Advertisement
Guest User

Untitled

a guest
Mar 30th, 2016
130
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.87 KB | None | 0 0
  1. Database:
  2. host: ""
  3. user: ""
  4. password: ""
  5. port: ""
  6. db: ""
  7.  
  8.  
  9. #Blocks
  10. #- mean the player needs to mine that many blocks
  11.  
  12. #PlayTime
  13. #- is how long the player needs to play, (includes minute, hour, day, week
  14.  
  15. #Kills
  16. #- means how many kills the player needs (counts only as player kills)
  17.  
  18. #Commands
  19. #- list of commands when player completes all rewards
  20.  
  21. Rankups:
  22. - Donor:
  23. Blocks: 500
  24. PlayTime: 10minute
  25. Kills: 5
  26. Commands:
  27. - '/give %player% diamond 10'
  28. - '/eco give %player% 100'
  29. - '/manuaddsub %player% Donor'
  30.  
  31. - Vip
  32. Blocks: 1000
  33. PlayTime: 25minutes
  34. Kills: 10
  35. Commands:
  36. - '/give %player% diamond 20'
  37. - '/eco give %player% 150'
  38. - '/manuaddsub %player% vip'
  39.  
  40. - Elite
  41. Blocks: 1500
  42. PlayTime: 1hour
  43. Kills: 10
  44. Commands:
  45. - '/give %player% diamond 30'
  46. - '/eco give %player% 200'
  47. - '/manuaddsub %player% elite'
  48.  
  49. - Legend
  50. Blocks: 2500
  51. PlayTime: 1day
  52. Kills: 15
  53. Commands:
  54. - '/give %player% diamond 40'
  55. - '/eco give %player% 250'
  56. - '/manuaddsub %player% legend'
  57.  
  58. - Knight
  59. Blocks: 3500
  60. PlayTime: 1week
  61. Kills: 20
  62. Commands:
  63. - '/give %player% diamond 50'
  64. - '/eco give %player% 300'
  65. - '/manuaddsub %player% knight'
  66.  
  67.  
  68. #Player starts off level 0
  69. #Commands run when player reaches the level needed
  70. #The enchants chosen get added to the players pickaxe when upgraded
  71. PickaxeRanks:
  72. Starting-Enchants: #(The pickaxe must have these enchants to NAME it)
  73. - Efficiency: 4
  74. - Unbreaking: 3
  75. - Fortune: 2
  76.  
  77. 1: 500 #(How many blocks the player needs to mine to rankup) (the 1 means level)
  78. Commands:
  79. - '/give %player% diamond 10' #Commands for when player reaches the level on his pickaxe
  80. efficiency: 1 #This means if the player reaches level 1 it will add 1 more efficiency to his pickaxe
  81.  
  82. 2: 1000
  83. Commands:
  84. - '/eco give %player% 1000'
  85. - '/kit vip %player%'
  86. efficiency: 3
  87. unbreaking: 4
  88.  
  89. 3: 1500
  90. Commands:
  91. - ''
  92.  
  93. #See how level 3 is empty? On some levels you can choose them not to receive anything
  94.  
  95.  
  96. #Player starts off level 0
  97. #Commands run when player reaches the level needed
  98. #The enchants chosen get added to the players sword when upgraded
  99. SwordRanks:
  100. Starting-Enchants: #(The Sword must have these enchants to NAME it)
  101. - sharpness: 4
  102. - Unbreaking: 3
  103. - fire_aspect: 2
  104.  
  105. 1: 5 #(How many kills the player needs to rankup) (the 1 means level)
  106. Commands:
  107. - '/give %player% diamond 10' #Commands for when player reaches the level on his Sword
  108. sharpness: 1 #This means if the player reaches level 1 it will add 1 more sharpness to his Sword
  109.  
  110. 2: 10
  111. Commands:
  112. - '/eco give %player% 1000'
  113. - '/kit vip %player%'
  114. sharpness: 3
  115. fire_aspect: 4
  116.  
  117. 3: 25
  118. Commands:
  119. - ''
  120.  
  121. #See how level 3 is empty? On some levels you can choose them not to receive anything
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement