Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- # SimplePong, python OOP programming
- import pygame
- import sys
- from pygame.locals import *
- from paddle import Paddle
- pygame.init()
- WINDOW_width = 800
- WINDOW_height = 400
- WINDOW_background_color = (230, 255, 255)
- game_window = pygame.display.set_mode(
- (WINDOW_width, WINDOW_height), 0, 32)
- pygame.display.set_caption('Pong')
- player1_init = Paddle([20, 100], (0, 0, 255), (20, 150)).draw_paddle()
- if __name__ == '__main__':
- while True:
- for event in pygame.event.get():
- if event.type == QUIT:
- pygame.quit()
- sys.exit()
- # draw stuffs:
- game_window.fill(WINDOW_background_color)
- game_window.blit(player1_init)
- # update display:
- pygame.display.update()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement