PixelDerpIsUber2

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Jan 13th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  6. wait(1)
  7. local DeathStar = Instance.new("Part")
  8. local BBG = Instance.new("BillboardGui")
  9. local ImLab = Instance.new("ImageLabel")
  10. local Sound = Instance.new("Sound")
  11. Sound.SoundId = "rbxassetid://2545018472"
  12. Sound.MaxDistance = math.huge
  13. Sound.EmitterSize = math.huge
  14. Sound.Volume = 1
  15. local DISTANCE = 1500
  16. local SIZE = 750
  17. local TIMEE = 1500
  18. DeathStar.Size = Vector3.new(1,1,1)
  19. DeathStar.BrickColor = BrickColor.new("Lime green")
  20. DeathStar.Material = Enum.Material.Neon
  21. local Mesh = Instance.new("SpecialMesh")
  22. Mesh.Scale = Vector3.new(SIZE,0,SIZE)
  23. Mesh.MeshType = Enum.MeshType.Sphere
  24. Mesh.Parent = DeathStar
  25. DeathStar.Transparency = 1
  26. DeathStar.Anchored = true
  27. BBG.Size = UDim2.new(SIZE,0,SIZE,0)
  28. ImLab.Size = UDim2.new(1,0,1,0)
  29. ImLab.Image = "rbxassetid://2535195527"
  30. ImLab.BackgroundTransparency = 1
  31. ImLab.ImageTransparency = 1
  32. ImLab.Parent = BBG
  33. BBG.Parent = DeathStar
  34. DeathStar.CFrame = (game.Workspace:GetModelCFrame() + Vector3.new(0, 0, DISTANCE))
  35. DeathStar.Parent = game.Workspace
  36. wait(1)
  37. function boom(part)
  38. if part:IsA("BasePart") and part ~= DeathStar then
  39. local a = Instance.new("Explosion")
  40. a.Position = part.Position
  41. a.Parent = part
  42. part.Anchored = false
  43. end
  44. local b = part:GetChildren()
  45. for i=1,#b do
  46. if b[i]:IsA("BasePart") or b[i]:IsA("Folder") or b[i]:IsA("Model") then
  47. boom(b[i])
  48. end
  49. end
  50. end
  51.  
  52. for i=1,TIMEE do
  53. wait()
  54. DeathStar.CFrame = CFrame.new(0,DeathStar.Position.y + (DISTANCE/TIMEE), DeathStar.Position.z - (DISTANCE/TIMEE))
  55. ImLab.ImageTransparency = ImLab.ImageTransparency - (1/(TIMEE/2))
  56. end
  57. Sound:Play()
  58. game:GetService("Debris"):AddItem(Sound,Sound.TimeLength+1)
  59. wait(2.3)
  60. for i=1,25 do
  61. wait()
  62. if DeathStar.Transparency ~= 0 then
  63. DeathStar.Transparency = DeathStar.Transparency - 0.2
  64. end
  65. if DeathStar.Transparency <= 0 then
  66. DeathStar.Transparency = 0
  67. end
  68. Mesh.Scale = Vector3.new(SIZE,Mesh.Scale.y + ((DISTANCE*4)/50),SIZE)
  69. Mesh.Offset = Mesh.Offset - Vector3.new(0,((DISTANCE*2)/50),0)
  70. end
  71. game.Lighting.TimeOfDay = 0
  72. boom(game.Workspace)
  73. for i=1,25 do
  74. wait()
  75. Mesh.Scale = Vector3.new(SIZE,Mesh.Scale.y - ((DISTANCE*4)/50),SIZE)
  76. Mesh.Offset = Mesh.Offset - Vector3.new(0,((DISTANCE*2)/50),0)
  77. end
  78.  
  79. for i=1,100 do
  80. DeathStar.Transparency = DeathStar.Transparency + 1/50
  81. ImLab.ImageTransparency = ImLab.ImageTransparency + 1/50
  82. BBG.Size = BBG.Size - UDim2.new(SIZE/50,0,SIZE/50,0)
  83. wait()
  84. end
  85. game:GetService("Debris"):AddItem(DeathStar,1)
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