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Dec 17th, 2018
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  1. Tellor, Last of the Dead Sun
  2.  
  3. MvSpd:[310] Range:[130] AtkSpd:[0.650~0.885] HP:[534~2178] MP:[253~1011] AD:[54.65~106.19] Armor:[24~83.5] MR:[31.25~52.5] HP/5:[8.6~23.33] MP/5:[5.9~13.55]
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  5. Passive: Inevitable Fate
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  7. Tellor's basic attacks and Fear Penumbra ability apply Inevitable Fate, causing all affected enemies to be marked for 8 seconds. Tellor gains 10 tenacity for every marked champion, as well as vision of them.
  8.  
  9. Q: Intervene
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  11. CD: 16~ish? maybe 20/18/16/14/12
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  13. Mana: 40/50/60/70/80
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  15. Tellor rushes to the targeted ally instantly, shielding them for 25/50/100/150/250 (0.3 AD) and increasing his movespeed by 20% for 5 seconds. Tellor will absorb 20%/30%/40%/50%/60% of the next attack on the target if he remains close to the shielded target after the shield is deplated or fades.
  16.  
  17. W: Hamstring
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  19. CD: 8 seconds flat
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  21. Mana 20/35/50/65/70
  22.  
  23. Tellor maims a target with his spear, reducing their attack and movement speed by 20%/30%/40%/50%/60% for 6 seconds. Attack and movement speed recover over the duration of the effect.
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  25.  
  26. E: Blood for Blood
  27.  
  28. CD: 23 seconds flat
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  30. Mana: 120 flat
  31.  
  32. Passive: Attacking any enemy afflicted with Inevitable Fate will heal the attacker for 20/35/50/75/90 HP over 5 seconds.
  33.  
  34. Active: Tellor calls on the Dead Sun to return enemies to the grave, afflicting enemy champions in a short radius around him with Grievous Wounds and dealing 75/125/150/200/250 (0.4 AD) damage over 5 seconds. Blood for Blood's passive effect is disabled while it is on cooldown.
  35.  
  36. R: Fear Penumbra
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  38. CD: 150/120/60 secs
  39.  
  40. Mana: 150 flat
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  42. Tellor brings down the absolute authority of the Dead Sun in an area, dealing 150/250/350 damage and afflicting all enemy champions hit with Inevitable Fate. Fear Penumbra leaves behind a aura of dread for 10 seconds afterwards, reducing the armor of enemy champions standing in it by 15 and periodically (every 3~ish seconds?) causing a 0.5 second stun to enemies in the center of the aura.
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