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- local GuiService = Instance.new("ScreenGui")
- local Menu = Instance.new("TextButton")
- local Chat = Instance.new("Frame")
- local MenuBG = Instance.new("ImageLabel")
- local Close = Instance.new("TextButton")
- local MlDmg = Instance.new("TextButton")
- local T1 = Instance.new("TextBox")
- local GodMode = Instance.new("TextButton")
- local KillSht = Instance.new("TextButton")
- local SSkill = Instance.new("TextButton")
- local TSSkill = Instance.new("TextButton")
- local T2 = Instance.new("TextBox")
- local MobKill = Instance.new("TextButton")
- local T3 = Instance.new("TextBox")
- local SAnim = Instance.new("TextButton")
- GuiService.Name = "Gui Service"
- GuiService.Parent = game.Players.LocalPlayer.PlayerGui -- You could use game.CoreGui here
- Menu.Name = "Menu"
- Menu.Parent = GuiService
- Menu.BackgroundColor3 = Color3.new(0, 0.188235, 0.27451)
- Menu.BackgroundTransparency = 0.5
- Menu.BorderSizePixel = 0
- Menu.Position = UDim2.new(0, 323, 0, 0)
- Menu.Size = UDim2.new(0, 60, 0, 20)
- Menu.Font = Enum.Font.SourceSansLight
- Menu.FontSize = Enum.FontSize.Size18
- Menu.Text = "Menu"
- Menu.TextColor3 = Color3.new(1, 1, 1)
- Open = false
- Chat.Name = "Chat"
- Chat.Parent = GuiService
- Chat.Active = true
- Chat.BackgroundColor3 = Color3.new(1, 1, 1)
- Chat.BackgroundTransparency = 1
- Chat.Draggable = true
- Chat.Position = UDim2.new(0.28, 000, 0.55, 1000)
- Chat.Selectable = true
- Chat.Size = UDim2.new(0, 537, 0, 56)
- Chat.Visible = false
- MenuBG.Name = "MenuBG"
- MenuBG.Parent = Chat
- MenuBG.BackgroundColor3 = Color3.new(1, 1, 1)
- MenuBG.BackgroundTransparency = 1
- MenuBG.Size = UDim2.new(0, 593, 0, 361)
- MenuBG.Image = "rbxassetid://498323180"
- MenuBG.ImageTransparency = 0.10000000149012
- Close.Name = "Close"
- Close.Parent = Chat
- Close.BackgroundColor3 = Color3.new(1, 1, 1)
- Close.BackgroundTransparency = 1
- Close.Position = UDim2.new(0, 537, 0, 28)
- Close.Size = UDim2.new(0, 40, 0, 28)
- Close.Font = Enum.Font.SourceSans
- Close.FontSize = Enum.FontSize.Size14
- Close.TextTransparency = 1
- Close.MouseButton1Down:connect(function(open)
- Chat:TweenPosition(UDim2.new(0.28, 0, 1.0, 1000), "In", "Sine",1,true)
- Open = false
- end)
- Menu.MouseButton1Down:connect(function(open)
- if Open == false then
- Chat.Visible = true
- Chat:TweenPosition(UDim2.new(0.28, 0, 0.55, -250), "Out", "Back",1.5,true)
- Open = true
- elseif Open == true then
- Chat:TweenPosition(UDim2.new(0.28, 0, 1.0, 1000), "In", "Sine",1,true)
- Open = false
- end
- end)
- MlDmg.Name = "Multiply Damage"
- MlDmg.Parent = Chat
- MlDmg.BackgroundColor3 = Color3.new(1, 0, 0.968628)
- MlDmg.BackgroundTransparency = 0.60000002384186
- MlDmg.BorderSizePixel = 0
- MlDmg.Position = UDim2.new(0, 180, 0, 75)
- MlDmg.Size = UDim2.new(0, 70, 0, 53)
- MlDmg.Font = Enum.Font.SourceSansLight
- MlDmg.FontSize = Enum.FontSize.Size18
- MlDmg.Text = "Damage *"
- MlDmg.TextColor3 = Color3.new(1, 1, 1)
- MlDmg.TextStrokeColor3 = Color3.new(1, 1, 1)
- GodMode.Name = "God"
- GodMode.Parent = Chat
- GodMode.BackgroundColor3 = Color3.new(1, 0, 0.968628)
- GodMode.BackgroundTransparency = 0.60000002384186
- GodMode.BorderSizePixel = 0
- GodMode.Position = UDim2.new(0, 20, 0, 75)
- GodMode.Size = UDim2.new(0, 70, 0, 70)
- GodMode.Font = Enum.Font.SourceSansLight
- GodMode.FontSize = Enum.FontSize.Size12
- GodMode.Text = "God"
- GodMode.TextColor3 = Color3.new(1, 1, 1)
- GodMode.TextStrokeColor3 = Color3.new(1, 1, 1)
- GodMode.MouseButton1Down:connect(function(open)
- local name383 = game.Players.LocalPlayer.Name
- game.Players.LocalPlayer.Character.Health:Destroy()
- game.ReplicatedStorage.Profiles[name383].Health:Destroy()
- end)
- KillSht.Name = "Kill Mobs"
- KillSht.Parent = Chat
- KillSht.BackgroundColor3 = Color3.new(1, 0, 0.968628)
- KillSht.BackgroundTransparency = 0.60000002384186
- KillSht.BorderSizePixel = 0
- KillSht.Position = UDim2.new(0, 100, 0, 75)
- KillSht.Size = UDim2.new(0, 70, 0, 70)
- KillSht.Font = Enum.Font.SourceSansLight
- KillSht.FontSize = Enum.FontSize.Size14
- KillSht.Text = "Kill Mobs"
- KillSht.TextColor3 = Color3.new(1, 1, 1)
- KillSht.TextStrokeColor3 = Color3.new(1, 1, 1)
- KillSht.MouseButton1Down:connect(function(open)
- while true do
- wait(1.5)
- for i, v in pairs(workspace.Mobs:children()) do
- local l223 = v:GetModelCFrame().p
- game.Players.LocalPlayer.Character:MoveTo(l223)
- for i = 1, 50 do
- spawn(function()
- game.ReplicatedStorage.CombatHandler:InvokeServer(v)
- wait(.5)
- game.ReplicatedStorage.CombatHandler:InvokeServer(v)
- end)
- game.ReplicatedStorage.CombatHandler:InvokeServer(v)
- end
- wait(.6)
- end
- end
- end)
- SSkill.Name = "Swordskill"
- SSkill.Parent = Chat
- SSkill.BackgroundColor3 = Color3.new(1, 0, 0.968628)
- SSkill.BackgroundTransparency = 0.60000002384186
- SSkill.BorderSizePixel = 0
- SSkill.Position = UDim2.new(0, 340, 0, 75)
- SSkill.Size = UDim2.new(0, 70, 0, 70)
- SSkill.Font = Enum.Font.SourceSansLight
- SSkill.FontSize = Enum.FontSize.Size18
- SSkill.Text = "SwordSkill"
- SSkill.TextColor3 = Color3.new(1, 1, 1)
- SSkill.TextStrokeColor3 = Color3.new(1, 1, 1)
- SSkill.MouseButton1Down:connect(function(open)
- game.ReplicatedStorage.EffectHandler:InvokeServer("SwordSkill", 1e+9)
- deb=true
- end)
- TSSkill.Name = "SwordSkillTimer"
- TSSkill.Parent = Chat
- TSSkill.BackgroundColor3 = Color3.new(1, 0, 0.968628)
- TSSkill.BackgroundTransparency = 0.60000002384186
- TSSkill.BorderSizePixel = 0
- TSSkill.Position = UDim2.new(0, 260, 0, 75)
- TSSkill.Size = UDim2.new(0, 70, 0, 53)
- TSSkill.Font = Enum.Font.SourceSansLight
- TSSkill.FontSize = Enum.FontSize.Size14
- TSSkill.Text = "SS Time"
- TSSkill.TextColor3 = Color3.new(1, 1, 1)
- TSSkill.TextStrokeColor3 = Color3.new(1, 1, 1)
- MobKill.Name = "Kill a Mob"
- MobKill.Parent = Chat
- MobKill.BackgroundColor3 = Color3.new(1, 0, 0.968628)
- MobKill.BackgroundTransparency = 0.60000002384186
- MobKill.BorderSizePixel = 0
- MobKill.Position = UDim2.new(0, 420, 0, 75)
- MobKill.Size = UDim2.new(0, 70, 0, 53)
- MobKill.Font = Enum.Font.SourceSansLight
- MobKill.FontSize = Enum.FontSize.Size18
- MobKill.Text = "Kill Mob"
- MobKill.TextColor3 = Color3.new(1, 1, 1)
- MobKill.TextStrokeColor3 = Color3.new(1, 1, 1)
- SAnim.Name = "Anims"
- SAnim.Parent = Chat
- SAnim.BackgroundColor3 = Color3.new(1, 0, 0.968628)
- SAnim.BackgroundTransparency = 0.60000002384186
- SAnim.BorderSizePixel = 0
- SAnim.Position = UDim2.new(0, 500, 0, 75)
- SAnim.Size = UDim2.new(0, 70, 0, 70)
- SAnim.Font = Enum.Font.SourceSansLight
- SAnim.FontSize = Enum.FontSize.Size18
- SAnim.Text = "Skill (F)"
- SAnim.TextColor3 = Color3.new(1, 1, 1)
- SAnim.TextStrokeColor3 = Color3.new(1, 1, 1)
- SAnim.MouseButton1Down:connect(function(open)
- while true do
- wait(0.5)
- local lr = game.Players.LocalPlayer
- local plr = game.Players.LocalPlayer
- local ms = plr:GetMouse()
- ms.KeyDown:connect(function(k)
- local chr = plr.Character
- if (k:lower() == 'f') and chr and (not deb) then
- print("HAX!!!")
- deb = true
- coroutine.resume(coroutine.create(function()
- lr.Character.Touched:Connect(function(Dmg)
- if Dmg:FindFirstChild("Humanoid") then
- game.ReplicatedStorage.CombatHandler:InvokeServer(Dmg)
- wait(0.2)
- game.ReplicatedStorage.CombatHandler:InvokeServer(Dmg)
- wait(0.2)
- game.ReplicatedStorage.CombatHandler:InvokeServer(Dmg)
- end
- end)
- end))
- local hum = chr:FindFirstChild('Humanoid')
- if hum then
- local anim = hum:LoadAnimation(game.ReplicatedStorage.Database.Animations.SwordSkill1)
- game.ReplicatedStorage.EffectHandler:InvokeServer("SwordSkill", 3)
- anim:Play()
- wait(3)
- end
- deb = false
- end
- end)
- end
- end)
- T1.Name = "T1"
- T1.Parent = MlDmg
- T1.BackgroundColor3 = Color3.new(1, 0, 0.968628)
- T1.BackgroundTransparency = 0.60000002384186
- T1.Position = UDim2.new(0, 0, 0, 55)
- T1.Size = UDim2.new(0, 70, 0, 15)
- T1.Font = Enum.Font.SourceSansLight
- T1.FontSize = Enum.FontSize.Size14
- T1.Text = "[Amount]"
- T1.TextColor3 = Color3.new(1, 1, 1)
- Multixx = T1.Text
- MlDmg.MouseButton1Down:connect(function(open)
- local Multixx = T1.Text
- local inv445 = game.Players.LocalPlayer.PlayerGui
- for i=1, Multixx do
- local m3e = inv445.WeaponHandler:Clone()
- m3e.Parent = inv445
- end
- end)
- T2.Name = "T2"
- T2.Parent = TSSkill
- T2.BackgroundColor3 = Color3.new(1, 0, 0.968628)
- T2.BackgroundTransparency = 0.60000002384186
- T2.BorderSizePixel = 0
- T2.Position = UDim2.new(0, 0, 0, 55)
- T2.Size = UDim2.new(0, 70, 0, 15)
- T2.Font = Enum.Font.SourceSansLight
- T2.FontSize = Enum.FontSize.Size14
- T2.Text = "[Time]"
- T2.TextColor3 = Color3.new(1, 1, 1)
- Timexx = T2.Text
- TSSkill.MouseButton1Down:connect(function(open)
- Timexx = T2.Text
- game.ReplicatedStorage.EffectHandler:InvokeServer("SwordSkill", Timexx)
- deb=true
- end)
- T3.Name = "T3"
- T3.Parent = MobKill
- T3.BackgroundColor3 = Color3.new(1, 0, 0.968628)
- T3.BackgroundTransparency = 0.60000002384186
- T3.BorderSizePixel = 0
- T3.Position = UDim2.new(0, 0, 0, 55)
- T3.Size = UDim2.new(0, 70, 0, 15)
- T3.Font = Enum.Font.SourceSansLight
- T3.FontSize = Enum.FontSize.Size14
- T3.Text = "[Mob]"
- T3.TextColor3 = Color3.new(1, 1, 1)
- Mobxx = T3.Text
- MobKill.MouseButton1Down:connect(function(open)
- Mobxx = T3.Text
- while true do
- wait(1.5)
- for i, v in pairs(workspace.Mobs[Mobxx]) do
- local l223 = v:GetModelCFrame().p
- game.Players.LocalPlayer.Character:MoveTo(l223)
- for i = 1, 50 do
- spawn(function()
- game.ReplicatedStorage.CombatHandler:InvokeServer(v)
- wait(.5)
- game.ReplicatedStorage.CombatHandler:InvokeServer(v)
- end)
- game.ReplicatedStorage.CombatHandler:InvokeServer(v)
- end
- wait(.6)
- end
- end
- end)
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