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  1. 1) Map pool: Angoville, Semois, Sturzdorf, Langres, Argentan Crossroads, Wrecked Train
  2.  
  3. 2a) Map selection - veto system; players toss the coin, the winner chooses 1 map that he will ban, the
  4. loser the second map, and repeat that process until 1 map is left.
  5.  
  6. Cointoss on: http://cointossr.com/
  7. Example: Player 2 wins cointoss, Player 2 bans Angoville, Player 1 bans Semois, Player 2 bans Langres, Player 1 bans Sturzforf, Player 2 picks one map to be played.
  8.  
  9. 2b) The player who won the cointoss chooses his army for the first game. First game starting locations MUST BE
  10. RANDOM. Second game is a MIRROR MATCH, that means players switch their armies and play on FIXED POSITIONS
  11. opposite from where they were in the 1st game. 3rd game has to be RANDOM LOCATIONS AGAIN, read more in rule 3.
  12.  
  13. 3a) Rounds will be BO3, the player that had more VP's left when he won
  14. will choose his ARMY and MAP for the 3rd game, loser is eliminated, winner advances to the next round.
  15.  
  16. 3b) Final match will be BO5, first game: cointoss, map1, random locations; second game: map1, mirror match; third
  17. game: the loser of the first cointoss is automatically the winner now, map2, random locations; fourth game: map2,
  18. mirror match; fifth game: random locations, player that had more VP's in his first and second win chooses
  19. the ARMY and the MAP
  20.  
  21. 3c) Players have to livestream their games and send the "past broadcasts" video link together with the replays to cohwillneverdie@yahoo.com
  22. After bad experiences with the screenshoter in the last tournament, it is no longer allowed and you have to livestream your games.
  23. Quaility doesn't matter as long as you livestream the whole map selection process and the games you will play.
  24. If you can't livestream, you can't play, sry bro. Twitch is easy to setup, and you don't need any hardware to do it, so it is free.
  25.  
  26. 4) Only vanila armies: Wehrmacht and US army
  27.  
  28. 5)  Each participant has to join the steamgroup for the tournament to easily find other participants and opponents
  29. steamgroup ---> http://steamcommunity.com/groups/cohwillneverdie
  30. For each matchup there will be a discussion opened in the steamgroup by a moderator with the name of you and your opponent in the title.
  31. Use that discussion to arrange a match with your opponent. Don't arrange the match anywhere else cause we need to have the ability to see the match arranging process.
  32.  
  33. 6) Each round will take 3 days, in first 2 days players can arrange the time of the match by themselves, if they
  34. don't agree about the time, there will be the third day in which the players have to play the game at 12:00 UTC,
  35. who doesn't show up at that specific time lost the round. If your opponent doesn't show up prove that you were there by posting in
  36. steam group at 12:00.
  37.  
  38. 6a) Players can agree to play at the different time on the third day of the round but Kaos has to be notified about that and approve it.
  39.  
  40. 7) Winner gets 60% of the prize pool, 2nd place 30%, 3rd place 10%.
  41.  
  42. 8) Only the winner must send replays and livestream link to cohwillneverdie@yahoo.com.
  43.  
  44. 9) Participants will be chosen by their current CoH 1v1 Wehrmacht and US rank (Wehr + US, the smaller the sum,
  45. better the rank), on 1.11.2017, while legends (Noggano, DevM...) will have their place reserved if they apply, so
  46. make sure you get that rank up. Kaos keeps the right to place the tournament participants avoiding this rule if needed,
  47. so this rule is more of a guideline to improve your chances in playing in the tournament.
  48.  
  49. 10) Brackets will be: random with seeding, 8 seeded players, 32 participants, made on 2.11.-4.11. (it will be announced)
  50.  
  51. 11) Some other rules my be added in the process, rules won't be changed after 1.11.2017., but may change before
  52. that at any time, updates on https://www.twitch.tv/kaoscoh
  53.  
  54. 12) Breaking any of the rules or questioning referees decisions will result in a disqualification.
  55.  
  56. 13) If players disconnect in first 2 minutes of the game cause of internet problems or lags the game has to be restarted in the same setup.
  57.     Save all those replays so referees can check them later.
  58.     Do not abuse this rule cause referees will check the replays later and if we determine you did this you will get banned from all CoH tournaments in the future.
  59.     Use this only if your game is laggy in the begining to try and get a better connection.
  60.     IF SOMEONE DISCONNECTS AND YOU THINK HE ABUSED THE RULE, DON'T BLAME HIM, RESTART THE GAME LIKE NO ONE WON AND SAVE THE REPLAY. REFEREES WILL LATER DETERMINE WHAT HAPPENED.
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