Advertisement
Guest User

Untitled

a guest
Aug 19th, 2017
86
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.24 KB | None | 0 0
  1. # All paths in this configuration file are relative to Dynmap's data-folder: minecraft_server/plugins/dynmap/
  2.  
  3. components:
  4. - class: org.dynmap.ClientConfigurationComponent
  5.  
  6. - class: org.dynmap.InternalClientUpdateComponent
  7. sendhealth: true
  8. allowwebchat: true
  9. webchat-interval: 5
  10. #- class: org.dynmap.JsonFileClientUpdateComponent
  11. # writeinterval: 1
  12. # sendhealth: true
  13. # allowwebchat: false
  14.  
  15. - class: org.dynmap.SimpleWebChatComponent
  16. allowchat: true
  17. #- class: org.dynmap.herochat.HeroWebChatComponent
  18. # # Control which HeroChat channel messages from web are directed to
  19. # herochatwebchannel: Global
  20. # # Control which channels are monitored and reported to the web
  21. # herochatchannels:
  22. # - Global
  23. # #- Trade
  24. # #- Haggle
  25.  
  26. - class: org.dynmap.ClientComponent
  27. type: chat
  28. - class: org.dynmap.ClientComponent
  29. type: chatballoon
  30. focuschatballoons: false
  31. - class: org.dynmap.ClientComponent
  32. type: chatbox
  33. showplayerfaces: true
  34. messagettl: 5
  35. - class: org.dynmap.ClientComponent
  36. type: playermarkers
  37. showplayerfaces: true
  38. showplayerhealth: true
  39. #- class: org.dynmap.ClientComponent
  40. # type: digitalclock
  41. - class: org.dynmap.ClientComponent
  42. type: timeofdayclock
  43. showdigitalclock: true
  44. #showweather: true
  45. #- class: org.dynmap.regions.RegionsComponent
  46. # type: regions
  47. # name: WorldGuard
  48. # useworldpath: true
  49. # filename: regions.yml
  50. # basenode: regions
  51. # use3dregions: true
  52. # infowindow: '<div class="infowindow"><span style="font-size:120%;">%regionname% - %priority% (%parent%)</span><br /> Owners <span style="font-weight:bold;">%playerowners% %groupowners%</span><br />Members <span style="font-weight:bold;">%playermembers% %groupmembers%</span><br />Flags<br /><span style="font-weight:bold;">%flags%</span></div>'
  53. # regionstyle:
  54. # strokeColor: "#FF0000"
  55. # strokeOpacity: 0.8
  56. # strokeWeight: 3
  57. # fillColor: "#FF0000"
  58. # fillOpacity: 0.35
  59. #- class: org.dynmap.TestComponent
  60. # stuff: "This is some configuration-value"
  61.  
  62. # Treat hiddenplayers.txt as a whitelist for players to be shown on the map? (Default false)
  63. display-whitelist: false
  64.  
  65. # How often a tile gets rendered (in seconds).
  66. renderinterval: 1
  67.  
  68. # Do render on main thread - may generate more server load, but safer and fixes broken tiles
  69. renderonsync: true
  70.  
  71. render-triggers:
  72. # - chunkloaded
  73. # - playermove
  74. # - playerjoin
  75. - blockplaced
  76. - blockbreak
  77.  
  78. # The path where the tile-files are placed.
  79. tilespath: web/tiles
  80.  
  81. # The path where the web-files are located.
  82. webpath: web
  83.  
  84. # The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access).
  85. webserver-bindaddress: 0.0.0.0
  86.  
  87. # The TCP-port the webserver will listen on.
  88. webserver-port: 8123
  89.  
  90. # Disables Webserver portion of Dynmap (Advanced users only)
  91. disable-webserver: false
  92.  
  93. # Use timesliced fullrender - takes a bit longer, but much more polite for server
  94. timeslicerender: true
  95.  
  96. # Period between tile renders for timesliced fullrender, in seconds
  97. timesliceinterval: 0.5
  98.  
  99. # Interval the browser should poll for updates.
  100. updaterate: 2000
  101.  
  102. showplayerfacesinmenu: true
  103.  
  104. joinmessage: "%playername% joined"
  105. quitmessage: "%playername% quit"
  106. spammessage: "You may only chat once every %interval% seconds."
  107.  
  108. defaultzoom: 0
  109. defaultworld: world
  110.  
  111. # The maptypes Dynmap will use to render.
  112. worlds:
  113. - name: world
  114. title: "World"
  115. center:
  116. x: 0
  117. y: 64
  118. z: 0
  119. maps:
  120. - class: org.dynmap.flat.FlatMap
  121. name: flat
  122. title: "Flat"
  123. prefix: flat
  124. colorscheme: default
  125. - class: org.dynmap.kzedmap.KzedMap
  126. renderers:
  127. - class: org.dynmap.kzedmap.DefaultTileRenderer
  128. name: surface
  129. title: "Surface"
  130. prefix: t
  131. maximumheight: 127
  132. colorscheme: default
  133. # Add shadows to world (based on top-down shadows from chunk data)
  134. # shadowstrength: 1.0
  135. # Sets the icon to 'images/block_custom.png'
  136. # icon: custom
  137. #- class: org.dynmap.kzedmap.HighlightTileRenderer
  138. # prefix: ht
  139. # maximumheight: 127
  140. # colorscheme: default
  141. # highlight: # For highlighting multiple block-types.
  142. # - 56 # Highlight diamond-ore
  143. # - 66 # Highlight minecart track
  144. # highlight: 56 # For highlighting a single block-type.
  145. - class: org.dynmap.kzedmap.CaveTileRenderer
  146. name: cave
  147. title: "Cave"
  148. prefix: ct
  149. maximumheight: 127
  150. - name: nether
  151. title: "Nether"
  152. center:
  153. x: 0
  154. y: 64
  155. z: 0
  156. maps:
  157. - class: org.dynmap.flat.FlatMap
  158. name: flat
  159. title: "Flat"
  160. prefix: flat
  161. colorscheme: default
  162. - class: org.dynmap.kzedmap.KzedMap
  163. renderers:
  164. - class: org.dynmap.kzedmap.DefaultTileRenderer
  165. name: nether
  166. title: "Surface"
  167. prefix: nt
  168. maximumheight: 127
  169. colorscheme: default
  170.  
  171. # Enables debugging.
  172. #debuggers:
  173. # - class: org.dynmap.debug.LogDebugger
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement