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- Computer Details:
- Ubuntu 12.04 32 bit - 3.2.0-34-generic-pae
- 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) (prog-if 00 [VGA controller])
- Subsystem: Giga-byte Technology Device d000
- Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx+
- Status: Cap+ 66MHz- UDF- FastB2B+ ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx-
- Latency: 0
- Interrupt: pin A routed to IRQ 42
- Region 0: Memory at fb800000 (64-bit, non-prefetchable) [size=4M]
- Region 2: Memory at e0000000 (64-bit, prefetchable) [size=256M]
- Region 4: I/O ports at ff00 [size=64]
- Expansion ROM at <unassigned> [disabled]
- Capabilities: <access denied>
- Kernel driver in use: i915
- Kernel modules: i915
- Log:
- CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2600 MHz, Processor: GenuineIntel
- GlobalMemoryStatus: 4139778048
- CShaderDeviceMgrBase::GetRecommendedConfigurationInfo: CPU speed: 2600 MHz, Processor: GenuineIntel
- GlobalMemoryStatus: 4139778048
- [1207/231313:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation
- IDirect3DDevice9::Create: BackBufWidth: 1920, BackBufHeight: 1080, D3DFMT: 3, BackBufCount: 1, MultisampleType: 0, MultisampleQuality: 0
- Loaded program cache file "glbaseshaders.cfg", total keyvalues: 266, total successfully linked: 266
- Could not load program cache file glshaders.cfg
- Could not find user GL shader cache file
- Precache: Took 42580 ms, Vertex 928, Pixel 1367
- Game.so loaded for "Team Fortress"
- Uploading dump (in-process) [proxy '']
- /tmp/dumps/crash_20121207231423_1.dmp
- success = yes
- response: CrashID=bp-6954c465-5bdb-420e-992f-3a7f02121207
- /home/kreggz/.local/share/Steam/SteamApps/username/Team Fortress 2 Beta/hl2.sh: line 72: 2377 Segmentation fault (core dumped) ${GAME_DEBUGGER} "${GAMEROOT}"/${GAMEEXE} "$@"
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