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  1. Log uploaded on Thursday, April 12, 2018, 7:12:17 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
  6. Misc. Robots: AIRobot(0.18.0.0)
  7. Misc. Robots++: (no assemblies)
  8. Artful Robots [B18]: $HugsLibChecker(0.4.0.0), artfulRobots(1.0.6539.37593)
  9. USCM - Core: FlameWeapons(0.6.0.0)
  10. USCM - Colonial Marines Corps Faction: (no assemblies)
  11. Biomes Core: 0Harmony(1.0.9.1), RimWorldBiomesCore(1.0.6635.26577)
  12. Advanced Biomes: 0Harmony(1.0.9.0), ActiveTerrain(1.0.0.0), BiomesPlus(1.0.0.0), _harmonycheck(1.0.0.0)
  13. Stack XXL[1.0.0]: $HugsLibChecker(0.4.0.0), StackXXL(1.0.0.0)
  14. Haul to Stack: $HugsLibChecker(0.4.0.0), HaulToStack(1.0.0.0)
  15. Marine Corps Traits: (no assemblies)
  16. Fallout Traits: (no assemblies)
  17. Quantum Cooling: (no assemblies)
  18. Colonist Bar KF 0.18.0: 0Harmony(1.0.9.1), 0KillfaceTools(1.0.0.0), ColonistBarKF(1.0.0.0)
  19. Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.4.1.0)
  20. Facial Stuff 0.18.5.2: 0Harmony(1.0.9.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
  21. No Random Construction Quality: NoRandomConstructionQuality(1.0.0.0)
  22. Infused: 0Harmony(1.0.9.1), Infused(34.0.0.0)
  23. Dubs Rimkit: 0Harmony(1.0.9.1), Dubs_Rimkit(1.0.0.0)
  24. Ceiling Light [B18]: (no assemblies)
  25. Storyteller hair B18: (no assemblies)
  26. Ultraweave: (no assemblies)
  27. Psychology: $HugsLibChecker(0.3.0.0), Psychology(18.3.18.0)
  28. [CP] Rimmu-Nation - Weapons (B18): RNPortalTurret(1.0.0.0)
  29. Xen's XP Fixer: 0Harmony(1.0.9.1), XenXP(1.0.0.0)
  30. Expanded Prosthetics and Organ Engineering: (no assemblies)
  31. Where is my weapon?: 0Harmony(1.0.9.1), WhereIsMyWeapon(1.0.0.0)
  32. Better Pawn Control: $HugsLibChecker(0.4.0.0), BetterPawnControl(1.6.8.0)
  33. RT's Weapon Pack B18: (no assemblies)
  34. JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
  35. Biomes! Cavern Edition: 0Harmony(1.0.9.1), ModCheck(1.6.0.0), RimWorldBiomesCaves(1.0.6633.35193)
  36. Cryptorestore Caskets: CryptoRestore(1.0.0.0)
  37. DeadMansClothing: 0Harmony(1.0.9.1), DeadMansClothing(0.18.2.0)
  38. Synthmeat: (no assemblies)
  39. Organized Research Tab: OrganizedResearch(1.0.1.0)
  40. [CP] The British Military Kit (B18): MiniCCL(1.0.0.0)
  41. Therapy: $HugsLibChecker(0.3.0.0), Therapy(0.18.1.0)
  42. Roppoi hair B18: (no assemblies)
  43. Pick Up And Haul: 0Harmony(1.0.9.1), PickUpAndHaul(0.18.1.9)
  44. Simple sidearms[1.2.5]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
  45. Mercer's Backpacks + Nano Suit: (no assemblies)
  46. [RF] Consolidated Traits [b18]: (no assemblies)
  47. VGP More Veggies: (no assemblies)
  48. [A18] Balanced Neutroamine Production: (no assemblies)
  49. [sd] advanced powergeneration: sd_adv_powergen(1.0.6572.27121)
  50. VGP Vegetable Garden: 0Harmony(1.0.9.1), ModCheck(1.6.0.0)
  51. gloomy_face: (no assemblies)
  52. Glitter Tech: (no assemblies)
  53. Greenworld: (no assemblies)
  54. Fast Spreading Grass: (no assemblies)
  55. Super Soil: (no assemblies)
  56. Efficient Light: (no assemblies)
  57.  
  58. Active Harmony patches:
  59. <GetVerbsCommands>c__Iterator0.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler
  60. Apparel.Notify_PawnKilled: post: DeadMansClothing.Apparel_Patch.Postfix
  61. ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
  62. ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
  63. AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
  64. Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
  65. Building_PlantGrower.GetInspectString: post: RimWorldBiomesCore.Harmony_BiomePatches.GetInspectString_PostFix
  66. Building_SteamGeyser.SpawnSetup: PRE: RimWorldBiomesCore.Harmony_BiomePatches.GeyserSpawnSetup_PreFix
  67. CameraDriver.JumpToVisibleMapLoc: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix_Vector3
  68. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  69. Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
  70. Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  71. Caravan.Notify_PawnAdded: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  72. Caravan.Notify_PawnRemoved: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  73. Caravan.PostAdd: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  74. Caravan.PostRemove: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  75. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  76. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  77. CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
  78. CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  79. CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
  80. CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
  81. CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
  82. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  83. CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
  84. ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
  85. ColonistBar.CaravanMemberCaravanAt: PRE: ColonistBarKF.HarmonyPatches.CaravanMemberCaravanAt_Prefix
  86. ColonistBar.CaravanMembersCaravansInScreenRect: PRE: ColonistBarKF.HarmonyPatches.CaravanMembersCaravansInScreenRect_Prefix
  87. ColonistBar.ColonistBarOnGUI: PRE: ColonistBarKF.Bar.ColonistBar_KF.ColonistBarOnGUI_Prefix
  88. ColonistBar.ColonistOrCorpseAt: PRE: ColonistBarKF.HarmonyPatches.ColonistOrCorpseAt_Prefix
  89. ColonistBar.GetColonistsInOrder: PRE: ColonistBarKF.HarmonyPatches.GetColonistsInOrder_Prefix
  90. ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: ColonistBarKF.HarmonyPatches.MapColonistsOrCorpsesInScreenRect_Prefix
  91. ColonistBar.MarkColonistsDirty: post: ColonistBarKF.HarmonyPatches.MarkColonistsDirty_Postfix
  92. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  93. CompArt.JustCreatedBy: PRE: artfuRobots.Patch.checkName
  94. CompQuality.SetQuality: post: Infused.CompQualityPatch.Postfix
  95. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  96. Corpse.NotifyColonistBar: post: ColonistBarKF.HarmonyPatches.NotifyColonistBar_Postfix
  97. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  98. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  99. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  100. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  101. Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
  102. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  103. Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
  104. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  105. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  106. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  107. FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
  108. FloatMenuMakerMap.AddUndraftedOrders: TRANS: CompVehicle.HarmonyCompVehicle.AddUndraftedOrders_Transpiler
  109. FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  110. FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  111. FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
  112. Game.AddMap: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  113. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
  114. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  115. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  116. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  117. GenPlant.CanEverPlantAt: post: RimWorldBiomesCore.Harmony_BiomePatches.CanEverPlantAt_PostFix
  118. GenPlantReproduction.TryFindReproductionDestination: post: RimWorldBiomesCaves.Harmony_BiomePatches.TryFindReproductionDestination_PostFix
  119. GenStep_CaveHives.Generate: PRE: RimWorldBiomesCore.Harmony_BiomePatches.GenerateHive_PreFix
  120. GenStep_CavePlants.Generate: PRE: RimWorldBiomesCore.Harmony_BiomePatches.GenerateCavePlant_PreFix
  121. GenStep_Caves.Generate: PRE: RimWorldBiomesCaves.Harmony_BiomePatches.Generate_PreFix
  122. GenStep_ScatterLumpsMineable.ScatterAt: PRE: RimWorldBiomesCore.Harmony_BiomePatches.ScatterAt_PreFix
  123. GenStep_Terrain.TerrainFrom: PRE: RimWorldBiomesCore.Harmony_BiomePatches.TerrainFrom_PreFix
  124. GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset
  125. HaulAIUtility.HaulToStorageJob: TRANS: HaulToStack.Haul_Patch.Transpiler
  126. HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems
  127. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  128. HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix
  129. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
  130. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
  131. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  132. InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
  133. InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
  134. InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
  135. InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
  136. InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
  137. InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
  138. InteractionWorker_MarriageProposal.Interacted: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.NewInteracted
  139. InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
  140. InteractionWorker_RecruitAttempt.DoRecruit: post: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
  141. InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
  142. InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
  143. InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
  144. InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
  145. InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
  146. JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
  147. JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
  148. JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
  149. JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
  150. JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
  151. JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
  152. JobGiver_GetFood.TryGiveJob: post: RimWorldBiomesCore.Harmony_BiomePatches.TryGiveJob_PostFix
  153. JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
  154. JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
  155. JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
  156. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  157. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  158. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  159. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  160. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  161. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  162. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  163. LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
  164. LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
  165. MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
  166. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  167. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  168. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  169. MapPawns.DoListChangedNotifications: post: ColonistBarKF.HarmonyPatches.IsColonistBarNull_Postfix
  170. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  171. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  172. MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
  173. MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
  174. MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
  175. Mineable.TrySpawnYield: post: RimWorldBiomesCore.Harmony_BiomePatches.TrySpawnYield_PostFix
  176. ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler
  177. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  178. MouseoverReadout.MouseoverReadoutOnGUI: TRANS: ActiveTerrain._MouseoverReadout.Transpiler
  179. Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
  180. NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
  181. NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
  182. Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton
  183. Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
  184. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  185. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  186. Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
  187. Pawn.Kill: post: ColonistBarKF.HarmonyPatches.Pawn_Kill_Postfix
  188. Pawn.PostApplyDamage: post: ColonistBarKF.HarmonyPatches.Pawn_PostApplyDamage_Postfix, CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  189. Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
  190. Pawn.SetFaction: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
  191. Pawn.SpawnSetup: post: ColonistBarKF.HarmonyPatches.Pawn_SpawnSetup_Postfix
  192. Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
  193. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  194. PawnComponentsUtility.CreateInitialComponents: post: Psychology.Harmony.PawnComponentsUtility_CreateInitialPatch.CreatePsychologyComponents
  195. PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
  196. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  197. PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  198. PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException
  199. PawnGraphicSet.ResolveAllGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix
  200. PawnGraphicSet.ResolveApparelGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix
  201. PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
  202. PawnHairChooser.RandomHairDefFor: PRE: FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix
  203. PawnObserver.ObserveSurroundingThings: post: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
  204. PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
  205. PawnRenderer.DrawEquipmentAiming: PRE: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix, CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler
  206. PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement
  207. PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler
  208. PawnRenderer.RenderPawnInternal: PRE: FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix
  209. PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
  210. PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
  211. PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
  212. PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
  213. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
  214. PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
  215. Pawn_ApparelTracker.ApparelChanged: PRE: RimWorldBiomesCore.Harmony_BiomePatches.ApparelChanged_PreFix
  216. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  217. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  218. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
  219. Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
  220. Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
  221. Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
  222. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  223. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  224. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  225. Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
  226. Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
  227. Pawn_HealthTracker.Notify_Resurrected: post: ColonistBarKF.HarmonyPatches.Pawn_Resurrected_Postfix
  228. Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
  229. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  230. Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix
  231. Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
  232. Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
  233. Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
  234. Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove
  235. Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
  236. Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
  237. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  238. Pawn_WorkSettings.ExposeData: post: Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix
  239. PlantProperties.get_IsTree: post: RimWorldBiomesCore.Harmony_BiomePatches.get_IsTree_PostFix
  240. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  241. PlaySettings.DoPlaySettingsGlobalControls: PRE: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Prefix post: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Postfix
  242. Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
  243. Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
  244. Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
  245. Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
  246. RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
  247. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  248. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  249. RoofCollapseUtility.WithinRangeOfRoofHolder: post: RimWorldBiomesCore.Harmony_BiomePatches.WithinRangeOfRoofHolder_PostFix
  250. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  251. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  252. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  253. SkillRecord.Interval: PRE: XenXP.HarmonyPatches+SkillRecord_Interval_Patch.Prefix
  254. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  255. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  256. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  257. StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
  258. StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
  259. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  260. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  261. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  262. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  263. Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
  264. TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
  265. TerrainGrid.RemoveTopLayer: PRE: [600]ActiveTerrain.__TerrainGrid.Prefix
  266. TerrainGrid.SetTerrain: PRE: [600]ActiveTerrain._TerrainGrid.Prefix post: ActiveTerrain._TerrainGrid.Postfix
  267. Thing.DeSpawn: post: ColonistBarKF.HarmonyPatches.DeSpawn_Postfix
  268. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  269. Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
  270. ThingOwner.NotifyColonistBarIfColonistCorpse: post: ColonistBarKF.HarmonyPatches.NotifyColonistBarIfColonistCorpse_Postfix
  271. ThingSelectionUtility.SelectNextColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
  272. ThingSelectionUtility.SelectPreviousColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
  273. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  274. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
  275. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  276. ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
  277. ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
  278. ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
  279. ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
  280. ThoughtWorker_CabinFever.CurrentStateInternal: TRANS: Psychology.Harmony.ThoughtWorker_CabinFeverPatch.OutdoorsyModifier
  281. ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
  282. ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
  283. ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
  284. ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
  285. ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
  286. ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
  287. ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
  288. ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
  289. ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
  290. TileFinder.IsValidTileForNewSettlement: PRE: RimWorldBiomesCore.Harmony_BiomePatches.IsValidTileForNewSettlement_PreFix
  291. TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
  292. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  293. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
  294. Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  295. Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  296. Verb_MeleeAttackBase.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  297. Verb_MeleeAttackBase.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  298. Verb_MeleeAttackBase.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
  299. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  300. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  301. VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
  302. Window.Notify_ResolutionChanged: post: ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
  303. World.Impassable: post: RimWorldBiomesCore.Harmony_BiomePatches.Impassable_PostFix
  304. WorldCameraDriver.JumpTo: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix
  305. WorldPathGrid.CalculatedCostAt: post: RimWorldBiomesCore.Harmony_BiomePatches.CalculatedCostAt_PostFix
  306. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
  307. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
  308. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, com.colonistbarkf.rimworld.mod:1.0.9.1, HugsLib.AllowTool:1.0.9.1, rimworld.infused:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, com.rimworld.modcheck:1.0.9.1, rimworld.swenzi.biomepatches:1.0.9.1, com.spdskatr.activeterrain.patches:1.0.9.0, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.facialstuff.mod:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, chjees.shields:1.0.9.1, rimworld.xen.exp:1.0.9.1, com.tammybee.whereismyweapon:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, rimworld.jecrell.jecstools.main:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, mehni.rimworld.pickupthatcan.main:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, rimworld.swenzi.cavebiomepatches:1.0.9.1, de.hatti.rimworld.mod.deadmansclothing:1.0.9.1, HugsLib.artfulRobots:1.0.9.1, HugsLib.HaulToStack:1.0.9.1, HugsLib.Psychology:1.0.9.1, HugsLib.Therapy:1.0.9.1
  309.  
  310. Platform information: (hidden, hold Shift while publishing to include)
  311.  
  312. Log file contents:
  313. Initialize engine version: 5.6.3p1 (9c92e827232b)
  314. GfxDevice: [Renderer information redacted]
  315. Begin MonoManager ReloadAssembly
  316. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  317. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  318. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  319. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  320. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  321. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  322. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  323. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  324. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  325. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  326. desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
  327. RimWorld 0.18.1722 rev1198
  328.  
  329. Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Marine Corps Traits</name><author>Patrick McAuliffe</author><url></url><description>Adds in traits that more or less make the people who have them badasses. This mod is compatible with anything that does not modify the traits files.</description><targetversion>0.18.1722</targetversion></ModMetaData>
  330.  
  331. [R³] Initialized Harmony patches 1.3.0.170
  332.  
  333. [R³] RimWorld.BillRepeatModeDef
  334.  
  335. [R³] RimWorld.BillStoreModeDef
  336.  
  337. [R³] RimWorld.BiomeDef
  338.  
  339. [R³] RimWorld.ChemicalDef
  340.  
  341. [R³] RimWorld.DifficultyDef
  342.  
  343. [R³] RimWorld.FactionDef
  344.  
  345. [R³] RimWorld.FeatureDef
  346.  
  347. [R³] RimWorld.FleshTypeDef
  348.  
  349. [R³] RimWorld.HairDef
  350.  
  351. [R³] RimWorld.HediffGiverSetDef
  352.  
  353. [R³] RimWorld.HibernatableStateDef
  354.  
  355. [R³] RimWorld.HistoryAutoRecorderDef
  356.  
  357. [R³] RimWorld.HistoryAutoRecorderGroupDef
  358.  
  359. [R³] RimWorld.IncidentDef
  360.  
  361. [R³] RimWorld.IncidentTargetTypeDef
  362.  
  363. [R³] RimWorld.InspirationDef
  364.  
  365. [R³] RimWorld.InteractionDef
  366.  
  367. [R³] RimWorld.ItemCollectionGeneratorDef
  368.  
  369. [R³] RimWorld.JoyGiverDef
  370.  
  371. [R³] RimWorld.JoyKindDef
  372.  
  373. [R³] RimWorld.LifeStageDef
  374.  
  375. [R³] RimWorld.MainButtonDef
  376.  
  377. [R³] RimWorld.NeedDef
  378.  
  379. [R³] RimWorld.PawnColumnDef
  380.  
  381. [R³] RimWorld.PawnGroupKindDef
  382.  
  383. [R³] RimWorld.PawnRelationDef
  384.  
  385. [R³] RimWorld.PawnTableDef
  386.  
  387. [R³] RimWorld.PrisonerInteractionModeDef
  388.  
  389. [R³] RimWorld.RaidStrategyDef
  390.  
  391. [R³] RimWorld.RecordDef
  392.  
  393. [R³] RimWorld.ResearchTabDef
  394.  
  395. [R³] RimWorld.RiverDef
  396.  
  397. [R³] RimWorld.RoadDef
  398.  
  399. [R³] RimWorld.RoadPathingDef
  400.  
  401. [R³] RimWorld.RoadWorldLayerDef
  402.  
  403. [R³] RimWorld.RuleDef
  404.  
  405. [R³] RimWorld.ScenPartDef
  406.  
  407. [R³] RimWorld.ScenarioDef
  408.  
  409. [R³] RimWorld.SiteCoreDef
  410.  
  411. [R³] RimWorld.SiteDefBase
  412.  
  413. [R³] RimWorld.SitePartDef
  414.  
  415. [R³] RimWorld.SkillDef
  416.  
  417. [R³] RimWorld.StatCategoryDef
  418.  
  419. [R³] RimWorld.StatDef
  420.  
  421. [R³] RimWorld.StoryEventDef
  422.  
  423. [R³] RimWorld.StorytellerDef
  424.  
  425. [R³] RimWorld.StuffCategoryDef
  426.  
  427. [R³] RimWorld.TaleDef
  428.  
  429. [R³] RimWorld.ThoughtDef
  430.  
  431. [R³] RimWorld.TimeAssignmentDef
  432.  
  433. [R³] RimWorld.TraderKindDef
  434.  
  435. [R³] RimWorld.TrainableDef
  436.  
  437. [R³] RimWorld.TraitDef
  438.  
  439. [R³] RimWorld.TransferableSorterDef
  440.  
  441. [R³] RimWorld.ConceptDef
  442.  
  443. [R³] RimWorld.InstructionDef
  444.  
  445. [R³] RimWorld.WorldObjectDef
  446.  
  447. [R³] Verse.BodyDef
  448.  
  449. [R³] Verse.BodyPartDef
  450.  
  451. [R³] Verse.BodyPartGroupDef
  452.  
  453. [R³] Verse.BuildableDef
  454.  
  455. [R³] Verse.DamageArmorCategoryDef
  456.  
  457. [R³] Verse.DamageDef
  458.  
  459. [R³] Verse.StuffAppearanceDef
  460.  
  461. [R³] Verse.DesignationCategoryDef
  462.  
  463. [R³] Verse.DesignationDef
  464.  
  465. [R³] Verse.AI.DutyDef
  466.  
  467. [R³] Verse.EffecterDef
  468.  
  469. [R³] Verse.GameConditionDef
  470.  
  471. [R³] Verse.GenStepDef
  472.  
  473. [R³] Verse.HediffDef
  474.  
  475. [R³] Verse.Sound.ImpactSoundTypeDef
  476.  
  477. [R³] Verse.ImplementOwnerTypeDef
  478.  
  479. [R³] Verse.JobDef
  480.  
  481. [R³] Verse.KeyBindingCategoryDef
  482.  
  483. [R³] Verse.KeyBindingDef
  484.  
  485. [R³] Verse.LetterDef
  486.  
  487. [R³] Verse.ManeuverDef
  488.  
  489. [R³] Verse.MapGeneratorDef
  490.  
  491. [R³] Verse.MentalBreakDef
  492.  
  493. [R³] Verse.MentalStateDef
  494.  
  495. [R³] Verse.MessageTypeDef
  496.  
  497. [R³] Verse.PawnCapacityDef
  498.  
  499. [R³] Verse.PawnKindDef
  500.  
  501. [R³] Verse.RecipeDef
  502.  
  503. [R³] Verse.ResearchProjectDef
  504.  
  505. [R³] Verse.ReservationLayerDef
  506.  
  507. [R³] Verse.RoofDef
  508.  
  509. [R³] Verse.RoomRoleDef
  510.  
  511. [R³] Verse.RoomStatDef
  512.  
  513. [R³] Verse.RulePackDef
  514.  
  515. [R³] Verse.ScatterableDef
  516.  
  517. [R³] Verse.SongDef
  518.  
  519. [R³] Verse.SoundDef
  520.  
  521. [R³] Verse.SubcameraDef
  522.  
  523. [R³] Verse.TerrainDef
  524.  
  525. [R³] Verse.ThingCategoryDef
  526.  
  527. [R³] Verse.ThingDef
  528.  
  529. [R³] Verse.ThinkTreeDef
  530.  
  531. [R³] Verse.ToolCapacityDef
  532.  
  533. [R³] Verse.TrainableIntelligenceDef
  534.  
  535. [R³] Verse.WeatherDef
  536.  
  537. [R³] RimWorld.WorkGiverDef
  538.  
  539. [R³] Verse.WorkTypeDef
  540.  
  541. [R³] Verse.WorldGenStepDef
  542.  
  543. [R³] Verse.SpecialThingFilterDef
  544.  
  545. [R³] HugsLib.UpdateFeatureDef
  546.  
  547. [R³] AIRobot.X2_ThingDef_AIRobot_Building_RechargeStation
  548.  
  549. [R³] AIRobot.X2_ThingDef_AIRobot
  550.  
  551. [R³] AllowTool.ReverseDesignatorDef
  552.  
  553. [R³] AllowTool.ThingDesignatorDef
  554.  
  555. [R³] RimWorld.PoseCycleDef
  556.  
  557. [R³] RimWorld.WeaponExtensionDef
  558.  
  559. [R³] RimWorld.BodyAnimDef
  560.  
  561. [R³] RimWorld.WalkCycleDef
  562.  
  563. [R³] FacialStuff.Defs.AnimationTargetDef
  564.  
  565. [R³] FacialStuff.Defs.MoustacheDef
  566.  
  567. [R³] FacialStuff.Defs.BeardDef
  568.  
  569. [R³] FacialStuff.Defs.BrowDef
  570.  
  571. [R³] FacialStuff.Defs.EyeDef
  572.  
  573. [R³] FacialStuff.Defs.MouthDef
  574.  
  575. [R³] FacialStuff.Defs.WrinkleDef
  576.  
  577. [R³] Infused.ChanceDef
  578.  
  579. [R³] Infused.Def
  580.  
  581. [R³] ActiveTerrain.SpecialTerrain
  582.  
  583. [R³] Psychology.PersonalityNodeDef
  584.  
  585. [R³] DoctorVanGogh.ReclaimReuseRecycle.PackedThingDef
  586.  
  587. [R³] JecsTools.CaravanJobDef
  588.  
  589. [R³] JecsTools.WorldObjectRecipeDef
  590.  
  591. [R³] JecsTools.DamageDefCleave
  592.  
  593. [R³] JecsTools.ThingDef_LaserProjectile
  594.  
  595. [R³] AbilityUser.AbilityDef
  596.  
  597. [R³] AbilityUser.ProjectileDef_Ability
  598.  
  599. [R³] AbilityUser.ProjectileDef_AbilityLaser
  600.  
  601. [R³] AbilityUserAI.AbilityAIDef
  602.  
  603. [R³] AbilityUserAI.AbilityUserAIProfileDef
  604.  
  605. [R³] CompSlotLoadable.SlotLoadableDef
  606.  
  607. ZLJ's Static Quality Plus :: Initialized
  608.  
  609. Config error in CSGOC4_Aiming: PrioritizeNewest is not supported with sustainers.
  610.  
  611. Config error in KebabRemover_Aiming: PrioritizeNewest is not supported with sustainers.
  612.  
  613. Start injecting PSI to pawns ...
  614. PSI check: Human - PSI injected.
  615.  
  616. Colonistbar KF successfully completed 66 patches with harmony.
  617.  
  618. Facial Stuff successfully completed 80 patches with harmony.
  619.  
  620. NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
  621.  
  622. Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI
  623.  
  624. PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
  625.  
  626. [HugsLib] v4.1.1 initialized artfulRobots, StackXXL, HaulToStack, AllowTool, Psychology, BetterPawnControl, Therapy, SimpleSidearms
  627.  
  628. [StackXXL] Loaded
  629.  
  630. Apparel Stuff Color detours loaded, hopefully correct
  631.  
  632. static_quality_Injector: _QualityUtility _RandomCreationQuality injected successfully!
  633.  
  634. static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
  635.  
  636. static_quality_Injector: _SkillRecord_derived _LearningSaturatedToday injected successfully!
  637.  
  638. static_quality_Injector: _SkillRecord _Learn injected successfully!
  639.  
  640. static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
  641.  
  642. static_quality_Injector: _Plant _Resting injected successfully!
  643.  
  644. static_quality_plus injected.
  645.  
  646. Setting up 2 worker threads for Enlighten.
  647. Thread -> id: 3330 -> priority: 1
  648. Thread -> id: 1900 -> priority: 1
  649. Initialize engine version: 5.6.3p1 (9c92e827232b)
  650. GfxDevice: creating device client; threaded=1
  651. Direct3D:
  652. Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
  653. Renderer: NVIDIA GeForce GT 730
  654. Vendor: NVIDIA
  655. VRAM: 3072 MB (via DXGI)
  656. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  657. Begin MonoManager ReloadAssembly
  658. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  659. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  660. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  661. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  662. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  663. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  664. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  665. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  666. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  667. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  668. desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
  669. RimWorld 0.18.1722 rev1198
  670.  
  671. Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Marine Corps Traits</name><author>Patrick McAuliffe</author><url></url><description>Adds in traits that more or less make the people who have them badasses. This mod is compatible with anything that does not modify the traits files.</description><targetversion>0.18.1722</targetversion></ModMetaData>
  672.  
  673. C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771883946\Defs\TraitDefs/Traits_Singular.xml: root element named TraitDefs; should be named Defs
  674.  
  675. C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771883946\Defs\TraitDefs/Traits_Spectrum.xml: root element named TraitDefs; should be named Defs
  676.  
  677. XML error: <allowedMentalBreaks><li>FireStartingSpree</li></allowedMentalBreaks> doesn't correspond to any field in type TraitDegreeData.
  678.  
  679. Config error in CSGOC4_Aiming: PrioritizeNewest is not supported with sustainers.
  680.  
  681. Config error in KebabRemover_Aiming: PrioritizeNewest is not supported with sustainers.
  682.  
  683. Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI
  684.  
  685. Start injecting PSI to pawns ...
  686. PSI check: Human - PSI injected.
  687.  
  688. Colonistbar KF successfully completed 79 patches with harmony.
  689.  
  690. Facial Stuff successfully completed 93 patches with harmony.
  691.  
  692. NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
  693.  
  694. PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
  695.  
  696. [HugsLib] v4.1.1 initialized artfulRobots, StackXXL, HaulToStack, AllowTool, Psychology, BetterPawnControl, Therapy, SimpleSidearms
  697.  
  698. [StackXXL] Loaded
  699.  
  700. Apparel Stuff Color detours loaded, hopefully correct
  701.  
  702. Setting up 2 worker threads for Enlighten.
  703. Thread -> id: 1f70 -> priority: 1
  704. Thread -> id: 3550 -> priority: 1
  705. Initialize engine version: 5.6.3p1 (9c92e827232b)
  706. GfxDevice: creating device client; threaded=1
  707. Direct3D:
  708. Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
  709. Renderer: NVIDIA GeForce GT 730
  710. Vendor: NVIDIA
  711. VRAM: 3072 MB (via DXGI)
  712. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  713. Begin MonoManager ReloadAssembly
  714. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  715. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  716. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  717. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  718. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  719. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  720. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  721. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  722. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  723. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  724. desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
  725. RimWorld 0.18.1722 rev1198
  726.  
  727. Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Marine Corps Traits</name><author>Patrick McAuliffe</author><url></url><description>Adds in traits that more or less make the people who have them badasses. This mod is compatible with anything that does not modify the traits files.</description><targetversion>0.18.1722</targetversion></ModMetaData>
  728.  
  729. C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771883946\Defs\TraitDefs/Traits_Singular.xml: root element named TraitDefs; should be named Defs
  730.  
  731. C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771883946\Defs\TraitDefs/Traits_Spectrum.xml: root element named TraitDefs; should be named Defs
  732.  
  733. XML error: <allowedMentalBreaks><li>FireStartingSpree</li></allowedMentalBreaks> doesn't correspond to any field in type TraitDegreeData.
  734.  
  735. Config error in CSGOC4_Aiming: PrioritizeNewest is not supported with sustainers.
  736.  
  737. Config error in KebabRemover_Aiming: PrioritizeNewest is not supported with sustainers.
  738.  
  739. Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI
  740.  
  741. Start injecting PSI to pawns ...
  742. PSI check: Human - PSI injected.
  743.  
  744. Colonistbar KF successfully completed 79 patches with harmony.
  745.  
  746. Facial Stuff successfully completed 93 patches with harmony.
  747.  
  748. NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
  749.  
  750. PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
  751.  
  752. [HugsLib] v4.1.1 initialized artfulRobots, StackXXL, HaulToStack, AllowTool, Psychology, BetterPawnControl, Therapy, SimpleSidearms
  753.  
  754. [StackXXL] Loaded
  755.  
  756. Apparel Stuff Color detours loaded, hopefully correct
  757.  
  758. Setting up 2 worker threads for Enlighten.
  759. Thread -> id: 2584 -> priority: 1
  760. Thread -> id: 2910 -> priority: 1
  761. Initialize engine version: 5.6.3p1 (9c92e827232b)
  762. GfxDevice: creating device client; threaded=1
  763. Direct3D:
  764. Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
  765. Renderer: NVIDIA GeForce GT 730
  766. Vendor: NVIDIA
  767. VRAM: 3072 MB (via DXGI)
  768. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  769. Begin MonoManager ReloadAssembly
  770. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  771. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  772. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  773. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  774. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  775. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  776. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  777. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  778. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  779. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  780. desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
  781. RimWorld 0.18.1722 rev1198
  782.  
  783. Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Marine Corps Traits</name><author>Patrick McAuliffe</author><url></url><description>Adds in traits that more or less make the people who have them badasses. This mod is compatible with anything that does not modify the traits files.</description><targetversion>0.18.1722</targetversion></ModMetaData>
  784.  
  785. Config error in CSGOC4_Aiming: PrioritizeNewest is not supported with sustainers.
  786.  
  787. Config error in KebabRemover_Aiming: PrioritizeNewest is not supported with sustainers.
  788.  
  789. Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI
  790.  
  791. Start injecting PSI to pawns ...
  792. PSI check: Human - PSI injected.
  793.  
  794. Colonistbar KF successfully completed 79 patches with harmony.
  795.  
  796. Facial Stuff successfully completed 93 patches with harmony.
  797.  
  798. NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
  799.  
  800. PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
  801.  
  802. [HugsLib] v4.1.1 initialized artfulRobots, StackXXL, HaulToStack, AllowTool, Psychology, BetterPawnControl, Therapy, SimpleSidearms
  803.  
  804. [StackXXL] Loaded
  805.  
  806. Apparel Stuff Color detours loaded, hopefully correct
  807.  
  808. Setting up 2 worker threads for Enlighten.
  809. Thread -> id: 3460 -> priority: 1
  810. Thread -> id: 2250 -> priority: 1
  811. Initialize engine version: 5.6.3p1 (9c92e827232b)
  812. GfxDevice: creating device client; threaded=1
  813. Direct3D:
  814. Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
  815. Renderer: NVIDIA GeForce GT 730
  816. Vendor: NVIDIA
  817. VRAM: 3072 MB (via DXGI)
  818. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  819. Begin MonoManager ReloadAssembly
  820. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  821. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  822. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  823. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  824. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  825. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  826. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  827. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  828. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  829. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  830. desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
  831. RimWorld 0.18.1722 rev1198
  832.  
  833. Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Marine Corps Traits</name><author>Patrick McAuliffe</author><url></url><description>Adds in traits that more or less make the people who have them badasses. This mod is compatible with anything that does not modify the traits files.</description><targetversion>0.18.1722</targetversion></ModMetaData>
  834.  
  835. C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771883946\Defs\TraitDefs/Traits_Singular.xml: root element named TraitDefs; should be named Defs
  836.  
  837. C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771883946\Defs\TraitDefs/Traits_Spectrum.xml: root element named TraitDefs; should be named Defs
  838.  
  839. XML error: <allowedMentalBreaks><li>FireStartingSpree</li></allowedMentalBreaks> doesn't correspond to any field in type TraitDegreeData.
  840.  
  841. Config error in CSGOC4_Aiming: PrioritizeNewest is not supported with sustainers.
  842.  
  843. Config error in KebabRemover_Aiming: PrioritizeNewest is not supported with sustainers.
  844.  
  845. Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI
  846.  
  847. Start injecting PSI to pawns ...
  848. PSI check: Human - PSI injected.
  849.  
  850. Colonistbar KF successfully completed 79 patches with harmony.
  851.  
  852. Facial Stuff successfully completed 93 patches with harmony.
  853.  
  854. NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
  855.  
  856. PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
  857.  
  858. [HugsLib] v4.1.1 initialized artfulRobots, StackXXL, HaulToStack, AllowTool, Psychology, BetterPawnControl, Therapy, SimpleSidearms
  859.  
  860. [StackXXL] Loaded
  861.  
  862. Apparel Stuff Color detours loaded, hopefully correct
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