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- /-------------------------\
- AUTOEXEC.CFG
- /-------------------------\
- =======================================================\
- COPY AND PASTED FROM CONFIG_DEFUALT.cfg + some edits
- =======================================================/
- bind "ESCAPE" "cancelselect"
- bind "`" "toggleconsole"
- bind "TAB" "+showscores"
- bind "SPACE" "+jump"
- bind "0" "slot10"
- bind "1" "slot1"
- bind "2" "slot2;"
- bind "3" "slot3;"
- bind "4" "slot4;"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind "a" "+moveleft"
- bind "b" "buymenu"
- bind "l" "radio3"
- bind "d" "+moveright"
- bind "e" "+use"
- bind "f" "+lookatweapon"
- bind "g" "drop"
- bind "v" "+voicerecord"
- bind "m" "teammenu"
- bind "r" "+reload"
- bind "s" "+back"
- bind "u" "messagemode2"
- bind "w" "+forward"
- bind "k" "radio2"
- bind "y" "messagemode"
- bind "j" "radio1"
- bind "SHIFT" "+duck"
- bind "CTRL" "+speed"
- bind "F3" "autobuy"
- bind "F4" "rebuy"
- bind "F5" "jpeg"
- bind "F6" "save quick"
- bind "F7" "load quick"
- bind "F10" "quit prompt"
- bind "mwheeldown" "+jump"
- bind "mwheelup" "+jump"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "PAUSE" "pause"
- bind "DEL" "mute"
- bind "h" "+spray_menu"
- bindToggle "z" "cl_righthand"
- bind "t" "use weapon_c4;drop"
- bind "mouse5" "use weapon_smokegrenade"
- bind "mouse4" "use weapon_flashbang"
- bind "q" "use weapon_molotov; use weapon_incgrenade"
- bind "leftarrow" "exec haly"
- bind "f9" "buy ak47; buy m4a1; buy vesthelm; buy defuser; buy molotov; buy incgrenade; buy flashbang; buy flashbang; buy smokegrenade;"
- bind "f8" "buy awp; buy tec9; buy fiveseven; buy vesthelm; buy defuser; buy molotov; buy incgrenade; buy flashbang; buy flashbang; buy smokegrenade;"
- bind "mouse3" "ent_fire smokegrenade_projectile kill;ent_fire flashbang_projectile kill;ent_fire hegrenade_projectile kill;ent_fire decoy_projectile kill"
- bindtoggle "i" "r_drawparticles"
- bind "alt" "r_cleardecals"
- bind "." "callvote"
- bind "downarrow" "say ¯\_(ツ)_/¯"
- bind "rightarrow" "say Cheating is impossible on VAC secured servers"
- //=============\\
- Alias's
- \\=============//
- alias "dc" "disconnect"
- // JUMP THROW
- alias "+jumpthrow" "+jump;-attack"
- alias "-jumpthrow" "-jump"
- bind "c" "+jumpthrow"
- // DROP BIND
- alias "dropbind" "buy ak47; buy m4a1; buy m4a1s; slot 1; drop;"
- bind "x" "dropbind"
- // Shooting crosshair changes
- alias +nicelolxd "+attack; cl_crosshairstyle 5"
- alias -nicelolxd "-attack; cl_crosshairstyle 4"
- // SERVER ALIAS'S
- alias "retake" "connect 209.58.160.159:33333"
- alias "retake2" "connect 209.58.164.120:33133"
- alias "aim" "connect 209.58.164.88:36363"
- alias "awp" "connect 209.58.160.133:24642"
- alias "am" "connect 209.58.168.149:27015"
- alias "1v1" "connect 139.99.104.108:27015"
- alias "5v5" "connect 209.58.164.90:27015"
- // AFK SCRIPT
- alias "afk_on" "alias afk afk_off; +moveleft; +moveright; clear; echo * * * AFK MODE ON * * *; toggleconsole";
- alias "afk_off" "alias afk afk_on; -moveleft; -moveright; clear; echo * * * AFK MODE OFF * * *";
- alias "afk" "afk_on"
- // SMOKE PRACTICE
- alias "10000" "ent_fire !self addoutput "max_health 10000"; ent_fire !self sethealth 10000"
- //==================================================\\
- //* FPS & Increase Perfomance *\\
- //==================================================\\
- Fps_Max "120"
- Fps_Max_Menu "120"
- Fov_Cs_Debug "94"
- cl_forcepreload "1"
- cl_disablehtmlmotd "-1"
- cl_cmdrate "128"
- cl_updaterate "128"
- rate "312500"
- zoom_sensitivity_ratio_mouse "0.95"
- snd_headphone_pan_exponent "2"
- cl_timeout "1337"
- cl_smooth "0"
- cl_interp "0"
- cl_interp_ratio "1"
- cl_hud_playercount_showcount "1"
- cl_autohelp "0"
- cl_showhelp "0"
- cl_autowepswitch "1"
- cl_lagcompensation "1"
- cl_freezecameffects_showholiday "0"
- cl_loadout_colorweaponnames "1"
- cl_predictweapons "1"
- cl_predict "1"
- cl_dm_buyrandomweapons "0"
- cl_show_achievement_popups "1"
- cl_draw_only_deathnotices "0"
- cl_mute_enemy_team "0"
- cl_showloadout "1"
- cl_freezecameffects_showholiday "0"
- cl_downloadfilter "All"
- cl_chatfilters "63"
- cl_resend "2"
- cl_detail_avoid_force "0.4"
- cl_detail_avoid_radius "64"
- cl_detail_avoid_recover_speed "0.25"
- cl_detail_max_sway "5"
- cl_debugrumble "0" //*Turn Off Rumble Debugging Spew!!
- cl_showfps "0" //*Dont Show Green FPS On, Top-Left Corner!!
- cl_detail_avoid_recover_speed "10" //*How Fast To Recover Position AfterAvoiding Players!!
- cl_detail_avoid_radius "64" //*Radius Around Detail Sprite To Avoid Players!!
- cl_detail_avoid_force "0" //*Percentage Of The Width Of The Detail Sprite!!
- cl_inventory_saved_filter "All" //*CS:GO Inventory Filter = All!!
- cl_inventory_saved_sort "Quality" //*CS:GO Inventory Sorted: Acquired!!
- cl_detail_max_sway "5"
- cl_show_clan_in_death_notice "1"
- cl_backspeed "600"
- sk_autoaim_mode "1"
- fog_enable "0"
- fog_enable_water_fog "0"
- mat_postprocess_enable "0"
- muzzleflash_light "0"
- tv_enable "0"
- tv_delay "0"
- tv_nochat "0"
- adsp_debug "0"
- weapon_showproficiency "1"
- mm_dedicated_search_maxping "60"
- Sv_ForcePreload "1"
- mat_queue_mode "-1" //*Multi-Core-Rendering = Double FPS
- mat_force_bloom "0" //*Dont Force To Use Bloom Effect
- mat_bloomamount_rate "0.05f" //*Bloom Effect Rate
- net_splitrate "3" //*Number of fragments for a splitpacket that can be sent per frame | Default Value = "1"
- mat_powersavingsmode "0" //*Disables Laptop Power Saving Mode
- mat_show_texture_memory_usage "0" //*Dont Display the texture memory usage on the HUD
- mat_postprocess_enable "0" //*Doesnt Enable Ugly Brightness & Shadows - Etc
- mat_hdr_enabled "0" //*Report If HDR Is Enabled For Debugging
- mat_fastnobump "0" //*Some Bump Thing @ I Dont Know So Good
- mat_debug_postprocessing_effects "0" //*Doesnt Show Post-Processing Passes In Quadrants Of The Screen
- mat_bloomamount_rate "0.05f" //*Bloom Effect Rate
- mat_colorcorrection "0" //*Enables Color Collection
- mat_loadtextures "1" //*Loads Textures - That Are Missing!
- mat_yuv "0" //*Random Client-Cheat Command #5
- mat_norendering "0" //*Render Normally - "1" = RIP All Textures
- mat_leafvis "0" //*Doesnt Draw Random Blue Boxes On You!!
- mat_monitorgamma_tv_enabled "0" //*Doesnt Enable Tv-MonitorGamma-Bug
- func_break_max_pieces "0" //*Renders Less Things = +More Fps
- net_allow_multicast "0" //*Optimize Your Internet For Low Quality Internet
- sys_antialiasing "0" //*Boost +Fps #1
- sys_aspectratio "-1" //*Boost +Fps #2
- sys_refldetail "0" //*Boost +Fps #3
- r_DrawParticles "1" //*NoFlash
- r_dynamic "0" //*Graphics Command For FPS-Boost #1
- r_eyegloss "0" //*Graphics Command For FPS-Boost #2
- r_eyemove "0" //*Graphics Command For FPS-Boost #3
- r_eyeshift_x "0" //*Graphics Command For FPS-Boost #4
- r_eyeshift_y "0" //*Graphics Command For FPS-Boost #5
- r_eyeshift_z "0" //*Graphics Command For FPS-Boost #6
- r_eyesize "0" //*Graphics Command For FPS-Boost #7
- r_cheapwaterend "1" //*Graphics Command For FPS-Boost #8
- r_cheapwaterstart "1" //*Graphics Command For FPS-Boost #9
- r_cheapwaterend "1" //*SUPER FPS BOOST COMMAND!!!! #1
- r_cheapwaterstart "1" //*SUPER FPS BOOST COMMAND!!!! #2
- r_jeepfov "94"//*(More Graphical Fov = Beautiful )(Graphical Fov = 94)
- r_drawtracers_firstperson "0" //*Toggle visibility of first person weapon tracers
- /=-=-=-=-\
- EXTRAS
- \=-=-=-=-/
- Clutch Script:
- // CLUTCH AUDIO CHANGES/SCRIPT. PART 1 (DONT CHANGE THIS)
- alias "clutch" "clutchon"
- alias "clutchon" "voice_enable 0; clutchsoundon; gameinstructor_enable 1; cl_clearhinthistory; r_cleardecals; playvol buttons\weapon_confirm 0.5; alias clutch clutchoff"
- alias "clutchoff" "voice_enable 1; clutchsoundoff; gameinstructor_enable 0; playvol buttons\button2 0.5; alias clutch clutchon"
- clutchoff
- //Bind this to a key (this will turn on & off the clutch)
- bind "n" clutch
- // CLUTCH AUDIO CHANGES/SCRIPT. PART 2
- //Feel free to edit these how you like.
- alias "clutchsoundon" "volume 1; snd_musicvolume 0.2; snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 1"
- alias "clutchsoundoff" "volume 0.95; snd_musicvolume 0; snd_menumusic_volume 0; snd_deathcamera_volume 0; snd_mapobjective_volume 0; snd_roundend_volume 0; snd_roundstart_volume 0; snd_tensecondwarning_volume 0"
- //Skazzy3's epic clutch bind - END
- // SHOW CROSSHAIR SETTINGS
- alias "a1" clear
- alias "a2" echo "*********************************************";
- alias "a3" echo "YOUR CURRENT CROSSHAIR SETTINGS;"
- alias "a4" echo "*********************************************";
- alias "a5" developer 2
- alias "a6" con_filter_enable 1
- alias "a7" con_filter_text cl_crosshair
- alias "a8" host_writeconfig //
- alias "a9" con_filter_text cl_fix
- alias "a10" host_writeconfig //
- alias "a11" developer 1
- alias "a12" con_filter_enable 0
- alias "a13" showconsole
- alias "showcrosshair" "a1;a2;a3;a4;a5;a6;a7;a8;a9;a10;a11;a12;a13"
- // DAMAGE GIVEN
- bindToggle "/" "developer"
- con_filter_text "Damage"
- con_filter_text_out "Player:"
- con_filter_enable "2"
- // SOUND
- voice_scale 0.33
- voice_enable 1
- volume 0.95
- snd_musicvolume 0.3
- snd_tensecondwarning_volume 0.3
- // STUFF
- cl_autowepswitch 0
- // CROSSHAIR
- cl_crosshair_drawoutline "1"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "0.500000"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "1"
- cl_crosshair_t "0"
- cl_crosshairalpha "200"
- cl_crosshaircolor "4"
- cl_crosshaircolor_b "50"
- cl_crosshaircolor_g "250"
- cl_crosshaircolor_r "50"
- cl_crosshairdot "0"
- cl_crosshairgap "-2.000000"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "0"
- cl_crosshairsize "2.000000"
- cl_crosshairstyle "4"
- cl_crosshairthickness "0.5"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "1"
- // VIEWMODEL
- cl_viewmodel_shift_left_amt "0.500000"
- cl_viewmodel_shift_right_amt "0.250000"
- viewmodel_fov "68"
- viewmodel_offset_x "2.5"
- viewmodel_offset_y "2.0"
- viewmodel_offset_z "-2.0"
- viewmodel_presetpos "0"
- viewmodel_recoil "0"
- cl_bob_lower_amt "5.000000"
- cl_bobamt_lat "0.100000"
- cl_bobamt_vert "0.100000"
- cl_bobcycle "0.98"
- //Hud
- cl_hud_background_alpha "0.000000"
- cl_hud_bomb_under_radar "1"
- cl_hud_color "9"
- cl_hud_healthammo_style "0"
- cl_hud_playercount_pos "0"
- cl_hud_playercount_showcount "1"
- cl_hud_radar_scale "0.950000"
- hud_scaling "0.950000"
- cl_loadout_colorweaponnames "1"
- cl_color "4"
- sensitivity "1.05"
- // WRITE CONFIG (MAKES AUTO EXEC WORK)
- host_writeconfig
- snd_stream 0
- clear
- echo autoexec.cfg has executed
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