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- Log uploaded on Thursday, April 12, 2018, 7:12:17 AM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
- Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
- Misc. Robots: AIRobot(0.18.0.0)
- Misc. Robots++: (no assemblies)
- Artful Robots [B18]: $HugsLibChecker(0.4.0.0), artfulRobots(1.0.6539.37593)
- USCM - Core: FlameWeapons(0.6.0.0)
- USCM - Colonial Marines Corps Faction: (no assemblies)
- Biomes Core: 0Harmony(1.0.9.1), RimWorldBiomesCore(1.0.6635.26577)
- Advanced Biomes: 0Harmony(1.0.9.0), ActiveTerrain(1.0.0.0), BiomesPlus(1.0.0.0), _harmonycheck(1.0.0.0)
- Stack XXL[1.0.0]: $HugsLibChecker(0.4.0.0), StackXXL(1.0.0.0)
- Haul to Stack: $HugsLibChecker(0.4.0.0), HaulToStack(1.0.0.0)
- Marine Corps Traits: (no assemblies)
- Fallout Traits: (no assemblies)
- Quantum Cooling: (no assemblies)
- Colonist Bar KF 0.18.0: 0Harmony(1.0.9.1), 0KillfaceTools(1.0.0.0), ColonistBarKF(1.0.0.0)
- Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.4.1.0)
- Facial Stuff 0.18.5.2: 0Harmony(1.0.9.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
- No Random Construction Quality: NoRandomConstructionQuality(1.0.0.0)
- Infused: 0Harmony(1.0.9.1), Infused(34.0.0.0)
- Dubs Rimkit: 0Harmony(1.0.9.1), Dubs_Rimkit(1.0.0.0)
- Ceiling Light [B18]: (no assemblies)
- Storyteller hair B18: (no assemblies)
- Ultraweave: (no assemblies)
- Psychology: $HugsLibChecker(0.3.0.0), Psychology(18.3.18.0)
- [CP] Rimmu-Nation - Weapons (B18): RNPortalTurret(1.0.0.0)
- Xen's XP Fixer: 0Harmony(1.0.9.1), XenXP(1.0.0.0)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- Where is my weapon?: 0Harmony(1.0.9.1), WhereIsMyWeapon(1.0.0.0)
- Better Pawn Control: $HugsLibChecker(0.4.0.0), BetterPawnControl(1.6.8.0)
- RT's Weapon Pack B18: (no assemblies)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
- Biomes! Cavern Edition: 0Harmony(1.0.9.1), ModCheck(1.6.0.0), RimWorldBiomesCaves(1.0.6633.35193)
- Cryptorestore Caskets: CryptoRestore(1.0.0.0)
- DeadMansClothing: 0Harmony(1.0.9.1), DeadMansClothing(0.18.2.0)
- Synthmeat: (no assemblies)
- Organized Research Tab: OrganizedResearch(1.0.1.0)
- [CP] The British Military Kit (B18): MiniCCL(1.0.0.0)
- Therapy: $HugsLibChecker(0.3.0.0), Therapy(0.18.1.0)
- Roppoi hair B18: (no assemblies)
- Pick Up And Haul: 0Harmony(1.0.9.1), PickUpAndHaul(0.18.1.9)
- Simple sidearms[1.2.5]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
- Mercer's Backpacks + Nano Suit: (no assemblies)
- [RF] Consolidated Traits [b18]: (no assemblies)
- VGP More Veggies: (no assemblies)
- [A18] Balanced Neutroamine Production: (no assemblies)
- [sd] advanced powergeneration: sd_adv_powergen(1.0.6572.27121)
- VGP Vegetable Garden: 0Harmony(1.0.9.1), ModCheck(1.6.0.0)
- gloomy_face: (no assemblies)
- Glitter Tech: (no assemblies)
- Greenworld: (no assemblies)
- Fast Spreading Grass: (no assemblies)
- Super Soil: (no assemblies)
- Efficient Light: (no assemblies)
- Active Harmony patches:
- <GetVerbsCommands>c__Iterator0.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler
- Apparel.Notify_PawnKilled: post: DeadMansClothing.Apparel_Patch.Postfix
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
- Building_PlantGrower.GetInspectString: post: RimWorldBiomesCore.Harmony_BiomePatches.GetInspectString_PostFix
- Building_SteamGeyser.SpawnSetup: PRE: RimWorldBiomesCore.Harmony_BiomePatches.GeyserSpawnSetup_PreFix
- CameraDriver.JumpToVisibleMapLoc: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix_Vector3
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- Caravan.Notify_PawnAdded: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.Notify_PawnRemoved: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.PostAdd: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.PostRemove: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
- CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
- CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
- ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
- ColonistBar.CaravanMemberCaravanAt: PRE: ColonistBarKF.HarmonyPatches.CaravanMemberCaravanAt_Prefix
- ColonistBar.CaravanMembersCaravansInScreenRect: PRE: ColonistBarKF.HarmonyPatches.CaravanMembersCaravansInScreenRect_Prefix
- ColonistBar.ColonistBarOnGUI: PRE: ColonistBarKF.Bar.ColonistBar_KF.ColonistBarOnGUI_Prefix
- ColonistBar.ColonistOrCorpseAt: PRE: ColonistBarKF.HarmonyPatches.ColonistOrCorpseAt_Prefix
- ColonistBar.GetColonistsInOrder: PRE: ColonistBarKF.HarmonyPatches.GetColonistsInOrder_Prefix
- ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: ColonistBarKF.HarmonyPatches.MapColonistsOrCorpsesInScreenRect_Prefix
- ColonistBar.MarkColonistsDirty: post: ColonistBarKF.HarmonyPatches.MarkColonistsDirty_Postfix
- Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompArt.JustCreatedBy: PRE: artfuRobots.Patch.checkName
- CompQuality.SetQuality: post: Infused.CompQualityPatch.Postfix
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- Corpse.NotifyColonistBar: post: ColonistBarKF.HarmonyPatches.NotifyColonistBar_Postfix
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
- Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FloatMenuMakerMap.AddUndraftedOrders: TRANS: CompVehicle.HarmonyCompVehicle.AddUndraftedOrders_Transpiler
- FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
- FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
- FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
- Game.AddMap: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GenPlant.CanEverPlantAt: post: RimWorldBiomesCore.Harmony_BiomePatches.CanEverPlantAt_PostFix
- GenPlantReproduction.TryFindReproductionDestination: post: RimWorldBiomesCaves.Harmony_BiomePatches.TryFindReproductionDestination_PostFix
- GenStep_CaveHives.Generate: PRE: RimWorldBiomesCore.Harmony_BiomePatches.GenerateHive_PreFix
- GenStep_CavePlants.Generate: PRE: RimWorldBiomesCore.Harmony_BiomePatches.GenerateCavePlant_PreFix
- GenStep_Caves.Generate: PRE: RimWorldBiomesCaves.Harmony_BiomePatches.Generate_PreFix
- GenStep_ScatterLumpsMineable.ScatterAt: PRE: RimWorldBiomesCore.Harmony_BiomePatches.ScatterAt_PreFix
- GenStep_Terrain.TerrainFrom: PRE: RimWorldBiomesCore.Harmony_BiomePatches.TerrainFrom_PreFix
- GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset
- HaulAIUtility.HaulToStorageJob: TRANS: HaulToStack.Haul_Patch.Transpiler
- HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
- InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
- InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
- InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
- InteractionWorker_MarriageProposal.Interacted: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.NewInteracted
- InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
- InteractionWorker_RecruitAttempt.DoRecruit: post: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
- InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
- InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
- InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
- JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_GetFood.TryGiveJob: post: RimWorldBiomesCore.Harmony_BiomePatches.TryGiveJob_PostFix
- JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapPawns.DoListChangedNotifications: post: ColonistBarKF.HarmonyPatches.IsColonistBarNull_Postfix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
- MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
- MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
- Mineable.TrySpawnYield: post: RimWorldBiomesCore.Harmony_BiomePatches.TrySpawnYield_PostFix
- ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MouseoverReadout.MouseoverReadoutOnGUI: TRANS: ActiveTerrain._MouseoverReadout.Transpiler
- Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
- NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
- NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
- Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton
- Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.Kill: post: ColonistBarKF.HarmonyPatches.Pawn_Kill_Postfix
- Pawn.PostApplyDamage: post: ColonistBarKF.HarmonyPatches.Pawn_PostApplyDamage_Postfix, CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
- Pawn.SetFaction: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Pawn.SpawnSetup: post: ColonistBarKF.HarmonyPatches.Pawn_SpawnSetup_Postfix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnComponentsUtility.CreateInitialComponents: post: Psychology.Harmony.PawnComponentsUtility_CreateInitialPatch.CreatePsychologyComponents
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException
- PawnGraphicSet.ResolveAllGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix
- PawnGraphicSet.ResolveApparelGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnHairChooser.RandomHairDefFor: PRE: FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix
- PawnObserver.ObserveSurroundingThings: post: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
- PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
- PawnRenderer.DrawEquipmentAiming: PRE: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix, CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler
- PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler
- PawnRenderer.RenderPawnInternal: PRE: FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix
- PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
- PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
- PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
- PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- Pawn_ApparelTracker.ApparelChanged: PRE: RimWorldBiomesCore.Harmony_BiomePatches.ApparelChanged_PreFix
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
- Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
- Pawn_HealthTracker.Notify_Resurrected: post: ColonistBarKF.HarmonyPatches.Pawn_Resurrected_Postfix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix
- Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
- Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove
- Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_WorkSettings.ExposeData: post: Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix
- PlantProperties.get_IsTree: post: RimWorldBiomesCore.Harmony_BiomePatches.get_IsTree_PostFix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: PRE: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Prefix post: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Postfix
- Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
- Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
- Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
- RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- RoofCollapseUtility.WithinRangeOfRoofHolder: post: RimWorldBiomesCore.Harmony_BiomePatches.WithinRangeOfRoofHolder_PostFix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- SkillRecord.Interval: PRE: XenXP.HarmonyPatches+SkillRecord_Interval_Patch.Prefix
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
- TerrainGrid.RemoveTopLayer: PRE: [600]ActiveTerrain.__TerrainGrid.Prefix
- TerrainGrid.SetTerrain: PRE: [600]ActiveTerrain._TerrainGrid.Prefix post: ActiveTerrain._TerrainGrid.Postfix
- Thing.DeSpawn: post: ColonistBarKF.HarmonyPatches.DeSpawn_Postfix
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
- ThingOwner.NotifyColonistBarIfColonistCorpse: post: ColonistBarKF.HarmonyPatches.NotifyColonistBarIfColonistCorpse_Postfix
- ThingSelectionUtility.SelectNextColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
- ThingSelectionUtility.SelectPreviousColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
- ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
- ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
- ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
- ThoughtWorker_CabinFever.CurrentStateInternal: TRANS: Psychology.Harmony.ThoughtWorker_CabinFeverPatch.OutdoorsyModifier
- ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
- ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
- ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
- ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
- ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
- ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
- ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
- ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
- TileFinder.IsValidTileForNewSettlement: PRE: RimWorldBiomesCore.Harmony_BiomePatches.IsValidTileForNewSettlement_PreFix
- TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
- Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
- Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttackBase.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttackBase.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttackBase.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
- Window.Notify_ResolutionChanged: post: ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
- World.Impassable: post: RimWorldBiomesCore.Harmony_BiomePatches.Impassable_PostFix
- WorldCameraDriver.JumpTo: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix
- WorldPathGrid.CalculatedCostAt: post: RimWorldBiomesCore.Harmony_BiomePatches.CalculatedCostAt_PostFix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, com.colonistbarkf.rimworld.mod:1.0.9.1, HugsLib.AllowTool:1.0.9.1, rimworld.infused:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, com.rimworld.modcheck:1.0.9.1, rimworld.swenzi.biomepatches:1.0.9.1, com.spdskatr.activeterrain.patches:1.0.9.0, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.facialstuff.mod:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, chjees.shields:1.0.9.1, rimworld.xen.exp:1.0.9.1, com.tammybee.whereismyweapon:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, rimworld.jecrell.jecstools.main:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, mehni.rimworld.pickupthatcan.main:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, rimworld.swenzi.cavebiomepatches:1.0.9.1, de.hatti.rimworld.mod.deadmansclothing:1.0.9.1, HugsLib.artfulRobots:1.0.9.1, HugsLib.HaulToStack:1.0.9.1, HugsLib.Psychology:1.0.9.1, HugsLib.Therapy:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Marine Corps Traits</name><author>Patrick McAuliffe</author><url></url><description>Adds in traits that more or less make the people who have them badasses. This mod is compatible with anything that does not modify the traits files.</description><targetversion>0.18.1722</targetversion></ModMetaData>
- [R³] Initialized Harmony patches 1.3.0.170
- [R³] RimWorld.BillRepeatModeDef
- [R³] RimWorld.BillStoreModeDef
- [R³] RimWorld.BiomeDef
- [R³] RimWorld.ChemicalDef
- [R³] RimWorld.DifficultyDef
- [R³] RimWorld.FactionDef
- [R³] RimWorld.FeatureDef
- [R³] RimWorld.FleshTypeDef
- [R³] RimWorld.HairDef
- [R³] RimWorld.HediffGiverSetDef
- [R³] RimWorld.HibernatableStateDef
- [R³] RimWorld.HistoryAutoRecorderDef
- [R³] RimWorld.HistoryAutoRecorderGroupDef
- [R³] RimWorld.IncidentDef
- [R³] RimWorld.IncidentTargetTypeDef
- [R³] RimWorld.InspirationDef
- [R³] RimWorld.InteractionDef
- [R³] RimWorld.ItemCollectionGeneratorDef
- [R³] RimWorld.JoyGiverDef
- [R³] RimWorld.JoyKindDef
- [R³] RimWorld.LifeStageDef
- [R³] RimWorld.MainButtonDef
- [R³] RimWorld.NeedDef
- [R³] RimWorld.PawnColumnDef
- [R³] RimWorld.PawnGroupKindDef
- [R³] RimWorld.PawnRelationDef
- [R³] RimWorld.PawnTableDef
- [R³] RimWorld.PrisonerInteractionModeDef
- [R³] RimWorld.RaidStrategyDef
- [R³] RimWorld.RecordDef
- [R³] RimWorld.ResearchTabDef
- [R³] RimWorld.RiverDef
- [R³] RimWorld.RoadDef
- [R³] RimWorld.RoadPathingDef
- [R³] RimWorld.RoadWorldLayerDef
- [R³] RimWorld.RuleDef
- [R³] RimWorld.ScenPartDef
- [R³] RimWorld.ScenarioDef
- [R³] RimWorld.SiteCoreDef
- [R³] RimWorld.SiteDefBase
- [R³] RimWorld.SitePartDef
- [R³] RimWorld.SkillDef
- [R³] RimWorld.StatCategoryDef
- [R³] RimWorld.StatDef
- [R³] RimWorld.StoryEventDef
- [R³] RimWorld.StorytellerDef
- [R³] RimWorld.StuffCategoryDef
- [R³] RimWorld.TaleDef
- [R³] RimWorld.ThoughtDef
- [R³] RimWorld.TimeAssignmentDef
- [R³] RimWorld.TraderKindDef
- [R³] RimWorld.TrainableDef
- [R³] RimWorld.TraitDef
- [R³] RimWorld.TransferableSorterDef
- [R³] RimWorld.ConceptDef
- [R³] RimWorld.InstructionDef
- [R³] RimWorld.WorldObjectDef
- [R³] Verse.BodyDef
- [R³] Verse.BodyPartDef
- [R³] Verse.BodyPartGroupDef
- [R³] Verse.BuildableDef
- [R³] Verse.DamageArmorCategoryDef
- [R³] Verse.DamageDef
- [R³] Verse.StuffAppearanceDef
- [R³] Verse.DesignationCategoryDef
- [R³] Verse.DesignationDef
- [R³] Verse.AI.DutyDef
- [R³] Verse.EffecterDef
- [R³] Verse.GameConditionDef
- [R³] Verse.GenStepDef
- [R³] Verse.HediffDef
- [R³] Verse.Sound.ImpactSoundTypeDef
- [R³] Verse.ImplementOwnerTypeDef
- [R³] Verse.JobDef
- [R³] Verse.KeyBindingCategoryDef
- [R³] Verse.KeyBindingDef
- [R³] Verse.LetterDef
- [R³] Verse.ManeuverDef
- [R³] Verse.MapGeneratorDef
- [R³] Verse.MentalBreakDef
- [R³] Verse.MentalStateDef
- [R³] Verse.MessageTypeDef
- [R³] Verse.PawnCapacityDef
- [R³] Verse.PawnKindDef
- [R³] Verse.RecipeDef
- [R³] Verse.ResearchProjectDef
- [R³] Verse.ReservationLayerDef
- [R³] Verse.RoofDef
- [R³] Verse.RoomRoleDef
- [R³] Verse.RoomStatDef
- [R³] Verse.RulePackDef
- [R³] Verse.ScatterableDef
- [R³] Verse.SongDef
- [R³] Verse.SoundDef
- [R³] Verse.SubcameraDef
- [R³] Verse.TerrainDef
- [R³] Verse.ThingCategoryDef
- [R³] Verse.ThingDef
- [R³] Verse.ThinkTreeDef
- [R³] Verse.ToolCapacityDef
- [R³] Verse.TrainableIntelligenceDef
- [R³] Verse.WeatherDef
- [R³] RimWorld.WorkGiverDef
- [R³] Verse.WorkTypeDef
- [R³] Verse.WorldGenStepDef
- [R³] Verse.SpecialThingFilterDef
- [R³] HugsLib.UpdateFeatureDef
- [R³] AIRobot.X2_ThingDef_AIRobot_Building_RechargeStation
- [R³] AIRobot.X2_ThingDef_AIRobot
- [R³] AllowTool.ReverseDesignatorDef
- [R³] AllowTool.ThingDesignatorDef
- [R³] RimWorld.PoseCycleDef
- [R³] RimWorld.WeaponExtensionDef
- [R³] RimWorld.BodyAnimDef
- [R³] RimWorld.WalkCycleDef
- [R³] FacialStuff.Defs.AnimationTargetDef
- [R³] FacialStuff.Defs.MoustacheDef
- [R³] FacialStuff.Defs.BeardDef
- [R³] FacialStuff.Defs.BrowDef
- [R³] FacialStuff.Defs.EyeDef
- [R³] FacialStuff.Defs.MouthDef
- [R³] FacialStuff.Defs.WrinkleDef
- [R³] Infused.ChanceDef
- [R³] Infused.Def
- [R³] ActiveTerrain.SpecialTerrain
- [R³] Psychology.PersonalityNodeDef
- [R³] DoctorVanGogh.ReclaimReuseRecycle.PackedThingDef
- [R³] JecsTools.CaravanJobDef
- [R³] JecsTools.WorldObjectRecipeDef
- [R³] JecsTools.DamageDefCleave
- [R³] JecsTools.ThingDef_LaserProjectile
- [R³] AbilityUser.AbilityDef
- [R³] AbilityUser.ProjectileDef_Ability
- [R³] AbilityUser.ProjectileDef_AbilityLaser
- [R³] AbilityUserAI.AbilityAIDef
- [R³] AbilityUserAI.AbilityUserAIProfileDef
- [R³] CompSlotLoadable.SlotLoadableDef
- ZLJ's Static Quality Plus :: Initialized
- Config error in CSGOC4_Aiming: PrioritizeNewest is not supported with sustainers.
- Config error in KebabRemover_Aiming: PrioritizeNewest is not supported with sustainers.
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- Colonistbar KF successfully completed 66 patches with harmony.
- Facial Stuff successfully completed 80 patches with harmony.
- NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
- Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI
- PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
- [HugsLib] v4.1.1 initialized artfulRobots, StackXXL, HaulToStack, AllowTool, Psychology, BetterPawnControl, Therapy, SimpleSidearms
- [StackXXL] Loaded
- Apparel Stuff Color detours loaded, hopefully correct
- static_quality_Injector: _QualityUtility _RandomCreationQuality injected successfully!
- static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
- static_quality_Injector: _SkillRecord_derived _LearningSaturatedToday injected successfully!
- static_quality_Injector: _SkillRecord _Learn injected successfully!
- static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
- static_quality_Injector: _Plant _Resting injected successfully!
- static_quality_plus injected.
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 3330 -> priority: 1
- Thread -> id: 1900 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
- Renderer: NVIDIA GeForce GT 730
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Marine Corps Traits</name><author>Patrick McAuliffe</author><url></url><description>Adds in traits that more or less make the people who have them badasses. This mod is compatible with anything that does not modify the traits files.</description><targetversion>0.18.1722</targetversion></ModMetaData>
- C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771883946\Defs\TraitDefs/Traits_Singular.xml: root element named TraitDefs; should be named Defs
- C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771883946\Defs\TraitDefs/Traits_Spectrum.xml: root element named TraitDefs; should be named Defs
- XML error: <allowedMentalBreaks><li>FireStartingSpree</li></allowedMentalBreaks> doesn't correspond to any field in type TraitDegreeData.
- Config error in CSGOC4_Aiming: PrioritizeNewest is not supported with sustainers.
- Config error in KebabRemover_Aiming: PrioritizeNewest is not supported with sustainers.
- Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- Colonistbar KF successfully completed 79 patches with harmony.
- Facial Stuff successfully completed 93 patches with harmony.
- NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
- PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
- [HugsLib] v4.1.1 initialized artfulRobots, StackXXL, HaulToStack, AllowTool, Psychology, BetterPawnControl, Therapy, SimpleSidearms
- [StackXXL] Loaded
- Apparel Stuff Color detours loaded, hopefully correct
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1f70 -> priority: 1
- Thread -> id: 3550 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
- Renderer: NVIDIA GeForce GT 730
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Marine Corps Traits</name><author>Patrick McAuliffe</author><url></url><description>Adds in traits that more or less make the people who have them badasses. This mod is compatible with anything that does not modify the traits files.</description><targetversion>0.18.1722</targetversion></ModMetaData>
- C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771883946\Defs\TraitDefs/Traits_Singular.xml: root element named TraitDefs; should be named Defs
- C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771883946\Defs\TraitDefs/Traits_Spectrum.xml: root element named TraitDefs; should be named Defs
- XML error: <allowedMentalBreaks><li>FireStartingSpree</li></allowedMentalBreaks> doesn't correspond to any field in type TraitDegreeData.
- Config error in CSGOC4_Aiming: PrioritizeNewest is not supported with sustainers.
- Config error in KebabRemover_Aiming: PrioritizeNewest is not supported with sustainers.
- Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- Colonistbar KF successfully completed 79 patches with harmony.
- Facial Stuff successfully completed 93 patches with harmony.
- NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
- PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
- [HugsLib] v4.1.1 initialized artfulRobots, StackXXL, HaulToStack, AllowTool, Psychology, BetterPawnControl, Therapy, SimpleSidearms
- [StackXXL] Loaded
- Apparel Stuff Color detours loaded, hopefully correct
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 2584 -> priority: 1
- Thread -> id: 2910 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
- Renderer: NVIDIA GeForce GT 730
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Marine Corps Traits</name><author>Patrick McAuliffe</author><url></url><description>Adds in traits that more or less make the people who have them badasses. This mod is compatible with anything that does not modify the traits files.</description><targetversion>0.18.1722</targetversion></ModMetaData>
- Config error in CSGOC4_Aiming: PrioritizeNewest is not supported with sustainers.
- Config error in KebabRemover_Aiming: PrioritizeNewest is not supported with sustainers.
- Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- Colonistbar KF successfully completed 79 patches with harmony.
- Facial Stuff successfully completed 93 patches with harmony.
- NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
- PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
- [HugsLib] v4.1.1 initialized artfulRobots, StackXXL, HaulToStack, AllowTool, Psychology, BetterPawnControl, Therapy, SimpleSidearms
- [StackXXL] Loaded
- Apparel Stuff Color detours loaded, hopefully correct
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 3460 -> priority: 1
- Thread -> id: 2250 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8813]
- Renderer: NVIDIA GeForce GT 730
- Vendor: NVIDIA
- VRAM: 3072 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
- RimWorld 0.18.1722 rev1198
- Attempt to use string targetversion to refer to field targetVersion in type Verse.ModMetaData+ModMetaDataInternal; xml tags are now case-sensitive. XML: <ModMetaData><name>Marine Corps Traits</name><author>Patrick McAuliffe</author><url></url><description>Adds in traits that more or less make the people who have them badasses. This mod is compatible with anything that does not modify the traits files.</description><targetversion>0.18.1722</targetversion></ModMetaData>
- C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771883946\Defs\TraitDefs/Traits_Singular.xml: root element named TraitDefs; should be named Defs
- C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\771883946\Defs\TraitDefs/Traits_Spectrum.xml: root element named TraitDefs; should be named Defs
- XML error: <allowedMentalBreaks><li>FireStartingSpree</li></allowedMentalBreaks> doesn't correspond to any field in type TraitDegreeData.
- Config error in CSGOC4_Aiming: PrioritizeNewest is not supported with sustainers.
- Config error in KebabRemover_Aiming: PrioritizeNewest is not supported with sustainers.
- Active Terrain Framework initialized. This mod uses Harmony (all patches are non-destructive): Verse.TerrainGrid.SetTerrain, Verse.TerrainGrid.RemoveTopLayer, Verse.MouseoverReadout.MouseoverReadoutOnGUI
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- Colonistbar KF successfully completed 79 patches with harmony.
- Facial Stuff successfully completed 93 patches with harmony.
- NoRandomConstructionQuality: QualityUtility.RandomCreationQuality overridden successfully!
- PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
- [HugsLib] v4.1.1 initialized artfulRobots, StackXXL, HaulToStack, AllowTool, Psychology, BetterPawnControl, Therapy, SimpleSidearms
- [StackXXL] Loaded
- Apparel Stuff Color detours loaded, hopefully correct
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