Advertisement
Guest User

Untitled

a guest
Sep 27th, 2017
632
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.80 KB | None | 0 0
  1. hlcsg 3.6 x86 (32b) SSE2 ON (May 2 2009)
  2. Super Half-Life Compilation Tools -- Custom Build.
  3. Based on code modifications by Sean 'Zoner' Cavanaugh.
  4. Based on Valve's version, modified with permission.
  5. Raising of limits and improved format done by Silencer.
  6. PHLT_Copy_Brush entity implemented by Protector.
  7. Submit detailed bug reports to amckern@yahoo.com.
  8. ----- BEGIN hlcsg -----
  9.  
  10. Command line: "C:\Users\xXLiToOXx\Desktop\Valve hamer editor\Zhlt\hlcsg.exe"-wadinclude null.wad -wadinclude LiToO16.wad -wadinclude liquids.wad -wadinclude kz_signs.wad -wadinclude doom.wad -wadinclude dev_colors.wad -wadinclude color_glass.wad "C:\Users\xXLiToOXx\Desktop\Valve hamer editor\Maps\c21_trainingprueba"
  11. Entering C:\Users\xXLiToOXx\Desktop\Valve hamer editor\Maps\c21_trainingprueba.map
  12.  
  13. Current hlcsg Settings
  14. Name | Setting | Default
  15. ---------------------|-------------|-------------------------
  16. threads [ 2 ] [ Varies ]
  17. verbose [ off ] [ off ]
  18. log [ on ] [ on ]
  19. developer [ 0 ] [ 0 ]
  20. chart [ off ] [ off ]
  21. estimate [ off ] [ off ]
  22. max texture memory [ 33554432 ] [ 33554432 ]
  23. max lighting memory [ 33554432 ] [ 33554432 ]
  24. priority [ Normal ] [ Normal ]
  25.  
  26. noclip [ off ] [ off ]
  27. null texture stripping[ on ] [ on ]
  28. clipnode economy mode [ on ] [ on ]
  29. clip hull type [ legacy ] [ legacy ]
  30. onlyents [ off ] [ off ]
  31. wadtextures [ on ] [ on ]
  32. skyclip [ on ] [ on ]
  33. hullfile [ None ] [ None ]
  34. nullfile [ None ] [ None ]
  35. min surface area [ 0.500 ] [ 0.500 ]
  36. brush union threshold [ 0.000 ] [ 0.000 ]
  37.  
  38. Using mapfile wad configuration
  39. Wadinclude list :
  40. [zhlt.wad]
  41. [null.wad]
  42. [LiToO16.wad]
  43. [liquids.wad]
  44. [kz_signs.wad]
  45. [doom.wad]
  46. [dev_colors.wad]
  47. [color_glass.wad]
  48.  
  49. Brushes discarded from clipping hulls: 4 (totalling 28 sides)
  50. CreateBrush:
  51. (0.11 seconds)
  52. SetModelCenters:
  53. (0.00 seconds)
  54. CSGBrush:
  55. (0.52 seconds)
  56.  
  57.  
  58. Checking Wadfiles:
  59.  
  60. Including Wadfile: \users\xxlitooxx\desktop\valve hamer editor\wads\null.wad:
  61. Contains 1 used texture, 3.13 percent of map. (1 textures in wad)
  62.  
  63. Including Wadfile: \users\xxlitooxx\desktop\valve hamer editor\wads\color_glass.wad:
  64. Contains 11 used textures, 34.38 percent of map. (39 textures in wad)
  65.  
  66. Including Wadfile: \users\xxlitooxx\desktop\valve hamer editor\wads\dev_colors.wad:
  67. Contains 6 used textures, 18.75 percent of map. (44 textures in wad)
  68.  
  69. Including Wadfile: \users\xxlitooxx\desktop\valve hamer editor\wads\kz_signs.wad:
  70. Contains 8 used textures, 25.00 percent of map. (71 textures in wad)
  71.  
  72. Including Wadfile: \users\xxlitooxx\desktop\valve hamer editor\wads\doom.wad:
  73. Contains 3 used textures, 9.38 percent of map. (520 textures in wad)
  74.  
  75. Including Wadfile: \users\xxlitooxx\desktop\valve hamer editor\wads\liquids.wad:
  76. Contains 2 used textures, 6.25 percent of map. (32 textures in wad)
  77.  
  78. Including Wadfile: \users\xxlitooxx\desktop\valve hamer editor\wads\litoo16.wad:
  79. Contains 1 used texture, 3.13 percent of map. (2 textures in wad)
  80.  
  81.  
  82. Texture usage is at 0.72 MB (of 32.00 MB max)
  83. 0.99 seconds elapsed
  84.  
  85. ----- END hlcsg -----
  86.  
  87.  
  88.  
  89. hlbsp 3.6 x86 (32b) SSE2 ON (May 2 2009)
  90. Super Half-Life Compilation Tools -- Custom Build.
  91. Based on code modifications by Sean 'Zoner' Cavanaugh.
  92. Based on Valve's version, modified with permission.
  93. Raising of limits and improved format done by Silencer.
  94. PHLT_Copy_Brush entity implemented by Protector.
  95. Submit detailed bug reports to amckern@yahoo.com.
  96. ----- BEGIN hlbsp -----
  97.  
  98. Command line: "C:\Users\xXLiToOXx\Desktop\Valve hamer editor\Zhlt\hlbsp.exe""C:\Users\xXLiToOXx\Desktop\Valve hamer editor\Maps\c21_trainingprueba"
  99.  
  100. Current hlbsp Settings
  101. Name | Setting | Default
  102. -------------------|-------------|-------------------------
  103. threads [ 2 ] [ Varies ]
  104. verbose [ off ] [ off ]
  105. log [ on ] [ on ]
  106. developer [ 0 ] [ 0 ]
  107. chart [ off ] [ off ]
  108. estimate [ off ] [ off ]
  109. max texture memory [ 33554432 ] [ 33554432 ]
  110. priority [ Normal ] [ Normal ]
  111.  
  112. noclip [ off ] [ off ]
  113. nofill [ off ] [ off ]
  114. noopt [ off ] [ off ]
  115. null tex. stripping [ on ] [ on ]
  116. notjunc [ off ] [ off ]
  117. subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
  118. max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
  119.  
  120.  
  121. SolidBSP [hull 0] 500...686 (0.06 seconds)
  122. Warning: === LEAK in hull 0 ===
  123. Entity info_player_start @ (-249, 798,-269)
  124. Error:
  125. A LEAK is a hole in the map, where the inside of it is exposed to the
  126. (unwanted) outside region. The entity listed in the error is just a helpful
  127. indication of where the beginning of the leak pointfile starts, so the
  128. beginning of the line can be quickly found and traced to until reaching the
  129. outside. Unless this entity is accidentally on the outside of the map, it
  130. probably should not be deleted. Some complex rotating objects entities need
  131. their origins outside the map. To deal with these, just enclose the origin
  132. brush with a solid world brush
  133.  
  134. Leak pointfile generated
  135.  
  136. SolidBSP [hull 1] 500...855 (0.06 seconds)
  137. SolidBSP [hull 2] 500...786 (0.06 seconds)
  138. SolidBSP [hull 3] 500...837 (0.08 seconds)
  139. 1.03 seconds elapsed
  140.  
  141. ----- END hlbsp -----
  142.  
  143.  
  144.  
  145. hlvis 3.6 x86 (32b) SSE2 ON (May 2 2009)
  146. Super Half-Life Compilation Tools -- Custom Build.
  147. Based on code modifications by Sean 'Zoner' Cavanaugh.
  148. Based on Valve's version, modified with permission.
  149. Raising of limits and improved format done by Silencer.
  150. PHLT_Copy_Brush entity implemented by Protector.
  151. Submit detailed bug reports to amckern@yahoo.com.
  152. ----- BEGIN hlvis -----
  153.  
  154. Command line: "C:\Users\xXLiToOXx\Desktop\Valve hamer editor\Zhlt\hlvis.exe""C:\Users\xXLiToOXx\Desktop\Valve hamer editor\Maps\c21_trainingprueba"
  155. >> There was a problem compiling the map.
  156. >> Check the file C:\Users\xXLiToOXx\Desktop\Valve hamer editor\Maps\c21_trainingprueba.log for the cause.
  157.  
  158. ----- END hlvis -----
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement