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- Welcome to VBCT
- Session Date: Thursday, January 26, 2012, 6:45:13 PM
- VBCT Version: 1.0M2 Beta
- Engine detected from registry: EP2/OB
- Selected MOD = counter-strike: source
- Game name read from GameInfo.txt file: Counter-Strike Source
- appid read from GameInfo.txt file: 240
- Available EP1 Source2006 Games:
- Half-Life 2
- Counter-Strike: Source
- Half-Life 2: Deathmatch
- TestMod
- Available EP2 Source2007 Games:
- Available EP2/Orangebox Source2009 Games:
- Team Fortress 2
- Counter-Strike: Source
- Map File Selected: C:\Users\Jeff\Desktop\Hammer\surf_cavroc.vmf
- Fast Compile Selected!
- NOTE: old vbsp log file deleted: C:\Users\Jeff\Desktop\Hammer\surf_cavroc_vbsp_old.log
- NOTE: old vvis log file deleted: C:\Users\Jeff\Desktop\Hammer\surf_cavroc_vvis_old.log
- NOTE: existing vbsp log file renamed to : C:\Users\Jeff\Desktop\Hammer\surf_cavroc_vbsp_old.log
- NOTE: existing vvis log file renamed to : C:\Users\Jeff\Desktop\Hammer\surf_cavroc_vvis_old.log
- Compile Start Time: Thursday, January 26, 2012, 6:45:25 PM
- -------------- Start Compile BSP ----------------
- VBSP Started, Please Wait!
- VBSP: c:\program files\steam\steamapps\majorchaos7798\sourcesdk\bin\orangebox\bin\vbsp.exe -game "c:\program files\steam\steamapps\majorchaos7798\counter-strike source\cstrike" "C:\Users\Jeff\Desktop\Hammer\surf_cavroc"
- Valve Software - vbsp.exe (Oct 25 2011)
- 4 threads
- materialPath: c:\program files\steam\steamapps\majorchaos7798\counter-strike source\cstrike\materials
- Loading C:\Users\Jeff\Desktop\Hammer\surf_cavroc.vmf
- Could not locate 'GameData' key in c:\program files\steam\steamapps\majorchaos7798\counter-strike source\cstrike\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 398 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\Jeff\Desktop\Hammer\surf_cavroc.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (229146 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 971 texinfos to 481
- Reduced 9 texdatas to 7 (257 bytes to 214)
- Writing C:\Users\Jeff\Desktop\Hammer\surf_cavroc.bsp
- 2 seconds elapsed
- Compile Complete for this module.
- VBSP Completed: Thursday, January 26, 2012, 6:45:29 PM
- VBSP: Compile time: 2 seconds elapsed
- -------------- Start Compile VVIS ----------------
- VVIS Started, Please Wait!
- VVIS: c:\program files\steam\steamapps\majorchaos7798\sourcesdk\bin\orangebox\bin\vvis.exe -fast -game "c:\program files\steam\steamapps\majorchaos7798\counter-strike source\cstrike" "C:\Users\Jeff\Desktop\Hammer\surf_cavroc"
- Valve Software - vvis.exe (Oct 25 2011)
- fastvis = true
- 4 threads
- reading c:\users\jeff\desktop\hammer\surf_cavroc.bsp
- reading c:\users\jeff\desktop\hammer\surf_cavroc.prt
- 1081 portalclusters
- 2042 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Optimized: 2037 visible clusters (0.00%)
- Total clusters visible: 144178
- Average clusters visible: 133
- Building PAS...
- Average clusters audible: 302
- visdatasize:137462 compressed from 294032
- writing c:\users\jeff\desktop\hammer\surf_cavroc.bsp
- 0 seconds elapsed
- Compile Complete for this module.
- VVIS Completed: Thursday, January 26, 2012, 6:45:31 PM
- VVIS: Compile time: 0 seconds elapsed
- -------------- Start Compile VRAD ----------------
- VRAD Started, Please Wait!
- VRAD: c:\program files\steam\steamapps\majorchaos7798\sourcesdk\bin\orangebox\bin\vrad.exe -game "c:\program files\steam\steamapps\majorchaos7798\counter-strike source\cstrike" "C:\Users\Jeff\Desktop\Hammer\surf_cavroc"
- Valve Software - vrad.exe SSE (Oct 25 2011)
- Valve Radiosity Simulator
- 4 threads
- [Reading texlights from 'lights.rad']
- [1 texlights parsed from 'lights.rad']
- Loading c:\users\jeff\desktop\hammer\surf_cavroc.bsp
- Setting up ray-trace acceleration structure... Done (0.55 seconds)
- 14954 faces
- 14 degenerate faces
- 13163459 square feet [1895538048.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 14940 patches before subdivision
- zero area child patch
- zero area child patch
- Compile Complete for this module.
- VRAD Completed: Thursday, January 26, 2012, 6:45:48 PM
- One Line Summary: 1/26/2012 6:45:48 PM, surf_cavroc.vmf, Counter-Strike Source, normal , fast, crashed?, 00:00:03, 00:00:01, 00:00:17, 00:00:22
- History.csv was updated.
- Compile Summary - job mode: FAST
- Map Name: surf_cavroc.vmf
- VBSP - mode:normal , 2 seconds, 00:00:03 elapsed
- VVIS - mode:fast, 0 seconds, 00:00:01 elapsed
- VRAD - mode:crashed?, n/a(LDR), n/a(HDR), 00:00:17 elapsed
- Total Compile time: 00:00:22
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