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mattlawson

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Oct 16th, 2019
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  1. /q create regalia.runawayhaeksenpoppe
  2. /q e n Runaway Haeksenpoppe
  3. /q e d “Oh kind friend, please, may you help me with something? Me and my family, we were celebrating Haeksendag a few weeks ago, and I had made us such a lovely Haeksenpoppe doll but now its missing!”
  4. /q e ToFind OnClickNPC tailor aldert
  5. /q e ToFind IfHavePerm MassiveChat.channel.can.join.s
  6. /q e OnFind regalia.runawayhaeksenpoppe.50
  7.  
  8. /q create regalia.runawayhaeksenpoppe.50
  9. /q e n Find Marit Aldert
  10. /q e d My youngest, Marit was the last to see it, please go talk to her.
  11. /q e ToAdvance OnClickNPC marit
  12. /q e OnComplete DoFind regalia.runawayhaeksenpoppe.100
  13.  
  14. /q create regalia.runawayhaeksenpoppe.100
  15. /q e n Marit speaks
  16. /q e d The girl looks up at you curiously before nodding eagerly as you speak. “Yes, that’s right, it was at night but I couldn’t sleep, and I saw it! I dashed right off the porch and into the darkness!” After a few more words with the girl, you decide to investigate the front of their home.
  17. /q e ToAdvance OnClickFrame 131
  18. /q e ToAdvance IfInRegion regalia.alderthouse
  19. /q e OnComplete DoFind regalia.runawayhaeksenpoppe.200
  20.  
  21. /q create regalia.runawayhaeksenpoppe.200
  22. /q e n That’s odd...
  23. /q e d Well this is strange, a fish-hook. What use is this to a tailor? Perhaps the local fisherwoman can tell you more or point to who might be using it.
  24. /q e ToAdvance OnClickNPC Fisherwoman
  25. /q e OnComple DoFind regalia.runawayhaeksenpoppe.300
  26.  
  27. /q create regalia.runawayhaeksenpoppe.300
  28. /q e n Ask the fisherwoman!
  29. /q e d Heather looks up as you approach and explain to her what you’ve found. “Well, I’m the only fisherperson here permanently, and none of-” She pauses and then frowns, handling you back the hook. “My youngest, Dale, he’s still making use of a rod versus a net...you’ll find him by the shoreline.”
  30. /q e ToAdvance OnClickNPC Dale
  31. /q e OnComplete DoFind regalia.runawayhaeksenpoppe.400
  32.  
  33. /q create regalia.runawayhaeksenpoppe.400
  34. /q e n The Fisherman’s son
  35. /q e d You approach Dale and kneel down to his level, bringing out the hook and staring him down. He cracks rather fast. “F-fine yes, I took it! It was just so nice and it was just sitting there!...I-I’ll go get it…” He runs off and returns a short time later, handing the doll to you with a downturned head. “D-don’t tell my mom okay…” You nod and decide to return to Mr. Aldert
  36. /q e ToAdvance OnClickNPC tailor aldert
  37. /q e OnComplete DoFind regalia.runawayhaeksenpoppe.500
  38. /q e OnComplete DoAdvance <
  39.  
  40. /q create regalia.runawayhaeksenpoppe.500
  41. /q e times 0
  42. /q e n The doll has been returned!
  43. /q e d You return to the Tailor and present the doll, explaining who took it. &o “Oh my, so my daughter ISN’T mad...that’s quite good to know, she must have not seen the fishing line in the darkness of night!...anyway, I think you heartily for your help, here, help yourself to one of my other fine dolls.”
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