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- The Sims 4 Studio - Version 3.1.5.8
- System.AggregateException: Um ou mais erros. ---> S4Studio.Blender.BlenderException:
- File "<string>", line 2, in <module>
- File "C:\ProgramData\S4Studio\Scripts\objectexporter.py", line 14, in <module>
- save_lod(mlod,geometry_state)
- File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.76\scripts\addons\s4studio\buybuild\blender.py", line 393, in save_lod
- save_mesh(blender_mesh, m, new_mesh, geometry_state)
- File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.76\scripts\addons\s4studio\buybuild\blender.py", line 214, in save_mesh
- sim_mesh_data = collect_mesh_data(blender_mesh)
- File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.76\scripts\addons\s4studio\blender\__init__.py", line 303, in collect_mesh_data
- bone_idx = vertex_group_map[mesh_object.vertex_groups[int(vertex.groups[i].group)].name]
- IndexError: bpy_prop_collection[index]: index 0 out of range, size 0
- AL lib: (EE) UpdateDeviceParams: Failed to set 44100hz, got 48000hz instead
- em S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
- em S4Studio.Blender.BlenderUtilities.ImportMlod(String fileName, String mlod, String rig, String state)
- em S4Studio.ViewModels.ObjectLodItem.ImportMesh(BlenderUtilities blender_util, String blender_path)
- em S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass49_0.<ImportMesh>b__0()
- em System.Threading.Tasks.Task.InnerInvoke()
- em System.Threading.Tasks.Task.Execute()
- --- Fim do rastreamento de pilha de exceções internas ---
- ---> (Exceção Interna N° 0) S4Studio.Blender.BlenderException:
- File "<string>", line 2, in <module>
- File "C:\ProgramData\S4Studio\Scripts\objectexporter.py", line 14, in <module>
- save_lod(mlod,geometry_state)
- File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.76\scripts\addons\s4studio\buybuild\blender.py", line 393, in save_lod
- save_mesh(blender_mesh, m, new_mesh, geometry_state)
- File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.76\scripts\addons\s4studio\buybuild\blender.py", line 214, in save_mesh
- sim_mesh_data = collect_mesh_data(blender_mesh)
- File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.76\scripts\addons\s4studio\blender\__init__.py", line 303, in collect_mesh_data
- bone_idx = vertex_group_map[mesh_object.vertex_groups[int(vertex.groups[i].group)].name]
- IndexError: bpy_prop_collection[index]: index 0 out of range, size 0
- AL lib: (EE) UpdateDeviceParams: Failed to set 44100hz, got 48000hz instead
- em S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
- em S4Studio.Blender.BlenderUtilities.ImportMlod(String fileName, String mlod, String rig, String state)
- em S4Studio.ViewModels.ObjectLodItem.ImportMesh(BlenderUtilities blender_util, String blender_path)
- em S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass49_0.<ImportMesh>b__0()
- em System.Threading.Tasks.Task.InnerInvoke()
- em System.Threading.Tasks.Task.Execute()<---
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