Advertisement
Guest User

Untitled

a guest
Jul 21st, 2017
73
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 12.84 KB | None | 0 0
  1. ExecutionEngineException: Attempting to call method 'System.Reflection.MonoProperty::GetterAdapterFrame' for which no ahead of time (AOT) code was generated.
  2. at System.Reflection.MonoProperty+GetterAdapter.Invoke (System.Object _this) [0x00000] in <00000000000000000000000000000000>:0
  3. at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in <00000000000000000000000000000000>:0
  4. at Newtonsoft.Json.Utilities.ReflectionUtils.GetMemberValue (System.Reflection.MemberInfo member, System.Object target) [0x00000] in <00000000000000000000000000000000>:0
  5. at Newtonsoft.Json.Serialization.ReflectionValueProvider.GetValue (System.Object target) [0x00000] in <00000000000000000000000000000000>:0
  6. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <00000000000000000000000000000000>:0
  7. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <00000000000000000000000000000000>:0
  8. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeValue (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContract valueContract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <00000000000000000000000000000000>:0
  9. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.Serialize (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x00000] in <00000000000000000000000000000000>:0
  10. at Newtonsoft.Json.JsonSerializer.SerializeInternal (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x00000] in <00000000000000000000000000000000>:0
  11. at Core.Network.NetworkData.Save (System.String filePath, System.Byte[] ekBytes, Newtonsoft.Json.JsonSerializerSettings jsonSerializerSettings) [0x00000] in <00000000000000000000000000000000>:0
  12. at Core.Network.XNetworkController.TrySaveNetworkData () [0x00000] in <00000000000000000000000000000000>:0
  13. at Logic.PlayerProfile.Facade.LogicPlayerProfileGame.AddExperience (System.Int32 exp, System.Boolean fx) [0x00000] in <00000000000000000000000000000000>:0
  14. at Logic.Quests.Visitor.VisitorQuestsManager.OnQuestClaimed (Logic.Quests.Base.BaseQuestLogic`1[QuestDataT] quest) [0x00000] in <00000000000000000000000000000000>:0
  15. at Logic.Quests.Base.BaseQuestLogic`1[QuestDataT].Claim () [0x00000] in <00000000000000000000000000000000>:0
  16. at Logic.Persons.PersonVisitor.ClaimQuestRequest (System.Boolean forceClaim) [0x00000] in <00000000000000000000000000000000>:0
  17. at Logic.Persons.Facade.LogicPersonManagerGame.ClaimQuestRequest (System.Int32 id) [0x00000] in <00000000000000000000000000000000>:0
  18. at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
  19. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  20. at UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchPress (UnityEngine.EventSystems.PointerEventData pointerEvent, System.Boolean pressed, System.Boolean released) [0x00000] in <00000000000000000000000000000000>:0
  21. at UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchEvents () [0x00000] in <00000000000000000000000000000000>:0
  22. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  23. Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
  24. at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in <00000000000000000000000000000000>:0
  25. at Newtonsoft.Json.Utilities.ReflectionUtils.GetMemberValue (System.Reflection.MemberInfo member, System.Object target) [0x00000] in <00000000000000000000000000000000>:0
  26. at Newtonsoft.Json.Serialization.ReflectionValueProvider.GetValue (System.Object target) [0x00000] in <00000000000000000000000000000000>:0
  27. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <00000000000000000000000000000000>:0
  28. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <00000000000000000000000000000000>:0
  29. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeValue (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContract valueContract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <00000000000000000000000000000000>:0
  30. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.Serialize (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x00000] in <00000000000000000000000000000000>:0
  31. at Newtonsoft.Json.JsonSerializer.SerializeInternal (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x00000] in <00000000000000000000000000000000>:0
  32. at Core.Network.NetworkData.Save (System.String filePath, System.Byte[] ekBytes, Newtonsoft.Json.JsonSerializerSettings jsonSerializerSettings) [0x00000] in <00000000000000000000000000000000>:0
  33. at Core.Network.XNetworkController.TrySaveNetworkData () [0x00000] in <00000000000000000000000000000000>:0
  34. at Logic.PlayerProfile.Facade.LogicPlayerProfileGame.AddExperience (System.Int32 exp, System.Boolean fx) [0x00000] in <00000000000000000000000000000000>:0
  35. at Logic.Quests.Visitor.VisitorQuestsManager.OnQuestClaimed (Logic.Quests.Base.BaseQuestLogic`1[QuestDataT] quest) [0x00000] in <00000000000000000000000000000000>:0
  36. at Logic.Quests.Base.BaseQuestLogic`1[QuestDataT].Claim () [0x00000] in <00000000000000000000000000000000>:0
  37. at Logic.Persons.PersonVisitor.ClaimQuestRequest (System.Boolean forceClaim) [0x00000] in <00000000000000000000000000000000>:0
  38. at Logic.Persons.Facade.LogicPersonManagerGame.ClaimQuestRequest (System.Int32 id) [0x00000] in <00000000000000000000000000000000>:0
  39. at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
  40. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  41. at UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchPress (UnityEngine.EventSystems.PointerEventData pointerEvent, System.Boolean pressed, System.Boolean released) [0x00000] in <00000000000000000000000000000000>:0
  42. at UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchEvents () [0x00000] in <00000000000000000000000000000000>:0
  43. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  44. Rethrow as JsonSerializationException: Error getting value from 'experienceMeta' on 'Core.Network.NetworkData'.
  45. at Newtonsoft.Json.Serialization.ReflectionValueProvider.GetValue (System.Object target) [0x00000] in <00000000000000000000000000000000>:0
  46. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <00000000000000000000000000000000>:0
  47. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <00000000000000000000000000000000>:0
  48. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeValue (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContract valueContract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <00000000000000000000000000000000>:0
  49. at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.Serialize (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x00000] in <00000000000000000000000000000000>:0
  50. at Newtonsoft.Json.JsonSerializer.SerializeInternal (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x00000] in <00000000000000000000000000000000>:0
  51. at Core.Network.NetworkData.Save (System.String filePath, System.Byte[] ekBytes, Newtonsoft.Json.JsonSerializerSettings jsonSerializerSettings) [0x00000] in <00000000000000000000000000000000>:0
  52. at Core.Network.XNetworkController.TrySaveNetworkData () [0x00000] in <00000000000000000000000000000000>:0
  53. at Logic.PlayerProfile.Facade.LogicPlayerProfileGame.AddExperience (System.Int32 exp, System.Boolean fx) [0x00000] in <00000000000000000000000000000000>:0
  54. at Logic.Quests.Visitor.VisitorQuestsManager.OnQuestClaimed (Logic.Quests.Base.BaseQuestLogic`1[QuestDataT] quest) [0x00000] in <00000000000000000000000000000000>:0
  55. at Logic.Quests.Base.BaseQuestLogic`1[QuestDataT].Claim () [0x00000] in <00000000000000000000000000000000>:0
  56. at Logic.Persons.PersonVisitor.ClaimQuestRequest (System.Boolean forceClaim) [0x00000] in <00000000000000000000000000000000>:0
  57. at Logic.Persons.Facade.LogicPersonManagerGame.ClaimQuestRequest (System.Int32 id) [0x00000] in <00000000000000000000000000000000>:0
  58. at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
  59. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
  60. at UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchPress (UnityEngine.EventSystems.PointerEventData pointerEvent, System.Boolean pressed, System.Boolean released) [0x00000] in <00000000000000000000000000000000>:0
  61. at UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchEvents () [0x00000] in <00000000000000000000000000000000>:0
  62. at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
  63. Core.Network.NetworkData:Save(String, Byte[], JsonSerializerSettings)
  64. Core.Network.XNetworkController:TrySaveNetworkData()
  65. Logic.PlayerProfile.Facade.LogicPlayerProfileGame:AddExperience(Int32, Boolean)
  66. Logic.Quests.Visitor.VisitorQuestsManager:OnQuestClaimed(BaseQuestLogic`1)
  67. Logic.Quests.Base.BaseQuestLogic`1:Claim()
  68. Logic.Persons.PersonVisitor:ClaimQuestRequest(Boolean)
  69. Logic.Persons.Facade.LogicPersonManagerGame:ClaimQuestRequest(Int32)
  70. UnityEngine.Events.InvokableCallList:Invoke(Object[])
  71. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  72. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  73. UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  74. UnityEngine.EventSystems.StandaloneInputModule:Process()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement