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- Config = {}
- Config.DrawDistance = 1000.0
- Config.PublicZones = {
- EnterBuilding = {
- Pos = { x = -1388, y = -586, z = 31 },
- Size = {x = 1.5, y = 1.5, z = 1.0},
- Color = {r = 0, g = 0, b = 0},
- Marker= 0,
- Blip = true,
- Name = "Entrance",
- Type = "teleport",
- Hint = "Press ~E~ to go out.",
- Teleport = { x = -1387, y = -589, z = 31 }
- },
- ExitBuilding = {
- Pos = { x = 1397.0953369141, y = 1141.6251220703, z = 114.33366394043 }, -- marker entrada
- Size = {x = 1.5, y = 1.5, z = 1.0},
- Color = {r = 0, g = 0, b = 0},
- Marker= 0,
- Blip = false,
- Name = "Name",
- Type = "teleport",
- Hint = "Press ~INPUT_PICKUP~ to go out.",
- Teleport = { x = 1394.8719482422, y = 1141.9404296875, z = 114.62250518799 }, -- onde spawna depois de entrar
- },
- }
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