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Nov 13th, 2019
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  1. command /unntp:
  2. trigger:
  3. open chest with 5 rows named "&8» &6Teleporter &8«" to player
  4. format slot 1 of player with gray stained glass named "&7" to be unstealable
  5. format slot 0 of player with gray stained glass named "&7" to be unstealable
  6. format slot 9 of player with gray stained glass named "&7" to be unstealable
  7. format slot 7 of player with gray stained glass named "&7" to be unstealable
  8. format slot 8 of player with gray stained glass named "&7" to be unstealable
  9. format slot 17 of player with gray stained glass named "&7" to be unstealable
  10. format slot 27 of player with gray stained glass named "&7" to be unstealable
  11. format slot 36 of player with gray stained glass named "&7" to be unstealable
  12. format slot 37 of player with gray stained glass named "&7" to be unstealable
  13. format slot 35 of player with gray stained glass named "&7" to be unstealable
  14. format slot 43 of player with gray stained glass named "&7" to be unstealable
  15. format slot 44 of player with gray stained glass named "&7" to be unstealable
  16. format slot 2 of player with gray stained glass named "&7" to be unstealable
  17. format slot 3 of player with gray stained glass named "&7" to be unstealable
  18. format slot 4 of player with gray stained glass named "&7" to be unstealable
  19. format slot 5 of player with gray stained glass named "&7" to be unstealable
  20. format slot 6 of player with gray stained glass named "&7" to be unstealable
  21. format slot 10 of player with gray stained glass named "&7" to be unstealable
  22. format slot 11 of player with gray stained glass named "&7" to be unstealable
  23. format slot 12 of player with gray stained glass named "&7" to be unstealable
  24. format slot 13 of player with gray stained glass named "&7" to be unstealable
  25. format slot 14 of player with gray stained glass named "&7" to be unstealable
  26. format slot 15 of player with gray stained glass named "&7" to be unstealable
  27. format slot 16 of player with gray stained glass named "&7" to be unstealable
  28. format slot 18 of player with gray stained glass named "&7" to be unstealable
  29. format slot 19 of player with gray stained glass named "&7" to be unstealable
  30. format slot 20 of player with gray stained glass named "&7" to be unstealable
  31. format slot 21 of player with gray stained glass named "&7" to be unstealable
  32. format slot 22 of player with gray stained glass named "&7" to be unstealable
  33. format slot 23 of player with gray stained glass named "&7" to be unstealable
  34. format slot 24 of player with gray stained glass named "&7" to be unstealable
  35. format slot 25 of player with gray stained glass named "&7" to be unstealable
  36. format slot 26 of player with gray stained glass named "&7" to be unstealable
  37. format slot 28 of player with gray stained glass named "&7" to be unstealable
  38. format slot 29 of player with gray stained glass named "&7" to be unstealable
  39. format slot 30 of player with gray stained glass named "&7" to be unstealable
  40. format slot 31 of player with gray stained glass named "&7" to be unstealable
  41. format slot 32 of player with gray stained glass named "&7" to be unstealable
  42. format slot 33 of player with gray stained glass named "&7" to be unstealable
  43. format slot 34 of player with gray stained glass named "&7" to be unstealable
  44. format slot 38 of player with gray stained glass named "&7" to be unstealable
  45. format slot 39 of player with gray stained glass named "&7" to be unstealable
  46. format slot 40 of player with gray stained glass named "&7" to be unstealable
  47. format slot 41 of player with gray stained glass named "&7" to be unstealable
  48. format slot 42 of player with gray stained glass named "&7" to be unstealable
  49. format slot 11 of player with gray stained glass named "&7" to be unstealable
  50. format slot 10 of player with gray stained glass named "&7" to be unstealable
  51. format slot 15 of player with gray stained glass named "&7" to be unstealable
  52. format slot 16 of player with gray stained glass named "&7" to be unstealable
  53. format slot 19 of player with gray stained glass named "&7" to be unstealable
  54. format slot 25 of player with gray stained glass named "&7" to be unstealable
  55. format slot 31 of player with gray stained glass named "&7" to be unstealable
  56.  
  57. format slot 22 of player with 322 named "&8» &6Spawn" to close
  58. format slot 8 of player with villager spawn egg named "&8» &eTägliche Belohnung" to close
  59. format slot 12 of player with 0 wooden axe named "&8» &4Freebuild" to close
  60. format slot 14 of player with 0 grass named "&8» &2Creative" to close
  61. format slot 24 of player with 0 workbench named "&8» &aSkyWars" to close
  62. format slot 20 of player with 0 chainmail chestplate named "&8» &cQSG" to close
  63. format slot 30 of player with 0 fishing rod named "&8» &dFFA" to close
  64. format slot 32 of player with 0 bed item named "&8» &cBedWars" to close
  65. format slot 44 of player with ender chest named "&8» &5Case Opening" to close
  66.  
  67.  
  68.  
  69.  
  70. wait 1 tick
  71. format slot 0 of player with red stained glass named "&7" to be unstealable
  72. play "NOTE_STICKS" to player at volume 1
  73. wait 1 tick
  74. format slot 1 of player with red stained glass named "&7" to be unstealable
  75. play "NOTE_STICKS" to player at volume 1
  76. wait 1 tick
  77. format slot 2 of player with red stained glass named "&7" to be unstealable
  78. play "NOTE_STICKS" to player at volume 1
  79. wait 1 tick
  80. format slot 3 of player with red stained glass named "&7" to be unstealable
  81. play "NOTE_STICKS" to player at volume 1
  82. wait 1 tick
  83. format slot 4 of player with red stained glass named "&7" to be unstealable
  84. play "NOTE_STICKS" to player at volume 1
  85. wait 1 tick
  86. format slot 5 of player with red stained glass named "&7" to be unstealable
  87. play "NOTE_STICKS" to player at volume 1
  88. wait 1 tick
  89. format slot 6 of player with red stained glass named "&7" to be unstealable
  90. play "NOTE_STICKS" to player at volume 1
  91. wait 1 tick
  92. format slot 7 of player with red stained glass named "&7" to be unstealable
  93. play "NOTE_STICKS" to player at volume 1
  94. wait 1 tick
  95. format slot 17 of player with red stained glass named "&7" to be unstealable
  96. play "NOTE_STICKS" to player at volume 1
  97. wait 1 tick
  98. format slot 26 of player with red stained glass named "&7" to be unstealable
  99. play "NOTE_STICKS" to player at volume 1
  100. wait 1 tick
  101. format slot 35 of player with red stained glass named "&7" to be unstealable
  102. play "NOTE_STICKS" to player at volume 1
  103. wait 1 tick
  104. format slot 43 of player with red stained glass named "&7" to be unstealable
  105. play "NOTE_STICKS" to player at volume 1
  106. wait 1 tick
  107. format slot 42 of player with red stained glass named "&7" to be unstealable
  108. play "NOTE_STICKS" to player at volume 1
  109. wait 1 tick
  110. format slot 41 of player with red stained glass named "&7" to be unstealable
  111. play "NOTE_STICKS" to player at volume 1
  112. wait 1 tick
  113. format slot 40 of player with red stained glass named "&7" to be unstealable
  114. play "NOTE_STICKS" to player at volume 1
  115. wait 1 tick
  116. format slot 39 of player with red stained glass named "&7" to be unstealable
  117. play "NOTE_STICKS" to player at volume 1
  118. wait 1 tick
  119. format slot 38 of player with red stained glass named "&7" to be unstealable
  120. play "NOTE_STICKS" to player at volume 1
  121. wait 1 tick
  122. format slot 37 of player with red stained glass named "&7" to be unstealable
  123. play "NOTE_STICKS" to player at volume 1
  124. wait 1 tick
  125. format slot 36 of player with red stained glass named "&7" to be unstealable
  126. play "NOTE_STICKS" to player at volume 1
  127. wait 1 tick
  128. format slot 27 of player with red stained glass named "&7" to be unstealable
  129. play "NOTE_STICKS" to player at volume 1
  130. wait 1 tick
  131. format slot 18 of player with red stained glass named "&7" to be unstealable
  132. play "NOTE_STICKS" to player at volume 1
  133. wait 1 tick
  134. format slot 9 of player with red stained glass named "&7" to be unstealable
  135. play "NOTE_STICKS" to player at volume 1
  136. wait 0.4 second
  137. format slot 12 of player with 0 wooden axe named "&8» &4Freebuild" to close
  138. wait 0.4 second
  139. format slot 12 of player with 0 golden axe named "&8» &4Freebuild" to close
  140. wait 0.4 second
  141. format slot 12 of player with 0 iron axe named "&8» &4Freebuild" to close
  142. wait 0.4 second
  143. format slot 12 of player with 0 diamond axe named "&8» &4Freebuild" to close
  144. wait 0.4 second
  145. format slot 12 of player with 0 wooden axe named "&8» &4Freebuild" to close
  146. wait 0.4 second
  147. format slot 12 of player with 0 golden axe named "&8» &4Freebuild" to close
  148. wait 0.4 second
  149. format slot 12 of player with 0 iron axe named "&8» &4Freebuild" to close
  150. wait 0.4 second
  151. format slot 12 of player with 0 diamond axe named "&8» &4Freebuild" to close
  152. wait 0.4 second
  153. format slot 12 of player with 0 wooden axe named "&8» &4Freebuild" to close
  154. wait 0.4 second
  155. format slot 12 of player with 0 golden axe named "&8» &4Freebuild" to close
  156. wait 0.4 second
  157. format slot 12 of player with 0 iron axe named "&8» &4Freebuild" to close
  158. wait 0.4 second
  159. format slot 12 of player with 0 diamond axe named "&8» &4Freebuild" to close
  160. wait 0.4 second
  161. format slot 12 of player with 0 wooden axe named "&8» &4Freebuild" to close
  162. wait 0.4 second
  163. format slot 12 of player with 0 golden axe named "&8» &4Freebuild" to close
  164. wait 0.4 second
  165. format slot 12 of player with 0 iron axe named "&8» &4Freebuild" to close
  166. wait 0.4 second
  167. format slot 12 of player with 0 diamond axe named "&8» &4Freebuild" to close
  168. wait 0.4 second
  169. format slot 12 of player with 0 wooden axe named "&8» &4Freebuild" to close
  170. wait 0.4 second
  171. format slot 12 of player with 0 golden axe named "&8» &4Freebuild" to close
  172. wait 0.4 second
  173. format slot 12 of player with 0 iron axe named "&8» &4Freebuild" to close
  174. wait 0.4 second
  175. format slot 12 of player with 0 diamond axe named "&8» &4Freebuild" to close
  176.  
  177.  
  178. on rightclick with compass:
  179. make player execute command "/unntp"
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