618. _vehicle_2223 = objNull;
  1619. if (true) then
  1620. {
  1621.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 491.7, 6.02], [], 0, "CAN_COLLIDE"];
  1622.   _vehicle_2223 = _this;
  1623.   _this setPos [14379.2, 491.7, 6.02];
  1624. };
  1625. _vehicle_2224 = objNull;
  1626. if (true) then
  1627. {
  1628.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 497.9, 6.02], [], 0, "CAN_COLLIDE"];
  1629.   _vehicle_2224 = _this;
  1630.   _this setPos [14379.2, 497.9, 6.02];
  1631. };
  1632. _vehicle_2230 = objNull;
  1633. if (true) then
  1634. {
  1635.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 504.1, 6.02], [], 0, "CAN_COLLIDE"];
  1636.   _vehicle_2230 = _this;
  1637.   _this setPos [14379.2, 504.1, 6.02];
  1638. };
  1639. _vehicle_2231 = objNull;
  1640. if (true) then
  1641. {
  1642.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 510.3, 6.02], [], 0, "CAN_COLLIDE"];
  1643.   _vehicle_2231 = _this;
  1644.   _this setPos [14379.2, 510.3, 6.02];
  1645. };
  1646. _vehicle_2232 = objNull;
  1647. if (true) then
  1648. {
  1649.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 516.5, 6.02], [], 0, "CAN_COLLIDE"];
  1650.   _vehicle_2232 = _this;
  1651.   _this setPos [14379.2, 516.5, 6.02];
  1652. };
  1653. _vehicle_2233 = objNull;
  1654. if (true) then
  1655. {
  1656.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 522.7, 6.02], [], 0, "CAN_COLLIDE"];
  1657.   _vehicle_2233 = _this;
  1658.   _this setPos [14379.2, 522.7, 6.02];
  1659. };
  1660. _vehicle_2234 = objNull;
  1661. if (true) then
  1662. {
  1663.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 528.9, 6.02], [], 0, "CAN_COLLIDE"];
  1664.   _vehicle_2234 = _this;
  1665.   _this setPos [14379.2, 528.9, 6.02];
  1666. };
  1667. _vehicle_2240 = objNull;
  1668. if (true) then
  1669. {
  1670.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 535.1, 6.02], [], 0, "CAN_COLLIDE"];
  1671.   _vehicle_2240 = _this;
  1672.   _this setPos [14379.2, 535.1, 6.02];
  1673. };
  1674. _vehicle_2241 = objNull;
  1675. if (true) then
  1676. {
  1677.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 541.3, 6.02], [], 0, "CAN_COLLIDE"];
  1678.   _vehicle_2241 = _this;
  1679.   _this setPos [14379.2, 541.3, 6.02];
  1680. };
  1681. _vehicle_2242 = objNull;
  1682. if (true) then
  1683. {
  1684.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 547.5, 6.02], [], 0, "CAN_COLLIDE"];
  1685.   _vehicle_2242 = _this;
  1686.   _this setPos [14379.2, 547.5, 6.02];
  1687. };
  1688. _vehicle_2243 = objNull;
  1689. if (true) then
  1690. {
  1691.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 553.7, 6.02], [], 0, "CAN_COLLIDE"];
  1692.   _vehicle_2243 = _this;
  1693.   _this setPos [14379.2, 553.7, 6.02];
  1694. };
  1695. _vehicle_2244 = objNull;
  1696. if (true) then
  1697. {
  1698.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 559.9, 6.02], [], 0, "CAN_COLLIDE"];
  1699.   _vehicle_2244 = _this;
  1700.   _this setPos [14379.2, 559.9, 6.02];
  1701. };
  1702. _vehicle_2250 = objNull;
  1703. if (true) then
  1704. {
  1705.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 566.1, 6.02], [], 0, "CAN_COLLIDE"];
  1706.   _vehicle_2250 = _this;
  1707.   _this setPos [14379.2, 566.1, 6.02];
  1708. };
  1709. _vehicle_2251 = objNull;
  1710. if (true) then
  1711. {
  1712.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 572.3, 6.02], [], 0, "CAN_COLLIDE"];
  1713.   _vehicle_2251 = _this;
  1714.   _this setPos [14379.2, 572.3, 6.02];
  1715. };
  1716. _vehicle_2252 = objNull;
  1717. if (true) then
  1718. {
  1719.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 578.5, 6.02], [], 0, "CAN_COLLIDE"];
  1720.   _vehicle_2252 = _this;
  1721.   _this setPos [14379.2, 578.5, 6.02];
  1722. };
  1723. _vehicle_2253 = objNull;
  1724. if (true) then
  1725. {
  1726.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 584.7, 6.02], [], 0, "CAN_COLLIDE"];
  1727.   _vehicle_2253 = _this;
  1728.   _this setPos [14379.2, 584.7, 6.02];
  1729. };
  1730. _vehicle_2254 = objNull;
  1731. if (true) then
  1732. {
  1733.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 590.7, 6.02], [], 0, "CAN_COLLIDE"];
  1734.   _vehicle_2254 = _this;
  1735.   _this setPos [14379.2, 590.7, 6.02];
  1736. };
  1737. _vehicle_2205 = objNull;
  1738. if (true) then
  1739. {
  1740.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 597.1, 6.02], [], 0, "CAN_COLLIDE"];
  1741.   _vehicle_2205 = _this;
  1742.   _this setPos [14379.2, 597.1, 6.02];
  1743. };
  1744. _vehicle_2260 = objNull;
  1745. if (true) then
  1746. {
  1747.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 603.3, 6.02], [], 0, "CAN_COLLIDE"];
  1748.   _vehicle_2260 = _this;
  1749.   _this setPos [14379.2, 603.3, 6.02];
  1750. };
  1751. _vehicle_2261 = objNull;
  1752. if (true) then
  1753. {
  1754.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 609.5, 6.02], [], 0, "CAN_COLLIDE"];
  1755.   _vehicle_2261 = _this;
  1756.   _this setPos [14379.2, 609.5, 6.02];
  1757. };
  1758. _vehicle_2262 = objNull;
  1759. if (true) then
  1760. {
  1761.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 615.7, 6.02], [], 0, "CAN_COLLIDE"];
  1762.   _vehicle_2262 = _this;
  1763.   _this setPos [14379.2, 615.7, 6.02];
  1764. };
  1765. _vehicle_2263 = objNull;
  1766. if (true) then
  1767. {
  1768.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 621.9, 6.02], [], 0, "CAN_COLLIDE"];
  1769.   _vehicle_2263 = _this;
  1770.   _this setPos [14379.2, 621.9, 6.02];
  1771. };
  1772. _vehicle_2264 = objNull;
  1773. if (true) then
  1774. {
  1775.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 628.1, 6.02], [], 0, "CAN_COLLIDE"];
  1776.   _vehicle_2264 = _this;
  1777.   _this setPos [14379.2, 628.1, 6.02];
  1778. };
  1779. _vehicle_2265 = objNull;
  1780. if (true) then
  1781. {
  1782.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 634.3, 6.02], [], 0, "CAN_COLLIDE"];
  1783.   _vehicle_2265 = _this;
  1784.   _this setPos [14379.2, 634.3, 6.02];
  1785. };
  1786. _vehicle_2266 = objNull;
  1787. if (true) then
  1788. {
  1789.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 640.5, 6.02], [], 0, "CAN_COLLIDE"];
  1790.   _vehicle_2266 = _this;
  1791.   _this setPos [14379.2, 640.5, 6.02];
  1792. };
  1793. _vehicle_2267 = objNull;
  1794. if (true) then
  1795. {
  1796.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 646.7, 6.02], [], 0, "CAN_COLLIDE"];
  1797.   _vehicle_2267 = _this;
  1798.   _this setPos [14379.2, 646.7, 6.02];
  1799. };
  1800. _vehicle_2268 = objNull;
  1801. if (true) then
  1802. {
  1803.   _this = createVehicle ["Land_Misc_Cargo2D", [14379.2, 652.9, 6.02], [], 0, "CAN_COLLIDE"];
  1804.   _vehicle_2268 = _this;
  1805.   _this setPos [14379.2, 652.9, 6.02];
  1806. };
  1807. _vehicle_2277 = objNull;
  1808. if (true) then
  1809. {
  1810.   _this = createVehicle ["Land_Ind_IlluminantTower", [14379.2, 657.2, 6.02], [], 0, "CAN_COLLIDE"];
  1811.   _vehicle_2277 = _this;
  1812.   _this setDir 90;
  1813.   _this setPos [14379.2, 657.2, 6.02];
  1814. };
  1815. _vehicle_3190 = objNull;
  1816. if (true) then
  1817. {
  1818.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 386.3, 6.02], [], 0, "CAN_COLLIDE"];
  1819.   _vehicle_3190 = _this;
  1820.   _this setPos [14022, 386.3, 6.02];
  1821. };
  1822. _vehicle_3192 = objNull;
  1823. if (true) then
  1824. {
  1825.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 392.5, 6.02], [], 0, "CAN_COLLIDE"];
  1826.   _vehicle_3192 = _this;
  1827.   _this setPos [14022, 392.5, 6.02];
  1828. };
  1829. _vehicle_3193 = objNull;
  1830. if (true) then
  1831. {
  1832.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 398.7, 6.02], [], 0, "CAN_COLLIDE"];
  1833.   _vehicle_3193 = _this;
  1834.   _this setPos [14022, 398.7, 6.02];
  1835. };
  1836. _vehicle_3194 = objNull;
  1837. if (true) then
  1838. {
  1839.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 404.9, 6.02], [], 0, "CAN_COLLIDE"];
  1840.   _vehicle_3194 = _this;
  1841.   _this setPos [14022, 404.9, 6.02];
  1842. };
  1843. _vehicle_3197 = objNull;
  1844. if (true) then
  1845. {
  1846.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 411.1, 6.02], [], 0, "CAN_COLLIDE"];
  1847.   _vehicle_3197 = _this;
  1848.   _this setPos [14022, 411.1, 6.02];
  1849. };
  1850. _vehicle_3199 = objNull;
  1851. if (true) then
  1852. {
  1853.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 417.3, 6.02], [], 0, "CAN_COLLIDE"];
  1854.   _vehicle_3199 = _this;
  1855.   _this setPos [14022, 417.3, 6.02];
  1856. };
  1857. _vehicle_3201 = objNull;
  1858. if (true) then
  1859. {
  1860.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 423.5, 6.02], [], 0, "CAN_COLLIDE"];
  1861.   _vehicle_3201 = _this;
  1862.   _this setPos [14022, 423.5, 6.02];
  1863. };
  1864. _vehicle_3203 = objNull;
  1865. if (true) then
  1866. {
  1867.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 429.7, 6.02], [], 0, "CAN_COLLIDE"];
  1868.   _vehicle_3203 = _this;
  1869.   _this setPos [14022, 429.7, 6.02];
  1870. };
  1871. _vehicle_3195 = objNull;
  1872. if (true) then
  1873. {
  1874.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 435.9, 6.02], [], 0, "CAN_COLLIDE"];
  1875.   _vehicle_3195 = _this;
  1876.   _this setPos [14022, 435.9, 6.02];
  1877. };
  1878. _vehicle_3210 = objNull;
  1879. if (true) then
  1880. {
  1881.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 442.1, 6.02], [], 0, "CAN_COLLIDE"];
  1882.   _vehicle_3210 = _this;
  1883.   _this setPos [14022, 442.1, 6.02];
  1884. };
  1885. _vehicle_3211 = objNull;
  1886. if (true) then
  1887. {
  1888.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 448.3, 6.02], [], 0, "CAN_COLLIDE"];
  1889.   _vehicle_3211 = _this;
  1890.   _this setPos [14022, 448.3, 6.02];
  1891. };
  1892. _vehicle_3212 = objNull;
  1893. if (true) then
  1894. {
  1895.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 454.5, 6.02], [], 0, "CAN_COLLIDE"];
  1896.   _vehicle_3212 = _this;
  1897.   _this setPos [14022, 454.5, 6.02];
  1898. };
  1899. _vehicle_3213 = objNull;
  1900. if (true) then
  1901. {
  1902.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 460.7, 6.02], [], 0, "CAN_COLLIDE"];
  1903.   _vehicle_3213 = _this;
  1904.   _this setPos [14022, 460.7, 6.02];
  1905. };
  1906. _vehicle_3214 = objNull;
  1907. if (true) then
  1908. {
  1909.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 466.9, 6.02], [], 0, "CAN_COLLIDE"];
  1910.   _vehicle_3214 = _this;
  1911.   _this setPos [14022, 466.9, 6.02];
  1912. };
  1913. _vehicle_3220 = objNull;
  1914. if (true) then
  1915. {
  1916.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 473.1, 6.02], [], 0, "CAN_COLLIDE"];
  1917.   _vehicle_3220 = _this;
  1918.   _this setPos [14022, 473.1, 6.02];
  1919. };
  1920. _vehicle_3221 = objNull;
  1921. if (true) then
  1922. {
  1923.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 479.3, 6.02], [], 0, "CAN_COLLIDE"];
  1924.   _vehicle_3221 = _this;
  1925.   _this setPos [14022, 479.3, 6.02];
  1926. };
  1927. _vehicle_3222 = objNull;
  1928. if (true) then
  1929. {
  1930.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 485.5, 6.02], [], 0, "CAN_COLLIDE"];
  1931.   _vehicle_3222 = _this;
  1932.   _this setPos [14022, 485.5, 6.02];
  1933. };
  1934. _vehicle_3223 = objNull;
  1935. if (true) then
  1936. {
  1937.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 491.7, 6.02], [], 0, "CAN_COLLIDE"];
  1938.   _vehicle_3223 = _this;
  1939.   _this setPos [14022, 491.7, 6.02];
  1940. };
  1941. _vehicle_3224 = objNull;
  1942. if (true) then
  1943. {
  1944.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 497.9, 6.02], [], 0, "CAN_COLLIDE"];
  1945.   _vehicle_3224 = _this;
  1946.   _this setPos [14022, 497.9, 6.02];
  1947. };
  1948. _vehicle_3230 = objNull;
  1949. if (true) then
  1950. {
  1951.   _this = createVehicle ["Land_fort_bagfence_long", [14022, 504.1, 6.02], [], 0, "CAN_COLLIDE"];
  1952.   _vehicle_3230 = _this;
  1953.   _this setDir 90;
  1954.   _this setPos [14022, 504.1, 6.02];
  1955. };
  1956. _vehicle_3231 = objNull;
  1957. if (true) then
  1958. {
  1959.   _this = createVehicle ["Land_fort_bagfence_long", [14022, 510.3, 6.02], [], 0, "CAN_COLLIDE"];
  1960.   _vehicle_3231 = _this;
  1961.   _this setDir 90;
  1962.   _this setPos [14022, 510.3, 6.02];
  1963. };
  1964. _vehicle_3232 = objNull;
  1965. if (true) then
  1966. {
  1967.   _this = createVehicle ["Land_fort_bagfence_long", [14022, 516.5, 6.02], [], 0, "CAN_COLLIDE"];
  1968.   _vehicle_3232 = _this;
  1969.   _this setDir 90;
  1970.   _this setPos [14022, 516.5, 6.02];
  1971. };
  1972. _vehicle_3233 = objNull;
  1973. if (true) then
  1974. {
  1975.   _this = createVehicle ["Land_fort_bagfence_long", [14022, 522.7, 6.02], [], 0, "CAN_COLLIDE"];
  1976.   _vehicle_3233 = _this;
  1977.   _this setDir 90;
  1978.   _this setPos [14022, 522.7, 6.02];
  1979. };
  1980. _vehicle_3234 = objNull;
  1981. if (true) then
  1982. {
  1983.   _this = createVehicle ["Land_fort_bagfence_long", [14022, 528.9, 6.02], [], 0, "CAN_COLLIDE"];
  1984.   _vehicle_3234 = _this;
  1985.   _this setDir 90;
  1986.   _this setPos [14022, 528.9, 6.02];
  1987. };
  1988. _vehicle_3240 = objNull;
  1989. if (true) then
  1990. {
  1991.   _this = createVehicle ["Land_fort_bagfence_long", [14022, 535.1, 6.02], [], 0, "CAN_COLLIDE"];
  1992.   _vehicle_3240 = _this;
  1993.   _this setDir 90;
  1994.   _this setPos [14022, 535.1, 6.02];
  1995. };
  1996. _vehicle_3241 = objNull;
  1997. if (true) then
  1998. {
  1999.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 541.3, 6.02], [], 0, "CAN_COLLIDE"];
  2000.   _vehicle_3241 = _this;
  2001.   _this setPos [14022, 541.3, 6.02];
  2002. };
  2003. _vehicle_3242 = objNull;
  2004. if (true) then
  2005. {
  2006.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 547.5, 6.02], [], 0, "CAN_COLLIDE"];
  2007.   _vehicle_3242 = _this;
  2008.   _this setPos [14022, 547.5, 6.02];
  2009. };
  2010. _vehicle_3243 = objNull;
  2011. if (true) then
  2012. {
  2013.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 553.7, 6.02], [], 0, "CAN_COLLIDE"];
  2014.   _vehicle_3243 = _this;
  2015.   _this setPos [14022, 553.7, 6.02];
  2016. };
  2017. _vehicle_3244 = objNull;
  2018. if (true) then
  2019. {
  2020.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 559.9, 6.02], [], 0, "CAN_COLLIDE"];
  2021.   _vehicle_3244 = _this;
  2022.   _this setPos [14022, 559.9, 6.02];
  2023. };
  2024. _vehicle_3250 = objNull;
  2025. if (true) then
  2026. {
  2027.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 566.1, 6.02], [], 0, "CAN_COLLIDE"];
  2028.   _vehicle_3250 = _this;
  2029.   _this setPos [14022, 566.1, 6.02];
  2030. };
  2031. _vehicle_3251 = objNull;
  2032. if (true) then
  2033. {
  2034.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 572.3, 6.02], [], 0, "CAN_COLLIDE"];
  2035.   _vehicle_3251 = _this;
  2036.   _this setPos [14022, 572.3, 6.02];
  2037. };
  2038. _vehicle_3252 = objNull;
  2039. if (true) then
  2040. {
  2041.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 578.5, 6.02], [], 0, "CAN_COLLIDE"];
  2042.   _vehicle_3252 = _this;
  2043.   _this setPos [14022, 578.5, 6.02];
  2044. };
  2045. _vehicle_3253 = objNull;
  2046. if (true) then
  2047. {
  2048.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 584.7, 6.02], [], 0, "CAN_COLLIDE"];
  2049.   _vehicle_3253 = _this;
  2050.   _this setPos [14022, 584.7, 6.02];
  2051. };
  2052. _vehicle_3254 = objNull;
  2053. if (true) then
  2054. {
  2055.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 590.7, 6.02], [], 0, "CAN_COLLIDE"];
  2056.   _vehicle_3254 = _this;
  2057.   _this setPos [14022, 590.7, 6.02];
  2058. };
  2059. _vehicle_3205 = objNull;
  2060. if (true) then
  2061. {
  2062.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 597.1, 6.02], [], 0, "CAN_COLLIDE"];
  2063.   _vehicle_3205 = _this;
  2064.   _this setPos [14022, 597.1, 6.02];
  2065. };
  2066. _vehicle_3260 = objNull;
  2067. if (true) then
  2068. {
  2069.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 603.3, 6.02], [], 0, "CAN_COLLIDE"];
  2070.   _vehicle_3260 = _this;
  2071.   _this setPos [14022, 603.3, 6.02];
  2072. };
  2073. _vehicle_3261 = objNull;
  2074. if (true) then
  2075. {
  2076.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 609.5, 6.02], [], 0, "CAN_COLLIDE"];
  2077.   _vehicle_3261 = _this;
  2078.   _this setPos [14022, 609.5, 6.02];
  2079. };
  2080. _vehicle_3262 = objNull;
  2081. if (true) then
  2082. {
  2083.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 615.7, 6.02], [], 0, "CAN_COLLIDE"];
  2084.   _vehicle_3262 = _this;
  2085.   _this setPos [14022, 615.7, 6.02];
  2086. };
  2087. _vehicle_3263 = objNull;
  2088. if (true) then
  2089. {
  2090.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 621.9, 6.02], [], 0, "CAN_COLLIDE"];
  2091.   _vehicle_3263 = _this;
  2092.   _this setPos [14022, 621.9, 6.02];
  2093. };
  2094. _vehicle_3264 = objNull;
  2095. if (true) then
  2096. {
  2097.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 628.1, 6.02], [], 0, "CAN_COLLIDE"];
  2098.   _vehicle_3264 = _this;
  2099.   _this setPos [14022, 628.1, 6.02];
  2100. };
  2101. _vehicle_3265 = objNull;
  2102. if (true) then
  2103. {
  2104.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 634.3, 6.02], [], 0, "CAN_COLLIDE"];
  2105.   _vehicle_3265 = _this;
  2106.   _this setPos [14022, 634.3, 6.02];
  2107. };
  2108. _vehicle_3266 = objNull;
  2109. if (true) then
  2110. {
  2111.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 640.5, 6.02], [], 0, "CAN_COLLIDE"];
  2112.   _vehicle_3266 = _this;
  2113.   _this setPos [14022, 640.5, 6.02];
  2114. };
  2115. _vehicle_3267 = objNull;
  2116. if (true) then
  2117. {
  2118.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 646.7, 6.02], [], 0, "CAN_COLLIDE"];
  2119.   _vehicle_3267 = _this;
  2120.   _this setPos [14022, 646.7, 6.02];
  2121. };
  2122. _vehicle_3268 = objNull;
  2123. if (true) then
  2124. {
  2125.   _this = createVehicle ["Land_Misc_Cargo2D", [14022, 652.9, 6.02], [], 0, "CAN_COLLIDE"];
  2126.   _vehicle_3268 = _this;
  2127.   _this setPos [14022, 652.9, 6.02];
  2128. };
  2129. _vehicle_3277 = objNull;
  2130. if (true) then
  2131. {
  2132.   _this = createVehicle ["Land_Ind_IlluminantTower", [14022, 657.2, 6.02], [], 0, "CAN_COLLIDE"];
  2133.   _vehicle_3277 = _this;
  2134.   _this setDir 90;
  2135.   _this setPos [14022, 657.2, 6.02];
  2136. };
  2137. _vehicle_3278 = objNull;
  2138. if (true) then
  2139. {
  2140.   _this = createVehicle ["Land_A_Hospital", [14325, 633, 6.02], [], 0, "CAN_COLLIDE"];
  2141.   _vehicle_3278 = _this;
  2142.   _this setDir 90;
  2143.   _this setPos [14325, 633, 6.02];
  2144. };
  2145. _vehicle_1076 = objNull;
  2146. if (true) then
  2147. {
  2148.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14030.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2149.   _vehicle_1076 = _this;
  2150.   _this setDir 90;
  2151.   _this setPos [14030.2, 384.7, 6.02];
  2152. };
  2153. _vehicle_1080 = objNull;
  2154. if (true) then
  2155. {
  2156.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14036.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2157.   _vehicle_1080 = _this;
  2158.   _this setDir 90;
  2159.   _this setPos [14036.4, 384.7, 6.02];
  2160. };
  2161. _vehicle_1081 = objNull;
  2162. if (true) then
  2163. {
  2164.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14042.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2165.   _vehicle_1081 = _this;
  2166.   _this setDir 90;
  2167.   _this setPos [14042.6, 384.7, 6.02];
  2168. };
  2169. _vehicle_1084 = objNull;
  2170. if (true) then
  2171. {
  2172.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14048.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2173.   _vehicle_1084 = _this;
  2174.   _this setDir 90;
  2175.   _this setPos [14048.8, 384.7, 6.02];
  2176. };
  2177. _vehicle_1085 = objNull;
  2178. if (true) then
  2179. {
  2180.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14055, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2181.   _vehicle_1085 = _this;
  2182.   _this setDir 90;
  2183.   _this setPos [14055, 384.7, 6.02];
  2184. };
  2185. _vehicle_1088 = objNull;
  2186. if (true) then
  2187. {
  2188.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14061.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2189.   _vehicle_1088 = _this;
  2190.   _this setDir 90;
  2191.   _this setPos [14061.2, 384.7, 6.02];
  2192. };
  2193. _vehicle_1089 = objNull;
  2194. if (true) then
  2195. {
  2196.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14067.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2197.   _vehicle_1089 = _this;
  2198.   _this setDir 90;
  2199.   _this setPos [14067.4, 384.7, 6.02];
  2200. };
  2201. _vehicle_1092 = objNull;
  2202. if (true) then
  2203. {
  2204.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14073.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2205.   _vehicle_1092 = _this;
  2206.   _this setDir 90;
  2207.   _this setPos [14073.6, 384.7, 6.02];
  2208. };
  2209. _vehicle_1093 = objNull;
  2210. if (true) then
  2211. {
  2212.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14079.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2213.   _vehicle_1093 = _this;
  2214.   _this setDir 90;
  2215.   _this setPos [14079.8, 384.7, 6.02];
  2216. };
  2217. _vehicle_1096 = objNull;
  2218. if (true) then
  2219. {
  2220.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14086, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2221.   _vehicle_1096 = _this;
  2222.   _this setDir 90;
  2223.   _this setPos [14086, 384.7, 6.02];
  2224. };
  2225. _vehicle_1097 = objNull;
  2226. if (true) then
  2227. {
  2228.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14092.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2229.   _vehicle_1097 = _this;
  2230.   _this setDir 90;
  2231.   _this setPos [14092.2, 384.7, 6.02];
  2232. };
  2233. _vehicle_10100 = objNull;
  2234. if (true) then
  2235. {
  2236.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14098.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2237.   _vehicle_10100 = _this;
  2238.   _this setDir 90;
  2239.   _this setPos [14098.4, 384.7, 6.02];
  2240. };
  2241. _vehicle_10101 = objNull;
  2242. if (true) then
  2243. {
  2244.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14104.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2245.   _vehicle_10101 = _this;
  2246.   _this setDir 90;
  2247.   _this setPos [14104.6, 384.7, 6.02];
  2248. };
  2249. _vehicle_10104 = objNull;
  2250. if (true) then
  2251. {
  2252.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14110.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2253.   _vehicle_10104 = _this;
  2254.   _this setDir 90;
  2255.   _this setPos [14110.8, 384.7, 6.02];
  2256. };
  2257. _vehicle_10105 = objNull;
  2258. if (true) then
  2259. {
  2260.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14117, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2261.   _vehicle_10105 = _this;
  2262.   _this setDir 90;
  2263.   _this setPos [14117, 384.7, 6.02];
  2264. };
  2265. _vehicle_10108 = objNull;
  2266. if (true) then
  2267. {
  2268.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14123.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2269.   _vehicle_10108 = _this;
  2270.   _this setDir 90;
  2271.   _this setPos [14123.2, 384.7, 6.02];
  2272. };
  2273. _vehicle_10109 = objNull;
  2274. if (true) then
  2275. {
  2276.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14129.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2277.   _vehicle_10109 = _this;
  2278.   _this setDir 90;
  2279.   _this setPos [14129.4, 384.7, 6.02];
  2280. };
  2281. _vehicle_10112 = objNull;
  2282. if (true) then
  2283. {
  2284.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14135.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2285.   _vehicle_10112 = _this;
  2286.   _this setDir 90;
  2287.   _this setPos [14135.6, 384.7, 6.02];
  2288. };
  2289. _vehicle_10113 = objNull;
  2290. if (true) then
  2291. {
  2292.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14141.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2293.   _vehicle_10113 = _this;
  2294.   _this setDir 90;
  2295.   _this setPos [14141.8, 384.7, 6.02];
  2296. };
  2297. _vehicle_10116 = objNull;
  2298. if (true) then
  2299. {
  2300.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14148, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2301.   _vehicle_10116 = _this;
  2302.   _this setDir 90;
  2303.   _this setPos [14148, 384.7, 6.02];
  2304. };
  2305. _vehicle_10117 = objNull;
  2306. if (true) then
  2307. {
  2308.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14154.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2309.   _vehicle_10117 = _this;
  2310.   _this setDir 90;
  2311.   _this setPos [14154.2, 384.7, 6.02];
  2312. };
  2313. _vehicle_10120 = objNull;
  2314. if (true) then
  2315. {
  2316.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14160.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2317.   _vehicle_10120 = _this;
  2318.   _this setDir 90;
  2319.   _this setPos [14160.4, 384.7, 6.02];
  2320. };
  2321. _vehicle_10121 = objNull;
  2322. if (true) then
  2323. {
  2324.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14166.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2325.   _vehicle_10121 = _this;
  2326.   _this setDir 90;
  2327.   _this setPos [14166.6, 384.7, 6.02];
  2328. };
  2329. _vehicle_10124 = objNull;
  2330. if (true) then
  2331. {
  2332.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14172.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2333.   _vehicle_10124 = _this;
  2334.   _this setDir 90;
  2335.   _this setPos [14172.8, 384.7, 6.02];
  2336. };
  2337. _vehicle_10125 = objNull;
  2338. if (true) then
  2339. {
  2340.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14179, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2341.   _vehicle_10125 = _this;
  2342.   _this setDir 90;
  2343.   _this setPos [14179, 384.7, 6.02];
  2344. };
  2345. _vehicle_10128 = objNull;
  2346. if (true) then
  2347. {
  2348.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14185.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2349.   _vehicle_10128 = _this;
  2350.   _this setDir 90;
  2351.   _this setPos [14185.2, 384.7, 6.02];
  2352. };
  2353. _vehicle_10129 = objNull;
  2354. if (true) then
  2355. {
  2356.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14191.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2357.   _vehicle_10129 = _this;
  2358.   _this setDir 90;
  2359.   _this setPos [14191.4, 384.7, 6.02];
  2360. };
  2361. _vehicle_10132 = objNull;
  2362. if (true) then
  2363. {
  2364.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14197.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2365.   _vehicle_10132 = _this;
  2366.   _this setDir 90;
  2367.   _this setPos [14197.6, 384.7, 6.02];
  2368. };
  2369. _vehicle_10133 = objNull;
  2370. if (true) then
  2371. {
  2372.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14203.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2373.   _vehicle_10133 = _this;
  2374.   _this setDir 90;
  2375.   _this setPos [14203.8, 384.7, 6.02];
  2376. };
  2377. _vehicle_10136 = objNull;
  2378. if (true) then
  2379. {
  2380.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14210, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2381.   _vehicle_10136 = _this;
  2382.   _this setDir 90;
  2383.   _this setPos [14210, 384.7, 6.02];
  2384. };
  2385. _vehicle_10137 = objNull;
  2386. if (true) then
  2387. {
  2388.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14216.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2389.   _vehicle_10137 = _this;
  2390.   _this setDir 90;
  2391.   _this setPos [14216.2, 384.7, 6.02];
  2392. };
  2393. _vehicle_10140 = objNull;
  2394. if (true) then
  2395. {
  2396.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14222.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2397.   _vehicle_10140 = _this;
  2398.   _this setDir 90;
  2399.   _this setPos [14222.4, 384.7, 6.02];
  2400. };
  2401. _vehicle_10141 = objNull;
  2402. if (true) then
  2403. {
  2404.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14228.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2405.   _vehicle_10141 = _this;
  2406.   _this setDir 90;
  2407.   _this setPos [14228.6, 384.7, 6.02];
  2408. };
  2409. _vehicle_10144 = objNull;
  2410. if (true) then
  2411. {
  2412.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14234.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2413.   _vehicle_10144 = _this;
  2414.   _this setDir 90;
  2415.   _this setPos [14234.8, 384.7, 6.02];
  2416. };
  2417. _vehicle_10145 = objNull;
  2418. if (true) then
  2419. {
  2420.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14241, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2421.   _vehicle_10145 = _this;
  2422.   _this setDir 90;
  2423.   _this setPos [14241, 384.7, 6.02];
  2424. };
  2425. _vehicle_10148 = objNull;
  2426. if (true) then
  2427. {
  2428.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14247.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2429.   _vehicle_10148 = _this;
  2430.   _this setDir 90;
  2431.   _this setPos [14247.2, 384.7, 6.02];
  2432. };
  2433. _vehicle_10149 = objNull;
  2434. if (true) then
  2435. {
  2436.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14253.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2437.   _vehicle_10149 = _this;
  2438.   _this setDir 90;
  2439.   _this setPos [14253.4, 384.7, 6.02];
  2440. };
  2441. _vehicle_10152 = objNull;
  2442. if (true) then
  2443. {
  2444.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14259.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2445.   _vehicle_10152 = _this;
  2446.   _this setDir 90;
  2447.   _this setPos [14259.6, 384.7, 6.02];
  2448. };
  2449. _vehicle_10153 = objNull;
  2450. if (true) then
  2451. {
  2452.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14265.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2453.   _vehicle_10153 = _this;
  2454.   _this setDir 90;
  2455.   _this setPos [14265.8, 384.7, 6.02];
  2456. };
  2457. _vehicle_10156 = objNull;
  2458. if (true) then
  2459. {
  2460.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14272, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2461.   _vehicle_10156 = _this;
  2462.   _this setDir 90;
  2463.   _this setPos [14272, 384.7, 6.02];
  2464. };
  2465. _vehicle_10157 = objNull;
  2466. if (true) then
  2467. {
  2468.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14278.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2469.   _vehicle_10157 = _this;
  2470.   _this setDir 90;
  2471.   _this setPos [14278.2, 384.7, 6.02];
  2472. };
  2473. _vehicle_10160 = objNull;
  2474. if (true) then
  2475. {
  2476.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14284.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2477.   _vehicle_10160 = _this;
  2478.   _this setDir 90;
  2479.   _this setPos [14284.4, 384.7, 6.02];
  2480. };
  2481. _vehicle_10161 = objNull;
  2482. if (true) then
  2483. {
  2484.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14290.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2485.   _vehicle_10161 = _this;
  2486.   _this setDir 90;
  2487.   _this setPos [14290.6, 384.7, 6.02];
  2488. };
  2489. _vehicle_10164 = objNull;
  2490. if (true) then
  2491. {
  2492.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14296.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2493.   _vehicle_10164 = _this;
  2494.   _this setDir 90;
  2495.   _this setPos [14296.8, 384.7, 6.02];
  2496. };
  2497. _vehicle_10165 = objNull;
  2498. if (true) then
  2499. {
  2500.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14303, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2501.   _vehicle_10165 = _this;
  2502.   _this setDir 90;
  2503.   _this setPos [14303, 384.7, 6.02];
  2504. };
  2505. _vehicle_10168 = objNull;
  2506. if (true) then
  2507. {
  2508.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14309.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2509.   _vehicle_10168 = _this;
  2510.   _this setDir 90;
  2511.   _this setPos [14309.2, 384.7, 6.02];
  2512. };
  2513. _vehicle_10169 = objNull;
  2514. if (true) then
  2515. {
  2516.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14315.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2517.   _vehicle_10169 = _this;
  2518.   _this setDir 90;
  2519.   _this setPos [14315.4, 384.7, 6.02];
  2520. };
  2521. _vehicle_10172 = objNull;
  2522. if (true) then
  2523. {
  2524.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14321.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2525.   _vehicle_10172 = _this;
  2526.   _this setDir 90;
  2527.   _this setPos [14321.6, 384.7, 6.02];
  2528. };
  2529. _vehicle_10173 = objNull;
  2530. if (true) then
  2531. {
  2532.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14327.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2533.   _vehicle_10173 = _this;
  2534.   _this setDir 90;
  2535.   _this setPos [14327.8, 384.7, 6.02];
  2536. };
  2537. _vehicle_10176 = objNull;
  2538. if (true) then
  2539. {
  2540.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14334, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2541.   _vehicle_10176 = _this;
  2542.   _this setDir 90;
  2543.   _this setPos [14334, 384.7, 6.02];
  2544. };
  2545. _vehicle_10177 = objNull;
  2546. if (true) then
  2547. {
  2548.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14340.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2549.   _vehicle_10177 = _this;
  2550.   _this setDir 90;
  2551.   _this setPos [14340.2, 384.7, 6.02];
  2552. };
  2553. _vehicle_10180 = objNull;
  2554. if (true) then
  2555. {
  2556.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14346.4, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2557.   _vehicle_10180 = _this;
  2558.   _this setDir 90;
  2559.   _this setPos [14346.4, 384.7, 6.02];
  2560. };
  2561. _vehicle_10181 = objNull;
  2562. if (true) then
  2563. {
  2564.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14352.6, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2565.   _vehicle_10181 = _this;
  2566.   _this setDir 90;
  2567.   _this setPos [14352.6, 384.7, 6.02];
  2568. };
  2569. _vehicle_10184 = objNull;
  2570. if (true) then
  2571. {
  2572.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14358.8, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2573.   _vehicle_10184 = _this;
  2574.   _this setDir 90;
  2575.   _this setPos [14358.8, 384.7, 6.02];
  2576. };
  2577. _vehicle_10185 = objNull;
  2578. if (true) then
  2579. {
  2580.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14365, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2581.   _vehicle_10185 = _this;
  2582.   _this setDir 90;
  2583.   _this setPos [14365, 384.7, 6.02];
  2584. };
  2585. _vehicle_10188 = objNull;
  2586. if (true) then
  2587. {
  2588.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14371.2, 384.7, 6.02], [], 0, "CAN_COLLIDE"];
  2589.   _vehicle_10188 = _this;
  2590.   _this setDir 90;
  2591.   _this setPos [14371.2, 384.7, 6.02];
  2592. };
  2593. _vehicle_10276 = objNull;
  2594. if (true) then
  2595. {
  2596.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14030.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2597.   _vehicle_10276 = _this;
  2598.   _this setDir 90;
  2599.   _this setPos [14030.2, 656.7, 6.02];
  2600. };
  2601. _vehicle_10280 = objNull;
  2602. if (true) then
  2603. {
  2604.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14036.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2605.   _vehicle_10280 = _this;
  2606.   _this setDir 90;
  2607.   _this setPos [14036.4, 656.7, 6.02];
  2608. };
  2609. _vehicle_10281 = objNull;
  2610. if (true) then
  2611. {
  2612.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14042.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2613.   _vehicle_10281 = _this;
  2614.   _this setDir 90;
  2615.   _this setPos [14042.6, 656.7, 6.02];
  2616. };
  2617. _vehicle_10284 = objNull;
  2618. if (true) then
  2619. {
  2620.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14048.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2621.   _vehicle_10284 = _this;
  2622.   _this setDir 90;
  2623.   _this setPos [14048.8, 656.7, 6.02];
  2624. };
  2625. _vehicle_10285 = objNull;
  2626. if (true) then
  2627. {
  2628.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14055, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2629.   _vehicle_10285 = _this;
  2630.   _this setDir 90;
  2631.   _this setPos [14055, 656.7, 6.02];
  2632. };
  2633. _vehicle_10288 = objNull;
  2634. if (true) then
  2635. {
  2636.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14061.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2637.   _vehicle_10288 = _this;
  2638.   _this setDir 90;
  2639.   _this setPos [14061.2, 656.7, 6.02];
  2640. };
  2641. _vehicle_10289 = objNull;
  2642. if (true) then
  2643. {
  2644.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14067.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2645.   _vehicle_10289 = _this;
  2646.   _this setDir 90;
  2647.   _this setPos [14067.4, 656.7, 6.02];
  2648. };
  2649. _vehicle_10292 = objNull;
  2650. if (true) then
  2651. {
  2652.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14073.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2653.   _vehicle_10292 = _this;
  2654.   _this setDir 90;
  2655.   _this setPos [14073.6, 656.7, 6.02];
  2656. };
  2657. _vehicle_10293 = objNull;
  2658. if (true) then
  2659. {
  2660.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14079.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2661.   _vehicle_10293 = _this;
  2662.   _this setDir 90;
  2663.   _this setPos [14079.8, 656.7, 6.02];
  2664. };
  2665. _vehicle_10296 = objNull;
  2666. if (true) then
  2667. {
  2668.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14086, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2669.   _vehicle_10296 = _this;
  2670.   _this setDir 90;
  2671.   _this setPos [14086, 656.7, 6.02];
  2672. };
  2673. _vehicle_10297 = objNull;
  2674. if (true) then
  2675. {
  2676.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14092.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2677.   _vehicle_10297 = _this;
  2678.   _this setDir 90;
  2679.   _this setPos [14092.2, 656.7, 6.02];
  2680. };
  2681. _vehicle_102100 = objNull;
  2682. if (true) then
  2683. {
  2684.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14098.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2685.   _vehicle_102100 = _this;
  2686.   _this setDir 90;
  2687.   _this setPos [14098.4, 656.7, 6.02];
  2688. };
  2689. _vehicle_102101 = objNull;
  2690. if (true) then
  2691. {
  2692.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14104.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2693.   _vehicle_102101 = _this;
  2694.   _this setDir 90;
  2695.   _this setPos [14104.6, 656.7, 6.02];
  2696. };
  2697. _vehicle_102104 = objNull;
  2698. if (true) then
  2699. {
  2700.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14110.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2701.   _vehicle_102104 = _this;
  2702.   _this setDir 90;
  2703.   _this setPos [14110.8, 656.7, 6.02];
  2704. };
  2705. _vehicle_102105 = objNull;
  2706. if (true) then
  2707. {
  2708.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14117, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2709.   _vehicle_102105 = _this;
  2710.   _this setDir 90;
  2711.   _this setPos [14117, 656.7, 6.02];
  2712. };
  2713. _vehicle_102108 = objNull;
  2714. if (true) then
  2715. {
  2716.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14123.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2717.   _vehicle_102108 = _this;
  2718.   _this setDir 90;
  2719.   _this setPos [14123.2, 656.7, 6.02];
  2720. };
  2721. _vehicle_102109 = objNull;
  2722. if (true) then
  2723. {
  2724.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14129.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2725.   _vehicle_102109 = _this;
  2726.   _this setDir 90;
  2727.   _this setPos [14129.4, 656.7, 6.02];
  2728. };
  2729. _vehicle_102112 = objNull;
  2730. if (true) then
  2731. {
  2732.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14135.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2733.   _vehicle_102112 = _this;
  2734.   _this setDir 90;
  2735.   _this setPos [14135.6, 656.7, 6.02];
  2736. };
  2737. _vehicle_102113 = objNull;
  2738. if (true) then
  2739. {
  2740.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14141.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2741.   _vehicle_102113 = _this;
  2742.   _this setDir 90;
  2743.   _this setPos [14141.8, 656.7, 6.02];
  2744. };
  2745. _vehicle_102116 = objNull;
  2746. if (true) then
  2747. {
  2748.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14148, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2749.   _vehicle_102116 = _this;
  2750.   _this setDir 90;
  2751.   _this setPos [14148, 656.7, 6.02];
  2752. };
  2753. _vehicle_102117 = objNull;
  2754. if (true) then
  2755. {
  2756.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14154.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2757.   _vehicle_102117 = _this;
  2758.   _this setDir 90;
  2759.   _this setPos [14154.2, 656.7, 6.02];
  2760. };
  2761. _vehicle_102120 = objNull;
  2762. if (true) then
  2763. {
  2764.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14160.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2765.   _vehicle_102120 = _this;
  2766.   _this setDir 90;
  2767.   _this setPos [14160.4, 656.7, 6.02];
  2768. };
  2769. _vehicle_102121 = objNull;
  2770. if (true) then
  2771. {
  2772.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14166.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2773.   _vehicle_102121 = _this;
  2774.   _this setDir 90;
  2775.   _this setPos [14166.6, 656.7, 6.02];
  2776. };
  2777. _vehicle_102124 = objNull;
  2778. if (true) then
  2779. {
  2780.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14172.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2781.   _vehicle_102124 = _this;
  2782.   _this setDir 90;
  2783.   _this setPos [14172.8, 656.7, 6.02];
  2784. };
  2785. _vehicle_102125 = objNull;
  2786. if (true) then
  2787. {
  2788.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14179, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2789.   _vehicle_102125 = _this;
  2790.   _this setDir 90;
  2791.   _this setPos [14179, 656.7, 6.02];
  2792. };
  2793. _vehicle_102128 = objNull;
  2794. if (true) then
  2795. {
  2796.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14185.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2797.   _vehicle_102128 = _this;
  2798.   _this setDir 90;
  2799.   _this setPos [14185.2, 656.7, 6.02];
  2800. };
  2801. _vehicle_102129 = objNull;
  2802. if (true) then
  2803. {
  2804.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14191.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2805.   _vehicle_102129 = _this;
  2806.   _this setDir 90;
  2807.   _this setPos [14191.4, 656.7, 6.02];
  2808. };
  2809. _vehicle_102132 = objNull;
  2810. if (true) then
  2811. {
  2812.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14197.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2813.   _vehicle_102132 = _this;
  2814.   _this setDir 90;
  2815.   _this setPos [14197.6, 656.7, 6.02];
  2816. };
  2817. _vehicle_102133 = objNull;
  2818. if (true) then
  2819. {
  2820.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14203.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2821.   _vehicle_102133 = _this;
  2822.   _this setDir 90;
  2823.   _this setPos [14203.8, 656.7, 6.02];
  2824. };
  2825. _vehicle_102136 = objNull;
  2826. if (true) then
  2827. {
  2828.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14210, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2829.   _vehicle_102136 = _this;
  2830.   _this setDir 90;
  2831.   _this setPos [14210, 656.7, 6.02];
  2832. };
  2833. _vehicle_102137 = objNull;
  2834. if (true) then
  2835. {
  2836.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14216.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2837.   _vehicle_102137 = _this;
  2838.   _this setDir 90;
  2839.   _this setPos [14216.2, 656.7, 6.02];
  2840. };
  2841. _vehicle_102140 = objNull;
  2842. if (true) then
  2843. {
  2844.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14222.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2845.   _vehicle_102140 = _this;
  2846.   _this setDir 90;
  2847.   _this setPos [14222.4, 656.7, 6.02];
  2848. };
  2849. _vehicle_102141 = objNull;
  2850. if (true) then
  2851. {
  2852.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14228.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2853.   _vehicle_102141 = _this;
  2854.   _this setDir 90;
  2855.   _this setPos [14228.6, 656.7, 6.02];
  2856. };
  2857. _vehicle_102144 = objNull;
  2858. if (true) then
  2859. {
  2860.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14234.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2861.   _vehicle_102144 = _this;
  2862.   _this setDir 90;
  2863.   _this setPos [14234.8, 656.7, 6.02];
  2864. };
  2865. _vehicle_102145 = objNull;
  2866. if (true) then
  2867. {
  2868.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14241, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2869.   _vehicle_102145 = _this;
  2870.   _this setDir 90;
  2871.   _this setPos [14241, 656.7, 6.02];
  2872. };
  2873. _vehicle_102148 = objNull;
  2874. if (true) then
  2875. {
  2876.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14247.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2877.   _vehicle_102148 = _this;
  2878.   _this setDir 90;
  2879.   _this setPos [14247.2, 656.7, 6.02];
  2880. };
  2881. _vehicle_102149 = objNull;
  2882. if (true) then
  2883. {
  2884.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14253.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2885.   _vehicle_102149 = _this;
  2886.   _this setDir 90;
  2887.   _this setPos [14253.4, 656.7, 6.02];
  2888. };
  2889. _vehicle_102152 = objNull;
  2890. if (true) then
  2891. {
  2892.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14259.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2893.   _vehicle_102152 = _this;
  2894.   _this setDir 90;
  2895.   _this setPos [14259.6, 656.7, 6.02];
  2896. };
  2897. _vehicle_102153 = objNull;
  2898. if (true) then
  2899. {
  2900.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14265.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2901.   _vehicle_102153 = _this;
  2902.   _this setDir 90;
  2903.   _this setPos [14265.8, 656.7, 6.02];
  2904. };
  2905. _vehicle_102156 = objNull;
  2906. if (true) then
  2907. {
  2908.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14272, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2909.   _vehicle_102156 = _this;
  2910.   _this setDir 90;
  2911.   _this setPos [14272, 656.7, 6.02];
  2912. };
  2913. _vehicle_102157 = objNull;
  2914. if (true) then
  2915. {
  2916.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14278.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2917.   _vehicle_102157 = _this;
  2918.   _this setDir 90;
  2919.   _this setPos [14278.2, 656.7, 6.02];
  2920. };
  2921. _vehicle_102160 = objNull;
  2922. if (true) then
  2923. {
  2924.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14284.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2925.   _vehicle_102160 = _this;
  2926.   _this setDir 90;
  2927.   _this setPos [14284.4, 656.7, 6.02];
  2928. };
  2929. _vehicle_102161 = objNull;
  2930. if (true) then
  2931. {
  2932.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14290.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2933.   _vehicle_102161 = _this;
  2934.   _this setDir 90;
  2935.   _this setPos [14290.6, 656.7, 6.02];
  2936. };
  2937. _vehicle_102164 = objNull;
  2938. if (true) then
  2939. {
  2940.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14296.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2941.   _vehicle_102164 = _this;
  2942.   _this setDir 90;
  2943.   _this setPos [14296.8, 656.7, 6.02];
  2944. };
  2945. _vehicle_102165 = objNull;
  2946. if (true) then
  2947. {
  2948.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14303, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2949.   _vehicle_102165 = _this;
  2950.   _this setDir 90;
  2951.   _this setPos [14303, 656.7, 6.02];
  2952. };
  2953. _vehicle_102168 = objNull;
  2954. if (true) then
  2955. {
  2956.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14309.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2957.   _vehicle_102168 = _this;
  2958.   _this setDir 90;
  2959.   _this setPos [14309.2, 656.7, 6.02];
  2960. };
  2961. _vehicle_102169 = objNull;
  2962. if (true) then
  2963. {
  2964.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14315.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2965.   _vehicle_102169 = _this;
  2966.   _this setDir 90;
  2967.   _this setPos [14315.4, 656.7, 6.02];
  2968. };
  2969. _vehicle_102172 = objNull;
  2970. if (true) then
  2971. {
  2972.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14321.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2973.   _vehicle_102172 = _this;
  2974.   _this setDir 90;
  2975.   _this setPos [14321.6, 656.7, 6.02];
  2976. };
  2977. _vehicle_102173 = objNull;
  2978. if (true) then
  2979. {
  2980.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14327.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2981.   _vehicle_102173 = _this;
  2982.   _this setDir 90;
  2983.   _this setPos [14327.8, 656.7, 6.02];
  2984. };
  2985. _vehicle_102176 = objNull;
  2986. if (true) then
  2987. {
  2988.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14334, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2989.   _vehicle_102176 = _this;
  2990.   _this setDir 90;
  2991.   _this setPos [14334, 656.7, 6.02];
  2992. };
  2993. _vehicle_102177 = objNull;
  2994. if (true) then
  2995. {
  2996.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14340.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  2997.   _vehicle_102177 = _this;
  2998.   _this setDir 90;
  2999.   _this setPos [14340.2, 656.7, 6.02];
  3000. };
  3001. _vehicle_102180 = objNull;
  3002. if (true) then
  3003. {
  3004.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14346.4, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  3005.   _vehicle_102180 = _this;
  3006.   _this setDir 90;
  3007.   _this setPos [14346.4, 656.7, 6.02];
  3008. };
  3009. _vehicle_102181 = objNull;
  3010. if (true) then
  3011. {
  3012.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14352.6, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  3013.   _vehicle_102181 = _this;
  3014.   _this setDir 90;
  3015.   _this setPos [14352.6, 656.7, 6.02];
  3016. };
  3017. _vehicle_102184 = objNull;
  3018. if (true) then
  3019. {
  3020.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14358.8, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  3021.   _vehicle_102184 = _this;
  3022.   _this setDir 90;
  3023.   _this setPos [14358.8, 656.7, 6.02];
  3024. };
  3025. _vehicle_102185 = objNull;
  3026. if (true) then
  3027. {
  3028.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14365, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  3029.   _vehicle_102185 = _this;
  3030.   _this setDir 90;
  3031.   _this setPos [14365, 656.7, 6.02];
  3032. };
  3033. _vehicle_102188 = objNull;
  3034. if (true) then
  3035. {
  3036.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14371.2, 656.7, 6.02], [], 0, "CAN_COLLIDE"];
  3037.   _vehicle_102188 = _this;
  3038.   _this setDir 90;
  3039.   _this setPos [14371.2, 656.7, 6.02];
  3040. };
  3041. _vehicle_102190 = objNull;
  3042. if (true) then
  3043. {
  3044.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 386.3, 6.02], [], 0, "CAN_COLLIDE"];
  3045.   _vehicle_102190 = _this;
  3046.   _this setPos [14376.2, 386.3, 6.02];
  3047. };
  3048. _vehicle_102192 = objNull;
  3049. if (true) then
  3050. {
  3051.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 392.5, 6.02], [], 0, "CAN_COLLIDE"];
  3052.   _vehicle_102192 = _this;
  3053.   _this setPos [14376.2, 392.5, 6.02];
  3054. };
  3055. _vehicle_102193 = objNull;
  3056. if (true) then
  3057. {
  3058.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 398.7, 6.02], [], 0, "CAN_COLLIDE"];
  3059.   _vehicle_102193 = _this;
  3060.   _this setPos [14376.2, 398.7, 6.02];
  3061. };
  3062. _vehicle_102194 = objNull;
  3063. if (true) then
  3064. {
  3065.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 404.9, 6.02], [], 0, "CAN_COLLIDE"];
  3066.   _vehicle_102194 = _this;
  3067.   _this setPos [14376.2, 404.9, 6.02];
  3068. };
  3069. _vehicle_102197 = objNull;
  3070. if (true) then
  3071. {
  3072.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 411.1, 6.02], [], 0, "CAN_COLLIDE"];
  3073.   _vehicle_102197 = _this;
  3074.   _this setPos [14376.2, 411.1, 6.02];
  3075. };
  3076. _vehicle_102199 = objNull;
  3077. if (true) then
  3078. {
  3079.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 417.3, 6.02], [], 0, "CAN_COLLIDE"];
  3080.   _vehicle_102199 = _this;
  3081.   _this setPos [14376.2, 417.3, 6.02];
  3082. };
  3083. _vehicle_102201 = objNull;
  3084. if (true) then
  3085. {
  3086.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 423.5, 6.02], [], 0, "CAN_COLLIDE"];
  3087.   _vehicle_102201 = _this;
  3088.   _this setPos [14376.2, 423.5, 6.02];
  3089. };
  3090. _vehicle_102203 = objNull;
  3091. if (true) then
  3092. {
  3093.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 429.7, 6.02], [], 0, "CAN_COLLIDE"];
  3094.   _vehicle_102203 = _this;
  3095.   _this setPos [14376.2, 429.7, 6.02];
  3096. };
  3097. _vehicle_102195 = objNull;
  3098. if (true) then
  3099. {
  3100.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 435.9, 6.02], [], 0, "CAN_COLLIDE"];
  3101.   _vehicle_102195 = _this;
  3102.   _this setPos [14376.2, 435.9, 6.02];
  3103. };
  3104. _vehicle_102210 = objNull;
  3105. if (true) then
  3106. {
  3107.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 442.1, 6.02], [], 0, "CAN_COLLIDE"];
  3108.   _vehicle_102210 = _this;
  3109.   _this setPos [14376.2, 442.1, 6.02];
  3110. };
  3111. _vehicle_102211 = objNull;
  3112. if (true) then
  3113. {
  3114.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 448.3, 6.02], [], 0, "CAN_COLLIDE"];
  3115.   _vehicle_102211 = _this;
  3116.   _this setPos [14376.2, 448.3, 6.02];
  3117. };
  3118. _vehicle_102212 = objNull;
  3119. if (true) then
  3120. {
  3121.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 454.5, 6.02], [], 0, "CAN_COLLIDE"];
  3122.   _vehicle_102212 = _this;
  3123.   _this setPos [14376.2, 454.5, 6.02];
  3124. };
  3125. _vehicle_102213 = objNull;
  3126. if (true) then
  3127. {
  3128.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 460.7, 6.02], [], 0, "CAN_COLLIDE"];
  3129.   _vehicle_102213 = _this;
  3130.   _this setPos [14376.2, 460.7, 6.02];
  3131. };
  3132. _vehicle_102214 = objNull;
  3133. if (true) then
  3134. {
  3135.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 466.9, 6.02], [], 0, "CAN_COLLIDE"];
  3136.   _vehicle_102214 = _this;
  3137.   _this setPos [14376.2, 466.9, 6.02];
  3138. };
  3139. _vehicle_102220 = objNull;
  3140. if (true) then
  3141. {
  3142.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 473.1, 6.02], [], 0, "CAN_COLLIDE"];
  3143.   _vehicle_102220 = _this;
  3144.   _this setPos [14376.2, 473.1, 6.02];
  3145. };
  3146. _vehicle_102221 = objNull;
  3147. if (true) then
  3148. {
  3149.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 479.3, 6.02], [], 0, "CAN_COLLIDE"];
  3150.   _vehicle_102221 = _this;
  3151.   _this setPos [14376.2, 479.3, 6.02];
  3152. };
  3153. _vehicle_102222 = objNull;
  3154. if (true) then
  3155. {
  3156.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 485.5, 6.02], [], 0, "CAN_COLLIDE"];
  3157.   _vehicle_102222 = _this;
  3158.   _this setPos [14376.2, 485.5, 6.02];
  3159. };
  3160. _vehicle_102223 = objNull;
  3161. if (true) then
  3162. {
  3163.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 491.7, 6.02], [], 0, "CAN_COLLIDE"];
  3164.   _vehicle_102223 = _this;
  3165.   _this setPos [14376.2, 491.7, 6.02];
  3166. };
  3167. _vehicle_102224 = objNull;
  3168. if (true) then
  3169. {
  3170.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 497.9, 6.02], [], 0, "CAN_COLLIDE"];
  3171.   _vehicle_102224 = _this;
  3172.   _this setPos [14376.2, 497.9, 6.02];
  3173. };
  3174. _vehicle_102230 = objNull;
  3175. if (true) then
  3176. {
  3177.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 504.1, 6.02], [], 0, "CAN_COLLIDE"];
  3178.   _vehicle_102230 = _this;
  3179.   _this setPos [14376.2, 504.1, 6.02];
  3180. };
  3181. _vehicle_102231 = objNull;
  3182. if (true) then
  3183. {
  3184.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 510.3, 6.02], [], 0, "CAN_COLLIDE"];
  3185.   _vehicle_102231 = _this;
  3186.   _this setPos [14376.2, 510.3, 6.02];
  3187. };
  3188. _vehicle_102232 = objNull;
  3189. if (true) then
  3190. {
  3191.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 516.5, 6.02], [], 0, "CAN_COLLIDE"];
  3192.   _vehicle_102232 = _this;
  3193.   _this setPos [14376.2, 516.5, 6.02];
  3194. };
  3195. _vehicle_102233 = objNull;
  3196. if (true) then
  3197. {
  3198.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 522.7, 6.02], [], 0, "CAN_COLLIDE"];
  3199.   _vehicle_102233 = _this;
  3200.   _this setPos [14376.2, 522.7, 6.02];
  3201. };
  3202. _vehicle_102234 = objNull;
  3203. if (true) then
  3204. {
  3205.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 528.9, 6.02], [], 0, "CAN_COLLIDE"];
  3206.   _vehicle_102234 = _this;
  3207.   _this setPos [14376.2, 528.9, 6.02];
  3208. };
  3209. _vehicle_102240 = objNull;
  3210. if (true) then
  3211. {
  3212.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 535.1, 6.02], [], 0, "CAN_COLLIDE"];
  3213.   _vehicle_102240 = _this;
  3214.   _this setPos [14376.2, 535.1, 6.02];
  3215. };
  3216. _vehicle_102241 = objNull;
  3217. if (true) then
  3218. {
  3219.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 541.3, 6.02], [], 0, "CAN_COLLIDE"];
  3220.   _vehicle_102241 = _this;
  3221.   _this setPos [14376.2, 541.3, 6.02];
  3222. };
  3223. _vehicle_102242 = objNull;
  3224. if (true) then
  3225. {
  3226.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 547.5, 6.02], [], 0, "CAN_COLLIDE"];
  3227.   _vehicle_102242 = _this;
  3228.   _this setPos [14376.2, 547.5, 6.02];
  3229. };
  3230. _vehicle_102243 = objNull;
  3231. if (true) then
  3232. {
  3233.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 553.7, 6.02], [], 0, "CAN_COLLIDE"];
  3234.   _vehicle_102243 = _this;
  3235.   _this setPos [14376.2, 553.7, 6.02];
  3236. };
  3237. _vehicle_102244 = objNull;
  3238. if (true) then
  3239. {
  3240.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 559.9, 6.02], [], 0, "CAN_COLLIDE"];
  3241.   _vehicle_102244 = _this;
  3242.   _this setPos [14376.2, 559.9, 6.02];
  3243. };
  3244. _vehicle_102250 = objNull;
  3245. if (true) then
  3246. {
  3247.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 566.1, 6.02], [], 0, "CAN_COLLIDE"];
  3248.   _vehicle_102250 = _this;
  3249.   _this setPos [14376.2, 566.1, 6.02];
  3250. };
  3251. _vehicle_102251 = objNull;
  3252. if (true) then
  3253. {
  3254.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 572.3, 6.02], [], 0, "CAN_COLLIDE"];
  3255.   _vehicle_102251 = _this;
  3256.   _this setPos [14376.2, 572.3, 6.02];
  3257. };
  3258. _vehicle_102252 = objNull;
  3259. if (true) then
  3260. {
  3261.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 578.5, 6.02], [], 0, "CAN_COLLIDE"];
  3262.   _vehicle_102252 = _this;
  3263.   _this setPos [14376.2, 578.5, 6.02];
  3264. };
  3265. _vehicle_102253 = objNull;
  3266. if (true) then
  3267. {
  3268.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 584.7, 6.02], [], 0, "CAN_COLLIDE"];
  3269.   _vehicle_102253 = _this;
  3270.   _this setPos [14376.2, 584.7, 6.02];
  3271. };
  3272. _vehicle_102254 = objNull;
  3273. if (true) then
  3274. {
  3275.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 590.7, 6.02], [], 0, "CAN_COLLIDE"];
  3276.   _vehicle_102254 = _this;
  3277.   _this setPos [14376.2, 590.7, 6.02];
  3278. };
  3279. _vehicle_102205 = objNull;
  3280. if (true) then
  3281. {
  3282.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 597.1, 6.02], [], 0, "CAN_COLLIDE"];
  3283.   _vehicle_102205 = _this;
  3284.   _this setPos [14376.2, 597.1, 6.02];
  3285. };
  3286. _vehicle_102260 = objNull;
  3287. if (true) then
  3288. {
  3289.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 603.3, 6.02], [], 0, "CAN_COLLIDE"];
  3290.   _vehicle_102260 = _this;
  3291.   _this setPos [14376.2, 603.3, 6.02];
  3292. };
  3293. _vehicle_102261 = objNull;
  3294. if (true) then
  3295. {
  3296.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 609.5, 6.02], [], 0, "CAN_COLLIDE"];
  3297.   _vehicle_102261 = _this;
  3298.   _this setPos [14376.2, 609.5, 6.02];
  3299. };
  3300. _vehicle_102262 = objNull;
  3301. if (true) then
  3302. {
  3303.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 615.7, 6.02], [], 0, "CAN_COLLIDE"];
  3304.   _vehicle_102262 = _this;
  3305.   _this setPos [14376.2, 615.7, 6.02];
  3306. };
  3307. _vehicle_102263 = objNull;
  3308. if (true) then
  3309. {
  3310.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 621.9, 6.02], [], 0, "CAN_COLLIDE"];
  3311.   _vehicle_102263 = _this;
  3312.   _this setPos [14376.2, 621.9, 6.02];
  3313. };
  3314. _vehicle_102264 = objNull;
  3315. if (true) then
  3316. {
  3317.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 628.1, 6.02], [], 0, "CAN_COLLIDE"];
  3318.   _vehicle_102264 = _this;
  3319.   _this setPos [14376.2, 628.1, 6.02];
  3320. };
  3321. _vehicle_102265 = objNull;
  3322. if (true) then
  3323. {
  3324.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 634.3, 6.02], [], 0, "CAN_COLLIDE"];
  3325.   _vehicle_102265 = _this;
  3326.   _this setPos [14376.2, 634.3, 6.02];
  3327. };
  3328. _vehicle_102266 = objNull;
  3329. if (true) then
  3330. {
  3331.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 640.5, 6.02], [], 0, "CAN_COLLIDE"];
  3332.   _vehicle_102266 = _this;
  3333.   _this setPos [14376.2, 640.5, 6.02];
  3334. };
  3335. _vehicle_102267 = objNull;
  3336. if (true) then
  3337. {
  3338.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 646.7, 6.02], [], 0, "CAN_COLLIDE"];
  3339.   _vehicle_102267 = _this;
  3340.   _this setPos [14376.2, 646.7, 6.02];
  3341. };
  3342. _vehicle_102268 = objNull;
  3343. if (true) then
  3344. {
  3345.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14376.2, 652.9, 6.02], [], 0, "CAN_COLLIDE"];
  3346.   _vehicle_102268 = _this;
  3347.   _this setPos [14376.2, 652.9, 6.02];
  3348. };
  3349. _vehicle_103190 = objNull;
  3350. if (true) then
  3351. {
  3352.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 386.3, 6.02], [], 0, "CAN_COLLIDE"];
  3353.   _vehicle_103190 = _this;
  3354.   _this setPos [14025, 386.3, 6.02];
  3355. };
  3356. _vehicle_103192 = objNull;
  3357. if (true) then
  3358. {
  3359.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 392.5, 6.02], [], 0, "CAN_COLLIDE"];
  3360.   _vehicle_103192 = _this;
  3361.   _this setPos [14025, 392.5, 6.02];
  3362. };
  3363. _vehicle_103193 = objNull;
  3364. if (true) then
  3365. {
  3366.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 398.7, 6.02], [], 0, "CAN_COLLIDE"];
  3367.   _vehicle_103193 = _this;
  3368.   _this setPos [14025, 398.7, 6.02];
  3369. };
  3370. _vehicle_103194 = objNull;
  3371. if (true) then
  3372. {
  3373.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 404.9, 6.02], [], 0, "CAN_COLLIDE"];
  3374.   _vehicle_103194 = _this;
  3375.   _this setPos [14025, 404.9, 6.02];
  3376. };
  3377. _vehicle_103197 = objNull;
  3378. if (true) then
  3379. {
  3380.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 411.1, 6.02], [], 0, "CAN_COLLIDE"];
  3381.   _vehicle_103197 = _this;
  3382.   _this setPos [14025, 411.1, 6.02];
  3383. };
  3384. _vehicle_103199 = objNull;
  3385. if (true) then
  3386. {
  3387.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 417.3, 6.02], [], 0, "CAN_COLLIDE"];
  3388.   _vehicle_103199 = _this;
  3389.   _this setPos [14025, 417.3, 6.02];
  3390. };
  3391. _vehicle_103201 = objNull;
  3392. if (true) then
  3393. {
  3394.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 423.5, 6.02], [], 0, "CAN_COLLIDE"];
  3395.   _vehicle_103201 = _this;
  3396.   _this setPos [14025, 423.5, 6.02];
  3397. };
  3398. _vehicle_103203 = objNull;
  3399. if (true) then
  3400. {
  3401.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 429.7, 6.02], [], 0, "CAN_COLLIDE"];
  3402.   _vehicle_103203 = _this;
  3403.   _this setPos [14025, 429.7, 6.02];
  3404. };
  3405. _vehicle_103195 = objNull;
  3406. if (true) then
  3407. {
  3408.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 435.9, 6.02], [], 0, "CAN_COLLIDE"];
  3409.   _vehicle_103195 = _this;
  3410.   _this setPos [14025, 435.9, 6.02];
  3411. };
  3412. _vehicle_103210 = objNull;
  3413. if (true) then
  3414. {
  3415.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 442.1, 6.02], [], 0, "CAN_COLLIDE"];
  3416.   _vehicle_103210 = _this;
  3417.   _this setPos [14025, 442.1, 6.02];
  3418. };
  3419. _vehicle_103211 = objNull;
  3420. if (true) then
  3421. {
  3422.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 448.3, 6.02], [], 0, "CAN_COLLIDE"];
  3423.   _vehicle_103211 = _this;
  3424.   _this setPos [14025, 448.3, 6.02];
  3425. };
  3426. _vehicle_103212 = objNull;
  3427. if (true) then
  3428. {
  3429.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 454.5, 6.02], [], 0, "CAN_COLLIDE"];
  3430.   _vehicle_103212 = _this;
  3431.   _this setPos [14025, 454.5, 6.02];
  3432. };
  3433. _vehicle_103213 = objNull;
  3434. if (true) then
  3435. {
  3436.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 460.7, 6.02], [], 0, "CAN_COLLIDE"];
  3437.   _vehicle_103213 = _this;
  3438.   _this setPos [14025, 460.7, 6.02];
  3439. };
  3440. _vehicle_103214 = objNull;
  3441. if (true) then
  3442. {
  3443.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 466.9, 6.02], [], 0, "CAN_COLLIDE"];
  3444.   _vehicle_103214 = _this;
  3445.   _this setPos [14025, 466.9, 6.02];
  3446. };
  3447. _vehicle_103220 = objNull;
  3448. if (true) then
  3449. {
  3450.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 473.1, 6.02], [], 0, "CAN_COLLIDE"];
  3451.   _vehicle_103220 = _this;
  3452.   _this setPos [14025, 473.1, 6.02];
  3453. };
  3454. _vehicle_103221 = objNull;
  3455. if (true) then
  3456. {
  3457.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 479.3, 6.02], [], 0, "CAN_COLLIDE"];
  3458.   _vehicle_103221 = _this;
  3459.   _this setPos [14025, 479.3, 6.02];
  3460. };
  3461. _vehicle_103222 = objNull;
  3462. if (true) then
  3463. {
  3464.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 485.5, 6.02], [], 0, "CAN_COLLIDE"];
  3465.   _vehicle_103222 = _this;
  3466.   _this setPos [14025, 485.5, 6.02];
  3467. };
  3468. _vehicle_103223 = objNull;
  3469. if (true) then
  3470. {
  3471.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 491.7, 6.02], [], 0, "CAN_COLLIDE"];
  3472.   _vehicle_103223 = _this;
  3473.   _this setPos [14025, 491.7, 6.02];
  3474. };
  3475. _vehicle_103224 = objNull;
  3476. if (true) then
  3477. {
  3478.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 497.9, 6.02], [], 0, "CAN_COLLIDE"];
  3479.   _vehicle_103224 = _this;
  3480.   _this setPos [14025, 497.9, 6.02];
  3481. };
  3482. _vehicle_103241 = objNull;
  3483. if (true) then
  3484. {
  3485.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 541.5, 6.02], [], 0, "CAN_COLLIDE"];
  3486.   _vehicle_103241 = _this;
  3487.   _this setPos [14025, 541.5, 6.02];
  3488. };
  3489. _vehicle_103242 = objNull;
  3490. if (true) then
  3491. {
  3492.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 547.5, 6.02], [], 0, "CAN_COLLIDE"];
  3493.   _vehicle_103242 = _this;
  3494.   _this setPos [14025, 547.5, 6.02];
  3495. };
  3496. _vehicle_103243 = objNull;
  3497. if (true) then
  3498. {
  3499.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 553.7, 6.02], [], 0, "CAN_COLLIDE"];
  3500.   _vehicle_103243 = _this;
  3501.   _this setPos [14025, 553.7, 6.02];
  3502. };
  3503. _vehicle_103244 = objNull;
  3504. if (true) then
  3505. {
  3506.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 559.9, 6.02], [], 0, "CAN_COLLIDE"];
  3507.   _vehicle_103244 = _this;
  3508.   _this setPos [14025, 559.9, 6.02];
  3509. };
  3510. _vehicle_103250 = objNull;
  3511. if (true) then
  3512. {
  3513.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 566.1, 6.02], [], 0, "CAN_COLLIDE"];
  3514.   _vehicle_103250 = _this;
  3515.   _this setPos [14025, 566.1, 6.02];
  3516. };
  3517. _vehicle_103251 = objNull;
  3518. if (true) then
  3519. {
  3520.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 572.3, 6.02], [], 0, "CAN_COLLIDE"];
  3521.   _vehicle_103251 = _this;
  3522.   _this setPos [14025, 572.3, 6.02];
  3523. };
  3524. _vehicle_103252 = objNull;
  3525. if (true) then
  3526. {
  3527.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 578.5, 6.02], [], 0, "CAN_COLLIDE"];
  3528.   _vehicle_103252 = _this;
  3529.   _this setPos [14025, 578.5, 6.02];
  3530. };
  3531. _vehicle_103253 = objNull;
  3532. if (true) then
  3533. {
  3534.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 584.7, 6.02], [], 0, "CAN_COLLIDE"];
  3535.   _vehicle_103253 = _this;
  3536.   _this setPos [14025, 584.7, 6.02];
  3537. };
  3538. _vehicle_103254 = objNull;
  3539. if (true) then
  3540. {
  3541.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 590.7, 6.02], [], 0, "CAN_COLLIDE"];
  3542.   _vehicle_103254 = _this;
  3543.   _this setPos [14025, 590.7, 6.02];
  3544. };
  3545. _vehicle_103205 = objNull;
  3546. if (true) then
  3547. {
  3548.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 597.1, 6.02], [], 0, "CAN_COLLIDE"];
  3549.   _vehicle_103205 = _this;
  3550.   _this setPos [14025, 597.1, 6.02];
  3551. };
  3552. _vehicle_103260 = objNull;
  3553. if (true) then
  3554. {
  3555.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 603.3, 6.02], [], 0, "CAN_COLLIDE"];
  3556.   _vehicle_103260 = _this;
  3557.   _this setPos [14025, 603.3, 6.02];
  3558. };
  3559. _vehicle_103261 = objNull;
  3560. if (true) then
  3561. {
  3562.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 609.5, 6.02], [], 0, "CAN_COLLIDE"];
  3563.   _vehicle_103261 = _this;
  3564.   _this setPos [14025, 609.5, 6.02];
  3565. };
  3566. _vehicle_103262 = objNull;
  3567. if (true) then
  3568. {
  3569.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 615.7, 6.02], [], 0, "CAN_COLLIDE"];
  3570.   _vehicle_103262 = _this;
  3571.   _this setPos [14025, 615.7, 6.02];
  3572. };
  3573. _vehicle_103263 = objNull;
  3574. if (true) then
  3575. {
  3576.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 621.9, 6.02], [], 0, "CAN_COLLIDE"];
  3577.   _vehicle_103263 = _this;
  3578.   _this setPos [14025, 621.9, 6.02];
  3579. };
  3580. _vehicle_103264 = objNull;
  3581. if (true) then
  3582. {
  3583.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 628.1, 6.02], [], 0, "CAN_COLLIDE"];
  3584.   _vehicle_103264 = _this;
  3585.   _this setPos [14025, 628.1, 6.02];
  3586. };
  3587. _vehicle_103265 = objNull;
  3588. if (true) then
  3589. {
  3590.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 634.3, 6.02], [], 0, "CAN_COLLIDE"];
  3591.   _vehicle_103265 = _this;
  3592.   _this setPos [14025, 634.3, 6.02];
  3593. };
  3594. _vehicle_103266 = objNull;
  3595. if (true) then
  3596. {
  3597.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 640.5, 6.02], [], 0, "CAN_COLLIDE"];
  3598.   _vehicle_103266 = _this;
  3599.   _this setPos [14025, 640.5, 6.02];
  3600. };
  3601. _vehicle_103267 = objNull;
  3602. if (true) then
  3603. {
  3604.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 646.7, 6.02], [], 0, "CAN_COLLIDE"];
  3605.   _vehicle_103267 = _this;
  3606.   _this setPos [14025, 646.7, 6.02];
  3607. };
  3608. _vehicle_103268 = objNull;
  3609. if (true) then
  3610. {
  3611.   _this = createVehicle ["Land_Fire_Barrel_Burning", [14025, 652.9, 6.02], [], 0, "CAN_COLLIDE"];
  3612.   _vehicle_103268 = _this;
  3613.   _this setPos [14025, 652.9, 6.02];
  3614. };
  3615. _vehicle_103269 = objNull;
  3616. if (true) then
  3617. {
  3618.   _this = createVehicle ["Land_A_BuildingWIP", [14310, 403, 6.02], [], 0, "CAN_COLLIDE"];
  3619.   _vehicle_103269 = _this;
  3620.   _this setPos [14310, 403, 6.02];
  3621. };
  3622. _vehicle_392 = objNull;
  3623. if (true) then
  3624. {
  3625.   _this = createVehicle ["Camp", [14346.4, 392.5, 6.08], [], 0, "CAN_COLLIDE"];
  3626.   _vehicle_392 = _this;
  3627.   _this setDir 90;
  3628.   _this setPos [14346.4, 392.5, 6.08];
  3629. };
  3630. _vehicle_394 = objNull;
  3631. if (true) then
  3632. {
  3633.   _this = createVehicle ["Camp", [14346.4, 404.9, 6.08], [], 0, "CAN_COLLIDE"];
  3634.   _vehicle_394 = _this;
  3635.   _this setDir 90;
  3636.   _this setPos [14346.4, 404.9, 6.08];
  3637. };
  3638. _vehicle_399 = objNull;
  3639. if (true) then
  3640. {
  3641.   _this = createVehicle ["Camp", [14346.4, 417.3, 6.08], [], 0, "CAN_COLLIDE"];
  3642.   _vehicle_399 = _this;
  3643.   _this setDir 90;
  3644.   _this setPos [14346.4, 417.3, 6.08];
  3645. };
  3646. _vehicle_303 = objNull;
  3647. if (true) then
  3648. {
  3649.   _this = createVehicle ["Camp", [14346.4, 429.7, 6.08], [], 0, "CAN_COLLIDE"];
  3650.   _vehicle_303 = _this;
  3651.   _this setDir 90;
  3652.   _this setPos [14346.4, 429.7, 6.08];
  3653. };
  3654. _vehicle_310 = objNull;
  3655. if (true) then
  3656. {
  3657.   _this = createVehicle ["Camp", [14346.4, 442.1, 6.08], [], 0, "CAN_COLLIDE"];
  3658.   _vehicle_310 = _this;
  3659.   _this setDir 90;
  3660.   _this setPos [14346.4, 442.1, 6.08];
  3661. };
  3662. _vehicle_312 = objNull;
  3663. if (true) then
  3664. {
  3665.   _this = createVehicle ["Camp", [14346.4, 454.5, 6.08], [], 0, "CAN_COLLIDE"];
  3666.   _vehicle_312 = _this;
  3667.   _this setDir 90;
  3668.   _this setPos [14346.4, 454.5, 6.08];
  3669. };
  3670. _vehicle_314 = objNull;
  3671. if (true) then
  3672. {
  3673.   _this = createVehicle ["Camp", [14346.4, 466.9, 6.08], [], 0, "CAN_COLLIDE"];
  3674.   _vehicle_314 = _this;
  3675.   _this setDir 90;
  3676.   _this setPos [14346.4, 466.9, 6.08];
  3677. };
  3678. _vehicle_321 = objNull;
  3679. if (true) then
  3680. {
  3681.   _this = createVehicle ["Camp", [14346.4, 479.3, 6.08], [], 0, "CAN_COLLIDE"];
  3682.   _vehicle_321 = _this;
  3683.   _this setDir 90;
  3684.   _this setPos [14346.4, 479.3, 6.08];
  3685. };
  3686. _vehicle_323 = objNull;
  3687. if (true) then
  3688. {
  3689.   _this = createVehicle ["Camp", [14346.4, 491.7, 6.08], [], 0, "CAN_COLLIDE"];
  3690.   _vehicle_323 = _this;
  3691.   _this setDir 90;
  3692.   _this setPos [14346.4, 491.7, 6.08];
  3693. };
  3694. _vehicle_330 = objNull;
  3695. if (true) then
  3696. {
  3697.   _this = createVehicle ["Camp", [14346.4, 504.1, 6.08], [], 0, "CAN_COLLIDE"];
  3698.   _vehicle_330 = _this;
  3699.   _this setDir 90;
  3700.   _this setPos [14346.4, 504.1, 6.08];
  3701. };
  3702. _vehicle_332 = objNull;
  3703. if (true) then
  3704. {
  3705.   _this = createVehicle ["Camp", [14346.4, 516.5, 6.08], [], 0, "CAN_COLLIDE"];
  3706.   _vehicle_332 = _this;
  3707.   _this setDir 90;
  3708.   _this setPos [14346.4, 516.5, 6.08];
  3709. };
  3710. _vehicle_334 = objNull;
  3711. if (true) then
  3712. {
  3713.   _this = createVehicle ["Camp", [14346.4, 528.9, 6.08], [], 0, "CAN_COLLIDE"];
  3714.   _vehicle_334 = _this;
  3715.   _this setDir 90;
  3716.   _this setPos [14346.4, 528.9, 6.08];
  3717. };
  3718. _vehicle_341 = objNull;
  3719. if (true) then
  3720. {
  3721.   _this = createVehicle ["Camp", [14346.4, 541.3, 6.08], [], 0, "CAN_COLLIDE"];
  3722.   _vehicle_341 = _this;
  3723.   _this setDir 90;
  3724.   _this setPos [14346.4, 541.3, 6.08];
  3725. };
  3726. _vehicle_343 = objNull;
  3727. if (true) then
  3728. {
  3729.   _this = createVehicle ["Camp", [14346.4, 553.7, 6.08], [], 0, "CAN_COLLIDE"];
  3730.   _vehicle_343 = _this;
  3731.   _this setDir 90;
  3732.   _this setPos [14346.4, 553.7, 6.08];
  3733. };
  3734. _vehicle_350 = objNull;
  3735. if (true) then
  3736. {
  3737.   _this = createVehicle ["Camp", [14346.4, 566.1, 6.08], [], 0, "CAN_COLLIDE"];
  3738.   _vehicle_350 = _this;
  3739.   _this setDir 90;
  3740.   _this setPos [14346.4, 566.1, 6.08];
  3741. };
  3742. _vehicle_352 = objNull;
  3743. if (true) then
  3744. {
  3745.   _this = createVehicle ["Camp", [14346.4, 578.5, 6.08], [], 0, "CAN_COLLIDE"];
  3746.   _vehicle_352 = _this;
  3747.   _this setDir 90;
  3748.   _this setPos [14346.4, 578.5, 6.08];
  3749. };
  3750. _vehicle_354 = objNull;
  3751. if (true) then
  3752. {
  3753.   _this = createVehicle ["Camp", [14346.4, 590.7, 6.08], [], 0, "CAN_COLLIDE"];
  3754.   _vehicle_354 = _this;
  3755.   _this setDir 90;
  3756.   _this setPos [14346.4, 590.7, 6.08];
  3757. };
  3758. _vehicle_360 = objNull;
  3759. if (true) then
  3760. {
  3761.   _this = createVehicle ["Camp", [14346.4, 603.3, 6.08], [], 0, "CAN_COLLIDE"];
  3762.   _vehicle_360 = _this;
  3763.   _this setDir 90;
  3764.   _this setPos [14346.4, 603.3, 6.08];
  3765. };
  3766. _vehicle_362 = objNull;
  3767. if (true) then
  3768. {
  3769.   _this = createVehicle ["Camp", [14346.4, 615.7, 6.08], [], 0, "CAN_COLLIDE"];
  3770.   _vehicle_362 = _this;
  3771.   _this setDir 90;
  3772.   _this setPos [14346.4, 615.7, 6.08];
  3773. };
  3774. _vehicle_364 = objNull;
  3775. if (true) then
  3776. {
  3777.   _this = createVehicle ["Camp", [14346.4, 628.1, 6.08], [], 0, "CAN_COLLIDE"];
  3778.   _vehicle_364 = _this;
  3779.   _this setDir 90;
  3780.   _this setPos [14346.4, 628.1, 6.08];
  3781. };
  3782. _vehicle_366 = objNull;
  3783. if (true) then
  3784. {
  3785.   _this = createVehicle ["Camp", [14346.4, 640.5, 6.08], [], 0, "CAN_COLLIDE"];
  3786.   _vehicle_366 = _this;
  3787.   _this setDir 90;
  3788.   _this setPos [14346.4, 640.5, 6.08];
  3789. };
  3790. _vehicle_368 = objNull;
  3791. if (true) then
  3792. {
  3793.   _this = createVehicle ["Camp", [14346.4, 652.9, 6.08], [], 0, "CAN_COLLIDE"];
  3794.   _vehicle_368 = _this;
  3795.   _this setDir 90;
  3796.   _this setPos [14346.4, 652.9, 6.08];
  3797. };
  3798. _vehicle_103291 = objNull;
  3799. if (true) then
  3800. {
  3801.   _this = createVehicle ["Land_Hangar_2", [14042, 550, 6.02], [], 0, "CAN_COLLIDE"];
  3802.   _vehicle_103291 = _this;
  3803.   _this setPos [14042, 550, 6.02];
  3804. };
  3805. _vehicle_103292 = objNull;
  3806. if (true) then
  3807. {
  3808.   _this = createVehicle ["Land_Hangar_2", [14072.5, 550, 6.02], [], 0, "CAN_COLLIDE"];
  3809.   _vehicle_103292 = _this;
  3810.   _this setPos [14072.5, 550, 6.02];
  3811. };
  3812. _vehicle_103293 = objNull;
  3813. if (true) then
  3814. {
  3815.   _this = createVehicle ["Land_Hangar_2", [14103, 550, 6.02], [], 0, "CAN_COLLIDE"];
  3816.   _vehicle_103293 = _this;
  3817.   _this setPos [14103, 550, 6.02];
  3818. };
  3819. _vehicle_103294 = objNull;
  3820. if (true) then
  3821. {
  3822.   _this = createVehicle ["Land_Hangar_2", [14042, 491, 6.02], [], 0, "CAN_COLLIDE"];
  3823.   _vehicle_103294 = _this;
  3824.   _this setDir 180;
  3825.   _this setPos [14042, 491, 6.02];
  3826. };
  3827. _vehicle_103295 = objNull;
  3828. if (true) then
  3829. {
  3830.   _this = createVehicle ["Land_Hangar_2", [14072.5, 491, 6.02], [], 0, "CAN_COLLIDE"];
  3831.   _vehicle_103295 = _this;
  3832.   _this setDir 180;
  3833.   _this setPos [14072.5, 491, 6.02];
  3834. };
  3835. _vehicle_103296 = objNull;
  3836. if (true) then
  3837. {
  3838.   _this = createVehicle ["Land_Hangar_2", [14103, 491, 6.02], [], 0, "CAN_COLLIDE"];
  3839.   _vehicle_103296 = _this;
  3840.   _this setDir 180;
  3841.   _this setPos [14103, 491, 6.02];
  3842. };
  3843. _vehicle_103297 = objNull;
  3844. if (true) then
  3845. {
  3846.   _this = createVehicle ["Hedgehog_EP1", [14024, 499.5, 6.1], [], 0, "CAN_COLLIDE"];
  3847.   _vehicle_103297 = _this;
  3848.   _this setPos [14024, 499.5, 6.1];
  3849. };
  3850. _vehicle_103298 = objNull;
  3851. if (true) then
  3852. {
  3853.   _this = createVehicle ["Hedgehog_EP1", [14025, 499.5, 6.1], [], 0, "CAN_COLLIDE"];
  3854.   _vehicle_103298 = _this;
  3855.   _this setPos [14025, 499.5, 6.1];
  3856. };
  3857. _vehicle_103299 = objNull;
  3858. if (true) then
  3859. {
  3860.   _this = createVehicle ["Hedgehog_EP1", [14026, 499.5, 6.1], [], 0, "CAN_COLLIDE"];
  3861.   _vehicle_103299 = _this;
  3862.   _this setPos [14026, 499.5, 6.1];
  3863. };
  3864. _vehicle_103300 = objNull;
  3865. if (true) then
  3866. {
  3867.   _this = createVehicle ["Hedgehog_EP1", [14024, 545, 6.1], [], 0, "CAN_COLLIDE"];
  3868.   _vehicle_103300 = _this;
  3869.   _this setPos [14024, 545, 6.1];
  3870. };
  3871. _vehicle_103301 = objNull;
  3872. if (true) then
  3873. {
  3874.   _this = createVehicle ["Hedgehog_EP1", [14025, 545, 6.1], [], 0, "CAN_COLLIDE"];
  3875.   _vehicle_103301 = _this;
  3876.   _this setPos [14025, 545, 6.1];
  3877. };
  3878. _vehicle_103302 = objNull;
  3879. if (true) then
  3880. {
  3881.   _this = createVehicle ["Hedgehog_EP1", [14026, 545, 6.1], [], 0, "CAN_COLLIDE"];
  3882.   _vehicle_103302 = _this;
  3883.   _this setPos [14026, 545, 6.1];
  3884. };
  3885. _vehicle_103303 = objNull;
  3886. if (true) then
  3887. {
  3888.   _this = createVehicle ["Land_SS_hangar", [14043, 441, 6.05], [], 0, "CAN_COLLIDE"];
  3889.   _vehicle_103303 = _this;
  3890.   _this setPos [14043, 441, 6.05];
  3891. };
  3892. _vehicle_103304 = objNull;
  3893. if (true) then
  3894. {
  3895.   _this = createVehicle ["Land_SS_hangar", [14083, 441, 6.05], [], 0, "CAN_COLLIDE"];
  3896.   _vehicle_103304 = _this;
  3897.   _this setPos [14083, 441, 6.05];
  3898. };
  3899. _vehicle_103305 = objNull;
  3900. if (true) then
  3901. {
  3902.   _this = createVehicle ["Land_SS_hangar", [14123, 441, 6.05], [], 0, "CAN_COLLIDE"];
  3903.   _vehicle_103305 = _this;
  3904.   _this setPos [14123, 441, 6.05];
  3905. };
  3906. _vehicle_103306 = objNull;
  3907. if (true) then
  3908. {
  3909.   _this = createVehicle ["Land_SS_hangar", [14163, 441, 6.05], [], 0, "CAN_COLLIDE"];
  3910.   _vehicle_103306 = _this;
  3911.   _this setPos [14163, 441, 6.05];
  3912. };
  3913. _vehicle_103307 = objNull;
  3914. if (true) then
  3915. {
  3916.   _this = createVehicle ["Land_SS_hangar", [14203, 441, 6.05], [], 0, "CAN_COLLIDE"];
  3917.   _vehicle_103307 = _this;
  3918.   _this setPos [14203, 441, 6.05];
  3919. };
  3920. _vehicle_103308 = objNull;
  3921. if (true) then
  3922. {
  3923.   _this = createVehicle ["Land_SS_hangar", [14243, 441, 6.05], [], 0, "CAN_COLLIDE"];
  3924.   _vehicle_103308 = _this;
  3925.   _this setPos [14243, 441, 6.05];
  3926. };
  3927. _vehicle_103309 = objNull;
  3928. if (true) then
  3929. {
  3930.   _this = createVehicle ["Land_A_Villa_EP1", [14044, 638, 6.02], [], 0, "CAN_COLLIDE"];
  3931.   _vehicle_103309 = _this;
  3932.   _this setDir -90;
  3933.   _this setPos [14044, 638, 6.02];
  3934. };
  3935. _vehicle_103310 = objNull;
  3936. if (true) then
  3937. {
  3938.   _this = createVehicle ["Land_A_Villa_EP1", [14084, 633, 6.02], [], 0, "CAN_COLLIDE"];
  3939.   _vehicle_103310 = _this;
  3940.   _this setDir 90;
  3941.   _this setPos [14084, 633, 6.02];
  3942. };
  3943. _vehicle_103311 = objNull;
  3944. if (true) then
  3945. {
  3946.   _this = createVehicle ["Land_A_Villa_EP1", [14124, 638, 6.02], [], 0, "CAN_COLLIDE"];
  3947.   _vehicle_103311 = _this;
  3948.   _this setDir -90;
  3949.   _this setPos [14124, 638, 6.02];
  3950. };
  3951. _vehicle_103312 = objNull;
  3952. if (true) then
  3953. {
  3954.   _this = createVehicle ["Land_A_Villa_EP1", [14164, 633, 6.02], [], 0, "CAN_COLLIDE"];
  3955.   _vehicle_103312 = _this;
  3956.   _this setDir 90;
  3957.   _this setPos [14164, 633, 6.02];
  3958. };
  3959. _vehicle_103313 = objNull;
  3960. if (true) then
  3961. {
  3962.   _this = createVehicle ["Land_A_Villa_EP1", [14204, 638, 6.02], [], 0, "CAN_COLLIDE"];
  3963.   _vehicle_103313 = _this;
  3964.   _this setDir -90;
  3965.   _this setPos [14204, 638, 6.02];
  3966. };
  3967. _vehicle_103314 = objNull;
  3968. if (true) then
  3969. {
  3970.   _this = createVehicle ["Land_A_Villa_EP1", [14244, 633, 6.02], [], 0, "CAN_COLLIDE"];
  3971.   _vehicle_103314 = _this;
  3972.   _this setDir 90;
  3973.   _this setPos [14244, 633, 6.02];
  3974. };
  3975. _vehicle_103315 = objNull;
  3976. if (true) then
  3977. {
  3978.   _this = createVehicle ["Land_A_Villa_EP1", [14284, 638, 6.02], [], 0, "CAN_COLLIDE"];
  3979.   _vehicle_103315 = _this;
  3980.   _this setDir -90;
  3981.   _this setPos [14284, 638, 6.02];
  3982. };
  3983. _vehicle_103316 = objNull;
  3984. if (true) then
  3985. {
  3986.   _this = createVehicle ["Land_Panelak3", [14337, 520, 6.02], [], 0, "CAN_COLLIDE"];
  3987.   _vehicle_103316 = _this;
  3988.   _this setDir -90;
  3989.   _this setPos [14337, 520, 6.02];
  3990. };
  3991. _vehicle_103317 = objNull;
  3992. if (true) then
  3993. {
  3994.   _this = createVehicle ["Land_Panelak2", [14337, 536, 6.02], [], 0, "CAN_COLLIDE"];
  3995.   _vehicle_103317 = _this;
  3996.   _this setDir -90;
  3997.   _this setPos [14337, 536, 6.02];
  3998. };
  3999. _vehicle_103319 = objNull;
  4000. if (true) then
  4001. {
  4002.   _this = createVehicle ["Land_Panelak2", [14337, 504, 6.02], [], 0, "CAN_COLLIDE"];
  4003.   _vehicle_103319 = _this;
  4004.   _this setDir -90;
  4005.   _this setPos [14337, 504, 6.02];
  4006. };
  4007. _vehicle_103321 = objNull;
  4008. if (true) then
  4009. {
  4010.   _this = createVehicle ["Land_Panelak", [14337, 552, 6.02], [], 0, "CAN_COLLIDE"];
  4011.   _vehicle_103321 = _this;
  4012.   _this setDir -90;
  4013.   _this setPos [14337, 552, 6.02];
  4014. };
  4015. _vehicle_103323 = objNull;
  4016. if (true) then
  4017. {
  4018.   _this = createVehicle ["Land_Panelak", [14337, 488, 6.02], [], 0, "CAN_COLLIDE"];
  4019.   _vehicle_103323 = _this;
  4020.   _this setDir -90;
  4021.   _this setPos [14337, 488, 6.02];
  4022. };
  4023. _vehicle_103324 = objNull;
  4024. if (true) then
  4025. {
  4026.   _this = createVehicle ["Land_A_GeneralStore_01", [14039, 584, 6.02], [], 0, "CAN_COLLIDE"];
  4027.   _vehicle_103324 = _this;
  4028.   _this setDir 90;
  4029.   _this setPos [14039, 584, 6.02];
  4030. };
  4031. _vehicle_103325 = objNull;
  4032. if (true) then
  4033. {
  4034.   _this = createVehicle ["Land_A_Office02", [14123, 584, 6.02], [], 0, "CAN_COLLIDE"];
  4035.   _vehicle_103325 = _this;
  4036.   _this setDir -180;
  4037.   _this setPos [14123, 584, 6.02];
  4038. };
  4039. _vehicle_103326 = objNull;
  4040. if (true) then
  4041. {
  4042.   _this = createVehicle ["Land_A_Office01", [14074, 581.5, 6.02], [], 0, "CAN_COLLIDE"];
  4043.   _vehicle_103326 = _this;
  4044.   _this setDir -180;
  4045.   _this setPos [14074, 581.5, 6.02];
  4046. };
  4047. _vehicle_103327 = objNull;
  4048. if (true) then
  4049. {
  4050.   _this = createVehicle ["Land_A_CraneCon", [13992, 472, 6.02], [], 0, "CAN_COLLIDE"];
  4051.   _vehicle_103327 = _this;
  4052.   _this setDir 93;
  4053.   _this setPos [13992, 472, 6.02];
  4054. };
  4055. _vehicle_103328 = objNull;
  4056. if (true) then
  4057. {
  4058.   _this = createVehicle ["Land_A_CraneCon", [14362, 441, 6.02], [], 0, "CAN_COLLIDE"];
  4059.   _vehicle_103328 = _this;
  4060.   _this setPos [14362, 441, 6.02];
  4061. };
  4062. _vehicle_103329 = objNull;
  4063. if (true) then
  4064. {
  4065.   _this = createVehicle ["Land_A_CraneCon", [14296, 619, 6.02], [], 0, "CAN_COLLIDE"];
  4066.   _vehicle_103329 = _this;
  4067.   _this setDir -71;
  4068.   _this setPos [14296, 619, 6.02];
  4069. };
  4070. _vehicle_103330 = objNull;
  4071. if (true) then
  4072. {
  4073.   _this = createVehicle ["Land_Ind_Expedice_1", [14283, 464, 6.02], [], 0, "CAN_COLLIDE"];
  4074.   _vehicle_103330 = _this;
  4075.   _this setDir -90;
  4076.   _this setPos [14283, 464, 6.02];
  4077. };
  4078. _vehicle_103335 = objNull;
  4079. if (true) then
  4080. {
  4081.   _this = createVehicle ["Land_Mil_ControlTower_EP1", [14274, 430, 6.01], [], 0, "CAN_COLLIDE"];
  4082.   _vehicle_103335 = _this;
  4083.   _this setDir -90;
  4084.   _this setPos [14274, 430, 6.01];
  4085. };
  4086. _vehicle_103336 = objNull;
  4087. if (true) then
  4088. {
  4089.   _this = createVehicle ["Land_Ind_PowerStation_EP1", [14304, 435, 6.01], [], 0, "CAN_COLLIDE"];
  4090.   _vehicle_103336 = _this;
  4091.   _this setPos [14304, 435, 6.01];
  4092. };
  4093. _vehicle_103337 = objNull;
  4094. if (true) then
  4095. {
  4096.   _this = createVehicle ["Land_A_Stationhouse_ep1", [14302.196, 517.14703, 6.02], [], 0, "CAN_COLLIDE"];
  4097.   _vehicle_103337 = _this;
  4098.   _this setDir 90;
  4099.   _this setPos [14302.196, 517.14703, 6.02];
  4100. };
  4101. _vehicle_500 = objNull;
  4102. if (true) then
  4103. {
  4104.   _this = createVehicle ["Land_fort_bagfence_long", [14270.346, 568.50226, 6.02], [], 0, "CAN_COLLIDE"];
  4105.   _vehicle_500 = _this;
  4106.   _this setDir -92.784355;
  4107.   _this setPos [14270.346, 568.50226, 6.02];
  4108. };
  4109. _vehicle_501 = objNull;
  4110. if (true) then
  4111. {
  4112.   _this = createVehicle ["Land_fort_bagfence_long", [14270.481, 565.42993, 6.02], [], 0, "CAN_COLLIDE"];
  4113.   _vehicle_501 = _this;
  4114.   _this setDir -92.784355;
  4115.   _this setPos [14270.481, 565.42993, 6.02];
  4116. };
  4117. _vehicle_502 = objNull;
  4118. if (true) then
  4119. {
  4120.   _this = createVehicle ["Land_fort_bagfence_long", [14270.588, 562.4422, 6.02], [], 0, "CAN_COLLIDE"];
  4121.   _vehicle_502 = _this;
  4122.   _this setDir -92.784355;
  4123.   _this setPos [14270.588, 562.4422, 6.02];
  4124. };
  4125. _vehicle_503 = objNull;
  4126. if (true) then
  4127. {
  4128.   _this = createVehicle ["Land_fort_bagfence_long", [14270.782, 559.40015, 6.02], [], 0, "CAN_COLLIDE"];
  4129.   _vehicle_503 = _this;
  4130.   _this setDir -92.784355;
  4131.   _this setPos [14270.782, 559.40015, 6.02];
  4132. };
  4133. _vehicle_504 = objNull;
  4134. if (true) then
  4135. {
  4136.   _this = createVehicle ["Land_fort_bagfence_long", [14271.231, 553.27594, 6.02], [], 0, "CAN_COLLIDE"];
  4137.   _vehicle_504 = _this;
  4138.   _this setDir -92.784355;
  4139.   _this setPos [14271.231, 553.27594, 6.02];
  4140. };
  4141. _vehicle_505 = objNull;
  4142. if (true) then
  4143. {
  4144.   _this = createVehicle ["Land_fort_bagfence_long", [14271.008, 556.33063, 6.02], [], 0, "CAN_COLLIDE"];
  4145.   _vehicle_505 = _this;
  4146.   _this setDir -92.784355;
  4147.   _this setPos [14271.008, 556.33063, 6.02];
  4148. };
  4149. _vehicle_506 = objNull;
  4150. if (true) then
  4151. {
  4152.   _this = createVehicle ["Land_fort_bagfence_long", [14269.963, 576.80884, 6.02], [], 0, "CAN_COLLIDE"];
  4153.   _vehicle_506 = _this;
  4154.   _this setDir -92.784355;
  4155.   _this setPos [14269.963, 576.80884, 6.02];
  4156. };
  4157. _vehicle_507 = objNull;
  4158. if (true) then
  4159. {
  4160.   _this = createVehicle ["Land_fort_bagfence_long", [14269.731, 579.86597, 6.02], [], 0, "CAN_COLLIDE"];
  4161.   _vehicle_507 = _this;
  4162.   _this setDir -92.784355;
  4163.   _this setPos [14269.731, 579.86597, 6.02];
  4164. };
  4165. _vehicle_508 = objNull;
  4166. if (true) then
  4167. {
  4168.   _this = createVehicle ["Land_fort_bagfence_long", [14269.588, 583.03528, 6.02], [], 0, "CAN_COLLIDE"];
  4169.   _vehicle_508 = _this;
  4170.   _this setDir -92.784355;
  4171.   _this setPos [14269.588, 583.03528, 6.02];
  4172. };
  4173. _vehicle_509 = objNull;
  4174. if (true) then
  4175. {
  4176.   _this = createVehicle ["Land_fort_bagfence_long", [14269.383, 586.07916, 6.02], [], 0, "CAN_COLLIDE"];
  4177.   _vehicle_509 = _this;
  4178.   _this setDir -92.784355;
  4179.   _this setPos [14269.383, 586.07916, 6.02];
  4180. };
  4181. _vehicle_510 = objNull;
  4182. if (true) then
  4183. {
  4184.   _this = createVehicle ["Land_fort_bagfence_long", [14269.157, 589.20197, 6.02], [], 0, "CAN_COLLIDE"];
  4185.   _vehicle_510 = _this;
  4186.   _this setDir -92.784355;
  4187.   _this setPos [14269.157, 589.20197, 6.02];
  4188. };
  4189. _vehicle_511 = objNull;
  4190. if (true) then
  4191. {
  4192.   _this = createVehicle ["Land_fort_bagfence_long", [14268.971, 592.41461, 6.02], [], 0, "CAN_COLLIDE"];
  4193.   _vehicle_511 = _this;
  4194.   _this setDir -92.784355;
  4195.   _this setPos [14268.971, 592.41461, 6.02];
  4196. };
  4197. _vehicle_512 = objNull;
  4198. if (true) then
  4199. {
  4200.   _this = createVehicle ["Land_fort_bagfence_long", [14268.758, 595.45416, 6.02], [], 0, "CAN_COLLIDE"];
  4201.   _vehicle_512 = _this;
  4202.   _this setDir -92.784355;
  4203.   _this setPos [14268.758, 595.45416, 6.02];
  4204. };
  4205. _vehicle_513 = objNull;
  4206. if (true) then
  4207. {
  4208.   _this = createVehicle ["Land_fort_bagfence_long", [14270.508, 596.84955, 6.02], [], 0, "CAN_COLLIDE"];
  4209.   _vehicle_513 = _this;
  4210.   _this setDir -4.3701034;
  4211.   _this setPos [14270.508, 596.84955, 6.02];
  4212. };
  4213. _vehicle_514 = objNull;
  4214. if (true) then
  4215. {
  4216.   _this = createVehicle ["Land_fort_bagfence_long", [14273.52, 597.06818, 6.02], [], 0, "CAN_COLLIDE"];
  4217.   _vehicle_514 = _this;
  4218.   _this setDir -4.3701034;
  4219.   _this setPos [14273.52, 597.06818, 6.02];
  4220. };
  4221. _vehicle_515 = objNull;
  4222. if (true) then
  4223. {
  4224.   _this = createVehicle ["Land_fort_bagfence_long", [14276.407, 597.32745, 6.02], [], 0, "CAN_COLLIDE"];
  4225.   _vehicle_515 = _this;
  4226.   _this setDir -4.3701034;
  4227.   _this setPos [14276.407, 597.32745, 6.02];
  4228. };
  4229. _vehicle_516 = objNull;
  4230. if (true) then
  4231. {
  4232.   _this = createVehicle ["Land_fort_bagfence_long", [14279.471, 597.66193, 6.02], [], 0, "CAN_COLLIDE"];
  4233.   _vehicle_516 = _this;
  4234.   _this setDir -4.3701034;
  4235.   _this setPos [14279.471, 597.66193, 6.02];
  4236. };
  4237. _vehicle_517 = objNull;
  4238. if (true) then
  4239. {
  4240.   _this = createVehicle ["Land_fort_bagfence_long", [14282.481, 597.89716, 6.02], [], 0, "CAN_COLLIDE"];
  4241.   _vehicle_517 = _this;
  4242.   _this setDir -4.3701034;
  4243.   _this setPos [14282.481, 597.89716, 6.02];
  4244. };
  4245. _vehicle_518 = objNull;
  4246. if (true) then
  4247. {
  4248.   _this = createVehicle ["Land_fort_bagfence_long", [14285.415, 598.09381, 6.02], [], 0, "CAN_COLLIDE"];
  4249.   _vehicle_518 = _this;
  4250.   _this setDir -4.3701034;
  4251.   _this setPos [14285.415, 598.09381, 6.02];
  4252. };
  4253. _vehicle_519 = objNull;
  4254. if (true) then
  4255. {
  4256.   _this = createVehicle ["Land_fort_bagfence_long", [14288.481, 598.30988, 6.02], [], 0, "CAN_COLLIDE"];
  4257.   _vehicle_519 = _this;
  4258.   _this setDir -4.3701034;
  4259.   _this setPos [14288.481, 598.30988, 6.02];
  4260. };
  4261. _vehicle_520 = objNull;
  4262. if (true) then
  4263. {
  4264.   _this = createVehicle ["Land_fort_bagfence_long", [14291.577, 598.48969, 6.02], [], 0, "CAN_COLLIDE"];
  4265.   _vehicle_520 = _this;
  4266.   _this setDir -4.3701034;
  4267.   _this setPos [14291.577, 598.48969, 6.02];
  4268. };
  4269. _vehicle_521 = objNull;
  4270. if (true) then
  4271. {
  4272.   _this = createVehicle ["Land_fort_bagfence_long", [14294.596, 598.75568, 6.02], [], 0, "CAN_COLLIDE"];
  4273.   _vehicle_521 = _this;
  4274.   _this setDir -4.3701034;
  4275.   _this setPos [14294.596, 598.75568, 6.02];
  4276. };
  4277. _vehicle_522 = objNull;
  4278. if (true) then
  4279. {
  4280.   _this = createVehicle ["Land_fort_bagfence_long", [14297.683, 599.01703, 6.02], [], 0, "CAN_COLLIDE"];
  4281.   _vehicle_522 = _this;
  4282.   _this setDir -4.3701034;
  4283.   _this setPos [14297.683, 599.01703, 6.02];
  4284. };
  4285. _vehicle_523 = objNull;
  4286. if (true) then
  4287. {
  4288.   _this = createVehicle ["Land_fort_bagfence_long", [14300.665, 599.35419, 6.02], [], 0, "CAN_COLLIDE"];
  4289.   _vehicle_523 = _this;
  4290.   _this setDir -4.3701034;
  4291.   _this setPos [14300.665, 599.35419, 6.02];
  4292. };
  4293. _vehicle_600 = objNull;
  4294. if (true) then
  4295. {
  4296.   _this = createVehicle ["Land_fort_bagfence_long", [14303.596, 599.61127, 6.02], [], 0, "CAN_COLLIDE"];
  4297.   _vehicle_600 = _this;
  4298.   _this setDir -4.3701034;
  4299.   _this setPos [14303.596, 599.61127, 6.02];
  4300. };
  4301. _vehicle_524 = objNull;
  4302. if (true) then
  4303. {
  4304.   _this = createVehicle ["Land_fort_bagfence_long", [14306.596, 599.81207, 6.02], [], 0, "CAN_COLLIDE"];
  4305.   _vehicle_524 = _this;
  4306.   _this setDir -4.3701034;
  4307.   _this setPos [14306.596, 599.81207, 6.02];
  4308. };
  4309. _vehicle_525 = objNull;
  4310. if (true) then
  4311. {
  4312.   _this = createVehicle ["Land_fort_bagfence_long", [14309.683, 600.07001, 6.02], [], 0, "CAN_COLLIDE"];
  4313.   _vehicle_525 = _this;
  4314.   _this setDir -4.3701034;
  4315.   _this setPos [14309.683, 600.07001, 6.02];
  4316. };
  4317. _vehicle_526 = objNull;
  4318. if (true) then
  4319. {
  4320.   _this = createVehicle ["Land_fort_bagfence_long", [14312.665, 600.34711, 6.02], [], 0, "CAN_COLLIDE"];
  4321.   _vehicle_526 = _this;
  4322.   _this setDir -4.3701034;
  4323.   _this setPos [14312.665, 600.34711, 6.02];
  4324. };
  4325. _vehicle_527 = objNull;
  4326. if (true) then
  4327. {
  4328.   _this = createVehicle ["Land_fort_bagfence_long", [14315.567, 600.52875, 6.02], [], 0, "CAN_COLLIDE"];
  4329.   _vehicle_527 = _this;
  4330.   _this setDir -4.3701034;
  4331.   _this setPos [14315.567, 600.52875, 6.02];
  4332. };
  4333. _vehicle_528 = objNull;
  4334. if (true) then
  4335. {
  4336.   _this = createVehicle ["Land_fort_bagfence_long", [14273.202, 552.25159, 6.02], [], 0, "CAN_COLLIDE"];
  4337.   _vehicle_528 = _this;
  4338.   _this setDir -4.3701034;
  4339.   _this setPos [14273.202, 552.25159, 6.02];
  4340. };
  4341. _vehicle_529 = objNull;
  4342. if (true) then
  4343. {
  4344.   _this = createVehicle ["Land_fort_bagfence_long", [14276.317, 552.45642, 6.02], [], 0, "CAN_COLLIDE"];
  4345.   _vehicle_529 = _this;
  4346.   _this setDir -4.3701034;
  4347.   _this setPos [14276.317, 552.45642, 6.02];
  4348. };
  4349. _vehicle_530 = objNull;
  4350. if (true) then
  4351. {
  4352.   _this = createVehicle ["Land_fort_bagfence_long", [14279.317, 552.72913, 6.02], [], 0, "CAN_COLLIDE"];
  4353.   _vehicle_530 = _this;
  4354.   _this setDir -4.3701034;
  4355.   _this setPos [14279.317, 552.72913, 6.02];
  4356. };
  4357. _vehicle_531 = objNull;
  4358. if (true) then
  4359. {
  4360.   _this = createVehicle ["Land_fort_bagfence_long", [14282.356, 552.87939, 6.02], [], 0, "CAN_COLLIDE"];
  4361.   _vehicle_531 = _this;
  4362.   _this setDir -4.3701034;
  4363.   _this setPos [14282.356, 552.87939, 6.02];
  4364. };
  4365. _vehicle_532 = objNull;
  4366. if (true) then
  4367. {
  4368.   _this = createVehicle ["Land_fort_bagfence_long", [14285.442, 553.13904, 6.02], [], 0, "CAN_COLLIDE"];
  4369.   _vehicle_532 = _this;
  4370.   _this setDir -4.3701034;
  4371.   _this setPos [14285.442, 553.13904, 6.02];
  4372. };
  4373. _vehicle_533 = objNull;
  4374. if (true) then
  4375. {
  4376.   _this = createVehicle ["Land_fort_bagfence_long", [14288.433, 553.40302, 6.02], [], 0, "CAN_COLLIDE"];
  4377.   _vehicle_533 = _this;
  4378.   _this setDir -4.3701034;
  4379.   _this setPos [14288.433, 553.40302, 6.02];
  4380. };
  4381. _vehicle_534 = objNull;
  4382. if (true) then
  4383. {
  4384.   _this = createVehicle ["Land_fort_bagfence_long", [14291.481, 553.65411, 6.02], [], 0, "CAN_COLLIDE"];
  4385.   _vehicle_534 = _this;
  4386.   _this setDir -4.3701034;
  4387.   _this setPos [14291.481, 553.65411, 6.02];
  4388. };
  4389. _vehicle_535 = objNull;
  4390. if (true) then
  4391. {
  4392.   _this = createVehicle ["Land_fort_bagfence_long", [14294.577, 553.8692, 6.02], [], 0, "CAN_COLLIDE"];
  4393.   _vehicle_535 = _this;
  4394.   _this setDir -4.3701034;
  4395.   _this setPos [14294.577, 553.8692, 6.02];
  4396. };
  4397. _vehicle_536 = objNull;
  4398. if (true) then
  4399. {
  4400.   _this = createVehicle ["Land_fort_bagfence_long", [14297.606, 554.20477, 6.02], [], 0, "CAN_COLLIDE"];
  4401.   _vehicle_536 = _this;
  4402.   _this setDir -4.3701034;
  4403.   _this setPos [14297.606, 554.20477, 6.02];
  4404. };
  4405. _vehicle_537 = objNull;
  4406. if (true) then
  4407. {
  4408.   _this = createVehicle ["Land_fort_bagfence_long", [14300.665, 554.49567, 6.02], [], 0, "CAN_COLLIDE"];
  4409.   _vehicle_537 = _this;
  4410.   _this setDir -4.3701034;
  4411.   _this setPos [14300.665, 554.49567, 6.02];
  4412. };
  4413. _vehicle_538 = objNull;
  4414. if (true) then
  4415. {
  4416.   _this = createVehicle ["Land_fort_bagfence_long", [14303.731, 554.74615, 6.02], [], 0, "CAN_COLLIDE"];
  4417.   _vehicle_538 = _this;
  4418.   _this setDir -4.3701034;
  4419.   _this setPos [14303.731, 554.74615, 6.02];
  4420. };
  4421. _vehicle_539 = objNull;
  4422. if (true) then
  4423. {
  4424.   _this = createVehicle ["Land_fort_bagfence_long", [14306.731, 555.00677, 6.02], [], 0, "CAN_COLLIDE"];
  4425.   _vehicle_539 = _this;
  4426.   _this setDir -4.3701034;
  4427.   _this setPos [14306.731, 555.00677, 6.02];
  4428. };
  4429. _vehicle_540 = objNull;
  4430. if (true) then
  4431. {
  4432.   _this = createVehicle ["Land_fort_bagfence_long", [14309.79, 555.26337, 6.02], [], 0, "CAN_COLLIDE"];
  4433.   _vehicle_540 = _this;
  4434.   _this setDir -4.3701034;
  4435.   _this setPos [14309.79, 555.26337, 6.02];
  4436. };
  4437. _vehicle_541 = objNull;
  4438. if (true) then
  4439. {
  4440.   _this = createVehicle ["Land_fort_bagfence_long", [14312.817, 555.60626, 6.02], [], 0, "CAN_COLLIDE"];
  4441.   _vehicle_541 = _this;
  4442.   _this setDir -4.3701034;
  4443.   _this setPos [14312.817, 555.60626, 6.02];
  4444. };
  4445. _vehicle_542 = objNull;
  4446. if (true) then
  4447. {
  4448.   _this = createVehicle ["Land_fort_bagfence_long", [14315.838, 555.76263, 6.02], [], 0, "CAN_COLLIDE"];
  4449.   _vehicle_542 = _this;
  4450.   _this setDir -4.3701034;
  4451.   _this setPos [14315.838, 555.76263, 6.02];
  4452. };
  4453. _vehicle_543 = objNull;
  4454. if (true) then
  4455. {
  4456.   _this = createVehicle ["Land_fort_bagfence_long", [14318.856, 555.99506, 6.02], [], 0, "CAN_COLLIDE"];
  4457.   _vehicle_543 = _this;
  4458.   _this setDir -4.3701034;
  4459.   _this setPos [14318.856, 555.99506, 6.02];
  4460. };
  4461. _vehicle_544 = objNull;
  4462. if (true) then
  4463. {
  4464.   _this = createVehicle ["Land_fort_bagfence_long", [14319.942, 557.89185, 6.02], [], 0, "CAN_COLLIDE"];
  4465.   _vehicle_544 = _this;
  4466.   _this setDir -92.784355;
  4467.   _this setPos [14319.942, 557.89185, 6.02];
  4468. };
  4469. _vehicle_545 = objNull;
  4470. if (true) then
  4471. {
  4472.   _this = createVehicle ["Land_fort_bagfence_long", [14319.721, 560.86261, 6.02], [], 0, "CAN_COLLIDE"];
  4473.   _vehicle_545 = _this;
  4474.   _this setDir -92.784355;
  4475.   _this setPos [14319.721, 560.86261, 6.02];
  4476. };
  4477. _vehicle_546 = objNull;
  4478. if (true) then
  4479. {
  4480.   _this = createVehicle ["Land_fort_bagfence_long", [14319.383, 563.83209, 6.02], [], 0, "CAN_COLLIDE"];
  4481.   _vehicle_546 = _this;
  4482.   _this setDir -92.784355;
  4483.   _this setPos [14319.383, 563.83209, 6.02];
  4484. };
  4485. _vehicle_547 = objNull;
  4486. if (true) then
  4487. {
  4488.   _this = createVehicle ["Land_fort_bagfence_long", [14319.231, 566.78491, 6.02], [], 0, "CAN_COLLIDE"];
  4489.   _vehicle_547 = _this;
  4490.   _this setDir -92.784355;
  4491.   _this setPos [14319.231, 566.78491, 6.02];
  4492. };
  4493. _vehicle_548 = objNull;
  4494. if (true) then
  4495. {
  4496.   _this = createVehicle ["Land_fort_bagfence_long", [14319.04, 569.80261, 6.02], [], 0, "CAN_COLLIDE"];
  4497.   _vehicle_548 = _this;
  4498.   _this setDir -92.784355;
  4499.   _this setPos [14319.04, 569.80261, 6.02];
  4500. };
  4501. _vehicle_549 = objNull;
  4502. if (true) then
  4503. {
  4504.   _this = createVehicle ["Land_fort_bagfence_long", [14318.731, 572.80151, 6.02], [], 0, "CAN_COLLIDE"];
  4505.   _vehicle_549 = _this;
  4506.   _this setDir -92.784355;
  4507.   _this setPos [14318.731, 572.80151, 6.02];
  4508. };
  4509. _vehicle_550 = objNull;
  4510. if (true) then
  4511. {
  4512.   _this = createVehicle ["Land_fort_bagfence_long", [14318.481, 575.84387, 6.02], [], 0, "CAN_COLLIDE"];
  4513.   _vehicle_550 = _this;
  4514.   _this setDir -92.784355;
  4515.   _this setPos [14318.481, 575.84387, 6.02];
  4516. };
  4517. _vehicle_551 = objNull;
  4518. if (true) then
  4519. {
  4520.   _this = createVehicle ["Land_fort_bagfence_long", [14318.282, 578.86719, 6.02], [], 0, "CAN_COLLIDE"];
  4521.   _vehicle_551 = _this;
  4522.   _this setDir -92.784355;
  4523.   _this setPos [14318.282, 578.86719, 6.02];
  4524. };
  4525. _vehicle_552 = objNull;
  4526. if (true) then
  4527. {
  4528.   _this = createVehicle ["Land_fort_bagfence_long", [14318.058, 581.92603, 6.02], [], 0, "CAN_COLLIDE"];
  4529.   _vehicle_552 = _this;
  4530.   _this setDir -92.784355;
  4531.   _this setPos [14318.058, 581.92603, 6.02];
  4532. };
  4533. _vehicle_553 = objNull;
  4534. if (true) then
  4535. {
  4536.   _this = createVehicle ["Land_fort_bagfence_long", [14317.79, 584.95972, 6.02], [], 0, "CAN_COLLIDE"];
  4537.   _vehicle_553 = _this;
  4538.   _this setDir -92.784355;
  4539.   _this setPos [14317.79, 584.95972, 6.02];
  4540. };
  4541. _vehicle_554 = objNull;
  4542. if (true) then
  4543. {
  4544.   _this = createVehicle ["Land_fort_bagfence_long", [14317.463, 587.98688, 6.02], [], 0, "CAN_COLLIDE"];
  4545.   _vehicle_554 = _this;
  4546.   _this setDir -92.784355;
  4547.   _this setPos [14317.463, 587.98688, 6.02];
  4548. };
  4549. _vehicle_555 = objNull;
  4550. if (true) then
  4551. {
  4552.   _this = createVehicle ["Land_fort_bagfence_long", [14317.157, 591.06207, 6.02], [], 0, "CAN_COLLIDE"];
  4553.   _vehicle_555 = _this;
  4554.   _this setDir -92.784355;
  4555.   _this setPos [14317.157, 591.06207, 6.02];
  4556. };
  4557. _vehicle_556 = objNull;
  4558. if (true) then
  4559. {
  4560.   _this = createVehicle ["Land_fort_bagfence_long", [14316.883, 594.1701, 6.02], [], 0, "CAN_COLLIDE"];
  4561.   _vehicle_556 = _this;
  4562.   _this setDir -92.784355;
  4563.   _this setPos [14316.883, 594.1701, 6.02];
  4564. };
  4565. _vehicle_557 = objNull;
  4566. if (true) then
  4567. {
  4568.   _this = createVehicle ["Land_fort_bagfence_long", [14316.606, 597.21014, 6.02], [], 0, "CAN_COLLIDE"];
  4569.   _vehicle_557 = _this;
  4570.   _this setDir -92.784355;
  4571.   _this setPos [14316.606, 597.21014, 6.02];
  4572. };
  4573. _vehicle_558 = objNull;
  4574. if (true) then
  4575. {
  4576.   _this = createVehicle ["Land_fort_bagfence_long", [14316.716, 599.50616, 6.02], [], 0, "CAN_COLLIDE"];
  4577.   _vehicle_558 = _this;
  4578.   _this setDir -92.784355;
  4579.   _this setPos [14316.716, 599.50616, 6.02];
  4580. };
  4581. _vehicle_559 = objNull;
  4582. if (true) then
  4583. {
  4584.   _this = createVehicle ["MASH", [14297.801, 593.31024, 6.02], [], 0, "CAN_COLLIDE"];
  4585.   _vehicle_559 = _this;
  4586.   _this setDir -184.47897;
  4587.   _this setPos [14297.801, 593.31024, 6.02];
  4588. };
  4589. _vehicle_560 = objNull;
  4590. if (true) then
  4591. {
  4592.   _this = createVehicle ["MASH", [14275.04, 591.59357, 6.02], [], 0, "CAN_COLLIDE"];
  4593.   _vehicle_560 = _this;
  4594.   _this setDir -184.47897;
  4595.   _this setPos [14275.04, 591.59357, 6.02];
  4596. };
  4597. _vehicle_561 = objNull;
  4598. if (true) then
  4599. {
  4600.   _this = createVehicle ["Camp_EP1", [14277.067, 557.474, 6.02], [], 0, "CAN_COLLIDE"];
  4601.   _vehicle_561 = _this;
  4602.   _this setDir -362.517;
  4603.   _this setPos [14277.067, 557.474, 6.02];
  4604. };
  4605. _vehicle_562 = objNull;
  4606. if (true) then
  4607. {
  4608.   _this = createVehicle ["Camp_EP1", [14284.54, 557.81982, 6.02], [], 0, "CAN_COLLIDE"];
  4609.   _vehicle_562 = _this;
  4610.   _this setDir -362.517;
  4611.   _this setPos [14284.54, 557.81982, 6.02];
  4612. };
  4613. _vehicle_563 = objNull;
  4614. if (true) then
  4615. {
  4616.   _this = createVehicle ["Camp_EP1", [14292.133, 558.33087, 6.02], [], 0, "CAN_COLLIDE"];
  4617.   _vehicle_563 = _this;
  4618.   _this setDir -362.517;
  4619.   _this setPos [14292.133, 558.33087, 6.02];
  4620. };
  4621. _vehicle_564 = objNull;
  4622. if (true) then
  4623. {
  4624.   _this = createVehicle ["Camp_EP1", [14299.54, 558.74988, 6.02], [], 0, "CAN_COLLIDE"];
  4625.   _vehicle_564 = _this;
  4626.   _this setDir -362.517;
  4627.   _this setPos [14299.54, 558.74988, 6.02];
  4628. };
  4629. _vehicle_565 = objNull;
  4630. if (true) then
  4631. {
  4632.   _this = createVehicle ["Camp_EP1", [14306.683, 559.47247, 6.02], [], 0, "CAN_COLLIDE"];
  4633.   _vehicle_565 = _this;
  4634.   _this setDir -362.517;
  4635.   _this setPos [14306.683, 559.47247, 6.02];
  4636. };
  4637. _vehicle_566 = objNull;
  4638. if (true) then
  4639. {
  4640.   _this = createVehicle ["Land_GuardShed", [14272.915, 577.1062, 6.02], [], 0, "CAN_COLLIDE"];
  4641.   _vehicle_566 = _this;
  4642.   _this setDir -272.1637;
  4643.   _this setPos [14272.915, 577.1062, 6.02];
  4644. };
  4645. _vehicle_567 = objNull;
  4646. if (true) then
  4647. {
  4648.   _this = createVehicle ["Land_GuardShed", [14273.356, 568.52594, 6.02], [], 0, "CAN_COLLIDE"];
  4649.   _vehicle_567 = _this;
  4650.   _this setDir -271.25397;
  4651.   _this setPos [14273.356, 568.52594, 6.02];
  4652. };
  4653. _vehicle_568 = objNull;
  4654. if (true) then
  4655. {
  4656.   _this = createVehicle ["Land_BarGate2", [14270.442, 572.30927, 6.02], [], 0, "CAN_COLLIDE"];
  4657.   _vehicle_568 = _this;
  4658.   _this setDir -272.35172;
  4659.   _this setPos [14270.442, 572.30927, 6.02];
  4660. };
  4661. _vehicle_569 = objNull;
  4662. if (true) then
  4663. {
  4664.   _this = createVehicle ["Land_Campfire_burning", [14291.04, 576.74487, 6.02], [], 0, "CAN_COLLIDE"];
  4665.   _vehicle_569 = _this;
  4666.   _this setDir -179.76077;
  4667.   _this setPos [14291.04, 576.74487, 6.02];
  4668. };
  4669. _vehicle_570 = objNull;
  4670. if (true) then
  4671. {
  4672.   _this = createVehicle ["Land_Fire_barrel_burning", [14270.395, 594.99542, 6.02], [], 0, "CAN_COLLIDE"];
  4673.   _vehicle_570 = _this;
  4674.   _this setDir -179.76077;
  4675.   _this setPos [14270.395, 594.99542, 6.02];
  4676. };
  4677. _vehicle_571 = objNull;
  4678. if (true) then
  4679. {
  4680.   _this = createVehicle ["Land_Fire_barrel_burning", [14315.282, 599.24701, 6.02], [], 0, "CAN_COLLIDE"];
  4681.   _vehicle_571 = _this;
  4682.   _this setDir -179.76077;
  4683.   _this setPos [14315.282, 599.24701, 6.02];
  4684. };
  4685. _vehicle_572 = objNull;
  4686. if (true) then
  4687. {
  4688.   _this = createVehicle ["Land_Fire_barrel_burning", [14272.952, 553.77368, 6.02], [], 0, "CAN_COLLIDE"];
  4689.   _vehicle_572 = _this;
  4690.   _this setDir -179.76077;
  4691.   _this setPos [14272.952, 553.77368, 6.02];
  4692. };
  4693. _vehicle_573 = objNull;
  4694. if (true) then
  4695. {
  4696.   _this = createVehicle ["Land_Fire_barrel_burning", [14318.157, 557.96954, 6.02], [], 0, "CAN_COLLIDE"];
  4697.   _vehicle_573 = _this;
  4698.   _this setDir -179.76077;
  4699.   _this setPos [14318.157, 557.96954, 6.02];
  4700. };
  4701. _vehicle_574 = objNull;
  4702. if (true) then
  4703. {
  4704.   _this = createVehicle ["Land_Fire_barrel_burning", [14317.067, 577.86157, 6.02], [], 0, "CAN_COLLIDE"];
  4705.   _vehicle_574 = _this;
  4706.   _this setDir -179.76077;
  4707.   _this setPos [14317.067, 577.86157, 6.02];
  4708. };
  4709. _vehicle_575 = objNull;
  4710. if (true) then
  4711. {
  4712.   _this = createVehicle ["Land_Fire_barrel_burning", [14269.213, 569.59192, 6.02], [], 0, "CAN_COLLIDE"];
  4713.   _vehicle_575 = _this;
  4714.   _this setDir -179.76077;
  4715.   _this setPos [14269.213, 569.59192, 6.02];
  4716. };
  4717. _vehicle_576 = objNull;
  4718. if (true) then
  4719. {
  4720.   _this = createVehicle ["Land_Fire_barrel_burning", [14269.081, 575.61279, 6.02], [], 0, "CAN_COLLIDE"];
  4721.   _vehicle_576 = _this;
  4722.   _this setDir -179.76077;
  4723.   _this setPos [14269.081, 575.61279, 6.02];
  4724. };
  4725. _vehicle_577 = objNull;
  4726. if (true) then
  4727. {
  4728.   _this = createVehicle ["ACamp", [14294.258, 583.69122, 6.02], [], 0, "CAN_COLLIDE"];
  4729.   _vehicle_577 = _this;
  4730.   _this setDir -425.63885;
  4731.   _this setPos [14294.258, 583.69122, 6.02];
  4732. };
  4733. _vehicle_578 = objNull;
  4734. if (true) then
  4735. {
  4736.   _this = createVehicle ["ACamp", [14297.817, 580.2345, 6.02], [], 0, "CAN_COLLIDE"];
  4737.   _vehicle_578 = _this;
  4738.   _this setDir -384.62228;
  4739.   _this setPos [14297.817, 580.2345, 6.02];
  4740. };
  4741. _vehicle_579 = objNull;
  4742. if (true) then
  4743. {
  4744.   _this = createVehicle ["ACamp", [14297.577, 575.96643, 6.02], [], 0, "CAN_COLLIDE"];
  4745.   _vehicle_579 = _this;
  4746.   _this setDir -352.15033;
  4747.   _this setPos [14297.577, 575.96643, 6.02];
  4748. };
  4749. _vehicle_580 = objNull;
  4750. if (true) then
  4751. {
  4752.   _this = createVehicle ["ACamp", [14296.145, 571.43359, 6.02], [], 0, "CAN_COLLIDE"];
  4753.   _vehicle_580 = _this;
  4754.   _this setDir -317.42642;
  4755.   _this setPos [14296.145, 571.43359, 6.02];
  4756. };
  4757. _vehicle_581 = objNull;
  4758. if (true) then
  4759. {
  4760.   _this = createVehicle ["ACamp", [14290.971, 569.0127, 6.02], [], 0, "CAN_COLLIDE"];
  4761.   _vehicle_581 = _this;
  4762.   _this setDir -269.8674;
  4763.   _this setPos [14290.971, 569.0127, 6.02];
  4764. };
  4765. _vehicle_582 = objNull;
  4766. if (true) then
  4767. {
  4768.   _this = createVehicle ["ACamp", [14286.077, 569.82837, 6.02], [], 0, "CAN_COLLIDE"];
  4769.   _vehicle_582 = _this;
  4770.   _this setDir -601.86414;
  4771.   _this setPos [14286.077, 569.82837, 6.02];
  4772. };
  4773. _vehicle_583 = objNull;
  4774. if (true) then
  4775. {
  4776.   _this = createVehicle ["ACamp", [14283.841, 574.78479, 6.02], [], 0, "CAN_COLLIDE"];
  4777.   _vehicle_583 = _this;
  4778.   _this setDir -550.8736;
  4779.   _this setPos [14283.841, 574.78479, 6.02];
  4780. };
  4781. _vehicle_584 = objNull;
  4782. if (true) then
  4783. {
  4784.   _this = createVehicle ["ACamp", [14285.231, 580.10889, 6.02], [], 0, "CAN_COLLIDE"];
  4785.   _vehicle_584 = _this;
  4786.   _this setDir -519.82507;
  4787.   _this setPos [14285.231, 580.10889, 6.02];
  4788. };
  4789. _vehicle_585 = objNull;
  4790. if (true) then
  4791. {
  4792.   _this = createVehicle ["ACamp", [14288.856, 583.55963, 6.02], [], 0, "CAN_COLLIDE"];
  4793.   _vehicle_585 = _this;
  4794.   _this setDir -466.06699;
  4795.   _this setPos [14288.856, 583.55963, 6.02];
  4796. };
  4797. _vehicle_586 = objNull;
  4798. if (true) then
  4799. {
  4800.   _this = createVehicle ["TK_GUE_WarfareBContructionSite_EP1", [14312.258, 592.90546, 6.02], [], 0, "CAN_COLLIDE"];
  4801.   _vehicle_586 = _this;
  4802.   _this setDir -159.56996;
  4803.   _this setPos [14312.258, 592.90546, 6.02];
  4804. };
  4805. _vehicle_587 = objNull;
  4806. if (true) then
  4807. {
  4808.   _this = createVehicle ["TK_GUE_WarfareBContructionSite_EP1", [14307.067, 595.58795, 6.02], [], 0, "CAN_COLLIDE"];
  4809.   _vehicle_587 = _this;
  4810.   _this setDir -81.385147;
  4811.   _this setPos [14307.067, 595.58795, 6.02];
  4812. };
  4813. _vehicle_588 = objNull;
  4814. if (true) then
  4815. {
  4816.   _this = createVehicle ["TK_GUE_WarfareBContructionSite_EP1", [14305.79, 591.79523, 6.02], [], 0, "CAN_COLLIDE"];
  4817.   _vehicle_588 = _this;
  4818.   _this setDir -81.385147;
  4819.   _this setPos [14305.79, 591.79523, 6.02];
  4820. };
  4821. _vehicle_589 = objNull;
  4822. if (true) then
  4823. {
  4824.   _this = createVehicle ["Land_Antenna", [14312.106, 559.31921, 6.02], [], 0, "CAN_COLLIDE"];
  4825.   _vehicle_589 = _this;
  4826.   _this setDir -179.76077;
  4827.   _this setPos [14312.106, 559.31921, 6.02];
  4828. };
  4829. _vehicle_590 = objNull;
  4830. if (true) then
  4831. {
  4832.   _this = createVehicle ["PowGen_Big_EP1", [14316.567, 563.48236, 6.02], [], 0, "CAN_COLLIDE"];
  4833.   _vehicle_590 = _this;
  4834.   _this setDir -179.76077;
  4835.   _this setPos [14316.567, 563.48236, 6.02];
  4836. };
  4837. _vehicle_594 = objNull;
  4838. if (true) then
  4839. {
  4840.   _this = createVehicle ["Misc_cargo_cont_net2", [14313.192, 586.40619, 6.02], [], 0, "CAN_COLLIDE"];
  4841.   _vehicle_594 = _this;
  4842.   _this setDir -179.76077;
  4843.   _this setPos [14313.192, 586.40619, 6.02];
  4844. };
  4845. _vehicle_595 = objNull;
  4846. if (true) then
  4847. {
  4848.   _this = createVehicle ["Land_Toilet", [14311.926, 561.85095, 6.02], [], 0, "CAN_COLLIDE"];
  4849.   _vehicle_595 = _this;
  4850.   _this setDir -615.16736;
  4851.   _this setPos [14311.926, 561.85095, 6.02];
  4852. };
  4853. _vehicle_596 = objNull;
  4854. if (true) then
  4855. {
  4856.   _this = createVehicle ["Land_Toilet", [14312.952, 565.65613, 6.02], [], 0, "CAN_COLLIDE"];
  4857.   _vehicle_596 = _this;
  4858.   _this setDir -622.3316;
  4859.   _this setPos [14312.952, 565.65613, 6.02];
  4860. };
  4861. _vehicle_597 = objNull;
  4862. if (true) then
  4863. {
  4864.   _this = createVehicle ["Land_Toilet", [14312.926, 563.89783, 6.02], [], 0, "CAN_COLLIDE"];
  4865.   _vehicle_597 = _this;
  4866.   _this setDir -622.3316;
  4867.   _this setPos [14312.926, 563.89783, 6.02];
  4868. };
  4869. _vehicle_598 = objNull;
  4870. if (true) then
  4871. {
  4872.   _this = createVehicle ["Camp_EP1", [14283.133, 591.86578, 6.02], [], 0, "CAN_COLLIDE"];
  4873.   _vehicle_598 = _this;
  4874.   _this setDir -547.70392;
  4875.   _this setPos [14283.133, 591.86578, 6.02];
  4876. };
  4877. _vehicle_599 = objNull;
  4878. if (true) then
  4879. {
  4880.   _this = createVehicle ["Camp_EP1", [14290.221, 592.56415, 6.02], [], 0, "CAN_COLLIDE"];
  4881.   _vehicle_599 = _this;
  4882.   _this setDir -546.10974;
  4883.   _this setPos [14290.221, 592.56415, 6.02];
  4884. };
  4885. _vehicle_103338 = objNull;
  4886. if (true) then
  4887. {
  4888.   _this = createVehicle ["Land_Church_02", [14236, 580, 6.01], [], 0, "CAN_COLLIDE"];
  4889.   _vehicle_103338 = _this;
  4890.   _this setPos [14236, 580, 6.01];
  4891. };
  4892. _vehicle_103339 = objNull;
  4893. if (true) then
  4894. {
  4895.   _this = createVehicle ["Land_komin", [14328, 464, 6.02], [], 0, "CAN_COLLIDE"];
  4896.   _vehicle_103339 = _this;
  4897.   _this setPos [14328, 464, 6.02];
  4898. };
  4899. _vehicle_103341 = objNull;
  4900. if (true) then
  4901. {
  4902.   _this = createVehicle ["Land_komin", [14328, 434, 6.02], [], 0, "CAN_COLLIDE"];
  4903.   _vehicle_103341 = _this;
  4904.   _this setPos [14328, 434, 6.02];
  4905. };
  4906. _vehicle_103343 = objNull;
  4907. if (true) then
  4908. {
  4909.   _this = createVehicle ["Land_komin", [14328, 449, 6.02], [], 0, "CAN_COLLIDE"];
  4910.   _vehicle_103343 = _this;
  4911.   _this setPos [14328, 449, 6.02];
  4912. };
  4913. _vehicle_103348 = objNull;
  4914. if (true) then
  4915. {
  4916.   _this = createVehicle ["Land_HouseB_Tenement", [14171, 581, 6.02], [], 0, "CAN_COLLIDE"];
  4917.   _vehicle_103348 = _this;
  4918.   _this setPos [14171, 581, 6.02];
  4919. };
  4920. _vehicle_103382 = objNull;
  4921. if (true) then
  4922. {
  4923.   _this = createVehicle ["Hhedgehog_concreteBig", [14116.656, 504.81, 6.02], [], 0, "CAN_COLLIDE"];
  4924.   _vehicle_103382 = _this;
  4925.   _this setDir 90;
  4926.   _this setPos [14116.656, 504.81, 6.02];
  4927. };
  4928. _vehicle_103383 = objNull;
  4929. if (true) then
  4930. {
  4931.   _this = createVehicle ["Hhedgehog_concreteBig", [14116.656, 514.81, 6.02], [], 0, "CAN_COLLIDE"];
  4932.   _vehicle_103383 = _this;
  4933.   _this setDir -90;
  4934.   _this setPos [14116.656, 514.81, 6.02];
  4935. };
  4936. _vehicle_103384 = objNull;
  4937. if (true) then
  4938. {
  4939.   _this = createVehicle ["Hhedgehog_concreteBig", [14116.656, 524.81, 6.02], [], 0, "CAN_COLLIDE"];
  4940.   _vehicle_103384 = _this;
  4941.   _this setDir -90;
  4942.   _this setPos [14116.656, 524.81, 6.02];
  4943. };
  4944. _vehicle_103385 = objNull;
  4945. if (true) then
  4946. {
  4947.   _this = createVehicle ["Hhedgehog_concreteBig", [14116.656, 534.81, 6.02], [], 0, "CAN_COLLIDE"];
  4948.   _vehicle_103385 = _this;
  4949.   _this setDir -90;
  4950.   _this setPos [14116.656, 534.81, 6.02];
  4951. };
  4952. _vehicle_103388 = objNull;
  4953. if (true) then
  4954. {
  4955.   _this = createVehicle ["Land_HBarrier5", [14118.406, 479.84277, 6.02], [], 0, "CAN_COLLIDE"];
  4956.   _vehicle_103388 = _this;
  4957.   _this setPos [14118.406, 479.84277, 6.02];
  4958. };
  4959. _vehicle_103390 = objNull;
  4960. if (true) then
  4961. {
  4962.   _this = createVehicle ["Land_HBarrier5", [14124.224, 479.98523, 6.02], [], 0, "CAN_COLLIDE"];
  4963.   _vehicle_103390 = _this;
  4964.   _this setPos [14124.224, 479.98523, 6.02];
  4965. };
  4966. _vehicle_103392 = objNull;
  4967. if (true) then
  4968. {
  4969.   _this = createVehicle ["Land_HBarrier5", [14130.107, 480.05212, 6.02], [], 0, "CAN_COLLIDE"];
  4970.   _vehicle_103392 = _this;
  4971.   _this setPos [14130.107, 480.05212, 6.02];
  4972. };
  4973. _vehicle_103394 = objNull;
  4974. if (true) then
  4975. {
  4976.   _this = createVehicle ["Land_HBarrier5", [14135.95, 480.14111, 6.02], [], 0, "CAN_COLLIDE"];
  4977.   _vehicle_103394 = _this;
  4978.   _this setPos [14135.95, 480.14111, 6.02];
  4979. };
  4980. _vehicle_103396 = objNull;
  4981. if (true) then
  4982. {
  4983.   _this = createVehicle ["Land_HBarrier5", [14141.825, 480.26245, 6.02], [], 0, "CAN_COLLIDE"];
  4984.   _vehicle_103396 = _this;
  4985.   _this setPos [14141.825, 480.26245, 6.02];
  4986. };
  4987. _vehicle_103398 = objNull;
  4988. if (true) then
  4989. {
  4990.   _this = createVehicle ["Land_HBarrier5", [14147.7, 480.25861, 6.02], [], 0, "CAN_COLLIDE"];
  4991.   _vehicle_103398 = _this;
  4992.   _this setPos [14147.7, 480.25861, 6.02];
  4993. };
  4994. _vehicle_103400 = objNull;
  4995. if (true) then
  4996. {
  4997.   _this = createVehicle ["Land_HBarrier5", [14153.663, 480.25598, 6.02], [], 0, "CAN_COLLIDE"];
  4998.   _vehicle_103400 = _this;
  4999.   _this setPos [14153.663, 480.25598, 6.02];
  5000. };
  5001. _vehicle_103402 = objNull;
  5002. if (true) then
  5003. {
  5004.   _this = createVehicle ["Land_HBarrier5", [14159.538, 480.2901, 6.02], [], 0, "CAN_COLLIDE"];
  5005.   _vehicle_103402 = _this;
  5006.   _this setPos [14159.538, 480.2901, 6.02];
  5007. };
  5008. _vehicle_103404 = objNull;
  5009. if (true) then
  5010. {
  5011.   _this = createVehicle ["Land_HBarrier5", [14165.46, 480.3125, 6.02], [], 0, "CAN_COLLIDE"];
  5012.   _vehicle_103404 = _this;
  5013.   _this setPos [14165.46, 480.3125, 6.02];
  5014. };
  5015. _vehicle_103409 = objNull;
  5016. if (true) then
  5017. {
  5018.   _this = createVehicle ["Land_HBarrier5", [14171.387, 480.33752, 6.02], [], 0, "CAN_COLLIDE"];
  5019.   _vehicle_103409 = _this;
  5020.   _this setPos [14171.387, 480.33752, 6.02];
  5021. };
  5022. _vehicle_103416 = objNull;
  5023. if (true) then
  5024. {
  5025.   _this = createVehicle ["Land_HBarrier5", [14189.21, 480.36224, 6.02], [], 0, "CAN_COLLIDE"];
  5026.   _vehicle_103416 = _this;
  5027.   _this setPos [14189.21, 480.36224, 6.02];
  5028. };
  5029. _vehicle_103418 = objNull;
  5030. if (true) then
  5031. {
  5032.   _this = createVehicle ["Land_HBarrier5", [14195.2, 480.40393, 6.02], [], 0, "CAN_COLLIDE"];
  5033.   _vehicle_103418 = _this;
  5034.   _this setPos [14195.2, 480.40393, 6.02];
  5035. };
  5036. _vehicle_103420 = objNull;
  5037. if (true) then
  5038. {
  5039.   _this = createVehicle ["Land_HBarrier5", [14201.031, 480.38556, 6.02], [], 0, "CAN_COLLIDE"];
  5040.   _vehicle_103420 = _this;
  5041.   _this setPos [14201.031, 480.38556, 6.02];
  5042. };
  5043. _vehicle_103429 = objNull;
  5044. if (true) then
  5045. {
  5046.   _this = createVehicle ["Land_HBarrier5", [14206.781, 480.38049, 6.02], [], 0, "CAN_COLLIDE"];
  5047.   _vehicle_103429 = _this;
  5048.   _this setPos [14206.781, 480.38049, 6.02];
  5049. };
  5050. _vehicle_103431 = objNull;
  5051. if (true) then
  5052. {
  5053.   _this = createVehicle ["Land_HBarrier5", [14212.743, 480.3175, 6.02], [], 0, "CAN_COLLIDE"];
  5054.   _vehicle_103431 = _this;
  5055.   _this setPos [14212.743, 480.3175, 6.02];
  5056. };
  5057. _vehicle_103433 = objNull;
  5058. if (true) then
  5059. {
  5060.   _this = createVehicle ["Land_HBarrier5", [14218.618, 480.3103, 6.02], [], 0, "CAN_COLLIDE"];
  5061.   _vehicle_103433 = _this;
  5062.   _this setPos [14218.618, 480.3103, 6.02];
  5063. };
  5064. _vehicle_103435 = objNull;
  5065. if (true) then
  5066. {
  5067.   _this = createVehicle ["Land_HBarrier5", [14224.559, 480.27429, 6.02], [], 0, "CAN_COLLIDE"];
  5068.   _vehicle_103435 = _this;
  5069.   _this setPos [14224.559, 480.27429, 6.02];
  5070. };
  5071. _vehicle_103437 = objNull;
  5072. if (true) then
  5073. {
  5074.   _this = createVehicle ["Land_HBarrier5", [14230.42, 480.19897, 6.02], [], 0, "CAN_COLLIDE"];
  5075.   _vehicle_103437 = _this;
  5076.   _this setPos [14230.42, 480.19897, 6.02];
  5077. };
  5078. _vehicle_103439 = objNull;
  5079. if (true) then
  5080. {
  5081.   _this = createVehicle ["Land_HBarrier5", [14236.243, 480.15369, 6.02], [], 0, "CAN_COLLIDE"];
  5082.   _vehicle_103439 = _this;
  5083.   _this setPos [14236.243, 480.15369, 6.02];
  5084. };
  5085. _vehicle_103441 = objNull;
  5086. if (true) then
  5087. {
  5088.   _this = createVehicle ["Land_HBarrier5", [14242.118, 480.20135, 6.02], [], 0, "CAN_COLLIDE"];
  5089.   _vehicle_103441 = _this;
  5090.   _this setPos [14242.118, 480.20135, 6.02];
  5091. };
  5092. _vehicle_103464 = objNull;
  5093. if (true) then
  5094. {
  5095.   _this = createVehicle ["Land_HBarrier5", [14118.493, 560.45612, 6.02], [], 0, "CAN_COLLIDE"];
  5096.   _vehicle_103464 = _this;
  5097.   _this setPos [14118.493, 560.45612, 6.02];
  5098. };
  5099. _vehicle_103465 = objNull;
  5100. if (true) then
  5101. {
  5102.   _this = createVehicle ["Land_HBarrier5", [14124.325, 560.59851, 6.02], [], 0, "CAN_COLLIDE"];
  5103.   _vehicle_103465 = _this;
  5104.   _this setPos [14124.325, 560.59851, 6.02];
  5105. };
  5106. _vehicle_103466 = objNull;
  5107. if (true) then
  5108. {
  5109.   _this = createVehicle ["Land_HBarrier5", [14130.21, 560.66541, 6.02], [], 0, "CAN_COLLIDE"];
  5110.   _vehicle_103466 = _this;
  5111.   _this setPos [14130.21, 560.66541, 6.02];
  5112. };
  5113. _vehicle_103467 = objNull;
  5114. if (true) then
  5115. {
  5116.   _this = createVehicle ["Land_HBarrier5", [14136.038, 560.75446, 6.02], [], 0, "CAN_COLLIDE"];
  5117.   _vehicle_103467 = _this;
  5118.   _this setPos [14136.038, 560.75446, 6.02];
  5119. };
  5120. _vehicle_103468 = objNull;
  5121. if (true) then
  5122. {
  5123.   _this = createVehicle ["Land_HBarrier5", [14141.913, 560.87573, 6.02], [], 0, "CAN_COLLIDE"];
  5124.   _vehicle_103468 = _this;
  5125.   _this setPos [14141.913, 560.87573, 6.02];
  5126. };
  5127. _vehicle_103469 = objNull;
  5128. if (true) then
  5129. {
  5130.   _this = createVehicle ["Land_HBarrier5", [14147.788, 560.87195, 6.02], [], 0, "CAN_COLLIDE"];
  5131.   _vehicle_103469 = _this;
  5132.   _this setPos [14147.788, 560.87195, 6.02];
  5133. };
  5134. _vehicle_103470 = objNull;
  5135. if (true) then
  5136. {
  5137.   _this = createVehicle ["Land_HBarrier5", [14153.764, 560.86926, 6.02], [], 0, "CAN_COLLIDE"];
  5138.   _vehicle_103470 = _this;
  5139.   _this setPos [14153.764, 560.86926, 6.02];
  5140. };
  5141. _vehicle_103471 = objNull;
  5142. if (true) then
  5143. {
  5144.   _this = createVehicle ["Land_HBarrier5", [14159.656, 560.90344, 6.02], [], 0, "CAN_COLLIDE"];
  5145.   _vehicle_103471 = _this;
  5146.   _this setPos [14159.656, 560.90344, 6.02];
  5147. };
  5148. _vehicle_103472 = objNull;
  5149. if (true) then
  5150. {
  5151.   _this = createVehicle ["Land_HBarrier5", [14165.559, 560.92584, 6.02], [], 0, "CAN_COLLIDE"];
  5152.   _vehicle_103472 = _this;
  5153.   _this setPos [14165.559, 560.92584, 6.02];
  5154. };
  5155. _vehicle_103473 = objNull;
  5156. if (true) then
  5157. {
  5158.   _this = createVehicle ["Land_HBarrier5", [14171.482, 560.95087, 6.02], [], 0, "CAN_COLLIDE"];
  5159.   _vehicle_103473 = _this;
  5160.   _this setPos [14171.482, 560.95087, 6.02];
  5161. };
  5162. _vehicle_103476 = objNull;
  5163. if (true) then
  5164. {
  5165.   _this = createVehicle ["Land_HBarrier5", [14189.295, 560.97559, 6.02], [], 0, "CAN_COLLIDE"];
  5166.   _vehicle_103476 = _this;
  5167.   _this setPos [14189.295, 560.97559, 6.02];
  5168. };
  5169. _vehicle_103477 = objNull;
  5170. if (true) then
  5171. {
  5172.   _this = createVehicle ["Land_HBarrier5", [14195.118, 561.00403, 6.02], [], 0, "CAN_COLLIDE"];
  5173.   _vehicle_103477 = _this;
  5174.   _this setPos [14195.118, 561.00403, 6.02];
  5175. };
  5176. _vehicle_103478 = objNull;
  5177. if (true) then
  5178. {
  5179.   _this = createVehicle ["Land_HBarrier5", [14201.137, 560.9989, 6.02], [], 0, "CAN_COLLIDE"];
  5180.   _vehicle_103478 = _this;
  5181.   _this setPos [14201.137, 560.9989, 6.02];
  5182. };
  5183. _vehicle_103479 = objNull;
  5184. if (true) then
  5185. {
  5186.   _this = createVehicle ["Land_HBarrier5", [14206.868, 560.99384, 6.02], [], 0, "CAN_COLLIDE"];
  5187.   _vehicle_103479 = _this;
  5188.   _this setPos [14206.868, 560.99384, 6.02];
  5189. };
  5190. _vehicle_103480 = objNull;
  5191. if (true) then
  5192. {
  5193.   _this = createVehicle ["Land_HBarrier5", [14212.835, 560.93079, 6.02], [], 0, "CAN_COLLIDE"];
  5194.   _vehicle_103480 = _this;
  5195.   _this setPos [14212.835, 560.93079, 6.02];
  5196. };
  5197. _vehicle_103481 = objNull;
  5198. if (true) then
  5199. {
  5200.   _this = createVehicle ["Land_HBarrier5", [14218.724, 560.92365, 6.02], [], 0, "CAN_COLLIDE"];
  5201.   _vehicle_103481 = _this;
  5202.   _this setPos [14218.724, 560.92365, 6.02];
  5203. };
  5204. _vehicle_103482 = objNull;
  5205. if (true) then
  5206. {
  5207.   _this = createVehicle ["Land_HBarrier5", [14224.656, 560.88763, 6.02], [], 0, "CAN_COLLIDE"];
  5208.   _vehicle_103482 = _this;
  5209.   _this setPos [14224.656, 560.88763, 6.02];
  5210. };
  5211. _vehicle_103483 = objNull;
  5212. if (true) then
  5213. {
  5214.   _this = createVehicle ["Land_HBarrier5", [14230.531, 560.81226, 6.02], [], 0, "CAN_COLLIDE"];
  5215.   _vehicle_103483 = _this;
  5216.   _this setPos [14230.531, 560.81226, 6.02];
  5217. };
  5218. _vehicle_103484 = objNull;
  5219. if (true) then
  5220. {
  5221.   _this = createVehicle ["Land_HBarrier5", [14236.335, 560.76697, 6.02], [], 0, "CAN_COLLIDE"];
  5222.   _vehicle_103484 = _this;
  5223.   _this setPos [14236.335, 560.76697, 6.02];
  5224. };
  5225. _vehicle_103485 = objNull;
  5226. if (true) then
  5227. {
  5228.   _this = createVehicle ["Land_HBarrier5", [14242.21, 560.8147, 6.02], [], 0, "CAN_COLLIDE"];
  5229.   _vehicle_103485 = _this;
  5230.   _this setPos [14242.21, 560.8147, 6.02];
  5231. };
  5232. _vehicle_103508 = objNull;
  5233. if (true) then
  5234. {
  5235.   _this = createVehicle ["Land_HBarrier5", [14246.118, 482.36908, 6.02], [], 0, "CAN_COLLIDE"];
  5236.   _vehicle_103508 = _this;
  5237.   _this setDir -90;
  5238.   _this setPos [14246.118, 482.36908, 6.02];
  5239. };
  5240. _vehicle_103509 = objNull;
  5241. if (true) then
  5242. {
  5243.   _this = createVehicle ["Land_HBarrier5", [14246.038, 488.19049, 6.02], [], 0, "CAN_COLLIDE"];
  5244.   _vehicle_103509 = _this;
  5245.   _this setDir -90;
  5246.   _this setPos [14246.038, 488.19049, 6.02];
  5247. };
  5248. _vehicle_103510 = objNull;
  5249. if (true) then
  5250. {
  5251.   _this = createVehicle ["Land_HBarrier5", [14246.031, 494.07379, 6.02], [], 0, "CAN_COLLIDE"];
  5252.   _vehicle_103510 = _this;
  5253.   _this setDir -90;
  5254.   _this setPos [14246.031, 494.07379, 6.02];
  5255. };
  5256. _vehicle_103511 = objNull;
  5257. if (true) then
  5258. {
  5259.   _this = createVehicle ["Land_HBarrier5", [14245.993, 499.91315, 6.02], [], 0, "CAN_COLLIDE"];
  5260.   _vehicle_103511 = _this;
  5261.   _this setDir -90;
  5262.   _this setPos [14245.993, 499.91315, 6.02];
  5263. };
  5264. _vehicle_103512 = objNull;
  5265. if (true) then
  5266. {
  5267.   _this = createVehicle ["Land_HBarrier5", [14245.927, 505.79407, 6.02], [], 0, "CAN_COLLIDE"];
  5268.   _vehicle_103512 = _this;
  5269.   _this setDir -90;
  5270.   _this setPos [14245.927, 505.79407, 6.02];
  5271. };
  5272. _vehicle_103513 = objNull;
  5273. if (true) then
  5274. {
  5275.   _this = createVehicle ["Land_HBarrier5", [14245.993, 511.66376, 6.02], [], 0, "CAN_COLLIDE"];
  5276.   _vehicle_103513 = _this;
  5277.   _this setDir -90;
  5278.   _this setPos [14245.993, 511.66376, 6.02];
  5279. };
  5280. _vehicle_103516 = objNull;
  5281. if (true) then
  5282. {
  5283.   _this = createVehicle ["Land_HBarrier5", [14246.243, 530.77466, 6.02], [], 0, "CAN_COLLIDE"];
  5284.   _vehicle_103516 = _this;
  5285.   _this setDir -90;
  5286.   _this setPos [14246.243, 530.77466, 6.02];
  5287. };
  5288. _vehicle_103517 = objNull;
  5289. if (true) then
  5290. {
  5291.   _this = createVehicle ["Land_HBarrier5", [14246.413, 536.77148, 6.02], [], 0, "CAN_COLLIDE"];
  5292.   _vehicle_103517 = _this;
  5293.   _this setDir -90;
  5294.   _this setPos [14246.413, 536.77148, 6.02];
  5295. };
  5296. _vehicle_103518 = objNull;
  5297. if (true) then
  5298. {
  5299.   _this = createVehicle ["Land_HBarrier5", [14246.335, 542.52118, 6.02], [], 0, "CAN_COLLIDE"];
  5300.   _vehicle_103518 = _this;
  5301.   _this setDir -90;
  5302.   _this setPos [14246.335, 542.52118, 6.02];
  5303. };
  5304. _vehicle_103519 = objNull;
  5305. if (true) then
  5306. {
  5307.   _this = createVehicle ["Land_HBarrier5", [14246.387, 548.43213, 6.02], [], 0, "CAN_COLLIDE"];
  5308.   _vehicle_103519 = _this;
  5309.   _this setDir -90;
  5310.   _this setPos [14246.387, 548.43213, 6.02];
  5311. };
  5312. _vehicle_103520 = objNull;
  5313. if (true) then
  5314. {
  5315.   _this = createVehicle ["Land_HBarrier5", [14246.406, 554.48358, 6.02], [], 0, "CAN_COLLIDE"];
  5316.   _vehicle_103520 = _this;
  5317.   _this setDir -90;
  5318.   _this setPos [14246.406, 554.48358, 6.02];
  5319. };
  5320. _vehicle_103557 = objNull;
  5321. if (true) then
  5322. {
  5323.   _this = createVehicle ["Land_HBarrier5", [14222.107, 481.64868, 6.02], [], 0, "CAN_COLLIDE"];
  5324.   _vehicle_103557 = _this;
  5325.   _this setDir -90;
  5326.   _this setPos [14222.107, 481.64868, 6.02];
  5327. };
  5328. _vehicle_103558 = objNull;
  5329. if (true) then
  5330. {
  5331.   _this = createVehicle ["Land_HBarrier5", [14222.099, 487.53198, 6.02], [], 0, "CAN_COLLIDE"];
  5332.   _vehicle_103558 = _this;
  5333.   _this setDir -90;
  5334.   _this setPos [14222.099, 487.53198, 6.02];
  5335. };
  5336. _vehicle_103559 = objNull;
  5337. if (true) then
  5338. {
  5339.   _this = createVehicle ["Land_HBarrier5", [14222.052, 493.37134, 6.02], [], 0, "CAN_COLLIDE"];
  5340.   _vehicle_103559 = _this;
  5341.   _this setDir -90;
  5342.   _this setPos [14222.052, 493.37134, 6.02];
  5343. };
  5344. _vehicle_103560 = objNull;
  5345. if (true) then
  5346. {
  5347.   _this = createVehicle ["Land_HBarrier5", [14221.993, 499.2522, 6.02], [], 0, "CAN_COLLIDE"];
  5348.   _vehicle_103560 = _this;
  5349.   _this setDir -90;
  5350.   _this setPos [14221.993, 499.2522, 6.02];
  5351. };
  5352. _vehicle_103561 = objNull;
  5353. if (true) then
  5354. {
  5355.   _this = createVehicle ["Land_HBarrier5", [14222.045, 505.12207, 6.02], [], 0, "CAN_COLLIDE"];
  5356.   _vehicle_103561 = _this;
  5357.   _this setDir -90;
  5358.   _this setPos [14222.045, 505.12207, 6.02];
  5359. };
  5360. _vehicle_103567 = objNull;
  5361. if (true) then
  5362. {
  5363.   _this = createVehicle ["Land_HBarrier5", [14232.262, 531.34888, 6.02], [], 0, "CAN_COLLIDE"];
  5364.   _vehicle_103567 = _this;
  5365.   _this setDir -90;
  5366.   _this setPos [14232.262, 531.34888, 6.02];
  5367. };
  5368. _vehicle_103568 = objNull;
  5369. if (true) then
  5370. {
  5371.   _this = createVehicle ["Land_HBarrier5", [14232.243, 537.23212, 6.02], [], 0, "CAN_COLLIDE"];
  5372.   _vehicle_103568 = _this;
  5373.   _this setDir -90;
  5374.   _this setPos [14232.243, 537.23212, 6.02];
  5375. };
  5376. _vehicle_103569 = objNull;
  5377. if (true) then
  5378. {
  5379.   _this = createVehicle ["Land_HBarrier5", [14232.21, 543.07147, 6.02], [], 0, "CAN_COLLIDE"];
  5380.   _vehicle_103569 = _this;
  5381.   _this setDir -90;
  5382.   _this setPos [14232.21, 543.07147, 6.02];
  5383. };
  5384. _vehicle_103570 = objNull;
  5385. if (true) then
  5386. {
  5387.   _this = createVehicle ["Land_HBarrier5", [14232.156, 548.95245, 6.02], [], 0, "CAN_COLLIDE"];
  5388.   _vehicle_103570 = _this;
  5389.   _this setDir -90;
  5390.   _this setPos [14232.156, 548.95245, 6.02];
  5391. };
  5392. _vehicle_103571 = objNull;
  5393. if (true) then
  5394. {
  5395.   _this = createVehicle ["Land_HBarrier5", [14232.21, 554.82208, 6.02], [], 0, "CAN_COLLIDE"];
  5396.   _vehicle_103571 = _this;
  5397.   _this setDir -90;
  5398.   _this setPos [14232.21, 554.82208, 6.02];
  5399. };
  5400. _vehicle_103577 = objNull;
  5401. if (true) then
  5402. {
  5403.   _this = createVehicle ["Land_HBarrier5", [14189.406, 531.5304, 6.02], [], 0, "CAN_COLLIDE"];
  5404.   _vehicle_103577 = _this;
  5405.   _this setDir -90;
  5406.   _this setPos [14189.406, 531.5304, 6.02];
  5407. };
  5408. _vehicle_103578 = objNull;
  5409. if (true) then
  5410. {
  5411.   _this = createVehicle ["Land_HBarrier5", [14189.387, 537.4137, 6.02], [], 0, "CAN_COLLIDE"];
  5412.   _vehicle_103578 = _this;
  5413.   _this setDir -90;
  5414.   _this setPos [14189.387, 537.4137, 6.02];
  5415. };
  5416. _vehicle_103579 = objNull;
  5417. if (true) then
  5418. {
  5419.   _this = createVehicle ["Land_HBarrier5", [14189.335, 543.25305, 6.02], [], 0, "CAN_COLLIDE"];
  5420.   _vehicle_103579 = _this;
  5421.   _this setDir -90;
  5422.   _this setPos [14189.335, 543.25305, 6.02];
  5423. };
  5424. _vehicle_103580 = objNull;
  5425. if (true) then
  5426. {
  5427.   _this = createVehicle ["Land_HBarrier5", [14189.288, 549.13391, 6.02], [], 0, "CAN_COLLIDE"];
  5428.   _vehicle_103580 = _this;
  5429.   _this setDir -90;
  5430.   _this setPos [14189.288, 549.13391, 6.02];
  5431. };
  5432. _vehicle_103581 = objNull;
  5433. if (true) then
  5434. {
  5435.   _this = createVehicle ["Land_HBarrier5", [14189.335, 555.00366, 6.02], [], 0, "CAN_COLLIDE"];
  5436.   _vehicle_103581 = _this;
  5437.   _this setDir -90;
  5438.   _this setPos [14189.335, 555.00366, 6.02];
  5439. };
  5440. _vehicle_103587 = objNull;
  5441. if (true) then
  5442. {
  5443.   _this = createVehicle ["Land_HBarrier5", [14189.368, 481.97839, 6.02], [], 0, "CAN_COLLIDE"];
  5444.   _vehicle_103587 = _this;
  5445.   _this setDir -90;
  5446.   _this setPos [14189.368, 481.97839, 6.02];
  5447. };
  5448. _vehicle_103588 = objNull;
  5449. if (true) then
  5450. {
  5451.   _this = createVehicle ["Land_HBarrier5", [14189.349, 487.86169, 6.02], [], 0, "CAN_COLLIDE"];
  5452.   _vehicle_103588 = _this;
  5453.   _this setDir -90;
  5454.   _this setPos [14189.349, 487.86169, 6.02];
  5455. };
  5456. _vehicle_103589 = objNull;
  5457. if (true) then
  5458. {
  5459.   _this = createVehicle ["Land_HBarrier5", [14189.302, 493.70099, 6.02], [], 0, "CAN_COLLIDE"];
  5460.   _vehicle_103589 = _this;
  5461.   _this setDir -90;
  5462.   _this setPos [14189.302, 493.70099, 6.02];
  5463. };
  5464. _vehicle_103590 = objNull;
  5465. if (true) then
  5466. {
  5467.   _this = createVehicle ["Land_HBarrier5", [14189.243, 499.58203, 6.02], [], 0, "CAN_COLLIDE"];
  5468.   _vehicle_103590 = _this;
  5469.   _this setDir -90;
  5470.   _this setPos [14189.243, 499.58203, 6.02];
  5471. };
  5472. _vehicle_103591 = objNull;
  5473. if (true) then
  5474. {
  5475.   _this = createVehicle ["Land_HBarrier5", [14189.302, 505.4516, 6.02], [], 0, "CAN_COLLIDE"];
  5476.   _vehicle_103591 = _this;
  5477.   _this setDir -90;
  5478.   _this setPos [14189.302, 505.4516, 6.02];
  5479. };
  5480. _vehicle_103597 = objNull;
  5481. if (true) then
  5482. {
  5483.   _this = createVehicle ["Land_HBarrier5", [14175.835, 482.14429, 6.02], [], 0, "CAN_COLLIDE"];
  5484.   _vehicle_103597 = _this;
  5485.   _this setDir -90;
  5486.   _this setPos [14175.835, 482.14429, 6.02];
  5487. };
  5488. _vehicle_103598 = objNull;
  5489. if (true) then
  5490. {
  5491.   _this = createVehicle ["Land_HBarrier5", [14175.809, 488.02753, 6.02], [], 0, "CAN_COLLIDE"];
  5492.   _vehicle_103598 = _this;
  5493.   _this setDir -90;
  5494.   _this setPos [14175.809, 488.02753, 6.02];
  5495. };
  5496. _vehicle_103599 = objNull;
  5497. if (true) then
  5498. {
  5499.   _this = createVehicle ["Land_HBarrier5", [14175.781, 493.86688, 6.02], [], 0, "CAN_COLLIDE"];
  5500.   _vehicle_103599 = _this;
  5501.   _this setDir -90;
  5502.   _this setPos [14175.781, 493.86688, 6.02];
  5503. };
  5504. _vehicle_103600 = objNull;
  5505. if (true) then
  5506. {
  5507.   _this = createVehicle ["Land_HBarrier5", [14175.724, 499.7478, 6.02], [], 0, "CAN_COLLIDE"];
  5508.   _vehicle_103600 = _this;
  5509.   _this setDir -90;
  5510.   _this setPos [14175.724, 499.7478, 6.02];
  5511. };
  5512. _vehicle_103601 = objNull;
  5513. if (true) then
  5514. {
  5515.   _this = createVehicle ["Land_HBarrier5", [14175.781, 505.61743, 6.02], [], 0, "CAN_COLLIDE"];
  5516.   _vehicle_103601 = _this;
  5517.   _this setDir -90;
  5518.   _this setPos [14175.781, 505.61743, 6.02];
  5519. };
  5520. _vehicle_103607 = objNull;
  5521. if (true) then
  5522. {
  5523.   _this = createVehicle ["Land_HBarrier5", [14175.46, 531.50336, 6.02], [], 0, "CAN_COLLIDE"];
  5524.   _vehicle_103607 = _this;
  5525.   _this setDir -90;
  5526.   _this setPos [14175.46, 531.50336, 6.02];
  5527. };
  5528. _vehicle_103608 = objNull;
  5529. if (true) then
  5530. {
  5531.   _this = createVehicle ["Land_HBarrier5", [14175.46, 537.3866, 6.02], [], 0, "CAN_COLLIDE"];
  5532.   _vehicle_103608 = _this;
  5533.   _this setDir -90;
  5534.   _this setPos [14175.46, 537.3866, 6.02];
  5535. };
  5536. _vehicle_103609 = objNull;
  5537. if (true) then
  5538. {
  5539.   _this = createVehicle ["Land_HBarrier5", [14175.413, 543.22595, 6.02], [], 0, "CAN_COLLIDE"];
  5540.   _vehicle_103609 = _this;
  5541.   _this setDir -90;
  5542.   _this setPos [14175.413, 543.22595, 6.02];
  5543. };
  5544. _vehicle_103610 = objNull;
  5545. if (true) then
  5546. {
  5547.   _this = createVehicle ["Land_HBarrier5", [14175.368, 549.10693, 6.02], [], 0, "CAN_COLLIDE"];
  5548.   _vehicle_103610 = _this;
  5549.   _this setDir -90;
  5550.   _this setPos [14175.368, 549.10693, 6.02];
  5551. };
  5552. _vehicle_103611 = objNull;
  5553. if (true) then
  5554. {
  5555.   _this = createVehicle ["Land_HBarrier5", [14175.413, 554.97656, 6.02], [], 0, "CAN_COLLIDE"];
  5556.   _vehicle_103611 = _this;
  5557.   _this setDir -90;
  5558.   _this setPos [14175.413, 554.97656, 6.02];
  5559. };
  5560. _vehicle_103617 = objNull;
  5561. if (true) then
  5562. {
  5563.   _this = createVehicle ["Land_HBarrier5", [14165.575, 506.37592, 6.02], [], 0, "CAN_COLLIDE"];
  5564.   _vehicle_103617 = _this;
  5565.   _this setDir -90;
  5566.   _this setPos [14165.575, 506.37592, 6.02];
  5567. };
  5568. _vehicle_103618 = objNull;
  5569. if (true) then
  5570. {
  5571.   _this = createVehicle ["Land_HBarrier5", [14165.552, 512.25916, 6.02], [], 0, "CAN_COLLIDE"];
  5572.   _vehicle_103618 = _this;
  5573.   _this setDir -90;
  5574.   _this setPos [14165.552, 512.25916, 6.02];
  5575. };
  5576. _vehicle_103619 = objNull;
  5577. if (true) then
  5578. {
  5579.   _this = createVehicle ["Land_HBarrier5", [14165.531, 518.09851, 6.02], [], 0, "CAN_COLLIDE"];
  5580.   _vehicle_103619 = _this;
  5581.   _this setDir -90;
  5582.   _this setPos [14165.531, 518.09851, 6.02];
  5583. };
  5584. _vehicle_103620 = objNull;
  5585. if (true) then
  5586. {
  5587.   _this = createVehicle ["Land_HBarrier5", [14165.46, 523.97949, 6.02], [], 0, "CAN_COLLIDE"];
  5588.   _vehicle_103620 = _this;
  5589.   _this setDir -90;
  5590.   _this setPos [14165.46, 523.97949, 6.02];
  5591. };
  5592. _vehicle_103621 = objNull;
  5593. if (true) then
  5594. {
  5595.   _this = createVehicle ["Land_HBarrier5", [14165.531, 529.84912, 6.02], [], 0, "CAN_COLLIDE"];
  5596.   _vehicle_103621 = _this;
  5597.   _this setDir -90;
  5598.   _this setPos [14165.531, 529.84912, 6.02];
  5599. };
  5600. _vehicle_103627 = objNull;
  5601. if (true) then
  5602. {
  5603.   _this = createVehicle ["Land_HBarrier5", [14200.243, 506.57111, 6.02], [], 0, "CAN_COLLIDE"];
  5604.   _vehicle_103627 = _this;
  5605.   _this setDir -90;
  5606.   _this setPos [14200.243, 506.57111, 6.02];
  5607. };
  5608. _vehicle_103628 = objNull;
  5609. if (true) then
  5610. {
  5611.   _this = createVehicle ["Land_HBarrier5", [14200.224, 512.45435, 6.02], [], 0, "CAN_COLLIDE"];
  5612.   _vehicle_103628 = _this;
  5613.   _this setDir -90;
  5614.   _this setPos [14200.224, 512.45435, 6.02];
  5615. };
  5616. _vehicle_103629 = objNull;
  5617. if (true) then
  5618. {
  5619.   _this = createVehicle ["Land_HBarrier5", [14200.184, 518.2937, 6.02], [], 0, "CAN_COLLIDE"];
  5620.   _vehicle_103629 = _this;
  5621.   _this setDir -90;
  5622.   _this setPos [14200.184, 518.2937, 6.02];
  5623. };
  5624. _vehicle_103630 = objNull;
  5625. if (true) then
  5626. {
  5627.   _this = createVehicle ["Land_HBarrier5", [14200.137, 524.17468, 6.02], [], 0, "CAN_COLLIDE"];
  5628.   _vehicle_103630 = _this;
  5629.   _this setDir -90;
  5630.   _this setPos [14200.137, 524.17468, 6.02];
  5631. };
  5632. _vehicle_103642 = objNull;
  5633. if (true) then
  5634. {
  5635.   _this = createVehicle ["US_WarfareBFieldhHospital_EP1", [14129.406, 488, 6.02], [], 0, "CAN_COLLIDE"];
  5636.   _vehicle_103642 = _this;
  5637.   _this setDir -270;
  5638.   _this setPos [14129.406, 488, 6.02];
  5639. };
  5640. _vehicle_103644 = objNull;
  5641. if (true) then
  5642. {
  5643.   _this = createVehicle ["US_WarfareBFieldhHospital_EP1", [14147, 488, 6.02], [], 0, "CAN_COLLIDE"];
  5644.   _vehicle_103644 = _this;
  5645.   _this setDir -270;
  5646.   _this setPos [14147, 488, 6.02];
  5647. };
  5648. _vehicle_103646 = objNull;
  5649. if (true) then
  5650. {
  5651.   _this = createVehicle ["US_WarfareBFieldhHospital_EP1", [14166, 488, 6.02], [], 0, "CAN_COLLIDE"];
  5652.   _vehicle_103646 = _this;
  5653.   _this setDir -270;
  5654.   _this setPos [14166, 488, 6.02];
  5655. };
  5656. _vehicle_103648 = objNull;
  5657. if (true) then
  5658. {
  5659.   _this = createVehicle ["M1130_HQ_unfolded_EP1", [14215.5, 488, 6.02], [], 0, "CAN_COLLIDE"];
  5660.   _vehicle_103648 = _this;
  5661.   _this setPos [14215.5, 488, 6.02];
  5662. };
  5663. _vehicle_103653 = objNull;
  5664. if (true) then
  5665. {
  5666.   _this = createVehicle ["Fort_Barracks_USMC", [14128, 541, 6.02], [], 0, "CAN_COLLIDE"];
  5667.   _vehicle_103653 = _this;
  5668.   _this setDir 90;
  5669.   _this setPos [14128, 541, 6.02];
  5670. };
  5671. _vehicle_103654 = objNull;
  5672. if (true) then
  5673. {
  5674.   _this = createVehicle ["Land_fortified_nest_big", [14150, 530, 6.02], [], 0, "CAN_COLLIDE"];
  5675.   _vehicle_103654 = _this;
  5676.   _this setDir -270;
  5677.   _this setPos [14150, 530, 6.02];
  5678. };
  5679. _vehicle_103656 = objNull;
  5680. if (true) then
  5681. {
  5682.   _this = createVehicle ["Land_fortified_nest_big", [14150, 510, 6.02], [], 0, "CAN_COLLIDE"];
  5683.   _vehicle_103656 = _this;
  5684.   _this setDir -270;
  5685.   _this setPos [14150, 510, 6.02];
  5686. };
  5687. _vehicle_103658 = objNull;
  5688. if (true) then
  5689. {
  5690.   _this = createVehicle ["Land_fortified_nest_small_EP1", [14171, 521, 6.02], [], 0, "CAN_COLLIDE"];
  5691.   _vehicle_103658 = _this;
  5692.   _this setDir -90;
  5693.   _this setPos [14171, 521, 6.02];
  5694. };
  5695. _vehicle_103661 = objNull;
  5696. if (true) then
  5697. {
  5698.   _this = createVehicle ["TK_GUE_WarfareBAntiAirRadar_Base_EP1", [14160.41, 550, 6.02], [], 0, "CAN_COLLIDE"];
  5699.   _vehicle_103661 = _this;
  5700.   _this setDir -130;
  5701.   _this setPos [14160.41, 550, 6.02];
  5702. };
  5703. _vehicle_103663 = objNull;
  5704. if (true) then
  5705. {
  5706.   _this = createVehicle ["Land_fortified_nest_small_EP1", [14195, 518.5, 6.02], [], 0, "CAN_COLLIDE"];
  5707.   _vehicle_103663 = _this;
  5708.   _this setDir -270;
  5709.   _this setPos [14195, 518.5, 6.02];
  5710. };
  5711. _vehicle_103666 = objNull;
  5712. if (true) then
  5713. {
  5714.   _this = createVehicle ["TK_GUE_WarfareBLightFactory_base_EP1", [14201.5, 547.5, 6.02], [], 0, "CAN_COLLIDE"];
  5715.   _vehicle_103666 = _this;
  5716.   _this setPos [14201.5, 547.5, 6.02];
  5717. };
  5718. _vehicle_103667 = objNull;
  5719. if (true) then
  5720. {
  5721.   _this = createVehicle ["TK_GUE_WarfareBVehicleServicePoint_Base_EP1", [14219.5, 553, 6.02], [], 0, "CAN_COLLIDE"];
  5722.   _vehicle_103667 = _this;
  5723.   _this setPos [14219.5, 553, 6.02];
  5724. };
  5725. _vehicle_103668 = objNull;
  5726. if (true) then
  5727. {
  5728.   _this = createVehicle ["TK_GUE_WarfareBUAVterminal_Base_EP1", [14197, 488, 6.02], [], 0, "CAN_COLLIDE"];
  5729.   _vehicle_103668 = _this;
  5730.   _this setPos [14197, 488, 6.02];
  5731. };
  5732. _vehicle_103670 = objNull;
  5733. if (true) then
  5734. {
  5735.   _this = createVehicle ["Land_fortified_nest_big", [14236, 553, 6.02], [], 0, "CAN_COLLIDE"];
  5736.   _vehicle_103670 = _this;
  5737.   _this setDir -270;
  5738.   _this setPos [14236, 553, 6.02];
  5739. };
  5740. _vehicle_103673 = objNull;
  5741. if (true) then
  5742. {
  5743.   _this = createVehicle ["Land_fortified_nest_small_EP1", [14242, 514, 6.02], [], 0, "CAN_COLLIDE"];
  5744.   _vehicle_103673 = _this;
  5745.   _this setDir -270;
  5746.   _this setPos [14242, 514, 6.02];
  5747. };
  5748. _vehicle_103679 = objNull;
  5749. if (true) then
  5750. {
  5751.   _this = createVehicle ["PowGen_Big", [14205, 510.5, 6.02], [], 0, "CAN_COLLIDE"];
  5752.   _vehicle_103679 = _this;
  5753.   _this setPos [14205, 510.5, 6.02];
  5754. };
  5755. _vehicle_103681 = objNull;
  5756. if (true) then
  5757. {
  5758.   _this = createVehicle ["PowGen_Big", [14236, 537, 6.02], [], 0, "CAN_COLLIDE"];
  5759.   _vehicle_103681 = _this;
  5760.   _this setPos [14236, 537, 6.02];
  5761. };
  5762. _vehicle_103684 = objNull;
  5763. if (true) then
  5764. {
  5765.   _this = createVehicle ["PowGen_Big", [14158, 520, 6.02], [], 0, "CAN_COLLIDE"];
  5766.   _vehicle_103684 = _this;
  5767.   _this setDir 90;
  5768.   _this setPos [14158, 520, 6.02];
  5769. };
  5770. _vehicle_103687 = objNull;
  5771. if (true) then
  5772. {
  5773.   _this = createVehicle ["Land_Fort_Watchtower", [14226, 512.5, 6.02], [], 0, "CAN_COLLIDE"];
  5774.   _vehicle_103687 = _this;
  5775.   _this setDir 90;
  5776.   _this setPos [14226, 512.5, 6.02];
  5777. };
  5778. _vehicle_103688 = objNull;
  5779. if (true) then
  5780. {
  5781.   _this = createVehicle ["Land_ladder_half_EP1", [14181, 590.5, 3], [], 0, "CAN_COLLIDE"];
  5782.   _vehicle_103688 = _this;
  5783.   _this setPos [14181, 590.5, 3];
  5784. };
  5785. _vehicle_20000 = objNull;
  5786. if (true) then
  5787. {
  5788.   _this = createVehicle ["land_nav_pier_c_big", [14000, 420.6, -5], [], 0, "CAN_COLLIDE"];
  5789.   _vehicle_20000 = _this;
  5790.   _this setDir -90;
  5791.   _this setPos [14000, 420.6, -5];
  5792. };
  5793. _vehicle_20001 = objNull;
  5794. if (true) then
  5795. {
  5796.   _this = createVehicle ["land_nav_pier_c_big", [14000, 460.6, -5], [], 0, "CAN_COLLIDE"];
  5797.   _vehicle_20001 = _this;
  5798.   _this setDir -90;
  5799.   _this setPos [14000, 460.6, -5];
  5800. };
  5801. _vehicle_20002 = objNull;
  5802. if (true) then
  5803. {
  5804.   _this = createVehicle ["land_nav_pier_c_big", [14000, 500.6, -5], [], 0, "CAN_COLLIDE"];
  5805.   _vehicle_20002 = _this;
  5806.   _this setDir -90;
  5807.   _this setPos [14000, 500.6, -5];
  5808. };
  5809. _vehicle_20003 = objNull;
  5810. if (true) then
  5811. {
  5812.   _this = createVehicle ["land_nav_pier_c_big", [14000, 540.6, -5], [], 0, "CAN_COLLIDE"];
  5813.   _vehicle_20003 = _this;
  5814.   _this setDir -90;
  5815.   _this setPos [14000, 540.6, -5];
  5816. };
  5817. _vehicle_20004 = objNull;
  5818. if (true) then
  5819. {
  5820.   _this = createVehicle ["land_nav_pier_c_big", [14000, 580.6, -5], [], 0, "CAN_COLLIDE"];
  5821.   _vehicle_20004 = _this;
  5822.   _this setDir -90;
  5823.   _this setPos [14000, 580.6, -5];
  5824. };
  5825. _vehicle_20005 = objNull;
  5826. if (true) then
  5827. {
  5828.   _this = createVehicle ["land_nav_pier_c_big", [14000, 620.59998, -5], [], 0, "CAN_COLLIDE"];
  5829.   _vehicle_20005 = _this;
  5830.   _this setDir -90;
  5831.   _this setPos [14000, 620.59998, -5];
  5832. };
  5833. _vehicle_20007 = objNull;
  5834. if (true) then
  5835. {
  5836.   _this = createVehicle ["land_nav_pier_c_big", [14040, 420.6, -5], [], 0, "CAN_COLLIDE"];
  5837.   _vehicle_20007 = _this;
  5838.   _this setDir -90;
  5839.   _this setPos [14040, 420.6, -5];
  5840. };
  5841. _vehicle_20008 = objNull;
  5842. if (true) then
  5843. {
  5844.   _this = createVehicle ["land_nav_pier_c_big", [14040, 460.6, -5], [], 0, "CAN_COLLIDE"];
  5845.   _vehicle_20008 = _this;
  5846.   _this setDir -90;
  5847.   _this setPos [14040, 460.6, -5];
  5848. };
  5849. _vehicle_20009 = objNull;
  5850. if (true) then
  5851. {
  5852.   _this = createVehicle ["land_nav_pier_c_big", [14040, 500.6, -5], [], 0, "CAN_COLLIDE"];
  5853.   _vehicle_20009 = _this;
  5854.   _this setDir -90;
  5855.   _this setPos [14040, 500.6, -5];
  5856. };
  5857. _vehicle_20010 = objNull;
  5858. if (true) then
  5859. {
  5860.   _this = createVehicle ["land_nav_pier_c_big", [14040, 540.6, -5], [], 0, "CAN_COLLIDE"];
  5861.   _vehicle_20010 = _this;
  5862.   _this setDir -90;
  5863.   _this setPos [14040, 540.6, -5];
  5864. };
  5865. _vehicle_20011 = objNull;
  5866. if (true) then
  5867. {
  5868.   _this = createVehicle ["land_nav_pier_c_big", [14040, 580.6, -5], [], 0, "CAN_COLLIDE"];
  5869.   _vehicle_20011 = _this;
  5870.   _this setDir -90;
  5871.   _this setPos [14040, 580.6, -5];
  5872. };
  5873. _vehicle_20012 = objNull;
  5874. if (true) then
  5875. {
  5876.   _this = createVehicle ["land_nav_pier_c_big", [14040, 620.6, -5], [], 0, "CAN_COLLIDE"];
  5877.   _vehicle_20012 = _this;
  5878.   _this setDir -90;
  5879.   _this setPos [14040, 620.6, -5];
  5880. };
  5881. _vehicle_20014 = objNull;
  5882. if (true) then
  5883. {
  5884.   _this = createVehicle ["land_nav_pier_c_big", [14080, 420.6, -5], [], 0, "CAN_COLLIDE"];
  5885.   _vehicle_20014 = _this;
  5886.   _this setDir -90;
  5887.   _this setPos [14080, 420.6, -5];
  5888. };
  5889. _vehicle_20015 = objNull;
  5890. if (true) then
  5891. {
  5892.   _this = createVehicle ["land_nav_pier_c_big", [14080, 460.6, -5], [], 0, "CAN_COLLIDE"];
  5893.   _vehicle_20015 = _this;
  5894.   _this setDir -90;
  5895.   _this setPos [14080, 460.6, -5];
  5896. };
  5897. _vehicle_20016 = objNull;
  5898. if (true) then
  5899. {
  5900.   _this = createVehicle ["land_nav_pier_c_big", [14080, 500.6, -5], [], 0, "CAN_COLLIDE"];
  5901.   _vehicle_20016 = _this;
  5902.   _this setDir -90;
  5903.   _this setPos [14080, 500.6, -5];
  5904. };
  5905. _vehicle_20017 = objNull;
  5906. if (true) then
  5907. {
  5908.   _this = createVehicle ["land_nav_pier_c_big", [14080, 540.6, -5], [], 0, "CAN_COLLIDE"];
  5909.   _vehicle_20017 = _this;
  5910.   _this setDir -90;
  5911.   _this setPos [14080, 540.6, -5];
  5912. };
  5913. _vehicle_20018 = objNull;
  5914. if (true) then
  5915. {
  5916.   _this = createVehicle ["land_nav_pier_c_big", [14080, 580.6, -5], [], 0, "CAN_COLLIDE"];
  5917.   _vehicle_20018 = _this;
  5918.   _this setDir -90;
  5919.   _this setPos [14080, 580.6, -5];
  5920. };
  5921. _vehicle_20019 = objNull;
  5922. if (true) then
  5923. {
  5924.   _this = createVehicle ["land_nav_pier_c_big", [14080, 620.6, -5], [], 0, "CAN_COLLIDE"];
  5925.   _vehicle_20019 = _this;
  5926.   _this setDir -90;
  5927.   _this setPos [14080, 620.6, -5];
  5928. };
  5929. _vehicle_20021 = objNull;
  5930. if (true) then
  5931. {
  5932.   _this = createVehicle ["land_nav_pier_c_big", [14120, 420.6, -5], [], 0, "CAN_COLLIDE"];
  5933.   _vehicle_20021 = _this;
  5934.   _this setDir -90;
  5935.   _this setPos [14120, 420.6, -5];
  5936. };
  5937. _vehicle_20022 = objNull;
  5938. if (true) then
  5939. {
  5940.   _this = createVehicle ["land_nav_pier_c_big", [14120, 460.6, -5], [], 0, "CAN_COLLIDE"];
  5941.   _vehicle_20022 = _this;
  5942.   _this setDir -90;
  5943.   _this setPos [14120, 460.6, -5];
  5944. };
  5945. _vehicle_20023 = objNull;
  5946. if (true) then
  5947. {
  5948.   _this = createVehicle ["land_nav_pier_c_big", [14120, 500.6, -5], [], 0, "CAN_COLLIDE"];
  5949.   _vehicle_20023 = _this;
  5950.   _this setDir -90;
  5951.   _this setPos [14120, 500.6, -5];
  5952. };
  5953. _vehicle_20024 = objNull;
  5954. if (true) then
  5955. {
  5956.   _this = createVehicle ["land_nav_pier_c_big", [14120, 540.6, -5], [], 0, "CAN_COLLIDE"];
  5957.   _vehicle_20024 = _this;
  5958.   _this setDir -90;
  5959.   _this setPos [14120, 540.6, -5];
  5960. };
  5961. _vehicle_20025 = objNull;
  5962. if (true) then
  5963. {
  5964.   _this = createVehicle ["land_nav_pier_c_big", [14120, 580.6, -5], [], 0, "CAN_COLLIDE"];
  5965.   _vehicle_20025 = _this;
  5966.   _this setDir -90;
  5967.   _this setPos [14120, 580.6, -5];
  5968. };
  5969. _vehicle_20026 = objNull;
  5970. if (true) then
  5971. {
  5972.   _this = createVehicle ["land_nav_pier_c_big", [14120, 620.6, -5], [], 0, "CAN_COLLIDE"];
  5973.   _vehicle_20026 = _this;
  5974.   _this setDir -90;
  5975.   _this setPos [14120, 620.6, -5];
  5976. };
  5977. _vehicle_20028 = objNull;
  5978. if (true) then
  5979. {
  5980.   _this = createVehicle ["land_nav_pier_c_big", [14160, 420.6, -5], [], 0, "CAN_COLLIDE"];
  5981.   _vehicle_20028 = _this;
  5982.   _this setDir -90;
  5983.   _this setPos [14160, 420.6, -5];
  5984. };
  5985. _vehicle_20029 = objNull;
  5986. if (true) then
  5987. {
  5988.   _this = createVehicle ["land_nav_pier_c_big", [14160, 460.6, -5], [], 0, "CAN_COLLIDE"];
  5989.   _vehicle_20029 = _this;
  5990.   _this setDir -90;
  5991.   _this setPos [14160, 460.6, -5];
  5992. };
  5993. _vehicle_20030 = objNull;
  5994. if (true) then
  5995. {
  5996.   _this = createVehicle ["land_nav_pier_c_big", [14160, 500.6, -5], [], 0, "CAN_COLLIDE"];
  5997.   _vehicle_20030 = _this;
  5998.   _this setDir -90;
  5999.   _this setPos [14160, 500.6, -5];
  6000. };
  6001. _vehicle_20031 = objNull;
  6002. if (true) then
  6003. {
  6004.   _this = createVehicle ["land_nav_pier_c_big", [14160, 540.6, -5], [], 0, "CAN_COLLIDE"];
  6005.   _vehicle_20031 = _this;
  6006.   _this setDir -90;
  6007.   _this setPos [14160, 540.6, -5];
  6008. };
  6009. _vehicle_20032 = objNull;
  6010. if (true) then
  6011. {
  6012.   _this = createVehicle ["land_nav_pier_c_big", [14160, 580.6, -5], [], 0, "CAN_COLLIDE"];
  6013.   _vehicle_20032 = _this;
  6014.   _this setDir -90;
  6015.   _this setPos [14160, 580.6, -5];
  6016. };
  6017. _vehicle_20033 = objNull;
  6018. if (true) then
  6019. {
  6020.   _this = createVehicle ["land_nav_pier_c_big", [14160, 620.6, -5], [], 0, "CAN_COLLIDE"];
  6021.   _vehicle_20033 = _this;
  6022.   _this setDir -90;
  6023.   _this setPos [14160, 620.6, -5];
  6024. };
  6025. _vehicle_20035 = objNull;
  6026. if (true) then
  6027. {
  6028.   _this = createVehicle ["land_nav_pier_c_big", [14200, 420.6, -5], [], 0, "CAN_COLLIDE"];
  6029.   _vehicle_20035 = _this;
  6030.   _this setDir -90;
  6031.   _this setPos [14200, 420.6, -5];
  6032. };
  6033. _vehicle_20036 = objNull;
  6034. if (true) then
  6035. {
  6036.   _this = createVehicle ["land_nav_pier_c_big", [14200, 460.6, -5], [], 0, "CAN_COLLIDE"];
  6037.   _vehicle_20036 = _this;
  6038.   _this setDir -90;
  6039.   _this setPos [14200, 460.6, -5];
  6040. };
  6041. _vehicle_20037 = objNull;
  6042. if (true) then
  6043. {
  6044.   _this = createVehicle ["land_nav_pier_c_big", [14200, 500.6, -5], [], 0, "CAN_COLLIDE"];
  6045.   _vehicle_20037 = _this;
  6046.   _this setDir -90;
  6047.   _this setPos [14200, 500.6, -5];
  6048. };
  6049. _vehicle_20038 = objNull;
  6050. if (true) then
  6051. {
  6052.   _this = createVehicle ["land_nav_pier_c_big", [14200, 540.6, -5], [], 0, "CAN_COLLIDE"];
  6053.   _vehicle_20038 = _this;
  6054.   _this setDir -90;
  6055.   _this setPos [14200, 540.6, -5];
  6056. };
  6057. _vehicle_20039 = objNull;
  6058. if (true) then
  6059. {
  6060.   _this = createVehicle ["land_nav_pier_c_big", [14200, 580.6, -5], [], 0, "CAN_COLLIDE"];
  6061.   _vehicle_20039 = _this;
  6062.   _this setDir -90;
  6063.   _this setPos [14200, 580.6, -5];
  6064. };
  6065. _vehicle_20040 = objNull;
  6066. if (true) then
  6067. {
  6068.   _this = createVehicle ["land_nav_pier_c_big", [14200, 620.6, -5], [], 0, "CAN_COLLIDE"];
  6069.   _vehicle_20040 = _this;
  6070.   _this setDir -90;
  6071.   _this setPos [14200, 620.6, -5];
  6072. };
  6073. _vehicle_20042 = objNull;
  6074. if (true) then
  6075. {
  6076.   _this = createVehicle ["land_nav_pier_c_big", [14240, 420.6, -5], [], 0, "CAN_COLLIDE"];
  6077.   _vehicle_20042 = _this;
  6078.   _this setDir -90;
  6079.   _this setPos [14240, 420.6, -5];
  6080. };
  6081. _vehicle_20043 = objNull;
  6082. if (true) then
  6083. {
  6084.   _this = createVehicle ["land_nav_pier_c_big", [14240, 460.6, -5], [], 0, "CAN_COLLIDE"];
  6085.   _vehicle_20043 = _this;
  6086.   _this setDir -90;
  6087.   _this setPos [14240, 460.6, -5];
  6088. };
  6089. _vehicle_20044 = objNull;
  6090. if (true) then
  6091. {
  6092.   _this = createVehicle ["land_nav_pier_c_big", [14240, 500.60001, -5], [], 0, "CAN_COLLIDE"];
  6093.   _vehicle_20044 = _this;
  6094.   _this setDir -90;
  6095.   _this setPos [14240, 500.60001, -5];
  6096. };
  6097. _vehicle_20045 = objNull;
  6098. if (true) then
  6099. {
  6100.   _this = createVehicle ["land_nav_pier_c_big", [14240, 540.6, -5], [], 0, "CAN_COLLIDE"];
  6101.   _vehicle_20045 = _this;
  6102.   _this setDir -90;
  6103.   _this setPos [14240, 540.6, -5];
  6104. };
  6105. _vehicle_20046 = objNull;
  6106. if (true) then
  6107. {
  6108.   _this = createVehicle ["land_nav_pier_c_big", [14240, 580.6, -5], [], 0, "CAN_COLLIDE"];
  6109.   _vehicle_20046 = _this;
  6110.   _this setDir -90;
  6111.   _this setPos [14240, 580.6, -5];
  6112. };
  6113. _vehicle_20047 = objNull;
  6114. if (true) then
  6115. {
  6116.   _this = createVehicle ["land_nav_pier_c_big", [14240, 620.6, -5], [], 0, "CAN_COLLIDE"];
  6117.   _vehicle_20047 = _this;
  6118.   _this setDir -90;
  6119.   _this setPos [14240, 620.6, -5];
  6120. };
  6121. _vehicle_20049 = objNull;
  6122. if (true) then
  6123. {
  6124.   _this = createVehicle ["land_nav_pier_c_big", [14280, 420.6, -5], [], 0, "CAN_COLLIDE"];
  6125.   _vehicle_20049 = _this;
  6126.   _this setDir -90;
  6127.   _this setPos [14280, 420.6, -5];
  6128. };
  6129. _vehicle_20050 = objNull;
  6130. if (true) then
  6131. {
  6132.   _this = createVehicle ["land_nav_pier_c_big", [14280, 460.6, -5], [], 0, "CAN_COLLIDE"];
  6133.   _vehicle_20050 = _this;
  6134.   _this setDir -90;
  6135.   _this setPos [14280, 460.6, -5];
  6136. };
  6137. _vehicle_20051 = objNull;
  6138. if (true) then
  6139. {
  6140.   _this = createVehicle ["land_nav_pier_c_big", [14280, 500.6, -5], [], 0, "CAN_COLLIDE"];
  6141.   _vehicle_20051 = _this;
  6142.   _this setDir -90;
  6143.   _this setPos [14280, 500.6, -5];
  6144. };
  6145. _vehicle_20052 = objNull;
  6146. if (true) then
  6147. {
  6148.   _this = createVehicle ["land_nav_pier_c_big", [14280, 540.6, -5], [], 0, "CAN_COLLIDE"];
  6149.   _vehicle_20052 = _this;
  6150.   _this setDir -90;
  6151.   _this setPos [14280, 540.6, -5];
  6152. };
  6153. _vehicle_20053 = objNull;
  6154. if (true) then
  6155. {
  6156.   _this = createVehicle ["land_nav_pier_c_big", [14280, 580.6, -5], [], 0, "CAN_COLLIDE"];
  6157.   _vehicle_20053 = _this;
  6158.   _this setDir -90;
  6159.   _this setPos [14280, 580.6, -5];
  6160. };
  6161. _vehicle_20054 = objNull;
  6162. if (true) then
  6163. {
  6164.   _this = createVehicle ["land_nav_pier_c_big", [14280, 620.6, -5], [], 0, "CAN_COLLIDE"];
  6165.   _vehicle_20054 = _this;
  6166.   _this setDir -90;
  6167.   _this setPos [14280, 620.6, -5];
  6168. };
  6169. _vehicle_20056 = objNull;
  6170. if (true) then
  6171. {
  6172.   _this = createVehicle ["land_nav_pier_c_big", [14320, 420.6, -5], [], 0, "CAN_COLLIDE"];
  6173.   _vehicle_20056 = _this;
  6174.   _this setDir -90;
  6175.   _this setPos [14320, 420.6, -5];
  6176. };
  6177. _vehicle_20057 = objNull;
  6178. if (true) then
  6179. {
  6180.   _this = createVehicle ["land_nav_pier_c_big", [14320, 460.6, -5], [], 0, "CAN_COLLIDE"];
  6181.   _vehicle_20057 = _this;
  6182.   _this setDir -90;
  6183.   _this setPos [14320, 460.6, -5];
  6184. };
  6185. _vehicle_20058 = objNull;
  6186. if (true) then
  6187. {
  6188.   _this = createVehicle ["land_nav_pier_c_big", [14320, 500.6, -5], [], 0, "CAN_COLLIDE"];
  6189.   _vehicle_20058 = _this;
  6190.   _this setDir -90;
  6191.   _this setPos [14320, 500.6, -5];
  6192. };
  6193. _vehicle_20059 = objNull;
  6194. if (true) then
  6195. {
  6196.   _this = createVehicle ["land_nav_pier_c_big", [14320, 540.6, -5], [], 0, "CAN_COLLIDE"];
  6197.   _vehicle_20059 = _this;
  6198.   _this setDir -90;
  6199.   _this setPos [14320, 540.6, -5];
  6200. };
  6201. _vehicle_20060 = objNull;
  6202. if (true) then
  6203. {
  6204.   _this = createVehicle ["land_nav_pier_c_big", [14320, 580.6, -5], [], 0, "CAN_COLLIDE"];
  6205.   _vehicle_20060 = _this;
  6206.   _this setDir -90;
  6207.   _this setPos [14320, 580.6, -5];
  6208. };
  6209. _vehicle_20061 = objNull;
  6210. if (true) then
  6211. {
  6212.   _this = createVehicle ["land_nav_pier_c_big", [14320, 620.6, -5], [], 0, "CAN_COLLIDE"];
  6213.   _vehicle_20061 = _this;
  6214.   _this setDir -90;
  6215.   _this setPos [14320, 620.6, -5];
  6216. };
  6217. _vehicle_20063 = objNull;
  6218. if (true) then
  6219. {
  6220.   _this = createVehicle ["land_nav_pier_c_big", [14360, 420.6, -5], [], 0, "CAN_COLLIDE"];
  6221.   _vehicle_20063 = _this;
  6222.   _this setDir -90;
  6223.   _this setPos [14360, 420.6, -5];
  6224. };
  6225. _vehicle_20064 = objNull;
  6226. if (true) then
  6227. {
  6228.   _this = createVehicle ["land_nav_pier_c_big", [14360, 460.6, -5], [], 0, "CAN_COLLIDE"];
  6229.   _vehicle_20064 = _this;
  6230.   _this setDir -90;
  6231.   _this setPos [14360, 460.6, -5];
  6232. };
  6233. _vehicle_20065 = objNull;
  6234. if (true) then
  6235. {
  6236.   _this = createVehicle ["land_nav_pier_c_big", [14360, 500.60001, -5], [], 0, "CAN_COLLIDE"];
  6237.   _vehicle_20065 = _this;
  6238.   _this setDir -90;
  6239.   _this setPos [14360, 500.60001, -5];
  6240. };
  6241. _vehicle_20066 = objNull;
  6242. if (true) then
  6243. {
  6244.   _this = createVehicle ["land_nav_pier_c_big", [14360, 540.6, -5], [], 0, "CAN_COLLIDE"];
  6245.   _vehicle_20066 = _this;
  6246.   _this setDir -90;
  6247.   _this setPos [14360, 540.6, -5];
  6248. };
  6249. _vehicle_20067 = objNull;
  6250. if (true) then
  6251. {
  6252.   _this = createVehicle ["land_nav_pier_c_big", [14360, 580.6, -5], [], 0, "CAN_COLLIDE"];
  6253.   _vehicle_20067 = _this;
  6254.   _this setDir -90;
  6255.   _this setPos [14360, 580.6, -5];
  6256. };
  6257. _vehicle_20068 = objNull;
  6258. if (true) then
  6259. {
  6260.   _this = createVehicle ["land_nav_pier_c_big", [14360, 620.6, -5], [], 0, "CAN_COLLIDE"];
  6261.   _vehicle_20068 = _this;
  6262.   _this setDir -90;
  6263.   _this setPos [14360, 620.6, -5];
  6264. };
  6265. _vehicle_103690 = objNull;
  6266. if (true) then
  6267. {
  6268.   _this = createVehicle ["Land_A_statue01", [14211, 580, 6.02], [], 0, "CAN_COLLIDE"];
  6269.   _vehicle_103690 = _this;
  6270.   _this setDir -90;
  6271.   _this setPos [14211, 580, 6.02];
  6272. };
  6273. _vehicle_103691 = objNull;
  6274. if (true) then
  6275. {
  6276.   _this = createVehicle ["Land_bags_EP1", [14268, 527, 5.25], [], 0, "CAN_COLLIDE"];
  6277.   _vehicle_103691 = _this;
  6278.   _this setPos [14268, 527, 5.25];
  6279. };
  6280. _vehicle_103693 = objNull;
  6281. if (true) then
  6282. {
  6283.   _this = createVehicle ["Land_bags_stack_EP1", [14268, 525, 5.25], [], 0, "CAN_COLLIDE"];
  6284.   _vehicle_103693 = _this;
  6285.   _this setPos [14268, 525, 5.25];
  6286. };
  6287. _vehicle_103694 = objNull;
  6288. if (true) then
  6289. {
  6290.   _this = createVehicle ["Land_Market_stalls_01_EP1", [14268, 511.5, 5.25], [], 0, "CAN_COLLIDE"];
  6291.   _vehicle_103694 = _this;
  6292.   _this setDir -90;
  6293.   _this setPos [14268, 511.5, 5.25];
  6294. };
  6295. _vehicle_103695 = objNull;
  6296. if (true) then
  6297. {
  6298.   _this = createVehicle ["Land_Market_stalls_01_EP1", [14283, 520.6, 5.25], [], 0, "CAN_COLLIDE"];
  6299.   _vehicle_103695 = _this;
  6300.   _this setDir -90;
  6301.   _this setPos [14283, 520.6, 5.25];
  6302. };
  6303. _vehicle_103697 = objNull;
  6304. if (true) then
  6305. {
  6306.   _this = createVehicle ["Land_Market_stalls_01_EP1", [14283, 490.3, 5.25], [], 0, "CAN_COLLIDE"];
  6307.   _vehicle_103697 = _this;
  6308.   _this setDir -270;
  6309.   _this setPos [14283, 490.3, 5.25];
  6310. };
  6311. _vehicle_103699 = objNull;
  6312. if (true) then
  6313. {
  6314.   _this = createVehicle ["Paleta2", [14268, 497.8, 5.25], [], 0, "CAN_COLLIDE"];
  6315.   _vehicle_103699 = _this;
  6316.   _this setPos [14268, 497.8, 5.25];
  6317. };
  6318. _vehicle_103700 = objNull;
  6319. if (true) then
  6320. {
  6321.   _this = createVehicle ["Land_Barrel_water", [14268, 500.6, 5.25], [], 0, "CAN_COLLIDE"];
  6322.   _vehicle_103700 = _this;
  6323.   _this setPos [14268, 500.6, 5.25];
  6324. };
  6325. _vehicle_103701 = objNull;
  6326. if (true) then
  6327. {
  6328.   _this = createVehicle ["Land_cages_EP1", [14268, 495, 5.25], [], 0, "CAN_COLLIDE"];
  6329.   _vehicle_103701 = _this;
  6330.   _this setPos [14268, 495, 5.25];
  6331. };
  6332. _vehicle_103702 = objNull;
  6333. if (true) then
  6334. {
  6335.   _this = createVehicle ["Land_stand_meat_EP1", [14268, 491, 5.25], [], 0, "CAN_COLLIDE"];
  6336.   _vehicle_103702 = _this;
  6337.   _this setPos [14268, 491, 5.25];
  6338. };
  6339. _vehicle_103703 = objNull;
  6340. if (true) then
  6341. {
  6342.   _this = createVehicle ["Land_stand_small_EP1", [14268, 487.7, 5.25], [], 0, "CAN_COLLIDE"];
  6343.   _vehicle_103703 = _this;
  6344.   _this setPos [14268, 487.7, 5.25];
  6345. };
  6346. _vehicle_103704 = objNull;
  6347. if (true) then
  6348. {
  6349.   _this = createVehicle ["Land_stand_waterl_EP1", [14283, 488, 5.25], [], 0, "CAN_COLLIDE"];
  6350.   _vehicle_103704 = _this;
  6351.   _this setPos [14283, 488, 5.25];
  6352. };
  6353. _vehicle_103706 = objNull;
  6354. if (true) then
  6355. {
  6356.   _this = createVehicle ["Land_Wheel_cart_EP1", [14268, 530, 5.25], [], 0, "CAN_COLLIDE"];
  6357.   _vehicle_103706 = _this;
  6358.   _this setPos [14268, 530, 5.25];
  6359. };
  6360. _vehicle_103707 = objNull;
  6361. if (true) then
  6362. {
  6363.   _this = createVehicle ["Land_transport_crates_EP1", [14283, 534.5, 5.25], [], 0, "CAN_COLLIDE"];
  6364.   _vehicle_103707 = _this;
  6365.   _this setPos [14283, 534.5, 5.25];
  6366. };
  6367. _vehicle_103712 = objNull;
  6368. if (true) then
  6369. {
  6370.   _this = createVehicle ["UH1Wreck", [14360, 478, 6.02], [], 0, "CAN_COLLIDE"];
  6371.   _vehicle_103712 = _this;
  6372.   _this setPos [14360, 478, 6.02];
  6373. };
  6374. _vehicle_103713 = objNull;
  6375. if (true) then
  6376. {
  6377.   _this = createVehicle ["UralWreck", [14360, 562, 4.8], [], 0, "CAN_COLLIDE"];
  6378.   _vehicle_103713 = _this;
  6379.   _this setPos [14360, 562, 4.8];
  6380. };
  6381. _vehicle_20070 = objNull;
  6382. if (true) then
  6383. {
  6384.   _this = createVehicle ["Land_ladder", [13970.8, 400.6, -1], [], 0, "CAN_COLLIDE"];
  6385.   _vehicle_20070 = _this;
  6386.   _this setDir 90;
  6387.   _this setPos [13970.8, 400.6, -1];
  6388. };
  6389. _vehicle_20071 = objNull;
  6390. if (true) then
  6391. {
  6392.   _this = createVehicle ["Land_ladder", [13970.8, 440.6, -1], [], 0, "CAN_COLLIDE"];
  6393.   _vehicle_20071 = _this;
  6394.   _this setDir 90;
  6395.   _this setPos [13970.8, 440.6, -1];
  6396. };
  6397. _vehicle_20072 = objNull;
  6398. if (true) then
  6399. {
  6400.   _this = createVehicle ["Land_ladder", [13970.8, 480.6, -1], [], 0, "CAN_COLLIDE"];
  6401.   _vehicle_20072 = _this;
  6402.   _this setDir 90;
  6403.   _this setPos [13970.8, 480.6, -1];
  6404. };
  6405. _vehicle_20073 = objNull;
  6406. if (true) then
  6407. {
  6408.   _this = createVehicle ["Land_ladder", [13970.8, 520.6, -1], [], 0, "CAN_COLLIDE"];
  6409.   _vehicle_20073 = _this;
  6410.   _this setDir 90;
  6411.   _this setPos [13970.8, 520.6, -1];
  6412. };
  6413. _vehicle_20074 = objNull;
  6414. if (true) then
  6415. {
  6416.   _this = createVehicle ["Land_ladder", [13970.8, 560.6, -1], [], 0, "CAN_COLLIDE"];
  6417.   _vehicle_20074 = _this;
  6418.   _this setDir 90;
  6419.   _this setPos [13970.8, 560.6, -1];
  6420. };
  6421. _vehicle_20075 = objNull;
  6422. if (true) then
  6423. {
  6424.   _this = createVehicle ["Land_ladder", [13970.8, 600.6, -1], [], 0, "CAN_COLLIDE"];
  6425.   _vehicle_20075 = _this;
  6426.   _this setDir 90;
  6427.   _this setPos [13970.8, 600.6, -1];
  6428. };
  6429. _vehicle_20076 = objNull;
  6430. if (true) then
  6431. {
  6432.   _this = createVehicle ["Land_ladder", [13970.8, 640.6, -1], [], 0, "CAN_COLLIDE"];
  6433.   _vehicle_20076 = _this;
  6434.   _this setDir 90;
  6435.   _this setPos [13970.8, 640.6, -1];
  6436. };
  6437. _vehicle_20080 = objNull;
  6438. if (true) then
  6439. {
  6440.   _this = createVehicle ["Land_ladder_half_EP1", [13985, 420.6, 1.4], [], 0, "CAN_COLLIDE"];
  6441.   _vehicle_20080 = _this;
  6442.   _this setDir -90;
  6443.   _this setPos [13985, 420.6, 1.4];
  6444. };
  6445. _vehicle_20081 = objNull;
  6446. if (true) then
  6447. {
  6448.   _this = createVehicle ["Land_ladder_half_EP1", [13985, 460.6, 1.4], [], 0, "CAN_COLLIDE"];
  6449.   _vehicle_20081 = _this;
  6450.   _this setDir -90;
  6451.   _this setPos [13985, 460.6, 1.4];
  6452. };
  6453. _vehicle_20082 = objNull;
  6454. if (true) then
  6455. {
  6456.   _this = createVehicle ["Land_ladder_half_EP1", [13985, 500.6, 1.4], [], 0, "CAN_COLLIDE"];
  6457.   _vehicle_20082 = _this;
  6458.   _this setDir -90;
  6459.   _this setPos [13985, 500.6, 1.4];
  6460. };
  6461. _vehicle_20083 = objNull;
  6462. if (true) then
  6463. {
  6464.   _this = createVehicle ["Land_ladder_half_EP1", [13985, 540.6, 1.4], [], 0, "CAN_COLLIDE"];
  6465.   _vehicle_20083 = _this;
  6466.   _this setDir -90;
  6467.   _this setPos [13985, 540.6, 1.4];
  6468. };
  6469. _vehicle_20084 = objNull;
  6470. if (true) then
  6471. {
  6472.   _this = createVehicle ["Land_ladder_half_EP1", [13985, 580.6, 1.4], [], 0, "CAN_COLLIDE"];
  6473.   _vehicle_20084 = _this;
  6474.   _this setDir -90;
  6475.   _this setPos [13985, 580.6, 1.4];
  6476. };
  6477. _vehicle_20085 = objNull;
  6478. if (true) then
  6479. {
  6480.   _this = createVehicle ["Land_ladder_half_EP1", [13985, 620.6, 1.4], [], 0, "CAN_COLLIDE"];
  6481.   _vehicle_20085 = _this;
  6482.   _this setDir -90;
  6483.   _this setPos [13985, 620.6, 1.4];
  6484. };
  6485. _vehicle_20086 = objNull;
  6486. if (true) then
  6487. {
  6488.   _this = createVehicle ["Concrete_Wall_EP1", [13982, 420.6, 1.02], [], 0, "CAN_COLLIDE"];
  6489.   _vehicle_20086 = _this;
  6490.   _this setDir -90;
  6491.   _this setPos [13982, 420.6, 1.02];
  6492. };
  6493. _vehicle_20087 = objNull;
  6494. if (true) then
  6495. {
  6496.   _this = createVehicle ["Concrete_Wall_EP1", [13982, 460.6, 1.02], [], 0, "CAN_COLLIDE"];
  6497.   _vehicle_20087 = _this;
  6498.   _this setDir -90;
  6499.   _this setPos [13982, 460.6, 1.02];
  6500. };
  6501. _vehicle_20088 = objNull;
  6502. if (true) then
  6503. {
  6504.   _this = createVehicle ["Concrete_Wall_EP1", [13982, 500.6, 1.02], [], 0, "CAN_COLLIDE"];
  6505.   _vehicle_20088 = _this;
  6506.   _this setDir -90;
  6507.   _this setPos [13982, 500.6, 1.02];
  6508. };
  6509. _vehicle_20089 = objNull;
  6510. if (true) then
  6511. {
  6512.   _this = createVehicle ["Concrete_Wall_EP1", [13982, 540.6, 1.02], [], 0, "CAN_COLLIDE"];
  6513.   _vehicle_20089 = _this;
  6514.   _this setDir -90;
  6515.   _this setPos [13982, 540.6, 1.02];
  6516. };
  6517. _vehicle_20090 = objNull;
  6518. if (true) then
  6519. {
  6520.   _this = createVehicle ["Concrete_Wall_EP1", [13982, 580.6, 1.02], [], 0, "CAN_COLLIDE"];
  6521.   _vehicle_20090 = _this;
  6522.   _this setDir -90;
  6523.   _this setPos [13982, 580.6, 1.02];
  6524. };
  6525. _vehicle_20091 = objNull;
  6526. if (true) then
  6527. {
  6528.   _this = createVehicle ["Concrete_Wall_EP1", [13982, 620.6, 1.02], [], 0, "CAN_COLLIDE"];
  6529.   _vehicle_20091 = _this;
  6530.   _this setDir -90;
  6531.   _this setPos [13982, 620.6, 1.02];
  6532. };
  6533. _vehicle_20092 = objNull;
  6534. if (true) then
  6535. {
  6536.   _this = createVehicle ["Sign_1L_Noentry_EP1", [13984, 420.6, 4.5], [], 0, "CAN_COLLIDE"];
  6537.   _vehicle_20092 = _this;
  6538.   _this setDir -90;
  6539.   _this setPos [13984, 420.6, 4.5];
  6540. };
  6541. _vehicle_20093 = objNull;
  6542. if (true) then
  6543. {
  6544.   _this = createVehicle ["Sign_1L_Noentry_EP1", [13984, 460.6, 4.5], [], 0, "CAN_COLLIDE"];
  6545.   _vehicle_20093 = _this;
  6546.   _this setDir -90;
  6547.   _this setPos [13984, 460.6, 4.5];
  6548. };
  6549. _vehicle_20094 = objNull;
  6550. if (true) then
  6551. {
  6552.   _this = createVehicle ["Sign_1L_Noentry_EP1", [13984, 500.6, 4.5], [], 0, "CAN_COLLIDE"];
  6553.   _vehicle_20094 = _this;
  6554.   _this setDir -90;
  6555.   _this setPos [13984, 500.6, 4.5];
  6556. };
  6557. _vehicle_20095 = objNull;
  6558. if (true) then
  6559. {
  6560.   _this = createVehicle ["Sign_1L_Noentry_EP1", [13984, 540.6, 4.5], [], 0, "CAN_COLLIDE"];
  6561.   _vehicle_20095 = _this;
  6562.   _this setDir -90;
  6563.   _this setPos [13984, 540.6, 4.5];
  6564. };
  6565. _vehicle_20096 = objNull;
  6566. if (true) then
  6567. {
  6568.   _this = createVehicle ["Sign_1L_Noentry_EP1", [13984, 580.6, 4.5], [], 0, "CAN_COLLIDE"];
  6569.   _vehicle_20096 = _this;
  6570.   _this setDir -90;
  6571.   _this setPos [13984, 580.6, 4.5];
  6572. };
  6573. _vehicle_20097 = objNull;
  6574. if (true) then
  6575. {
  6576.   _this = createVehicle ["Sign_1L_Noentry_EP1", [13984, 620.6, 4.5], [], 0, "CAN_COLLIDE"];
  6577.   _vehicle_20097 = _this;
  6578.   _this setDir -90;
  6579.   _this setPos [13984, 620.6, 4.5];
  6580. };
  6581. _vehicle_103714 = objNull;
  6582. if (true) then
  6583. {
  6584.   _this = createVehicle ["Land_Misc_GContainer_Big", [13975.581, 426.42184, 1.02], [], 0, "CAN_COLLIDE"];
  6585.   _vehicle_103714 = _this;
  6586.   _this setPos [13975.581, 426.42184, 1.02];
  6587. };
  6588. _vehicle_103715 = objNull;
  6589. if (true) then
  6590. {
  6591.   _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13976.878, 414.26785, 1.02], [], 0, "CAN_COLLIDE"];
  6592.   _vehicle_103715 = _this;
  6593.   _this setPos [13976.878, 414.26785, 1.02];
  6594. };
  6595. _vehicle_103716 = objNull;
  6596. if (true) then
  6597. {
  6598.   _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13973.144, 419.47241, 1.02], [], 0, "CAN_COLLIDE"];
  6599.   _vehicle_103716 = _this;
  6600.   _this setPos [13973.144, 419.47241, 1.02];
  6601. };
  6602. _vehicle_103717 = objNull;
  6603. if (true) then
  6604. {
  6605.   _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13978.757, 420.90894, 1.02], [], 0, "CAN_COLLIDE"];
  6606.   _vehicle_103717 = _this;
  6607.   _this setPos [13978.757, 420.90894, 1.02];
  6608. };
  6609. _vehicle_103718 = objNull;
  6610. if (true) then
  6611. {
  6612.   _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13978.988, 467.08649, 1.02], [], 0, "CAN_COLLIDE"];
  6613.   _vehicle_103718 = _this;
  6614.   _this setPos [13978.988, 467.08649, 1.02];
  6615. };
  6616. _vehicle_103719 = objNull;
  6617. if (true) then
  6618. {
  6619.   _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13974.077, 465.45334, 1.02], [], 0, "CAN_COLLIDE"];
  6620.   _vehicle_103719 = _this;
  6621.   _this setPos [13974.077, 465.45334, 1.02];
  6622. };
  6623. _vehicle_103720 = objNull;
  6624. if (true) then
  6625. {
  6626.   _this = createVehicle ["Land_Misc_GContainer_Big", [13975.818, 455.04834, 1.02], [], 0, "CAN_COLLIDE"];
  6627.   _vehicle_103720 = _this;
  6628.   _this setDir 10.428484;
  6629.   _this setPos [13975.818, 455.04834, 1.02];
  6630. };
  6631. _vehicle_103721 = objNull;
  6632. if (true) then
  6633. {
  6634.   _this = createVehicle ["Land_Misc_GContainer_Big", [13978.682, 500.40317, 1.02], [], 0, "CAN_COLLIDE"];
  6635.   _vehicle_103721 = _this;
  6636.   _this setDir -90.763641;
  6637.   _this setPos [13978.682, 500.40317, 1.02];
  6638. };
  6639. _vehicle_103722 = objNull;
  6640. if (true) then
  6641. {
  6642.   _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13978.548, 506.29111, 1.02], [], 0, "CAN_COLLIDE"];
  6643.   _vehicle_103722 = _this;
  6644.   _this setPos [13978.548, 506.29111, 1.02];
  6645. };
  6646. _vehicle_103723 = objNull;
  6647. if (true) then
  6648. {
  6649.   _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13973.946, 506.17044, 1.02], [], 0, "CAN_COLLIDE"];
  6650.   _vehicle_103723 = _this;
  6651.   _this setPos [13973.946, 506.17044, 1.02];
  6652. };
  6653. _vehicle_103724 = objNull;
  6654. if (true) then
  6655. {
  6656.   _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13978.317, 492.87552, 1.02], [], 0, "CAN_COLLIDE"];
  6657.   _vehicle_103724 = _this;
  6658.   _this setPos [13978.317, 492.87552, 1.02];
  6659. };
  6660. _vehicle_103725 = objNull;
  6661. if (true) then
  6662. {
  6663.   _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13973.392, 496.40002, 1.02], [], 0, "CAN_COLLIDE"];
  6664.   _vehicle_103725 = _this;
  6665.   _this setPos [13973.392, 496.40002, 1.02];
  6666. };
  6667. _vehicle_103726 = objNull;
  6668. if (true) then
  6669. {
  6670.   _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13977.645, 534.29285, 1.02], [], 0, "CAN_COLLIDE"];
  6671.   _vehicle_103726 = _this;
  6672.   _this setPos [13977.645, 534.29285, 1.02];
  6673. };
  6674. _vehicle_103727 = objNull;
  6675. if (true) then
  6676. {
  6677.   _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13975.946, 545.74957, 1.02], [], 0, "CAN_COLLIDE"];
  6678.   _vehicle_103727 = _this;
  6679.   _this setPos [13975.946, 545.74957, 1.02];
  6680. };
  6681. _vehicle_103728 = objNull;
  6682. if (true) then
  6683. {
  6684.   _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13978.263, 613.49615, 1.02], [], 0, "CAN_COLLIDE"];
  6685.   _vehicle_103728 = _this;
  6686.   _this setPos [13978.263, 613.49615, 1.02];
  6687. };
  6688. _vehicle_103729 = objNull;
  6689. if (true) then
  6690. {
  6691.   _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13977.472, 626.64819, 1.02], [], 0, "CAN_COLLIDE"];
  6692.   _vehicle_103729 = _this;
  6693.   _this setDir -123.61413;
  6694.   _this setPos [13977.472, 626.64819, 1.02];
  6695. };
  6696. _vehicle_103730 = objNull;
  6697. if (true) then
  6698. {
  6699.   _this = createVehicle ["Land_Misc_GContainer_Big", [13975.828, 620.65912, 1.02], [], 0, "CAN_COLLIDE"];
  6700.   _vehicle_103730 = _this;
  6701.   _this setDir -62.131344;
  6702.   _this setPos [13975.828, 620.65912, 1.02];
  6703. };
  6704. _vehicle_103731 = objNull;
  6705. if (true) then
  6706. {
  6707.   _this = createVehicle ["Land_Misc_GContainer_Big", [13975.326, 573.81372, 1.02], [], 0, "CAN_COLLIDE"];
  6708.   _vehicle_103731 = _this;
  6709.   _this setDir 8.9204855;
  6710.   _this setPos [13975.326, 573.81372, 1.02];
  6711. };
  6712. _vehicle_103732 = objNull;
  6713. if (true) then
  6714. {
  6715.   _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13978.868, 586.10779, 1.02], [], 0, "CAN_COLLIDE"];
  6716.   _vehicle_103732 = _this;
  6717.   _this setDir -28.519081;
  6718.   _this setPos [13978.868, 586.10779, 1.02];
  6719. };
  6720. _vehicle_103733 = objNull;
  6721. if (true) then
  6722. {
  6723.   _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13973.842, 585.48383, 1.02], [], 0, "CAN_COLLIDE"];
  6724.   _vehicle_103733 = _this;
  6725.   _this setDir 57.528301;
  6726.   _this setPos [13973.842, 585.48383, 1.02];
  6727. };
  6728. _vehicle_103734 = objNull;
  6729. if (true) then
  6730. {
  6731.   _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [13976.784, 577.99792, 1.02], [], 0, "CAN_COLLIDE"];
  6732.   _vehicle_103734 = _this;
  6733.   _this setPos [13976.784, 577.99792, 1.02];
  6734. };
  6735. _vehicle_103735 = objNull;
  6736. if (true) then
  6737. {
  6738.   _this = createVehicle ["Land_ladder_half_EP1", [14301, 411, 1.6], [], 0, "CAN_COLLIDE"];
  6739.   _vehicle_103735 = _this;
  6740.   _this setDir -180;
  6741.   _this setPos [14301, 411, 1.6];
  6742. };
  6743. _vehicle_103743 = objNull;
  6744. if (true) then
  6745. {
  6746.   _this = createVehicle ["Land_A_FuelStation_Build", [14003, 590, 5.2], [], 0, "CAN_COLLIDE"];
  6747.   _vehicle_103743 = _this;
  6748.   _this setPos [14003, 590, 5.2];
  6749. };
  6750. _vehicle_103745 = objNull;
  6751. if (true) then
  6752. {
  6753.   _this = createVehicle ["Land_A_FuelStation_Feed", [13996, 604, 5], [], 0, "CAN_COLLIDE"];
  6754.   _vehicle_103745 = _this;
  6755.   _this setPos [13996, 604, 5];
  6756. };
  6757. _vehicle_103747 = objNull;
  6758. if (true) then
  6759. {
  6760.   _this = createVehicle ["Land_A_FuelStation_Feed", [14003, 604, 5], [], 0, "CAN_COLLIDE"];
  6761.   _vehicle_103747 = _this;
  6762.   _this setPos [14003, 604, 5];
  6763. };
  6764. _vehicle_103749 = objNull;
  6765. if (true) then
  6766. {
  6767.   _this = createVehicle ["Land_A_FuelStation_Feed", [14010, 604, 5], [], 0, "CAN_COLLIDE"];
  6768.   _vehicle_103749 = _this;
  6769.   _this setPos [14010, 604, 5];
  6770. };
  6771. _vehicle_103751 = objNull;
  6772. if (true) then
  6773. {
  6774.   _this = createVehicle ["Land_Ind_TankSmall2_EP1", [14015.003, 641.41785, 6], [], 0, "CAN_COLLIDE"];
  6775.   _vehicle_103751 = _this;
  6776.   _this setDir 90;
  6777.   _this setPos [14015.003, 641.41785, 6];
  6778. };
  6779. _vehicle_103755 = objNull;
  6780. if (true) then
  6781. {
  6782.   _this = createVehicle ["Land_Ind_SawMill", [14004.857, 401.82458, 4.7229891], [], 0, "CAN_COLLIDE"];
  6783.   _vehicle_103755 = _this;
  6784.   _this setPos [14004.857, 401.82458, 4.7229891];
  6785. };
  6786. _vehicle_103756 = objNull;
  6787. if (true) then
  6788. {
  6789.   _this = createVehicle ["Land_NAV_Lighthouse2", [13979.134, 520.69946, 5.7035856], [], 0, "CAN_COLLIDE"];
  6790.   _vehicle_103756 = _this;
  6791.   _this setDir 92.150787;
  6792.   _this setPos [13979.134, 520.69946, 5.7035856];
  6793. };
  6794. _vehicle_103757 = objNull;
  6795. if (true) then
  6796. {
  6797.   _this = createVehicle ["Land_fort_bagfence_corner", [14060, 520.6, 5], [], 0, "CAN_COLLIDE"];
  6798.   _vehicle_103757 = _this;
  6799.   _this setDir -135;
  6800.   _this setPos [14060, 520.6, 5];
  6801. };
  6802. _vehicle_103758 = objNull;
  6803. if (true) then
  6804. {
  6805.   _this = createVehicle ["Land_Mil_Barracks_L_EP1", [14364, 603, 4.6675534], [], 0, "CAN_COLLIDE"];
  6806.   _vehicle_103758 = _this;
  6807.   _this setDir 90;
  6808.   _this setPos [14364, 603, 4.6675534];
  6809. };
  6810. _vehicle_103759 = objNull;
  6811. if (true) then
  6812. {
  6813.   _this = createVehicle ["Land_BoatSmall_1", [13968.029, 623.26501, -0.22594659], [], 0, "CAN_COLLIDE"];
  6814.   _vehicle_103759 = _this;
  6815.   _this setDir -64.167419;
  6816.   _this setPos [13968.029, 623.26501, -0.22594659];
  6817. };
  6818. _vehicle_103760 = objNull;
  6819. if (true) then
  6820. {
  6821.   _this = createVehicle ["Land_BoatSmall_1", [13967.733, 532.99371, -0.2663255], [], 0, "CAN_COLLIDE"];
  6822.   _vehicle_103760 = _this;
  6823.   _this setPos [13967.733, 532.99371, -0.2663255];
  6824. };
  6825. _vehicle_103761 = objNull;
  6826. if (true) then
  6827. {
  6828.   _this = createVehicle ["Land_BoatSmall_1", [13967.304, 423.57639, -0.23725316], [], 0, "CAN_COLLIDE"];
  6829.   _vehicle_103761 = _this;
  6830.   _this setDir -45.893017;
  6831.   _this setPos [13967.304, 423.57639, -0.23725316];
  6832. };
  6833. _vehicle_103762 = objNull;
  6834. if (true) then
  6835. {
  6836.   _this = createVehicle ["C130J_wreck_EP1", [13995.691, 362.6702, -1.4133266], [], 0, "CAN_COLLIDE"];
  6837.   _vehicle_103762 = _this;
  6838.   _this setDir 85.022713;
  6839.   _this setPos [13995.691, 362.6702, -1.4133266];
  6840. };
  6841. _vehicle_103763 = objNull;
  6842. if (true) then
  6843. {
  6844.   _this = createVehicle ["BuoyBig", [13956.58, 420.74744, 0.017469823], [], 0, "CAN_COLLIDE"];
  6845.   _vehicle_103763 = _this;
  6846.   _this setPos [13956.58, 420.74744, 0.017469823];
  6847. };
  6848. _vehicle_103764 = objNull;
  6849. if (true) then
  6850. {
  6851.   _this = createVehicle ["BuoyBig", [13958.472, 459.76956, 0.060910553], [], 0, "CAN_COLLIDE"];
  6852.   _vehicle_103764 = _this;
  6853.   _this setPos [13958.472, 459.76956, 0.060910553];
  6854. };
  6855. _vehicle_103765 = objNull;
  6856. if (true) then
  6857. {
  6858.   _this = createVehicle ["BuoyBig", [13958.788, 500.50656, 0.0054571182], [], 0, "CAN_COLLIDE"];
  6859.   _vehicle_103765 = _this;
  6860.   _this setPos [13958.788, 500.50656, 0.0054571182];
  6861. };
  6862. _vehicle_103766 = objNull;
  6863. if (true) then
  6864. {
  6865.   _this = createVehicle ["BuoyBig", [13960.639, 540.73242, -0.0078302324], [], 0, "CAN_COLLIDE"];
  6866.   _vehicle_103766 = _this;
  6867.   _this setPos [13960.639, 540.73242, -0.0078302324];
  6868. };
  6869. _vehicle_103767 = objNull;
  6870. if (true) then
  6871. {
  6872.   _this = createVehicle ["BuoyBig", [13959.809, 580.35254, 0.037239105], [], 0, "CAN_COLLIDE"];
  6873.   _vehicle_103767 = _this;
  6874.   _this setPos [13959.809, 580.35254, 0.037239105];
  6875. };
  6876. _vehicle_103768 = objNull;
  6877. if (true) then
  6878. {
  6879.   _this = createVehicle ["BuoyBig", [13960.204, 621.60468, -0.011754066], [], 0, "CAN_COLLIDE"];
  6880.   _vehicle_103768 = _this;
  6881.   _this setPos [13960.204, 621.60468, -0.011754066];
  6882. };
  6883. _vehicle_103774 = objNull;
  6884. if (true) then
  6885. {
  6886.   _this = createVehicle ["Land_fortified_nest_big", [14364, 518, 5], [], 0, "CAN_COLLIDE"];
  6887.   _vehicle_103774 = _this;
  6888.   _this setDir -90;
  6889.   _this setPos [14364, 518, 5];
  6890. };
  6891. };
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