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  1. ###################################################################################################
  2. # AUCTION HOUSE BOT SETTINGS
  3. #
  4. # AuctionHouseBot.Account
  5. # Description: Account ID for AHBot characters. If non-zero, all auctions and bids associated
  6. # with the AHBot will randomly be assigned one of this account's characters.
  7. # Default: 0
  8. #
  9.  
  10. AuctionHouseBot.Account = 1
  11.  
  12. #
  13. # AuctionHouseBot.Update.Interval
  14. # Description: Interval in seconds for AHBot to get updated
  15. # Default: 20
  16. #
  17.  
  18. AuctionHouseBot.Update.Interval = 20
  19.  
  20. #
  21. # AuctionHouseBot.Seller.Enabled
  22. # Description: General enable or disable AuctionHouseBot Seller functionality
  23. # Default: 0 - (Disabled)
  24. # 1 - (Enabled)
  25.  
  26. AuctionHouseBot.Seller.Enabled = 1
  27.  
  28. #
  29. # AuctionHouseBot.Alliance.Items.Amount.Ratio
  30. # Description: Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Alliance AH
  31. # Default: 100 - (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section)
  32.  
  33. AuctionHouseBot.Alliance.Items.Amount.Ratio = 100
  34.  
  35. #
  36. # AuctionHouseBot.Horde.Items.Amount.Ratio
  37. # Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Horde AH
  38. # Default: 100 (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section)
  39.  
  40. AuctionHouseBot.Horde.Items.Amount.Ratio = 100
  41.  
  42. #
  43. # AuctionHouseBot.Neutral.Items.Amount.Ratio
  44. # Description: Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Neutral AH
  45. # Default: 100 - (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section)
  46.  
  47. AuctionHouseBot.Neutral.Items.Amount.Ratio = 100
  48.  
  49. #
  50. # AuctionHouseBot.MinTime
  51. # Description: Minimum time for the new auction in hours
  52. # Default: 1 - (Hour)
  53.  
  54. AuctionHouseBot.MinTime = 1
  55.  
  56. #
  57. # AuctionHouseBot.MaxTime
  58. # Description: Maximum time for the new auction in hours
  59. # Default: 72 - (Hours)
  60.  
  61. AuctionHouseBot.MaxTime = 72
  62.  
  63. #
  64. # AuctionHouseBot.Class.CLASS.Allow.Zero = 0
  65. # Description: Include items without a sell or buy price.
  66. # Default: 0 - (Disabled)
  67. # 1 - (Enabled)
  68.  
  69. AuctionHouseBot.Class.Consumable.Allow.Zero = 1
  70. AuctionHouseBot.Class.Container.Allow.Zero = 1
  71. AuctionHouseBot.Class.Weapon.Allow.Zero = 1
  72. AuctionHouseBot.Class.Gem.Allow.Zero = 1
  73. AuctionHouseBot.Class.Armor.Allow.Zero = 1
  74. AuctionHouseBot.Class.Reagent.Allow.Zero = 1
  75. AuctionHouseBot.Class.Projectile.Allow.Zero = 1
  76. AuctionHouseBot.Class.TradeGood.Allow.Zero = 1
  77. AuctionHouseBot.Class.Recipe.Allow.Zero = 1
  78. AuctionHouseBot.Class.Quiver.Allow.Zero = 1
  79. AuctionHouseBot.Class.Quest.Allow.Zero = 1
  80. AuctionHouseBot.Class.Key.Allow.Zero = 1
  81. AuctionHouseBot.Class.Misc.Allow.Zero = 1
  82. AuctionHouseBot.Class.Glyph.Allow.Zero = 1
  83.  
  84. #
  85. # AuctionHouseBot.Items.Vendor
  86. # Description: Include items that can be bought from vendors.
  87. # Default: 0 - (Disabled)
  88. # 1 - (Enabled)
  89.  
  90. AuctionHouseBot.Items.Vendor = 1
  91.  
  92. #
  93. # AuctionHouseBot.Items.Loot
  94. # Description: Include items that can be looted or fished for.
  95. # Default: 1 - (Enabled)
  96. # 0 - (Disabled)
  97.  
  98. AuctionHouseBot.Items.Loot = 1
  99.  
  100. #
  101. # AuctionHouseBot.Items.Misc
  102. # Description: Include misc. items.
  103. # Default: 0 - (Disabled)
  104. # 1 - (Enabled)
  105.  
  106. AuctionHouseBot.Items.Misc = 1
  107.  
  108. #
  109. # AuctionHouseBot.Bind.*
  110. # Description: Indicates which bonding types to allow the bot to put up for auction
  111. # No - Items that don't bind Default 1 (Allowed)
  112. # Pickup - Items that bind on pickup Default 0 (Not Allowed)
  113. # Equip - Items that bind on equip Default 1 (Allowed)
  114. # Use - Items that bind on use Default 1 (Allowed)
  115. # Quest - Quest Items Default 0 (Not Allowed)
  116. # Values: 0 - (Disabled)
  117. # 1 - (Enabled)
  118.  
  119. AuctionHouseBot.Bind.No = 1
  120. AuctionHouseBot.Bind.Pickup = 1
  121. AuctionHouseBot.Bind.Equip = 1
  122. AuctionHouseBot.Bind.Use = 1
  123. AuctionHouseBot.Bind.Quest = 1
  124.  
  125. #
  126. # AuctionHouseBot.LockBox.Enabled
  127. # Description: Enable or disable lockboxes in the AuctionHouse.
  128. # Default 0 - (Disabled)
  129. # 1 - (Enabled)
  130.  
  131. AuctionHouseBot.LockBox.Enabled = 1
  132.  
  133. #
  134. # AuctionHouseBot.ItemsPerCycle.Boost
  135. # Description: This value is used to fill AH faster than normal when there is more than this value on missed items (not auctioned items).
  136. # Usually this value is only used once on server start with empty auction table.
  137. # Default: 1000
  138.  
  139. AuctionHouseBot.ItemsPerCycle.Boost = 1000
  140.  
  141. #
  142. # AuctionHouseBot.ItemsPerCycle.Normal
  143. # Description: This value is used to fill AH for sold and expired items. A high value will be more resource intensive
  144. # Usually this value is used always when auction table is already initialised.
  145. # Default: 20
  146.  
  147. AuctionHouseBot.ItemsPerCycle.Normal = 20
  148.  
  149. #
  150. # AuctionHouseBot.BuyPrice.Seller
  151. # Description: Should the Seller use BuyPrice or SellPrice to determine Bid Prices
  152. # Default: 1 - (use SellPrice)
  153. # 0 - (use BuyPrice)
  154.  
  155. AuctionHouseBot.BuyPrice.Seller = 1
  156.  
  157. #
  158. # AuctionHouseBot.BidPrice.*
  159. # Description: These values determine the range that the Bid Price will fall into, as a percentage of the Buy Price
  160. # Default: 0.6 - (Min)
  161. # 0.9 - (Max)
  162.  
  163. AuctionHouseBot.BidPrice.Min = 0.6
  164. AuctionHouseBot.BidPrice.Max = 0.9
  165.  
  166. #
  167. # AuctionHouseBot.Alliance.Price.Ratio
  168. # Description: Percentage by which the price of items sold on Alliance Auction House is incremented / decreased
  169. # Default: 100 - (Not modify)
  170.  
  171. AuctionHouseBot.Alliance.Price.Ratio = 100
  172.  
  173. #
  174. # AuctionHouseBot.Horde.Price.Ratio
  175. # Description: Percentage by which the price of items sold on Horde Auction House is incremented / decreased
  176. # Default: 100 - (Not modify)
  177.  
  178. AuctionHouseBot.Horde.Price.Ratio = 100
  179.  
  180. #
  181. # AuctionHouseBot.Neutral.Price.Ratio
  182. # Description: Percentage by which the price of items sold on Neutral Auction House is incremented / decreased
  183. # Default: 100 - (Not modify)
  184.  
  185. AuctionHouseBot.Neutral.Price.Ratio = 100
  186.  
  187. #
  188. # AuctionHouseBot.Items.QUALITY.Price.Ratio
  189. # Description: Percentage by which the price of items sold of each quality is incremented / decreased (for all houses)
  190. # Default: 100 - (No change)
  191.  
  192. AuctionHouseBot.Items.Gray.Price.Ratio = 100
  193. AuctionHouseBot.Items.White.Price.Ratio = 100
  194. AuctionHouseBot.Items.Green.Price.Ratio = 100
  195. AuctionHouseBot.Items.Blue.Price.Ratio = 100
  196. AuctionHouseBot.Items.Purple.Price.Ratio = 100
  197. AuctionHouseBot.Items.Orange.Price.Ratio = 100
  198. AuctionHouseBot.Items.Yellow.Price.Ratio = 100
  199.  
  200. #
  201. # AuctionHouseBot.Class.CLASS.Price.Ratio
  202. # Description: Percentage by which the price of items sold of each class is incremented / decreased (for all houses)
  203. # Default: 100 - (No change)
  204.  
  205. AuctionHouseBot.Class.Consumable.Price.Ratio = 100
  206. AuctionHouseBot.Class.Container.Price.Ratio = 100
  207. AuctionHouseBot.Class.Weapon.Price.Ratio = 100
  208. AuctionHouseBot.Class.Gem.Price.Ratio = 100
  209. AuctionHouseBot.Class.Armor.Price.Ratio = 100
  210. AuctionHouseBot.Class.Reagent.Price.Ratio = 100
  211. AuctionHouseBot.Class.Projectile.Price.Ratio = 100
  212. AuctionHouseBot.Class.TradeGood.Price.Ratio = 100
  213. AuctionHouseBot.Class.Generic.Price.Ratio = 100
  214. AuctionHouseBot.Class.Recipe.Price.Ratio = 100
  215. AuctionHouseBot.Class.Quiver.Price.Ratio = 100
  216. AuctionHouseBot.Class.Quest.Price.Ratio = 100
  217. AuctionHouseBot.Class.Key.Price.Ratio = 100
  218. AuctionHouseBot.Class.Misc.Price.Ratio = 100
  219. AuctionHouseBot.Class.Glyph.Price.Ratio = 100
  220.  
  221. #
  222. # AuctionHouseBot.Items.ItemLevel.*
  223. # Description: Prevent seller from listing items below/above this item level
  224. # Default: 0 - (Disabled)
  225.  
  226. AuctionHouseBot.Items.ItemLevel.Min = 1
  227. AuctionHouseBot.Items.ItemLevel.Max = 1
  228.  
  229. #
  230. # AuctionHouseBot.Items.ReqLevel.*
  231. # Description: Prevent seller from listing items below/above this required level
  232. # Default: 0 - (Disabled)
  233.  
  234. AuctionHouseBot.Items.ReqLevel.Min = 1
  235. AuctionHouseBot.Items.ReqLevel.Max = 1
  236.  
  237. #
  238. # AuctionHouseBot.Items.ReqSkill.*
  239. # Description: Prevent seller from listing items below/above this skill level
  240. # Default: 0 - (Disabled)
  241. # 1 - (Enabled)
  242.  
  243. AuctionHouseBot.Items.ReqSkill.Min = 1
  244. AuctionHouseBot.Items.ReqSkill.Max = 1
  245.  
  246. #
  247. # AuctionHouseBot.Items.Amount.*
  248. # Description: Define here for every item qualities how many items you want to be shown in Auction House
  249. # This value will be adjusted by AuctionHouseBot.FACTION.Items.Amount.Ratio to define the exact amount of
  250. # items that will finally be shown on Auction House
  251. # Default: 0, 2000, 2500, 1500, 1000, 0, 0 (Gray, white, green, blue, purple, orange, yellow)
  252.  
  253. AuctionHouseBot.Items.Amount.Gray = 1
  254. AuctionHouseBot.Items.Amount.White = 2000
  255. AuctionHouseBot.Items.Amount.Green = 2500
  256. AuctionHouseBot.Items.Amount.Blue = 1500
  257. AuctionHouseBot.Items.Amount.Purple = 1000
  258. AuctionHouseBot.Items.Amount.Orange = 1
  259. AuctionHouseBot.Items.Amount.Yellow = 1
  260.  
  261. #
  262. # AuctionHouseBot.Class.*
  263. # Description: Here you can set the class of items you prefer to be shown on AH
  264. # These values are sorted by preference, from 0 (disabled) to 10 (max. preference)
  265. # Default: Consumable: 6
  266. # Container: 4
  267. # Weapon: 8
  268. # Gem: 3
  269. # Armor: 8
  270. # Reagent: 1
  271. # Projectile: 2
  272. # TradeGood: 10
  273. # Generic: 1
  274. # Recipe: 6
  275. # Quiver: 1
  276. # Quest: 1
  277. # Key: 1
  278. # Misc: 5
  279. # Glyph: 3
  280.  
  281. AuctionHouseBot.Class.Consumable = 6
  282. AuctionHouseBot.Class.Container = 4
  283. AuctionHouseBot.Class.Weapon = 8
  284. AuctionHouseBot.Class.Gem = 3
  285. AuctionHouseBot.Class.Armor = 8
  286. AuctionHouseBot.Class.Reagent = 1
  287. AuctionHouseBot.Class.Projectile = 2
  288. AuctionHouseBot.Class.TradeGood = 10
  289. AuctionHouseBot.Class.Generic = 1
  290. AuctionHouseBot.Class.Recipe = 6
  291. AuctionHouseBot.Class.Quiver = 1
  292. AuctionHouseBot.Class.Quest = 1
  293. AuctionHouseBot.Class.Key = 1
  294. AuctionHouseBot.Class.Misc = 5
  295. AuctionHouseBot.Class.Glyph = 3
  296.  
  297. #
  298. ###################################################################################################
  299.  
  300. ###################################################################################################
  301. # AUCTION HOUSE BOT ITEM FINE TUNING
  302. #
  303. # The following settings are useful for limiting which character levels
  304. # can benefit from the auction house
  305. #
  306. # AuctionHouseBot.Class.Misc.Mount.ReqLevel.*
  307. # Description: Prevent seller from listing mounts below/above this required level
  308. # Default: 0
  309.  
  310. AuctionHouseBot.Class.Misc.Mount.ReqLevel.Min = 1
  311. AuctionHouseBot.Class.Misc.Mount.ReqLevel.Max = 1
  312.  
  313. #
  314. # AuctionHouseBot.Class.Misc.Mount.ReqSkill.*
  315. # Description: Prevent seller from listing mounts below/above this skill level
  316. # Default: 0
  317.  
  318. AuctionHouseBot.Class.Misc.Mount.ReqSkill.Min = 1
  319. AuctionHouseBot.Class.Misc.Mount.ReqSkill.Max = 1
  320.  
  321. #
  322. # AuctionHouseBot.Class.Glyph.ReqLevel.*
  323. # Description: Prevent seller from listing glyphs below/above this required level
  324. # Default: 0
  325.  
  326. AuctionHouseBot.Class.Glyph.ReqLevel.Min = 1
  327. AuctionHouseBot.Class.Glyph.ReqLevel.Max = 1
  328.  
  329. #
  330. # AuctionHouseBot.Class.Glyph.ItemLevel.*
  331. # Description: Prevent seller from listing glyphs below/above this item level
  332. # Default: 0
  333.  
  334. AuctionHouseBot.Class.Glyph.ItemLevel.Min = 1
  335. AuctionHouseBot.Class.Glyph.ItemLevel.Max = 1
  336.  
  337. #
  338. # AuctionHouseBot.Class.TradeGood.ItemLevel.*
  339. # Description: Prevent seller from listing trade good items below/above this item level
  340. # Default: 0
  341.  
  342. AuctionHouseBot.Class.TradeGood.ItemLevel.Min = 1
  343. AuctionHouseBot.Class.TradeGood.ItemLevel.Max = 1
  344.  
  345. #
  346. # AuctionHouseBot.Class.Container.ItemLevel.*
  347. # Description: Prevent seller from listing containers below/above this item level
  348. # Default: 0
  349.  
  350. AuctionHouseBot.Class.Container.ItemLevel.Min = 1
  351. AuctionHouseBot.Class.Container.ItemLevel.Max = 1
  352.  
  353. #
  354. # AuctionHouseBot.forceIncludeItems
  355. # Description: Include these items and ignore ALL filters
  356. # List of ids with delimiter ','
  357. # Default: ""
  358.  
  359. AuctionHouseBot.forceIncludeItems = ""
  360.  
  361. #
  362. # AuctionHouseBot.forceExcludeItems
  363. # Description: Exclude these items even if they would pass the filters
  364. # List of ids with delimiter ','
  365. # Example: "21878,27774,27811,28117,28122,43949" (this removes old items)
  366. # Default: ""
  367. #
  368.  
  369. AuctionHouseBot.forceExcludeItems = "6343,6345,6376"
  370.  
  371. #
  372. # AuctionHouseBot.Class.RandomStackRatio.*
  373. # Description: Used to determine how often a stack of the class will be single or randomly-size stacked when posted
  374. # Value needs to be between 0 and 100, no decimal. Anything higher than 100 will be treated as 100
  375. # Examples: 100 = stacks will always be random in size
  376. # 50 = half the time the stacks are random, the other half being single stack
  377. # 0 = stacks will always be single size
  378. # Default: Consumable: 20 (20% random stack size, 80% single stack size)
  379. # Container: 0 (100% single stack size)
  380. # Weapon: 0 (100% single stack size)
  381. # Gem: 20 (20% random stack size, 80% single stack size)
  382. # Armor: 0 (100% single stack size)
  383. # Reagent: 100 (100% random stack size)
  384. # Projectile: 100 (100% random stack size)
  385. # TradeGood: 50 (50% random stack size, 50% single stack size)
  386. # Generic: 100 (100% random stack size)
  387. # Recipe: 0 (100% single stack size)
  388. # Quiver: 0 (100% single stack size)
  389. # Quest: 100 (100% random stack size)
  390. # Key: 100 (100% random stack size)
  391. # Misc: 100 (100% random stack size)
  392. # Glyph: 0 (100% single stack size)
  393. #
  394.  
  395. AuctionHouseBot.Class.RandomStackRatio.Consumable = 20
  396. AuctionHouseBot.Class.RandomStackRatio.Container = 0
  397. AuctionHouseBot.Class.RandomStackRatio.Weapon = 0
  398. AuctionHouseBot.Class.RandomStackRatio.Gem = 20
  399. AuctionHouseBot.Class.RandomStackRatio.Armor = 0
  400. AuctionHouseBot.Class.RandomStackRatio.Reagent = 100
  401. AuctionHouseBot.Class.RandomStackRatio.Projectile = 100
  402. AuctionHouseBot.Class.RandomStackRatio.TradeGood = 50
  403. AuctionHouseBot.Class.RandomStackRatio.Generic = 100
  404. AuctionHouseBot.Class.RandomStackRatio.Recipe = 0
  405. AuctionHouseBot.Class.RandomStackRatio.Quiver = 0
  406. AuctionHouseBot.Class.RandomStackRatio.Quest = 100
  407. AuctionHouseBot.Class.RandomStackRatio.Key = 100
  408. AuctionHouseBot.Class.RandomStackRatio.Misc = 100
  409. AuctionHouseBot.Class.RandomStackRatio.Glyph = 0
  410.  
  411. #
  412. ###################################################################################################
  413.  
  414. ###################################################################################################
  415. # AUCTION HOUSE BOT BUYER CONFIG
  416. #
  417. # AuctionHouseBot.Buyer.Enabled
  418. # Description: General enable or disable AuctionHouseBot Buyer functionality
  419. # Default: 0 - (Disabled)
  420. # 1 - (Enabled)
  421.  
  422. AuctionHouseBot.Buyer.Enabled = 1
  423.  
  424. #
  425. # AuctionHouseBot.Buyer.FACTION.Enabled
  426. # Description: Enable or disable buyer independently by faction
  427. # Default: 0 - (Disabled)
  428. # 1 - (Enabled)
  429.  
  430. AuctionHouseBot.Buyer.Alliance.Enabled = 1
  431. AuctionHouseBot.Buyer.Horde.Enabled = 1
  432. AuctionHouseBot.Buyer.Neutral.Enabled = 1
  433.  
  434. # AuctionHouseBot.Buyer.ChanceFactor
  435. # Description: k value in the formula used for the chance to buy an item "100^(1 + (1 - (AuctionBid / ItemPrice)) / k)"
  436. # It must be a decimal number in the range of (0, +infinity). The higher the number the higher chance to buy overpriced auctions
  437. # Default: 2
  438.  
  439. AuctionHouseBot.Buyer.ChanceFactor = 2
  440.  
  441. #
  442. # AuctionHouseBot.Buyer.Baseprice.QUALITY
  443. # Description: Base sell prices in copper for non priced items for each quality.
  444. # The default values are based on average item prices of each quality.
  445. # Defaults: Gray 3504
  446. # White 5429
  447. # Green 21752
  448. # Blue 36463
  449. # Purple 87124
  450. # Orange 214347
  451. # Yellow 407406
  452.  
  453. AuctionHouseBot.Buyer.Baseprice.Gray = 3504
  454. AuctionHouseBot.Buyer.Baseprice.White = 5429
  455. AuctionHouseBot.Buyer.Baseprice.Green = 21752
  456. AuctionHouseBot.Buyer.Baseprice.Blue = 36463
  457. AuctionHouseBot.Buyer.Baseprice.Purple = 87124
  458. AuctionHouseBot.Buyer.Baseprice.Orange = 214347
  459. AuctionHouseBot.Buyer.Baseprice.Yellow = 407406
  460.  
  461. #
  462. # AuctionHouseBot.Buyer.ChanceMultiplier.QUALITY
  463. # Description: Multipliers for the buy/bid chances for each quality. 100 means the chance is 100% of the original,
  464. # 1 would mean 1 % of the original and 200 would mean 200% of the original chance.
  465. # Defaults: Gray 100
  466. # White 100
  467. # Green 100
  468. # Blue 100
  469. # Purple 100
  470. # Orange 100
  471. # Yellow 100
  472.  
  473. AuctionHouseBot.Buyer.ChanceMultiplier.Gray = 100
  474. AuctionHouseBot.Buyer.ChanceMultiplier.White = 100
  475. AuctionHouseBot.Buyer.ChanceMultiplier.Green = 100
  476. AuctionHouseBot.Buyer.ChanceMultiplier.Blue = 100
  477. AuctionHouseBot.Buyer.ChanceMultiplier.Purple = 100
  478. AuctionHouseBot.Buyer.ChanceMultiplier.Orange = 100
  479. AuctionHouseBot.Buyer.ChanceMultiplier.Yellow = 100
  480.  
  481. #
  482. # AuctionHouseBot.Buyer.Recheck.Interval
  483. # Description: This specifies the time interval (in minutes) between two evaluations of the same sold item.
  484. # The smaller this value is, the more chances you give for an item to be bought by AHBot.
  485. # Default: 20 (20min.)
  486.  
  487. AuctionHouseBot.Buyer.Recheck.Interval = 20
  488.  
  489. #
  490. ###################################################################################################
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