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a guest May 26th, 2019 71 Never
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  1. Character creation
  2.  
  3. - Mage house (?)
  4. - virtues and flaws
  5. - pick characteristics with 7 points
  6.  
  7. Score Cost
  8. +3 6
  9. +2 3
  10. +1 1
  11. 0 0
  12. –1 Gain 1
  13. –2 Gain 3
  14. –3 Gain 6
  15.  
  16. - abilities (not sure about these, they're just for tabletop roleplaying normally)
  17.  
  18. Spell creation
  19.  
  20. Preferablly done all together so that the GM and other players can give feedback in real time. Use equivalent spells (that is, spells that would do similar damage, have similar range/duration/target, etc.) to help guide the process
  21.  
  22. two ways:
  23. - Decide level and determine how the effect scales, defining range/duration/target based on that
  24.  
  25. - Decide range/duration/target and determine the level, define the effect scaling accordingly
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