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- [12:04:39] [ERROR] Failed to load config: System.IO.FileNotFoundException: Could not find file 'D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.ini'.
- File name: 'D:\SteamLibrary\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.ini'
- at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
- at System.IO.StreamReader..ctor(String path, Encoding encoding)
- at System.IO.File.InternalReadAllLines(String path, Encoding encoding)
- at ?A0xc1aa4bd5.ScriptHookVDotnet_ManagedInit()
- [12:04:39] [DEBUG] Loading API from .\ScriptHookVDotNet-univ2.dll ...
- [12:04:39] [ERROR] Unable to load ScriptHookVDotNet-univ2.dll: System.IO.FileNotFoundException: Could not load file or assembly 'ScriptHookVDotNet-univ2.dll' or one of its dependencies. The specified module could not be found.
- File name: 'ScriptHookVDotNet-univ2.dll'
- at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
- at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
- at System.Reflection.RuntimeAssembly.InternalLoadFrom(String assemblyFile, Evidence securityEvidence, Byte[] hashValue, AssemblyHashAlgorithm hashAlgorithm, Boolean forIntrospection, Boolean suppressSecurityChecks, StackCrawlMark& stackMark)
- at System.Reflection.Assembly.LoadFrom(String assemblyFile)
- at SHVDN.ScriptDomain..ctor(String apiBasePath)
- [12:04:39] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
- [12:04:39] [ERROR] Unable to load ScriptHookVDotNet2.dll: System.IO.FileNotFoundException: Could not load file or assembly 'ScriptHookVDotNet-univ2.dll' or one of its dependencies. The specified module could not be found.
- File name: 'ScriptHookVDotNet-univ2.dll'
- at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
- at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
- at System.Reflection.RuntimeAssembly.InternalLoadFrom(String assemblyFile, Evidence securityEvidence, Byte[] hashValue, AssemblyHashAlgorithm hashAlgorithm, Boolean forIntrospection, Boolean suppressSecurityChecks, StackCrawlMark& stackMark)
- at System.Reflection.Assembly.LoadFrom(String assemblyFile)
- at SHVDN.ScriptDomain..ctor(String apiBasePath)
- [12:04:39] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
- [12:04:39] [DEBUG] Loading scripts from D:\SteamLibrary\steamapps\common\Grand Theft Auto V\scripts ...
- [12:04:39] [DEBUG] Loading assembly GangMod.dll ...
- [12:04:39] [WARNING] Unable to resolve API version 2.9.4.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.4.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.4.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.4.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.4.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.4.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.4.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.4.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.4.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.4.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.4.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.4.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.4.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.4.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.4.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.4.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.4.
- [12:04:39] [DEBUG] Loading assembly INMNativeUI.dll ...
- [12:04:39] [WARNING] Unable to resolve API version 2.10.5.
- [12:04:39] [WARNING] Unable to resolve API version 2.10.5.
- [12:04:39] [WARNING] Unable to resolve API version 2.10.5.
- [12:04:39] [WARNING] Unable to resolve API version 2.10.5.
- [12:04:39] [WARNING] Unable to resolve API version 2.10.5.
- [12:04:39] [WARNING] Unable to resolve API version 2.10.5.
- [12:04:39] [DEBUG] Loading assembly Metadata.dll ...
- [12:04:39] [INFO] Found 0 script(s) in Metadata.dll.
- [12:04:39] [DEBUG] Loading assembly NativeUI.dll ...
- [12:04:39] [WARNING] Unable to resolve API version 2.9.2.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.2.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.2.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.2.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.2.
- [12:04:39] [WARNING] Unable to resolve API version 2.9.2.
- [12:04:39] [DEBUG] Loading assembly NAudio.dll ...
- [12:04:39] [INFO] Found 0 script(s) in NAudio.dll.
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