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- ###################################################################################################
- # AUCTION HOUSE BOT SETTINGS
- #
- # AuctionHouseBot.Account
- # Description: Account ID for AHBot characters. If non-zero, all auctions and bids associated
- # with the AHBot will randomly be assigned one of this account's characters.
- # Default: 0
- #
- AuctionHouseBot.Account = 1
- #
- # AuctionHouseBot.Update.Interval
- # Description: Interval in seconds for AHBot to get updated
- # Default: 20
- #
- AuctionHouseBot.Update.Interval = 20
- #
- # AuctionHouseBot.Seller.Enabled
- # Description: General enable or disable AuctionHouseBot Seller functionality
- # Default: 0 - (Disabled)
- # 1 - (Enabled)
- AuctionHouseBot.Seller.Enabled = 1
- #
- # AuctionHouseBot.Alliance.Items.Amount.Ratio
- # Description: Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Alliance AH
- # Default: 100 - (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section)
- AuctionHouseBot.Alliance.Items.Amount.Ratio = 100
- #
- # AuctionHouseBot.Horde.Items.Amount.Ratio
- # Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Horde AH
- # Default: 100 (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section)
- AuctionHouseBot.Horde.Items.Amount.Ratio = 100
- #
- # AuctionHouseBot.Neutral.Items.Amount.Ratio
- # Description: Enable/Disable (disabled if 0) the part of AHBot that puts items up for auction on Neutral AH
- # Default: 100 - (Enabled with 100% of items specified in AuctionHouse.Items.Amount.color section)
- AuctionHouseBot.Neutral.Items.Amount.Ratio = 100
- #
- # AuctionHouseBot.MinTime
- # Description: Minimum time for the new auction in hours
- # Default: 1 - (Hour)
- AuctionHouseBot.MinTime = 1
- #
- # AuctionHouseBot.MaxTime
- # Description: Maximum time for the new auction in hours
- # Default: 72 - (Hours)
- AuctionHouseBot.MaxTime = 72
- #
- # AuctionHouseBot.Class.CLASS.Allow.Zero = 0
- # Description: Include items without a sell or buy price.
- # Default: 0 - (Disabled)
- # 1 - (Enabled)
- AuctionHouseBot.Class.Consumable.Allow.Zero = 1
- AuctionHouseBot.Class.Container.Allow.Zero = 1
- AuctionHouseBot.Class.Weapon.Allow.Zero = 1
- AuctionHouseBot.Class.Gem.Allow.Zero = 1
- AuctionHouseBot.Class.Armor.Allow.Zero = 1
- AuctionHouseBot.Class.Reagent.Allow.Zero = 1
- AuctionHouseBot.Class.Projectile.Allow.Zero = 1
- AuctionHouseBot.Class.TradeGood.Allow.Zero = 1
- AuctionHouseBot.Class.Recipe.Allow.Zero = 1
- AuctionHouseBot.Class.Quiver.Allow.Zero = 1
- AuctionHouseBot.Class.Quest.Allow.Zero = 1
- AuctionHouseBot.Class.Key.Allow.Zero = 1
- AuctionHouseBot.Class.Misc.Allow.Zero = 1
- AuctionHouseBot.Class.Glyph.Allow.Zero = 1
- #
- # AuctionHouseBot.Items.Vendor
- # Description: Include items that can be bought from vendors.
- # Default: 0 - (Disabled)
- # 1 - (Enabled)
- AuctionHouseBot.Items.Vendor = 1
- #
- # AuctionHouseBot.Items.Loot
- # Description: Include items that can be looted or fished for.
- # Default: 1 - (Enabled)
- # 0 - (Disabled)
- AuctionHouseBot.Items.Loot = 1
- #
- # AuctionHouseBot.Items.Misc
- # Description: Include misc. items.
- # Default: 0 - (Disabled)
- # 1 - (Enabled)
- AuctionHouseBot.Items.Misc = 1
- #
- # AuctionHouseBot.Bind.*
- # Description: Indicates which bonding types to allow the bot to put up for auction
- # No - Items that don't bind Default 1 (Allowed)
- # Pickup - Items that bind on pickup Default 0 (Not Allowed)
- # Equip - Items that bind on equip Default 1 (Allowed)
- # Use - Items that bind on use Default 1 (Allowed)
- # Quest - Quest Items Default 0 (Not Allowed)
- # Values: 0 - (Disabled)
- # 1 - (Enabled)
- AuctionHouseBot.Bind.No = 1
- AuctionHouseBot.Bind.Pickup = 1
- AuctionHouseBot.Bind.Equip = 1
- AuctionHouseBot.Bind.Use = 1
- AuctionHouseBot.Bind.Quest = 1
- #
- # AuctionHouseBot.LockBox.Enabled
- # Description: Enable or disable lockboxes in the AuctionHouse.
- # Default 0 - (Disabled)
- # 1 - (Enabled)
- AuctionHouseBot.LockBox.Enabled = 1
- #
- # AuctionHouseBot.ItemsPerCycle.Boost
- # Description: This value is used to fill AH faster than normal when there is more than this value on missed items (not auctioned items).
- # Usually this value is only used once on server start with empty auction table.
- # Default: 1000
- AuctionHouseBot.ItemsPerCycle.Boost = 1000
- #
- # AuctionHouseBot.ItemsPerCycle.Normal
- # Description: This value is used to fill AH for sold and expired items. A high value will be more resource intensive
- # Usually this value is used always when auction table is already initialised.
- # Default: 20
- AuctionHouseBot.ItemsPerCycle.Normal = 20
- #
- # AuctionHouseBot.BuyPrice.Seller
- # Description: Should the Seller use BuyPrice or SellPrice to determine Bid Prices
- # Default: 1 - (use SellPrice)
- # 0 - (use BuyPrice)
- AuctionHouseBot.BuyPrice.Seller = 1
- #
- # AuctionHouseBot.BidPrice.*
- # Description: These values determine the range that the Bid Price will fall into, as a percentage of the Buy Price
- # Default: 0.6 - (Min)
- # 0.9 - (Max)
- AuctionHouseBot.BidPrice.Min = 0.6
- AuctionHouseBot.BidPrice.Max = 0.9
- #
- # AuctionHouseBot.Alliance.Price.Ratio
- # Description: Percentage by which the price of items sold on Alliance Auction House is incremented / decreased
- # Default: 100 - (Not modify)
- AuctionHouseBot.Alliance.Price.Ratio = 100
- #
- # AuctionHouseBot.Horde.Price.Ratio
- # Description: Percentage by which the price of items sold on Horde Auction House is incremented / decreased
- # Default: 100 - (Not modify)
- AuctionHouseBot.Horde.Price.Ratio = 100
- #
- # AuctionHouseBot.Neutral.Price.Ratio
- # Description: Percentage by which the price of items sold on Neutral Auction House is incremented / decreased
- # Default: 100 - (Not modify)
- AuctionHouseBot.Neutral.Price.Ratio = 100
- #
- # AuctionHouseBot.Items.QUALITY.Price.Ratio
- # Description: Percentage by which the price of items sold of each quality is incremented / decreased (for all houses)
- # Default: 100 - (No change)
- AuctionHouseBot.Items.Gray.Price.Ratio = 100
- AuctionHouseBot.Items.White.Price.Ratio = 100
- AuctionHouseBot.Items.Green.Price.Ratio = 100
- AuctionHouseBot.Items.Blue.Price.Ratio = 100
- AuctionHouseBot.Items.Purple.Price.Ratio = 100
- AuctionHouseBot.Items.Orange.Price.Ratio = 100
- AuctionHouseBot.Items.Yellow.Price.Ratio = 100
- #
- # AuctionHouseBot.Class.CLASS.Price.Ratio
- # Description: Percentage by which the price of items sold of each class is incremented / decreased (for all houses)
- # Default: 100 - (No change)
- AuctionHouseBot.Class.Consumable.Price.Ratio = 100
- AuctionHouseBot.Class.Container.Price.Ratio = 100
- AuctionHouseBot.Class.Weapon.Price.Ratio = 100
- AuctionHouseBot.Class.Gem.Price.Ratio = 100
- AuctionHouseBot.Class.Armor.Price.Ratio = 100
- AuctionHouseBot.Class.Reagent.Price.Ratio = 100
- AuctionHouseBot.Class.Projectile.Price.Ratio = 100
- AuctionHouseBot.Class.TradeGood.Price.Ratio = 100
- AuctionHouseBot.Class.Generic.Price.Ratio = 100
- AuctionHouseBot.Class.Recipe.Price.Ratio = 100
- AuctionHouseBot.Class.Quiver.Price.Ratio = 100
- AuctionHouseBot.Class.Quest.Price.Ratio = 100
- AuctionHouseBot.Class.Key.Price.Ratio = 100
- AuctionHouseBot.Class.Misc.Price.Ratio = 100
- AuctionHouseBot.Class.Glyph.Price.Ratio = 100
- #
- # AuctionHouseBot.Items.ItemLevel.*
- # Description: Prevent seller from listing items below/above this item level
- # Default: 0 - (Disabled)
- AuctionHouseBot.Items.ItemLevel.Min = 1
- AuctionHouseBot.Items.ItemLevel.Max = 1
- #
- # AuctionHouseBot.Items.ReqLevel.*
- # Description: Prevent seller from listing items below/above this required level
- # Default: 0 - (Disabled)
- AuctionHouseBot.Items.ReqLevel.Min = 1
- AuctionHouseBot.Items.ReqLevel.Max = 1
- #
- # AuctionHouseBot.Items.ReqSkill.*
- # Description: Prevent seller from listing items below/above this skill level
- # Default: 0 - (Disabled)
- # 1 - (Enabled)
- AuctionHouseBot.Items.ReqSkill.Min = 1
- AuctionHouseBot.Items.ReqSkill.Max = 1
- #
- # AuctionHouseBot.Items.Amount.*
- # Description: Define here for every item qualities how many items you want to be shown in Auction House
- # This value will be adjusted by AuctionHouseBot.FACTION.Items.Amount.Ratio to define the exact amount of
- # items that will finally be shown on Auction House
- # Default: 0, 2000, 2500, 1500, 1000, 0, 0 (Gray, white, green, blue, purple, orange, yellow)
- AuctionHouseBot.Items.Amount.Gray = 1
- AuctionHouseBot.Items.Amount.White = 2000
- AuctionHouseBot.Items.Amount.Green = 2500
- AuctionHouseBot.Items.Amount.Blue = 1500
- AuctionHouseBot.Items.Amount.Purple = 1000
- AuctionHouseBot.Items.Amount.Orange = 1
- AuctionHouseBot.Items.Amount.Yellow = 1
- #
- # AuctionHouseBot.Class.*
- # Description: Here you can set the class of items you prefer to be shown on AH
- # These values are sorted by preference, from 0 (disabled) to 10 (max. preference)
- # Default: Consumable: 6
- # Container: 4
- # Weapon: 8
- # Gem: 3
- # Armor: 8
- # Reagent: 1
- # Projectile: 2
- # TradeGood: 10
- # Generic: 1
- # Recipe: 6
- # Quiver: 1
- # Quest: 1
- # Key: 1
- # Misc: 5
- # Glyph: 3
- AuctionHouseBot.Class.Consumable = 6
- AuctionHouseBot.Class.Container = 4
- AuctionHouseBot.Class.Weapon = 8
- AuctionHouseBot.Class.Gem = 3
- AuctionHouseBot.Class.Armor = 8
- AuctionHouseBot.Class.Reagent = 1
- AuctionHouseBot.Class.Projectile = 2
- AuctionHouseBot.Class.TradeGood = 10
- AuctionHouseBot.Class.Generic = 1
- AuctionHouseBot.Class.Recipe = 6
- AuctionHouseBot.Class.Quiver = 1
- AuctionHouseBot.Class.Quest = 1
- AuctionHouseBot.Class.Key = 1
- AuctionHouseBot.Class.Misc = 5
- AuctionHouseBot.Class.Glyph = 3
- #
- ###################################################################################################
- ###################################################################################################
- # AUCTION HOUSE BOT ITEM FINE TUNING
- #
- # The following settings are useful for limiting which character levels
- # can benefit from the auction house
- #
- # AuctionHouseBot.Class.Misc.Mount.ReqLevel.*
- # Description: Prevent seller from listing mounts below/above this required level
- # Default: 0
- AuctionHouseBot.Class.Misc.Mount.ReqLevel.Min = 1
- AuctionHouseBot.Class.Misc.Mount.ReqLevel.Max = 1
- #
- # AuctionHouseBot.Class.Misc.Mount.ReqSkill.*
- # Description: Prevent seller from listing mounts below/above this skill level
- # Default: 0
- AuctionHouseBot.Class.Misc.Mount.ReqSkill.Min = 1
- AuctionHouseBot.Class.Misc.Mount.ReqSkill.Max = 1
- #
- # AuctionHouseBot.Class.Glyph.ReqLevel.*
- # Description: Prevent seller from listing glyphs below/above this required level
- # Default: 0
- AuctionHouseBot.Class.Glyph.ReqLevel.Min = 1
- AuctionHouseBot.Class.Glyph.ReqLevel.Max = 1
- #
- # AuctionHouseBot.Class.Glyph.ItemLevel.*
- # Description: Prevent seller from listing glyphs below/above this item level
- # Default: 0
- AuctionHouseBot.Class.Glyph.ItemLevel.Min = 1
- AuctionHouseBot.Class.Glyph.ItemLevel.Max = 1
- #
- # AuctionHouseBot.Class.TradeGood.ItemLevel.*
- # Description: Prevent seller from listing trade good items below/above this item level
- # Default: 0
- AuctionHouseBot.Class.TradeGood.ItemLevel.Min = 1
- AuctionHouseBot.Class.TradeGood.ItemLevel.Max = 1
- #
- # AuctionHouseBot.Class.Container.ItemLevel.*
- # Description: Prevent seller from listing containers below/above this item level
- # Default: 0
- AuctionHouseBot.Class.Container.ItemLevel.Min = 1
- AuctionHouseBot.Class.Container.ItemLevel.Max = 1
- #
- # AuctionHouseBot.forceIncludeItems
- # Description: Include these items and ignore ALL filters
- # List of ids with delimiter ','
- # Default: ""
- AuctionHouseBot.forceIncludeItems = ""
- #
- # AuctionHouseBot.forceExcludeItems
- # Description: Exclude these items even if they would pass the filters
- # List of ids with delimiter ','
- # Example: "21878,27774,27811,28117,28122,43949" (this removes old items)
- # Default: ""
- #
- AuctionHouseBot.forceExcludeItems = "6343,6345,6376"
- #
- # AuctionHouseBot.Class.RandomStackRatio.*
- # Description: Used to determine how often a stack of the class will be single or randomly-size stacked when posted
- # Value needs to be between 0 and 100, no decimal. Anything higher than 100 will be treated as 100
- # Examples: 100 = stacks will always be random in size
- # 50 = half the time the stacks are random, the other half being single stack
- # 0 = stacks will always be single size
- # Default: Consumable: 20 (20% random stack size, 80% single stack size)
- # Container: 0 (100% single stack size)
- # Weapon: 0 (100% single stack size)
- # Gem: 20 (20% random stack size, 80% single stack size)
- # Armor: 0 (100% single stack size)
- # Reagent: 100 (100% random stack size)
- # Projectile: 100 (100% random stack size)
- # TradeGood: 50 (50% random stack size, 50% single stack size)
- # Generic: 100 (100% random stack size)
- # Recipe: 0 (100% single stack size)
- # Quiver: 0 (100% single stack size)
- # Quest: 100 (100% random stack size)
- # Key: 100 (100% random stack size)
- # Misc: 100 (100% random stack size)
- # Glyph: 0 (100% single stack size)
- #
- AuctionHouseBot.Class.RandomStackRatio.Consumable = 20
- AuctionHouseBot.Class.RandomStackRatio.Container = 0
- AuctionHouseBot.Class.RandomStackRatio.Weapon = 0
- AuctionHouseBot.Class.RandomStackRatio.Gem = 20
- AuctionHouseBot.Class.RandomStackRatio.Armor = 0
- AuctionHouseBot.Class.RandomStackRatio.Reagent = 100
- AuctionHouseBot.Class.RandomStackRatio.Projectile = 100
- AuctionHouseBot.Class.RandomStackRatio.TradeGood = 50
- AuctionHouseBot.Class.RandomStackRatio.Generic = 100
- AuctionHouseBot.Class.RandomStackRatio.Recipe = 0
- AuctionHouseBot.Class.RandomStackRatio.Quiver = 0
- AuctionHouseBot.Class.RandomStackRatio.Quest = 100
- AuctionHouseBot.Class.RandomStackRatio.Key = 100
- AuctionHouseBot.Class.RandomStackRatio.Misc = 100
- AuctionHouseBot.Class.RandomStackRatio.Glyph = 0
- #
- ###################################################################################################
- ###################################################################################################
- # AUCTION HOUSE BOT BUYER CONFIG
- #
- # AuctionHouseBot.Buyer.Enabled
- # Description: General enable or disable AuctionHouseBot Buyer functionality
- # Default: 0 - (Disabled)
- # 1 - (Enabled)
- AuctionHouseBot.Buyer.Enabled = 1
- #
- # AuctionHouseBot.Buyer.FACTION.Enabled
- # Description: Enable or disable buyer independently by faction
- # Default: 0 - (Disabled)
- # 1 - (Enabled)
- AuctionHouseBot.Buyer.Alliance.Enabled = 1
- AuctionHouseBot.Buyer.Horde.Enabled = 1
- AuctionHouseBot.Buyer.Neutral.Enabled = 1
- # AuctionHouseBot.Buyer.ChanceFactor
- # Description: k value in the formula used for the chance to buy an item "100^(1 + (1 - (AuctionBid / ItemPrice)) / k)"
- # It must be a decimal number in the range of (0, +infinity). The higher the number the higher chance to buy overpriced auctions
- # Default: 2
- AuctionHouseBot.Buyer.ChanceFactor = 2
- #
- # AuctionHouseBot.Buyer.Baseprice.QUALITY
- # Description: Base sell prices in copper for non priced items for each quality.
- # The default values are based on average item prices of each quality.
- # Defaults: Gray 3504
- # White 5429
- # Green 21752
- # Blue 36463
- # Purple 87124
- # Orange 214347
- # Yellow 407406
- AuctionHouseBot.Buyer.Baseprice.Gray = 3504
- AuctionHouseBot.Buyer.Baseprice.White = 5429
- AuctionHouseBot.Buyer.Baseprice.Green = 21752
- AuctionHouseBot.Buyer.Baseprice.Blue = 36463
- AuctionHouseBot.Buyer.Baseprice.Purple = 87124
- AuctionHouseBot.Buyer.Baseprice.Orange = 214347
- AuctionHouseBot.Buyer.Baseprice.Yellow = 407406
- #
- # AuctionHouseBot.Buyer.ChanceMultiplier.QUALITY
- # Description: Multipliers for the buy/bid chances for each quality. 100 means the chance is 100% of the original,
- # 1 would mean 1 % of the original and 200 would mean 200% of the original chance.
- # Defaults: Gray 100
- # White 100
- # Green 100
- # Blue 100
- # Purple 100
- # Orange 100
- # Yellow 100
- AuctionHouseBot.Buyer.ChanceMultiplier.Gray = 100
- AuctionHouseBot.Buyer.ChanceMultiplier.White = 100
- AuctionHouseBot.Buyer.ChanceMultiplier.Green = 100
- AuctionHouseBot.Buyer.ChanceMultiplier.Blue = 100
- AuctionHouseBot.Buyer.ChanceMultiplier.Purple = 100
- AuctionHouseBot.Buyer.ChanceMultiplier.Orange = 100
- AuctionHouseBot.Buyer.ChanceMultiplier.Yellow = 100
- #
- # AuctionHouseBot.Buyer.Recheck.Interval
- # Description: This specifies the time interval (in minutes) between two evaluations of the same sold item.
- # The smaller this value is, the more chances you give for an item to be bought by AHBot.
- # Default: 20 (20min.)
- AuctionHouseBot.Buyer.Recheck.Interval = 20
- #
- ###################################################################################################
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