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  1.  
  2. ** Executing...
  3. ** Command: "c:\program files (x86)\steam\steamapps\pyramid_head902\sourcesdk\bin\orangebox\bin\vbsp.exe"
  4. ** Parameters: -game "c:\program files (x86)\steam\steamapps\pyramid_head902\team fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\pyramid_head902\sourcesdk_content\tf\mapsrc\koth_KrowsNestv2.vmf"
  5.  
  6. Valve Software - vbsp.exe (Jul 7 2010)
  7. 2 threads
  8. materialPath: c:\program files (x86)\steam\steamapps\pyramid_head902\team fortress 2\tf\materials
  9. Loading C:\Program Files (x86)\Steam\steamapps\pyramid_head902\sourcesdk_content\tf\mapsrc\koth_KrowsNestv2.vmf
  10. Patching WVT material: maps/koth_krowsnestv2/dev/dev_blendmeasure2_wvt_patch
  11. fixing up env_cubemap materials on brush sides...
  12. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
  13. **** leaked ****
  14. Entity trigger_hurt (0.00 0.00 -928.00) leaked!
  15.  
  16. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 4096.5 1032.0)
  17. Leaf 0 contents: CONTENTS_SOLID
  18. Leaf 1 contents:
  19. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  20. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  21. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  22. Candidate brush IDs:
  23.  
  24.  
  25. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 4096.5 -1032.1)
  26. Leaf 0 contents: CONTENTS_SOLID
  27. Leaf 1 contents:
  28. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  29. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  30. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  31. Candidate brush IDs:
  32.  
  33.  
  34. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.0 4608.5 -0.1)
  35. Leaf 0 contents: CONTENTS_SOLID
  36. Leaf 1 contents:
  37. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  38. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  39. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  40. Candidate brush IDs:
  41.  
  42.  
  43. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.5 4096.0 1032.0)
  44. Leaf 0 contents: CONTENTS_SOLID
  45. Leaf 1 contents:
  46. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  47. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  48. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  49. Candidate brush IDs:
  50.  
  51.  
  52. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3072.5 4096.0 -1032.1)
  53. Leaf 0 contents: CONTENTS_SOLID
  54. Leaf 1 contents:
  55. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  56. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  57. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  58. Candidate brush IDs:
  59.  
  60.  
  61. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3584.5 4096.0 -0.1)
  62. Leaf 0 contents: CONTENTS_SOLID
  63. Leaf 1 contents:
  64. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  65. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  66. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  67. Candidate brush IDs:
  68.  
  69.  
  70. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (3584.0 5120.0 -0.1)
  71. Leaf 0 contents:
  72. Leaf 1 contents: CONTENTS_SOLID
  73. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  74. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  75. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  76. Candidate brush IDs:
  77.  
  78.  
  79. FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4096.0 4608.0 -0.1)
  80. Leaf 0 contents:
  81. Leaf 1 contents: CONTENTS_SOLID
  82. viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
  83. This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
  84. Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
  85. Candidate brush IDs:
  86.  
  87. *** Suppressing further FindPortalSide errors.... ***
  88. Processing areas...done (0)
  89. Building Faces...done (0)
  90. Chop Details...done (0)
  91. Find Visible Detail Sides...done (0)
  92. Merging details...done (0)
  93. FixTjuncs...
  94. PruneNodes...
  95. WriteBSP...
  96. done (0)
  97. *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
  98. Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
  99. *** Error: Skybox vtf files for skybox/sky_tf2_04 weren't compiled with the same size texture and/or same flags!
  100. Can't load skybox file skybox/sky_tf2_04 to build the default cubemap!
  101. Finding displacement neighbors...
  102. Finding lightmap sample positions...
  103. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  104. Building Physics collision data...
  105. done (0) (50124 bytes)
  106. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  107. Water found with no water_lod_control entity, creating a default one.
  108. Compacting texture/material tables...
  109. Reduced 139 texinfos to 100
  110. Reduced 14 texdatas to 11 (412 bytes to 286)
  111. Writing C:\Program Files (x86)\Steam\steamapps\pyramid_head902\sourcesdk_content\tf\mapsrc\koth_KrowsNestv2.bsp
  112. 1 second elapsed
  113.  
  114. ** Executing...
  115. ** Command: "c:\program files (x86)\steam\steamapps\pyramid_head902\sourcesdk\bin\orangebox\bin\vvis.exe"
  116. ** Parameters: -game "c:\program files (x86)\steam\steamapps\pyramid_head902\team fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\pyramid_head902\sourcesdk_content\tf\mapsrc\koth_KrowsNestv2"
  117.  
  118. Valve Software - vvis.exe (Jul 7 2010)
  119. 2 threads
  120. reading c:\program files (x86)\steam\steamapps\pyramid_head902\sourcesdk_content\tf\mapsrc\koth_KrowsNestv2.bsp
  121. reading c:\program files (x86)\steam\steamapps\pyramid_head902\sourcesdk_content\tf\mapsrc\koth_KrowsNestv2.prt
  122. LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\pyramid_head902\sourcesdk_content\tf\mapsrc\koth_KrowsNestv2.prt
  123.  
  124.  
  125. ** Executing...
  126. ** Command: "c:\program files (x86)\steam\steamapps\pyramid_head902\sourcesdk\bin\orangebox\bin\vrad.exe"
  127. ** Parameters: -game "c:\program files (x86)\steam\steamapps\pyramid_head902\team fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\pyramid_head902\sourcesdk_content\tf\mapsrc\koth_KrowsNestv2"
  128.  
  129. Valve Software - vrad.exe SSE (Jul 7 2010)
  130.  
  131. Valve Radiosity Simulator
  132. 2 threads
  133. [Reading texlights from 'lights.rad']
  134. [34 texlights parsed from 'lights.rad']
  135.  
  136. Loading c:\program files (x86)\steam\steamapps\pyramid_head902\sourcesdk_content\tf\mapsrc\koth_KrowsNestv2.bsp
  137. No vis information, direct lighting only.
  138. Setting up ray-trace acceleration structure... Done (0.20 seconds)
  139. 3551 faces
  140. 2634476 square feet [379364576.00 square inches]
  141. 0 Displacements
  142. 0 Square Feet [0.00 Square Inches]
  143. 0 direct lights
  144. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (2)
  145. Build Patch/Sample Hash Table(s).....Done<0.4211 sec>
  146. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (7)
  147. FinalLightFace Done
  148. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  149. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (17)
  150. Writing leaf ambient...done
  151. Ready to Finish
  152.  
  153. Object names Objects/Maxobjs Memory / Maxmem Fullness
  154. ------------ --------------- --------------- --------
  155. models 8/1024 384/49152 ( 0.8%)
  156. brushes 137/8192 1644/98304 ( 1.7%)
  157. brushsides 847/65536 6776/524288 ( 1.3%)
  158. planes 420/65536 8400/1310720 ( 0.6%)
  159. vertexes 4370/65536 52440/786432 ( 6.7%)
  160. nodes 1039/65536 33248/2097152 ( 1.6%)
  161. texinfos 100/12288 7200/884736 ( 0.8%)
  162. texdata 11/2048 352/65536 ( 0.5%)
  163. dispinfos 0/0 0/0 ( 0.0%)
  164. disp_verts 0/0 0/0 ( 0.0%)
  165. disp_tris 0/0 0/0 ( 0.0%)
  166. disp_lmsamples 0/0 0/0 ( 0.0%)
  167. faces 3551/65536 198856/3670016 ( 5.4%)
  168. hdr faces 0/65536 0/3670016 ( 0.0%)
  169. origfaces 549/65536 30744/3670016 ( 0.8%)
  170. leaves 1048/65536 33536/2097152 ( 1.6%)
  171. leaffaces 4845/65536 9690/131072 ( 7.4%)
  172. leafbrushes 562/65536 1124/131072 ( 0.9%)
  173. areas 2/256 16/2048 ( 0.8%)
  174. surfedges 18064/512000 72256/2048000 ( 3.5%)
  175. edges 9495/256000 37980/1024000 ( 3.7%)
  176. LDR worldlights 0/8192 0/720896 ( 0.0%)
  177. HDR worldlights 0/8192 0/720896 ( 0.0%)
  178. leafwaterdata 1/32768 12/393216 ( 0.0%)
  179. waterstrips 189/32768 1890/327680 ( 0.6%)
  180. waterverts 0/65536 0/786432 ( 0.0%)
  181. waterindices 2577/65536 5154/131072 ( 3.9%)
  182. cubemapsamples 0/1024 0/16384 ( 0.0%)
  183. overlays 0/512 0/180224 ( 0.0%)
  184. LDR lightdata [variable] 6859448/0 ( 0.0%)
  185. HDR lightdata [variable] 0/0 ( 0.0%)
  186. visdata [variable] 0/16777216 ( 0.0%)
  187. entdata [variable] 6304/393216 ( 1.6%)
  188. LDR ambient table 1048/65536 4192/262144 ( 1.6%)
  189. HDR ambient table 1048/65536 4192/262144 ( 1.6%)
  190. LDR leaf ambient 644/65536 18032/1835008 ( 1.0%)
  191. HDR leaf ambient 1048/65536 29344/1835008 ( 1.6%)
  192. occluders 0/0 0/0 ( 0.0%)
  193. occluder polygons 0/0 0/0 ( 0.0%)
  194. occluder vert ind 0/0 0/0 ( 0.0%)
  195. detail props [variable] 1/12 ( 8.3%)
  196. static props [variable] 1/12 ( 8.3%)
  197. pakfile [variable] 1074/0 ( 0.0%)
  198. physics [variable] 50124/4194304 ( 1.2%)
  199. physics terrain [variable] 2/1048576 ( 0.0%)
  200.  
  201. Level flags = 0
  202.  
  203. Total triangle count: 8772
  204. Writing c:\program files (x86)\steam\steamapps\pyramid_head902\sourcesdk_content\tf\mapsrc\koth_KrowsNestv2.bsp
  205. 27 seconds elapsed
  206.  
  207. ** Executing...
  208. ** Command: Copy File
  209. ** Parameters: "C:\Program Files (x86)\Steam\steamapps\pyramid_head902\sourcesdk_content\tf\mapsrc\koth_KrowsNestv2.bsp" "c:\program files (x86)\steam\steamapps\pyramid_head902\team fortress 2\tf\maps\koth_KrowsNestv2.bsp"
  210.  
  211.  
  212. ** Executing...
  213. ** Command: c:\program files (x86)\steam\steam.exe
  214. ** Parameters: -applaunch 440 -game "c:\program files (x86)\steam\steamapps\pyramid_head902\team fortress 2\tf" +map "koth_KrowsNestv2"
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