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- ExecutionEngineException: Attempting to call method 'System.Reflection.MonoProperty::GetterAdapterFrame' for which no ahead of time (AOT) code was generated.
- at System.Reflection.MonoProperty+GetterAdapter.Invoke (System.Object _this) [0x00000] in <00000000000000000000000000000000>:0
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in <00000000000000000000000000000000>:0
- at Newtonsoft.Json.Utilities.ReflectionUtils.GetMemberValue (System.Reflection.MemberInfo member, System.Object target) [0x00000] in <00000000000000000000000000000000>:0
- at Newtonsoft.Json.Serialization.ReflectionValueProvider.GetValue (System.Object target) [0x00000] in <00000000000000000000000000000000>:0
- at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <00000000000000000000000000000000>:0
- at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <00000000000000000000000000000000>:0
- at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeValue (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContract valueContract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <00000000000000000000000000000000>:0
- at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.Serialize (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x00000] in <00000000000000000000000000000000>:0
- at Newtonsoft.Json.JsonSerializer.SerializeInternal (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x00000] in <00000000000000000000000000000000>:0
- at Core.Network.NetworkData.Save (System.String filePath, System.Byte[] ekBytes, Newtonsoft.Json.JsonSerializerSettings jsonSerializerSettings) [0x00000] in <00000000000000000000000000000000>:0
- at Core.Network.XNetworkController.TrySaveNetworkData () [0x00000] in <00000000000000000000000000000000>:0
- at Logic.PlayerProfile.Facade.LogicPlayerProfileGame.AddExperience (System.Int32 exp, System.Boolean fx) [0x00000] in <00000000000000000000000000000000>:0
- at Logic.Quests.Visitor.VisitorQuestsManager.OnQuestClaimed (Logic.Quests.Base.BaseQuestLogic`1[QuestDataT] quest) [0x00000] in <00000000000000000000000000000000>:0
- at Logic.Quests.Base.BaseQuestLogic`1[QuestDataT].Claim () [0x00000] in <00000000000000000000000000000000>:0
- at Logic.Persons.PersonVisitor.ClaimQuestRequest (System.Boolean forceClaim) [0x00000] in <00000000000000000000000000000000>:0
- at Logic.Persons.Facade.LogicPersonManagerGame.ClaimQuestRequest (System.Int32 id) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchPress (UnityEngine.EventSystems.PointerEventData pointerEvent, System.Boolean pressed, System.Boolean released) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchEvents () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
- Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in <00000000000000000000000000000000>:0
- at Newtonsoft.Json.Utilities.ReflectionUtils.GetMemberValue (System.Reflection.MemberInfo member, System.Object target) [0x00000] in <00000000000000000000000000000000>:0
- at Newtonsoft.Json.Serialization.ReflectionValueProvider.GetValue (System.Object target) [0x00000] in <00000000000000000000000000000000>:0
- at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <00000000000000000000000000000000>:0
- at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <00000000000000000000000000000000>:0
- at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeValue (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContract valueContract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <00000000000000000000000000000000>:0
- at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.Serialize (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x00000] in <00000000000000000000000000000000>:0
- at Newtonsoft.Json.JsonSerializer.SerializeInternal (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x00000] in <00000000000000000000000000000000>:0
- at Core.Network.NetworkData.Save (System.String filePath, System.Byte[] ekBytes, Newtonsoft.Json.JsonSerializerSettings jsonSerializerSettings) [0x00000] in <00000000000000000000000000000000>:0
- at Core.Network.XNetworkController.TrySaveNetworkData () [0x00000] in <00000000000000000000000000000000>:0
- at Logic.PlayerProfile.Facade.LogicPlayerProfileGame.AddExperience (System.Int32 exp, System.Boolean fx) [0x00000] in <00000000000000000000000000000000>:0
- at Logic.Quests.Visitor.VisitorQuestsManager.OnQuestClaimed (Logic.Quests.Base.BaseQuestLogic`1[QuestDataT] quest) [0x00000] in <00000000000000000000000000000000>:0
- at Logic.Quests.Base.BaseQuestLogic`1[QuestDataT].Claim () [0x00000] in <00000000000000000000000000000000>:0
- at Logic.Persons.PersonVisitor.ClaimQuestRequest (System.Boolean forceClaim) [0x00000] in <00000000000000000000000000000000>:0
- at Logic.Persons.Facade.LogicPersonManagerGame.ClaimQuestRequest (System.Int32 id) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchPress (UnityEngine.EventSystems.PointerEventData pointerEvent, System.Boolean pressed, System.Boolean released) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchEvents () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
- Rethrow as JsonSerializationException: Error getting value from 'experienceMeta' on 'Core.Network.NetworkData'.
- at Newtonsoft.Json.Serialization.ReflectionValueProvider.GetValue (System.Object target) [0x00000] in <00000000000000000000000000000000>:0
- at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.CalculatePropertyValues (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContainerContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.Serialization.JsonContract& memberContract, System.Object& memberValue) [0x00000] in <00000000000000000000000000000000>:0
- at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeObject (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract collectionContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <00000000000000000000000000000000>:0
- at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.SerializeValue (Newtonsoft.Json.JsonWriter writer, System.Object value, Newtonsoft.Json.Serialization.JsonContract valueContract, Newtonsoft.Json.Serialization.JsonProperty member, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty) [0x00000] in <00000000000000000000000000000000>:0
- at Newtonsoft.Json.Serialization.JsonSerializerInternalWriter.Serialize (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x00000] in <00000000000000000000000000000000>:0
- at Newtonsoft.Json.JsonSerializer.SerializeInternal (Newtonsoft.Json.JsonWriter jsonWriter, System.Object value, System.Type objectType) [0x00000] in <00000000000000000000000000000000>:0
- at Core.Network.NetworkData.Save (System.String filePath, System.Byte[] ekBytes, Newtonsoft.Json.JsonSerializerSettings jsonSerializerSettings) [0x00000] in <00000000000000000000000000000000>:0
- at Core.Network.XNetworkController.TrySaveNetworkData () [0x00000] in <00000000000000000000000000000000>:0
- at Logic.PlayerProfile.Facade.LogicPlayerProfileGame.AddExperience (System.Int32 exp, System.Boolean fx) [0x00000] in <00000000000000000000000000000000>:0
- at Logic.Quests.Visitor.VisitorQuestsManager.OnQuestClaimed (Logic.Quests.Base.BaseQuestLogic`1[QuestDataT] quest) [0x00000] in <00000000000000000000000000000000>:0
- at Logic.Quests.Base.BaseQuestLogic`1[QuestDataT].Claim () [0x00000] in <00000000000000000000000000000000>:0
- at Logic.Persons.PersonVisitor.ClaimQuestRequest (System.Boolean forceClaim) [0x00000] in <00000000000000000000000000000000>:0
- at Logic.Persons.Facade.LogicPersonManagerGame.ClaimQuestRequest (System.Int32 id) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchPress (UnityEngine.EventSystems.PointerEventData pointerEvent, System.Boolean pressed, System.Boolean released) [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchEvents () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <00000000000000000000000000000000>:0
- Core.Network.NetworkData:Save(String, Byte[], JsonSerializerSettings)
- Core.Network.XNetworkController:TrySaveNetworkData()
- Logic.PlayerProfile.Facade.LogicPlayerProfileGame:AddExperience(Int32, Boolean)
- Logic.Quests.Visitor.VisitorQuestsManager:OnQuestClaimed(BaseQuestLogic`1)
- Logic.Quests.Base.BaseQuestLogic`1:Claim()
- Logic.Persons.PersonVisitor:ClaimQuestRequest(Boolean)
- Logic.Persons.Facade.LogicPersonManagerGame:ClaimQuestRequest(Int32)
- UnityEngine.Events.InvokableCallList:Invoke(Object[])
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
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