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Dark Side RolePlay part 3

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Jan 13th, 2018
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  1. OnPropUpdate();
  2.                         SendClientMessage(playerid,COLOR_LIGHTBLUE, "Dobivte 200.000$ !");
  3.                         }
  4.                         else SendClientMessage(playerid,COLOR_RED, "Nemate Dovolno Donator Poeni !");
  5.                         return 0;
  6.                     }
  7. //------------------------------------------------------------------------------
  8.                     if(listitem == 3)
  9.                     {
  10.                         if(PlayerInfo[playerid][pDonatorPoeni] >= 50)
  11.                         {
  12.                         PlayerInfo[playerid][pLevel] += 1;
  13.                         PlayerInfo[playerid][pDonatorPoeni] -= 50;
  14.                         OnPropUpdate();
  15.                         SendClientMessage(playerid,COLOR_LIGHTBLUE, "Dobivte 1 Level Pogore!");
  16.                         }
  17.                         else SendClientMessage(playerid,COLOR_RED, "Nemate Dovolno Donator Poeni !");
  18.                         return 0;
  19.                     }
  20. //------------------------------------------------------------------------------
  21.                     if(listitem == 4)
  22.                     {
  23.                         if(PlayerInfo[playerid][pDonatorPoeni] >= 10)
  24.                         {
  25.                         PlayerInfo[playerid][pMats] += 50000;
  26.                         PlayerInfo[playerid][pDonatorPoeni] -= 10;
  27.                         OnPropUpdate();
  28.                         SendClientMessage(playerid,COLOR_LIGHTBLUE, "Dobivte 50.000 Grama Materijali !");
  29.                         }
  30.                         else SendClientMessage(playerid,COLOR_RED, "Nemate Dovolno Donator Poeni !");
  31.                         return 0;
  32.                     }
  33. //------------------------------------------------------------------------------
  34.                     if(listitem == 5)
  35.                     {
  36.                         if(PlayerInfo[playerid][pDonatorPoeni] >= 30)
  37.                         {
  38.                         PlayerInfo[playerid][pSHealth] += 100;
  39.                         PlayerInfo[playerid][pDonatorPoeni] -= 30;
  40.                         OnPropUpdate();
  41.                         SendClientMessage(playerid,COLOR_LIGHTBLUE, "Odsega koga kje se Spawnuvate , Kje Imate 100HP !");
  42.                         }
  43.                         else SendClientMessage(playerid,COLOR_RED, "Nemate Dovolno Donator Poeni !");
  44.                         return 0;
  45.                     }
  46.                 }
  47.                 return 1;
  48.         }
  49.         if(dialogid == 9813)
  50.         {
  51.             if(response)
  52.             {
  53.                     strval(inputtext);
  54.                     strmid(PlayerInfo[playerid][pEmail], inputtext, 0, strlen(inputtext), 225);
  55.                     format(string, sizeof(string), "{F81414}(DS){37F906}INFO:{FFFFFF}Go promenavte vasiot E-Mail vo %s.", inputtext);
  56.                     SendClientMessage(playerid, COLOR_WHITE, string);
  57.                     EmailDozvola[playerid] = 0;
  58.                     OnPlayerRegister(playerid);
  59.             }
  60.         }
  61.         if(dialogid == DIALOG_INVITE)
  62.         {
  63.         if(!response)
  64.         {
  65.             SendClientMessage(playerid,COLOR_GRAD1,"Ja Odbivte Pokanata!");
  66.         }
  67.         if(response)
  68.         {
  69.             if(Invited[playerid] == 0) return SendClientMessage(playerid,COLOR_GRAD1,"Ne ste povikani od nikoj igrac vo organizacija!");
  70.             else if(Invite[playerid] == INVALID_PLAYER_ID) return SendClientMessage(playerid,COLOR_GRAD1,"Igrac koj ve povikna ne e online!");
  71.             new inv = Invite[playerid];
  72.             new ftext[50];
  73.             PlayerInfo[playerid][pMember] = PlayerInfo[inv][pLeader];
  74.             PlayerInfo[playerid][pRank] = 1;
  75.             if(PlayerInfo[inv][pLeader] == 1) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ftext = "Police Force"; ChosenSkin[playerid] = 282; SetPlayerSkin(playerid, 282); }
  76.             else if(PlayerInfo[inv][pLeader] == 2) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ftext = "MBI"; ChosenSkin[playerid] = 24; SetPlayerSkin(playerid, 24); }
  77.             else if(PlayerInfo[inv][pLeader] == 3) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ftext = "National Guard"; ChosenSkin[playerid] = 285; SetPlayerSkin(playerid, 285); }
  78.             else if(PlayerInfo[inv][pLeader] == 4) { PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; ftext = "Firemen/Ambulance"; ChosenSkin[playerid] = 276; SetPlayerSkin(playerid, 276); }
  79.             else if(PlayerInfo[inv][pLeader] == 5) { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ftext = "Gambino Family"; ChosenSkin[playerid] = 112; SetPlayerSkin(playerid, 112); }
  80.             else if(PlayerInfo[inv][pLeader] == 6) { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ftext = "Yakuza"; ChosenSkin[playerid] = 121; SetPlayerSkin(playerid, 121); }
  81.             else if(PlayerInfo[inv][pLeader] == 7) { PlayerInfo[playerid][pTeam] = 7; gTeam[playerid] = 7; ftext = "VLADA"; ChosenSkin[playerid] = 164; SetPlayerSkin(playerid, 164); }
  82.             else if(PlayerInfo[inv][pLeader] == 8) { PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 12; ftext = "Hitman Agency"; ChosenSkin[playerid] = 20; SetPlayerSkin(playerid, 20); }
  83.             else if(PlayerInfo[inv][pLeader] == 9) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "CNN Studio"; ChosenSkin[playerid] = 1; SetPlayerSkin(playerid, 1); }
  84.             else if(PlayerInfo[inv][pLeader] == 10) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "Taxi Cab Company"; ChosenSkin[playerid] = 210; SetPlayerSkin(playerid, 210); }
  85.             else if(PlayerInfo[inv][pLeader] == 12) { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ftext = "Lokalna mafija"; ChosenSkin[playerid] = 175; SetPlayerSkin(playerid, 175); }
  86.             else if(PlayerInfo[inv][pLeader] == 13) { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ftext = "GrooveStreet"; ChosenSkin[playerid] = 107; SetPlayerSkin(playerid, 107); }
  87.             else if(PlayerInfo[inv][pLeader] == 11) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "School Instructors"; ChosenSkin[playerid] = 59; SetPlayerSkin(playerid, 59); }
  88.             else if(PlayerInfo[inv][pLeader] == 14) { PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; ftext = "Ballas"; ChosenSkin[playerid] = 102; SetPlayerSkin(playerid, 102); }
  89.             else if(PlayerInfo[inv][pLeader] == 15) { PlayerInfo[playerid][pTeam] = 15; gTeam[playerid] = 15; ftext = "MRD"; ChosenSkin[playerid] = 247; SetPlayerSkin(playerid, 247); }
  90.             else if(PlayerInfo[inv][pLeader] == 16) { PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 16; ftext = "Pozarna"; ChosenSkin[playerid] = 16; SetPlayerSkin(playerid, 16); }
  91.             else if(PlayerInfo[inv][pLeader] == 17) { PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 16; ftext = "BOM"; ChosenSkin[playerid] = 28; SetPlayerSkin(playerid, 28); }
  92.             else if(PlayerInfo[inv][pLeader] == 18) { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ftext = "Falcones Family"; ChosenSkin[playerid] = 14; SetPlayerSkin(playerid, 14); }
  93.             else if(PlayerInfo[inv][pLeader] == 19) { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ftext = "Rolays"; ChosenSkin[playerid] = 67; SetPlayerSkin(playerid, 67); }
  94.             else if(PlayerInfo[inv][pLeader] == 20) { PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; ftext = "Anchelotti"; ChosenSkin[playerid] = 4; SetPlayerSkin(playerid, 4); }
  95.            new ime[MAX_PLAYER_NAME]; GetPlayerName(inv, ime, sizeof(ime));
  96.             new igrac[MAX_PLAYER_NAME]; GetPlayerName(playerid, igrac, sizeof(igrac));
  97.             new str[128];
  98.             format(str,128,"* %s ja prifati vasata pokana za clenstvo!",igrac);
  99.             SendClientMessage(inv,COLOR_WHITE,str);
  100.             format(str,128,"*Prifativte za da vlezete kaj %s !",ime);
  101.             format(str, sizeof(string), "*%s Ja Prifati Pokanata za Clenstvo vo Org/Mafia/Banda.", sendername);
  102.             SendClientMessage(playerid,COLOR_WHITE,str);
  103.             Invite[playerid] = 0;
  104.             Invited[playerid] = 0;
  105.           }
  106.         }
  107.      if(dialogid == DIALOG_PINVITE)
  108.         {
  109.         if(!response)
  110.         {
  111.             SendClientMessage(playerid,COLOR_GRAD1,"Ja Odbivte Pokanata!");
  112.         }
  113.         if(response)
  114.         {
  115.             if(Invited[playerid] == 0) return SendClientMessage(playerid,COLOR_GRAD1,"Ne ste povikani od nikoj igrac vo organizacija!");
  116.             else if(Invite[playerid] == INVALID_PLAYER_ID) return SendClientMessage(playerid,COLOR_GRAD1,"Igrac koj ve povikna ne e online!");
  117.             new inv = Invite[playerid];
  118.             new ftext[50];
  119.             PlayerInfo[playerid][ppMember] = PlayerInfo[inv][ppLeader];
  120.             PlayerInfo[playerid][pRank] = 1;
  121.             if(PlayerInfo[inv][ppLeader] == 1) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ftext = "Falcones Family"; ChosenSkin[playerid] = 14; SetPlayerSkin(playerid, 14); }
  122.             else if(PlayerInfo[inv][ppLeader] == 2) { PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; ftext = "Rolays"; ChosenSkin[playerid] = 67; SetPlayerSkin(playerid, 67); }
  123.             new ime[MAX_PLAYER_NAME]; GetPlayerName(inv, ime, sizeof(ime));
  124.             new igrac[MAX_PLAYER_NAME]; GetPlayerName(playerid, igrac, sizeof(igrac));
  125.             new str[128];
  126.             format(str,128,"* %s ja prifati vasata pokana za clenstvo!",igrac);
  127.             SendClientMessage(inv,COLOR_WHITE,str);
  128.             format(str,128,"*Prifativte za da vlezete kaj %s !",ime);
  129.             format(str, sizeof(string), "*%s Ja Prifati Pokanata za Clenstvo vo Org/Mafia/Banda.", sendername);
  130.             SendClientMessage(playerid,COLOR_WHITE,str);
  131.             Invite[playerid] = 0;
  132.             Invited[playerid] = 0;
  133.           }
  134.         }
  135. //------------------------------------------------------------------------------
  136.         if(dialogid == 12346 || dialogid == 12347)
  137.         {
  138.             if(strlen(inputtext))
  139.             {
  140.                 new tmppass[64];
  141.                 strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
  142.                 OnPlayerLogins(playerid,tmppass);
  143.             }
  144.             else
  145.             {
  146.                 new loginstring[600];
  147.                 new loginname[64];
  148.                 GetPlayerName(playerid,loginname,sizeof(loginname));
  149.                 ClearChatbox(playerid, 100);
  150.                 format(loginstring, sizeof(loginstring), "{FFFFFF}Dobredojdovte Gospodine %s\n{4953C9}>{FFFFFF}Vasiot akaunt e registriran i e uspesno vcitan zatoa\nve molime da ja vnesete vasata lozinka i da se logirate\nna vasiot akaunt.",loginname);
  151.                 format(loginstring, sizeof(loginstring), "%s\n\n{4953C9}>{FFFFFF}Otkako ke se logirate ne zaboravajte na RP Pravilata\nkoi treba da gi procituvate vo spotivno ke sleduvaat\nkazni od strana na admin/gm timot koj e nadlezen za toa.",loginstring);
  152.                 format(loginstring, sizeof(loginstring), "%s\n\n{4953C9}>{FFFFFF}DarkSide Gaming vi posakuva mnogu zabava i druzenje.\n{4953C9}>{FFFFFF}Dokolku imate nekoj problem posetete {E3EB15}www.tha-darkside.com\n\n{FFFFFF}Vkupno obidi:{FF4040} %d",loginstring,LoginPokusaji[playerid]);
  153.                 ShowPlayerDialog(playerid,12347,DIALOG_STYLE_PASSWORD,"{FF4040}Logiranje",loginstring,"Ok","Izlez");
  154.                 LoginPokusaji[playerid] += 1;
  155.                 if(LoginPokusaji[playerid] == 4)
  156.                 {
  157.                     Kick(playerid);
  158.                 }
  159.                 //new loginstring[512];
  160.                 //new loginname[64];
  161.                 //GetPlayerName(playerid,loginname,sizeof(loginname));
  162.                 //format(loginstring,sizeof(loginstring),"GRESKA\nVnesete tocna lozinka:",loginname);
  163.                 //ShowPlayerDialog(playerid,12347,DIALOG_STYLE_PASSWORD,"Login",loginstring,"Login","Exit");
  164.                 //gPlayerLogTries[playerid] += 1;
  165.                 //if(gPlayerLogTries[playerid] == 4) { Kick(playerid); }
  166.             }
  167.         }
  168. //------------------------------------------------------------------------------
  169.         if(dialogid == 12345)
  170.         {
  171.             if(strlen(inputtext))
  172.             {
  173.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  174.                 format(string, sizeof(string), "Smetke/%s.ini", sendername);
  175.                 new File: hFile = fopen(string, io_read);
  176.                 if (hFile)
  177.                 {
  178.                     SendClientMessage(playerid, COLOR_YELLOW, "Toa ime Vekje se koristi,izberete drugo.");
  179.                     fclose(hFile);
  180.                     Kick(playerid);
  181.                     return 1;
  182.                 }
  183.                 new tmppass[64];
  184.                 strmid(tmppass, inputtext, 0, strlen(inputtext), 255);
  185.                 OnPlayerRegister(playerid,tmppass);
  186.             }
  187.             else
  188.             {
  189.                 new regstring[600];
  190.                 new regname[64];
  191.                 GetPlayerName(playerid,regname,sizeof(regname));
  192.                 format(regstring, sizeof(regstring), "{FFFFFF}Dobredojdovte Gospodine %s\n{4953C9}>{FFFFFF}Vasiot akaunt ne e registriran\nve molime da ja vnesete vasata lozinka i da go registrirate\nvasiot akaunt.",regname);
  193.                 format(regstring, sizeof(regstring), "%s\n\n{4953C9}>{FFFFFF}Ve sovetuvame da vnesete lozinka koja nemoze\nlesno da bide probiena od drugi lica(koristete brojki i bukvi)\ntaka najdobro ke go zastitite vasiot akaunt.",regstring);
  194.                 format(regstring, sizeof(regstring), "%s\n\n{4953C9}>{FFFFFF}DarkSide Gaming vi posakuva mnogu zabava i druzenje\ni ve zamoluva da igrate spored Role-Play pravilata.\n{4953C9}>{FFFFFF}Dokolku imate nekoj problem posetete {E3EB15}www.tha-darkside.com",regstring);
  195.                 ShowPlayerDialog(playerid,12345,DIALOG_STYLE_INPUT,"{FF4040}Registracija",regstring,"Ok","Izlez");
  196.             }
  197.         }
  198.         else
  199.         {
  200.         //Kick(playerid);
  201.         }
  202. //------------------------------------------------------------------------------
  203.         if(dialogid == STATSI) // Komanda /stats
  204.         {
  205.             if(response)
  206.             {
  207.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  208.                 format(string, sizeof(string), "|%s ja stava vo dzep svojata licna karta.", sendername);
  209.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  210.                 SetPlayerChatBubble(playerid, string, COLOR_PURPLE, 100.0, 5000);
  211.             }
  212.         }
  213. //------------------------------------------------------------------------------
  214.     if(dialogid == DUTYMENU)
  215.     {
  216.         if(response)
  217.         {
  218.             if(listitem == 0) // LSPD Duty
  219.             {
  220.                     if(OnDuty[playerid]==0)
  221.                     {
  222.                         format(string, sizeof(string), "* Policaecot %s ja zema svojata oprema od ormarot.", sendername);
  223.                         ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  224.                         GivePlayerWeapon(playerid, 24, 99999);
  225.                         GivePlayerWeapon(playerid, 3, 99999);
  226.                         OnDuty[playerid] = 1;
  227.                     }
  228.                     else if(OnDuty[playerid]==1)
  229.                     {
  230.                         format(string, sizeof(string), "* Officer %s ja ostavi svojata oprema vo ormarot.", sendername);
  231.                         ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  232.                         ResetPlayerWeapons(playerid);
  233.                         OnDuty[playerid] = 0;
  234.                     }
  235.             }
  236.             if(listitem == 1) // LSPD Weapons
  237.             {
  238.                 ShowPlayerDialog(playerid, DUTYMENU2, DIALOG_STYLE_LIST, "LSPD Weapons","Mase\nKnite Stick\nDeagle\nSpas12\nMP5\nM4\nAK-47\nGranade\nSmoke Bomb\nC4", "Take", "Cancel");
  239.             }
  240.         }
  241.     }
  242. //------------------------------------------------------------------------------
  243.     if(dialogid == DUTYMENU2)
  244.     {
  245.         if(response)
  246.         {
  247.             if(listitem == 0) // LSPD Duty
  248.             {
  249.                 GivePlayerWeapon(playerid, 41, 100);
  250.             }
  251.             if(listitem == 1) // LSPD Weapons
  252.             {
  253.                 GivePlayerWeapon(playerid, 3, 1);
  254.             }
  255.             if(listitem == 2) // LSPD Weapons
  256.             {
  257.                 GivePlayerWeapon(playerid, 24, 21);
  258.             }
  259.             if(listitem == 3) // LSPD Weapons
  260.             {
  261.                 GivePlayerWeapon(playerid, 27, 32);
  262.             }
  263.             if(listitem == 4) // LSPD Weapons
  264.             {
  265.                 GivePlayerWeapon(playerid, 29, 200);
  266.             }
  267.             if(listitem == 5) // LSPD Weapons
  268.             {
  269.                 GivePlayerWeapon(playerid, 31, 100);
  270.             }
  271.             if(listitem == 6) // LSPD Weapons
  272.             {
  273.                 GivePlayerWeapon(playerid, 30, 100);
  274.             }
  275.             if(listitem == 7) // LSPD Weapons
  276.             {
  277.                 GivePlayerWeapon(playerid, 16, 4);
  278.             }
  279.             if(listitem == 8) // LSPD Weapons
  280.             {
  281.                 GivePlayerWeapon(playerid, 17, 4);
  282.             }
  283.         }
  284.     }
  285. //------------------------------------------------------------------------------
  286.     if(dialogid == DUTYMENUFBI)
  287.     {
  288.         if(response)
  289.         {
  290.             if(listitem == 0) // LSPD Duty
  291.             {
  292.                 SetPlayerSkin(playerid, 152);
  293.             }
  294.             if(listitem == 1) // LSPD Weapons
  295.             {
  296.                 SetPlayerSkin(playerid, 173);
  297.             }
  298.             if(listitem == 2) // LSPD Weapons
  299.             {
  300.                 SetPlayerSkin(playerid, 59);
  301.             }
  302.         }
  303.     }
  304. //------------------------------------------------------------------------------
  305.     if(dialogid == DUTYMENU3)
  306.     {
  307.         if(response)
  308.         {
  309.             if(listitem == 0) // LSPD Uniforms
  310.             {
  311.                 SetPlayerSkin(playerid, 71);
  312.             }
  313.             if(listitem == 1) //LSPD Uniforms
  314.             {
  315.                 SetPlayerSkin(playerid, 265);
  316.             }
  317.             if(listitem == 2) // LSPD Uniforms
  318.             {
  319.                 SetPlayerSkin(playerid, 280);
  320.             }
  321.             if(listitem == 3) //LSPD Uniforms
  322.             {
  323.                 SetPlayerSkin(playerid, 267);
  324.             }
  325.             if(listitem == 4) //LSPD Uniforms
  326.             {
  327.                 SetPlayerSkin(playerid, 282);
  328.             }
  329.             if(listitem == 5) // LSPD Uniforms
  330.             {
  331.                 SetPlayerSkin(playerid, 266);
  332.             }
  333.             if(listitem == 6) // LSPD Uniforms
  334.             {
  335.                 SetPlayerSkin(playerid, 288);
  336.             }
  337.             if(listitem == 7) //LSPD Uniforms
  338.             {
  339.                 SetPlayerSkin(playerid, 283);
  340.             }
  341.         }
  342.     }
  343. //------------------------------------------------------------------------------
  344.     if(dialogid == STOREMENU)
  345.     {
  346.         if(response)
  347.         {
  348.             if(listitem == 0 && GetPlayerMoney(playerid) > 65)
  349.             {
  350.                 GivePlayerMoney(playerid, -65);
  351.                 new randphone = 1000 + random(8999);//minimum 1000  max 9999
  352.                 PlayerInfo[playerid][pPnumber] = randphone;
  353.                 format(string, sizeof(string), "   NOVOSTI Mobilen telefon e kupen,vasiot nov broj e is %d", randphone);
  354.                 SendClientMessage(playerid, COLOR_GRAD4, string);
  355.                 SendClientMessage(playerid, COLOR_GRAD5, "Mozete da proverite vo sekoe vreme so otcukuvanje /stats");
  356.                 SendClientMessage(playerid, COLOR_WHITE, "HINT: Sega moze da napisete /help za da gi vidite novite komandi na mobilen.");
  357.             }
  358.             if(listitem == 1 && GetPlayerMoney(playerid) > 25)
  359.             {
  360.                 if(!PlayerInfo[playerid][pPhoneBook])
  361.                 {
  362.                     PlayerInfo[playerid][pPhoneBook] = 1;
  363.                     format(string, sizeof(string), "   Kupivte Telefonski imenik,sega mozete da doznaete broj na sekogo!");
  364.                     SendClientMessage(playerid, COLOR_GRAD4, string);
  365.                     SendClientMessage(playerid, COLOR_WHITE, "HINT: Napisete /number [ID/PartOfName]");
  366.                     GivePlayerMoney(playerid, -25);
  367.                 }
  368.                 else
  369.                 {
  370.                     SendClientMessage(playerid, COLOR_WHITE, "Vekje go imate ova.");
  371.                     return 1;
  372.                 }
  373.             }
  374.             if(listitem == 2 && GetPlayerMoney(playerid) > 1)
  375.             {
  376.                 if(!gDice[playerid])
  377.                 {
  378.                     gDice[playerid] = 1;
  379.                     format(string, sizeof(string), "   Kupivte kocka,sega moze da vrtite kocka.");
  380.                     SendClientMessage(playerid, COLOR_GRAD4, string);
  381.                     SendClientMessage(playerid, COLOR_WHITE, "HINT: Koristete /dice ");
  382.                     GivePlayerMoney(playerid, -1);
  383.                 }
  384.                 else
  385.                 {
  386.                     SendClientMessage(playerid, COLOR_WHITE, "Vekje go imate ova.");
  387.                     return 1;
  388.                 }
  389.             }
  390.             if(listitem == 3 && GetPlayerMoney(playerid) > 2)
  391.             {
  392.                 Condom[playerid] ++;
  393.                 PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
  394.                 format(string, sizeof(string), "Kupivte kondom.");
  395.                 SendClientMessage(playerid, COLOR_GRAD4, string);
  396.                 GivePlayerMoney(playerid, -2);
  397.             }
  398.             if(listitem == 4 && GetPlayerMoney(playerid) > 20)
  399.             {
  400.                 GivePlayerMoney(playerid, -20);
  401.                 PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
  402.                 format(string, sizeof(string), "Kupivte CD-Player.");
  403.                 SendClientMessage(playerid, COLOR_GRAD4, string);
  404.                 SendClientMessage(playerid, COLOR_WHITE, "HINT: Koristete /music");
  405.                 PlayerInfo[playerid][pCDPlayer] = 1;
  406.             }
  407.             if(listitem == 5 && GetPlayerMoney(playerid) > 50)
  408.             {
  409.                 GivePlayerMoney(playerid, -50);
  410.                 GivePlayerWeapon(playerid, 43, 99999);
  411.                 format(string, sizeof(string), "   Kupivte Kamera");
  412.                 SendClientMessage(playerid, COLOR_GRAD4, string);
  413.                 SendClientMessage(playerid, COLOR_WHITE, "HINT: Zapomni pogledni vo vizir, i slikajte slika");
  414.             }
  415.             if(listitem == 6 && GetPlayerMoney(playerid) > 45)
  416.             {
  417.                 GivePlayerMoney(playerid, -45);
  418.                 SendClientMessage(playerid, COLOR_GRAD4, "Kupivte buket so cvekje ");
  419.                 GivePlayerWeapon(playerid, 14, 99999);
  420.             }
  421.             if(listitem == 7&& GetPlayerMoney(playerid) > 150)
  422.             {
  423.                 GivePlayerMoney(playerid, -150);
  424.                 PlayerInfo[playerid][pGPS] = 5;
  425.                 SendClientMessage(playerid, COLOR_WHITE, "** Sega imate GPS sistem, i moze da koristite /track (samo 5 pati).");
  426.             }
  427.             if(listitem == 8 && GetPlayerMoney(playerid) > 30)
  428.             {
  429.                 if(PlayerInfo[playerid][pCigarettes] != 0)
  430.                 {
  431.                    format(string, sizeof(string), "{37F906}INFO:{FFFFFF} Imate %d cigari.", PlayerInfo[playerid][pCigarettes]);
  432.                    SendClientMessage(playerid, WHITE, string);
  433.                    return 1;
  434.                 }
  435.                 GivePlayerMoney(playerid, - 30);
  436.                 PlayerInfo[playerid][pCigarettes] = 20;
  437.                 PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
  438.                 format(string, sizeof(string), "~r~-$%d", 30);
  439.                 GameTextForPlayer(playerid, string, 5000, 1);
  440.                 SendClientMessage(playerid, WHITE, "{37F906}INFO:{FFFFFF} Kupivte cigari.");
  441.                 SendClientMessage(playerid, WHITE, "{37F906}INFO:{FFFFFF} Sega mozete da koristite /zapalicigare za da zapalite cigara.");
  442.             }
  443.             if(listitem == 9 && GetPlayerMoney(playerid) > 5)
  444.             {
  445.                     if(PlayerInfo[playerid][pLighter] != 0)
  446.                     {
  447.                         SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF} Vekje imate zapalka.");
  448.                         return 1;
  449.                     }
  450.                     GivePlayerMoney(playerid, - 5);
  451.                     PlayerInfo[playerid][pLighter] = 30;
  452.                     PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
  453.                     format(string, sizeof(string), "~r~-$%d", 5);
  454.                     GameTextForPlayer(playerid, string, 5000, 1);
  455.                     SendClientMessage(playerid, WHITE, "{37F906}INFO:{FFFFFF} Kupivte zapalka.");
  456.                     return 1;
  457.             }
  458.             else if (listitem == 10 && GetPlayerMoney(playerid) > 499)
  459.                 {
  460.                     if(PlayerInfo[playerid][pLevel] < 5)
  461.                     {
  462.                         SendClientMessage(playerid, COLOR_GREY, "INFO: Mora da ste level 5 da go kupite ova.");
  463.                         return 1;
  464.                     }
  465.                     if(PlayerInfo[playerid][pMask] != 0)
  466.                     {
  467.                         SendClientMessage(playerid, COLOR_GREY, "INFO: Veke imate edna.");
  468.                         return 1;
  469.                     }
  470.                     if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
  471.                     {
  472.                         GameTextForPlayer(playerid, "~w~Besplatno", 5000, 1);
  473.                     }
  474.                     else
  475.                     {
  476.                         GivePlayerMoney(playerid, - 500);
  477.                         format(string, sizeof(string), "~r~-$%d", 500);
  478.                         GameTextForPlayer(playerid, string, 5000, 1);
  479.                     }
  480.                     PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
  481.                     format(string, sizeof(string), "INFO: Kupivte maska.");
  482.                     GameTextForPlayer(playerid, string, 5000, 1);
  483.                     SendClientMessage(playerid, COLOR_BLUE, string);
  484.                     SendClientMessage(playerid, COLOR_BLUE, "INFO: Koristite /maskon i /maskoff");
  485.                     PlayerInfo[playerid][pMask] = 1;
  486.                     return 1;
  487.                 }
  488.         }
  489.     }
  490. //------------------------------------------------------------------------------
  491.     /*if(dialogid == IMENU)
  492.     {
  493.         if(response)
  494.         {
  495.             if(listitem == 0) // Rabote
  496.             {
  497. //              new sendername[MAX_PLAYER_NAME+1];
  498.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  499.                 ShowPlayerDialog(playerid,PMENU,DIALOG_STYLE_LIST, "DS Raboti","Sweeper\nAvtobus\nBankar\nKosac\nHotdog\nGrobar\nPizza\nTraktor\nKombaj\nDistributer\nKomunalna\nBeton\nMesar\nSladoled\nKamiondija\nDrvovozac\nNaftavozac", "Obelezi", "Otkazi");
  500.                 format(string, sizeof(string), "|%s ja zema mapata od (DS) i ja bara lokacija za zaposluvanje", sendername);
  501.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  502.             }
  503.             if(listitem == 1) // Vozacka
  504.             {
  505.                 SetPlayerCheckpoint(playerid, 1221.0967,-925.6580,42.5610, 5);
  506.                 SendClientMessage(playerid,COLOR_YELLOW, "Odete na mestoto oznaceno so crveno i polozete i zemete je vozackata dozvola");
  507.             }
  508.             if(listitem == 2) // Poznatii Lokaci
  509.             {
  510.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  511.                 ShowPlayerDialog(playerid,MAPMENU,DIALOG_STYLE_LIST, "DS Mapa","Opstina\nGlaven Burger\nPolicija\nBanka\n24/7\nAvto Skola", "Mark", "Cancel");
  512.                 format(string, sizeof(string), "|%s ja zema mapata od (DS) i ja bara nekoja lokacija.", sendername);
  513.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  514.             }
  515.             if(listitem == 3) // Skola za Plovidba
  516.             {
  517.                 SetPlayerCheckpoint(playerid, 1455.2548,-1026.4951,23.5123, 5);
  518.                 SendClientMessage(playerid,COLOR_YELLOW, "Odete na mestoto oznaceno so crveno i polozete za plovidba");
  519.             }
  520.         }
  521.         return 1;
  522.     }*/
  523. //------------------------------------------------------------------------------
  524.     if(dialogid == MAPMENU)
  525.     {
  526.         if(response)
  527.         {
  528.             if(listitem == 0) // Opstina
  529.             {
  530.                 SetPlayerCheckpoint(playerid, 1488.0133,-1741.7305,13.2317, 5);
  531.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  532.             }
  533.             if(listitem == 1) // glaven burg
  534.             {
  535.                 SetPlayerCheckpoint(playerid, 1221.0967,-925.6580,42.5610, 5);
  536.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  537.             }
  538.             if(listitem == 2) // policija
  539.             {
  540.                 SetPlayerCheckpoint(playerid, 1535.4158,-1672.3738,13.0672, 5);
  541.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  542.             }
  543.             if(listitem == 3) // banka
  544.             {
  545.                 SetPlayerCheckpoint(playerid, 1455.2548,-1026.4951,23.5123, 5);
  546.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  547.             }
  548.             if(listitem == 4) // 24/7
  549.             {
  550.                 SetPlayerCheckpoint(playerid, 1315.3678,-909.7726,37.8709, 5);
  551.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  552.             }
  553.             if(listitem == 5) // Avto Skola
  554.             {
  555.                 SetPlayerCheckpoint(playerid, 1809.9756,-1576.2416,13.5020, 5); // nove koordinate za sve treba
  556.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  557.             }
  558.         }
  559.         return 1;
  560.     }
  561. //------------------------------------------------------------------------------
  562.     if(dialogid == PMENU)
  563.     {
  564.         if(response)
  565.         {
  566.             if(listitem == 0) // Sweeper
  567.             {
  568.                 SetPlayerCheckpoint(playerid, 1488.0133,-1741.7305,13.2317, 5); // nove koordinate za sve treba
  569.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  570.             }
  571.             if(listitem == 1) // Avtobus
  572.             {
  573.                 SetPlayerCheckpoint(playerid, 1221.0967,-925.6580,42.5610, 5);
  574.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  575.             }
  576.             if(listitem == 2) // Bankar
  577.             {
  578.                 SetPlayerCheckpoint(playerid, 1535.4158,-1672.3738,13.0672, 5);
  579.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  580.             }
  581.             if(listitem == 3) // Kosac
  582.             {
  583.                 SetPlayerCheckpoint(playerid, 1455.2548,-1026.4951,23.5123, 5);
  584.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  585.             }
  586.             if(listitem == 4) // Hotdog
  587.             {
  588.                 SetPlayerCheckpoint(playerid, 1315.3678,-909.7726,37.8709, 5);
  589.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  590.             }
  591.             if(listitem == 5) // Grobar
  592.             {
  593.                 SetPlayerCheckpoint(playerid, 1809.9756,-1576.2416,13.5020, 5);
  594.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  595.             }
  596.             if(listitem == 6) // Pizza
  597.             {
  598.                 SetPlayerCheckpoint(playerid, 1809.9756,-1576.2416,13.5020, 5);
  599.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  600.             }
  601.             if(listitem == 7) // Traktor
  602.             {
  603.                 SetPlayerCheckpoint(playerid, 1809.9756,-1576.2416,13.5020, 5);
  604.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  605.             }
  606.             if(listitem == 8) // Kombaj
  607.             {
  608.                 SetPlayerCheckpoint(playerid, 1809.9756,-1576.2416,13.5020, 5);
  609.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  610.             }
  611.             if(listitem == 9) // Distributer
  612.             {
  613.                 SetPlayerCheckpoint(playerid, 1809.9756,-1576.2416,13.5020, 5);
  614.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  615.             }
  616.             if(listitem == 10) // Komunalna
  617.             {
  618.                 SetPlayerCheckpoint(playerid, 1809.9756,-1576.2416,13.5020, 5);
  619.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  620.             }
  621.             if(listitem == 11) // Beton
  622.             {
  623.                 SetPlayerCheckpoint(playerid, 1809.9756,-1576.2416,13.5020, 5);
  624.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  625.             }
  626.             if(listitem == 12) // Mesar
  627.             {
  628.                 SetPlayerCheckpoint(playerid, 1809.9756,-1576.2416,13.5020, 5);
  629.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  630.             }
  631.             if(listitem == 13) // Sladoled
  632.             {
  633.                 SetPlayerCheckpoint(playerid, 1809.9756,-1576.2416,13.5020, 5);
  634.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  635.             }
  636.             if(listitem == 14) // Kamiondija
  637.             {
  638.                 SetPlayerCheckpoint(playerid, 1809.9756,-1576.2416,13.5020, 5);
  639.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  640.             }
  641.             if(listitem == 15) // Drvovozac
  642.             {
  643.                 SetPlayerCheckpoint(playerid, 1809.9756,-1576.2416,13.5020, 5);
  644.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  645.             }
  646.             if(listitem == 16) // Naftavozac
  647.             {
  648.                 SetPlayerCheckpoint(playerid, 1809.9756,-1576.2416,13.5020, 5);
  649.                 SendClientMessage(playerid,COLOR_YELLOW,"Mesto koe go selektiravte e oznaceno so crvena boja na mapa !");
  650.             }
  651.  
  652.         }
  653.         return 1;
  654.     }
  655. //------------------------------------------------------------------------------
  656.     if(dialogid == CIGMENU)
  657.     {
  658.         if(response)
  659.         {
  660.             if(listitem == 0)
  661.             {
  662.                 if(GetPlayerMoney(playerid) >= 2)
  663.                 {
  664.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  665.                 SendClientMessage(playerid,COLOR_GREEN, "Kupivte Malboro !");
  666.                 format(string, sizeof(string), "|%s kupuva malboro", sendername);
  667.                 GivePlayerMoney(playerid,-2);
  668.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  669.                 }
  670.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  671.             }
  672.             if(listitem == 1)
  673.             {
  674.                 if(GetPlayerMoney(playerid) >= 2)
  675.                 {
  676.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  677.                 SendClientMessage(playerid,COLOR_GREEN, "Kupivte Boss !");
  678.                 format(string, sizeof(string), "|%s kupuva boss", sendername);
  679.                 GivePlayerMoney(playerid,-2);
  680.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  681.                 }
  682.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  683.             }
  684.             if(listitem == 2)
  685.             {
  686.                 if(GetPlayerMoney(playerid) >= 1)
  687.                 {
  688.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  689.                 SendClientMessage(playerid,COLOR_GREEN, "Kupivte Rodeo cigari !");
  690.                 format(string, sizeof(string), "|%s kupuva Rodeo cigari", sendername);
  691.                 GivePlayerMoney(playerid,-1);
  692.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  693.                 }
  694.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  695.             }
  696.             if(listitem == 3)
  697.             {
  698.                 if(GetPlayerMoney(playerid) >= 3)
  699.                 {
  700.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  701.                 SendClientMessage(playerid,COLOR_GREEN, "Kupivte WEST cigari !");
  702.                 format(string, sizeof(string), "|%s kupuva WEST cigari", sendername);
  703.                 GivePlayerMoney(playerid,-3);
  704.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  705.                 }
  706.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  707.             }
  708.             if(listitem == 4)
  709.             {
  710.                 if(GetPlayerMoney(playerid) >= 6)
  711.                 {
  712.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  713.                 SendClientMessage(playerid,COLOR_GREEN, "Kupivte Davidov cigari !");
  714.                 format(string, sizeof(string), "|%s kupuva Davidov cigari", sendername);
  715.                 GivePlayerMoney(playerid,-6);
  716.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  717.                 }
  718.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  719.             }
  720.             if(listitem == 5)
  721.             {
  722.                 if(GetPlayerMoney(playerid) >= 3)
  723.                 {
  724.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  725.                 SendClientMessage(playerid,COLOR_GREEN, "Kupivte Brend cigari !");
  726.                 format(string, sizeof(string), "|%s kupuva Brend cigari", sendername);
  727.                 GivePlayerMoney(playerid,-3);
  728.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  729.                 }
  730.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  731.             }
  732.         }
  733.         return 1;
  734.     }
  735. //------------------------------------------------------------------------------
  736.     if(dialogid == ALKPIJAL)
  737.     {
  738.         if(response)
  739.         {
  740.             if(listitem == 0)
  741.             {
  742.                 if(GetPlayerMoney(playerid) >= 10)
  743.                 {
  744.                     new Float:health;
  745.                     GetPlayerHealth(playerid, health);
  746.                     SetPlayerHealth(playerid, health+25);
  747.                     PlayerDrunk[playerid] += 1;
  748.                     if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~g~ Vie ste pijani ", 3500, 4); }
  749.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_BEER);
  750.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  751.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Skopsko Pivo !");
  752.                     format(string, sizeof(string), "|%s kupuva skopsko pivo", sendername);
  753.                     GivePlayerMoney(playerid,-10);
  754.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  755.                 }
  756.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  757.             }
  758.             if(listitem == 1)
  759.             {
  760.                 if(GetPlayerMoney(playerid) >= 9)
  761.                 {
  762.                     new Float:health;
  763.                     GetPlayerHealth(playerid, health);
  764.                     SetPlayerHealth(playerid, health+25);
  765.                     PlayerDrunk[playerid] += 1;
  766.                     if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~g~ Vie ste pijani ", 3500, 4); }
  767.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_BEER);
  768.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  769.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Jelen Pivo !");
  770.                     format(string, sizeof(string), "|%s kupuva jelen pivo", sendername);
  771.                     GivePlayerMoney(playerid,-9);
  772.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  773.                 }
  774.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  775.             }
  776.             if(listitem == 2)
  777.             {
  778.                 if(GetPlayerMoney(playerid) >= 10)
  779.                 {
  780.                     new Float:health;
  781.                     GetPlayerHealth(playerid, health);
  782.                     SetPlayerHealth(playerid, health+25);
  783.                     PlayerDrunk[playerid] += 1;
  784.                     if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~g~ Vie ste pijani ", 3500, 4); }
  785.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_BEER);
  786.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  787.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Vodku !");
  788.                     format(string, sizeof(string), "|%s kupuva vodku", sendername);
  789.                     GivePlayerMoney(playerid,-10);
  790.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  791.                 }
  792.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  793.             }
  794.             if(listitem == 3)
  795.             {
  796.                 if(GetPlayerMoney(playerid) >= 10)
  797.                 {
  798.                     new Float:health;
  799.                     GetPlayerHealth(playerid, health);
  800.                     SetPlayerHealth(playerid, health+25);
  801.                     PlayerDrunk[playerid] += 1;
  802.                     if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~g~ Vie ste pijani ", 3500, 4); }
  803.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_BEER);
  804.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  805.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Tekilu !");
  806.                     format(string, sizeof(string), "|%s kupuva tekilu", sendername);
  807.                     GivePlayerMoney(playerid,-10);
  808.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  809.                 }
  810.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  811.             }
  812.             if(listitem == 4)
  813.             {
  814.                 if(GetPlayerMoney(playerid) >= 5)
  815.                 {
  816.                     new Float:health;
  817.                     GetPlayerHealth(playerid, health);
  818.                     SetPlayerHealth(playerid, health+25);
  819.                     PlayerDrunk[playerid] += 1;
  820.                     if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~g~ Vie ste pijani ", 3500, 4); }
  821.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_BEER);
  822.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  823.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Konjak !");
  824.                     format(string, sizeof(string), "|%s kupuva konjak", sendername);
  825.                     GivePlayerMoney(playerid,-5);
  826.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  827.                 }
  828.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  829.             }
  830.             if(listitem == 5)
  831.             {
  832.                 if(GetPlayerMoney(playerid) >= 20)
  833.                 {
  834.                     new Float:health;
  835.                     GetPlayerHealth(playerid, health);
  836.                     SetPlayerHealth(playerid, health+25);
  837.                     PlayerDrunk[playerid] += 1;
  838.                     if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~g~ Vie ste pijani ", 3500, 4); }
  839.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_BEER);
  840.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  841.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte DarkSide Koktel !");
  842.                     format(string, sizeof(string), "|%s kupuva DS koktel", sendername);
  843.                     GivePlayerMoney(playerid,-20);
  844.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  845.                 }
  846.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  847.             }
  848.             if(listitem == 6)
  849.             {
  850.                 if(GetPlayerMoney(playerid) >= 1000)
  851.                 {
  852.                     new Float:health;
  853.                     GetPlayerHealth(playerid, health);
  854.                     SetPlayerHealth(playerid, health+25);
  855.                     PlayerDrunk[playerid] += 1;
  856.                     if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~g~ Vie ste pijani ", 3500, 4); }
  857.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_WINE);
  858.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  859.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Vino Dom Perignon !");
  860.                     format(string, sizeof(string), "|%s kupuva vino dom perignon", sendername);
  861.                     GivePlayerMoney(playerid,-1000);
  862.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  863.                 }
  864.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  865.             }
  866.             if(listitem == 7)
  867.             {
  868.                 if(GetPlayerMoney(playerid) >= 10)
  869.                 {
  870.                     new Float:health;
  871.                     GetPlayerHealth(playerid, health);
  872.                     SetPlayerHealth(playerid, health+25);
  873.                     PlayerDrunk[playerid] += 1;
  874.                     if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~g~ Vie ste pijani ", 3500, 4); }
  875.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_WINE);
  876.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  877.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Stok !");
  878.                     format(string, sizeof(string), "|%s kupuva stok", sendername);
  879.                     GivePlayerMoney(playerid,-10);
  880.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  881.                 }
  882.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  883.             }
  884.             if(listitem == 8)
  885.             {
  886.                 if(GetPlayerMoney(playerid) >= 30)
  887.                 {
  888.                          new Float:health;
  889.                     GetPlayerHealth(playerid, health);
  890.                     SetPlayerHealth(playerid, health+25);
  891.                     PlayerDrunk[playerid] += 1;
  892.                     if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~g~ Vie ste pijani ", 3500, 4); }
  893.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_WINE);
  894.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  895.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Jack Daniels !");
  896.                     format(string, sizeof(string), "|%s kupuva jack daniels", sendername);
  897.                     GivePlayerMoney(playerid,-30);
  898.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  899.                 }
  900.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  901.             }
  902.             if(listitem == 9)
  903.             {
  904.                 if(GetPlayerMoney(playerid) >= 40)
  905.                 {
  906.                          new Float:health;
  907.                     GetPlayerHealth(playerid, health);
  908.                     SetPlayerHealth(playerid, health+25);
  909.                     PlayerDrunk[playerid] += 1;
  910.                     if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~g~ Vie ste pijani ", 3500, 4); }
  911.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_WINE);
  912.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  913.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Johnnie Walker !");
  914.                     format(string, sizeof(string), "|%s kupuva johnnie walker", sendername);
  915.                     GivePlayerMoney(playerid,-40);
  916.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  917.                 }
  918.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  919.             }
  920.             if(listitem == 10)
  921.             {
  922.                 if(GetPlayerMoney(playerid) >= 70)
  923.                 {
  924.                          new Float:health;
  925.                     GetPlayerHealth(playerid, health);
  926.                     SetPlayerHealth(playerid, health+25);
  927.                     PlayerDrunk[playerid] += 1;
  928.                     if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~g~ Vie ste pijani ", 3500, 4); }
  929.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_BEER);
  930.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  931.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte J&B !");
  932.                     format(string, sizeof(string), "|%s kupuva J&B", sendername);
  933.                     GivePlayerMoney(playerid,-70);
  934.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  935.                 }
  936.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  937.             }
  938.             if(listitem == 11)
  939.             {
  940.                 if(GetPlayerMoney(playerid) >= 60)
  941.                 {
  942.                          new Float:health;
  943.                     GetPlayerHealth(playerid, health);
  944.                     SetPlayerHealth(playerid, health+25);
  945.                     PlayerDrunk[playerid] += 1;
  946.                     if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~g~ Vie ste pijani ", 3500, 4); }
  947.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_WINE);
  948.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  949.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Dupli Jack Daniels !");
  950.                     format(string, sizeof(string), "|%s kupuva dupli jack daniels", sendername);
  951.                     GivePlayerMoney(playerid,-60);
  952.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  953.                 }
  954.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  955.             }
  956.             if(listitem == 12)
  957.             {
  958.                 if(GetPlayerMoney(playerid) >= 80)
  959.                 {
  960.                          new Float:health;
  961.                     GetPlayerHealth(playerid, health);
  962.                     SetPlayerHealth(playerid, health+25);
  963.                     PlayerDrunk[playerid] += 1;
  964.                     if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~g~ Vie ste pijani ", 3500, 4); }
  965.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_WINE);
  966.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  967.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Dupli Johnnie Walker !");
  968.                     format(string, sizeof(string), "|%s kupuva dupli johnnie walker", sendername);
  969.                     GivePlayerMoney(playerid,-80);
  970.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  971.                 }
  972.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  973.             }
  974.             if(listitem == 13)
  975.             {
  976.                 if(GetPlayerMoney(playerid) >= 140)
  977.                 {
  978.                          new Float:health;
  979.                     GetPlayerHealth(playerid, health);
  980.                     SetPlayerHealth(playerid, health+25);
  981.                     PlayerDrunk[playerid] += 1;
  982.                     if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~g~ Vie ste pijani ", 3500, 4); }
  983.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_BEER);
  984.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  985.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Dupli J&B !");
  986.                     format(string, sizeof(string), "|%s kupuva dupli J&B", sendername);
  987.                     GivePlayerMoney(playerid,-140);
  988.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  989.                 }
  990.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  991.             }
  992.         }
  993.         return 1;
  994.     }
  995. //------------------------------------------------------------------------------
  996.     if(dialogid == BEZPIJAL)
  997.     {
  998.         if(response)
  999.         {
  1000.             if(listitem == 0)
  1001.             {
  1002.                 if(GetPlayerMoney(playerid) >= 8)
  1003.                 {
  1004.                          new Float:health;
  1005.                     GetPlayerHealth(playerid, health);
  1006.                     SetPlayerHealth(playerid, health+25);
  1007.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_SPRUNK);
  1008.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  1009.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Voda Pelisterka !");
  1010.                     format(string, sizeof(string), "|%s kupuva pelisterka", sendername);
  1011.                     GivePlayerMoney(playerid,-8);
  1012.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1013.                 }
  1014.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  1015.             }
  1016.             if(listitem == 1)
  1017.             {
  1018.                 if(GetPlayerMoney(playerid) >= 5)
  1019.                 {
  1020.                      new Float:health;
  1021.                     GetPlayerHealth(playerid, health);
  1022.                     SetPlayerHealth(playerid, health+25);
  1023.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_SPRUNK);
  1024.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  1025.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Fanta !");
  1026.                     format(string, sizeof(string), "|%s kupuva fanta", sendername);
  1027.                     GivePlayerMoney(playerid,-5);
  1028.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1029.                 }
  1030.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  1031.             }
  1032.             if(listitem == 2)
  1033.             {
  1034.                 if(GetPlayerMoney(playerid) >= 5)
  1035.                 {
  1036.                      new Float:health;
  1037.                     GetPlayerHealth(playerid, health);
  1038.                     SetPlayerHealth(playerid, health+25);
  1039.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_SPRUNK);
  1040.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  1041.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Coca Cola !");
  1042.                     format(string, sizeof(string), "|%s kupuva coca colu", sendername);
  1043.                     GivePlayerMoney(playerid,-5);
  1044.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1045.                 }
  1046.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  1047.             }
  1048.             if(listitem == 3)
  1049.             {
  1050.                 if(GetPlayerMoney(playerid) >= 2)
  1051.                 {
  1052.                          new Float:health;
  1053.                     GetPlayerHealth(playerid, health);
  1054.                     SetPlayerHealth(playerid, health+25);
  1055.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_SPRUNK);
  1056.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  1057.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Kafe Espreso !");
  1058.                     format(string, sizeof(string), "|%s kupuva kafe espreso", sendername);
  1059.                     GivePlayerMoney(playerid,-2);
  1060.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1061.                 }
  1062.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  1063.             }
  1064.             if(listitem == 4)
  1065.             {
  1066.                 if(GetPlayerMoney(playerid) >= 2)
  1067.                 {
  1068.                          new Float:health;
  1069.                     GetPlayerHealth(playerid, health);
  1070.                     SetPlayerHealth(playerid, health+25);
  1071.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_SPRUNK);
  1072.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  1073.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Kafe Makijato !");
  1074.                     format(string, sizeof(string), "|%s kupuva kafe makijato", sendername);
  1075.                     GivePlayerMoney(playerid,-2);
  1076.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1077.                 }
  1078.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  1079.             }
  1080.             if(listitem == 5)
  1081.             {
  1082.                 if(GetPlayerMoney(playerid) >= 3)
  1083.                 {
  1084.                     new Float:health;
  1085.                     GetPlayerHealth(playerid, health);
  1086.                     SetPlayerHealth(playerid, health+25);
  1087.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_SPRUNK);
  1088.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  1089.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Nes Kafe !");
  1090.                     format(string, sizeof(string), "|%s kupuva nes kafe", sendername);
  1091.                     GivePlayerMoney(playerid,-3);
  1092.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1093.                 }
  1094.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  1095.             }
  1096.             if(listitem == 6)
  1097.             {
  1098.                 if(GetPlayerMoney(playerid) >= 20)
  1099.                 {
  1100.                      new Float:health;
  1101.                     GetPlayerHealth(playerid, health);
  1102.                     SetPlayerHealth(playerid, health+25);
  1103.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_SPRUNK);
  1104.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  1105.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Kafe DarkSide !");
  1106.                     format(string, sizeof(string), "|%s kupuva kafe DarkSide", sendername);
  1107.                     GivePlayerMoney(playerid,-20);
  1108.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1109.                 }
  1110.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  1111.             }
  1112.             if(listitem == 7)
  1113.             {
  1114.                 if(GetPlayerMoney(playerid) >= 5)
  1115.                 {
  1116.                      new Float:health;
  1117.                     GetPlayerHealth(playerid, health);
  1118.                     SetPlayerHealth(playerid, health+25);
  1119.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_SPRUNK);
  1120.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  1121.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Sok od borovnica !");
  1122.                     format(string, sizeof(string), "|%s kupuva sok od borovnica", sendername);
  1123.                     GivePlayerMoney(playerid,-5);
  1124.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1125.                 }
  1126.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  1127.             }
  1128.             if(listitem == 8)
  1129.             {
  1130.                 if(GetPlayerMoney(playerid) >= 5)
  1131.                 {
  1132.                     new Float:health;
  1133.                     GetPlayerHealth(playerid, health);
  1134.                     SetPlayerHealth(playerid, health+25);
  1135.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_SPRUNK);
  1136.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  1137.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Sok od jagoda !");
  1138.                     format(string, sizeof(string), "|%s kupuva sok od jagoda", sendername);
  1139.                     GivePlayerMoney(playerid,-5);
  1140.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1141.                 }
  1142.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  1143.             }
  1144.             if(listitem == 9)
  1145.             {
  1146.                 if(GetPlayerMoney(playerid) >= 5)
  1147.                 {
  1148.                      new Float:health;
  1149.                     GetPlayerHealth(playerid, health);
  1150.                     SetPlayerHealth(playerid, health+25);
  1151.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_SPRUNK);
  1152.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  1153.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Sok od visna !");
  1154.                     format(string, sizeof(string), "|%s kupuva sok od visna", sendername);
  1155.                     GivePlayerMoney(playerid,-5);
  1156.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1157.                 }
  1158.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  1159.             }
  1160.             if(listitem == 10)
  1161.             {
  1162.                 if(GetPlayerMoney(playerid) >= 7)
  1163.                 {
  1164.                      new Float:health;
  1165.                     GetPlayerHealth(playerid, health);
  1166.                     SetPlayerHealth(playerid, health+25);
  1167.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_SPRUNK);
  1168.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  1169.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Multivitamin !");
  1170.                     format(string, sizeof(string), "|%s kupuva multivitamin", sendername);
  1171.                     GivePlayerMoney(playerid,-7);
  1172.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1173.                 }
  1174.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  1175.             }
  1176.             if(listitem == 11)
  1177.             {
  1178.                 if(GetPlayerMoney(playerid) >= 7)
  1179.                 {
  1180.                     new Float:health;
  1181.                     GetPlayerHealth(playerid, health);
  1182.                     SetPlayerHealth(playerid, health+25);
  1183.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_SPRUNK);
  1184.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  1185.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Sok od Limon !");
  1186.                     format(string, sizeof(string), "|%s kupuva sok od Limon", sendername);
  1187.                     GivePlayerMoney(playerid,-7);
  1188.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1189.                 }
  1190.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  1191.             }
  1192.             if(listitem == 12)
  1193.             {
  1194.                 if(GetPlayerMoney(playerid) >= 4)
  1195.                 {
  1196.                     new Float:health;
  1197.                     GetPlayerHealth(playerid, health);
  1198.                     SetPlayerHealth(playerid, health+25);
  1199.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_SPRUNK);
  1200.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  1201.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Pepsi !");
  1202.                     format(string, sizeof(string), "|%s kupuva pepsi", sendername);
  1203.                     GivePlayerMoney(playerid,-4);
  1204.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1205.                 }
  1206.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  1207.             }
  1208.             if(listitem == 13)
  1209.             {
  1210.                 if(GetPlayerMoney(playerid) >= 4)
  1211.                 {
  1212.                     new Float:health;
  1213.                     GetPlayerHealth(playerid, health);
  1214.                     SetPlayerHealth(playerid, health+25);
  1215.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_SPRUNK);
  1216.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  1217.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Gazoza !");
  1218.                     format(string, sizeof(string), "|%s kupuva gazoza", sendername);
  1219.                     GivePlayerMoney(playerid,-4);
  1220.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1221.                 }
  1222.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  1223.             }
  1224.             if(listitem == 14)
  1225.             {
  1226.                 if(GetPlayerMoney(playerid) >= 6)
  1227.                 {
  1228.                     new Float:health;
  1229.                     GetPlayerHealth(playerid, health);
  1230.                     SetPlayerHealth(playerid, health+25);
  1231.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_SPRUNK);
  1232.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  1233.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Shveps !");
  1234.                     format(string, sizeof(string), "|%s kupuva shveps", sendername);
  1235.                     GivePlayerMoney(playerid,-6);
  1236.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1237.                 }
  1238.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  1239.             }
  1240.             if(listitem == 15)
  1241.             {
  1242.                 if(GetPlayerMoney(playerid) >= 6)
  1243.                 {
  1244.                     new Float:health;
  1245.                     GetPlayerHealth(playerid, health);
  1246.                     SetPlayerHealth(playerid, health+25);
  1247.                     SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_SPRUNK);
  1248.                     GetPlayerName(playerid, sendername, sizeof(sendername));
  1249.                     SendClientMessage(playerid,COLOR_GREEN, "Kupivte Kokta !");
  1250.                     format(string, sizeof(string), "|%s kupuva kokta", sendername);
  1251.                     GivePlayerMoney(playerid,-6);
  1252.                     ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1253.                 }
  1254.                 else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Nemate dovolno pari!");
  1255.             }
  1256.         }
  1257.         return 1;
  1258.     }
  1259. //------------------------------------------------------------------------------
  1260.     if(dialogid == DPIJMENU)
  1261.     {
  1262.         if(response)
  1263.         {
  1264.             if(listitem == 0)
  1265.             {
  1266.                 new Float:health;
  1267.                 GetPlayerHealth(playerid, health);
  1268.                 SetPlayerHealth(playerid, health+25);
  1269.                 PlayerDrunk[playerid] += 1;
  1270.                 if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~g~ Vie ste pijani ", 3500, 4); }
  1271.                 SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_BEER);
  1272.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1273.                 SendClientMessage(playerid,COLOR_GREEN, "Kupivte Kola Kola !");
  1274.                 format(string, sizeof(string), "|%s kupuva Kola Kolu", sendername);
  1275.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1276.             }
  1277.             if(listitem == 1)
  1278.             {
  1279.                 new Float:health;
  1280.                 GetPlayerHealth(playerid, health);
  1281.                 SetPlayerHealth(playerid, health+25);
  1282.                 PlayerDrunk[playerid] += 1;
  1283.                 if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~g~ Vie ste pijani ", 3500, 4); }
  1284.                 SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_WINE);
  1285.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1286.                 SendClientMessage(playerid,COLOR_GREEN, "Kupivte Fanta !");
  1287.                 format(string, sizeof(string), "|%s kupuva Fantu", sendername);
  1288.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1289.             }
  1290.             if(listitem == 2)
  1291.             {
  1292.                 new Float:health;
  1293.                 GetPlayerHealth(playerid, health);
  1294.                 SetPlayerHealth(playerid, health+25);
  1295.                 PlayerDrunk[playerid] += 1;
  1296.                 if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~g~ Vie ste pijani ", 3500, 4); }
  1297.                 SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_BEER);
  1298.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1299.                 SendClientMessage(playerid,COLOR_GREEN, "Kupivte Vino Dom Perignona !");
  1300.                 format(string, sizeof(string), "|%s kupuva Vino Dom Perignon", sendername);
  1301.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1302.             }
  1303.             if(listitem == 3)
  1304.             {
  1305.                 new Float:health;
  1306.                 GetPlayerHealth(playerid, health);
  1307.                 SetPlayerHealth(playerid, health+25);
  1308.                 PlayerDrunk[playerid] += 1;
  1309.                 if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~g~ Vie ste pijani ", 3500, 4); }
  1310.                 SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_WINE);
  1311.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1312.                 SendClientMessage(playerid,COLOR_GREEN, "Kupivte Jack Daniels !");
  1313.                 format(string, sizeof(string), "|%s kupuva Jack Daniels", sendername);
  1314.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1315.             }
  1316.             if(listitem == 4)
  1317.             {
  1318.                 new Float:health;
  1319.                 GetPlayerHealth(playerid, health);
  1320.                 SetPlayerHealth(playerid, health+25);
  1321.                 PlayerDrunk[playerid] += 1;
  1322.                 if(PlayerDrunk[playerid] >= 5) { GameTextForPlayer(playerid, "~g~ Vie ste pijani ", 3500, 4); }
  1323.                 SetPlayerSpecialAction( playerid, SPECIAL_ACTION_DRINK_WINE);
  1324.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1325.                 SendClientMessage(playerid,COLOR_GREEN, "Kupivte Johnnie Walker !");
  1326.                 format(string, sizeof(string), "|%s kupuva Johnnie Walker", sendername);
  1327.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1328.             }
  1329.         }
  1330.         return 1;
  1331.     }
  1332. //------------------------------------------------------------------------------
  1333.     if(dialogid == FLASAMENU)
  1334.     {
  1335.         if(response)
  1336.         {
  1337.             if(listitem == 0)
  1338.             {
  1339.                 ShowPlayerDialog(playerid,BEZPIJAL,DIALOG_STYLE_LIST, "Izberete","Voda Pelisterka 8$\nFanta 5$\nCoca Cola 5$\nKafe Espreso 2$\nKafe Makijato 2$\nNes Kafe 3$\nKafe DarkSide 20$\nSok od borovnica 5$\nSok od jagoda 5$\nSok od visna 5$\nMultivitamin 7$\nSok od Limon 7$\nPepsi 4$\nGazoza 4$\nShveps 6$\nKokta 6$", "Kupi", "Otkazi");
  1340.             }
  1341.             if(listitem == 1)
  1342.             {
  1343.                 ShowPlayerDialog(playerid,ALKPIJAL,DIALOG_STYLE_LIST, "Izberete","Skopsko Pivo 10$\nJelen Pivo 9$\nVodka 10$\nTekila 10$\nKonjak 5$\nDS Koktel 20$\nVino Dom Perignon 1000$\nStok 10$\nJack Daniels 30$\nJohnnie Walker 40$\nJ&B 70$\nDupli Jack Daniels 60$\nDupli Johnnie Walker 80$\nDupli J&B 140$", "Kupi", "Otkazi");
  1344.             }
  1345.             if(listitem == 2)
  1346.             {
  1347.                 ShowPlayerDialog(playerid,CIGMENU,DIALOG_STYLE_LIST, "Izberete","Malboro 2$\nBoss 2$\nRodeo 1$\nWest 3$\nDavidov 6$\nBrend 3$", "Kupi", "Otkazi");
  1348.             }
  1349.             if(listitem == 3)
  1350.             {
  1351.                 if(PlayerInfo[playerid][pDonateRank] > 0)
  1352.                 {
  1353.                     ShowPlayerDialog(playerid,DPIJMENU,DIALOG_STYLE_LIST, "Izberete","Kola Kola (Besplatno)\nFanta (Besplatno)\nVino Dom Perignon (Besplatno)\nJack Daniels(Besplatno)\nJohnnie Walker (Besplatno)", "Kupi", "Otkazi");
  1354.                 }
  1355.                  else return SendClientMessage(playerid,-1,"{FF0000}[DS] Greska:{FFFFFF}Ne ste donator.");
  1356.             }
  1357.         }
  1358.         return 1;
  1359.     }
  1360. //------------------------------------------------------------------------------
  1361.     if(dialogid == HELPMENU)
  1362.     {
  1363.         if(response)
  1364.         {
  1365.             if(listitem == 0)
  1366.             {
  1367.                 SendClientMessage(playerid,COLOR_LIGHTBLUE,"________________Account Komandi_________________");
  1368.                 SendClientMessage(playerid,COLOR_GREEN,"* /stats  /novalozinka /spawnchange");
  1369.             }
  1370.             if(listitem == 1)
  1371.             {
  1372.                 SendClientMessage(playerid,COLOR_LIGHTBLUE,"_________________IC-Komandi 1___________________");
  1373.                 SendClientMessage(playerid,COLOR_GREEN,"* /pay /charity /time /buy /showlicenses");
  1374.                 SendClientMessage(playerid,COLOR_GREEN,"* /skill /licenses /lotto");
  1375.                 SendClientMessage(playerid,COLOR_GREEN,"* /cancel /accept /eject /usedrug /fill");
  1376.                 SendClientMessage(playerid,COLOR_GREEN,"* /skill - /linii /flex /cry /rude");
  1377.             }
  1378.             if(listitem == 2)
  1379.             {
  1380.                 SendClientMessage(playerid,COLOR_LIGHTBLUE,"__________________Chat Komandi___________________");
  1381.                 SendClientMessage(playerid,COLOR_GREEN,"* (/w)hisper (/o)oc (/s)hout (/c)lose");
  1382.                 SendClientMessage(playerid,COLOR_GREEN,"* (/l)ocal (/b) (/cw)car wisper (/oglas)");
  1383.                 SendClientMessage(playerid,COLOR_GREEN,"* (/f)amily /me");
  1384.             }
  1385.             if(listitem == 3)
  1386.             {
  1387.                 SendClientMessage(playerid,COLOR_LIGHTBLUE,"__________________Banka Komandi___________________");
  1388.                 SendClientMessage(playerid,COLOR_GREEN,"* /bankomat");
  1389.             }
  1390.             if(listitem == 4)
  1391.             {
  1392.                 SendClientMessage(playerid,COLOR_LIGHTBLUE,"__________________Mobilen Komandi___________________");
  1393.                 SendClientMessage(playerid,COLOR_GREEN,"* /call 'Primer: /call 911' /sms (/p)ickup (/h)angup /number");
  1394.                 SendClientMessage(playerid,COLOR_GREEN,"* /togmob -Vkluci i iskluci mobilen telefon");
  1395.                 SendClientMessage(playerid,COLOR_GREEN,"* /mobshow /mobhide");
  1396.             }
  1397.             if(listitem == 5)
  1398.             {
  1399.                 SendClientMessage(playerid,COLOR_LIGHTBLUE,"__________________Kukja Komandi___________________");
  1400.                 SendClientMessage(playerid,COLOR_GREEN,"* /kukja (mora da ste pred kukja)");
  1401.                 SendClientMessage(playerid,COLOR_GREEN,"* /zvoni (mora da ste pred kukja)");
  1402.                 SendClientMessage(playerid,COLOR_GREEN,"* /rentkukja /unrentkukja");
  1403.             }
  1404.             if(listitem == 6)
  1405.             {
  1406.                 SendClientMessage(playerid,COLOR_LIGHTBLUE,"__________________Stan Komandi____________________");
  1407.                 SendClientMessage(playerid,COLOR_GREEN,"* /kupistan - /prodadistan  /otklucistan - /stanwithdraw - /standeposit");
  1408.                 SendClientMessage(playerid,COLOR_GREEN,"* /stanmatsput - /stanmatstake - /standrugsput - /standrugstake");
  1409.             }
  1410.             if(listitem == 7)
  1411.             {
  1412.                 SendClientMessage(playerid,COLOR_LIGHTBLUE,"__________________Biznis Komandi____________________");
  1413.                 SendClientMessage(playerid,COLOR_GREEN,"* /buybusiness /sellbusiness  /businessinfo /businessfee");
  1414.                 SendClientMessage(playerid,COLOR_GREEN,"* /businessdeposit /businesswithdraw /businessname /openbusiness");
  1415.             }
  1416.             if(listitem == 8)
  1417.             {
  1418.                 SendClientMessage(playerid,COLOR_LIGHTBLUE,"__________________Firma Komandi____________________");
  1419.                 SendClientMessage(playerid,COLOR_GREEN,"* /kupifirma - /prodadifirma  /moifirmi");
  1420.             }
  1421.             if(listitem == 9)
  1422.             {
  1423.                 SendClientMessage(playerid,COLOR_LIGHTBLUE,"__________________Ribolov Komandi____________________");
  1424.                 SendClientMessage(playerid,COLOR_GREEN,"* /fish (Obidi se da ulovis riba)   /fishes (Pogledni gi ulovenite ribi)");
  1425.                 SendClientMessage(playerid,COLOR_GREEN,"* /throwback (Frli ja posledna riba sto si ja fatil)   /throwbackall");
  1426.                 SendClientMessage(playerid,COLOR_GREEN,"* /releasefish (Oslobodi edna od tvoj ribi)");
  1427.             }
  1428.             if(listitem == 10)
  1429.             {
  1430.                 SendClientMessage(playerid,COLOR_LIGHTBLUE,"__________________Gotvenje Komandi____________________");
  1431.                 SendClientMessage(playerid,COLOR_GREEN,"* /cook (pogledni gi site dozvoleni opcii)   /cooked (Pogledni se sto imas zgotveno)");
  1432.                 SendClientMessage(playerid,COLOR_GREEN,"* /eat (jadi toa sto si go zgotvil)");
  1433.             }
  1434.             if(listitem == 11)
  1435.             {
  1436.                 SendClientMessage(playerid,COLOR_LIGHTBLUE,"__________________Vozilo Komandi____________________");
  1437.                 SendClientMessage(playerid,COLOR_GREEN,"* /vpomos !");
  1438.             }
  1439.             /*if(listitem == 12)
  1440.             {
  1441.                 SendClientMessage(playerid,COLOR_LIGHTBLUE,"__________________Motor Komandi____________________");
  1442.                 SendClientMessage(playerid,COLOR_GREEN,"* /vpomos !");
  1443.             }
  1444.             if(listitem == 13)
  1445.             {
  1446.                 SendClientMessage(playerid,COLOR_LIGHTBLUE,"__________________Letalo Komandi____________________");
  1447.                 SendClientMessage(playerid,COLOR_GREEN,"* /vpomos !");
  1448.             }
  1449.             if(listitem == 14)
  1450.             {
  1451.                 SendClientMessage(playerid,COLOR_LIGHTBLUE,"__________________Brod Komandi____________________");
  1452.                 SendClientMessage(playerid,COLOR_GREEN,"* /vpomos !");
  1453.             }*/
  1454.             if(listitem == 15)
  1455.             {
  1456.                 SendClientMessage(playerid,COLOR_LIGHTBLUE,"__________________Ostanati Komandi____________________");
  1457.                 SendClientMessage(playerid,COLOR_GREEN,"* AVTOMOBIL /svetla /hauba /gepek /motor");
  1458.                 SendClientMessage(playerid,COLOR_GREEN,"* DRUGO /pojas /proveripojas /paricka /digitron /paklastatus /zapalkastatus");
  1459.                 SendClientMessage(playerid,COLOR_GREEN,"* DRUGO: /propose /divorce /witness /animacii /give /givegun /zgun /fgun");
  1460.                 SendClientMessage(playerid,COLOR_GREEN,"* DRUGO /admins /gamemasteri /lideri /enter /exit /pokaziparicnik");
  1461.                 SendClientMessage(playerid,COLOR_GREEN,"* DRUGO /frlimatspaketi /frlidrugseme /frlidrugs /frlimats /frlizapalka");
  1462.                 SendClientMessage(playerid,COLOR_GREEN,"* DRUGO /muzika /slusamuzika /simnikacigana");
  1463.             }
  1464.             if(listitem == 16)
  1465.             {
  1466.                 ShowPlayerDialog(playerid,LIMENU,DIALOG_STYLE_LIST, "Pomos","Linija LS-LV\nLinija LS-SF\nLinija so voz", "Procitaj", "Izlezi");
  1467.             }
  1468.             if(listitem == 17)
  1469.             {
  1470.                 SendClientMessage(playerid,COLOR_LIGHTBLUE,"__________________Vikendica Komandi____________________");
  1471.                 SendClientMessage(playerid,COLOR_GREEN,"* /kupivikendica /prodadivikendica /otklucivikendica");
  1472.                 SendClientMessage(playerid,COLOR_GREEN,"* /vikendicawithdraw /vikednicadeposit");
  1473.             }
  1474.             if(listitem == 18)
  1475.             {
  1476.                 SendClientMessage(playerid,COLOR_LIGHTBLUE,"__________________Fabrika Komandi____________________");
  1477.                 SendClientMessage(playerid,COLOR_GREEN,"* /kupifabrika /fstaviprodukti /prodadifabrika");
  1478.                 SendClientMessage(playerid,COLOR_GREEN,"* /fizvadipari");
  1479.             }
  1480.         }
  1481.         return 1;
  1482.     }
  1483. //------------------------------------------------------------------------------
  1484.     if(dialogid == FIGHTMENU)
  1485.     {
  1486.         if(response)
  1487.         {
  1488.             if(listitem == 0)
  1489.             {
  1490.                 SetPlayerFightingStyle (playerid, FIGHT_STYLE_BOXING);
  1491.                 SendClientMessage(playerid, COLOR_GREEN, " Sega znate kako da boksuvate !");
  1492.             }
  1493.             if(listitem == 1)
  1494.             {
  1495.                 SetPlayerFightingStyle (playerid, FIGHT_STYLE_ELBOW);
  1496.                 SendClientMessage(playerid, COLOR_GREEN, "Sega znaete kako da boksuvate protiv !");
  1497.             }
  1498.             if(listitem == 2)
  1499.             {
  1500.                 SetPlayerFightingStyle (playerid, FIGHT_STYLE_KNEEHEAD);
  1501.                 SendClientMessage(playerid, COLOR_GREEN, " Sega znaete kako da boksuvate protiv !");
  1502.             }
  1503.             if(listitem == 3)
  1504.             {
  1505.                 SetPlayerFightingStyle (playerid, FIGHT_STYLE_KUNGFU);
  1506.                 SendClientMessage(playerid, COLOR_GREEN, " Sega znaete kako da boksuvate protiv !");
  1507.             }
  1508.             if(listitem == 4)
  1509.             {
  1510.                 SetPlayerFightingStyle (playerid, FIGHT_STYLE_GRABKICK);
  1511.                 SendClientMessage(playerid, COLOR_GREEN, " Sega znaete kako da boksuvate protiv !");
  1512.             }
  1513.             if(listitem == 5)
  1514.             {
  1515.                 SetPlayerFightingStyle (playerid, FIGHT_STYLE_NORMAL);
  1516.             }
  1517.         }
  1518.     }
  1519. //------------------------------------------------------------------------------
  1520.     if(dialogid == FOODMENU)
  1521.     {
  1522.         if(response)
  1523.         {
  1524.             if(listitem == 0) //
  1525.             {
  1526.                 SendClientMessage(playerid, COLOR_GREEN, " Kupivte hotdog !");
  1527.                 new Float:health;
  1528.                 GetPlayerHealth(playerid, health);
  1529.                 SetPlayerHealth(playerid, health+25);
  1530.                 ApplyAnimation(playerid,"FOOD","EAT_Pizza",4.1,0,0,0,0,0);
  1531.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1532.                 format(string, sizeof(string), "%s jade hotdog.", sendername);
  1533.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1534.                 //SetPlayerChatBubble(playerid, string, COLOR_PURPLE, 100.0, 5000);
  1535.             }
  1536.             if(listitem == 1) //
  1537.             {
  1538.                 SendClientMessage(playerid, COLOR_GREEN, " Kupivte sendvic so pleskavica !");
  1539.                 new Float:health;
  1540.                 GetPlayerHealth(playerid, health);
  1541.                 SetPlayerHealth(playerid, health+25);
  1542.                 ApplyAnimation(playerid,"FOOD","EAT_Pizza",4.1,0,0,0,0,0);
  1543.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1544.                 format(string, sizeof(string), "%s Jade hamburger.", sendername);
  1545.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1546.                 //SetPlayerChatBubble(playerid, string, COLOR_PURPLE, 100.0, 5000);
  1547.             }
  1548.             if(listitem == 2) //
  1549.             {
  1550.                 SendClientMessage(playerid, COLOR_GREEN, " Kupivte Limonada !");
  1551.                 new Float:health;
  1552.                 GetPlayerHealth(playerid, health);
  1553.                 SetPlayerHealth(playerid, health+25);
  1554.                 ApplyAnimation(playerid,"VENDING","VEND_Drink_P",4.1,0,0,0,0,0);
  1555.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1556.                 format(string, sizeof(string), "%s Kupi Limonada.", sendername);
  1557.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1558.                 //SetPlayerChatBubble(playerid, string, COLOR_PURPLE, 100.0, 5000);
  1559.             }
  1560.         }
  1561.     }
  1562. //------------------------------------------------------------------------------
  1563.     if(dialogid == DOZVOLAMENU)
  1564.     {
  1565.         if(response)
  1566.         {
  1567.             if(listitem == 0) //
  1568.             {
  1569.                 new m = GetPlayerMoney(playerid);
  1570.                 if(m <= 2000)
  1571.                 {
  1572.                     SendClientMessage(playerid, COLOR_RED, " Nemate dovolno pari potrebno e da imate 2000$.");
  1573.                     TogglePlayerControllable(playerid, 1);
  1574.                     return 1;
  1575.                 }
  1576.                 PlayerInfo[playerid][pCarLic] = 1;
  1577.                 PlayerInfo[playerid][pCarLic] = 1;
  1578.                 PlayerInfo[playerid][pContractTime] = 100000;
  1579.                 TogglePlayerControllable(playerid, 1);
  1580.                 GivePlayerMoney(playerid, -2000);
  1581.                 SendClientMessage(playerid, COLOR_GREEN, " Kupivte Vozacka dozvola !");
  1582.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1583.                 format(string, sizeof(string), "%s kupi Vozacka Dozvola.", sendername);
  1584.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1585.                 //SetPlayerChatBubble(playerid, string, COLOR_PURPLE, 100.0, 5000);
  1586.             }
  1587.             if(listitem == 1) //
  1588.             {
  1589.                 new m = GetPlayerMoney(playerid);
  1590.                 if(m <= 2000)
  1591.                 {
  1592.                     SendClientMessage(playerid, COLOR_RED, " Nemate dovolno pari potrebno e da imate 2000$.");
  1593.                     TogglePlayerControllable(playerid, 1);
  1594.                     return 1;
  1595.                 }
  1596.                 PlayerInfo[playerid][pFlyLic] = 1;
  1597.                 PlayerInfo[playerid][pFlyLic] = 1;
  1598.                 PlayerInfo[playerid][pContractTime] = 100000;
  1599.                 TogglePlayerControllable(playerid, 1);
  1600.                 GivePlayerMoney(playerid, -2000);
  1601.                 SendClientMessage(playerid, COLOR_GREEN, " Kupivte Dozvola za letanje !");
  1602.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1603.                 format(string, sizeof(string), "%s kupi dozvola za letanje.", sendername);
  1604.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1605.                 //SetPlayerChatBubble(playerid, string, COLOR_PURPLE, 100.0, 5000);
  1606.             }
  1607.             if(listitem == 2) //
  1608.             {
  1609.                 new m = GetPlayerMoney(playerid);
  1610.                 if(m <= 2000)
  1611.                 {
  1612.                     SendClientMessage(playerid, COLOR_RED, " Nemate dovolno pari potrebno e da imate 2000$.");
  1613.                     TogglePlayerControllable(playerid, 1);
  1614.                     return 1;
  1615.                 }
  1616.                 PlayerInfo[playerid][pBoatLic] = 1;
  1617.                 PlayerInfo[playerid][pBoatLic] = 1;
  1618.                 GivePlayerMoney(playerid, -2000);
  1619.                 PlayerInfo[playerid][pContractTime] = 100000;
  1620.                 TogglePlayerControllable(playerid, 1);
  1621.                 SendClientMessage(playerid, COLOR_GREEN, " Kupivte dozvola za plovidba !");
  1622.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1623.                 format(string, sizeof(string), "%s kupi dozvola za plovidba.", sendername);
  1624.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1625.                 //SetPlayerChatBubble(playerid, string, COLOR_PURPLE, 100.0, 5000);
  1626.             }
  1627.             if(listitem == 3) //
  1628.             {
  1629.                 new m = GetPlayerMoney(playerid);
  1630.                 if(m <= 2000)
  1631.                 {
  1632.                     SendClientMessage(playerid, COLOR_RED, " Nemate dovolno pari potrebno e da imate 2000$.");
  1633.                     TogglePlayerControllable(playerid, 1);
  1634.                     return 1;
  1635.                 }
  1636.                 PlayerInfo[playerid][pFishLic] = 1;
  1637.                 PlayerInfo[playerid][pFishLic] = 1;
  1638.                 PlayerInfo[playerid][pContractTime] = 100000;
  1639.                 GivePlayerMoney(playerid, -2000);
  1640.                 TogglePlayerControllable(playerid, 1);
  1641.                 SendClientMessage(playerid, COLOR_GREEN, " Kupivte dozvola za lovenje ribi !");
  1642.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1643.                 format(string, sizeof(string), "%s kupi dozvola za ribi.", sendername);
  1644.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1645.                 //SetPlayerChatBubble(playerid, string, COLOR_PURPLE, 100.0, 5000);
  1646.             }
  1647.             if(listitem == 4) //
  1648.             {
  1649.                 new m = GetPlayerMoney(playerid);
  1650.                 if(m <= 2000)
  1651.                 {
  1652.                     SendClientMessage(playerid, COLOR_RED, " Nemate dovolno pari potrebno e da imate 2000$.");
  1653.                     TogglePlayerControllable(playerid, 1);
  1654.                     return 1;
  1655.                 }
  1656.                 PlayerInfo[playerid][pGunLic] = 1;
  1657.                 PlayerInfo[playerid][pGunLic] = 1;
  1658.                 PlayerInfo[playerid][pContractTime] = 100000;
  1659.                 GivePlayerMoney(playerid, -2000);
  1660.                 TogglePlayerControllable(playerid, 1);
  1661.                 SendClientMessage(playerid, COLOR_GREEN, " Kupivte dozvola za oruzje !");
  1662.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1663.                 format(string, sizeof(string), "%s kupi dozvola za oruzje.", sendername);
  1664.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1665.                 //SetPlayerChatBubble(playerid, string, COLOR_PURPLE, 100.0, 5000);
  1666.             }
  1667.         }
  1668.     }
  1669. //------------------------------------------------------------------------------
  1670.  
  1671. //------------------------------------------------------------------------------
  1672.     if(dialogid == RPPRAVILAMENU)
  1673.     {
  1674.         if(response)
  1675.         {
  1676.             if(listitem == 0) //roleplay
  1677.             {
  1678.                 SendClientMessage(playerid, COLOR_GREEN, "Role Play e Ozivuvanje vo likot sto go vidite na serverot kao u Real Live !");
  1679.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1680.                 format(string, sizeof(string), "%s cita sto e toa Role Play.", sendername);
  1681.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1682.                 //SetPlayerChatBubble(playerid, string, COLOR_PURPLE, 100.0, 5000);
  1683.             }
  1684.             if(listitem == 1) //power gaming
  1685.             {
  1686.                 SendClientMessage(playerid, COLOR_GREEN, "Power Gaming e rabota sto u igru moze da se napravi a vo Real Live nemozemo!");
  1687.                 SendClientMessage(playerid, COLOR_GREEN, "Primer : /me Don_Keleb vozi 10000km/h na skuter!");
  1688.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1689.                 format(string, sizeof(string), "%s cita sto e toa Power gamming.", sendername);
  1690.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1691.                 //SetPlayerChatBubble(playerid, string, COLOR_PURPLE, 100.0, 5000);
  1692.             }
  1693.             if(listitem == 2) //Mate Gaming
  1694.             {
  1695.                 SendClientMessage(playerid, COLOR_GREEN, "Mate Gaming e Mesanje na Infrmacie od IC u OOC!");
  1696.                 SendClientMessage(playerid, COLOR_GREEN, "Greska MG! : (IC CHAT SAMO T)Kade si Darko :)), ke odime posle nadvor(MG)");
  1697.                 SendClientMessage(playerid, COLOR_GREEN, "Pravilno : OOC CHAT T PA/b tekst)/b Kade si Darko :)), ke odime posle nadvor!");
  1698.                 SendClientMessage(playerid, COLOR_GREEN, "u IC chat se pisuva se onaa sto e povezano so igrata. !");
  1699.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1700.                 format(string, sizeof(string), "%s cita sto e toa Meta Gaming.", sendername);
  1701.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1702.                 //SetPlayerChatBubble(playerid, string, COLOR_PURPLE, 100.0, 5000);
  1703.             }
  1704.             if(listitem == 3) //Drive-by
  1705.             {
  1706.                 SendClientMessage(playerid, COLOR_GREEN, "Drive-by e gazenje na peseka od vozacko mesto!");
  1707.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1708.                 format(string, sizeof(string), "%s cita sto e toa Drive-by.", sendername);
  1709.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1710.                 //SetPlayerChatBubble(playerid, string, COLOR_PURPLE, 100.0, 5000);
  1711.             }
  1712.             if(listitem == 4) //Revange Kill
  1713.             {
  1714.                 SendClientMessage(playerid, COLOR_GREEN, "Revang Kill e Ubivanje od osveta!");
  1715.                 SendClientMessage(playerid, COLOR_GREEN, "Primer : Dojde nekoj covek ve ubie i potoa vidnas go ubivate nego poradi odmazda!");
  1716.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1717.                 format(string, sizeof(string), "%s cita sto e toa Revange Kill.", sendername);
  1718.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1719.                 //SetPlayerChatBubble(playerid, string, COLOR_PURPLE, 100.0, 5000);
  1720.             }
  1721.             if(listitem == 5) //Death Match
  1722.             {
  1723.                 SendClientMessage(playerid, COLOR_GREEN, "Death Mach e Ubivanje na nekoj covek bez Role Play pricina!");
  1724.                 SendClientMessage(playerid, COLOR_GREEN, "Primer : Stoi covek pred burger i vie doagate vadite Oruzlje(/me vadi eagle)i go ubivate");
  1725.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1726.                 format(string, sizeof(string), "%s cita sto e toa Death Match.", sendername);
  1727.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1728.                 //SetPlayerChatBubble(playerid, string, COLOR_PURPLE, 100.0, 5000);
  1729.             }
  1730.             if(listitem == 6) //Spawn Kill
  1731.             {
  1732.                 SendClientMessage(playerid, COLOR_GREEN, "Spawn kill e ubivanje na spawn mestoto");
  1733.                 SendClientMessage(playerid, COLOR_GREEN, "Primer : ednas go ubiete i potoa odite do negovoto spawn mesto i go ubivate poveke pati!");
  1734.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1735.                 format(string, sizeof(string), "%s cita sto e toa Spawn Kill.", sendername);
  1736.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1737.                 //SetPlayerChatBubble(playerid, string, COLOR_PURPLE, 100.0, 5000);
  1738.             }
  1739.             if(listitem == 7) //Bunny Hop
  1740.             {
  1741.                 SendClientMessage(playerid, COLOR_GREEN, "Bunny hop e Skokanje so velosipet ili so covek dva ili poveke pati");
  1742.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1743.                 format(string, sizeof(string), "%s cita sto e toa Bunny Hop.", sendername);
  1744.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1745.                 //SetPlayerChatBubble(playerid, string, COLOR_PURPLE, 100.0, 5000);
  1746.             }
  1747.             if(listitem == 8) //Spaming
  1748.             {
  1749.                 SendClientMessage(playerid, COLOR_GREEN, "Spaming e pisuvanje na edna ista recenica povekje pati");
  1750.                 SendClientMessage(playerid, COLOR_GREEN, "Primer:");
  1751.                 SendClientMessage(playerid, COLOR_GREEN, "/sms 52342 Dojdi kude burg");
  1752.                 SendClientMessage(playerid, COLOR_GREEN, "/sms 52342 Dojdi kude burg");
  1753.                 GetPlayerName(playerid, sendername, sizeof(sendername));
  1754.                 format(string, sizeof(string), "%s cita sto e toa Spaming.", sendername);
  1755.                 ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  1756.                 //SetPlayerChatBubble(playerid, string, COLOR_PURPLE, 100.0, 5000);
  1757.             }
  1758.         }
  1759.     }
  1760. //------------------------------------------------------------------------------
  1761.     if(dialogid == SKINMENU)
  1762.     {
  1763.         if(response)
  1764.         {
  1765.             if(listitem == 0) //
  1766.             {
  1767.                 SetPlayerSkin(playerid, 4);
  1768.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1769.                 OnPlayerUpdate(playerid);
  1770.             }
  1771.             if(listitem == 1) //
  1772.             {
  1773.                 SetPlayerSkin(playerid, 17);
  1774.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1775.                 OnPlayerUpdate(playerid);
  1776.             }
  1777.             if(listitem == 2) //
  1778.             {
  1779.                 SetPlayerSkin(playerid, 21);
  1780.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1781.                 OnPlayerUpdate(playerid);
  1782.             }
  1783.             if(listitem == 3) //
  1784.             {
  1785.                 SetPlayerSkin(playerid, 23);
  1786.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1787.             }
  1788.             if(listitem == 4) //
  1789.             {
  1790.                 SetPlayerSkin(playerid, 64);
  1791.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1792.                 OnPlayerUpdate(playerid);
  1793.             }
  1794.             if(listitem == 5) //
  1795.             {
  1796.                 SetPlayerSkin(playerid, 76);
  1797.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1798.                 OnPlayerUpdate(playerid);
  1799.             }
  1800.             if(listitem == 6) //
  1801.             {
  1802.                 SetPlayerSkin(playerid, 91);
  1803.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1804.                 OnPlayerUpdate(playerid);
  1805.             }
  1806.             if(listitem == 7) //
  1807.             {
  1808.                 SetPlayerSkin(playerid, 141);
  1809.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1810.                 OnPlayerUpdate(playerid);
  1811.             }
  1812.             if(listitem == 8) //
  1813.             {
  1814.                 SetPlayerSkin(playerid, 150);
  1815.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1816.                 OnPlayerUpdate(playerid);
  1817.             }
  1818.             if(listitem == 9) //
  1819.             {
  1820.                 SetPlayerSkin(playerid, 179);
  1821.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1822.                 OnPlayerUpdate(playerid);
  1823.             }
  1824.             if(listitem == 10) //
  1825.             {
  1826.                 SetPlayerSkin(playerid, 186);
  1827.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1828.                 OnPlayerUpdate(playerid);
  1829.             }
  1830.             if(listitem == 11) //
  1831.             {
  1832.                 SetPlayerSkin(playerid, 28);
  1833.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1834.                 OnPlayerUpdate(playerid);
  1835.             }
  1836.             if(listitem == 12) //
  1837.             {
  1838.                 SetPlayerSkin(playerid, 29);
  1839.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1840.                 OnPlayerUpdate(playerid);
  1841.             }
  1842.             if(listitem == 13) //
  1843.             {
  1844.                 SetPlayerSkin(playerid, 30);
  1845.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1846.                 OnPlayerUpdate(playerid);
  1847.             }
  1848.             if(listitem == 14) //
  1849.             {
  1850.                 SetPlayerSkin(playerid, 39);
  1851.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1852.                 OnPlayerUpdate(playerid);
  1853.             }
  1854.             if(listitem == 15) //
  1855.             {
  1856.                 SetPlayerSkin(playerid, 44);
  1857.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1858.                 OnPlayerUpdate(playerid);
  1859.             }
  1860.             if(listitem == 16) //
  1861.             {
  1862.                 SetPlayerSkin(playerid, 46);
  1863.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1864.                 OnPlayerUpdate(playerid);
  1865.             }
  1866.             if(listitem == 17) //
  1867.             {
  1868.                 SetPlayerSkin(playerid, 50);
  1869.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1870.                 OnPlayerUpdate(playerid);
  1871.             }
  1872.             if(listitem == 18) //
  1873.             {
  1874.                 SetPlayerSkin(playerid, 78);
  1875.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1876.                 OnPlayerUpdate(playerid);
  1877.             }
  1878.             if(listitem == 19) //
  1879.             {
  1880.                 SetPlayerSkin(playerid, 121);
  1881.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1882.                 OnPlayerUpdate(playerid);
  1883.             }
  1884.             if(listitem == 20) //
  1885.             {
  1886.                 SetPlayerSkin(playerid, 192);
  1887.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1888.                 OnPlayerUpdate(playerid);
  1889.             }
  1890.             if(listitem == 21) //
  1891.             {
  1892.                 SetPlayerSkin(playerid, 194);
  1893.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1894.                 OnPlayerUpdate(playerid);
  1895.             }
  1896.             if(listitem == 22) //
  1897.             {
  1898.                 SetPlayerSkin(playerid, 211);
  1899.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1900.                 OnPlayerUpdate(playerid);
  1901.             }
  1902.             if(listitem == 23) //
  1903.             {
  1904.                 SetPlayerSkin(playerid, 217);
  1905.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1906.                 OnPlayerUpdate(playerid);
  1907.             }
  1908.             if(listitem == 24) //
  1909.             {
  1910.                 SetPlayerSkin(playerid, 216);
  1911.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1912.                 OnPlayerUpdate(playerid);
  1913.             }
  1914.             if(listitem == 25) //
  1915.             {
  1916.                 SetPlayerSkin(playerid, 233);
  1917.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1918.                 OnPlayerUpdate(playerid);
  1919.             }
  1920.             if(listitem == 26) //
  1921.             {
  1922.                 SetPlayerSkin(playerid, 241);
  1923.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1924.                 OnPlayerUpdate(playerid);
  1925.             }
  1926.             if(listitem == 27) //
  1927.             {
  1928.                 SetPlayerSkin(playerid, 249);
  1929.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1930.                 OnPlayerUpdate(playerid);
  1931.             }
  1932.             if(listitem == 28) //
  1933.             {
  1934.                 SetPlayerSkin(playerid, 8);
  1935.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1936.                 OnPlayerUpdate(playerid);
  1937.             }
  1938.             if(listitem == 29) //
  1939.             {
  1940.                 SetPlayerSkin(playerid, 16);
  1941.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "Se presoblekovte,se nadevame deka vi se dopadja !");
  1942.                 OnPlayerUpdate(playerid);
  1943.             }
  1944.         }
  1945.     }
  1946. //------------------------------------------------------------------------------
  1947.     if(dialogid == JOBMENU)
  1948.     {
  1949.         if(response)
  1950.         {
  1951.             if(listitem == 0) //
  1952.             {
  1953.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "______Detektiv komandi______");
  1954.                 SendClientMessage(playerid, COLOR_GREEN, "** /find **");
  1955.             }
  1956.             if(listitem == 1) //
  1957.             {
  1958.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "______Advokat Komandi______");
  1959.                 SendClientMessage(playerid, COLOR_GREEN, "** /free **");
  1960.             }
  1961.             if(listitem == 2) //
  1962.             {
  1963.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "_____Kurva Komandi_____");
  1964.                 SendClientMessage(playerid, COLOR_GREEN, "** /sex **");
  1965.             }
  1966.             if(listitem == 3) //
  1967.             {
  1968.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "_____Diler na droga komandi");
  1969.                 SendClientMessage(playerid, COLOR_GREEN, "** /selldrugs /usedrug **");
  1970.             }
  1971.             if(listitem == 4) //
  1972.             {
  1973.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "______Car Jacker Komandi_____");
  1974.                 SendClientMessage(playerid, COLOR_GREEN, "** /dropcar **");
  1975.             }
  1976.             if(listitem == 5) //
  1977.             {
  1978.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "______Novinar Komandi____");
  1979.                 SendClientMessage(playerid, COLOR_GREEN, "** /live - /news [text] **");
  1980.             }
  1981.             if(listitem == 6) //
  1982.             {
  1983.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "_____Mehanicar Komandi______");
  1984.                 SendClientMessage(playerid, COLOR_GREEN, "** /repair - /fix - /refill /mduty /zakaci**");
  1985.             }
  1986.             if(listitem == 7) //
  1987.             {
  1988.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "_____Obezbeduvac Komandi_____");
  1989.                 SendClientMessage(playerid, COLOR_GREEN, "** /guard **");
  1990.             }
  1991.             if(listitem == 8) //
  1992.             {
  1993.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "____Diler na oruzje Komandi___");
  1994.                 SendClientMessage(playerid, COLOR_GREEN, "** /getmats - /sellgun **");
  1995.             }
  1996.             if(listitem == 9) //
  1997.             {
  1998.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "____Car Dealer komandi_____");
  1999.                 SendClientMessage(playerid, COLOR_GREEN, "** /sellcar **");
  2000.             }
  2001.             if(listitem == 10) //
  2002.             {
  2003.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "____Bokser Komandi____");
  2004.                 SendClientMessage(playerid, COLOR_GREEN, "** /boxfight - /boxstats **");
  2005.             }
  2006.             if(listitem == 11) //
  2007.             {
  2008.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "____Vozac na avtobus Komandi____|");
  2009.                 SendClientMessage(playerid, COLOR_GREEN, "** /fare - /accept taxi /f **");
  2010.             }
  2011.             if(listitem == 12) //
  2012.             {
  2013.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "___Postar komandi_____");
  2014.                 SendClientMessage(playerid, COLOR_GREEN, "** /vesnik **");
  2015.             }
  2016.             if(listitem == 13) //
  2017.             {
  2018.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "______Kamiondija_______");
  2019.                 SendClientMessage(playerid, COLOR_GREEN, "** /startroute **");
  2020.             }
  2021.             if(listitem == 14)
  2022.             {
  2023.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "______Kumunalna_______");
  2024.                 SendClientMessage(playerid, COLOR_GREEN, "** /sweep   /resetsweep **");
  2025.             }
  2026.             if(listitem == 15)
  2027.             {
  2028.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, "______Prodavac na sladoled_______");
  2029.                 SendClientMessage(playerid, COLOR_GREEN, "** /icecream **");
  2030.             }
  2031.         }
  2032.     }
  2033. //------------------------------------------------------------------------------
  2034.     if(dialogid == LSGMENU)
  2035.     {
  2036.         if(response)
  2037.         {
  2038.             if(listitem == 0) //
  2039.             {
  2040.                 GivePlayerWeapon(playerid, 22, 50);
  2041.                 GivePlayerMoney(playerid,-500);
  2042.             }
  2043.             if(listitem == 1) //
  2044.             {
  2045.                 GivePlayerWeapon(playerid, 28, 150);
  2046.                 GivePlayerMoney(playerid,-2000);
  2047.             }
  2048.             if(listitem == 2) //
  2049.             {
  2050.                 GivePlayerWeapon(playerid, 30, 250);
  2051.                 GivePlayerMoney(playerid,-4000);
  2052.             }
  2053.         }
  2054.     }
  2055. //------------------------------------------------------------------------------
  2056.     if(dialogid == BIKERMENU)
  2057.     {
  2058.         if(response)
  2059.         {
  2060.             if(listitem == 0) //
  2061.             {
  2062.                 GivePlayerMoney(playerid,-1500);
  2063.                 GivePlayerWeapon(playerid, 30, 250);
  2064.             }
  2065.             if(listitem == 1) //
  2066.             {
  2067.                 GivePlayerWeapon(playerid, 24, 150);
  2068.                 GivePlayerMoney(playerid,-500);
  2069.             }
  2070.             if(listitem == 2) //
  2071.             {
  2072.                 GivePlayerWeapon(playerid, 28, 250);
  2073.                 GivePlayerMoney(playerid,-2000);
  2074.             }
  2075.         }
  2076.     }
  2077. //------------------------------------------------------------------------------
  2078.     if(dialogid == TOOLSHOP)//Boksac\nGolf Club\nPalka\nLopata\nVibrator\nCvekje"
  2079.     {
  2080.         if(response)
  2081.         {
  2082.             if(listitem == 0)
  2083.             {
  2084.                 GivePlayerWeapon(playerid, 1, 30);
  2085.                 GivePlayerMoney(playerid, -200);
  2086.             }
  2087.             if(listitem == 1)
  2088.             {
  2089.                 GivePlayerWeapon(playerid, 2, 30);
  2090.                 GivePlayerMoney(playerid, -150);
  2091.             }
  2092.             if(listitem == 2)
  2093.             {
  2094.                 GivePlayerWeapon(playerid, 5, 15);
  2095.                 GivePlayerMoney(playerid, -300);
  2096.             }
  2097.             if(listitem == 3)
  2098.             {
  2099.                 GivePlayerWeapon(playerid, 6, 10);
  2100.                 GivePlayerMoney(playerid, -400);
  2101.             }
  2102.             if(listitem == 4)
  2103.             {
  2104.                 GivePlayerWeapon(playerid, 12, 50);
  2105.                 GivePlayerMoney(playerid, -500);
  2106.             }
  2107.             if(listitem == 5)
  2108.             {
  2109.                 GivePlayerWeapon(playerid, 14, 50);
  2110.                 GivePlayerMoney(playerid, -100);
  2111.             }
  2112.         }
  2113.     }
  2114.     if(dialogid == GUNMENU) //MP5-3.000 - Deagle-10.000 - Colt-1.000 - Shotgun-1.500 - Rifle-5.000 - Palka - 500
  2115.     {
  2116.         if(response)
  2117.         {
  2118.             if(listitem == 0 && GetPlayerMoney(playerid) > 3000)//MP5
  2119.             {
  2120.                 GivePlayerWeapon(playerid, 29, 800);
  2121.                 GivePlayerMoney(playerid, -3000);
  2122.             }
  2123.             if(listitem == 1 && GetPlayerMoney(playerid) > 10000)//Deagle
  2124.             {
  2125.                 GivePlayerWeapon(playerid, 24, 800);
  2126.                 GivePlayerMoney(playerid, -10000);
  2127.             }
  2128.             if(listitem == 2 && GetPlayerMoney(playerid) > 1000)//Colt
  2129.             {
  2130.                 GivePlayerWeapon(playerid, 22, 800);
  2131.                 GivePlayerMoney(playerid, -1000);
  2132.             }
  2133.             if(listitem == 3 && GetPlayerMoney(playerid) > 1500)//Shotgun
  2134.             {
  2135.                 GivePlayerWeapon(playerid, 25, 150);
  2136.                 GivePlayerMoney(playerid, -1500);
  2137.             }
  2138.             if(listitem == 4 && GetPlayerMoney(playerid) > 5000)//Rifle
  2139.             {
  2140.                 GivePlayerWeapon(playerid, 33, 150);
  2141.                 GivePlayerMoney(playerid, -5000);
  2142.             }
  2143.             if(listitem == 5 && GetPlayerMoney(playerid) > 500)//Palka
  2144.             {
  2145.                 GivePlayerWeapon(playerid, 5, 1);
  2146.                 GivePlayerMoney(playerid, -500);
  2147.             }
  2148.         }
  2149.     }
  2150. //------------------------------------------------------------------------------
  2151. //------------------------------------------------------------------------------
  2152.     if(dialogid == LCNMENU)
  2153.     {
  2154.         if(response)
  2155.         {
  2156.             if(listitem == 0) //
  2157.             {
  2158.                 GivePlayerMoney(playerid,-1500);
  2159.                 GivePlayerWeapon(playerid, 29, 100);
  2160.             }
  2161.             if(listitem == 1) //
  2162.             {
  2163.                 GivePlayerMoney(playerid,-20);
  2164.                 GivePlayerWeapon(playerid, 4, 150);
  2165.             }
  2166.             if(listitem == 2) //
  2167.             {
  2168.                 GivePlayerMoney(playerid,-700);
  2169.                 GivePlayerWeapon(playerid, 24, 250);
  2170.             }
  2171.             if(listitem == 3) //
  2172.             {
  2173.                 GivePlayerMoney(playerid,-4000);
  2174.                 GivePlayerWeapon(playerid, 30, 250);
  2175.             }
  2176.         }
  2177.     }
  2178. //------------------------------------------------------------------------------
  2179.     if(dialogid == YAKUZAMENU)
  2180.     {
  2181.         if(response)
  2182.         {
  2183.             if(listitem == 0) //
  2184.             {
  2185.                 GivePlayerMoney(playerid,-20);
  2186.                 GivePlayerWeapon(playerid, 4, 1);
  2187.             }
  2188.             if(listitem == 1) //
  2189.             {
  2190.                 GivePlayerMoney(playerid,-800);
  2191.                 GivePlayerWeapon(playerid, 24, 150);
  2192.             }
  2193.             if(listitem == 2) //
  2194.             {
  2195.                 GivePlayerMoney(playerid,-5000);
  2196.                 GivePlayerWeapon(playerid, 31, 250);
  2197.             }
  2198.             if(listitem == 3) //
  2199.             {
  2200.                 GivePlayerMoney(playerid,-1500);
  2201.                 GivePlayerWeapon(playerid, 29, 250);
  2202.             }
  2203.         }
  2204.     }
  2205. //------------------------------------------------------------------------------
  2206.     if(dialogid == BANKMENU2)
  2207.     {
  2208.         if(response)
  2209.         {
  2210.         //if(dialogid == BANKMENU2)
  2211.         //{
  2212.             new cashdeposit = strval(inputtext);
  2213.             if (cashdeposit > GetPlayerMoney(playerid) || cashdeposit < 1)
  2214.             {
  2215.                 SendClientMessage(playerid, COLOR_GRAD2, "   Nemate tolku");
  2216.                 return 1;
  2217.             }
  2218.             GivePlayerMoney(playerid,-cashdeposit);
  2219.             new curfunds = PlayerInfo[playerid][pAccount];
  2220.             PlayerInfo[playerid][pAccount]=cashdeposit+PlayerInfo[playerid][pAccount];
  2221.             SendClientMessage(playerid, COLOR_WHITE, "|___ Banka ___|");
  2222.             format(string, sizeof(string), "  Stara smetka: $%d", curfunds);
  2223.             SendClientMessage(playerid, COLOR_GRAD2, string);
  2224.             format(string, sizeof(string), "  Vneseno: $%d",cashdeposit);
  2225.             SendClientMessage(playerid, COLOR_GRAD4, string);
  2226.             SendClientMessage(playerid, COLOR_GRAD6, "|-----------------------------------------|");
  2227.             format(string, sizeof(string), "  Nova smetka: $%d", PlayerInfo[playerid][pAccount]);
  2228.             SendClientMessage(playerid, COLOR_WHITE, string);
  2229.             OnPlayerUpdate(playerid);
  2230.             return 1;
  2231.         }
  2232.     }
  2233. //------------------------------------------------------------------------------
  2234.     if(dialogid == BANKMENU)
  2235.     {
  2236.         if(response)
  2237.         {
  2238.             new cashdeposit = strval(inputtext);
  2239.             if (cashdeposit > PlayerInfo[playerid][pAccount] || cashdeposit < 1)
  2240.             {
  2241.                 SendClientMessage(playerid, COLOR_GRAD2, "   Nemate tolku !");
  2242.                 return 1;
  2243.             }
  2244.             ConsumingMoney[playerid] = 1;
  2245.             GivePlayerMoney(playerid,cashdeposit);
  2246.             PlayerInfo[playerid][pAccount]=PlayerInfo[playerid][pAccount]-cashdeposit;
  2247.             format(string, sizeof(string), " ** Imate izvadeno $%d od vasata smetka,Ostanato: $%d ", cashdeposit,PlayerInfo[playerid][pAccount]);
  2248.             SendClientMessage(playerid, COLOR_GREEN, string);
  2249.             return 1;
  2250.         }
  2251.     }
  2252. //------------------------------------------------------------------------------
  2253.     if(dialogid == DRZ)
  2254.     {
  2255.         if(RegistrationStep[playerid] == 3)
  2256.         {
  2257.         if(response)
  2258.         {
  2259.             if(listitem == 0)
  2260.             {
  2261.                 PlayerInfo[playerid][pOrigin] = 3;
  2262.                 new estring[600];
  2263.                 format(estring, sizeof(estring), "{4953C9}>{FFFFFF}Vo poleto vnesete ja vasata e-mail adresa koja ke vi pomogne",estring);
  2264.                 format(estring, sizeof(estring), "%s\n{FFFFFF}da si je resetirate lozinkata na vasiot akaunt.",estring);
  2265.                 format(estring, sizeof(estring), "%s\n\n{4953C9}>{FFFFFF}Vnesete tocna E-Mail adresa bidejki taka najdobro",estring);
  2266.                 format(estring, sizeof(estring), "%s\n{FFFFFF}ke si go zastitite vasiot akaunt.",estring);
  2267.                 format(estring, sizeof(estring), "%s\n\n\n\n{4953C9}>{FFFFFF}Primer za validna e-mail adresa: DarkSideGame@hotmail.com",estring);
  2268.                 ShowPlayerDialog(playerid,EMAILMENU,DIALOG_STYLE_INPUT,"{FF4040}Vasata E-Mail?",estring,"Potvrdi","");
  2269.                 RegistrationStep[playerid] = 4;
  2270.             }
  2271.             if(listitem == 1)
  2272.             {
  2273.                 PlayerInfo[playerid][pOrigin] = 1;
  2274.                 new estring[600];
  2275.                 format(estring, sizeof(estring), "{4953C9}>{FFFFFF}Vo poleto vnesete ja vasata e-mail adresa koja ke vi pomogne",estring);
  2276.                 format(estring, sizeof(estring), "%s\n{FFFFFF}da si je resetirate lozinkata na vasiot akaunt.",estring);
  2277.                 format(estring, sizeof(estring), "%s\n\n{4953C9}>{FFFFFF}Vnesete tocna E-Mail adresa bidejki taka najdobro",estring);
  2278.                 format(estring, sizeof(estring), "%s\n{FFFFFF}ke si go zastitite vasiot akaunt.",estring);
  2279.                 format(estring, sizeof(estring), "%s\n\n\n\n{4953C9}>{FFFFFF}Primer za validna e-mail adresa: DarkSideGame@hotmail.com",estring);
  2280.                 ShowPlayerDialog(playerid,EMAILMENU,DIALOG_STYLE_INPUT,"{FF4040}Vasata E-Mail?",estring,"Potvrdi","");
  2281.                 RegistrationStep[playerid] = 4;
  2282.             }
  2283.             if(listitem == 2)
  2284.             {
  2285.                 PlayerInfo[playerid][pOrigin] = 4;
  2286.                 new estring[600];
  2287.                 format(estring, sizeof(estring), "{4953C9}>{FFFFFF}Vo poleto vnesete ja vasata e-mail adresa koja ke vi pomogne",estring);
  2288.                 format(estring, sizeof(estring), "%s\n{FFFFFF}da si je resetirate lozinkata na vasiot akaunt.",estring);
  2289.                 format(estring, sizeof(estring), "%s\n\n{4953C9}>{FFFFFF}Vnesete tocna E-Mail adresa bidejki taka najdobro",estring);
  2290.                 format(estring, sizeof(estring), "%s\n{FFFFFF}ke si go zastitite vasiot akaunt.",estring);
  2291.                 format(estring, sizeof(estring), "%s\n\n\n\n{4953C9}>{FFFFFF}Primer za validna e-mail adresa: DarkSideGame@hotmail.com",estring);
  2292.                 ShowPlayerDialog(playerid,EMAILMENU,DIALOG_STYLE_INPUT,"{FF4040}Vasata E-Mail?",estring,"Potvrdi","");
  2293.                 RegistrationStep[playerid] = 4;
  2294.             }
  2295.             if(listitem == 3)
  2296.             {
  2297.                 PlayerInfo[playerid][pOrigin] = 2;
  2298.                 new estring[600];
  2299.                 format(estring, sizeof(estring), "{4953C9}>{FFFFFF}Vo poleto vnesete ja vasata e-mail adresa koja ke vi pomogne",estring);
  2300.                 format(estring, sizeof(estring), "%s\n{FFFFFF}da si je resetirate lozinkata na vasiot akaunt.",estring);
  2301.                 format(estring, sizeof(estring), "%s\n\n{4953C9}>{FFFFFF}Vnesete tocna E-Mail adresa bidejki taka najdobro",estring);
  2302.                 format(estring, sizeof(estring), "%s\n{FFFFFF}ke si go zastitite vasiot akaunt.",estring);
  2303.                 format(estring, sizeof(estring), "%s\n\n\n\n{4953C9}>{FFFFFF}Primer za validna e-mail adresa:DarkSideGame@hotmail.com",estring);
  2304.                 ShowPlayerDialog(playerid,EMAILMENU,DIALOG_STYLE_INPUT,"{FF4040}Vasata E-Mail?",estring,"Potvrdi","");
  2305.                 RegistrationStep[playerid] = 4;
  2306.             }
  2307.         }
  2308.         }
  2309.         return 1;
  2310.     }
  2311. //------------------------------------------------------------------------------
  2312.     if(dialogid == GODINE)
  2313.     {
  2314.         if(RegistrationStep[playerid] == 2)
  2315.         {
  2316.         if(response)
  2317.         {
  2318.             if(listitem == 0) // pd
  2319.             {
  2320.                  PlayerInfo[playerid][pAge] = 16;
  2321.                  //SendClientMessage(playerid, COLOR_LIGHTGREEN, "Dobro,Znaci imate 10 godini.");
  2322.                  RegistrationStep[playerid] = 3;
  2323.                  ShowPlayerDialog(playerid, DRZ, DIALOG_STYLE_LIST, "{FF4040}Od kade ste?", "Makedonija\nHrvatska\nSrbija\nBosna", "Potvrdi", "");
  2324.             }
  2325.             if(listitem == 1) // pd
  2326.             {
  2327.                  PlayerInfo[playerid][pAge] = 17;
  2328.                  //SendClientMessage(playerid, COLOR_LIGHTGREEN, "Dobro,Znaci imate 11 godini.");
  2329.                  RegistrationStep[playerid] = 3;
  2330.                  ShowPlayerDialog(playerid, DRZ, DIALOG_STYLE_LIST, "{FF4040}Od kade ste?", "Makedonija\nHrvatska\nSrbija\nBosna", "Potvrdi", "");
  2331.             }
  2332.             if(listitem == 2) // pd
  2333.             {
  2334.                  PlayerInfo[playerid][pAge] = 18;
  2335.                  //SendClientMessage(playerid, COLOR_LIGHTGREEN, "Dobro,Znaci imate 12 godini.");
  2336.                  RegistrationStep[playerid] = 3;
  2337.                  ShowPlayerDialog(playerid, DRZ, DIALOG_STYLE_LIST, "{FF4040}Od kade ste?", "Makedonija\nHrvatska\nSrbija\nBosna", "Potvrdi", "");
  2338.             }
  2339.             if(listitem == 3) // pd
  2340.             {
  2341.                  PlayerInfo[playerid][pAge] = 19;
  2342.                  //SendClientMessage(playerid, COLOR_LIGHTGREEN, "Dobro,Znaci imate 13 godini.");
  2343.                  RegistrationStep[playerid] = 3;
  2344.                  ShowPlayerDialog(playerid, DRZ, DIALOG_STYLE_LIST, "{FF4040}Od kade ste?", "Makedonija\nHrvatska\nSrbija\nBosna", "Potvrdi", "");
  2345.             }
  2346.             if(listitem == 4) // pd
  2347.             {
  2348.                  PlayerInfo[playerid][pAge] = 20;
  2349.                  //SendClientMessage(playerid, COLOR_LIGHTGREEN, "Dobro,Znaci imate 14 godini.");
  2350.                  RegistrationStep[playerid] = 3;
  2351.                  ShowPlayerDialog(playerid, DRZ, DIALOG_STYLE_LIST, "{FF4040}Od kade ste?", "Makedonija\nHrvatska\nSrbija\nBosna", "Potvrdi", "");
  2352.             }
  2353.             if(listitem == 5) // pd
  2354.             {
  2355.                  PlayerInfo[playerid][pAge] = 21;
  2356.                  //SendClientMessage(playerid, COLOR_LIGHTGREEN, "Dobro,Znaci imate 15 godini.");
  2357.                  RegistrationStep[playerid] = 3;
  2358.                  ShowPlayerDialog(playerid, DRZ, DIALOG_STYLE_LIST, "{FF4040}Od kade ste?", "Makedonija\nHrvatska\nSrbija\nBosna", "Potvrdi", "");
  2359.             }
  2360.             if(listitem == 6) // PD
  2361.             {
  2362.                  PlayerInfo[playerid][pAge] = 22;
  2363.                  //SendClientMessage(playerid, COLOR_LIGHTGREEN, "Dobro,Znaci imate 16 godini.");
  2364.                  RegistrationStep[playerid] = 3;
  2365.                  ShowPlayerDialog(playerid, DRZ, DIALOG_STYLE_LIST, "{FF4040}Od kade ste?", "Makedonija\nHrvatska\nSrbija\nBosna", "Potvrdi", "");
  2366.             }
  2367.             if(listitem == 7) // PD
  2368.             {
  2369.                  PlayerInfo[playerid][pAge] = 23;
  2370.                  //SendClientMessage(playerid, COLOR_LIGHTGREEN, "Dobro,Znaci imate 17 godini.");
  2371.                  RegistrationStep[playerid] = 3;
  2372.                  ShowPlayerDialog(playerid, DRZ, DIALOG_STYLE_LIST, "{FF4040}Od kade ste?", "Makedonija\nHrvatska\nSrbija\nBosna", "Potvrdi", "");
  2373.             }
  2374.             if(listitem == 8) // PD
  2375.             {
  2376.                  PlayerInfo[playerid][pAge] = 24;
  2377.                  //SendClientMessage(playerid, COLOR_LIGHTGREEN, "Dobro,Znaci imate 18 godini.");
  2378.                  RegistrationStep[playerid] = 3;
  2379.                  ShowPlayerDialog(playerid, DRZ, DIALOG_STYLE_LIST, "{FF4040}Od kade ste?", "Makedonija\nHrvatska\nSrbija\nBosna", "Potvrdi", "");
  2380.             }
  2381.             if(listitem == 9) // PD
  2382.             {
  2383.                  PlayerInfo[playerid][pAge] = 25;
  2384.                  //SendClientMessage(playerid, COLOR_LIGHTGREEN, "Dobro,Znaci imate 19 godini.");
  2385.                  RegistrationStep[playerid] = 3;
  2386.                  ShowPlayerDialog(playerid, DRZ, DIALOG_STYLE_LIST, "{FF4040}Od kade ste?", "Makedonija\nHrvatska\nSrbija\nBosna", "Potvrdi", "");
  2387.             }
  2388.             if(listitem == 10) // PD
  2389.             {
  2390.                  PlayerInfo[playerid][pAge] = 26;
  2391.                  //SendClientMessage(playerid, COLOR_LIGHTGREEN, "Dobro,Znaci imate 20 godini.");
  2392.                  RegistrationStep[playerid] = 3;
  2393.                  ShowPlayerDialog(playerid, DRZ, DIALOG_STYLE_LIST, "{FF4040}Od kade ste?", "Makedonija\nHrvatska\nSrbija\nBosna", "Potvrdi", "");
  2394.             }
  2395.             if(listitem == 11) // PD
  2396.             {
  2397.                  PlayerInfo[playerid][pAge] = 27;
  2398.                  //SendClientMessage(playerid, COLOR_LIGHTGREEN, "Dobro,Znaci imate 21 godini.");
  2399.                  RegistrationStep[playerid] = 3;
  2400.                  ShowPlayerDialog(playerid, DRZ, DIALOG_STYLE_LIST, "{FF4040}Od kade ste?", "Makedonija\nHrvatska\nSrbija\nBosna", "Potvrdi", "");
  2401.             }
  2402.             if(listitem == 12) // PD
  2403.             {
  2404.                  PlayerInfo[playerid][pAge] = 28;
  2405.                  //SendClientMessage(playerid, COLOR_LIGHTGREEN, "Dobro,Znaci imate 22 godini.");
  2406.                  RegistrationStep[playerid] = 3;
  2407.                  ShowPlayerDialog(playerid, DRZ, DIALOG_STYLE_LIST, "{FF4040}Od kade ste?", "Makedonija\nHrvatska\nSrbija\nBosna", "Potvrdi", "");
  2408.             }
  2409.             if(listitem == 13) // PD
  2410.             {
  2411.                  PlayerInfo[playerid][pAge] = 29;
  2412.                  //SendClientMessage(playerid, COLOR_LIGHTGREEN, "Dobro,Znaci imate 23 godini.");
  2413.                  RegistrationStep[playerid] = 3;
  2414.                  ShowPlayerDialog(playerid, DRZ, DIALOG_STYLE_LIST, "{FF4040}Od kade ste?", "Makedonija\nHrvatska\nSrbija\nBosna", "Potvrdi", "");
  2415.             }
  2416.             if(listitem == 14) // PD
  2417.             {
  2418.                  PlayerInfo[playerid][pAge] = 30;
  2419.                  //SendClientMessage(playerid, COLOR_LIGHTGREEN, "Dobro,Znaci imate 24 godini.");
  2420.                  RegistrationStep[playerid] = 3;
  2421.                  ShowPlayerDialog(playerid, DRZ, DIALOG_STYLE_LIST, "{FF4040}Od kade ste?", "Makedonija\nHrvatska\nSrbija\nBosna", "Potvrdi", "");
  2422.             }
  2423.             if(listitem == 15) // PD
  2424.             {
  2425.                  PlayerInfo[playerid][pAge] = 31;
  2426.                  //SendClientMessage(playerid, COLOR_LIGHTGREEN, "Dobro,Znaci imate 25 godini.");
  2427.                  RegistrationStep[playerid] = 3;
  2428.                  ShowPlayerDialog(playerid, DRZ, DIALOG_STYLE_LIST, "{FF4040}Od kade ste?", "Makedonija\nHrvatska\nSrbija\nBosna", "Potvrdi", "");
  2429.             }
  2430.         }
  2431.         }
  2432.         return 1;
  2433.     }
  2434. //------------------------------------------------------------------------------
  2435.     if(dialogid == PAP)
  2436.     {
  2437.         if(response)
  2438.         {
  2439.             if(listitem == 0)
  2440.             {
  2441.                  SendClientMessage(playerid, COLOR_LIGHTGREEN, "Tocno.");
  2442.                  ShowPlayerDialog(playerid, PP, DIALOG_STYLE_LIST, "Naredno Prasanje: Sto e DB(DriveBying)?", "1. Koga trcate da skokate.\n2. Mucenje ludje.\n3. Gazenje na pesaci i pucanje od vozacko mesto.", "Enter", "Izlez");
  2443.                  RegistrationStep[playerid] = 6;
  2444.             }
  2445.             if(listitem == 1)
  2446.             {
  2447.                 SendClientMessage(playerid, COLOR_RED, "Netocno.");
  2448.                 TutTime[playerid] = 1;
  2449.                 //Kick(playerid);
  2450.             }
  2451.             if(listitem == 2)
  2452.             {
  2453.                 SendClientMessage(playerid, COLOR_RED, "Netocno.");
  2454.                 TutTime[playerid] = 1;
  2455.                 //Kick(playerid);
  2456.             }
  2457.         }
  2458.         return 1;
  2459.     }
  2460. //------------------------------------------------------------------------------
  2461.     if(dialogid == PP)
  2462.     {
  2463.         if(response)
  2464.         {
  2465.             if(listitem == 0)
  2466.             {
  2467.                 SendClientMessage(playerid, COLOR_RED, "Netocno.");
  2468.                 TutTime[playerid] = 1;
  2469.                 //Kick(playerid);
  2470.             }
  2471.             if(listitem == 1)
  2472.             {
  2473.                 SendClientMessage(playerid, COLOR_RED, "Netocno.");
  2474.                 TutTime[playerid] = 1;
  2475.                 //Kick(playerid);
  2476.             }
  2477.             if(listitem == 2)
  2478.             {
  2479.                 SendClientMessage(playerid, COLOR_LIGHTGREEN, "Tocno.");
  2480.                 ShowPlayerDialog(playerid, PPP, DIALOG_STYLE_LIST, "Treto Prasanje: Sto e Revenge Kill?", "1. Ubistvo od osveta(dokolku ve ubie a vie se vracate na isto mesto).\n2. Ne postuvanje na sobrakajni znaci.\n3. Pucanje naokolu.", "Enter", "Izlez");
  2481.                 RegistrationStep[playerid] = 7;
  2482.             }
  2483.         }
  2484.         return 1;
  2485.     }
  2486. //------------------------------------------------------------------------------
  2487.     if(dialogid == PPP)
  2488.     {
  2489.         if(response)
  2490.         {
  2491.             if(listitem == 0)
  2492.             {
  2493.                  SendClientMessage(playerid, COLOR_LIGHTGREEN, "Tocno.");
  2494.                  ShowPlayerDialog(playerid, CPI, DIALOG_STYLE_LIST, "Cetvrto Prasanje: Death Mech?", "1. Plackanje na Banka.\n2. Ubivanje na ludje bez rp pricina.\n3. Poseduvanje na droga.", "Enter", "Izlez");
  2495.                  RegistrationStep[playerid] = 8;
  2496.             }
  2497.             if(listitem == 1)
  2498.             {
  2499.                 SendClientMessage(playerid, COLOR_RED, "Netocno.");
  2500.                 TutTime[playerid] = 1;
  2501.                 //Kick(playerid);
  2502.             }
  2503.             if(listitem == 2)
  2504.             {
  2505.                 SendClientMessage(playerid, COLOR_RED, "Netocno.");
  2506.                 TutTime[playerid] = 1;
  2507.                 //Kick(playerid);
  2508.             }
  2509.         }
  2510.         return 1;
  2511.     }
  2512. //------------------------------------------------------------------------------
  2513.     if(dialogid == CPI)
  2514.     {
  2515.         if(response)
  2516.         {
  2517.             if(listitem == 0)
  2518.             {
  2519.                  SendClientMessage(playerid, COLOR_RED, "Netocno.");
  2520.                  TutTime[playerid] = 1;
  2521.                  //Kick(playerid);
  2522.             }
  2523.             if(listitem == 1)
  2524.             {
  2525.                 SendClientMessage(playerid, COLOR_LIGHTGREEN, "Tocno.");
  2526.                 ShowPlayerDialog(playerid, PPIT, DIALOG_STYLE_LIST, "Peto Prasanje: Sto e Bunny Hop?", "1. Ripanje so Pedobran od zgrada.\n2. Skokanje so Belosiped ili so vasiot lik 2 ili povekje pati.\n3. Ripanje so Avtomobil od zgrada.", "Enter", "Izlez");
  2527.                 RegistrationStep[playerid] = 9;
  2528.             }
  2529.             if(listitem == 2)
  2530.             {
  2531.                 SendClientMessage(playerid, COLOR_RED, "Netocno.");
  2532.                 TutTime[playerid] = 1;
  2533.                 //Kick(playerid);
  2534.             }
  2535.         }
  2536.         return 1;
  2537.     }
  2538. //------------------------------------------------------------------------------petooo
  2539.     if(dialogid == PPIT)
  2540.     {
  2541.         if(response)
  2542.         {
  2543.             if(listitem == 0)
  2544.             {
  2545.                  SendClientMessage(playerid, COLOR_RED, "Netocno.");
  2546.                  TutTime[playerid] = 1;
  2547.                  //Kick(playerid);
  2548.             }
  2549.             if(listitem == 1)
  2550.             {
  2551.                 SendClientMessage(playerid, COLOR_LIGHTGREEN, "Tocno.");
  2552.                 new krajstring[600];
  2553.                 format(krajstring, sizeof(krajstring), "Cestitame !!",krajstring);
  2554.                 format(krajstring, sizeof(krajstring), "%s\n\n\nOdgovorivte tacno na site prasanja koi vi bea postaveni.",krajstring);
  2555.                 format(krajstring, sizeof(krajstring), "%s\nVi ostana samo posledniot cekor od registracijata a toa e",krajstring);
  2556.                 format(krajstring, sizeof(krajstring), "%s\nda se najavite na vasiot akaunt.",krajstring);
  2557.                 format(krajstring, sizeof(krajstring), "%s\n\nDarkSide Timot vi posakuva dobar pocetok i se\nnadevame deka ke igrate spored pravilata.",krajstring);
  2558.                 ShowPlayerDialog(playerid,TUT,DIALOG_STYLE_MSGBOX,"{FF4040}Registracija-Test",krajstring,"Potvrdi","");
  2559.             }
  2560.             if(listitem == 2)
  2561.             {
  2562.                 SendClientMessage(playerid, COLOR_RED, "Netocno.");
  2563.                 TutTime[playerid] = 1;
  2564.                 //Kick(playerid);
  2565.             }
  2566.         }
  2567.         return 1;
  2568.     }
  2569. //------------------------------------------------------------------------------
  2570.     if(dialogid == TUT)
  2571.     {
  2572.         if(response)
  2573.         {
  2574.             TextDrawShowForPlayer(playerid, exp[playerid]);
  2575.             TextDrawShowForPlayer(playerid, exp[playerid]);
  2576.             TextDrawShowForPlayer(playerid, mockoto0);
  2577.             TextDrawShowForPlayer(playerid, mockoto1);
  2578.             TextDrawShowForPlayer(playerid, mockoto2);
  2579.             TextDrawShowForPlayer(playerid, mockoto4[playerid]);
  2580.             TextDrawShowForPlayer(playerid, EXPTD20);
  2581.             TextDrawShowForPlayer(playerid, EXPTD21);
  2582.             TextDrawShowForPlayer(playerid, Text:Textdraw101);
  2583.             TextDrawShowForPlayer(playerid, Text:Textdraw102);
  2584.             TextDrawShowForPlayer(playerid, Text:Textdraw103);
  2585.             //TextDrawShowForPlayer(playerid, Text:Logo3);
  2586.             TextDrawShowForPlayer(playerid, poruke);
  2587.             RegistrationStep[playerid] = 0;
  2588.             gOoc[playerid] = 0;
  2589.             gNews[playerid] = 0;
  2590.             gFam[playerid] = 0;
  2591.             TogglePlayerControllable(playerid, 1);
  2592.             MedicBill[playerid] = 0;
  2593.             //SetPlayerSpawn(playerid);
  2594.             SpawnPlayer(playerid);
  2595.             PostaviSpawn(playerid);
  2596.         }
  2597.         return 1;
  2598.     }
  2599. //------------------------------------------------------------------------------
  2600.     if(dialogid == PRST)
  2601.     {
  2602.         if(response)
  2603.         {
  2604.             SetTimerEx("PredTut3",100, false,"i", playerid);
  2605.         }
  2606.         return 1;
  2607.     }
  2608. //------------------------------------------------------------------------------
  2609.     if(dialogid == PREDPITANJA)
  2610.     {
  2611.         if(response)
  2612.         {
  2613.             InterpolateCameraPos(playerid, 1749.941040, 854.047668, 12.144689, 2392.411865, 983.977111, 32.982635, 20000);
  2614.             InterpolateCameraLookAt(playerid, 1754.881591, 854.257080, 11.405225, 2387.857910, 986.040466, 32.924041, 2000);
  2615.             ShowPlayerDialog(playerid, PAP, DIALOG_STYLE_LIST, "Sto e PG(Power gaming)?", "1. Nesto sto vo igra mozeme a vo realnost nemozeme\n2. Navreduvanje sekogo sto ke go vidite.\n3. Nepostuvanje na RP pravila.", "Prodolzi", "Izlezi");
  2616.             RegistrationStep[playerid] = 5;
  2617.         }
  2618.         return 1;
  2619.     }
  2620. //------------------------------------------------------------------------------
  2621.     if(dialogid == EMAILMENU)
  2622.     {
  2623.         if(RegistrationStep[playerid] == 4)
  2624.         {
  2625.             if(response)
  2626.             {
  2627.                 strval(inputtext);
  2628.                 strmid(PlayerInfo[playerid][pEmail], inputtext, 0, strlen(inputtext), 400);
  2629.                 format(string, sizeof(string), "{F81414}(DS){37F906}INFO:{FFFFFF}Dokolku dojde do hakiranje na vasiot acc, pass kje vi bide praten na %s.", inputtext);
  2630.                 SendClientMessage(playerid, COLOR_WHITE, string);
  2631.                 TutTime[playerid] = 1;
  2632.                 EmailDozvola[playerid] = 0;
  2633.                 //OnPlayerRegister(playerid);
  2634.                 ///SaveEmails(playerid,inputtext);
  2635.                 //TutTime[playerid] = 1;
  2636.                 return 1;
  2637.             }
  2638.         }
  2639.     }
  2640.     if(dialogid == NOVAEMAIL)
  2641.     {
  2642.  
  2643.             if(response)
  2644.             {
  2645.                 strval(inputtext);
  2646.                 strmid(PlayerInfo[playerid][pEmail], inputtext, 0, strlen(inputtext), 400);
  2647.                 format(string, sizeof(string), "{F81414}(DS){37F906}INFO:{FFFFFF}Dokolku dojde do hakiranje na vasiot acc, pass kje vi bide praten na %s.", inputtext);
  2648.                 SendClientMessage(playerid, COLOR_WHITE, string);
  2649.                 //TutTime[playerid] = 1;
  2650.                 EmailDozvola[playerid] = 0;
  2651.                 //OnPlayerRegister(playerid);
  2652.                 ///SaveEmails(playerid,inputtext);
  2653.                 //TutTime[playerid] = 1;
  2654.                 return 1;
  2655.             }
  2656.  
  2657.     }
  2658.  
  2659. //------------------------------------------------------------------------------
  2660.     if(dialogid == ZELBA)
  2661.     {
  2662.         if(!response) return 1;
  2663.         if(response)
  2664.         {
  2665.              new result[128],sendername[MAX_PLAYER_NAME+1];
  2666.              GetPlayerName(playerid, sendername, sizeof(sendername));
  2667.              format(string, sizeof(string), "\nZelba | %s Saka: %s", sendername, (result));
  2668.              ABroadCast(-1,string,1);
  2669.              WishLog(string);
  2670.              new estr[600];
  2671.         }
  2672.     }
  2673. //------------------------------------------------------------------------------
  2674.     if(dialogid == MUSKO)
  2675.     {
  2676.         if(RegistrationStep[playerid] == 1)
  2677.         {
  2678.             if(response)
  2679.             {
  2680.                 if(listitem == 0)
  2681.                 {
  2682.                     PlayerInfo[playerid][pSex] = 1;
  2683.                     //SendClientMessage(playerid, COLOR_LIGHTGREEN, "Dobro,Znaci Masko ste.");
  2684.                     new maleskin;
  2685.                     maleskin = random(sizeof(CivMalePeds));
  2686.                     SetPlayerSkin(playerid, maleskin);
  2687.                     PlayerInfo[playerid][pChar] = maleskin;
  2688.                     ShowPlayerDialog(playerid, GODINE, DIALOG_STYLE_LIST, "{FF4040}Kolku godini imate?", "16 godini\n17 godini\n18 godini\n19 godini\n20 godini\n21 godini\n22 godini\n23 godini\n24 godini\n25 godini\n26 godini\n27 godini\n28 godini\n29 godini\n30 godini\nPovekje od 31 godina", "Potvrdi", "");
  2689.                     RegistrationStep[playerid] = 2;
  2690.                 }
  2691.                 if(listitem == 1)
  2692.                 {
  2693.                     PlayerInfo[playerid][pSex] = 2;
  2694.                     //SendClientMessage(playerid, COLOR_LIGHTGREEN, "Dobro,Znaci Zensko ste.");
  2695.                     ShowPlayerDialog(playerid, GODINE, DIALOG_STYLE_LIST, "{FF4040}Kolku godini imate?", "16 godini\n17 godini\n18 godini\n19 godini\n20 godini\n21 godini\n22 godini\n23 godini\n24 godini\n25 godini\n26 godini\n27 godini\n28 godini\n29 godini\n30 godini\nPovekje od 31 godina", "Potvrdi", "");
  2696.                     new femaleskin;
  2697.                     femaleskin = random(sizeof(CivFemalePeds));
  2698.                     SetPlayerSkin(playerid, femaleskin);
  2699.                    //SetPlayerSkin(playerid, femaleskin);
  2700.                     PlayerInfo[playerid][pChar] = femaleskin;
  2701.                     RegistrationStep[playerid] = 2;
  2702.                 }
  2703.             return 1;
  2704.             }
  2705.         }
  2706.     }
  2707. //------------------------------------------------------------------------------
  2708.     return 1;
  2709.  }
  2710. //------------------------------------------------------------------------------
  2711. public JoinChannelNr(playerid, number)
  2712. {
  2713.     if(IsPlayerConnected(playerid))
  2714.     {
  2715.         new string[256];
  2716.         new sendername[MAX_PLAYER_NAME];
  2717.         GetPlayerName(playerid, sendername, sizeof(sendername));
  2718.         if(PlayersChannel[playerid] < 999)
  2719.         {
  2720.             format(string, sizeof(string), "* %s Izlese od kanal.", sendername);
  2721.             SendIRCMessage(PlayersChannel[playerid], COLOR_GREEN, string);
  2722.             IRCInfo[PlayersChannel[playerid]][iPlayers] -= 1;
  2723.         }
  2724.         new channel; channel = number; channel += 1;
  2725.         PlayersChannel[playerid] = number;
  2726.         IRCInfo[PlayersChannel[playerid]][iPlayers] += 1;
  2727.         new wstring[128];
  2728.         format(string, sizeof(string), "%s", sendername);
  2729.         strmid(wstring, string, 0, strlen(string), 255);
  2730.         if(strcmp(IRCInfo[number][iAdmin],wstring, true ) == 0 )
  2731.         {
  2732.             format(string, sizeof(string), "* Vlegovte na IRC kanal %d kako administrator.", channel);
  2733.             SendClientMessage(playerid, COLOR_YELLOW, string);
  2734.         }
  2735.         else
  2736.         {
  2737.             format(string, sizeof(string), "* Vlegovte na IRC kanal %d, Admin: %s.", channel, IRCInfo[number][iAdmin]);
  2738.             SendClientMessage(playerid, COLOR_YELLOW, string);
  2739.         }
  2740.         format(string, sizeof(string), "MOTD: %s.", IRCInfo[number][iMOTD]);
  2741.         SendClientMessage(playerid, COLOR_YELLOW, string);
  2742.         format(string, sizeof(string), "* %s Vleze na kanal.", sendername);
  2743.         SendIRCMessage(number, COLOR_GREEN, string);
  2744.     }
  2745.     return 1;
  2746. }
  2747.  
  2748. public ClearCK(ck)
  2749. {
  2750.     new string[MAX_PLAYER_NAME];
  2751.     format(string, sizeof(string), "No-one");
  2752.     strmid(CKInfo[ck][cSendername], string, 0, strlen(string), 255);
  2753.     strmid(CKInfo[ck][cGiveplayer], string, 0, strlen(string), 255);
  2754.     CKInfo[ck][cUsed] = 0;
  2755.     SaveCK();
  2756.     return 1;
  2757. }
  2758.  
  2759. public ClearMarriage(playerid)
  2760. {
  2761.     if(IsPlayerConnected(playerid))
  2762.     {
  2763.         new string[MAX_PLAYER_NAME];
  2764.         format(string, sizeof(string), "No-one");
  2765.         strmid(PlayerInfo[playerid][pMarriedTo], string, 0, strlen(string), 255);
  2766.         PlayerInfo[playerid][pMarried] = 0;
  2767.     }
  2768.     return 1;
  2769. }
  2770.  
  2771. public ClearPaper(paper)
  2772. {
  2773.     new string[MAX_PLAYER_NAME];
  2774.     format(string, sizeof(string), "None");
  2775.     PaperInfo[paper][PaperUsed] = 0;
  2776.     strmid(PaperInfo[paper][PaperMaker], string, 0, strlen(string), 255);
  2777.     strmid(PaperInfo[paper][PaperTitle], string, 0, strlen(string), 255);
  2778.     strmid(PaperInfo[paper][PaperText1], string, 0, strlen(string), 255);
  2779.     strmid(PaperInfo[paper][PaperText2], string, 0, strlen(string), 255);
  2780.     strmid(PaperInfo[paper][PaperText3], string, 0, strlen(string), 255);
  2781.     strmid(PaperInfo[paper][PaperText4], string, 0, strlen(string), 255);
  2782.     strmid(PaperInfo[paper][PaperText5], string, 0, strlen(string), 255);
  2783.     strmid(PaperInfo[paper][PaperText6], string, 0, strlen(string), 255);
  2784.     strmid(PaperInfo[paper][PaperText7], string, 0, strlen(string), 255);
  2785.     SavePapers();
  2786.     return 1;
  2787. }
  2788.  
  2789. public ClearFamily(family)
  2790. {
  2791.     for(new i = 0; i < MAX_PLAYERS; i++)
  2792.     {
  2793.         if(IsPlayerConnected(i))
  2794.         {
  2795.             if(PlayerInfo[i][pFMember] == family)
  2796.             {
  2797.                 SendClientMessage(i, COLOR_LIGHTBLUE, "* Izbaceni ste od Banda/Ogranizacija od strana na lider.");
  2798.                 PlayerInfo[i][pFMember] = 255;
  2799.             }
  2800.         }
  2801.     }
  2802.     new string[MAX_PLAYER_NAME];
  2803.     format(string, sizeof(string), "None");
  2804.     FamilyInfo[family][FamilyTaken] = 0;
  2805.     strmid(FamilyInfo[family][FamilyName], string, 0, strlen(string), 255);
  2806.     strmid(FamilyInfo[family][FamilyMOTD], string, 0, strlen(string), 255);
  2807.     strmid(FamilyInfo[family][FamilyLeader], string, 0, strlen(string), 255);
  2808.     format(string, sizeof(string), "0xFF000069");
  2809.     strmid(FamilyInfo[family][FamilyColor], string, 0, strlen(string), 255);
  2810.     FamilyInfo[family][FamilyMembers] = 0;
  2811.     FamilyInfo[family][FamilySpawn][0] = 0.0;
  2812.     FamilyInfo[family][FamilySpawn][1] = 0.0;
  2813.     FamilyInfo[family][FamilySpawn][2] = 0.0;
  2814.     FamilyInfo[family][FamilySpawn][3] = 0.0;
  2815.     FamilyInfo[family][FamilyInterior] = 0;
  2816.     SaveFamilies();
  2817.     return 1;
  2818. }
  2819.  
  2820. public ClearCrime(playerid)
  2821. {
  2822.     if(IsPlayerConnected(playerid))
  2823.     {
  2824.         new string[MAX_PLAYER_NAME];
  2825.         format(string, sizeof(string), "********");
  2826.         strmid(PlayerCrime[playerid][pBplayer], string, 0, strlen(string), 255);
  2827.         strmid(PlayerCrime[playerid][pVictim], string, 0, strlen(string), 255);
  2828.         strmid(PlayerCrime[playerid][pAccusing], string, 0, strlen(string), 255);
  2829.         strmid(PlayerCrime[playerid][pAccusedof], string, 0, strlen(string), 255);
  2830.     }
  2831.     return 1;
  2832. }
  2833.  
  2834. public FishCost(playerid, fish)
  2835. {
  2836.     if(IsPlayerConnected(playerid))
  2837.     {
  2838.         new cost = 0;
  2839.         switch (fish)
  2840.         {
  2841.             case 1:
  2842.             {
  2843.                 cost = 1;
  2844.             }
  2845.             case 2:
  2846.             {
  2847.                 cost = 3;
  2848.             }
  2849.             case 3:
  2850.             {
  2851.                 cost = 3;
  2852.             }
  2853.             case 5:
  2854.             {
  2855.                 cost = 5;
  2856.             }
  2857.             case 6:
  2858.             {
  2859.                 cost = 2;
  2860.             }
  2861.             case 8:
  2862.             {
  2863.                 cost = 8;
  2864.             }
  2865.             case 9:
  2866.             {
  2867.                 cost = 12;
  2868.             }
  2869.             case 11:
  2870.             {
  2871.                 cost = 9;
  2872.             }
  2873.             case 12:
  2874.             {
  2875.                 cost = 7;
  2876.             }
  2877.             case 14:
  2878.             {
  2879.                 cost = 12;
  2880.             }
  2881.             case 15:
  2882.             {
  2883.                 cost = 9;
  2884.             }
  2885.             case 16:
  2886.             {
  2887.                 cost = 7;
  2888.             }
  2889.             case 17:
  2890.             {
  2891.                 cost = 7;
  2892.             }
  2893.             case 18:
  2894.             {
  2895.                 cost = 10;
  2896.             }
  2897.             case 19:
  2898.             {
  2899.                 cost = 4;
  2900.             }
  2901.             case 21:
  2902.             {
  2903.                 cost = 3;
  2904.             }
  2905.         }
  2906.         return cost;
  2907.     }
  2908.     return 0;
  2909. }
  2910.  
  2911. public ClearFishes(playerid)
  2912. {
  2913.     if(IsPlayerConnected(playerid))
  2914.     {
  2915.         Fishes[playerid][pFid1] = 0; Fishes[playerid][pFid2] = 0; Fishes[playerid][pFid3] = 0;
  2916.         Fishes[playerid][pFid4] = 0; Fishes[playerid][pFid5] = 0;
  2917.         Fishes[playerid][pWeight1] = 0; Fishes[playerid][pWeight2] = 0; Fishes[playerid][pWeight3] = 0;
  2918.         Fishes[playerid][pWeight4] = 0; Fishes[playerid][pWeight5] = 0;
  2919.         new string[MAX_PLAYER_NAME];
  2920.         format(string, sizeof(string), "None");
  2921.         strmid(Fishes[playerid][pFish1], string, 0, strlen(string), 255);
  2922.         strmid(Fishes[playerid][pFish2], string, 0, strlen(string), 255);
  2923.         strmid(Fishes[playerid][pFish3], string, 0, strlen(string), 255);
  2924.         strmid(Fishes[playerid][pFish4], string, 0, strlen(string), 255);
  2925.         strmid(Fishes[playerid][pFish5], string, 0, strlen(string), 255);
  2926.     }
  2927.     return 1;
  2928. }
  2929.  
  2930. public ClearFishID(playerid, fish)
  2931. {
  2932.     if(IsPlayerConnected(playerid))
  2933.     {
  2934.         new string[MAX_PLAYER_NAME];
  2935.         format(string, sizeof(string), "None");
  2936.         switch (fish)
  2937.         {
  2938.             case 1:
  2939.             {
  2940.                 strmid(Fishes[playerid][pFish1], string, 0, strlen(string), 255);
  2941.                 Fishes[playerid][pWeight1] = 0;
  2942.                 Fishes[playerid][pFid1] = 0;
  2943.             }
  2944.             case 2:
  2945.             {
  2946.                 strmid(Fishes[playerid][pFish2], string, 0, strlen(string), 255);
  2947.                 Fishes[playerid][pWeight2] = 0;
  2948.                 Fishes[playerid][pFid2] = 0;
  2949.             }
  2950.             case 3:
  2951.             {
  2952.                 strmid(Fishes[playerid][pFish3], string, 0, strlen(string), 255);
  2953.                 Fishes[playerid][pWeight3] = 0;
  2954.                 Fishes[playerid][pFid3] = 0;
  2955.             }
  2956.             case 4:
  2957.             {
  2958.                 strmid(Fishes[playerid][pFish4], string, 0, strlen(string), 255);
  2959.                 Fishes[playerid][pWeight4] = 0;
  2960.                 Fishes[playerid][pFid4] = 0;
  2961.             }
  2962.             case 5:
  2963.             {
  2964.                 strmid(Fishes[playerid][pFish5], string, 0, strlen(string), 255);
  2965.                 Fishes[playerid][pWeight5] = 0;
  2966.                 Fishes[playerid][pFid5] = 0;
  2967.             }
  2968.         }
  2969.     }
  2970.     return 1;
  2971. }
  2972.  
  2973. public ClearCooking(playerid)
  2974. {
  2975.     if(IsPlayerConnected(playerid))
  2976.     {
  2977.         Cooking[playerid][pCookID1] = 0; Cooking[playerid][pCookID2] = 0; Cooking[playerid][pCookID3] = 0;
  2978.         Cooking[playerid][pCookID4] = 0; Cooking[playerid][pCookID5] = 0;
  2979.         Cooking[playerid][pCWeight1] = 0; Cooking[playerid][pCWeight2] = 0; Cooking[playerid][pCWeight3] = 0;
  2980.         Cooking[playerid][pCWeight4] = 0; Cooking[playerid][pCWeight5] = 0;
  2981.         new string[MAX_PLAYER_NAME];
  2982.         format(string, sizeof(string), "Nothing");
  2983.         strmid(Cooking[playerid][pCook1], string, 0, strlen(string), 255);
  2984.         strmid(Cooking[playerid][pCook2], string, 0, strlen(string), 255);
  2985.         strmid(Cooking[playerid][pCook3], string, 0, strlen(string), 255);
  2986.         strmid(Cooking[playerid][pCook4], string, 0, strlen(string), 255);
  2987.         strmid(Cooking[playerid][pCook5], string, 0, strlen(string), 255);
  2988.     }
  2989.     return 1;
  2990. }
  2991.  
  2992. public ClearCookingID(playerid, cook)
  2993. {
  2994.     if(IsPlayerConnected(playerid))
  2995.     {
  2996.         new string[MAX_PLAYER_NAME];
  2997.         format(string, sizeof(string), "Nothing");
  2998.         switch (cook)
  2999.         {
  3000.             case 1:
  3001.             {
  3002.                 strmid(Cooking[playerid][pCook1], string, 0, strlen(string), 255);
  3003.                 Cooking[playerid][pCWeight1] = 0;
  3004.                 Cooking[playerid][pCookID1] = 0;
  3005.             }
  3006.             case 2:
  3007.             {
  3008.                 strmid(Cooking[playerid][pCook2], string, 0, strlen(string), 255);
  3009.                 Cooking[playerid][pCWeight2] = 0;
  3010.                 Cooking[playerid][pCookID2] = 0;
  3011.             }
  3012.             case 3:
  3013.             {
  3014.                 strmid(Cooking[playerid][pCook3], string, 0, strlen(string), 255);
  3015.                 Cooking[playerid][pCWeight3] = 0;
  3016.                 Cooking[playerid][pCookID3] = 0;
  3017.             }
  3018.             case 4:
  3019.             {
  3020.                 strmid(Cooking[playerid][pCook4], string, 0, strlen(string), 255);
  3021.                 Cooking[playerid][pCWeight4] = 0;
  3022.                 Cooking[playerid][pCookID4] = 0;
  3023.             }
  3024.             case 5:
  3025.             {
  3026.                 strmid(Cooking[playerid][pCook5], string, 0, strlen(string), 255);
  3027.                 Cooking[playerid][pCWeight5] = 0;
  3028.                 Cooking[playerid][pCookID5] = 0;
  3029.             }
  3030.         }
  3031.     }
  3032.     return 1;
  3033. }
  3034.  
  3035. public ClearGroceries(playerid)
  3036. {
  3037.     if(IsPlayerConnected(playerid))
  3038.     {
  3039.         Groceries[playerid][pChickens] = 0; Groceries[playerid][pChicken] = 0;
  3040.         Groceries[playerid][pHamburgers] = 0; Groceries[playerid][pHamburger] = 0;
  3041.         Groceries[playerid][pPizzas] = 0; Groceries[playerid][pPizza] = 0;
  3042.     }
  3043.     return 1;
  3044. }
  3045. public Lotto(number)
  3046. {
  3047.     new JackpotFallen = 0;
  3048.     new string[256];
  3049.     new winner[MAX_PLAYER_NAME];
  3050.     format(string, sizeof(string), "[LOTARIJA]:Denes srekniot broj e: %d.", number);
  3051.     OOCOff(COLOR_ORANGE, string);
  3052.     foreach (Player, i)
  3053.     {
  3054.         if(PlayerInfo[i][pLottoNr] > 0)
  3055.         {
  3056.             if(PlayerInfo[i][pLottoNr] == number)
  3057.             {
  3058.                 JackpotFallen = 1;
  3059.                 GetPlayerName(i, winner, sizeof(winner));
  3060.                 format(string, sizeof(string), "[LOTARIJA]:%s go osvoi Jackpotot od $%d so negoviot sreken broj.", winner, Jackpot);
  3061.                 format(string, sizeof(string), "Dokolku ke viknete vasite drugari/prijateli mozete da osvoite nagradi");
  3062.                 OOCOff(COLOR_ORANGE, string);
  3063.                 format(string, sizeof(string), "[LOTARIJA]:Osvoivte $%d so vasiot sreken broj.", Jackpot);
  3064.                 SendClientMessage(i, COLOR_YELLOW, string);
  3065.                 //GivePlayerCash(i, Jackpot);
  3066.             }
  3067.             else
  3068.             {
  3069.                 SendClientMessage(i, COLOR_WHITE, "LOTARIJA:Ovoj pat nisto ne dobivte.");
  3070.             }
  3071.         }
  3072.         PlayerInfo[i][pLottoNr] = 0;
  3073.     }
  3074.     if(JackpotFallen)
  3075.     {
  3076.         new rand = random(125000); rand += 15789;
  3077.         Jackpot = rand;
  3078.         SaveStuff();
  3079.         format(string, sizeof(string), "LOTARIJA:Noviot Jackpot zapocna so $%d.", Jackpot);
  3080.         OOCOff(COLOR_WHITE, string);
  3081.     }
  3082.     else
  3083.     {
  3084.         new rand = random(15000); rand += 2158;
  3085.         Jackpot += rand;
  3086.         SaveStuff();
  3087.         format(string, sizeof(string), "LOTARIJA:Jackpot e podignat na $%d.", Jackpot);
  3088.         OOCOff(COLOR_DBLUE, string);
  3089.     }
  3090.     return 1;
  3091. }
  3092. public Lotarija(playerid)
  3093. {
  3094.     if(IsPlayerConnected(playerid))
  3095.     {
  3096.             new string[256];
  3097.             new sendername[MAX_PLAYER_NAME];
  3098.             GetPlayerName(playerid, sendername, sizeof(sendername));
  3099.             new RandomStart;
  3100.             RandomStart = random(19);
  3101.             switch(RandomStart)
  3102.             {
  3103.                     case 0:
  3104.                     {
  3105.                       GivePlayerMoney(playerid,-5000);
  3106.                                  GetPlayerName(playerid, sendername, sizeof(sendername));
  3107.                      format(string, sizeof(string), "%s greba grepka , grepkata e neuspesna", sendername);
  3108.                        ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  3109.                     }
  3110.                     case 1:
  3111.                     {
  3112.                       GivePlayerMoney(playerid,5000);
  3113.                                  GetPlayerName(playerid, sendername, sizeof(sendername));
  3114.                      format(string, sizeof(string), "%s greba grepka , grepkata e uspesna", sendername);
  3115.                        ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  3116.                     }
  3117.                     case 2:
  3118.                     {
  3119.                       GivePlayerMoney(playerid,5000);
  3120.                                  GetPlayerName(playerid, sendername, sizeof(sendername));
  3121.                      format(string, sizeof(string), "%s greba grepka , grepkata e uspesna", sendername);
  3122.                        ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  3123.                     }
  3124.                     case 3:
  3125.                     {
  3126.                       GivePlayerMoney(playerid,5000);
  3127.                                  GetPlayerName(playerid, sendername, sizeof(sendername));
  3128.                      format(string, sizeof(string), "%s greba grepka , grepkata e uspesna", sendername);
  3129.                        ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  3130.                     }
  3131.                     case 4:
  3132.                     {
  3133.                       GivePlayerMoney(playerid,-5000);
  3134.                                  GetPlayerName(playerid, sendername, sizeof(sendername));
  3135.                      format(string, sizeof(string), "%s greba grepka , grepkata e neuspesna", sendername);
  3136.                        ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  3137.                     }
  3138.                     case 5:
  3139.                     {
  3140.                       GivePlayerMoney(playerid,-5000);
  3141.                                  GetPlayerName(playerid, sendername, sizeof(sendername));
  3142.                      format(string, sizeof(string), "%s greba grepka , grepkata e neuspesna", sendername);
  3143.                        ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  3144.                     }
  3145.                     case 6:
  3146.                     {
  3147.                       GivePlayerMoney(playerid,-5000);
  3148.                                  GetPlayerName(playerid, sendername, sizeof(sendername));
  3149.                      format(string, sizeof(string), "%s greba grepka , grepkata e neuspesna", sendername);
  3150.                        ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  3151.                     }
  3152.                     case 7:
  3153.                     {
  3154.                       GivePlayerMoney(playerid,5000);
  3155.                                  GetPlayerName(playerid, sendername, sizeof(sendername));
  3156.                      format(string, sizeof(string), "%s greba grepka , grepkata e uspesna", sendername);
  3157.                        ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  3158.                     }
  3159.                     case 8:
  3160.                     {
  3161.                       GivePlayerMoney(playerid,5000);
  3162.                                  GetPlayerName(playerid, sendername, sizeof(sendername));
  3163.                      format(string, sizeof(string), "%s greba grepka , grepkata e uspesna", sendername);
  3164.                        ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  3165.                     }
  3166.                     case 9:
  3167.                     {
  3168.                       GivePlayerMoney(playerid,5000);
  3169.                                  GetPlayerName(playerid, sendername, sizeof(sendername));
  3170.                      format(string, sizeof(string), "%s greba grepka , grepkata e uspesna", sendername);
  3171.                        ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  3172.                     }
  3173.                     case 10:
  3174.                     {
  3175.                       GivePlayerMoney(playerid,5000);
  3176.                                  GetPlayerName(playerid, sendername, sizeof(sendername));
  3177.                      format(string, sizeof(string), "%s greba grepka , grepkata e uspesna", sendername);
  3178.                        ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  3179.                     }
  3180.                     case 11:
  3181.                     {
  3182.                       GivePlayerMoney(playerid,-5000);
  3183.                                  GetPlayerName(playerid, sendername, sizeof(sendername));
  3184.                      format(string, sizeof(string), "%s greba grepka , grepkata e neuspesna", sendername);
  3185.                        ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  3186.                     }
  3187.                     case 12:
  3188.                     {
  3189.                       GivePlayerMoney(playerid,-5000);
  3190.                                  GetPlayerName(playerid, sendername, sizeof(sendername));
  3191.                      format(string, sizeof(string), "%s greba grepka , grepkata e neuspesna", sendername);
  3192.                        ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  3193.                     }
  3194.                     case 13:
  3195.                     {
  3196.                       GivePlayerMoney(playerid,-5000);
  3197.                                  GetPlayerName(playerid, sendername, sizeof(sendername));
  3198.                      format(string, sizeof(string), "%s greba grepka , grepkata e neuspesna", sendername);
  3199.                        ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  3200.                     }
  3201.                     case 14:
  3202.                     {
  3203.                       GivePlayerMoney(playerid,-5000);
  3204.                                  GetPlayerName(playerid, sendername, sizeof(sendername));
  3205.                      format(string, sizeof(string), "%s greba grepka , grepkata e neuspesna", sendername);
  3206.                        ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  3207.                     }
  3208.                     case 15:
  3209.                     {
  3210.                       GivePlayerMoney(playerid,-5000);
  3211.                                  GetPlayerName(playerid, sendername, sizeof(sendername));
  3212.                      format(string, sizeof(string), "%s greba grepka , grepkata e neuspesna", sendername);
  3213.                        ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  3214.                     }
  3215.                     case 16:
  3216.                     {
  3217.                       GivePlayerMoney(playerid,5000);
  3218.                                  GetPlayerName(playerid, sendername, sizeof(sendername));
  3219.                      format(string, sizeof(string), "%s greba grepka , grepkata e uspesna", sendername);
  3220.                        ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  3221.                     }
  3222.                     case 17:
  3223.                     {
  3224.                       GivePlayerMoney(playerid,5000);
  3225.                                  GetPlayerName(playerid, sendername, sizeof(sendername));
  3226.                      format(string, sizeof(string), "%s greba grepka , grepkata e uspesna", sendername);
  3227.                        ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  3228.                     }
  3229.                     case 18:
  3230.                     {
  3231.                       GivePlayerMoney(playerid,5000);
  3232.                                  GetPlayerName(playerid, sendername, sizeof(sendername));
  3233.                      format(string, sizeof(string), "%s greba grepka , grepkata e uspesna", sendername);
  3234.                        ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  3235.                     }
  3236.                     case 19:
  3237.                     {
  3238.                       GivePlayerMoney(playerid,5000);
  3239.                                  GetPlayerName(playerid, sendername, sizeof(sendername));
  3240.                      format(string, sizeof(string), "%s greba grepka , grepkata e uspesna", sendername);
  3241.                        ProxDetector(10.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  3242.                     }
  3243.  
  3244.  
  3245.             }
  3246.     }
  3247.     return 1;
  3248. }
  3249.  
  3250.  
  3251.  
  3252.  
  3253. //------------------------------------------------------------------------------------------------------
  3254. public OnPlayerDisconnect(playerid)
  3255. {
  3256.     //KillTimer(AFKT[playerid]);
  3257.     //KillTimer(AFK_Timer[playerid]);
  3258.     gActivePlayers[playerid]--;
  3259.     numplayers--;
  3260.     PlayerInfo[playerid][pAdjustable] = 1;
  3261.     //OnPlayerUpdate(playerid);
  3262.     RoadBlockDeployed[playerid] = 0;
  3263.     //Zacuvajigrac(playerid);
  3264.     TextDrawHideForPlayer(playerid,tekstigraci);
  3265.     TextDrawHideForPlayer(playerid,tekstrekord);
  3266.     TextDrawDestroy(SpeedoText[playerid]);
  3267.     OnPlayerUpdate(playerid);
  3268.     TextDrawHideForPlayer(playerid, exp[playerid]);
  3269.     TextDrawHideForPlayer(playerid, mockoto0);
  3270.     TextDrawHideForPlayer(playerid, mockoto1);
  3271.     TextDrawHideForPlayer(playerid, mockoto2);
  3272.     TextDrawHideForPlayer(playerid, mockoto4[playerid]);
  3273.     //SaveAccounts();
  3274.     DestroyObject(PlayerRB[playerid]);
  3275.     for(new i = 0; i < MAX_PLAYERS; i++)
  3276.     {
  3277.         if(IsPlayerConnected(i))
  3278.         {
  3279.             if(TaxiAccepted[i] < 999)
  3280.             {
  3281.                 if(TaxiAccepted[i] == playerid)
  3282.                 {
  3283.                     TaxiAccepted[i] = 999;
  3284.                     GameTextForPlayer(i, "~w~Taksi povik~n~~r~Se iskjuci od igra", 5000, 1);
  3285.                     TaxiCallTime[i] = 0;
  3286.                     DisablePlayerCheckpoint(i);
  3287.                 }
  3288.             }
  3289.             else if(BusAccepted[i] < 999)
  3290.             {
  3291.                 if(BusAccepted[i] == playerid)
  3292.                 {
  3293.                     BusAccepted[i] = 999;
  3294.                     GameTextForPlayer(i, "~w~Avtobus Povik~n~~r~se iskjuci od igra", 5000, 1);
  3295.                     BusCallTime[i] = 0;
  3296.                     DisablePlayerCheckpoint(i);
  3297.                 }
  3298.             }
  3299.         }
  3300.     }
  3301.     if(GettingCK[playerid] < 999)
  3302.     {
  3303.         if(IsPlayerConnected(GettingCK[playerid]))
  3304.         {
  3305.             SendClientMessage(GettingCK[playerid], COLOR_YELLOW, "Vasiot karakter zamina od server, obidete se podocna.");
  3306.             OnCK[GettingCK[playerid]] = 999;
  3307.         }
  3308.     }
  3309.     if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999)
  3310.     {
  3311.         if(IsPlayerConnected(TransportDriver[playerid]))
  3312.         {
  3313.             new string[64];
  3314.             TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
  3315.             TransportTime[TransportDriver[playerid]] = 0;
  3316.             TransportCost[TransportDriver[playerid]] = 0;
  3317.             format(string, sizeof(string), "~w~Patnik izleze~n~~g~Zaraboteno $%d",TransportCost[playerid]);
  3318.             GameTextForPlayer(TransportDriver[playerid], string, 5000, 1);
  3319.         }
  3320.     }
  3321.     if(GotHit[playerid] > 0)
  3322.     {
  3323.         if(GetChased[playerid] < 999)
  3324.         {
  3325.             if(IsPlayerConnected(GetChased[playerid]))
  3326.             {
  3327.                 SendClientMessage(GetChased[playerid], COLOR_YELLOW, "Vasata meta zamina od igra.");
  3328.                 GoChase[GetChased[playerid]] = 999;
  3329.             }
  3330.         }
  3331.     }
  3332.     if(PlayerKarting[playerid] > 0 && PlayerInKart[playerid] > 0)
  3333.     {
  3334.         KartingPlayers --;
  3335.     }
  3336.     if(PlayersChannel[playerid] < 999)
  3337.     {
  3338.         IRCInfo[PlayersChannel[playerid]][iPlayers] -= 1;
  3339.     }
  3340.     if(PlayerBoxing[playerid] > 0)
  3341.     {
  3342.         if(Boxer1 == playerid)
  3343.         {
  3344.             if(IsPlayerConnected(Boxer2))
  3345.             {
  3346.                 PlayerBoxing[Boxer2] = 0;
  3347.                 SetPlayerPos(Boxer2, 765.8433,3.2924,1000.7186);
  3348.                 SetPlayerInterior(Boxer2, 5);
  3349.                 GameTextForPlayer(Boxer2, "~r~Match interupted", 5000, 1);
  3350.             }
  3351.         }
  3352.         else if(Boxer2 == playerid)
  3353.         {
  3354.             if(IsPlayerConnected(Boxer1))
  3355.             {
  3356.                 PlayerBoxing[Boxer1] = 0;
  3357.                 SetPlayerPos(Boxer1, 765.8433,3.2924,1000.7186);
  3358.                 SetPlayerInterior(Boxer1, 5);
  3359.                 GameTextForPlayer(Boxer1, "~r~Match interupted", 5000, 1);
  3360.             }
  3361.         }
  3362.         InRing = 0;
  3363.         RoundStarted = 0;
  3364.         Boxer1 = 255;
  3365.         Boxer2 = 255;
  3366.         TBoxer = 255;
  3367.     }
  3368.     if(TransportDuty[playerid] == 1)
  3369.     {
  3370.         TaxiDrivers -= 1;
  3371.     }
  3372.     else if(TransportDuty[playerid] == 2)
  3373.     {
  3374.         BusDrivers -= 1;
  3375.     }
  3376.     if(PlayerInfo[playerid][pJob] == 11)
  3377.     {
  3378.         if(JobDuty[playerid] == 1) { Medics -= 1; }
  3379.     }
  3380.     if (PlayerInfo[playerid][pRoadblock] != 0)
  3381.     {
  3382.         RemoveRoadblock(playerid);
  3383.     }
  3384.     else if(PlayerInfo[playerid][pJob] == 7)
  3385.     {
  3386.         if(JobDuty[playerid] == 1) { Mechanics -= 1; }
  3387.     }
  3388. }
  3389. public PostaviSpawn(playerid)
  3390. {
  3391.         new rand;
  3392.         if(PlayerInfo[playerid][pSpawn] == Org_Spawn)
  3393.         {
  3394.             if (PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)//Police Force spawn
  3395.             {
  3396.                 new rand;
  3397.                 SetPlayerToTeamColor(playerid);
  3398.                 rand = random(sizeof(gCopPlayerSpawns));
  3399.                 SetPlayerPos(playerid, gCopPlayerSpawns[rand][0], gCopPlayerSpawns[rand][1], gCopPlayerSpawns[rand][2]);
  3400.                 SetPlayerFacingAngle(playerid, 270.0);
  3401.                 SetPlayerInterior(playerid,0);
  3402.                 PlayerInfo[playerid][pInt] = 0;
  3403.                 SetPlayerArmour(playerid, 100.0);
  3404.                 GivePlayerWeapon(playerid, 29, 150);
  3405.                 GivePlayerWeapon(playerid, 24, 50);
  3406.                 GivePlayerWeapon(playerid, 31, 250);
  3407.                 return 1;
  3408.             }
  3409.             if (PlayerInfo[playerid][pMember] == 20 || PlayerInfo[playerid][pLeader] == 20)//Police Force spawn
  3410.             {
  3411.                 new rand;
  3412.                 SetPlayerToTeamColor(playerid);
  3413.                 rand = random(sizeof(gCopPlayerSpawns));
  3414.                 SetPlayerPos(playerid, 863.13330, -1383.73059, 15.92815);
  3415.                 SetPlayerFacingAngle(playerid, 270.0);
  3416.                 SetPlayerInterior(playerid,0);
  3417.                 PlayerInfo[playerid][pInt] = 0;
  3418.                 SetPlayerArmour(playerid, 100.0);
  3419.                 GivePlayerWeapon(playerid, 29, 150);
  3420.                 GivePlayerWeapon(playerid, 24, 50);
  3421.                 GivePlayerWeapon(playerid, 31, 250);
  3422.                 return 1;
  3423.             }
  3424.             if (PlayerInfo[playerid][pMember] == 2|| PlayerInfo[playerid][pLeader] == 2)//MBI spawn
  3425.             {
  3426.                 SetPlayerToTeamColor(playerid);
  3427.                 SetPlayerInterior(playerid, 0);
  3428.                 SetPlayerPos(playerid, 2794.9387,-1619.0144,10.9219);
  3429.                 PlayerInfo[playerid][pInt] = 0;
  3430.                 SetPlayerArmour(playerid, 100.0);
  3431.                 GivePlayerWeapon(playerid, 29, 150);
  3432.                 GivePlayerWeapon(playerid, 24, 50);
  3433.                 GivePlayerWeapon(playerid, 31, 250);
  3434.                 return 1;
  3435.             }
  3436.             if (PlayerInfo[playerid][pMember] == 18|| PlayerInfo[playerid][pLeader] == 18)//MBI spawn
  3437.             {
  3438.                 SetPlayerToTeamColor(playerid);
  3439.                 SetPlayerInterior(playerid, 18);
  3440.                 SetPlayerPos(playerid, 1710.433715,-1669.379272,20.225049);
  3441.                 PlayerInfo[playerid][pInt] = 18;
  3442.                 //SetPlayerArmour(playerid, 100.0);
  3443.                 /*GivePlayerWeapon(playerid, 29, 150);
  3444.                 GivePlayerWeapon(playerid, 24, 50);
  3445.                 GivePlayerWeapon(playerid, 31, 250);*/
  3446.                 return 1;
  3447.             }
  3448.             if (PlayerInfo[playerid][pMember] == 19 || PlayerInfo[playerid][ppLeader] == 19)//MBI spawn
  3449.             {
  3450.                 SetPlayerToTeamColor(playerid);
  3451.                 SetPlayerInterior(playerid, 0);
  3452.                 SetPlayerPos(playerid, 969.9089,-1520.1864,13.5495);
  3453.                 PlayerInfo[playerid][pInt] = 0;
  3454.                 //SetPlayerArmour(playerid, 100.0);
  3455.                 /*GivePlayerWeapon(playerid, 29, 150);
  3456.                 GivePlayerWeapon(playerid, 24, 50);
  3457.                 GivePlayerWeapon(playerid, 31, 250);*/
  3458.                 return 1;
  3459.             }
  3460.             if (PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17)//BOM spawn
  3461.         {
  3462.             SetPlayerToTeamColor(playerid);
  3463.             SetPlayerInterior(playerid, 0);
  3464.             SetPlayerPos(playerid, 1406.0378,-1379.7366,8.5744);
  3465.             SetPlayerFacingAngle(playerid, 85);
  3466.             PlayerInfo[playerid][pInt] = 0;
  3467.             return 1;
  3468.         }
  3469.             if (PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16)//pozarna spawn
  3470.             {
  3471.             SetPlayerToTeamColor(playerid);
  3472.             SetPlayerInterior(playerid, 0);
  3473.             SetPlayerPos(playerid, 1030.8455,-1432.1866,13.5546);
  3474.             SetPlayerFacingAngle(playerid, 85);
  3475.             PlayerInfo[playerid][pInt] = 0;
  3476.             return 1;
  3477.             }
  3478.             if (PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)//ARM spawn
  3479.             {
  3480.                 SetPlayerToTeamColor(playerid);
  3481.                 SetPlayerInterior(playerid, 0);
  3482.                 SetPlayerPos(playerid, 2789.7761, -2497.3054, 13.3602);
  3483.                 PlayerInfo[playerid][pInt] = 0;
  3484.                 SetPlayerArmour(playerid, 100.0);
  3485.                 GivePlayerWeapon(playerid, 29, 150);
  3486.                 GivePlayerWeapon(playerid, 24, 50);
  3487.                 GivePlayerWeapon(playerid, 31, 250);
  3488.                 return 1;
  3489.             }
  3490.             if (PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)//Fire/Ambulance spawn
  3491.             {
  3492.                 SetPlayerToTeamColor(playerid);
  3493.                 SetPlayerInterior(playerid, 0);
  3494.                 SetPlayerPos(playerid, 1176.4625,-1322.6938,14.0225);
  3495.                 PlayerInfo[playerid][pInt] = 0;
  3496.                 return 1;
  3497.             }
  3498.             if (PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)//LaCosaNostra spawn
  3499.             {
  3500.                 SetPlayerToTeamColor(playerid);
  3501.                 SetPlayerInterior(playerid, 10);
  3502.                 SetPlayerPos(playerid, 2258.5322,-1211.8208,1049.0234);
  3503.                 PlayerInfo[playerid][pInt] = 10;
  3504.                 return 1;
  3505.             }
  3506.             if (PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)//yakuza
  3507.             {
  3508.                 SetPlayerToTeamColor(playerid);
  3509.                 SetPlayerInterior(playerid, 8);
  3510.                 SetPlayerPos(playerid,  2808.0176,-1168.6006,1025.5703);
  3511.                 PlayerInfo[playerid][pInt] = 8;
  3512.                 return 1;
  3513.             }
  3514.             if(PlayerInfo[playerid][pLeader] == 7)//Mayor spawn
  3515.             {
  3516.                 SetPlayerToTeamColor(playerid);
  3517.                 SetPlayerInterior(playerid, 3);
  3518.                 SetPlayerPos(playerid, 356.2998,151.9914,1025.7891);
  3519.                 PlayerInfo[playerid][pInt] = 3;
  3520.                 PlayerInfo[playerid][pLocal] = 241;
  3521.                 return 1;
  3522.             }
  3523.             if (PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8) //Hitman spawn
  3524.             {
  3525.                 SetPlayerToTeamColor(playerid);
  3526.                 SetPlayerPos(playerid,1028.8668,-1249.7715,15.1797);
  3527.                 SetPlayerInterior(playerid,0);
  3528.                 PlayerInfo[playerid][pInt] = 0;
  3529.                 return 1;
  3530.             }
  3531.             if (PlayerInfo[playerid][pMember] == 9 || PlayerInfo[playerid][pLeader] == 9) //News Reporter
  3532.             {
  3533.                 SetPlayerToTeamColor(playerid);
  3534.                 SetPlayerPos(playerid, 737.5613,-1340.0359,13.5282);
  3535.                 SetPlayerInterior(playerid,0);
  3536.                 PlayerInfo[playerid][pInt] = 0;
  3537.                 return 1;
  3538.             }
  3539.             if (PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10) //Taxi Cab Company spawn
  3540.             {
  3541.                 SetPlayerToTeamColor(playerid);
  3542.                 SetPlayerPos(playerid, 893.4175,-1635.9731,14.92972);
  3543.                 SetPlayerInterior(playerid,0);
  3544.                 PlayerInfo[playerid][pInt] = 0;
  3545.                 return 1;
  3546.             }
  3547.             if (PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11)//Licenes spawn
  3548.             {
  3549.                 SetPlayerToTeamColor(playerid);
  3550.                 SetPlayerPos(playerid,1813.6565,-1310.5698,120.2656);
  3551.                 SetPlayerFacingAngle(playerid, 270.0);
  3552.                 SetPlayerInterior(playerid,0);
  3553.                 return 1;
  3554.             }
  3555.             if (PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)//Lokalna mafija
  3556.             {
  3557.                 SetPlayerToTeamColor(playerid);
  3558.                 SetPlayerInterior(playerid, 0);
  3559.                 SetPlayerPos(playerid, 2015.4502,-1283.2872,23.9754);
  3560.                 PlayerInfo[playerid][pInt] = 0;
  3561.                 return 1;
  3562.             }
  3563.             if (PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)//GrooveStreet
  3564.             {
  3565.                 SetPlayerToTeamColor(playerid);
  3566.                 SetPlayerInterior(playerid, 3);
  3567.                 SetPlayerPos(playerid,  2495.5339,-1703.3871,1014.7422);
  3568.                 PlayerInfo[playerid][pInt] = 3;
  3569.                 return 1;
  3570.             }
  3571.                 if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14) //Ballas
  3572.         {
  3573.             SetPlayerToTeamColor(playerid);
  3574.             SetPlayerInterior(playerid,0);
  3575.             SetPlayerPos(playerid, 2145.6360,-1486.4216,25.5391);
  3576.             SetPlayerFacingAngle(playerid, 90);
  3577.             PlayerInfo[playerid][pInt] = 0;
  3578.             return 1;
  3579.         }
  3580.             if (PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)//MRD spawn
  3581.         {
  3582.             SetPlayerToTeamColor(playerid);
  3583.             SetPlayerInterior(playerid, 3);
  3584.             SetPlayerPos(playerid, -2645.8914,1409.8694,906.2771);
  3585.             SetPlayerFacingAngle(playerid, 85);
  3586.             PlayerInfo[playerid][pInt] = 3;
  3587.             return 1;
  3588.         }
  3589.         }
  3590.         else if(PlayerInfo[playerid][pSpawn] == Kukja_Spawn)
  3591.         {
  3592.             if(PlayerInfo[playerid][pPosedovanjeKuce] != 0 || PlayerInfo[playerid][pRent] != 0)
  3593.             {
  3594.                 new i = PlayerInfo[playerid][pPosedovanjeKuce];
  3595.                 SetPlayerInterior(playerid, 0);
  3596.                 SetPlayerVirtualWorld(playerid, 0);
  3597.                 SetPlayerPos(playerid, KucaInfo[i][kUlazX], KucaInfo[i][kUlazY], KucaInfo[i][kUlazZ]);
  3598.                 SetCameraBehindPlayer(playerid);
  3599.                 return 1;
  3600.             }
  3601.         }
  3602.  
  3603.         else if(PlayerInfo[playerid][pSpawn] == Stan_Spawn)
  3604.         {
  3605.             if(PlayerInfo[playerid][pPosedovanjeStana] != 0)
  3606.             {
  3607.             new i = PlayerInfo[playerid][pPosedovanjeStana];
  3608.             SetPlayerInterior(playerid, 0);
  3609.             SetPlayerVirtualWorld(playerid, 0);
  3610.             SetPlayerPos(playerid, StanInfo[i][sUlazX], StanInfo[i][sUlazY], StanInfo[i][sUlazZ]);
  3611.             SetCameraBehindPlayer(playerid);
  3612.             return 1;
  3613.             }
  3614.         }
  3615.         else if(PlayerInfo[playerid][pSpawn] == Vikendica_Spawn)
  3616.         {
  3617.             if(PlayerInfo[playerid][pPosedovanjeVikendice] != 0)
  3618.             {
  3619.             new i = PlayerInfo[playerid][pPosedovanjeVikendice];
  3620.             SetPlayerInterior(playerid, 0);
  3621.             SetPlayerVirtualWorld(playerid, 0);
  3622.             SetPlayerPos(playerid, VikendicaInfo[i][vUlazX], VikendicaInfo[i][vUlazY], VikendicaInfo[i][vUlazZ]);
  3623.             SetCameraBehindPlayer(playerid);
  3624.             return 1;
  3625.             }
  3626.         }
  3627.         else if(PlayerInfo[playerid][pSpawn] == Civil_Spawn)
  3628.         {
  3629.             SetPlayerToTeamColor(playerid);
  3630.             SetPlayerPos(playerid, 1730.3859,-1912.1241,13.5628); // Spawn kod CIVIL
  3631.             SetPlayerInterior(playerid,0);
  3632.             PlayerInfo[playerid][pInt] = 0;
  3633.         }
  3634.         if(PlayerInfo[playerid][pTut] == 0)
  3635.         {
  3636.             ClearChatbox(playerid, 100);
  3637.             gOoc[playerid] = 1; gNews[playerid] = 1; gFam[playerid] = 1;
  3638.             SetPlayerInterior(playerid, 0);
  3639.             PlayerInfo[playerid][pInt] = 0;
  3640.             InterpolateCameraPos(playerid, 1430.106933, -1441.596191, 25.438438, 2070.870605, -1476.214233, 106.645126, 20000);
  3641.             InterpolateCameraLookAt(playerid, 1435.037597, -1441.090942, 24.780199, 2066.205078, -1474.427856, 106.443267, 6000);
  3642.             TogglePlayerControllable(playerid, 0);
  3643.             TextDrawHideForPlayer(playerid, Text:Textdraw101);
  3644.             TextDrawHideForPlayer(playerid, Text:Textdraw102);
  3645.             TextDrawHideForPlayer(playerid, Text:Textdraw103);
  3646.             RegistrationStep[playerid] = 1;
  3647.             ShowPlayerDialog(playerid, MUSKO, DIALOG_STYLE_LIST, "{FF4040}Vie ste?", "Masko\nZensko", "Potvrdi", "");
  3648.         }
  3649.         if(PlayerInfo[playerid][pJailed] == 1)
  3650.         {
  3651.             SetPlayerInterior(playerid, 6);
  3652.             SetPlayerPos(playerid,264.6288,77.5742,1001.0391);
  3653.             SendClientMessage(playerid, COLOR_LIGHTRED, "Sledi zatvorska kazna, nazad vo zatvor.");
  3654.             return 1;
  3655.         }
  3656.         if(PlayerInfo[playerid][pJailed] == 2)
  3657.         {
  3658.             SetPlayerInterior(playerid, 0);
  3659.             SetPlayerPos(playerid,268.5777,1857.9351,9.8133);
  3660.             SetPlayerWorldBounds(playerid, 337.5694,101.5826,1940.9759,1798.7453); //285.3481,96.9720,1940.9755,1799.0811
  3661.             return 1;
  3662.         }
  3663.  
  3664.    if(PlayerInfo[playerid][pJailed] == 3)
  3665.         {
  3666.         new playa;
  3667.             rand = random(sizeof(gRandomJailSpawns));
  3668.                                     SetPlayerPos(playerid, 1843.5952,-1732.5767,5202.5859) || SetPlayerPos(playerid, 1840.7552,-1732.8629,5202.5859) || SetPlayerPos(playerid, 1837.6770,-1732.0503,5202.5859) || SetPlayerPos(playerid, 1834.2554,-1732.9263,5202.5859) || SetPlayerPos(playerid, 1831.0010,-1732.6891,5202.5859) || SetPlayerPos(playerid, 1827.9575,-1732.8391,5202.5859)
  3669.                         || SetPlayerPos(playerid,1828.0568,-1712.2324,5202.5859) || SetPlayerPos(playerid,1831.3470,-1711.9133,5202.5859) || SetPlayerPos(playerid, 1834.4149,-1712.3918,5202.5859) || SetPlayerPos(playerid, 1837.4042,-1711.4244,5202.5859) || SetPlayerPos(playerid,1840.7329,-1711.6899,5202.5859) || SetPlayerPos(playerid, 1843.5167,-1711.6903,5202.5859)
  3670.                         || SetPlayerPos(playerid,1827.6808,-1711.6243,5206.1860) || SetPlayerPos(playerid,1831.1514,-1711.8815,5206.1860) || SetPlayerPos(playerid,1834.5109,-1711.7517,5206.1860) || SetPlayerPos(playerid, 1837.3784,-1711.8862,5206.1860) || SetPlayerPos(playerid,1840.6713,-1711.5605,5206.1860) || SetPlayerPos(playerid,1843.8567,-1711.7743,5206.1860)
  3671.                         || SetPlayerPos(playerid,1843.3176,-1732.1084,5206.1860) || SetPlayerPos(playerid,1840.5499,-1731.5859,5206.1860) || SetPlayerPos(playerid,1837.6472,-1731.4781,5206.1860) || SetPlayerPos(playerid,1833.8290,-1731.5796,5206.1860) || SetPlayerPos(playerid,1830.4292,-1732.0743,5206.1860) || SetPlayerPos(playerid,1827.2080,-1731.6799,5206.1860);
  3672.             SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF} Ne ja otsluzivte kaznata vo zatvor , nazad vo zatvor!.");
  3673.             return 1;
  3674.         }
  3675.         if(PlayerInfo[playerid][pJailed] == 4)
  3676.         {
  3677.             SetPlayerInterior(playerid, 0);
  3678.             PlayerInfo[playerid][pInt] = 0;
  3679.             SetPlayerPos(playerid,268.5777,1857.9351,9.8133);
  3680.             SetPlayerWorldBounds(playerid, 337.5694,101.5826,1940.9759,1798.7453); //285.3481,96.9720,1940.9755,1799.0811
  3681.             return 1;
  3682.         }
  3683.         if(PlayerInfo[playerid][pJailed] == 5)
  3684.         {
  3685.         SetPlayerInterior(playerid, 0);
  3686.         PlayerInfo[playerid][pInt] = 0;
  3687.         SetPlayerSkin(playerid,72);
  3688.         SetPlayerPos(playerid, 1843.5952,-1732.5767,5202.5859) || SetPlayerPos(playerid, 1840.7552,-1732.8629,5202.5859) || SetPlayerPos(playerid, 1837.6770,-1732.0503,5202.5859) || SetPlayerPos(playerid, 1834.2554,-1732.9263,5202.5859) || SetPlayerPos(playerid, 1831.0010,-1732.6891,5202.5859) || SetPlayerPos(playerid, 1827.9575,-1732.8391,5202.5859)
  3689.         || SetPlayerPos(playerid,1828.0568,-1712.2324,5202.5859) || SetPlayerPos(playerid,1831.3470,-1711.9133,5202.5859) || SetPlayerPos(playerid, 1834.4149,-1712.3918,5202.5859) || SetPlayerPos(playerid, 1837.4042,-1711.4244,5202.5859) || SetPlayerPos(playerid,1840.7329,-1711.6899,5202.5859) || SetPlayerPos(playerid, 1843.5167,-1711.6903,5202.5859)
  3690.         || SetPlayerPos(playerid,1827.6808,-1711.6243,5206.1860) || SetPlayerPos(playerid,1831.1514,-1711.8815,5206.1860) || SetPlayerPos(playerid,1834.5109,-1711.7517,5206.1860) || SetPlayerPos(playerid, 1837.3784,-1711.8862,5206.1860) || SetPlayerPos(playerid,1840.6713,-1711.5605,5206.1860) || SetPlayerPos(playerid,1843.8567,-1711.7743,5206.1860)
  3691.         || SetPlayerPos(playerid,1843.3176,-1732.1084,5206.1860) || SetPlayerPos(playerid,1840.5499,-1731.5859,5206.1860) || SetPlayerPos(playerid,1837.6472,-1731.4781,5206.1860) || SetPlayerPos(playerid,1833.8290,-1731.5796,5206.1860) || SetPlayerPos(playerid,1830.4292,-1732.0743,5206.1860) || SetPlayerPos(playerid,1827.2080,-1731.6799,5206.1860);
  3692.         return 1;
  3693.         }
  3694.         if(MedicBill[playerid] == 1 && PlayerInfo[playerid][pJailed] == 0)
  3695.         {
  3696.             //new string[256];
  3697.             //new cut = deathcost; //PlayerInfo[playerid][pLevel]*deathcost;
  3698.             //GivePlayerMoney(playerid, -cut);
  3699.             //format(string, sizeof(string), "DOKTOR: Vasate medicinska smetka iznesuva $5.", cut);
  3700.             //SendClientMessage(playerid, TEAM_CYAN_COLOR, string);
  3701.             MedicBill[playerid] = 0;
  3702.             MedicTime[playerid] = 0;
  3703.             NeedMedicTime[playerid] = 0;
  3704.             PlayerInfo[playerid][pDeaths] += 1;
  3705.             SetPlayerHealth(playerid, 50.0);
  3706.           /*if(FirstSpawn[playerid] != 1)
  3707.           {
  3708.             ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
  3709.             PlayerInfo[playerid][pDeaths] += 1;
  3710.             SetPlayerHealth(playerid, 100.0);
  3711.             SetPlayerInterior(playerid, 0);
  3712.             rand = random(sizeof(gMedicSpawns));
  3713.             SetPlayerPos(playerid, gMedicSpawns[rand][0], gMedicSpawns[rand][1], gMedicSpawns[rand][2], gMedicSpawns[rand][3], gMedicSpawns[rand][4], gMedicSpawns[rand][5]);
  3714.             SetTimer("Bolnica", 150000, false);
  3715.            // TogglePlayerControllable(playerid, 0);
  3716.             SetTimerEx("ReleaseFromHospital", 30000, 0, "i", playerid);
  3717.             CekaBolnica[playerid] = 1;
  3718.             SendClientMessage(playerid, COLOR_RED, "Tesko Ste Povredeni i Ke bidnete prefrleni vo Bolnica");
  3719.             return 1;
  3720.           }*/
  3721.         }
  3722.  
  3723. //------------------------------------------------------------------------------
  3724.  
  3725. //------------------------------------------------------------------------------
  3726.         if ((gTeam[playerid]) == 1)
  3727.         {
  3728.             SetPlayerToTeamColor(playerid);
  3729.             rand = random(sizeof(gMedPlayerSpawns));
  3730.             SetPlayerPos(playerid, gMedPlayerSpawns[rand][0], gMedPlayerSpawns[rand][1], gMedPlayerSpawns[rand][2]); // Warp the player
  3731.             SetPlayerFacingAngle(playerid, 270.0);
  3732.             SetPlayerInterior(playerid,0);
  3733.             PlayerInfo[playerid][pInt] = 0;
  3734.             return 1;
  3735.         }
  3736.         if(PlayerInfo[playerid][pFMember] != 255)
  3737.         {
  3738.             new family = PlayerInfo[playerid][pFMember];
  3739.             SetPlayerToTeamColor(playerid);
  3740.             SetPlayerInterior(playerid, FamilyInfo[family][FamilyInterior]);
  3741.             SetPlayerPos(playerid, FamilyInfo[family][FamilySpawn][0],FamilyInfo[family][FamilySpawn][1],FamilyInfo[family][FamilySpawn][2]);
  3742.             SetPlayerFacingAngle(playerid, FamilyInfo[family][FamilySpawn][3]);
  3743.             return 1;
  3744.         }
  3745.         else
  3746.         {
  3747.             SetPlayerToTeamColor(playerid);
  3748.             SetPlayerPos(playerid, 1730.3859,-1912.1241,13.5628); // Spawn kod CIVIL
  3749.             SetPlayerInterior(playerid,0);
  3750.             PlayerInfo[playerid][pInt] = 0;
  3751.         }
  3752. }
  3753. public SetPlayerSpawn(playerid)
  3754. {
  3755.     if(IsPlayerConnected(playerid))
  3756.     {
  3757.         PostaviSpawn(playerid);
  3758.     }
  3759.     return 1;
  3760. }
  3761.    /*if(PlayerInfo[playerid][pJailed] == 1)
  3762.         {
  3763.         new playa;
  3764.             rand = random(sizeof(gRandomJailSpawns));
  3765.                                     SetPlayerPos(playerid, 1843.5952,-1732.5767,5202.5859) || SetPlayerPos(playerid, 1840.7552,-1732.8629,5202.5859) || SetPlayerPos(playerid, 1837.6770,-1732.0503,5202.5859) || SetPlayerPos(playerid, 1834.2554,-1732.9263,5202.5859) || SetPlayerPos(playerid, 1831.0010,-1732.6891,5202.5859) || SetPlayerPos(playerid, 1827.9575,-1732.8391,5202.5859)
  3766.                         || SetPlayerPos(playerid,1828.0568,-1712.2324,5202.5859) || SetPlayerPos(playerid,1831.3470,-1711.9133,5202.5859) || SetPlayerPos(playerid, 1834.4149,-1712.3918,5202.5859) || SetPlayerPos(playerid, 1837.4042,-1711.4244,5202.5859) || SetPlayerPos(playerid,1840.7329,-1711.6899,5202.5859) || SetPlayerPos(playerid, 1843.5167,-1711.6903,5202.5859)
  3767.                         || SetPlayerPos(playerid,1827.6808,-1711.6243,5206.1860) || SetPlayerPos(playerid,1831.1514,-1711.8815,5206.1860) || SetPlayerPos(playerid,1834.5109,-1711.7517,5206.1860) || SetPlayerPos(playerid, 1837.3784,-1711.8862,5206.1860) || SetPlayerPos(playerid,1840.6713,-1711.5605,5206.1860) || SetPlayerPos(playerid,1843.8567,-1711.7743,5206.1860)
  3768.                         || SetPlayerPos(playerid,1843.3176,-1732.1084,5206.1860) || SetPlayerPos(playerid,1840.5499,-1731.5859,5206.1860) || SetPlayerPos(playerid,1837.6472,-1731.4781,5206.1860) || SetPlayerPos(playerid,1833.8290,-1731.5796,5206.1860) || SetPlayerPos(playerid,1830.4292,-1732.0743,5206.1860) || SetPlayerPos(playerid,1827.2080,-1731.6799,5206.1860);
  3769.             SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF} Ne ja otsluzivte kaznata vo zatvor , nazad vo zatvor!.");
  3770.             return 1;
  3771.         }
  3772.         if(PlayerInfo[playerid][pJailed] == 2)
  3773.         {
  3774.             SetPlayerInterior(playerid, 0);
  3775.             PlayerInfo[playerid][pInt] = 0;
  3776.             SetPlayerPos(playerid,268.5777,1857.9351,9.8133);
  3777.             SetPlayerWorldBounds(playerid, 337.5694,101.5826,1940.9759,1798.7453); //285.3481,96.9720,1940.9755,1799.0811
  3778.             return 1;
  3779.         }
  3780.         if(PlayerInfo[playerid][pJailed] == 3)
  3781.         {
  3782.         SetPlayerInterior(playerid, 0);
  3783.         PlayerInfo[playerid][pInt] = 0;
  3784.         SetPlayerSkin(playerid,72);
  3785.         SetPlayerPos(playerid, 1843.5952,-1732.5767,5202.5859) || SetPlayerPos(playerid, 1840.7552,-1732.8629,5202.5859) || SetPlayerPos(playerid, 1837.6770,-1732.0503,5202.5859) || SetPlayerPos(playerid, 1834.2554,-1732.9263,5202.5859) || SetPlayerPos(playerid, 1831.0010,-1732.6891,5202.5859) || SetPlayerPos(playerid, 1827.9575,-1732.8391,5202.5859)
  3786.         || SetPlayerPos(playerid,1828.0568,-1712.2324,5202.5859) || SetPlayerPos(playerid,1831.3470,-1711.9133,5202.5859) || SetPlayerPos(playerid, 1834.4149,-1712.3918,5202.5859) || SetPlayerPos(playerid, 1837.4042,-1711.4244,5202.5859) || SetPlayerPos(playerid,1840.7329,-1711.6899,5202.5859) || SetPlayerPos(playerid, 1843.5167,-1711.6903,5202.5859)
  3787.         || SetPlayerPos(playerid,1827.6808,-1711.6243,5206.1860) || SetPlayerPos(playerid,1831.1514,-1711.8815,5206.1860) || SetPlayerPos(playerid,1834.5109,-1711.7517,5206.1860) || SetPlayerPos(playerid, 1837.3784,-1711.8862,5206.1860) || SetPlayerPos(playerid,1840.6713,-1711.5605,5206.1860) || SetPlayerPos(playerid,1843.8567,-1711.7743,5206.1860)
  3788.         || SetPlayerPos(playerid,1843.3176,-1732.1084,5206.1860) || SetPlayerPos(playerid,1840.5499,-1731.5859,5206.1860) || SetPlayerPos(playerid,1837.6472,-1731.4781,5206.1860) || SetPlayerPos(playerid,1833.8290,-1731.5796,5206.1860) || SetPlayerPos(playerid,1830.4292,-1732.0743,5206.1860) || SetPlayerPos(playerid,1827.2080,-1731.6799,5206.1860);
  3789.         return 1;
  3790.         }*/
  3791. //------------------------------------------------------------------------------------------------------
  3792. public OnPlayerDeath(playerid, killerid, reason)
  3793. {
  3794.     //PlayerInfo[playerid][pHospital] =1;
  3795.     //PostaviSpawn(playerid);
  3796.     SetTimerEx("Timerzauh",7000, false, "i", playerid);
  3797.     mrtov[playerid] = 1;
  3798.     if(PlayerInfo[playerid][pJailed] == 1)
  3799.         {
  3800.             SetPlayerInterior(playerid, 6);
  3801.             SetPlayerPos(playerid,197.5294,175.3203,1003.0234);
  3802.             SendClientMessage(playerid, COLOR_LIGHTRED, "Sledi zatvorska kazna, nazad vo zatvor.");
  3803.             return 1;
  3804.         }
  3805.     if(PlayerInfo[playerid][pJailed] == 2)
  3806.         {
  3807.             SetPlayerInterior(playerid, 0);
  3808.             SetPlayerPos(playerid,197.5294,175.3203,1003.0234);
  3809.             //SetPlayerWorldBounds(playerid, 337.5694,101.5826,1940.9759,1798.7453); //285.3481,96.9720,1940.9755,1799.0811
  3810.             return 1;
  3811.         }
  3812.  
  3813.     /*new name[MAX_PLAYER_NAME];
  3814.     new string[256];
  3815.     havebomb[playerid]=0;
  3816.     bombplanted[playerid]=0;
  3817.     new playercash;
  3818.     new victimteam;
  3819.     new Float:px,Float:py,Float:pz;
  3820.     new killerteam;
  3821.  
  3822.     victimteam = gTeam[playerid];
  3823.     killerteam = gTeam[killerid];
  3824.     gPlayerSpawned[playerid] = 0;
  3825.     GetPlayerName(playerid, name, sizeof(name));
  3826.     PlayerInfo[playerid][pLocal] = 255;
  3827.     GetPlayerPos(playerid, px, py, pz);
  3828.     if(killerid != 255)
  3829.     {
  3830.         if(GetPlayerState(killerid) == 2)
  3831.         {
  3832.             SendClientMessage(killerid, COLOR_YELLOW, "DriveBy Ubistvo,Ne go iskoristuvajte ke bidete kazneti $$$!");
  3833.             return 1;
  3834.         }
  3835.     }
  3836.     if(reason == 38)
  3837.     {
  3838.         new kstring[128];
  3839.         new kickname[MAX_PLAYER_NAME];
  3840.         if(IsPlayerConnected(killerid))
  3841.         {
  3842.             GetPlayerName(killerid, kickname, sizeof(kickname));
  3843.             format(string, 256, "AdmWarning: [%d]%s Stotuku ubi igrac so minigun,Ova moze da e cit proverete.",killerid,kickname);
  3844.             ABroadCast(COLOR_YELLOW,string,1);
  3845.             printf("%s", kstring);
  3846.         }
  3847.     }
  3848.     if (gPlayerCheckpointStatus[playerid] > 4 && gPlayerCheckpointStatus[playerid] < 11)
  3849.     {
  3850.         DisablePlayerCheckpoint(playerid);
  3851.         gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE;
  3852.     }
  3853.     new caller = Mobile[playerid];
  3854.     if(caller != 255)
  3855.     {
  3856.         if(caller < 255)
  3857.         {
  3858.             SendClientMessage(caller,  COLOR_GRAD2, "   Linijata ednostavno otide vo mrtvi....");
  3859.             CellTime[caller] = 0;
  3860.             CellTime[playerid] = 0;
  3861.             Mobile[caller] = 255;
  3862.         }
  3863.         Mobile[playerid] = 255;
  3864.         CellTime[playerid] = 0;
  3865.     }
  3866.     ClearCrime(playerid);
  3867.     if(PlayerPaintballing[playerid] != 0)
  3868.     {
  3869.         PlayerPaintballKills[killerid] ++;
  3870.         if(PlayerPaintballKills[killerid] > PaintballWinnerKills)
  3871.         {
  3872.             new killer[MAX_PLAYER_NAME];
  3873.             PaintballWinner = killerid;
  3874.             PaintballWinnerKills = PlayerPaintballKills[killerid];
  3875.             GetPlayerName(killerid, killer, sizeof(killer));
  3876.             for(new i = 0; i < MAX_PLAYERS; i++)
  3877.             {
  3878.                 if(IsPlayerConnected(i))
  3879.                 {
  3880.                     if(PlayerPaintballing[i] != 0)
  3881.                     {
  3882.                         format(string, sizeof(string), "* %s e vo vodstvo so %d Ubistva.",killer,PaintballWinnerKills);
  3883.                         SendClientMessage(i, COLOR_WHITE, string);
  3884.                     }
  3885.                 }
  3886.             }
  3887.         }
  3888.         return 1;
  3889.     }
  3890.     if(GettingCK[playerid] < 999 || OnCK[playerid] < 999)
  3891.     {
  3892.         if(IsPlayerConnected(killerid))
  3893.         {
  3894.             if(GettingCK[killerid] < 999 || OnCK[playerid] < 999)
  3895.             {
  3896.                 new killer[MAX_PLAYER_NAME];
  3897.                 new dier[MAX_PLAYER_NAME];
  3898.                 GetPlayerName(playerid, dier, sizeof(dier));
  3899.                 GetPlayerName(killerid, killer, sizeof(killer));
  3900.                 format(string, sizeof(string), "* %s Koristi ubistvo na karakter,ne ste vo moznost da igrate povekje so ovoj karakter.",killer);
  3901.                 SendClientMessage(playerid, COLOR_LIGHTRED, string);
  3902.                 format(string, sizeof(string), "** %s has Character Killed %s **",killer,dier);
  3903.                 CKLog(string);
  3904.                 PlayerInfo[playerid][pCK] = 1;
  3905.                 if(GettingCK[playerid] < 999) { GettingCK[playerid] = 999; }
  3906.                 else if(OnCK[playerid] < 999) { OnCK[playerid] = 999; }
  3907.                 if(GettingCK[killerid] < 999) { GettingCK[killerid] = 999; }
  3908.                 else if(OnCK[killerid] < 999) { OnCK[killerid] = 999; }
  3909.                 KickPlayer[playerid] = 1;
  3910.             }
  3911.         }
  3912.     }
  3913.     if(PlayerInfo[playerid][pHeadValue] > 0)
  3914.     {
  3915.         if(IsPlayerConnected(killerid))
  3916.         {
  3917.             if(gTeam[killerid] == 10 || PlayerInfo[killerid][pLeader] == 8)
  3918.             {
  3919.                 if(GoChase[killerid] == playerid)
  3920.                 {
  3921.                     ConsumingMoney[killerid] = 1;
  3922.                     new killer[MAX_PLAYER_NAME];
  3923.                     GetPlayerName(killerid, killer, sizeof(killer));
  3924.                     GivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]);
  3925.                     format(string,128,"<< Hitman %s go ispolni kontaktot %s i sobra $%d >>",killer,name,PlayerInfo[playerid][pHeadValue]);
  3926.                     SendFamilyMessage(8, COLOR_YELLOW, string);
  3927.                     PlayerInfo[playerid][pHeadValue] = 0;
  3928.                     GotHit[playerid] = 0;
  3929.                     GetChased[playerid] = 999;
  3930.                     GoChase[killerid] = 999;
  3931.                 }
  3932.             }
  3933.         }
  3934.     }
  3935.     if(victimteam >= 4)
  3936.     {
  3937.         if(IsPlayerConnected(killerid))
  3938.         {
  3939.             new slice = 100; //$100
  3940.             playercash = GetPlayerMoney(playerid);
  3941.             if(gTeam[killerid] != 2) { WantedPoints[killerid] += 2; } //+ 2 wanted points
  3942.             if(SafeTime[playerid] <= 0)
  3943.             {
  3944.                 if(gTeam[killerid] != gTeam[playerid])
  3945.                 {
  3946.                     if(GetPlayerState(killerid) == 1)
  3947.                     {
  3948.                         PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills] + 2;
  3949.                     }
  3950.                     else
  3951.                     {
  3952.                         PlayerInfo[killerid][pKills]++;
  3953.                     }
  3954.                     PlayerInfo[playerid][pKills]--;
  3955.                 }
  3956.             }
  3957.             if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || (gTeam[killerid] == gTeam[playerid] && gTeam[playerid] != 4))
  3958.             {
  3959.                 slice = 0;
  3960.             }
  3961.             if (((gTeam[killerid]) != 4) && ((gTeam[killerid]) == gTeam[playerid]))//no team kill
  3962.             {
  3963.                 slice = 0;
  3964.             }
  3965.             if (playercash > 0)
  3966.             {
  3967.                 GivePlayerMoney(playerid, -slice);
  3968.             }
  3969.             else
  3970.             {
  3971.                 slice = slice+500;
  3972.             }
  3973.             GivePlayerMoney(killerid, slice);
  3974.             PlayerPlaySound(killerid, 1083, 0.0, 0.0, 0.0);
  3975.             if (((gTeam[killerid]) == 3) && reason != 49)
  3976.             {
  3977.                 SetPlayerCriminal(killerid,255, "Ubistvo od prv stepen");
  3978.             }
  3979.             else if (((gTeam[killerid]) == 3) && reason == 49)
  3980.             {
  3981.                 SetPlayerCriminal(killerid,255, "Ubij i Begaj");
  3982.             }
  3983.         }
  3984.     }
  3985.     else if (victimteam == 2)
  3986.     {
  3987.         if(IsPlayerConnected(killerid))
  3988.         {
  3989.             // Cop kill
  3990.             PlayerInfo[playerid][pKills]--;
  3991.             if (gTeam[killerid] == 2)//cops kill cop
  3992.             {
  3993.                 PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
  3994.                 GivePlayerMoney(killerid, -suecost);
  3995.                 GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill
  3996.             }
  3997.             else
  3998.             {
  3999.             }
  4000.             if (gTeam[killerid] >= 3)
  4001.             {
  4002.                 WantedPoints[killerid] += 2; //+ 2 wanted points
  4003.                 if(reason != 49)
  4004.                 {
  4005.                     SetPlayerCriminal(killerid,255, "Ubistvo od prv stepen");
  4006.                 }
  4007.                 else if (reason == 49)
  4008.                 {
  4009.                     SetPlayerCriminal(killerid,255, "Ubij i begaj");
  4010.                 }
  4011.             }
  4012.             if(gTeam[killerid] >= 5 && SafeTime[playerid] <= 0)
  4013.             {
  4014.                 if(GetPlayerState(killerid) == 1)
  4015.                 {
  4016.                     PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills]+2;
  4017.                 }
  4018.                 else
  4019.                 {
  4020.                     PlayerInfo[killerid][pKills]++;
  4021.                 }
  4022.                 WantedPoints[killerid]+=2;
  4023.             }
  4024.         }
  4025.     }
  4026.     else if (victimteam == 3)
  4027.     {
  4028.         if(IsPlayerConnected(killerid))
  4029.         {
  4030.             // Civ kill
  4031.             if ((gTeam[killerid]) == 2)//cops kill civ
  4032.             {
  4033.                 if(WantedLevel[playerid] < 1)
  4034.                 {
  4035.                     PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
  4036.                     GivePlayerMoney(killerid, -suecost);
  4037.                     GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill
  4038.                 }
  4039.             }
  4040.             else
  4041.             {
  4042.                 WantedPoints[killerid] += 2;
  4043.             }
  4044.             if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason != 49)
  4045.             {
  4046.                 SetPlayerCriminal(killerid,255, "Ubistvo od prv stepen");
  4047.             }
  4048.             else if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason == 49)
  4049.             {
  4050.                 SetPlayerCriminal(killerid,255, "Ubij i Begaj");
  4051.             }
  4052.         }
  4053.     }
  4054.     else if (victimteam == 1)
  4055.     {
  4056.         if(IsPlayerConnected(killerid))
  4057.         {
  4058.             // Civ kill
  4059.             if ((gTeam[killerid]) == 2)//cops kill civ
  4060.             {
  4061.                 PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
  4062.                 GivePlayerMoney(killerid, -suecost);
  4063.                 GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill
  4064.             }
  4065.             else if ((gTeam[killerid]) == 1)//med kill civ
  4066.             {
  4067.                 PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0);
  4068.                 GivePlayerMoney(killerid, -suecost);
  4069.                 GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill
  4070.             }
  4071.             else
  4072.             {
  4073.             }
  4074.             if (((gTeam[killerid]) == 4) && reason != 49)
  4075.             {
  4076.                 SetPlayerCriminal(killerid,255, "Ubistvo od prv stepen");
  4077.             }
  4078.             else if (((gTeam[killerid]) == 3) && reason == 49)
  4079.             {
  4080.                 SetPlayerCriminal(killerid,255, "Ubij i begaj");
  4081.             }
  4082.         }
  4083.     }
  4084.     if (victimteam >= 3 && WantedPoints[playerid] > 0 && killerteam == 2)
  4085.     {
  4086.         SetPlayerFree(playerid,killerid, "E ubien");
  4087.     }
  4088.     killerid = INVALID_PLAYER_ID;*/
  4089.     return 1;
  4090. }
  4091. /*public Hosptime(playerid)
  4092. {
  4093.     TogglePlayerControllable(playerid, 1);
  4094.     SCM(playerid,COLOR_RED,"Vie ste pusteni od bolnica");
  4095.     PlayerInfo[playerid][pHospital] = 0;
  4096.     return 1;
  4097. }*/
  4098. public OnPlayerSpawn(playerid)
  4099. {
  4100. //------------------------------------------------------------------------------
  4101.     SetTimerEx("ExpTimer", 5000, true, "i", playerid);
  4102. //------------------------------------------------------------------------------
  4103.     STDPlayer[playerid] = 0;
  4104.     havebomb[playerid]=0;
  4105.     bombplanted[playerid]=0;
  4106.     TextDrawShowForPlayer(playerid, infobox);
  4107.     TextDrawShowForPlayer(playerid, tekststats);
  4108.     TextDrawShowForPlayer(playerid, providanbox);
  4109.     TextDrawShowForPlayer(playerid, mockoto4[playerid]);
  4110.     TextDrawShowForPlayer(playerid, tekstrekord);
  4111.     TextDrawShowForPlayer(playerid, tekstigraci);
  4112.     /*TextDrawHideForPlayer(playerid, mockoto0);
  4113.     TextDrawHideForPlayer(playerid, mockoto1);
  4114.     TextDrawHideForPlayer(playerid, mockoto2);
  4115.     TextDrawHideForPlayer(playerid, mockoto4[playerid]);*/
  4116.     TogglePlayerSpectating(playerid, 0);
  4117.     if(mrtov[playerid] == 1){
  4118.     new Randomm = random(sizeof(RandomBolnica));
  4119.     SetPlayerPos(playerid, RandomBolnica[Randomm][0], RandomBolnica[Randomm][1], RandomBolnica[Randomm][2]);
  4120.     SetPlayerSkin(playerid, 62);
  4121.     ResetPlayerWeapons(playerid);
  4122.     return 1;
  4123.     }
  4124.         if(PlayerInfo[playerid][pCuffed] || PlayerInfo[playerid][pTied]){
  4125.         new giveplayer[MAX_PLAYER_NAME];
  4126.         new string[360];
  4127.         GetPlayerName(playerid, giveplayer, sizeof(giveplayer));
  4128.         format(string, sizeof(string), "{37F906}INFO:{FFFFFF}Zatvoreni ste vo DH , na %d casa", giveplayer);
  4129.         SendClientMessage(playerid, WHITE, string);
  4130.         //format(string, sizeof(string), "{37F906}INFO:{FFFFFF}Administrator %s ve zatvori vo zatvor, Pricina: %s.", sendername, (result));
  4131.         //SendClientMessage(playa, WHITE, string);
  4132.         SafeResetPlayerWeapons(playerid);
  4133.         WantedPoints[playerid] = 0;
  4134.         PlayerInfo[playerid][pCuffed] = 0;
  4135.         PlayerInfo[playerid][pTied] = 0;
  4136.         PlayerInfo[playerid][pJailed] =1;
  4137.         PlayerInfo[playerid][pJailTime] = 15*60;
  4138.         SetPlayerInterior(playerid, 6);
  4139.         PlayerInfo[playerid][pInt] = 6;
  4140.         SetPlayerSkin(playerid,72);
  4141.         //format(string, sizeof(string), "{37F906}INFO:{FFFFFF}Zatvoreni ste vo Demir Hisar na %d casa od Administrator %s", money,sendername);
  4142.         //SendClientMessage(playerid, COLOR_WHITE, string);
  4143.         SetPlayerPos(playerid, 1843.5952,-1732.5767,5202.5859) || SetPlayerPos(playerid, 1840.7552,-1732.8629,5202.5859) || SetPlayerPos(playerid, 1837.6770,-1732.0503,5202.5859) || SetPlayerPos(playerid, 1834.2554,-1732.9263,5202.5859) || SetPlayerPos(playerid, 1831.0010,-1732.6891,5202.5859) || SetPlayerPos(playerid, 1827.9575,-1732.8391,5202.5859)
  4144.         || SetPlayerPos(playerid,1828.0568,-1712.2324,5202.5859) || SetPlayerPos(playerid,1831.3470,-1711.9133,5202.5859) || SetPlayerPos(playerid, 1834.4149,-1712.3918,5202.5859) || SetPlayerPos(playerid, 1837.4042,-1711.4244,5202.5859) || SetPlayerPos(playerid,1840.7329,-1711.6899,5202.5859) || SetPlayerPos(playerid, 1843.5167,-1711.6903,5202.5859)
  4145.         || SetPlayerPos(playerid,1827.6808,-1711.6243,5206.1860) || SetPlayerPos(playerid,1831.1514,-1711.8815,5206.1860) || SetPlayerPos(playerid,1834.5109,-1711.7517,5206.1860) || SetPlayerPos(playerid, 1837.3784,-1711.8862,5206.1860) || SetPlayerPos(playerid,1840.6713,-1711.5605,5206.1860) || SetPlayerPos(playerid,1843.8567,-1711.7743,5206.1860)
  4146.         || SetPlayerPos(playerid,1843.3176,-1732.1084,5206.1860) || SetPlayerPos(playerid,1840.5499,-1731.5859,5206.1860) || SetPlayerPos(playerid,1837.6472,-1731.4781,5206.1860) || SetPlayerPos(playerid,1833.8290,-1731.5796,5206.1860) || SetPlayerPos(playerid,1830.4292,-1732.0743,5206.1860) || SetPlayerPos(playerid,1827.2080,-1731.6799,5206.1860);
  4147.                         //format(string, 256, "%s e zatvoren od Administrator %s, Pricina: %s.", giveplayer, sendername, (result));
  4148.                         //ABroadCast(COLOR_UBAVACRVENA,string,1);
  4149.         format(string, sizeof(string), "(DS-SERVER)%s e zatvoren vo ZATVOR na 15 minuti(poradi isklucuvanje cuff/tie)", giveplayer);
  4150.         SendClientMessageToAll(COLOR_BLUE,string);
  4151.         printf("%s",string);
  4152.         }
  4153. /*  if(lvlmoney[playerid] == 0){
  4154.         GivePlayerMoney(playerid,1000000);
  4155.         PlayerInfo[playerid][pLevel]+=3;
  4156.         lvlmoney[playerid] = 1;
  4157.         SCM(playerid,COLOR_RED,"Dodeleno vi e 3lvl+1m");
  4158.         }*/
  4159.     PostaviSpawn(playerid);
  4160.     new string2[256];
  4161.     new playername2[MAX_PLAYER_NAME];
  4162.     format(string2, sizeof(string2), "%s Dobredojdovte na DarkSide RPG Macedonia v6.0.0",playername2);
  4163.     SendClientMessage(playerid, COLOR_YELLOW,string2);
  4164.     new string[256];
  4165.     SetPVarInt(playerid, "Izbegavanje", 0);
  4166.     gTeam[playerid] = PlayerInfo[playerid][pTeam]; //Set the Team
  4167.    if(IsPlayerNPC(playerid)) //Checks if the player that just spawned is an NPC.
  4168.   {
  4169.     new npcname[MAX_PLAYER_NAME];
  4170.     GetPlayerName(playerid, npcname, sizeof(npcname)); //Getting the NPC's name.
  4171.     if(!strcmp(npcname, "banka1salter", true)) //Checking if the NPC's name is MyFirstNPC
  4172.     {
  4173.     SetPlayerSkin(playerid, 9);
  4174.     PlayerInfo[playerid][pAdmin] = 99999;
  4175.     return 1;
  4176.     }
  4177.     if(!strcmp(npcname, "patrola", true)) //Checking if the NPC's name is MyFirstNPC
  4178.     {
  4179.     SetPlayerSkin(playerid, 284);
  4180.     PutPlayerInVehicle(playerid, policaec, 0);
  4181.     PlayerInfo[playerid][pAdmin] = 99999;
  4182.     return 1;
  4183.     }
  4184.     if(!strcmp(npcname, "striptizerka1", true)) //Checking if the NPC's name is MyFirstNPC
  4185.     {
  4186.     SetPlayerSkin(playerid, 140);
  4187.     //PutPlayerInVehicle(playerid, policaec, 0);
  4188.     PlayerInfo[playerid][pAdmin] = 99999;
  4189.     return 1;
  4190.     }
  4191.     if(!strcmp(npcname, "striptizerka2", true)) //Checking if the NPC's name is MyFirstNPC
  4192.     {
  4193.     SetPlayerSkin(playerid, 139);
  4194.     //PutPlayerInVehicle(playerid, policaec, 0);
  4195.     PlayerInfo[playerid][pAdmin] = 99999;
  4196.     return 1;
  4197.     }
  4198.     if(!strcmp(npcname, "biro1", true)) //Checking if the NPC's name is MyFirstNPC
  4199.     {
  4200.     SetPlayerSkin(playerid, 171);
  4201.     //PutPlayerInVehicle(playerid, policaec, 0);
  4202.     PlayerInfo[playerid][pAdmin] = 99999;
  4203.     return 1;
  4204.     }
  4205.     if(!strcmp(npcname, "biro2", true)) //Checking if the NPC's name is MyFirstNPC
  4206.     {
  4207.     SetPlayerSkin(playerid, 171);
  4208.     //PutPlayerInVehicle(playerid, policaec, 0);
  4209.     PlayerInfo[playerid][pAdmin] = 99999;
  4210.     return 1;
  4211.     }
  4212.     if(!strcmp(npcname, "posta1", true)) //Checking if the NPC's name is MyFirstNPC
  4213.     {
  4214.     SetPlayerSkin(playerid, 171);
  4215.     //PutPlayerInVehicle(playerid, policaec, 0);
  4216.     PlayerInfo[playerid][pAdmin] = 99999;
  4217.     return 1;
  4218.     }
  4219.     if(!strcmp(npcname, "posta2", true)) //Checking if the NPC's name is MyFirstNPC
  4220.     {
  4221.     SetPlayerSkin(playerid, 171);
  4222.     //PutPlayerInVehicle(playerid, policaec, 0);
  4223.     PlayerInfo[playerid][pAdmin] = 99999;
  4224.     return 1;
  4225.     }
  4226.     if(!strcmp(npcname, "pop", true)) //Checking if the NPC's name is MyFirstNPC
  4227.     {
  4228.     SetPlayerSkin(playerid, 68);
  4229.     //PutPlayerInVehicle(playerid, policaec, 0);
  4230.     PlayerInfo[playerid][pAdmin] = 99999;
  4231.     return 1;
  4232.     }
  4233.     if(!strcmp(npcname, "avtobus", true)) //Checking if the NPC's name is MyFirstNPC
  4234.     {
  4235.     SetPlayerSkin(playerid, 66);
  4236.     PutPlayerInVehicle(playerid, sofer, 0);
  4237.     PlayerInfo[playerid][pAdmin] = 99999;
  4238.     return 1;
  4239.     }
  4240.     if(!strcmp(npcname, "banka2obezbeduvanje", true)) //Checking if the NPC's name is MyFirstNPC
  4241.     {
  4242.     SetPlayerSkin(playerid, 71);
  4243.     ApplyAnimation(playerid, "FAT", "FatWalk", 4.1, 1, 1, 1, 1, 1, 1);
  4244.     PlayerInfo[playerid][pAdmin] = 99999;
  4245.     return 1;
  4246.     }
  4247.     if(!strcmp(npcname, "banka2salter", true)) //Checking if the NPC's name is MyFirstNPC
  4248.     {
  4249.     SetPlayerSkin(playerid, 11);
  4250.     PlayerInfo[playerid][pAdmin] = 99999;
  4251.     return 1;
  4252.     }
  4253.     if(!strcmp(npcname, "banka2salter1", true)) //Checking if the NPC's name is MyFirstNPC
  4254.     {
  4255.     SetPlayerSkin(playerid, 40);
  4256.     PlayerInfo[playerid][pAdmin] = 99999;
  4257.     return 1;
  4258.     }
  4259.     if(!strcmp(npcname, "barman1", true)) //Checking if the NPC's name is MyFirstNPC
  4260.     {
  4261.     SetPlayerSkin(playerid, 44);
  4262.     PlayerInfo[playerid][pAdmin] = 99999;
  4263.     return 1;
  4264.     }
  4265.     if(!strcmp(npcname, "barman2", true)) //Checking if the NPC's name is MyFirstNPC
  4266.     {
  4267.     SetPlayerSkin(playerid, 44);
  4268.     PlayerInfo[playerid][pAdmin] = 99999;
  4269.     return 1;
  4270.     }
  4271.     if(!strcmp(npcname, "cajaknseta", true)) //Checking if the NPC's name is MyFirstNPC
  4272.     {
  4273.     SetPlayerSkin(playerid, 71);
  4274.     PlayerInfo[playerid][pAdmin] = 99999;
  4275.     return 1;
  4276.     }
  4277.     if(!strcmp(npcname, "civiliukras1", true)) //Checking if the NPC's name is MyFirstNPC
  4278.     {
  4279.     SetPlayerSkin(playerid, 72);
  4280.     PlayerInfo[playerid][pAdmin] = 99999;
  4281.     return 1;
  4282.     }
  4283.     if(!strcmp(npcname, "civiliukras2", true)) //Checking if the NPC's name is MyFirstNPC
  4284.     {
  4285.     SetPlayerSkin(playerid, 79);
  4286.     PlayerInfo[playerid][pAdmin] = 99999;
  4287.     return 1;
  4288.     }
  4289.     if(!strcmp(npcname, "nfcpd1", true)) //Checking if the NPC's name is MyFirstNPC
  4290.     {
  4291.     SetPlayerSkin(playerid, 282);
  4292.     PlayerInfo[playerid][pAdmin] = 99999;
  4293.     return 1;
  4294.     }
  4295.     if(!strcmp(npcname, "nfcpd2", true)) //Checking if the NPC's name is MyFirstNPC
  4296.     {
  4297.     SetPlayerSkin(playerid, 282);
  4298.     PlayerInfo[playerid][pAdmin] = 99999;
  4299.     return 1;
  4300.     }
  4301.     if(!strcmp(npcname, "nfcpd3", true)) //Checking if the NPC's name is MyFirstNPC
  4302.     {
  4303.     SetPlayerSkin(playerid, 282);
  4304.     PlayerInfo[playerid][pAdmin] = 99999;
  4305.     return 1;
  4306.     }
  4307.     if(!strcmp(npcname, "nfcpd4", true)) //Checking if the NPC's name is MyFirstNPC
  4308.     {
  4309.     SetPlayerSkin(playerid, 282);
  4310.     PlayerInfo[playerid][pAdmin] = 99999;
  4311.     return 1;
  4312.     }
  4313.     if(!strcmp(npcname, "nfcvlada1", true)) //Checking if the NPC's name is MyFirstNPC
  4314.     {
  4315.     SetPlayerSkin(playerid, 46);
  4316.     PlayerInfo[playerid][pAdmin] = 99999;
  4317.     return 1;
  4318.     }
  4319.     if(!strcmp(npcname, "nfcvlada2", true)) //Checking if the NPC's name is MyFirstNPC
  4320.     {
  4321.     SetPlayerSkin(playerid, 55);
  4322.     PlayerInfo[playerid][pAdmin] = 99999;
  4323.     return 1;
  4324.     }
  4325.     if(!strcmp(npcname, "nfcvlada3", true)) //Checking if the NPC's name is MyFirstNPC
  4326.     {
  4327.     SetPlayerSkin(playerid, 46);
  4328.     PlayerInfo[playerid][pAdmin] = 99999;
  4329.     return 1;
  4330.     }
  4331.     if(!strcmp(npcname, "nfcvlada4", true)) //Checking if the NPC's name is MyFirstNPC
  4332.     {
  4333.     SetPlayerSkin(playerid, 57);
  4334.     PlayerInfo[playerid][pAdmin] = 99999;
  4335.     return 1;
  4336.     }
  4337.     if(!strcmp(npcname, "nfcvlada5", true)) //Checking if the NPC's name is MyFirstNPC
  4338.     {
  4339.     SetPlayerSkin(playerid, 46);
  4340.     PlayerInfo[playerid][pAdmin] = 99999;
  4341.     return 1;
  4342.     }
  4343.     if(!strcmp(npcname, "nfcvlada6", true)) //Checking if the NPC's name is MyFirstNPC
  4344.     {
  4345.     SetPlayerSkin(playerid, 55);
  4346.     PlayerInfo[playerid][pAdmin] = 99999;
  4347.     return 1;
  4348.     }
  4349.     if(!strcmp(npcname, "nfcvlada7", true)) //Checking if the NPC's name is MyFirstNPC
  4350.     {
  4351.     SetPlayerSkin(playerid, 57);
  4352.     PlayerInfo[playerid][pAdmin] = 99999;
  4353.     return 1;
  4354.     }
  4355.     if(!strcmp(npcname, "nfcvlada8", true)) //Checking if the NPC's name is MyFirstNPC
  4356.     {
  4357.     SetPlayerSkin(playerid, 55);
  4358.     PlayerInfo[playerid][pAdmin] = 99999;
  4359.     return 1;
  4360.     }
  4361.  
  4362.     return 1;
  4363.   }
  4364.     if (gTeam[playerid] == 4) //medic / criminal reset team
  4365.     {
  4366.         gTeam[playerid] = 3;
  4367.     }
  4368.     /*if(PlayerInfo[playerid][pHospital] == 1)
  4369.     {
  4370.         SendClientMessage(playerid, COLOR_RED, "Pruzena vi e Bolnicka Nega");
  4371.         SCM(playerid,COLOR_RED,"Vasata Medicinska usluga ke kosta 300$");
  4372.         new randss = random(sizeof(Bolnica));
  4373.         SetPlayerPos(playerid, Bolnica[randss][0], Bolnica[randss][1], Bolnica[randss][2]);
  4374.         SetPlayerInterior(playerid, 0);
  4375.         SetPlayerVirtualWorld(playerid, 0);
  4376.         TogglePlayerControllable(playerid, 0);
  4377.         GivePlayerMoney(playerid,-300);
  4378.         SetTimerEx("Hosptime", 30000, false, "d", playerid);
  4379.     }*/
  4380.     if(gPlayerLogged[playerid] == 0)
  4381.     {
  4382.         SendClientMessage(playerid, COLOR_LIGHTRED, "** Na ovoj server e potrebno prvo logiranje pred SPAWN (Kicked) **");
  4383.         KickPlayer[playerid] = 1;
  4384.     }
  4385.     if(gTeam[playerid] == 11 && PlayerInfo[playerid][pLeader] < 1)
  4386.     {
  4387.         MedicBill[playerid] = 0;
  4388.         new rand = random(sizeof(CIV));
  4389.         SendClientMessage(playerid, COLOR_LIGHTRED, "Ne ste dobar lider,Sega ste povtorno civil !");
  4390.         PlayerInfo[playerid][pTeam] = 3;
  4391.         gTeam[playerid] = 3;
  4392.         SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
  4393.         PlayerInfo[playerid][pModel] = CIV[rand];
  4394.         //SpawnPlayer(playerid);
  4395.         PostaviSpawn(playerid);
  4396.     }
  4397.     if(gTeam[playerid] == 5)
  4398.     {
  4399.         if(PlayerInfo[playerid][pMember] < 1)
  4400.         {
  4401.             MedicBill[playerid] = 0;
  4402.             new rand = random(sizeof(CIV));
  4403.             SendClientMessage(playerid, COLOR_LIGHTRED, "Vekje ne ste clen na Org/Banda,Povtorno ste civil !");
  4404.             PlayerInfo[playerid][pTeam] = 3;
  4405.             gTeam[playerid] = 3;
  4406.             SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
  4407.             PlayerInfo[playerid][pModel] = CIV[rand];
  4408.             SpawnPlayer(playerid);
  4409.         }
  4410.     }
  4411.     if(gTeam[playerid] == 10)
  4412.     {
  4413.         if(PlayerInfo[playerid][pMember] != 8)
  4414.         {
  4415.             MedicBill[playerid] = 0;
  4416.             new rand = random(sizeof(CIV));
  4417.             SendClientMessage(playerid, COLOR_LIGHTRED, "Povekje ne ste clen na ova agencija,Povtorno ste civil !");
  4418.             PlayerInfo[playerid][pTeam] = 3;
  4419.             gTeam[playerid] = 3;
  4420.             SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
  4421.             PlayerInfo[playerid][pModel] = CIV[rand];
  4422.             SpawnPlayer(playerid);
  4423.             PostaviSpawn(playerid);
  4424.         }
  4425.     }
  4426.     if(gTeam[playerid] == 2 && PlayerInfo[playerid][pMember] > 3)
  4427.     {
  4428.         MedicBill[playerid] = 0;
  4429.         new rand = random(sizeof(CIV));
  4430.         SendClientMessage(playerid, COLOR_LIGHTRED, "Ne ste  Officer / MBI / National Guard, Sega ste civil !");
  4431.         PlayerInfo[playerid][pTeam] = 3;
  4432.         gTeam[playerid] = 3;
  4433.         SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
  4434.         PlayerInfo[playerid][pModel] = CIV[rand];
  4435.         SpawnPlayer(playerid);
  4436.     }
  4437.     if(gTeam[playerid] == 3)
  4438.     {
  4439.         if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pLeader] > 0)
  4440.         {
  4441.             //SendClientMessage(playerid, COLOR_LIGHTRED, "Vie ste del od Org/Banda, Prefrleni ste vo Class + Char !");
  4442.             MedicBill[playerid] = 0;
  4443.             new model = PlayerInfo[playerid][pChar];
  4444.             if(PlayerInfo[playerid][pMember] == 1) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }
  4445.             else if(PlayerInfo[playerid][pMember] == 2) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }
  4446.             else if(PlayerInfo[playerid][pMember] == 3) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }
  4447.             else if(PlayerInfo[playerid][pMember] == 4) { SetSpawnInfo(playerid, 1, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; PlayerInfo[playerid][pModel] = model; }
  4448.             else if(PlayerInfo[playerid][pMember] == 5) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; PlayerInfo[playerid][pModel] = model; }
  4449.             else if(PlayerInfo[playerid][pMember] == 6) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; PlayerInfo[playerid][pModel] = model; }
  4450.             else if(PlayerInfo[playerid][pMember] == 8) { SetSpawnInfo(playerid, 10, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; PlayerInfo[playerid][pModel] = model; }
  4451.             else if(PlayerInfo[playerid][pMember] == 9) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }
  4452.             else if(PlayerInfo[playerid][pMember] == 10) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }
  4453.             else if(PlayerInfo[playerid][pMember] == 11) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }
  4454.             else if(PlayerInfo[playerid][pMember] == 12) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }
  4455.             else if(PlayerInfo[playerid][pMember] == 13) { SetSpawnInfo(playerid, 13, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 13; gTeam[playerid] = 13; PlayerInfo[playerid][pModel] = model; }
  4456.             else if(PlayerInfo[playerid][pLeader] == 1) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
  4457.             else if(PlayerInfo[playerid][pLeader] == 2) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
  4458.             else if(PlayerInfo[playerid][pLeader] == 3) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
  4459.             else if(PlayerInfo[playerid][pLeader] == 4) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
  4460.             else if(PlayerInfo[playerid][pLeader] == 5) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
  4461.             else if(PlayerInfo[playerid][pLeader] == 6) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
  4462.             else if(PlayerInfo[playerid][pLeader] == 7) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
  4463.             else if(PlayerInfo[playerid][pLeader] == 12) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
  4464.             else if(PlayerInfo[playerid][pLeader] == 13) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
  4465.             else if(PlayerInfo[playerid][pLeader] == 8) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
  4466.             else if(PlayerInfo[playerid][pLeader] == 9) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
  4467.             else if(PlayerInfo[playerid][pLeader] == 10) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
  4468.             else if(PlayerInfo[playerid][pLeader] == 11) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
  4469.             //SetSpawnInfo(playerid, team, model,0.0,0.0,0.0,0,0,0,0,0,0,0);
  4470.             SpawnPlayer(playerid);
  4471.             PostaviSpawn(playerid);
  4472.         }
  4473.     }
  4474.     if(PlayerInfo[playerid][pChar] > 0) { SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]); }
  4475.     else { SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]); }
  4476.     SetPlayerWeapons(playerid);
  4477.     SetPlayerSpawn(playerid);
  4478.     SetPlayerToTeamColor(playerid);
  4479.     PlayerFixRadio(playerid);
  4480.     for(new i = 0; i < sizeof(Turfs); i++)
  4481.     {
  4482.         GangZoneShowForPlayer(playerid, i, TurfInfo[i][zColor]);
  4483.     }
  4484.     return 1;
  4485. }
  4486. //------------------------------------------------------------------------------
  4487. public CKLog(string[])
  4488. {
  4489.     new entry[256];
  4490.     format(entry, sizeof(entry), "%s\n",string);
  4491.     new File:hFile;
  4492.     hFile = fopen("ck.log", io_append);
  4493.     fwrite(hFile, entry);
  4494.     fclose(hFile);
  4495. }
  4496.  
  4497. public PayLog(string[])
  4498. {
  4499.     new entry[256];
  4500.     format(entry, sizeof(entry), "%s\n",string);
  4501.     new File:hFile;
  4502.     hFile = fopen("pay.log", io_append);
  4503.     fwrite(hFile, entry);
  4504.     fclose(hFile);
  4505. }
  4506.  
  4507. public KickLog(string[])
  4508. {
  4509.     new entry[256];
  4510.     format(entry, sizeof(entry), "%s\n",string);
  4511.     new File:hFile;
  4512.     hFile = fopen("kick.log", io_append);
  4513.     fwrite(hFile, entry);
  4514.     fclose(hFile);
  4515. }
  4516.  
  4517. public BanLog(string[])
  4518. {
  4519.     new entry[256];
  4520.     format(entry, sizeof(entry), "%s\n",string);
  4521.     new File:hFile;
  4522.     hFile = fopen("ban.log", io_append);
  4523.     fwrite(hFile, entry);
  4524.     fclose(hFile);
  4525. }
  4526. //------------------------------------------------------------------------------
  4527. public OnPlayerEnterCheckpoint(playerid)
  4528. {
  4529.     DisablePlayerCheckpoint(playerid);
  4530.     new CID = GetPlayerVehicleID(playerid);
  4531.     new string[128];
  4532.     new name[MAX_PLAYER_NAME];
  4533.     if(ElektricarKvar[playerid] == 1)
  4534.     {
  4535.         if(IsPlayerInAnyVehicle(playerid)) return GameTextForPlayer(playerid, "~w~morate biti van vozila...", 5000, 3);
  4536.         GameTextForPlayer(playerid, "~y~popravka kvara...", 13000, 3); DisablePlayerCheckpoint(playerid);
  4537.         utovar[playerid] = SetTimerEx("ElektricarVrijeme", 12000, false, "d", playerid);
  4538.         TogglePlayerControllable(playerid, 0); OnePlayAnim(playerid, "BOMBER", "BOM_Plant", 11.5, 30, 0, 0, 0, 0);
  4539.     }
  4540.     ////////////////////////////////PILOT LET LV/////////////////////////////////////////
  4541.     if(LetLV[playerid] == 1 && PilotVozila(CID) && GetPlayerState(playerid) == 2)
  4542.     {
  4543.         if(IsPlayerInRangeOfPoint(playerid, 5.0, 1847.4221,-2414.0798,13.5547))
  4544.         {
  4545.             TogglePlayerControllable(playerid, 0);
  4546.             GameTextForPlayer(playerid, "~b~sacekajte...", 5000, 3);
  4547.             utovar[playerid] = SetTimerEx("preposta", 5000, false, "d", playerid);
  4548.             SetPlayerCheckpoint(playerid, 1477.5233,1395.1841,10.8203, 5.0);
  4549.             LetLV[playerid] = 2;
  4550.         }
  4551.     }
  4552.     if(VozackaPolaga[playerid] == 1)
  4553.     {
  4554.         new newcar = GetPlayerVehicleID(playerid);
  4555.         if(!IsAAutoSkolaAuto(newcar))
  4556.         {
  4557.             SendClientMessage(playerid,COLOR_GRAD1,"{840042}GRESKA:{FFFFFF} Morate da bidete vo vozilo na Avto-Skola !");
  4558.             return 1;
  4559.         }
  4560.         else if(CP[playerid] == 1000) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2069.3262,-1868.2227,13.1440,4.0); CP[playerid] = 1001; SendClientMessage(playerid,COLOR_GRAD1,"{FFFF00}INFO:{FFFFFF} Zapocnavte so polaganje !");}
  4561.         else if(CP[playerid] == 1001) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2062.3425,-1863.2065,13.1330,4.0); CP[playerid] = 1003; SendClientMessage(playerid,COLOR_GRAD1,"{FFFF00}INFO:{FFFFFF} Vratete se vo rikverc do oznacenoto mesto !");}
  4562.         else if(CP[playerid] == 1003) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2065.0129,-1882.4299,13.5469,4.0); CP[playerid] = 1004; SendClientMessage(playerid,COLOR_GRAD1,"{FFFF00}INFO:{FFFFFF} Vozete do oznacenoto mesto !");}
  4563.         else if(CP[playerid] == 1004) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2039.0758,-1881.1289,13.5469,4.0); CP[playerid] = 1005; SendClientMessage(playerid,COLOR_GRAD1,"{FFFF00}INFO:{FFFFFF} Vozete poleka po lezackite policajci za da ne go ostetite voziloto !");}
  4564.         else if(CP[playerid] == 1005) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2036.9191,-1861.0166,13.5259,4.0); CP[playerid] = 1006; SendClientMessage(playerid,COLOR_GRAD1,"{FFFF00}INFO:{FFFFFF} Vozete do oznacenoto mesto !");}
  4565.         else if(CP[playerid] == 1006) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2050.0081,-1860.6179,13.5259,4.0); CP[playerid] = 1007; SendClientMessage(playerid,COLOR_GRAD1,"{FFFF00}INFO:{FFFFFF} Svrtete eden krug !");}
  4566.         else if(CP[playerid] == 1007) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2048.1021,-1875.8157,13.1444,4.0); CP[playerid] = 1009; SendClientMessage(playerid,COLOR_GRAD1,"{FFFF00}INFO:{FFFFFF} Vozete do oznacenoto mesto !");}
  4567.         else if(CP[playerid] == 1009) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2069.7932,-1875.1528,13.5469,4.0); CP[playerid] = 1012; SendClientMessage(playerid,COLOR_GRAD1,"{FFFF00}INFO:{FFFFFF} Vozete do oznacenoto mesto !");}
  4568.         else if(CP[playerid] == 1012)
  4569.         {
  4570.             SendClientMessage(playerid,COLOR_GRAD1,"{FFFF00}INFO:{FFFFFF} Gi naucivte osnovnite raboti, sega sleduva vozenje niz gradot.");
  4571.             DisablePlayerCheckpoint(playerid);
  4572.             SetPlayerCheckpoint(playerid,2079.3772,-1875.5918,13.3425,4.0);
  4573.             CP[playerid] = 1014;
  4574.         }
  4575.         else if(CP[playerid] == 1014) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2077.3391,-1928.6429,13.3098,4.0); CP[playerid] = 1015; }
  4576.         else if(CP[playerid] == 1015) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1824.5176,-1926.8602,13.0969,4.0); CP[playerid] = 1016; }
  4577.         else if(CP[playerid] == 1016) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1824.6285,-1833.1563,13.1302,4.0); CP[playerid] = 1017; }
  4578.         else if(CP[playerid] == 1017) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1778.6014,-1825.3409,13.0992,4.0); CP[playerid] = 1018; }
  4579.         else if(CP[playerid] == 1018) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1698.7703,-1809.7609,13.0877,4.0); CP[playerid] = 1019; }
  4580.         else if(CP[playerid] == 1019) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1691.8447,-1742.2869,13.1021,4.0); CP[playerid] = 1020; }
  4581.         else if(CP[playerid] == 1020) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1752.8533,-1735.2460,13.1059,4.0); CP[playerid] = 1021; }
  4582.         else if(CP[playerid] == 1021) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1815.0184,-1734.9119,13.0999,4.0); CP[playerid] = 1022; }
  4583.         else if(CP[playerid] == 1022) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1836.9265,-1754.8129,13.0994,4.0); CP[playerid] = 1023; }
  4584.         else if(CP[playerid] == 1023) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1950.1289,-1753.8445,13.0991,4.0); CP[playerid] = 1024; }
  4585.         else if(CP[playerid] == 1024) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1959.6284,-1812.6318,13.0992,4.0); CP[playerid] = 1025; }
  4586.         else if(CP[playerid] == 1025) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,1958.1450,-1922.0427,13.0992,4.0); CP[playerid] = 1026; }
  4587.         else if(CP[playerid] == 1026) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2046.8405,-1934.1689,13.0590,4.0); CP[playerid] = 1027; }
  4588.         else if(CP[playerid] == 1027) { DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2056.4224,-1918.7749,13.54691,4.0); CP[playerid] = 1028; }
  4589.         else if(CP[playerid] == 1028)
  4590.         {
  4591.             DisablePlayerCheckpoint(playerid);
  4592.             CP[playerid] = 0;
  4593.             VozackaPolaga[playerid] = 0;
  4594.             GameTextForPlayer(playerid, "~w~Avto skola.",5000,1);
  4595.             SetPlayerInterior(playerid,3);
  4596.             PlayerInfo[playerid][pInt] = 3;
  4597.             PlayerInfo[playerid][pCarLic] = 1;
  4598.             SetPlayerFacingAngle(playerid, 0);
  4599.             SendClientMessage(playerid,COLOR_GRAD1,"{FFFF00}INFO:{FFFFFF} Cestitki, dobivte vozacka dozvola.");
  4600.             SetPlayerPos(playerid, 1494.6207,1305.2336,1093.2891);
  4601.             OnPlayerUpdate(playerid);
  4602.         }
  4603.     }
  4604.     if(LetLV[playerid] == 2 && PilotVozila(CID) && GetPlayerState(playerid) == 2)
  4605.     {
  4606.         if(IsPlayerInRangeOfPoint(playerid, 5.0, 1477.5233,1395.1841,10.8203))
  4607.         {
  4608.             TogglePlayerControllable(playerid, 0);
  4609.             GameTextForPlayer(playerid, "~b~sacekajte...", 5000, 3);
  4610.             utovar[playerid] = SetTimerEx("preposta", 5000, false, "d", playerid);
  4611.             SetPlayerCheckpoint(playerid, 1879.6438,-2493.6636,13.5547, 5.0);
  4612.             LetLV[playerid] = 3;
  4613.         }
  4614.     }
  4615.     if(LetLV[playerid] == 3 && PilotVozila(CID) && GetPlayerState(playerid) == 2)
  4616.     {
  4617.         if(IsPlayerInRangeOfPoint(playerid, 5.0, 1879.6438,-2493.6636,13.5547))
  4618.         {
  4619.             new bonus = random(400), string[120];
  4620.             GivePlayerMoney(playerid, 1600+bonus);
  4621. //          format(string,sizeof(string),""SPLAVA"Uspjesno ste zavrsili prevoz putnika!\n\n"BELA"Plata: "SPLAVA"1500$\n"BELA"Bonus: "SPLAVA"%d$",bonus);
  4622.             ShowPlayerDialog(playerid,DIALOG_ISPLATA,DIALOG_STYLE_MSGBOX,"Kraj prevoza putnika",string,"Ok","");
  4623.             LetLV[playerid] = 0; DisablePlayerCheckpoint(playerid); //FirmaNovac(104, 1000);
  4624.         }
  4625.     }
  4626.     ///////////////////////////////PILOT LET SF/////////////////////////////////////////
  4627.     if(LetSF[playerid] == 1 && PilotVozila(CID) && GetPlayerState(playerid) == 2)
  4628.     {
  4629.         if(IsPlayerInRangeOfPoint(playerid, 5.0, 1847.4221,-2414.0798,13.5547))
  4630.         {
  4631.             TogglePlayerControllable(playerid, 0);
  4632.             GameTextForPlayer(playerid, "~b~sacekajte...", 5000, 3);
  4633.             utovar[playerid] = SetTimerEx("preposta", 5000, false, "d", playerid);
  4634.             SetPlayerCheckpoint(playerid, -1506.8629,-14.1312,14.1409, 5.0);
  4635.             LetSF[playerid] = 2;
  4636.         }
  4637.     }
  4638.     if(LetSF[playerid] == 2 && PilotVozila(CID) && GetPlayerState(playerid) == 2)
  4639.     {
  4640.         if(IsPlayerInRangeOfPoint(playerid, 5.0, -1506.8629,-14.1312,14.1409))
  4641.         {
  4642.             TogglePlayerControllable(playerid, 0);
  4643.             GameTextForPlayer(playerid, "~b~sacekajte...", 5000, 3);
  4644.             utovar[playerid] = SetTimerEx("preposta", 5000, false, "d", playerid);
  4645.             SetPlayerCheckpoint(playerid, 1879.6438,-2493.6636,13.5547, 5.0);
  4646.             LetSF[playerid] = 3;
  4647.         }
  4648.     }
  4649.     if(LetSF[playerid] == 3 && PilotVozila(CID) && GetPlayerState(playerid) == 2)
  4650.     {
  4651.         if(IsPlayerInRangeOfPoint(playerid, 5.0, 1879.6438,-2493.6636,13.5547))
  4652.         {
  4653.             new bonus = random(200), string[120];
  4654.             GivePlayerMoney(playerid, 1500+bonus);
  4655. //          format(string,sizeof(string),""SPLAVA"Uspjesno ste zavrsili prevoz putnika!\n\n"BELA"Plata: "SPLAVA"1500$\n"BELA"Bonus: "SPLAVA"%d$",bonus);
  4656.             ShowPlayerDialog(playerid,DIALOG_ISPLATA,DIALOG_STYLE_MSGBOX,"Kraj prevoza putnika",string,"Ok","");
  4657.             LetSF[playerid] = 0; DisablePlayerCheckpoint(playerid); //FirmaNovac(104, 1000);
  4658.         }
  4659.     }
  4660.     //////////////////////////////KAMIONDZIJA TURA LV//////////////////////////////////
  4661.     if(TuraLV[playerid] == 1 && KamiondzijaVozila(CID) && GetPlayerState(playerid) == 2)
  4662.     {
  4663.         if(IsPlayerInRangeOfPoint(playerid, 4.0, 1800.1248,-2048.2534,13.5678))
  4664.         {
  4665.             if(IsTrailerAttachedToVehicle(CID))
  4666.             {
  4667.                 TogglePlayerControllable(playerid, 0);
  4668.                 GameTextForPlayer(playerid, "~b~utovar...", 5000, 3);
  4669.                 utovar[playerid] = SetTimerEx("preposta", 5000, false, "d", playerid);
  4670.                 SetPlayerCheckpoint(playerid, 1633.2438,687.1291,10.8203, 4.0);
  4671.                 TuraLV[playerid] = 2;
  4672.             }
  4673.         }
  4674.     }
  4675.     if(TuraLV[playerid] == 2 && KamiondzijaVozila(CID) && GetPlayerState(playerid) == 2)
  4676.     {
  4677.         if(IsPlayerInRangeOfPoint(playerid, 4.0, 1633.2438,687.1291,10.8203))
  4678.         {
  4679.             if(IsTrailerAttachedToVehicle(CID))
  4680.             {
  4681.                 TogglePlayerControllable(playerid, 0);
  4682.                 GameTextForPlayer(playerid, "~b~istovar...", 5000, 3);
  4683.                 utovar[playerid] = SetTimerEx("preposta", 5000, false, "d", playerid);
  4684.                 SetPlayerCheckpoint(playerid, 2346.9954,2793.3193,10.8203, 4.0);
  4685.                 TuraLV[playerid] = 3;
  4686.             }
  4687.         }
  4688.     }
  4689.     if(TuraLV[playerid] == 3 && KamiondzijaVozila(CID) && GetPlayerState(playerid) == 2)
  4690.     {
  4691.         if(IsPlayerInRangeOfPoint(playerid, 4.0, 2346.9954,2793.3193,10.8203))
  4692.         {
  4693.             if(IsTrailerAttachedToVehicle(CID))
  4694.             {
  4695.                 TogglePlayerControllable(playerid, 0);
  4696.                 GameTextForPlayer(playerid, "~b~istovar...", 5000, 3);
  4697.                 utovar[playerid] = SetTimerEx("preposta", 5000, false, "d", playerid);
  4698.                 SetPlayerCheckpoint(playerid, 1735.2964,-2072.6904,13.6340, 4.0);
  4699.                 TuraLV[playerid] = 4;
  4700.             }
  4701.         }
  4702.     }
  4703.     if(TuraLV[playerid] == 4 && KamiondzijaVozila(CID) && GetPlayerState(playerid) == 2)
  4704.     {
  4705.         if(IsPlayerInRangeOfPoint(playerid, 4.0, 1735.2964,-2072.6904,13.6340))
  4706.         {
  4707.             if(IsTrailerAttachedToVehicle(CID))
  4708.             {
  4709.                 new bonus = random(400), string[120];
  4710.                 GivePlayerMoney(playerid, 1500+bonus);
  4711.             //  format(string,sizeof(string),""SPLAVA"Uspjesno ste zavrsili prevoz robe!\n\n"BELA"Plata: "SPLAVA"1500$\n"BELA"Bonus: "SPLAVA"%d$",bonus);
  4712.                 ShowPlayerDialog(playerid,DIALOG_ISPLATA,DIALOG_STYLE_MSGBOX,"Kraj prevoza robe",string,"Ok","");
  4713.                 TuraLV[playerid] = 0; DisablePlayerCheckpoint(playerid); //FirmaNovac(103, 1000);
  4714.             }
  4715.         }
  4716.     }
  4717.     ///////////////////////////////KAMIONDZIJA TURA SF////////////////////////////////
  4718.     if(TuraSF[playerid] == 1 && KamiondzijaVozila(CID) && GetPlayerState(playerid) == 2)
  4719.     {
  4720.         if(IsPlayerInRangeOfPoint(playerid, 4.0, 1800.1248,-2048.2534,13.5678))
  4721.         {
  4722.             if(IsTrailerAttachedToVehicle(CID))
  4723.             {
  4724.                 TogglePlayerControllable(playerid, 0);
  4725.                 GameTextForPlayer(playerid, "~b~utovar...", 5000, 3);
  4726.                 utovar[playerid] = SetTimerEx("preposta", 5000, false, "d", playerid);
  4727.                 SetPlayerCheckpoint(playerid, -71.0503,-1117.0322,1.0781, 4.0);
  4728.                 TuraSF[playerid] = 2;
  4729.             }
  4730.         }
  4731.     }
  4732.     if(TuraSF[playerid] == 2 && KamiondzijaVozila(CID) && GetPlayerState(playerid) == 2)
  4733.     {
  4734.         if(IsPlayerInRangeOfPoint(playerid, 4.0, -71.0503,-1117.0322,1.0781))
  4735.         {
  4736.             if(IsTrailerAttachedToVehicle(CID))
  4737.             {
  4738.                 TogglePlayerControllable(playerid, 0);
  4739.                 GameTextForPlayer(playerid, "~b~istovar...", 5000, 3);
  4740.                 utovar[playerid] = SetTimerEx("preposta", 5000, false, "d", playerid);
  4741.                 SetPlayerCheckpoint(playerid, -473.9871,-518.2113,25.5178, 4.0);
  4742.                 TuraSF[playerid] = 3;
  4743.             }
  4744.         }
  4745.     }
  4746.     if(TuraSF[playerid] == 3 && KamiondzijaVozila(CID) && GetPlayerState(playerid) == 2)
  4747.     {
  4748.         if(IsPlayerInRangeOfPoint(playerid, 4.0, -473.9871,-518.2113,25.5178))
  4749.         {
  4750.             if(IsTrailerAttachedToVehicle(CID))
  4751.             {
  4752.                 TogglePlayerControllable(playerid, 0);
  4753.                 GameTextForPlayer(playerid, "~b~istovar...", 5000, 3);
  4754.                 utovar[playerid] = SetTimerEx("preposta", 5000, false, "d", playerid);
  4755.                 SetPlayerCheckpoint(playerid, -1043.5953,-655.1886,32.0078, 4.0);
  4756.                 TuraSF[playerid] = 4;
  4757.             }
  4758.         }
  4759.     }
  4760.     if(TuraSF[playerid] == 4 && KamiondzijaVozila(CID) && GetPlayerState(playerid) == 2)
  4761.     {
  4762.         if(IsPlayerInRangeOfPoint(playerid, 4.0, -1043.5953,-655.1886,32.0078))
  4763.         {
  4764.             if(IsTrailerAttachedToVehicle(CID))
  4765.             {
  4766.                 TogglePlayerControllable(playerid, 0);
  4767.                 GameTextForPlayer(playerid, "~b~istovar...", 5000, 3);
  4768.                 utovar[playerid] = SetTimerEx("preposta", 5000, false, "d", playerid);
  4769.                 SetPlayerCheckpoint(playerid, 1735.2964,-2072.6904,13.6340, 4.0);
  4770.                 TuraSF[playerid] = 5;
  4771.             }
  4772.         }
  4773.     }
  4774.     if(TuraSF[playerid] == 5 && KamiondzijaVozila(CID) && GetPlayerState(playerid) == 2)
  4775.     {
  4776.         if(IsPlayerInRangeOfPoint(playerid, 4.0, 1735.2964,-2072.6904,13.6340))
  4777.         {
  4778.             if(IsTrailerAttachedToVehicle(CID))
  4779.             {
  4780.                 new bonus = random(400), string[120];
  4781.                 GivePlayerMoney(playerid, 2000+bonus);
  4782.             //  format(string,sizeof(string),""SPLAVA"Uspjesno ste zavrsili prevoz robe!\n\n"BELA"Plata: "SPLAVA"2000$\n"BELA"Bonus: "SPLAVA"%d$",bonus);
  4783.                 ShowPlayerDialog(playerid,DIALOG_ISPLATA,DIALOG_STYLE_MSGBOX,"Kraj prevoza robe",string,"Ok","");
  4784.                 TuraSF[playerid] = 0; DisablePlayerCheckpoint(playerid); //FirmaNovac(103, 1500);
  4785.             }
  4786.         }
  4787.     }
  4788.     //////////////////////////////MASINOVODJA LINIJA/////////////////////////////////
  4789.     if(VozLinija[playerid] == 1 && CID == VozVozilo /*&& /*GetSpeed(playerid) < 10*/ && GetPlayerState(playerid) == 2)
  4790.     {
  4791.         if(IsPlayerInRangeOfPoint(playerid, 10.0, 810.2866,-1362.9888,-1.6551))
  4792.         {
  4793.             TogglePlayerControllable(playerid, 0);
  4794.             GameTextForPlayer(playerid, "~b~stanica...", 5000, 3);
  4795.             utovar[playerid] = SetTimerEx("preposta", 5000, false, "d", playerid);
  4796.             SetPlayerCheckpoint(playerid, -1943.9296,141.2939,27.0006, 5.0);
  4797.             VozLinija[playerid] = 2;
  4798.         }
  4799.     }
  4800.     if(VozLinija[playerid] == 2 && CID == VozVozilo /*&& /*GetSpeed(playerid) < 10*/ && GetPlayerState(playerid) == 2)
  4801.     {
  4802.         if(IsPlayerInRangeOfPoint(playerid, 10.0, -1943.8137,146.4598,25.7109))
  4803.         {
  4804.             TogglePlayerControllable(playerid, 0);
  4805.             GameTextForPlayer(playerid, "~b~stanica...", 5000, 3);
  4806.             utovar[playerid] = SetTimerEx("preposta", 5000, false, "d", playerid);
  4807.             SetPlayerCheckpoint(playerid, 1440.2815,2632.3748,10.8203, 5.0);
  4808.             VozLinija[playerid] = 3;
  4809.         }
  4810.     }
  4811.     if(VozLinija[playerid] == 3 && CID == VozVozilo /*&& /*GetSpeed(playerid) < 10*/ && GetPlayerState(playerid) == 2)
  4812.     {
  4813.         if(IsPlayerInRangeOfPoint(playerid, 10.0, 1440.2815,2632.3748,10.8203))
  4814.         {
  4815.             TogglePlayerControllable(playerid, 0);
  4816.             GameTextForPlayer(playerid, "~b~stanica...", 5000, 3);
  4817.             utovar[playerid] = SetTimerEx("preposta", 5000, false, "d", playerid);
  4818.             SetPlayerCheckpoint(playerid, 2864.9333,1287.2427,10.8203, 5.0);
  4819.             VozLinija[playerid] = 4;
  4820.         }
  4821.     }
  4822.     if(VozLinija[playerid] == 4 && CID == VozVozilo /*&& /*GetSpeed(playerid) < 10*/ && GetPlayerState(playerid) == 2)
  4823.     {
  4824.         if(IsPlayerInRangeOfPoint(playerid, 10.0, 2864.9333,1287.2427,10.8203))
  4825.         {
  4826.             TogglePlayerControllable(playerid, 0);
  4827.             GameTextForPlayer(playerid, "~b~stanica...", 5000, 3);
  4828.             utovar[playerid] = SetTimerEx("preposta", 5000, false, "d", playerid);
  4829.             SetPlayerCheckpoint(playerid, 1740.3632,-1954.2498,13.5469, 5.0);
  4830.             VozLinija[playerid] = 5;
  4831.         }
  4832.     }
  4833.     if(VozLinija[playerid] == 5 && CID == VozVozilo /*&& /*GetSpeed(playerid) < 10*/ && GetPlayerState(playerid) == 2)
  4834.     {
  4835.         if(IsPlayerInRangeOfPoint(playerid, 10.0, 1740.3632,-1954.2498,13.5469))
  4836.         {
  4837.             new bonus = random(400), string[120];
  4838.             GivePlayerMoney(playerid, 900+bonus);
  4839.         //  format(string,sizeof(string),""SPLAVA"Uspjesno ste zavrsili prevoz putnika!\n\n"BELA"Plata: "SPLAVA"900$\n"BELA"Bonus: "SPLAVA"%d$",bonus);
  4840.             ShowPlayerDialog(playerid,DIALOG_ISPLATA,DIALOG_STYLE_MSGBOX,"Kraj prevoza",string,"Ok","");
  4841.             VozLinija[playerid] = 0; DisablePlayerCheckpoint(playerid); //FirmaNovac(101, 600);
  4842.         }
  4843.     }
  4844.     /////////////////////////////////FARMER MLEKO///////////////////////////////////
  4845.     if(Mleko[playerid] == 1 && CID >= vfarmer[13] && CID <= vfarmer[18] && GetPlayerState(playerid) == 2)
  4846.     {
  4847.         TogglePlayerControllable(playerid, 0);
  4848.         utovar[playerid] = SetTimerEx("utovar1", 5000, false, "d", playerid);
  4849.         GameTextForPlayer(playerid, "~g~istovar mlijeka", 6000, 3);
  4850.         SetPlayerCheckpoint(playerid, -58.3007,56.1965,3.1103, 3.0);
  4851.         Mleko[playerid] = 2;
  4852.     }
  4853.     if(Mleko[playerid] == 2 && CID >= vfarmer[13] && CID <= vfarmer[18] && GetPlayerState(playerid) == 2)
  4854.     {
  4855.         if(IsPlayerInRangeOfPoint(playerid, 3.0, -58.3007,56.1965,3.1103))
  4856.         {
  4857.             new bonus = random(50), string[120];
  4858.             GivePlayerMoney(playerid, 400+bonus);
  4859.         //  format(string,sizeof(string),""SPLAVA"Uspjesno ste zavrsili odvoz mlijeka!\n\n"BELA"Plata: "SPLAVA"400$\n"BELA"Bonus: "SPLAVA"%d$",bonus);
  4860.             ShowPlayerDialog(playerid,DIALOG_ISPLATA,DIALOG_STYLE_MSGBOX,"Kraj odvoza",string,"Ok","");
  4861.             Mleko[playerid] = 0; DisablePlayerCheckpoint(playerid); //FirmaNovac(100, 200);
  4862.         }
  4863.     }
  4864.     ////////////////////////////////////FARMER VRSENJE////////////////////////////////////////
  4865.     if(Vrsenje[playerid] == 1 && CID >= vfarmer[6] && CID <= vfarmer[12] && GetPlayerState(playerid) == 2)
  4866.     {
  4867.         if(IsPlayerInRangeOfPoint(playerid, 3.0, 22.2805,58.3967,3.1172))
  4868.         {
  4869.             GameTextForPlayer(playerid, "~y~Nastavite sa vrsenjem", 3000, 3);
  4870.             SetPlayerCheckpoint(playerid, 67.9025,20.8075,0.6094, 3.0);
  4871.             Vrsenje[playerid] = 2;
  4872.         }
  4873.     }
  4874.     if(Vrsenje[playerid] == 2 && CID >= vfarmer[6] && CID <= vfarmer[12] && GetPlayerState(playerid) == 2)
  4875.     {
  4876.         if(IsPlayerInRangeOfPoint(playerid, 3.0, 67.9025,20.8075,0.6094))
  4877.         {
  4878.             GameTextForPlayer(playerid, "~y~Nastavite sa vrsenjem", 3000, 3);
  4879.             SetPlayerCheckpoint(playerid, 66.2536,-15.1468,1.2872, 3.0);
  4880.             Vrsenje[playerid] = 3;
  4881.         }
  4882.     }
  4883.     if(Vrsenje[playerid] == 3 && CID >= vfarmer[6] && CID <= vfarmer[12] && GetPlayerState(playerid) == 2)
  4884.     {
  4885.         if(IsPlayerInRangeOfPoint(playerid, 3.0, 66.2536,-15.1468,1.2872))
  4886.         {
  4887.             GameTextForPlayer(playerid, "~y~Nastavite sa vrsenjem", 3000, 3);
  4888.             SetPlayerCheckpoint(playerid, 19.0863,31.6941,3.1172, 3.0);
  4889.             Vrsenje[playerid] = 4;
  4890.         }
  4891.     }
  4892.     if(Vrsenje[playerid] == 4 && CID >= vfarmer[6] && CID <= vfarmer[12] && GetPlayerState(playerid) == 2)
  4893.     {
  4894.         if(IsPlayerInRangeOfPoint(playerid, 3.0, 19.0863,31.6941,3.1172))
  4895.         {
  4896.             GameTextForPlayer(playerid, "~y~Nastavite sa vrsenjem", 3000, 3);
  4897.             SetPlayerCheckpoint(playerid, -12.7937,-18.7841,3.1172, 3.0);
  4898.             Vrsenje[playerid] = 5;
  4899.         }
  4900.     }
  4901.     if(Vrsenje[playerid] == 5 && CID >= vfarmer[6] && CID <= vfarmer[12] && GetPlayerState(playerid) == 2)
  4902.     {
  4903.         if(IsPlayerInRangeOfPoint(playerid, 3.0, -12.7937,-18.7841,3.1172))
  4904.         {
  4905.             GameTextForPlayer(playerid, "~y~Nastavite sa vrsenjem", 3000, 3);
  4906.             SetPlayerCheckpoint(playerid, 44.8589,-96.6442,0.6169, 3.0);
  4907.             Vrsenje[playerid] = 6;
  4908.         }
  4909.     }
  4910.     if(Vrsenje[playerid] == 6 && CID >= vfarmer[6] && CID <= vfarmer[12] && GetPlayerState(playerid) == 2)
  4911.     {
  4912.         if(IsPlayerInRangeOfPoint(playerid, 3.0, 44.8589,-96.6442,0.6169))
  4913.         {
  4914.             GameTextForPlayer(playerid, "~y~Nastavite sa vrsenjem", 3000, 3);
  4915.             SetPlayerCheckpoint(playerid, -28.3537,-99.6816,3.1172, 3.0);
  4916.             Vrsenje[playerid] = 7;
  4917.         }
  4918.     }
  4919.     if(Vrsenje[playerid] == 7 && CID >= vfarmer[6] && CID <= vfarmer[12] && GetPlayerState(playerid) == 2)
  4920.     {
  4921.         if(IsPlayerInRangeOfPoint(playerid, 3.0, -28.3537,-99.6816,3.1172))
  4922.         {
  4923.             GameTextForPlayer(playerid, "~y~Nastavite sa vrsenjem", 3000, 3);
  4924.             SetPlayerCheckpoint(playerid, 17.1583,-115.5828,0.6094, 3.0);
  4925.             Vrsenje[playerid] = 8;
  4926.         }
  4927.     }
  4928.     if(Vrsenje[playerid] == 8 && CID >= vfarmer[6] && CID <= vfarmer[12] && GetPlayerState(playerid) == 2)
  4929.     {
  4930.         if(IsPlayerInRangeOfPoint(playerid, 3.0, 17.1583,-115.5828,0.6094))
  4931.         {
  4932.             GameTextForPlayer(playerid, "~y~otidjite po zaradu", 3000, 3);
  4933.             SetPlayerCheckpoint(playerid, -15.6465,26.7564,3.1172, 3.0);
  4934.             Vrsenje[playerid] = 9;
  4935.         }
  4936.     }
  4937.     if(Vrsenje[playerid] == 9 && CID >= vfarmer[6] && CID <= vfarmer[12] && GetPlayerState(playerid) == 2)
  4938.     {
  4939.         if(IsPlayerInRangeOfPoint(playerid, 3.0, -15.6465,26.7564,3.1172))
  4940.         {
  4941.             new bonus = random(50), string[120];
  4942.             GivePlayerMoney(playerid, 330+bonus);
  4943. //          format(string,sizeof(string),""SPLAVA"Uspjesno ste zavrsili vrsenje!\n\n"BELA"Plata: "SPLAVA"330$\n"BELA"Bonus: "SPLAVA"%d$",bonus);
  4944.             ShowPlayerDialog(playerid,DIALOG_ISPLATA,DIALOG_STYLE_MSGBOX,"Kraj vrsenja",string,"Ok","");
  4945.             Vrsenje[playerid] = 0; DisablePlayerCheckpoint(playerid); //FirmaNovac(100, 200);
  4946.         }
  4947.     }
  4948.     ///////////////////////////////////FARMER ORANJE/////////////////////////////////////////
  4949.     if(Oranje[playerid] == 1 && CID >= vfarmer[0] && CID <= vfarmer[5] && GetPlayerState(playerid) == 2)
  4950.     {
  4951.         if(IsPlayerInRangeOfPoint(playerid, 3.0, -109.2197,140.1985,3.1139))
  4952.         {
  4953.             GameTextForPlayer(playerid, "~y~Nastavite sa oranjem", 3000, 3);
  4954.             SetPlayerCheckpoint(playerid, -182.4317,-69.6712,3.1172, 3.0);
  4955.             Oranje[playerid] = 2;
  4956.         }
  4957.     }
  4958.     if(Oranje[playerid] == 2 && CID >= vfarmer[0] && CID <= vfarmer[5] && GetPlayerState(playerid) == 2)
  4959.     {
  4960.         if(IsPlayerInRangeOfPoint(playerid, 3.0, -182.4317,-69.6712,3.1172))
  4961.         {
  4962.             GameTextForPlayer(playerid, "~y~Nastavite sa oranjem", 3000, 3);
  4963.             SetPlayerCheckpoint(playerid, -128.4726,154.7159,3.9592, 3.0);
  4964.             Oranje[playerid] = 3;
  4965.         }
  4966.     }
  4967.     if(Oranje[playerid] == 3 && CID >= vfarmer[0] && CID <= vfarmer[5] && GetPlayerState(playerid) == 2)
  4968.     {
  4969.         if(IsPlayerInRangeOfPoint(playerid, 3.0, -128.4726,154.7159,3.9592))
  4970.         {
  4971.             GameTextForPlayer(playerid, "~y~Nastavite sa oranjem", 3000, 3);
  4972.             SetPlayerCheckpoint(playerid, -207.7803,-81.4439,3.1172, 3.0);
  4973.             Oranje[playerid] = 4;
  4974.         }
  4975.     }
  4976.     if(Oranje[playerid] == 4 && CID >= vfarmer[0] && CID <= vfarmer[5] && GetPlayerState(playerid) == 2)
  4977.     {
  4978.         if(IsPlayerInRangeOfPoint(playerid, 3.0, -207.7803,-81.4439,3.1172))
  4979.         {
  4980.             GameTextForPlayer(playerid, "~y~Nastavite sa oranjem", 3000, 3);
  4981.             SetPlayerCheckpoint(playerid, -158.0166,164.2698,6.2912, 3.0);
  4982.             Oranje[playerid] = 5;
  4983.         }
  4984.     }
  4985.     if(Oranje[playerid] == 5 && CID >= vfarmer[0] && CID <= vfarmer[5] && GetPlayerState(playerid) == 2)
  4986.     {
  4987.         if(IsPlayerInRangeOfPoint(playerid, 3.0, -158.0166,164.2698,6.2912))
  4988.         {
  4989.             GameTextForPlayer(playerid, "~y~Nastavite sa oranjem", 3000, 3);
  4990.             SetPlayerCheckpoint(playerid, -242.2262,-71.1670,3.1172, 3.0);
  4991.             Oranje[playerid] = 6;
  4992.         }
  4993.     }
  4994.     if(Oranje[playerid] == 6 && CID >= vfarmer[0] && CID <= vfarmer[5] && GetPlayerState(playerid) == 2)
  4995.     {
  4996.         if(IsPlayerInRangeOfPoint(playerid, 3.0, -242.2262,-71.1670,3.1172))
  4997.         {
  4998.             GameTextForPlayer(playerid, "~y~Nastavite sa oranjem", 3000, 3);
  4999.             SetPlayerCheckpoint(playerid, -188.7455,167.6290,7.8016, 3.0);
  5000.             Oranje[playerid] = 7;
  5001.         }
  5002.     }
  5003.     if(Oranje[playerid] == 7 && CID >= vfarmer[0] && CID <= vfarmer[5] && GetPlayerState(playerid) == 2)
  5004.     {
  5005.         if(IsPlayerInRangeOfPoint(playerid, 3.0, -188.7455,167.6290,7.8016))
  5006.         {
  5007.             GameTextForPlayer(playerid, "~y~Nastavite sa oranjem", 3000, 3);
  5008.             SetPlayerCheckpoint(playerid, -251.4501,28.0379,2.2200, 3.0);
  5009.             Oranje[playerid] = 8;
  5010.         }
  5011.     }
  5012.     if(Oranje[playerid] == 8 && CID >= vfarmer[0] && CID <= vfarmer[5] && GetPlayerState(playerid) == 2)
  5013.     {
  5014.         if(IsPlayerInRangeOfPoint(playerid, 3.0, -251.4501,28.0379,2.2200))
  5015.         {
  5016.             GameTextForPlayer(playerid, "~y~otidjite po zaradu", 3000, 3);
  5017.             SetPlayerCheckpoint(playerid, -115.9624,-2.3386,3.1094, 3.0);
  5018.             Oranje[playerid] = 9;
  5019.         }
  5020.     }
  5021.     if(Oranje[playerid] == 9 && CID >= vfarmer[0] && CID <= vfarmer[5] && GetPlayerState(playerid) == 2)
  5022.     {
  5023.         if(IsPlayerInRangeOfPoint(playerid, 3.0, -115.9624,-2.3386,3.1094))
  5024.         {
  5025.             new bonus = random(50), string[120];
  5026.             GivePlayerMoney(playerid, 300+bonus);
  5027.         //  format(string,sizeof(string),""SPLAVA"Uspjesno ste zavrsili oranje!\n\n"BELA"Plata: "SPLAVA"300$\n"BELA"Bonus: "SPLAVA"%d$",bonus);
  5028.             ShowPlayerDialog(playerid,DIALOG_ISPLATA,DIALOG_STYLE_MSGBOX,"Kraj oranja",string,"Ok","");
  5029.             Oranje[playerid] = 0; DisablePlayerCheckpoint(playerid); //FirmaNovac(100, 200);
  5030.         }
  5031.     }
  5032.     ////////////////////////////////////GROBAR/////////////////////////////////////////////
  5033.     if(GrobarLinija[playerid] == 1 && GrobarVozila(CID) && GetPlayerState(playerid) == 2)
  5034.     {
  5035.         TogglePlayerControllable(playerid, 0);
  5036.         utovar[playerid] = SetTimerEx("preposta", 5000, false, "d", playerid);
  5037.         GameTextForPlayer(playerid, "~b~utovar tela...", 5000, 3);
  5038.         SetPlayerCheckpoint(playerid, 907.6425,-1066.9481,24.5446, 5.0);
  5039.         GrobarLinija[playerid] = 2;
  5040.     }
  5041.     if(GrobarLinija[playerid] == 2 && GrobarVozila(CID) && GetPlayerState(playerid) == 2)
  5042.     {
  5043.         if(IsPlayerInRangeOfPoint(playerid, 5.0, 907.6425,-1066.9481,24.5446))
  5044.         {
  5045.             new bonus = random(50), string[120];
  5046.             GivePlayerMoney(playerid, 350+bonus);
  5047.     //      format(string,sizeof(string),""SPLAVA"Uspjesno ste zavrsili dovoz tela!\n\n"BELA"Plata: "SPLAVA"350$\n"BELA"Bonus: "SPLAVA"%d$",bonus);
  5048.             ShowPlayerDialog(playerid,DIALOG_ISPLATA,DIALOG_STYLE_MSGBOX,"Kraj dovoza",string,"Ok","");
  5049.             GrobarLinija[playerid] = 0; DisablePlayerCheckpoint(playerid);
  5050.         }
  5051.     }
  5052.     if(TaxiCallTime[playerid] > 0 && TaxiAccepted[playerid] < 999)
  5053.     {
  5054.         TaxiAccepted[playerid] = 999;
  5055.         GameTextForPlayer(playerid, "~w~Dostignata Destinacija", 5000, 1);
  5056.         TaxiCallTime[playerid] = 0;
  5057.         DisablePlayerCheckpoint(playerid);
  5058.     }
  5059.     else if(RobStart[playerid] == 1)
  5060.     {
  5061.         DisablePlayerCheckpoint(playerid);
  5062.         SendClientMessage(playerid, COLOR_GREEN, " ** Vnimatelno!!! !");
  5063.         RobStart2[playerid] = 1;
  5064.     }
  5065.     else if(RobStart2[playerid] == 1)
  5066.     {
  5067.         DisablePlayerCheckpoint(playerid);
  5068.         SendClientMessage(playerid, COLOR_GREEN, " ** Bankata e zastitena od MKD POlicija!");
  5069.         RobStart3[playerid] = 1;
  5070.     }
  5071.     else if(RobStart3[playerid] == 1)
  5072.     {
  5073.         DisablePlayerCheckpoint(playerid);
  5074.     }
  5075.     else if(LSMap[playerid] == 1)
  5076.     {
  5077.         DisablePlayerCheckpoint(playerid);
  5078.         LSMap[playerid] = 0;
  5079.     }
  5080.     else if(BusCallTime[playerid] > 0 && BusAccepted[playerid] < 999)
  5081.     {
  5082.         BusAccepted[playerid] = 999;
  5083.         GameTextForPlayer(playerid, "~w~Dostignata Destinacija", 5000, 1);
  5084.         BusCallTime[playerid] = 0;
  5085.         DisablePlayerCheckpoint(playerid);
  5086.     }
  5087.     if(IsKombanjer[playerid] == 1)
  5088.     {
  5089.         if(IsPlayerInAnyVehicle(playerid))
  5090.         {
  5091.             new carid = GetPlayerVehicleID(playerid);
  5092.             if(IsAKombanj(carid))
  5093.             {
  5094.  
  5095.                 new cashes = random(1000);
  5096.                 GivePlayerMoney(playerid, cashes);
  5097.                 PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
  5098.                 format(string, sizeof(string), "~g~%d$ ~r~(DS)~g~INFO:~w~ Dobivte na vasata smetka",cashes);
  5099.                 GameTextForPlayer(playerid, string, 5000, 1);
  5100.                 DisablePlayerCheckpoint(playerid);
  5101.                 new randomss;
  5102.                 randomss = random(sizeof(Kombanjs));
  5103.                 SetPlayerCheckpoint(playerid, Kombanjs[randomss][0], Kombanjs[randomss][1], Kombanjs[randomss][2], 5.0);
  5104.             }
  5105.         }
  5106.  
  5107.     }
  5108.     if(IsTraktorist[playerid] == 1)
  5109.     {
  5110.         if(IsPlayerInAnyVehicle(playerid))
  5111.         {
  5112.             new carid = GetPlayerVehicleID(playerid);
  5113.             if(IsATraktor(carid))
  5114.             {
  5115.  
  5116.                 new cashes = random(1000);
  5117.                 GivePlayerMoney(playerid, cashes);
  5118.                 PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
  5119.                 format(string, sizeof(string), "~g~%d$ ~r~(DS)~g~INFO:~w~ Dobivte na vasata smetka",cashes);
  5120.                 GameTextForPlayer(playerid, string, 5000, 1);
  5121.                 DisablePlayerCheckpoint(playerid);
  5122.                 new randomss;
  5123.                 randomss = random(sizeof(TRAKTOR));
  5124.                 SetPlayerCheckpoint(playerid, TRAKTOR[randomss][0], TRAKTOR[randomss][1], TRAKTOR[randomss][2], 5.0);
  5125.             }
  5126.         }
  5127.     }
  5128.     else if(CP[playerid]==1)
  5129.     {
  5130.         if(IsPlayerInAnyVehicle(playerid))
  5131.         {
  5132.             PlayerInfo[playerid][pJackSkill] ++;
  5133.             if(PlayerInfo[playerid][pJackSkill] == 50)
  5134.             { SendClientMessage(playerid, COLOR_YELLOW, "* Vasiot Skil na Kradec na Avtomobili e 2, Sega ke zarabotuvate povekje pari i pobrzo Realod Time."); }
  5135.             else if(PlayerInfo[playerid][pJackSkill] == 100)
  5136.             { SendClientMessage(playerid, COLOR_YELLOW, "* Vasiot Skil na Kradec na Avtomobili e 3, Sega ke zarabotuvate povekje pari i pobrzo Realod Time."); }
  5137.             else if(PlayerInfo[playerid][pJackSkill] == 200)
  5138.             { SendClientMessage(playerid, COLOR_YELLOW, "* Vasiot Skil na Kradec na Avtomobili e 4, Sega ke zarabotuvate povekje pari i pobrzo Realod Time."); }
  5139.             else if(PlayerInfo[playerid][pJackSkill] == 400)
  5140.             { SendClientMessage(playerid, COLOR_YELLOW, "* Vasiot Skil na Kradec na Avtomobili e 5, Sega ke zarabotuvate povekje pari i pobrzo Realod Time."); }
  5141.             new level = PlayerInfo[playerid][pJackSkill];
  5142.             if(level >= 0 && level <= 50)
  5143.             {
  5144.                 new rand = random(sizeof(SELLCAR1));
  5145.                 format(string, sizeof(string), "Prodadovte avtomobil za $%d, Vaseto reload vreme e 20 minutes.", SELLCAR1[rand]);
  5146.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
  5147.                 GivePlayerMoney(playerid, SELLCAR1[rand]);
  5148.                 PlayerInfo[playerid][pCarTime] = 1200;
  5149.             }
  5150.             else if(level >= 51 && level <= 100)
  5151.             {
  5152.                 new rand = random(sizeof(SELLCAR2));
  5153.                 format(string, sizeof(string), "Prodadovte avtomobil za $%d, your reload time is 18 minutes.", SELLCAR2[rand]);
  5154.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
  5155.                 GivePlayerMoney(playerid, SELLCAR2[rand]);
  5156.                 PlayerInfo[playerid][pCarTime] = 1080;
  5157.             }
  5158.             else if(level >= 101 && level <= 200)
  5159.             {
  5160.                 new rand = random(sizeof(SELLCAR3));
  5161.                 format(string, sizeof(string), "Prodadovte avtomobil za $%d, your reload time is 16 minutes.", SELLCAR3[rand]);
  5162.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
  5163.                 GivePlayerMoney(playerid, SELLCAR3[rand]);
  5164.                 PlayerInfo[playerid][pCarTime] = 960;
  5165.             }
  5166.             else if(level >= 201 && level <= 400)
  5167.             {
  5168.                 new rand = random(sizeof(SELLCAR4));
  5169.                 format(string, sizeof(string), "Prodadovte avtomobil za $%d, your reload time is 14 minutes.", SELLCAR4[rand]);
  5170.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
  5171.                 GivePlayerMoney(playerid, SELLCAR4[rand]);
  5172.                 PlayerInfo[playerid][pCarTime] = 840;
  5173.             }
  5174.             else if(level >= 401)
  5175.             {
  5176.                 new money = 6000;
  5177.                 format(string, sizeof(string), "Prodadovte avtomobil za $%d, your reload time is 12 minutes.", money);
  5178.                 SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
  5179.                 GivePlayerMoney(playerid, money);
  5180.                 PlayerInfo[playerid][pCarTime] = 720;
  5181.             }
  5182.             GameTextForPlayer(playerid, "~y~SProdadovte avtomobil", 2500, 1);
  5183.             CP[playerid] = 0;
  5184.             DisablePlayerCheckpoint(playerid);
  5185.             SetVehicleToRespawn(GetPlayerVehicleID(playerid));
  5186.         }
  5187.         else
  5188.         {
  5189.             GameTextForPlayer(playerid, "Ne ste vo avtomobil", 5000, 1);
  5190.         }
  5191.     }
  5192.     else if(CP[playerid] == 5)
  5193.     {
  5194.         GameTextForPlayer(playerid, "~y~At the Missions Checkpoint", 2500, 1);
  5195.         CP[playerid] = 0;
  5196.         DisablePlayerCheckpoint(playerid);
  5197.     }
  5198.     else if(CP[playerid] == 9)//Karting
  5199.     {
  5200.         GameTextForPlayer(playerid, "~r~Pocekajte tuka za povekje karting natprevaruvaci", 4000, 3);
  5201.         DisablePlayerCheckpoint(playerid);
  5202.     }
  5203.     else if(CP[playerid] == 10) { CP[playerid] = 11; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2258.7874,-2402.9712,12.7035,8.0); }
  5204.     else if(CP[playerid] == 11) { CP[playerid] = 12; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2225.8755,-2461.3875,12.7190,8.0); }
  5205.     else if(CP[playerid] == 12) { CP[playerid] = 13; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2276.9983,-2662.8328,12.8580,8.0); }
  5206.     else if(CP[playerid] == 13) { CP[playerid] = 14; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2449.1399,-2663.0562,12.8138,8.0); }
  5207.     else if(CP[playerid] == 14) { CP[playerid] = 15; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2566.9814,-2504.5686,12.7692,8.0); }
  5208.     else if(CP[playerid] == 15) { CP[playerid] = 16; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2719.0520,-2503.5962,12.7706,8.0); }
  5209.     else if(CP[playerid] == 16) { CP[playerid] = 17; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2720.7881,-2405.6589,12.7441,8.0); }
  5210.     else if(CP[playerid] == 17) { CP[playerid] = 18; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2571.5195,-2401.1531,12.7528,8.0); }
  5211.     else if(CP[playerid] == 18) { CP[playerid] = 19; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2406.6995,-2423.1182,12.6641,8.0); }
  5212.     else if(CP[playerid] == 19) { CP[playerid] = 20; DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid,2322.9194,-2341.5715,12.6664,8.0); }
  5213.     else if(CP[playerid] == 20)//End of Karting
  5214.     {
  5215.         CP[playerid] = 0;
  5216.         DisablePlayerCheckpoint(playerid);
  5217.         GetPlayerName(playerid, name, sizeof(name));
  5218.         if(FirstKartWinner == 999)
  5219.         {
  5220.             FirstKartWinner = playerid;
  5221.             for(new i = 0; i < MAX_PLAYERS; i++)
  5222.             {
  5223.                 if(IsPlayerConnected(i))
  5224.                 {
  5225.                     if(PlayerKarting[i] != 0 && PlayerInKart[i] != 0)
  5226.                     {
  5227.                         format(string, sizeof(string), "* %s Zavrsivte prv vo karting natprevar.",name);
  5228.                         SendClientMessage(i, COLOR_WHITE, string);
  5229.                     }
  5230.                 }
  5231.             }
  5232.         }
  5233.         else if(SecondKartWinner == 999)
  5234.         {
  5235.             SecondKartWinner = playerid;
  5236.             for(new i = 0; i < MAX_PLAYERS; i++)
  5237.             {
  5238.                 if(IsPlayerConnected(i))
  5239.                 {
  5240.                     if(PlayerKarting[i] != 0 && PlayerInKart[i] != 0)
  5241.                     {
  5242.                         format(string, sizeof(string), "* %s Zavrsivte vtor vo karting natprevar.",name);
  5243.                         SendClientMessage(i, COLOR_WHITE, string);
  5244.                     }
  5245.                 }
  5246.             }
  5247.         }
  5248.         else if(ThirdKartWinner == 999)
  5249.         {
  5250.             ThirdKartWinner = playerid;
  5251.             for(new i = 0; i < MAX_PLAYERS; i++)
  5252.             {
  5253.                 if(IsPlayerConnected(i))
  5254.                 {
  5255.                     if(PlayerKarting[i] != 0 && PlayerInKart[i] != 0)
  5256.                     {
  5257.                         format(string, sizeof(string), "* %sZavrsivte tret vo karting natprevar.",name);
  5258.                         SendClientMessage(i, COLOR_WHITE, string);
  5259.                         SendClientMessage(i, COLOR_WHITE, "** Karting natprevar zavrsi **");
  5260.                         CP[i] = 0;
  5261.                         DisablePlayerCheckpoint(i);
  5262.                     }
  5263.                 }
  5264.             }
  5265.         }
  5266.     }
  5267.     return 1;
  5268. }
  5269.  
  5270. public OnPlayerLeaveCheckpoint(playerid)
  5271. {
  5272.     return 1;
  5273. }
  5274.  
  5275. public OnPlayerEnterRaceCheckpoint(playerid)
  5276. {
  5277.     return 1;
  5278. }
  5279.  
  5280. public OnPlayerLeaveRaceCheckpoint(playerid)
  5281. {
  5282.     return 1;
  5283. }
  5284.  
  5285. public OnRconCommand(cmd[])
  5286. {
  5287.     return 1;
  5288. }
  5289.  
  5290. public OnObjectMoved(objectid)
  5291. {
  5292.     return 1;
  5293. }
  5294. public OnPlayerObjectMoved(playerid, objectid)
  5295. {
  5296.     return 1;
  5297. }
  5298.  
  5299. public OnPlayerPickUpPickup(playerid, pickupid)
  5300. {
  5301.     return 1;
  5302. }
  5303.  
  5304. public OnPlayerSelectedMenuRow(playerid, row)
  5305. {
  5306.     return 1;
  5307. }
  5308.  
  5309. public OnPlayerExitedMenu(playerid)
  5310. {
  5311.     return 1;
  5312. }
  5313.  
  5314. public SetAllPlayerCheckpoint(Float:allx, Float:ally, Float:allz, Float:radi, num)
  5315. {
  5316.     for(new i = 0; i < MAX_PLAYERS; i++)
  5317.     {
  5318.         if(IsPlayerConnected(i))
  5319.         {
  5320.             SetPlayerCheckpoint(i,allx,ally,allz, radi);
  5321.             if (num != 255)
  5322.             {
  5323.                 gPlayerCheckpointStatus[i] = num;
  5324.             }
  5325.         }
  5326.     }
  5327.  
  5328. }
  5329.  
  5330. public SetAllCopCheckpoint(Float:allx, Float:ally, Float:allz, Float:radi)
  5331. {
  5332.     for(new i = 0; i < MAX_PLAYERS; i++)
  5333.     {
  5334.         if(IsPlayerConnected(i))
  5335.         {
  5336.             if(gTeam[i] == 2)
  5337.             {
  5338.                 SetPlayerCheckpoint(i,allx,ally,allz, radi);
  5339.             }
  5340.         }
  5341.     }
  5342.     return 1;
  5343. }
  5344. public ShowStats(playerid,targetid)
  5345. {
  5346.     if(IsPlayerConnected(playerid)&&IsPlayerConnected(targetid))
  5347.     {
  5348.         new cash =  GetPlayerMoney(targetid);
  5349.         new atext[20];
  5350.         if(PlayerInfo[targetid][pSex] == 1) { atext = "Masko"; }
  5351.         else if(PlayerInfo[targetid][pSex] == 2) { atext = "Zensko"; }
  5352.         new otext[20];
  5353.         if(PlayerInfo[targetid][pOrigin] == 1) { otext = "Hrvatska"; }
  5354.         else if(PlayerInfo[targetid][pOrigin] == 2) { otext = "Bosna"; }
  5355.         else if(PlayerInfo[targetid][pOrigin] == 3) { otext = "Makedonija"; }
  5356.         else if(PlayerInfo[targetid][pOrigin] == 4) { otext = "Srbija"; }
  5357.         new ttext[20];
  5358.         if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4) { ttext = "Medic"; }
  5359.         else if(gTeam[targetid] == 3 || gTeam[targetid] == 4) { ttext = "Civilian"; }
  5360.         else if(PlayerInfo[targetid][pMember] == 1 || PlayerInfo[targetid][pLeader] == 1) { ttext = "Policija"; }
  5361.         else if(PlayerInfo[targetid][pMember] == 2 || PlayerInfo[targetid][pLeader] == 2) { ttext = "MBI Agent"; }
  5362.         else if(PlayerInfo[targetid][pMember] == 3 || PlayerInfo[targetid][pLeader] == 3) { ttext = "National Guard"; }
  5363.         else if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4) { ttext = "Bolnica"; }
  5364.         else if(PlayerInfo[targetid][pMember] == 5 || PlayerInfo[targetid][pLeader] == 5) { ttext = "Gambino Family"; }
  5365.         else if(PlayerInfo[targetid][pMember] == 6 || PlayerInfo[targetid][pLeader] == 6) { ttext = "Grove Mafia"; }
  5366.         else if(PlayerInfo[targetid][pMember] == 8 || PlayerInfo[targetid][pLeader] == 8) { ttext = "Hitmen"; }
  5367.         else if(PlayerInfo[targetid][pMember] == 9 || PlayerInfo[targetid][pLeader] == 9) { ttext = "SkinHeads"; }
  5368.         else if(PlayerInfo[targetid][pMember] == 10 || PlayerInfo[targetid][pLeader] == 10) { ttext = "Taxi"; }
  5369.         else if(PlayerInfo[targetid][pMember] == 11 || PlayerInfo[targetid][pLeader] == 11) { ttext = "Licenseri"; }
  5370.         else if(PlayerInfo[targetid][pMember] == 14 || PlayerInfo[targetid][pLeader] == 14) { ttext = "Ballas"; }
  5371.         new dtext[20];
  5372.         if(STDPlayer[targetid] == 1) { dtext = "Chlamydia"; }
  5373.         else if(STDPlayer[targetid] == 2) { dtext = "Gonorrhea"; }
  5374.         else if(STDPlayer[targetid] == 3) { dtext = "Syphilis"; }
  5375.         else { dtext = "None"; }
  5376.         new ftext[20];
  5377.         if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4)
  5378.         { ftext = "Firemen/Paramedics"; }
  5379.         else if(PlayerInfo[targetid][pMember] == 5 || PlayerInfo[targetid][pLeader] == 5)
  5380.         { ftext = "Gambino Family"; }
  5381.         else if(PlayerInfo[targetid][pMember] == 6 || PlayerInfo[targetid][pLeader] == 6)
  5382.         { ftext = "Grove Mafia"; }
  5383.         else if(PlayerInfo[targetid][pMember] == 11 || PlayerInfo[targetid][pLeader] == 11)
  5384.         { ftext = "License Faction"; }
  5385.         else
  5386.         { ftext = "None"; }
  5387.         new f2text[20];
  5388.         if(PlayerInfo[targetid][pFMember] < 255) { f2text = FamilyInfo[PlayerInfo[targetid][pFMember]][FamilyName]; }
  5389.         else { f2text = "None"; }
  5390.         new rtext[64];
  5391.         if(gTeam[targetid] == 5 || PlayerInfo[targetid][pFMember] < 255)//The 2 Organisations
  5392.         {
  5393.             if(PlayerInfo[targetid][pRank] == 1) { rtext = "NoviClan"; }
  5394.             else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Associate"; }
  5395.             else if(PlayerInfo[targetid][pRank] == 3) { rtext = "MladjiClan"; }
  5396.             else if(PlayerInfo[targetid][pRank] == 4) { rtext = "StarijiClan"; }
  5397.             else if(PlayerInfo[targetid][pRank] == 5) { rtext = "PodLider"; }
  5398.             else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Lider"; }
  5399.             else { rtext = "NoviClan"; }
  5400.         }
  5401.         else if(PlayerInfo[targetid][pMember] == 1 || PlayerInfo[targetid][pLeader] == 1)//PD Ranks
  5402.         {
  5403.             if(PlayerInfo[targetid][pRank] == 1) { rtext = "PD.Ucenik"; }
  5404.             else if(PlayerInfo[targetid][pRank] == 2) { rtext = "PD.Policajac"; }
  5405.             else if(PlayerInfo[targetid][pRank] == 3) { rtext = "PD.Agent"; }
  5406.             else if(PlayerInfo[targetid][pRank] == 4) { rtext = "PD.Kapetan"; }
  5407.             else if(PlayerInfo[targetid][pRank] == 5) { rtext = "PD.Porucnik"; }
  5408.             else if(PlayerInfo[targetid][pRank] == 6) { rtext = "PD.Direktor"; }
  5409.             else { rtext = "PD.Ucenik"; }
  5410.         }
  5411.         else if(PlayerInfo[targetid][pMember] == 2 || PlayerInfo[targetid][pLeader] == 2)//MBI Ranks
  5412.         {
  5413.             if(PlayerInfo[targetid][pRank] == 1) { rtext = "MBI.Agent"; }
  5414.             else if(PlayerInfo[targetid][pRank] == 2) { rtext = "MBI.Presretac"; }
  5415.             else if(PlayerInfo[targetid][pRank] == 3) { rtext = "MBI.Tajni Agent"; }
  5416.             else if(PlayerInfo[targetid][pRank] == 4) { rtext = "MBI.Cobra"; }
  5417.             else if(PlayerInfo[targetid][pRank] == 5) { rtext = "MBI.Zamjenik"; }
  5418.             else if(PlayerInfo[targetid][pRank] == 6) { rtext = "MBI.Direktor"; }
  5419.             else { rtext = "MBI.Agent"; }
  5420.         }
  5421.         else if(PlayerInfo[targetid][pMember] == 3 || PlayerInfo[targetid][pLeader] == 3)//NG Ranks
  5422.         {
  5423.             if(PlayerInfo[targetid][pRank] == 1) { rtext = "S:W:A:T.Vojnik"; }
  5424.             else if(PlayerInfo[targetid][pRank] == 2) { rtext = "S:W:A:T.Casnik"; }
  5425.             else if(PlayerInfo[targetid][pRank] == 3) { rtext = "S:W:A:T.Deserter"; }
  5426.             else if(PlayerInfo[targetid][pRank] == 4) { rtext = "S:W:A:T.General"; }
  5427.             else if(PlayerInfo[targetid][pRank] == 5) { rtext = "S:W:A:T.Agent"; }
  5428.             else if(PlayerInfo[targetid][pRank] == 6) { rtext = "S:W:A:T.Pukovnik"; }
  5429.             else { rtext = "S:W:A:T.Vojnik"; }
  5430.         }
  5431.         else if(PlayerInfo[targetid][pMember] == 5 || PlayerInfo[targetid][pLeader] == 5)//Gambino Family Ranks
  5432.         {
  5433.             if(PlayerInfo[targetid][pRank] == 1) { rtext = "Assistant"; }
  5434.             else if(PlayerInfo[targetid][pRank] == 2) { rtext = "D'Caprio"; }
  5435.             else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Capo"; }
  5436.             else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Boss"; }
  5437.             else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Master Boss"; }
  5438.             else if(PlayerInfo[targetid][pRank] == 6) { rtext = "The GodFather"; }
  5439.             else { rtext = "Assistant"; }
  5440.         }
  5441.         else if(PlayerInfo[targetid][pMember] == 8 || PlayerInfo[targetid][pLeader] == 8)//Hitman Ranks
  5442.         {
  5443.             if(PlayerInfo[targetid][pRank] == 1) { rtext = "Freelancer"; }
  5444.             else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Marksman"; }
  5445.             else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Agent"; }
  5446.             else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Special Agent"; }
  5447.             else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Vice-Director"; }
  5448.             else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Director"; }
  5449.             else { rtext = "Freelancer"; }
  5450.         }
  5451.         else if(PlayerInfo[targetid][pMember] == 9 || PlayerInfo[targetid][pLeader] == 9)//NR Ranks
  5452.         {
  5453.             if(PlayerInfo[targetid][pRank] == 1) { rtext = "SkinHeads NoviClan"; }
  5454.             else if(PlayerInfo[targetid][pRank] == 2) { rtext = "SkinHeads LocalBandit"; }
  5455.             else if(PlayerInfo[targetid][pRank] == 3) { rtext = "SkinHeads Bnadit"; }
  5456.             else if(PlayerInfo[targetid][pRank] == 4) { rtext = "SkinHeads Spijun"; }
  5457.             else if(PlayerInfo[targetid][pRank] == 5) { rtext = "SkinHeads Podlider"; }
  5458.             else if(PlayerInfo[targetid][pRank] == 6) { rtext = "SkinHeads Lider."; }
  5459.             else { rtext = "SkinHeads NoviClan"; }
  5460.         }
  5461.         else if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4)//NR Ranks
  5462.         {
  5463.             if(PlayerInfo[targetid][pRank] == 1) { rtext = "MD.Brat/Sestra"; }
  5464.             else if(PlayerInfo[targetid][pRank] == 2) { rtext = "MD.Doktor"; }
  5465.             else if(PlayerInfo[targetid][pRank] == 3) { rtext = "MD.Hirurg"; }
  5466.             else if(PlayerInfo[targetid][pRank] == 4) { rtext = "MD.Spec.Hirurg"; }
  5467.             else if(PlayerInfo[targetid][pRank] == 5) { rtext = "MD.Z.Direktor"; }
  5468.             else if(PlayerInfo[targetid][pRank] == 6) { rtext = "MD.Direktor"; }
  5469.             else { rtext = "MD.Brat/Sestra"; }
  5470.         }
  5471.         else if(PlayerInfo[targetid][pMember] == 10 || PlayerInfo[targetid][pLeader] == 10)//Taxi Company Ranks
  5472.         {
  5473.             if(PlayerInfo[targetid][pRank] == 1) { rtext = "Taxi Ucenik"; }
  5474.             else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Taxi LocalVozac"; }
  5475.             else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Taxi Vozac"; }
  5476.             else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Taxi Clan "; }
  5477.             else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Taxi PodLider"; }
  5478.             else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Taxi Lider"; }
  5479.             else { rtext = "Taxi Ucenik"; }
  5480.         }
  5481.         else if(IsAnInstructor(targetid))//grove mafia Ranks
  5482.         {
  5483.             if(PlayerInfo[targetid][pRank] == 1) { rtext = "LIC.Ucenik"; }
  5484.             else if(PlayerInfo[targetid][pRank] == 2) { rtext = "LIC.Instruktor"; }
  5485.             else if(PlayerInfo[targetid][pRank] == 3) { rtext = "LIC.Stariji Instruktor"; }
  5486.             else if(PlayerInfo[targetid][pRank] == 4) { rtext = "LIC.Pro Instruktor"; }
  5487.             else if(PlayerInfo[targetid][pRank] == 5) { rtext = "LIC.Zamjenik"; }
  5488.             else if(PlayerInfo[targetid][pRank] == 6) { rtext = "LIC.Leader"; }
  5489.             else { rtext = "LIC.Ucenik"; }
  5490.         }
  5491.         else
  5492.         {
  5493.             rtext = "None";
  5494.         }
  5495.         new jtext[20];
  5496.         if(PlayerInfo[targetid][pJob] == 1) { jtext = "Detective"; }
  5497.         else if(PlayerInfo[targetid][pJob] == 2) { jtext = "Lawyer"; }
  5498.         else if(PlayerInfo[targetid][pJob] == 3) { jtext = "Whore"; }
  5499.         else if(PlayerInfo[targetid][pJob] == 4) { jtext = "Drugs Dealer"; }
  5500.         else if(PlayerInfo[targetid][pJob] == 5) { jtext = "Car Jackert"; }
  5501.         else if(PlayerInfo[targetid][pJob] == 6) { jtext = "TuningRace Club"; }
  5502.         else if(PlayerInfo[targetid][pJob] == 7) { jtext = "Mehanicar"; }
  5503.         else if(PlayerInfo[targetid][pJob] == 8) { jtext = "Bodyguard"; }
  5504.         else if(PlayerInfo[targetid][pJob] == 9) { jtext = "Arms Dealer"; }
  5505.         else if(PlayerInfo[targetid][pJob] == 10) { jtext = "Car Dealer"; }
  5506.         else if(PlayerInfo[targetid][pJob] == 12) { jtext = "Boxer"; }
  5507.         else if(PlayerInfo[targetid][pJob] == 14) { jtext = "Avtobus Vozac"; }
  5508.         else if(PlayerInfo[targetid][pJob] == 15) { jtext = "Dostavuvac na Meso"; }
  5509.         else if(PlayerInfo[targetid][pJob] == 16) { jtext = "Kamiondzija"; }
  5510.         else if(PlayerInfo[targetid][pJob] == 17) { jtext = "Donator"; }
  5511.         else if(PlayerInfo[targetid][pJob] == 18) { jtext = "D.H.L"; }
  5512.         else if(PlayerInfo[targetid][pJob] == 31) { jtext = "Rudar"; }
  5513.         else if(PlayerInfo[targetid][pJob] == 32) { jtext = "Sumar"; }
  5514.        else if(PlayerInfo[targetid][pJob] == 27) { jtext = "Mlekar"; }
  5515.         else { jtext = "None"; }
  5516.         new drank[20];
  5517.         if(PlayerInfo[targetid][pDonateRank] == 1) { drank = "Easy User"; }
  5518.         else if(PlayerInfo[targetid][pDonateRank] == 2) { drank = "Medium User"; }
  5519.         else if(PlayerInfo[targetid][pDonateRank] == 3) { drank = "Hard User"; }
  5520.         else if(PlayerInfo[targetid][pDonateRank] == 4) { drank = "Strong User"; }
  5521.         else if(PlayerInfo[targetid][pDonateRank] == 5) { drank = "Very Strong User"; }
  5522.         else { drank = "None"; }
  5523.         new married[20];
  5524.         strmid(married, PlayerInfo[targetid][pMarriedTo], 0, strlen(PlayerInfo[targetid][pMarriedTo]), 255);
  5525.         new poenid = PlayerInfo[targetid][pDonatorPoeni];
  5526.         new age = PlayerInfo[targetid][pAge];
  5527.         new ptime = PlayerInfo[targetid][pConnectTime];
  5528.         new drugs = PlayerInfo[targetid][pDrugs];
  5529.         new mats = PlayerInfo[targetid][pMats];
  5530.         new fishes = PlayerInfo[targetid][pFishes];
  5531.         new lotto = PlayerInfo[targetid][pLottoNr];
  5532.         new wanted = WantedLevel[targetid];
  5533.         new level = PlayerInfo[targetid][pLevel];
  5534.         new pnumber = PlayerInfo[targetid][pPnumber];
  5535.         new account = PlayerInfo[targetid][pAccount];
  5536.         new warns = PlayerInfo[targetid][pWarns];
  5537.         new bankomat = PlayerInfo[targetid][pBankomatA];
  5538.         new pincard = PlayerInfo[targetid][pPincard];
  5539.         new name[MAX_PLAYER_NAME];
  5540.         GetPlayerName(targetid, name, sizeof(name));
  5541.         new Float:px,Float:py,Float:pz;
  5542.         GetPlayerPos(targetid, px, py, pz);
  5543.         new info[1300],string[128],godina,mesec,dan,sati,minute,sekunde;
  5544.         getdate(godina, mesec, dan), gettime(sati, minute, sekunde);
  5545.         format(string,sizeof(string),"{1364BA}Ime:\t\t\t\t{FFAB00}[%s]\n", name);
  5546.         strcat(info, string);
  5547.         format(string,sizeof(string),"{1364BA}Level:\t\t\t\t{FFAB00}[%d]\n", level);
  5548.         strcat(info, string);
  5549.         format(string,sizeof(string),"{1364BA}Don Rank:\t\t\t{FFAB00}[%s]\n", drank);
  5550.         strcat(info, string);
  5551.         format(string,sizeof(string),"{1364BA}Casovi na igranje:\t\t{FFAB00}[%d]\n", ptime);
  5552.         strcat(info, string);
  5553.         format(string,sizeof(string),"{1364BA}Opomeni:\t\t\t{FFAB00}[%d]\n", warns);
  5554.         strcat(info, string);
  5555.         format(string,sizeof(string),"{6DFC2E}Godini:\t\t\t\t{FFAB00}[%d]\n", age);
  5556.         strcat(info, string);
  5557.         format(string,sizeof(string),"{6DFC2E}Drzava:\t\t\t\t{FFAB00}[%s]\n", otext);
  5558.         strcat(info, string);
  5559.         format(string,sizeof(string),"{6DFC2E}Pol:\t\t\t\t{FFAB00}[%s]\n", atext);
  5560.         strcat(info, string);
  5561.         format(string,sizeof(string),"{6DFC2E}Broj:\t\t\t\t{FFAB00}[%d]\n", pnumber);
  5562.         strcat(info, string);
  5563.         format(string,sizeof(string),"{6DFC2E}Rabota:\t\t\t\t{FFAB00}[%s]\n", jtext);
  5564.         strcat(info, string);
  5565.         format(string,sizeof(string),"{6DFC2E}Org/Banda/Mafija:\t\t{FFAB00}[%s]\n", ttext);
  5566.         strcat(info, string);
  5567.         format(string,sizeof(string),"{6DFC2E}Tim:\t\t\t\t{FFAB00}[%s]\n", ftext);
  5568.         strcat(info, string);
  5569.         format(string,sizeof(string),"{6DFC2E}Rank:\t\t\t\t{FFAB00}[%s]\n", rtext);
  5570.         strcat(info, string);
  5571.         format(string,sizeof(string),"{6DFC2E}Vo brak so:\t\t\t{FFAB00}[%s]\n", married);
  5572.         strcat(info, string);
  5573.         format(string,sizeof(string),"{6DFC2E}Wanted:\t\t\t\t{FFAB00}[%d]\n", wanted);
  5574.         strcat(info, string);
  5575.         format(string,sizeof(string),"{FF4040}Pari Banka:\t\t\t{FFAB00}[%d]\n", account);
  5576.         strcat(info, string);
  5577.         format(string,sizeof(string), "{FF4040}Kreditna Karticka:\t\t{FFAB00}[%d]\n",bankomat);
  5578.         strcat(info, string);
  5579.         format(string,sizeof(string), "{FF4040}PIN-KOD:\t\t\t{FFAB00}[%d]\n",pincard);
  5580.         strcat(info, string);
  5581.         format(string,sizeof(string),"{FF4040}Kes Pari:\t\t\t{FFAB00}[%d]\n", cash);
  5582.         strcat(info, string);
  5583.         strcat(info, "{FF4040}Rabotna Kniska:\t\t{FFAB00}[0]\n", sizeof(info));
  5584.         strcat(info, "{7FB8FF}Prva Pomos:\t\t\t{FFAB00}[0]\n", sizeof(info));
  5585.         format(string,sizeof(string),"{7FB8FF}Droga:\t\t\t\t{FFAB00}[%d]\n", drugs);
  5586.         strcat(info, string);
  5587.         format(string,sizeof(string),"{7FB8FF}Matrijali:\t\t\t{FFAB00}[%d]\n", mats);
  5588.         strcat(info, string);
  5589.         strcat(info, "{7FB8FF}Droga-Seme:\t\t\t{FFAB00}[0]\n", sizeof(info));
  5590.         strcat(info, "{7FB8FF}Paketi-Matrijali:\t\t{FFAB00}[0]\n", sizeof(info));
  5591.         format(string,sizeof(string),"{7FB8FF}Bombi:\t\t\t\t{FFAB00}[%d]\n", bomb);
  5592.         strcat(info, string);
  5593.         format(string,sizeof(string),"{7FB8FF}Ribi:\t\t\t\t{FFAB00}[%d]\n", fishes);
  5594.         strcat(info, string);
  5595.         format(string,sizeof(string),"{7FB8FF}Lotto Broj:{FFAB00}[%d/%d/%d/%d/%d/%d]\n", PlayerNumber[0][playerid], PlayerNumber[1][playerid], PlayerNumber[2][playerid], PlayerNumber[3][playerid], PlayerNumber[4][playerid], PlayerNumber[5][playerid]);
  5596.         strcat(info, string);
  5597.         format(string,sizeof(string),"{7FB8FF}Don.Poeni:\t\t\t{FFAB00}[%s]\n\n", poenid);
  5598.         strcat(info, string);
  5599.         strcat(info, "{7FB8FF}Email: {FFAB00}Skriena [/mojamail za da ja vidis]\n", sizeof(info));
  5600.         format(string,sizeof(string),"{F81414}Datum: %d/%s%d/%s%d | Vreme: %s%d:%s%d:%s%d\n", dan, ((mesec < 10) ? ("0") : ("")), mesec, (godina < 10) ? ("0") : (""), godina, (sati < 10) ? ("0") : (""), sati, (minute < 10) ? ("0") : (""), minute, (sekunde < 10) ? ("0") : (""), sekunde);
  5601.         strcat(info, string);
  5602.         ShowPlayerDialog(playerid,STATSI,DIALOG_STYLE_MSGBOX, "Statsi", info, "OK", "");
  5603.     }
  5604. }
  5605. public OnPlayerStateChange(playerid, newstate, oldstate)
  5606. {
  5607.     new string[256];
  5608.     //new pveh = GetVehicleModel(GetPlayerVehicleID(playerid));
  5609.     new vehicle = GetPlayerVehicleID(playerid);
  5610.     new Float:Poz[3];
  5611.     GetPlayerPos(playerid, Poz[0], Poz[1], Poz[2]);
  5612.     //================================================
  5613.         if(IsPlayerInAnyVehicle(playerid) && !IsBicycle(GetPlayerVehicleID(playerid)))
  5614.     {
  5615.         //TextDrawShowForPlayer(playerid, SpeedoBox);
  5616.         TextDrawShowForPlayer(playerid, SpeedoText[playerid]);
  5617.         new vehicleid = GetPlayerVehicleID(playerid);
  5618.         if(VehicleSecurity[vehicleid] == 1)
  5619.         {
  5620.             ToggleAlarm(vehicleid, VEHICLE_PARAMS_ON);
  5621.             SetTimerEx("StopAlarm", ALARM_TIME, false, "d", vehicleid);
  5622.         }
  5623.     }
  5624.     else
  5625.     {
  5626.         //TextDrawHideForPlayer(playerid, SpeedoBox);
  5627.         TextDrawHideForPlayer(playerid, SpeedoText[playerid]);
  5628.     }
  5629.     if(newstate == PLAYER_STATE_DRIVER)
  5630.     {
  5631.         new vehicleid = GetPlayerVehicleID(playerid);
  5632.         new id = GetVehicleID(vehicleid);
  5633.         if(IsValidVehicle(id))
  5634.         {
  5635.             if(VehicleCreated[id] == VEHICLE_DEALERSHIP)
  5636.             {
  5637.                 SetPVarInt(playerid, "DialogValue1", id);
  5638.                 ShowDialog(playerid, 32033);
  5639.                 return 1;
  5640.             }
  5641.         }
  5642.         if(IsBicycle(vehicleid))
  5643.         {
  5644.             ToggleEngine(vehicleid, VEHICLE_PARAMS_ON);
  5645.         }
  5646.         if(Fuel[vehicleid] <= 0)
  5647.         {
  5648.             ToggleEngine(vehicleid, VEHICLE_PARAMS_OFF);
  5649.         }
  5650.     }
  5651.     //=================================================
  5652.         if(BusVozila(vehicle))
  5653.         {
  5654.             if(PlayerInfo[playerid][pJob] != POSAO_BUSVOZAC)
  5655.             {
  5656.                 SCM(playerid, COLOR_RED, "[DarkSide]: Ne ste vozac na avtobus!");
  5657.                 RemovePlayerFromVehicle(playerid);
  5658.             }
  5659.             else return SCM(playerid,COLOR_GREEN,"Komandi rabota: /linija /prekinirabota");
  5660.         }
  5661.         if(KosenjeVozila(vehicle))
  5662.         {
  5663.             if(PlayerInfo[playerid][pJob] != POSAO_KOSACTRAVE)
  5664.             {
  5665.                 SCM(playerid, COLOR_RED, "[DarkSide]: Ne ste kosac na treva!");
  5666.                 RemovePlayerFromVehicle(playerid);
  5667.             }
  5668.             else return SCM(playerid,COLOR_GREEN, "Komandi za rabota: /kositreva /prekinirabota");
  5669.         }
  5670.         if(MehanicarVozila(vehicle))
  5671.         {
  5672.             if(PlayerInfo[playerid][pJob] != POSAO_MEHANICAR)
  5673.             {
  5674.                 SCM(playerid, COLOR_RED, "[DarkSide]: Ne ste mehanicar!");
  5675.                 RemovePlayerFromVehicle(playerid);
  5676.             }
  5677.             else return SCM(playerid, COLOR_GREEN, "Komandi za rabota: CTRL za da zakacite/otkacite vozilo | /popravi | /napolni");
  5678.         }
  5679.         /*if(PostaVozila(vehicle))
  5680.         {
  5681.             if(PlayerInfo[playerid][pJob] != POSAO_POSTAR)
  5682.             {
  5683.                 SCM(playerid, COLOR_RED, "[DarkSide]: Ne ste postar!");
  5684.                 RemovePlayerFromVehicle(playerid);
  5685.             }
  5686.             else return SCM(playerid, COLOR_GREEN, "Komandi za rabota: /posta /prekinirabota");
  5687.         }*/
  5688.         if(KomunalnoVozila(vehicle))
  5689.         {
  5690.             if(PlayerInfo[playerid][pJob] != POSAO_KOMUNALAC)
  5691.             {
  5692.                 SCM(playerid, COLOR_RED, "[DarkSide]: Ne ste komunalec!");
  5693.                 RemovePlayerFromVehicle(playerid);
  5694.             }
  5695.             else return SCM(playerid, COLOR_GREEN, "Komandi za rabota: /komunalno /prekinirabota");
  5696.         }
  5697.         if(GradjevinarVozila(vehicle))
  5698.         {
  5699.             if(PlayerInfo[playerid][pJob] != POSAO_GRADJEVINAR)
  5700.             {
  5701.                 SCM(playerid, COLOR_RED, "[DarkSide]: Ne ste gradinar!");
  5702.                 RemovePlayerFromVehicle(playerid);
  5703.             }
  5704.             else return SCM(playerid, COLOR_GREEN, "Komandi za rabota: /malter /izramni /prekinirabota");
  5705.         }
  5706.         /*if(BolnicarVozila(vehicle))
  5707.         {
  5708.             if(PlayerInfo[playerid][pJob] != POSAO_BOLNICAR)
  5709.             {
  5710.                 //SCM(playerid, COLOR_RED, "[FarkiAS]: "SIVA"Niste zaposleni kao bolnicar!");
  5711.                 RemovePlayerFromVehicle(playerid);
  5712.             }
  5713.         //  else return //SCM(playerid, -1, ""SPLAVA"Komande posla: "BELA"/izleci /oprema");
  5714.         }*/
  5715.         if(GrobarVozila(vehicle))
  5716.         {
  5717.             if(PlayerInfo[playerid][pJob] != POSAO_GROBAR)
  5718.             {
  5719.                 SCM(playerid, COLOR_RED, "[DarkSide]:Ne ste grobar!");
  5720.                 RemovePlayerFromVehicle(playerid);
  5721.             }
  5722.             else return SCM(playerid, COLOR_GREEN, "Komandi za rabota: /grobar /oprema");
  5723.         }
  5724.         if(FarmerVozila(vehicle))
  5725.         {
  5726.             if(PlayerInfo[playerid][pJob] != POSAO_FARMER)
  5727.             {
  5728.                 SCM(playerid, COLOR_RED, "[DarkSide]: Ne ste farmer!");
  5729.                 RemovePlayerFromVehicle(playerid);
  5730.             }
  5731.             else return SCM(playerid, COLOR_GREEN, "Komandi za rabota: /mleko /oranje /ramnenje");
  5732.         }
  5733.         if(vehicle == VozVozilo)
  5734.         {
  5735.             if(PlayerInfo[playerid][pJob] != POSAO_MASINOVODJA)
  5736.             {
  5737.                 new Float:Poz[3];
  5738.                 SCM(playerid, COLOR_RED, "[DarkSide]: Ne ste vozac na voz!");
  5739.                 /*GetPlayerPos(playerid, Poz[0], Poz[1], Poz[2]);
  5740.                 SetPlayerPos(playerid, Poz[0], Poz[1], Poz[2]+0.5);*/
  5741.             }
  5742.             else return SCM(playerid, COLOR_GREEN, "Komandi za rabota: /voz");
  5743.         }
  5744.         if(DostavljacVozila(vehicle))
  5745.         {
  5746.             if(PlayerInfo[playerid][pJob] != POSAO_DOSTAVLJAC)
  5747.             {
  5748.                 SCM(playerid, COLOR_RED, "[DarkSide]: Ne ste dostavuvac!");
  5749.                 RemovePlayerFromVehicle(playerid);
  5750.             }
  5751.             else return SCM(playerid, COLOR_GREEN, "Komandi za rabota: /zemikutija /tovari /istovari");
  5752.         }
  5753.         if(KamiondzijaVozila(vehicle))
  5754.         {
  5755.             if(PlayerInfo[playerid][pJob] != POSAO_KAMIONDZIJA)
  5756.             {
  5757.                 SCM(playerid, COLOR_RED, "[DarkSide]: Ne ste kamjondzija !");
  5758.                 RemovePlayerFromVehicle(playerid);
  5759.             }
  5760.             else return SCM(playerid, COLOR_GREEN, "Komandi za rabota: /tura /oprema");
  5761.         }
  5762.         if(PilotVozila(vehicle))
  5763.         {
  5764.             if(PlayerInfo[playerid][pJob] != POSAO_PILOT)
  5765.             {
  5766.                 SCM(playerid, COLOR_RED, "[DarkSide]: Ne ste pilot!");
  5767.                 RemovePlayerFromVehicle(playerid);
  5768.             }
  5769.             else return SCM(playerid, COLOR_GREEN, "Komandi za rabota: /let /oprema");
  5770.         }
  5771.         if(ElektricarVozila(vehicle))
  5772.         {
  5773.             if(PlayerInfo[playerid][pJob] != POSAO_ELEKTRICAR)
  5774.             {
  5775.                 SCM(playerid, COLOR_RED, "[DarkSide]: Ne ste elektricar!");
  5776.                 RemovePlayerFromVehicle(playerid);
  5777.             }
  5778.             else return SCM(playerid, COLOR_GREEN, "Komandi za rabota: /napravi /oprema");
  5779.         }
  5780.     if(newstate == PLAYER_STATE_DRIVER)
  5781.     {
  5782.         pvehicleid[playerid] = GetPlayerVehicleID(playerid);
  5783.         pmodelid[playerid] = GetVehicleModel(pvehicleid[playerid]);
  5784.     }
  5785.     else
  5786.     {
  5787.         pvehicleid[playerid] = 0;
  5788.         pmodelid[playerid] = 0;
  5789.     }
  5790.     if(newstate == PLAYER_STATE_DRIVER || newstate == PLAYER_STATE_PASSENGER)
  5791.     {
  5792.  
  5793.     }
  5794.     else if(oldstate == PLAYER_STATE_DRIVER || oldstate == PLAYER_STATE_PASSENGER)
  5795.     {
  5796.  
  5797.     }
  5798.     if(newstate == PLAYER_STATE_ONFOOT)
  5799.     {
  5800.         if(PlayerKarting[playerid] > 0 && PlayerInKart[playerid] > 0)
  5801.         {
  5802.             PlayerInKart[playerid] = 0;
  5803.             KartingPlayers --;
  5804.         }
  5805.         if(TransportDuty[playerid] > 0)
  5806.         {
  5807.             if(TransportDuty[playerid] == 1)
  5808.             {
  5809.                 TaxiDrivers -= 1;
  5810.             }
  5811.             else if(TransportDuty[playerid] == 2)
  5812.             {
  5813.                 BusDrivers -= 1;
  5814.             }
  5815.             TransportDuty[playerid] = 0;
  5816.             format(string, sizeof(string), "* Sega ne ste na dolznost i zarabotivte $%d.", TransportMoney[playerid]);
  5817.             SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
  5818.             GivePlayerMoney(playerid, TransportMoney[playerid]);
  5819.             ConsumingMoney[playerid] = 1; TransportValue[playerid] = 0; TransportMoney[playerid] = 0;
  5820.         }
  5821.         if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999)
  5822.         {
  5823.             if(IsPlayerConnected(TransportDriver[playerid]))
  5824.             {
  5825.                 TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
  5826.                 TransportTime[TransportDriver[playerid]] = 0;
  5827.                 TransportCost[TransportDriver[playerid]] = 0;
  5828.                 format(string, sizeof(string), "~w~The ride cost~n~~r~$%d",TransportCost[playerid]);
  5829.                 GameTextForPlayer(playerid, string, 5000, 1);
  5830.                 format(string, sizeof(string), "~w~Patnik go napusti taksi~n~~g~Zarabotka $%d",TransportCost[playerid]);
  5831.                 GameTextForPlayer(TransportDriver[playerid], string, 5000, 1);
  5832.                 GivePlayerMoney(playerid, -TransportCost[playerid]);
  5833.                 TransportCost[playerid] = 0;
  5834.                 TransportTime[playerid] = 0;
  5835.                 TransportDriver[playerid] = 999;
  5836.             }
  5837.         }
  5838.         TelePos[playerid][0] = 0.0;
  5839.         TelePos[playerid][1] = 0.0;
  5840.     }
  5841.     if(newstate == PLAYER_STATE_PASSENGER) // TAXI & BUSSES
  5842.     {
  5843.         new name[MAX_PLAYER_NAME];
  5844.         GetPlayerName(playerid, name, sizeof(name));
  5845.         new vehicleid = GetPlayerVehicleID(playerid);
  5846.         for(new i = 0; i < MAX_PLAYERS; i++)
  5847.         {
  5848.             if(IsPlayerConnected(i))
  5849.             {
  5850.                 if(IsPlayerInVehicle(i, vehicleid) && GetPlayerState(i) == 2 && TransportDuty[i] > 0)
  5851.                 {
  5852.                     if(GetPlayerMoney(playerid) < TransportValue[i])
  5853.                     {
  5854.                         format(string, sizeof(string), "* Potrebno vi e $%d za vlez.", TransportValue[i]);
  5855.                         SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
  5856.                         RemovePlayerFromVehicle(playerid);
  5857.                     }
  5858.                     else
  5859.                     {
  5860.                         if(TransportDuty[i] == 1)
  5861.                         {
  5862.                             format(string, sizeof(string), "* You paid $%d to the Taxi Driver.", TransportValue[i]);
  5863.                             SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
  5864.                             format(string, sizeof(string), "* Patnik %s Vleze vo vase taksi.", name);
  5865.                             SendClientMessage(i, COLOR_LIGHTBLUE, string);
  5866.                             TransportTime[i] = 1;
  5867.                             TransportTime[playerid] = 1;
  5868.                             TransportCost[playerid] = TransportValue[i];
  5869.                             TransportCost[i] = TransportValue[i];
  5870.                             TransportDriver[playerid] = i;
  5871.                         }
  5872.                         else if(TransportDuty[i] == 2)
  5873.                         {
  5874.                             format(string, sizeof(string), "* Plativte $%d na vozacot.", TransportValue[i]);
  5875.                             SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
  5876.                             format(string, sizeof(string), "* Patnik %s vleze vo avtobus.", name);
  5877.                             SendClientMessage(i, COLOR_LIGHTBLUE, string);
  5878.                         }
  5879.                         GivePlayerMoney(playerid, - TransportValue[i]);
  5880.                         TransportMoney[i] += TransportValue[i];
  5881.                     }
  5882.                 }
  5883.             }
  5884.         }
  5885.     }
  5886.     if(newstate == PLAYER_STATE_WASTED)
  5887.     {
  5888.         if(WantedLevel[playerid] >= 1)
  5889.         {
  5890.             new price = WantedLevel[playerid] * 4000;
  5891.             new count;
  5892.             for(new i = 0; i < MAX_PLAYERS; i++)
  5893.             {
  5894.                 if(IsPlayerConnected(i))
  5895.                 {
  5896.                     if(gTeam[i] == 2 && CrimInRange(30.0, playerid,i))
  5897.                     {
  5898.                         count = 1;
  5899.                         format(string, sizeof(string), "~w~Osumnicen vo begstvo~r~Ubien~n~Bonus~g~$%d", price);
  5900.                         GameTextForPlayer(i, string, 5000, 1);
  5901.                         ConsumingMoney[i] = 1;
  5902.                         GivePlayerMoney(i, price / 2);
  5903.                         PlayerPlaySound(i, 1058, 0.0, 0.0, 0.0);
  5904.                     }
  5905.                 }
  5906.             }
  5907.             if(count == 1)
  5908.             {
  5909.                 GivePlayerMoney(playerid, - price);
  5910.                 PlayerInfo[playerid][pWantedDeaths] += 1;
  5911.                 PlayerInfo[playerid][pJailed] = 1;
  5912.                 PlayerInfo[playerid][pJailTime] = (WantedLevel[playerid])*(600);
  5913.                 format(string, sizeof(string), "* Vo zatvor ste na %d sekundi i izgubivte $%d poradi begstvo od policija.", PlayerInfo[playerid][pJailTime], price);
  5914.                 SendClientMessage(playerid, COLOR_LIGHTRED, string);
  5915.                 WantedPoints[playerid] = 0;
  5916.                 WantedLevel[playerid] = 0;
  5917.             }
  5918.         }
  5919.     }
  5920.     if(newstate == PLAYER_STATE_DRIVER) //buggy dont finnish
  5921.     {// 38 / 49 / 56 = SS
  5922.         new newcar = GetPlayerVehicleID(playerid);
  5923.     //  new oldcar = gLastCar[playerid];
  5924.         //new housecar = PlayerInfo[playerid][pPhousekey]+1;
  5925.         TelePos[playerid][0] = 0.0;
  5926.         TelePos[playerid][1] = 0.0;
  5927.  
  5928.  
  5929.         if(IsABoat(newcar))
  5930.         {
  5931.             if(PlayerInfo[playerid][pBoatLic] < 1)
  5932.             {
  5933.                 SendClientMessage(playerid, COLOR_GREY, "Nemate vozacka za plovidba,go napustivte brodot !");
  5934.  
  5935.             }
  5936.         }
  5937.         else if(IsAPlane(newcar))
  5938.         {
  5939.             if(PlayerInfo[playerid][pFlyLic] < 1)
  5940.             {
  5941.                 if(TakingLesson[playerid] == 1) { }
  5942.                 else {
  5943.                 SendClientMessage(playerid, COLOR_GREY, "Nemate vozacka za avion/helic,go napustivte avion/helic !");
  5944.                 }
  5945.             }
  5946.         }
  5947.         else
  5948.         {
  5949.             if(PlayerInfo[playerid][pCarLic] < 1)
  5950.             {
  5951.                 if(PlayerDrunk[playerid] >= 5)
  5952.                 {
  5953.                     WantedPoints[playerid] += 1;
  5954.                     SetPlayerCriminal(playerid,255, "Drunk Driving");
  5955.                 }
  5956.                 if(TakingLesson[playerid] == 1) { }
  5957.                 else
  5958.                 {
  5959.                     SendClientMessage(playerid, COLOR_GREY, "{F81414}(DS){37F906}INFO:{FFFFFF}Nemate vozacka dozvola,bidete vnimatelni! Policijata e nasekade okolu vas!");
  5960.                 }
  5961.             }
  5962.             else if(PlayerDrunk[playerid] >= 5)
  5963.             {
  5964.                 SetPlayerCriminal(playerid,255, "Voznja vo piano stanje");
  5965.             }
  5966.         }//Done with car check
  5967.  
  5968.         if(IsATruck(newcar))
  5969.         {
  5970.             format(string, sizeof(string), "Products: %d/%d", PlayerHaul[newcar][pLoad],PlayerHaul[newcar][pCapasity]);
  5971.             SendClientMessage(playerid, TEAM_GROVE_COLOR, string);
  5972.             SendClientMessage(playerid, COLOR_WHITE, "INFO: Moze da razmesuvate produkti za biznis.");
  5973.             SendClientMessage(playerid, COLOR_WHITE, "INFO: Komandi se /load /buyprods /sellprods");
  5974.         }
  5975.         if(PlayerKarting[playerid] != 0)
  5976.         {
  5977.             new kart = GetPlayerVehicleID(playerid);
  5978.             if(kart==110||kart==111||kart==112||kart==113||kart==114||kart==115)
  5979.             {
  5980.                 PlayerInKart[playerid] = 1;
  5981.                 KartingPlayers ++;
  5982.             }
  5983.         }
  5984.         if(IsADonatorCar(newcar)) //donatorska auta
  5985.         {
  5986.             if(PlayerInfo[playerid][pDonateRank] >= 1) { }
  5987.             else{
  5988.             RemovePlayerFromVehicle(playerid);
  5989.             SendClientMessage(playerid, WHITE, "{37F906}INFO:{FFFFFF} Ne ste donator.");}
  5990.         }
  5991.         if(IsATaxiCar(newcar)) //donatorska auta
  5992.         {
  5993.             if(PlayerInfo[playerid][pLeader] == 10 || PlayerInfo[playerid][pMember] == 10 )
  5994.             {
  5995.             }
  5996.             else
  5997.             {
  5998.                 format(string,sizeof(string),"~g~TAXI:~w~ ZAKLUCENO");
  5999.                 GameTextForPlayer(playerid,string, 1500, 5);
  6000.                 SetPlayerPos(playerid, Poz[0], Poz[1]+0.0, Poz[2]+0.0);
  6001.                 TogglePlayerControllable(playerid, 1);
  6002.             }
  6003.         }
  6004. //---------------------------
  6005.     if(newcar == Traktor[0] ||  newcar == Traktor[1] ||  newcar == Traktor[2] ||  newcar == Traktor[3] ||  newcar == Traktor[4] ||  newcar == Traktor[5])
  6006.     {
  6007.       if(IsTraktorist[playerid] != 0) return RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,COLOR_WHITE,"Nemate kluc od ova vozilo !!!!");
  6008.  
  6009.         format(string, sizeof(string),"Dokolku sakate da zapocnete so rabota kliknete na ^Zapocni^ za izlez kliknete ^Izlez^");
  6010.         ShowPlayerDialog(playerid, 1111, DIALOG_STYLE_MSGBOX,"RABOTA",string,"Zapocni","Izlez");
  6011.     }
  6012.     if(newcar == Kombanj[0] ||  newcar == Kombanj[1] ||  newcar == Kombanj[2] ||  newcar == Kombanj[3] ||  newcar == Kombanj[4] ||  newcar == Kombanj[5])
  6013.     {
  6014.         if(IsKombanjer[playerid] != 0) return RemovePlayerFromVehicle(playerid); SendClientMessage(playerid,COLOR_WHITE,"Nemate kluc od ova vozilo !!!!");
  6015.  
  6016.         format(string, sizeof(string),"Dokolku sakate da zapocnete so rabota kliknete na ^Zapocni^ za izlez kliknete ^Izlez^");
  6017.         ShowPlayerDialog(playerid, 11122, DIALOG_STYLE_MSGBOX,"RABOTA",string,"Zapocni","Izlez");
  6018.  
  6019.     }
  6020. //---------------------Rent--
  6021.     if(newcar == Rent[0] || newcar == Rent[1] || newcar == Rent[2] || newcar == Rent[3] || newcar == Rent[4] || newcar == Rent[5] || newcar == Rent[6] || newcar == Rent[7] || newcar == Rent[8] || newcar == Rent[9] || newcar == Rent[10] || newcar == Rent[11] || newcar == Rent[12] || newcar == Rent[13] || newcar == Rent[14])
  6022.     {
  6023.              TogglePlayerControllable(playerid, 0);
  6024.             // format(string, sizeof(string),);
  6025.              ShowPlayerDialog(playerid, 669 ,DIALOG_STYLE_MSGBOX,"Rent tocak","Za da go rentate ovoj tocok \nStisnete naw ^RENT^ \nZa da izlezete od tocok stisnete ^Izlezi^ \n{FF4040}CENA 50$/minuta ","Rent","Izlez");
  6026.     }
  6027.     if(newcar == Rent1[0] || newcar == Rent1[1] || newcar == Rent1[2] || newcar == Rent1[3] || newcar == Rent1[4] || newcar == Rent1[5] || newcar == Rent1[6] || newcar == Rent1[7] || newcar == Rent1[8]  || newcar == Rent1[9])
  6028.     {
  6029.              TogglePlayerControllable(playerid, 0);
  6030.              format(string, sizeof(string),"Za da go rentate ovoj skuter \nStisnete naw ^RENT^ \nZa da izlezete od skuter stisnete ^Izlezi^ \n{FF4040}CENA 100$/minuta ");
  6031.              ShowPlayerDialog(playerid, 32101 ,DIALOG_STYLE_MSGBOX,"Rent skuter",string,"Rent","Izlez");
  6032.     }
  6033. //------------------------------
  6034.     if(newcar==110||newcar==111||newcar==112||newcar==113||newcar==114||newcar==115)
  6035.     {
  6036.         if(PlayerKarting[playerid] != 1)
  6037.         {
  6038.             RemovePlayerFromVehicle(playerid);
  6039.         }
  6040.     }
  6041. //------------------------------------------------------------------------------
  6042.  
  6043.     }
  6044.     if(newstate == PLAYER_STATE_SPAWNED)
  6045.     {
  6046.         new Float: lwx, Float:lwy, Float:lwz;
  6047.         GetPlayerPos(playerid, lwx, lwy, lwz);
  6048.         if((lwz > 530.0 && PlayerInfo[playerid][pInt] == 0) || PlayerToPoint(1000.0, playerid, -1041.9,-1868.4,79.1)) //the highest land point in sa = 526.8
  6049.         {
  6050.             SetPlayerSpawn(playerid);
  6051.         }
  6052.         if(WantedPoints[playerid] > 0)
  6053.         {
  6054.             new dstring[128];
  6055.             new wanted = WantedPoints[playerid];
  6056.             new diecash = 0;
  6057.             while(WantedPoints[playerid] > 0)
  6058.             {
  6059.                 diecash += 500;
  6060.                 WantedPoints[playerid] --;
  6061.             }
  6062.             format(dstring, sizeof(dstring), "Izgubivte $%d Poradi smrt so %d Wanted Points.", diecash, wanted);
  6063.             SendClientMessage(playerid, COLOR_YELLOW, dstring);
  6064.             GivePlayerMoney(playerid, - diecash);
  6065.             PlayerInfo[playerid][pWantedDeaths] += 1;
  6066.         }
  6067.         if(PlayerOnMission[playerid] > 0)
  6068.         {
  6069.             GameTextForPlayer(playerid, "~r~Mission failed", 5000, 3);
  6070.             PlayerOnMission[playerid] = 0;
  6071.             PlayerInfo[playerid][pMissionNr] = 0;
  6072.         }
  6073.         WantedPoints[playerid] = 0;
  6074.         WantedLevel[playerid] = 0;
  6075.         if(PlayerInfo[playerid][pDonateRank] > 0) { SetPlayerHealth(playerid, 100.0); }
  6076.         else { SetPlayerHealth(playerid, 50.0+PlayerInfo[playerid][pSHealth]); }
  6077.         MedicBill[playerid] = 1;
  6078.         TelePos[playerid][0] = 0.0;
  6079.         TelePos[playerid][1] = 0.0;
  6080.         gPlayerSpawned[playerid] = 1;
  6081.         SafeTime[playerid] = 60;
  6082.  
  6083.     }
  6084.     return 1;
  6085. }
  6086.  
  6087. public HireCost(carid)
  6088. {
  6089.     switch (carid)
  6090.     {
  6091.         case 69:
  6092.         {
  6093.             return 90000; //bullit
  6094.         }
  6095.         case 70:
  6096.         {
  6097.             return 130000; //infurnus
  6098.         }
  6099.         case 71:
  6100.         {
  6101.             return 100000; //turismo
  6102.         }
  6103.         case 72:
  6104.         {
  6105.             return 80000;
  6106.         }
  6107.         case 73:
  6108.         {
  6109.             return 70000;
  6110.         }
  6111.         case 74:
  6112.         {
  6113.             return 60000;
  6114.         }
  6115.     }
  6116.     return 0;
  6117. }
  6118.  
  6119. public CarCheck()
  6120. {
  6121.     new string[256];
  6122.     for(new j = 0; j<MAX_PLAYERS; j++)
  6123.     {
  6124.         if(IsPlayerConnected(j))
  6125.         {
  6126.             SetVehicleParamsForPlayer(99, j, 0, 0);
  6127.             SetVehicleParamsForPlayer(100, j, 0, 0);
  6128.             SetVehicleParamsForPlayer(101, j, 0, 0);
  6129.             SetVehicleParamsForPlayer(102, j, 0, 0);
  6130.             SetVehicleParamsForPlayer(103, j, 0, 0);
  6131.             SetVehicleParamsForPlayer(104, j, 0, 0);
  6132.             SetVehicleParamsForPlayer(105, j, 0, 0);
  6133.             SetVehicleParamsForPlayer(106, j, 0, 0);
  6134.             SetVehicleParamsForPlayer(107, j, 0, 0);
  6135.             SetVehicleParamsForPlayer(108, j, 0, 0);
  6136.             SetVehicleParamsForPlayer(109, j, 0, 0);
  6137.             new Float:health;
  6138.             GetPlayerHealth(j, health);
  6139.             SetPlayerHealth(j, health - 1.0);
  6140.             if(STDPlayer[j]==1)
  6141.             {
  6142.                 GetPlayerHealth(j, health);
  6143.                 SetPlayerHealth(j, health - 5.0);
  6144.                 SendClientMessage(j, COLOR_LIGHTBLUE, "* Izgubivte 4 krv poradi bolest STD.");
  6145.             }
  6146.             else if(STDPlayer[j]==2)
  6147.             {
  6148.                 GetPlayerHealth(j, health);
  6149.                 SetPlayerHealth(j, health - 12.0);
  6150.                 SendClientMessage(j, COLOR_LIGHTBLUE, "* Izgubivte 8 krv poradi bolest STD.");
  6151.             }
  6152.             else if(STDPlayer[j]==3)
  6153.             {
  6154.                 GetPlayerHealth(j, health);
  6155.                 SetPlayerHealth(j, health - 20.0);
  6156.                 SendClientMessage(j, COLOR_LIGHTBLUE, "* Izgubivte 12 krv poradi bolest STD.");
  6157.             }
  6158.  
  6159.             if(GetPlayerMoney(j) < 0)
  6160.             {
  6161.                 if(MoneyMessage[j]==0)
  6162.                 {
  6163.                     format(string, sizeof(string), "Vo minus ste,Dokolku ne nabavite do sledna plata: $%d ke odite vo zatvor.", GetPlayerMoney(j));
  6164.                     SendClientMessage(j, COLOR_LIGHTRED, string);
  6165.                     MoneyMessage[j] = 1;
  6166.                 }
  6167.             }
  6168.             else
  6169.             {
  6170.                 MoneyMessage[j] = 0;
  6171.             }
  6172.         }
  6173.     }
  6174.     for(new c = 1; c < 254; c++)
  6175.     {
  6176.         for(new i = 0; i < MAX_PLAYERS; i++)
  6177.         {
  6178.             if(IsPlayerConnected(i))
  6179.             {
  6180.                 if (PlayerInfo[i][pJob] == 5)
  6181.                 {
  6182.                     SetVehicleParamsForPlayer(c, i, 0, 0);
  6183.                 }
  6184.             }
  6185.         }
  6186.         if (gLastDriver[c] >= 300)
  6187.         {
  6188.             gLastDriver[c]++;
  6189.         }
  6190.         //foundowner = -1;
  6191.     }
  6192.     return 1;
  6193. }
  6194.  
  6195. //------------------------------------------------------------------------------
  6196. public OnPlayerRequestClass(playerid, classid)
  6197. {
  6198.     ClearChatbox(playerid, 100);
  6199.     PlayerInfo[playerid][pModel] = Peds[classid][0];
  6200.     SetPlayerTeamFromClass(playerid,classid);
  6201.     TogglePlayerSpectating(playerid,0);
  6202.     SetupPlayerForClassSelection(playerid);
  6203.     PostaviSpawn(playerid);
  6204.     SpawnPlayer(playerid);
  6205.     return 1;
  6206. }
  6207. //------------------------------------------------------------------------------
  6208. public SetupPlayerForClassSelection(playerid)
  6209. {
  6210.  
  6211. }
  6212.  
  6213. //------------------------------------------------------------------------------
  6214. public SetPlayerTeamFromClass(playerid,classid)
  6215. {
  6216.  
  6217. }
  6218. //------------------------------------------------------------------------------
  6219. public SetPlayerCriminal(playerid,declare,reason[])
  6220. {//example: SetPlayerCriminal(playerid,255, "Stealing A Police Vehicle");
  6221.     if(IsPlayerConnected(playerid))
  6222.     {
  6223.         PlayerInfo[playerid][pCrimes] += 1;
  6224.         new points = WantedPoints[playerid];
  6225.         new turned[MAX_PLAYER_NAME];
  6226.         new turner[MAX_PLAYER_NAME];
  6227.         new turnmes[128];
  6228.         new wantedmes[128];
  6229.         new wlevel;
  6230.         strmid(PlayerCrime[playerid][pAccusedof], reason, 0, strlen(reason), 255);
  6231.         GetPlayerName(playerid, turned, sizeof(turned));
  6232.         if (declare == 255)
  6233.         {
  6234.             format(turner, sizeof(turner), "Unknown");
  6235.             strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
  6236.         }
  6237.         else
  6238.         {
  6239.             if(IsPlayerConnected(declare))
  6240.             {
  6241.                 GetPlayerName(declare, turner, sizeof(turner));
  6242.                 strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
  6243.                 strmid(PlayerCrime[declare][pBplayer], turned, 0, strlen(turned), 255);
  6244.                 strmid(PlayerCrime[declare][pAccusing], reason, 0, strlen(reason), 255);
  6245.             }
  6246.         }
  6247.         format(turnmes, sizeof(turnmes), "You've commited a Crime ( %s ). Reporter: %s.",reason,turner);
  6248.         SendClientMessage(playerid, COLOR_LIGHTRED, turnmes);
  6249.         if(points > 0)
  6250.         {
  6251.             new yesno;
  6252.             if(points == 3) { if(WantedLevel[playerid] != 1) { WantedLevel[playerid] = 1; wlevel = 1; yesno = 1; } }
  6253.             else if(points >= 4 && points <= 5) { if(WantedLevel[playerid] != 2) { WantedLevel[playerid] = 2; wlevel = 2; yesno = 1; } }
  6254.             else if(points >= 6 && points <= 7) { if(WantedLevel[playerid] != 3) { WantedLevel[playerid] = 3; wlevel = 3; yesno = 1; } }
  6255.             else if(points >= 8 && points <= 9) { if(WantedLevel[playerid] != 4) { WantedLevel[playerid] = 4; wlevel = 4; yesno = 1; } }
  6256.             else if(points >= 10 && points <= 11) { if(WantedLevel[playerid] != 5) { WantedLevel[playerid] = 5; wlevel = 5; yesno = 1; } }
  6257.             else if(points >= 12 && points <= 13) { if(WantedLevel[playerid] != 6) { WantedLevel[playerid] = 6; wlevel = 6; yesno = 1; } }
  6258.             else if(points >= 14) { if(WantedLevel[playerid] != 10) { WantedLevel[playerid] = 10; wlevel = 10; yesno = 1; } }
  6259.             if(WantedLevel[playerid] >= 1) { if(gTeam[playerid] == 3) { gTeam[playerid] = 4; } }
  6260.             if(yesno)
  6261.             {
  6262.                 format(wantedmes, sizeof(wantedmes), "Current Wanted Level: %d", wlevel);
  6263.                 SendClientMessage(playerid, COLOR_YELLOW, wantedmes);
  6264.                 for(new i = 0; i < MAX_PLAYERS; i++)
  6265.                 {
  6266.                     if(IsPlayerConnected(i))
  6267.                     {
  6268.                         if(PlayerInfo[i][pMember] == 1||PlayerInfo[i][pLeader] == 1)
  6269.                         {
  6270.                             format(cbjstore, sizeof(turnmes), "HQ: Do site edinici APB: Reporter: %s",turner);
  6271.                             SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);
  6272.                             format(cbjstore, sizeof(turnmes), "HQ: Zlocin: %s, Osumnicen: %s",reason,turned);
  6273.                             SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);
  6274.                         }
  6275.                     }
  6276.                 }
  6277.             }
  6278.         }
  6279.     }//not connected
  6280. }
  6281. //---------------------------------------------------------
  6282.  
  6283. public SetPlayerFree(playerid,declare,reason[])
  6284. {
  6285.     if(IsPlayerConnected(playerid))
  6286.     {
  6287.         ClearCrime(playerid);
  6288.         new turned[MAX_PLAYER_NAME];
  6289.         new turner[MAX_PLAYER_NAME];
  6290.         new turnmes[128];
  6291.         new crbjstore[128];
  6292.         if (declare == 255)
  6293.         {
  6294.             format(turner, sizeof(turner), "911");
  6295.         }
  6296.         else
  6297.         {
  6298.             if(IsPlayerConnected(declare))
  6299.             {
  6300.                 GetPlayerName(declare, turner, sizeof(turner));
  6301.             }
  6302.         }
  6303.         GetPlayerName(playerid, turned, sizeof(turned));
  6304.         format(turnmes, sizeof(turnmes), "SMS: %s, Zatoa vie %s, Ne ste povekje baran, Ispratil: Mitro Tolumbata (555)",turned,reason);
  6305.         RingTone[playerid] = 20;
  6306.         SendClientMessage(playerid, COLOR_YELLOW, turnmes);
  6307.         for(new i = 0; i < MAX_PLAYERS; i++)
  6308.         {
  6309.             if(IsPlayerConnected(i))
  6310.             {
  6311.                 if(PlayerInfo[i][pMember] == 1||PlayerInfo[i][pLeader] == 1)
  6312.                 {
  6313.                     format(crbjstore, sizeof(crbjstore), "HQ: Do site edinici %s Go zavrsi dodeluvanje",turner);
  6314.                     SendClientMessage(i, COLOR_DBLUE, crbjstore);
  6315.                     format(crbjstore, sizeof(crbjstore), "HQ: %s E obraboten, %s",turned,reason);
  6316.                     SendClientMessage(i, COLOR_DBLUE, crbjstore);
  6317.                 }
  6318.             }
  6319.         }
  6320.     }
  6321. }
  6322.  
  6323. public RingToner()
  6324. {
  6325.     for(new i = 0; i < MAX_PLAYERS; i++)
  6326.     {
  6327.         if(IsPlayerConnected(i))
  6328.         {
  6329.             if(RingTone[i] != 6 && RingTone[i] != 0 && RingTone[i] < 11)
  6330.             {
  6331.                 RingTone[i] = RingTone[i] -1;
  6332.                 PlayerPlaySound(i, 1138, 0.0, 0.0, 0.0);
  6333.             }
  6334.             if(RingTone[i] == 6)
  6335.             {
  6336.                 RingTone[i] = RingTone[i] -1;
  6337.             }
  6338.             if(RingTone[i] == 20)
  6339.             {
  6340.                 RingTone[i] = RingTone[i] -1;
  6341.                 PlayerPlaySound(i, 1139, 0.0, 0.0, 0.0);
  6342.             }
  6343.         }
  6344.     }
  6345.     SetTimer("RingTonerRev", 1000, 0);
  6346.     return 1;
  6347. }
  6348.  
  6349. public RingTonerRev()
  6350. {
  6351.     for(new i = 0; i < MAX_PLAYERS; i++)
  6352.     {
  6353.         if(IsPlayerConnected(i))
  6354.         {
  6355.             if(RingTone[i] != 5 && RingTone[i] != 0 && RingTone[i] < 10)
  6356.             {
  6357.                 RingTone[i] = RingTone[i] -1;
  6358.                 PlayerPlaySound(i, 1137, 0.0, 0.0, 0.0);
  6359.             }
  6360.             if(RingTone[i] == 5)
  6361.             {
  6362.                 RingTone[i] = RingTone[i] -1;
  6363.             }
  6364.             if(RingTone[i] == 19)
  6365.             {
  6366.                 PlayerPlaySound(i, 1139, 0.0, 0.0, 0.0);
  6367.                 RingTone[i] = 0;
  6368.             }
  6369.         }
  6370.     }
  6371.     SetTimer("RingToner", 1000, 0);
  6372.     return 1;
  6373. }
  6374.  
  6375. public OtherTimer()
  6376. {
  6377.     new Float:maxspeed = 175.0;
  6378.     new plname[MAX_PLAYER_NAME];
  6379.     new string[256];
  6380.     //new Float:oldposx, Float:oldposy, Float:oldposz;
  6381.     for(new i = 0; i < MAX_PLAYERS; i++)
  6382.     {
  6383.         if(IsPlayerConnected(i))
  6384.         {
  6385.             if(SafeTime[i] > 0)
  6386.             {
  6387.                 SafeTime[i]--;
  6388.             }
  6389.             if(SafeTime[i] == 1)
  6390.             {
  6391.                 if(gPlayerAccount[i] == 1 && gPlayerLogged[i] == 0)
  6392.                 {
  6393.                     new loginstring[600];
  6394.                     new loginname[64];
  6395.                     GetPlayerName(i,loginname,sizeof(loginname));
  6396.                     ClearChatbox(i, 100);
  6397.                     format(loginstring, sizeof(loginstring), "{FFFFFF}Dobredojdovte Gospodine %s\n{4953C9}>{FFFFFF}Vasiot akaunt e registriran i e uspesno vcitan zatoa\nve molime da ja vnesete vasata lozinka i da se logirate\nna vasiot akaunt.",loginname);
  6398.                     format(loginstring, sizeof(loginstring), "%s\n\n{4953C9}>{FFFFFF}Otkako ke se logirate ne zaboravajte na RP Pravilata\nkoi treba da gi procituvate vo spotivno ke sleduvaat\nkazni od strana na admin/gm timot koj e nadlezen za toa.",loginstring);
  6399.                     format(loginstring, sizeof(loginstring), "%s\n\n{4953C9}>{FFFFFF}DarkSide Gaming vi posakuva mnogu zabava i druzenje.\n{4953C9}>{FFFFFF}Dokolku imate nekoj problem posetete {E3EB15}www.tha-darkside.com\n\n{FFFFFF}Vkupno obidi:{FF4040} 0",loginstring);
  6400.                     ShowPlayerDialog(i,12346,DIALOG_STYLE_PASSWORD,"{FF4040}Logiranje",loginstring,"Ok","Izlez");
  6401.                 }
  6402.             }
  6403.             /*if(GetPlayerState(i) == 2)
  6404.             {
  6405.                 GetPlayerPos(i, TelePos[i][3], TelePos[i][4], TelePos[i][5]);
  6406.                 if(TelePos[i][5] > 550.0)
  6407.                 {
  6408.                     TelePos[i][0] = 0.0;
  6409.                     TelePos[i][1] = 0.0;
  6410.                 }
  6411.                 if(TelePos[i][0] != 0.0)
  6412.                 {
  6413.                     new Float:xdist = TelePos[i][3]-TelePos[i][0];
  6414.                     new Float:ydist = TelePos[i][4]-TelePos[i][1];
  6415.                     new Float:sqxdist = xdist*xdist;
  6416.                     new Float:sqydist = ydist*ydist;
  6417.                     new Float:distance = (sqxdist+sqydist)/31;
  6418.                     if(gSpeedo[i] == 2)
  6419.                     {
  6420.                         if(distance <10)
  6421.                         {
  6422.                             format(string, 256, "~n~~n~~n~~n~~n~~n~~n~~g~mph :   ~w~%.0f",distance);
  6423.                         }
  6424.                         if(distance > 10 && distance < 100)
  6425.                         {
  6426.                             format(string, 256, "~n~~n~~n~~n~~n~~n~~n~~g~mph :  ~w~%.0f",distance);
  6427.                         }
  6428.                         if(distance > 100)
  6429.                         {
  6430.                             format(string, 256, "~n~~n~~n~~n~~n~~n~~n~~g~mph : ~w~%.0f",distance);
  6431.                         }
  6432.                         GameTextForPlayer(i, string, 2000, 5);
  6433.                     }
  6434.                     if(distance > maxspeed && PlayerInfo[i][pAdmin] < 1)
  6435.                     {
  6436.                         new tmpcar = GetPlayerVehicleID(i);
  6437.                         if(!IsAPlane(tmpcar))
  6438.                         {
  6439.                             GetPlayerName(i, plname, sizeof(plname));
  6440.                             format(string, 256, "AdmWarning: [%d]%s %.0f mph",i,plname,distance);
  6441.                             ABroadCast(COLOR_YELLOW,string,1);
  6442.                         }
  6443.                     }
  6444.                 }
  6445.                 if(TelePos[i][5] < 550.0 && TelePos[i][3] != 0.0)
  6446.                 {
  6447.                     TelePos[i][0] = TelePos[i][3];
  6448.                     TelePos[i][1] = TelePos[i][4];
  6449.                 }
  6450.             }*/
  6451.             if(IsSmoking[i] > 0)
  6452.             {
  6453.                 if(IsSmoking[i] == 1)
  6454.                 {
  6455.                     new sendername[MAX_PLAYER_NAME];
  6456.                     GetPlayerName(i, sendername, sizeof(sendername));
  6457.                     if(PlayerInfo[i][pSex] == 1) { format(string, sizeof(string), "* %s ja ispusi svojata cigara, i ja frli na zemja.", sendername); }
  6458.                     else { format(string, sizeof(string), "* %s ja ispusi svojata cigara, i ja frli na zemja.", sendername); }
  6459.                     SetPlayerSpecialAction(i,SPECIAL_ACTION_NONE);
  6460.                     OnePlayAnim(i,"SMOKING","M_smk_out",4.0,0,0,0,0,0);
  6461.                     ProxDetector(30.0, i, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  6462.                     new Float:PlayerHealth;
  6463.                     GetPlayerHealth(i, PlayerHealth);
  6464.                     SetPlayerHealth(i, PlayerHealth+7);
  6465.                     if(UsingSmokeAnim[i] == 1)
  6466.                     {
  6467.                         UsingSmokeAnim[i] = 0;
  6468.                         ClearAnimations(i);
  6469.                     }
  6470.                 }
  6471.                 if(IsSmoking[i] == 51)
  6472.                 {
  6473.                     new sendername[MAX_PLAYER_NAME];
  6474.                     GetPlayerName(i, sendername, sizeof(sendername));
  6475.                     if(PlayerInfo[i][pSex] == 1) { format(string, sizeof(string), "* %s povlekuva dim od svojata cigara.", sendername); }
  6476.                     else { format(string, sizeof(string), "* %s povlekuva dim od svojata cigara.", sendername); }
  6477.                     OnePlayAnim(i,"SMOKING","M_smk_out",4.0,0,0,0,0,0);
  6478.                     ProxDetector(30.0, i, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  6479.                     new Float:PlayerHealth;
  6480.                     GetPlayerHealth(i, PlayerHealth);
  6481.                     SetPlayerHealth(i, PlayerHealth+7);
  6482.                 }
  6483.                 if(IsSmoking[i] == 31)
  6484.                 {
  6485.                     new sendername[MAX_PLAYER_NAME];
  6486.                     GetPlayerName(i, sendername, sizeof(sendername));
  6487.                     if(PlayerInfo[i][pSex] == 1) { format(string, sizeof(string), "* %s povlekuva dim od svojata cigara.", sendername); }
  6488.                     else { format(string, sizeof(string), "* %s povlekuva dim od svojata cigara.", sendername); }
  6489.                     OnePlayAnim(i,"SMOKING","M_smk_out",4.0,0,0,0,0,0);
  6490.                     ProxDetector(30.0, i, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  6491.                     new Float:PlayerHealth;
  6492.                     GetPlayerHealth(i, PlayerHealth);
  6493.                     SetPlayerHealth(i, PlayerHealth+7);
  6494.                 }
  6495.                 if(IsSmoking[i] == 11)
  6496.                 {
  6497.                     new sendername[MAX_PLAYER_NAME];
  6498.                     GetPlayerName(i, sendername, sizeof(sendername));
  6499.                     if(PlayerInfo[i][pSex] == 1) { format(string, sizeof(string), "* %s povlekuva dim od svojata cigara.", sendername); }
  6500.                     else { format(string, sizeof(string), "* %s povlekuva dim od svojata cigara.", sendername); }
  6501.                     OnePlayAnim(i,"SMOKING","M_smk_out",4.0,0,0,0,0,0);
  6502.                     ProxDetector(30.0, i, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  6503.                     new Float:PlayerHealth;
  6504.                     GetPlayerHealth(i, PlayerHealth);
  6505.                     SetPlayerHealth(i, PlayerHealth+7);
  6506.                 }
  6507.                 IsSmoking[i] -= 1;
  6508.             }
  6509.             if(CellTime[i] > 0)
  6510.             {
  6511.                 if (CellTime[i] == cchargetime)
  6512.                 {
  6513.                     CellTime[i] = 1;
  6514.                     if(Mobile[Mobile[i]] == i)
  6515.                     {
  6516.                         CallCost[i] = CallCost[i]+callcost;
  6517.                     }
  6518.                 }
  6519.                 CellTime[i] = CellTime[i] +1;
  6520.                 if (Mobile[Mobile[i]] == 255 && CellTime[i] == 5)
  6521.                 {
  6522.                     if(IsPlayerConnected(Mobile[i]))
  6523.                     {
  6524.                         new called[MAX_PLAYER_NAME];
  6525.                         GetPlayerName(Mobile[i], called, sizeof(called));
  6526.                         format(string, sizeof(string), "* %s'ov Mobilen zvoni.", called);
  6527.                         RingTone[Mobile[i]] = 10;
  6528.                         ProxDetector(30.0, Mobile[i], string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
  6529.                     }
  6530.                 }
  6531.             }
  6532.             if(TransportTime[i] > 0)
  6533.             {//Taxi driver and passenger only
  6534.                 if(TransportTime[i] >= 16)
  6535.                 {
  6536.                     TransportTime[i] = 1;
  6537.                     if(TransportDriver[i] < 999)
  6538.                     {
  6539.                         if(IsPlayerConnected(TransportDriver[i]))
  6540.                         {
  6541.                             TransportCost[i] += TransportValue[TransportDriver[i]];
  6542.                             TransportCost[TransportDriver[i]] = TransportCost[i];
  6543.                         }
  6544.                     }
  6545.                 }
  6546.                 TransportTime[i] += 1;
  6547.                 format(string, sizeof(string), "~r~%d ~w~: ~g~$%d",TransportTime[i],TransportCost[i]);
  6548.                 GameTextForPlayer(i, string, 15000, 6);
  6549.             }
  6550.         }
  6551.     }
  6552.     return 1;
  6553. }
  6554.  
  6555. public SetPlayerUnjail()
  6556. {
  6557.     new plname[MAX_PLAYER_NAME];
  6558.     new string[256];
  6559.     if(KartingPlayers >= 2 && KartingRound != 1 && StartingKartRound != 1)
  6560.     {
  6561.         StartingKartRound = 1;
  6562.         SetTimer("PrepareKarting", 15000, 0);
  6563.     }
  6564.     if(KartingRound != 0 && KartingPlayers < 2)
  6565.     {
  6566.         StartingKartRound = 0;
  6567.         KartingRound = 0;
  6568.         EndingKartRound = 1;
  6569.     }
  6570.     for(new i = 0; i < MAX_PLAYERS; i++)
  6571.     {
  6572.         if(IsPlayerConnected(i))
  6573.         {
  6574.             new newcar = GetPlayerVehicleID(i);
  6575.             new level = PlayerInfo[i][pLevel];
  6576.             if(level >= 0 && level <= 2) { PlayerInfo[i][pPayCheck] += 1; }
  6577.             else if(level >= 3 && level <= 4) { PlayerInfo[i][pPayCheck] += 2; }
  6578.             else if(level >= 5 && level <= 6) { PlayerInfo[i][pPayCheck] += 3; }
  6579.             else if(level >= 7 && level <= 8) { PlayerInfo[i][pPayCheck] += 4; }
  6580.             else if(level >= 9 && level <= 10) { PlayerInfo[i][pPayCheck] += 5; }
  6581.             else if(level >= 11 && level <= 12) { PlayerInfo[i][pPayCheck] += 6; }
  6582.             else if(level >= 13 && level <= 14) { PlayerInfo[i][pPayCheck] += 7; }
  6583.             else if(level >= 15 && level <= 16) { PlayerInfo[i][pPayCheck] += 8; }
  6584.             else if(level >= 17 && level <= 18) { PlayerInfo[i][pPayCheck] += 9; }
  6585.             else if(level >= 19 && level <= 20) { PlayerInfo[i][pPayCheck] += 10; }
  6586.             else if(level >= 21) { PlayerInfo[i][pPayCheck] += 11; }
  6587.             if(PlayerInfo[i][pJailed] > 0)
  6588.             {
  6589.                 if(PlayerInfo[i][pJailTime] > 0 && WantLawyer[i] == 0)
  6590.                 {
  6591.                     PlayerInfo[i][pJailTime]--;
  6592.                 }
  6593.                 if(PlayerInfo[i][pJailTime] <= 0 && WantLawyer[i] == 0)
  6594.                 {
  6595.                     PlayerInfo[i][pJailTime] = 0;
  6596.                     if(PlayerInfo[i][pJailed] == 1)
  6597.                     {
  6598.                         SetPlayerInterior(i, 6);
  6599.                         SetPlayerPos(i,268.0903,77.6489,1001.0391);
  6600.                     }
  6601.                     else if(PlayerInfo[i][pJailed] == 2)
  6602.                     {
  6603.                         SetPlayerWorldBounds(i,20000.0000,-20000.0000,20000.0000,-20000.0000); //Reset world to player
  6604.                         SetPlayerInterior(i, 0);
  6605.                         SetPlayerPos(i, 246.8439,70.0776,1003.6406);
  6606.                     }
  6607.                     PlayerInfo[i][pJailed] = 0;
  6608.                     new playerid;
  6609.                     new originalskin = PlayerInfo[playerid][pChar];
  6610.                     SetPlayerSkin(playerid, originalskin);
  6611.                     SendClientMessage(i, COLOR_WHITE,"Strazar: Pusteni ste od zatvorot.");
  6612.                     SendClientMessage(i, COLOR_WHITE,"Strazar: Sledniot pat prvo razmislite pred da storite nesto loso.");
  6613.                     format(string, sizeof(string), "~g~Sloboden");
  6614.                     GameTextForPlayer(i, string, 5000, 1);
  6615.                     if(gTeam[i] == 4) { gTeam[i] = 3; }
  6616.                     ClearCrime(i);
  6617.                     SetPlayerToTeamColor(i);
  6618.                     SetPlayerPos(i, 202.2083,168.6856,1003.0234);
  6619.                     SetPlayerWorldBounds(i, 20000.0000,-20000.0000,20000.0000,-20000.0000);
  6620.  
  6621.                 }
  6622.             }
  6623.             /*if(GetPlayerMoney(i) - CurrentMoney[i] >= 50000 && PlayerInfo[i][pAdmin] < 1)
  6624.             {
  6625.                 if(ConsumingMoney[i])
  6626.                 {
  6627.                     CurrentMoney[i] = GetPlayerMoney(i);
  6628.                     ConsumingMoney[i] = 0;
  6629.                 }
  6630.                 else
  6631.                 {
  6632.                     GetPlayerName(i, plname, sizeof(plname));
  6633.                     format(string, 256, "AdmWarning: [%d]%s Stotuku spamna $50000 vo edna sekunda (mozebi e moneycit), koristete /chec Proverete go.",i,plname);
  6634.                     ABroadCast(COLOR_YELLOW,string,1);
  6635.                     PayLog(string);
  6636.                     CurrentMoney[i] = GetPlayerMoney(i);
  6637.                 }
  6638.             }
  6639.             else
  6640.             {
  6641.                 CurrentMoney[i] = GetPlayerMoney(i);
  6642.             }*/
  6643.             if(IsABoat(newcar))
  6644.             {
  6645.                 if(PlayerInfo[i][pBoatLic] < 1 && GetPlayerState(i) == 2)
  6646.                 {
  6647.                     RemovePlayerFromVehicle(i);
  6648.                 }
  6649.             }
  6650.             else if(IsAPlane(newcar))
  6651.             {
  6652.                 if(PlayerInfo[i][pFlyLic] < 1 && GetPlayerState(i) == 2)
  6653.                 {
  6654.                     if(TakingLesson[i] == 1) { }
  6655.                     else { RemovePlayerFromVehicle(i); }
  6656.                 }
  6657.             }
  6658.             else
  6659.             {
  6660.                 if(PlayerInfo[i][pCarLic] < 1 && IsPlayerInAnyVehicle(i) && GetPlayerState(i) == 2)
  6661.                 {
  6662.                     if(TakingLesson[i] == 1) { }
  6663.                 }
  6664.             }//Done with car check
  6665.             if(UsedFind[i] >= 1)
  6666.             {
  6667.                 UsedFind[i] += 1;
  6668.                 if(UsedFind[i] >= 120)
  6669.                 {
  6670.                     UsedFind[i] = 0;
  6671.                 }
  6672.             }
  6673.             if(MedicTime[i] > 0)
  6674.             {
  6675.                 if(MedicTime[i] == 3)
  6676.                 {
  6677.                     SetPlayerInterior(i, 5);
  6678.                     new Float:X, Float:Y, Float:Z;
  6679.                     GetPlayerPos(i, X,Y,Z);
  6680.                     SetPlayerCameraPos(i, X + 3, Y, Z);
  6681.                     SetPlayerCameraLookAt(i,X,Y,Z);
  6682.                 }
  6683.                 MedicTime[i] ++;
  6684.                 if(MedicTime[i] >= NeedMedicTime[i])
  6685.                 {
  6686.                     TogglePlayerControllable(i, 1);
  6687.                     MedicBill[i] = 0;
  6688.                     MedicTime[i] = 0;
  6689.                     NeedMedicTime[i] = 0;
  6690.                     PlayerInfo[i][pDeaths] += 1;
  6691.                     PlayerFixRadio(i);
  6692.                     SpawnPlayer(i);
  6693.                     PostaviSpawn(i);
  6694.                 }
  6695.             }
  6696.             if(WantLawyer[i] >= 1)
  6697.             {
  6698.                 CallLawyer[i] = 111;
  6699.                 if(WantLawyer[i] == 1)
  6700.                 {
  6701.                     SendClientMessage(i, COLOR_LIGHTRED, "Dali vi e potreben advokat? (Napisete yes ili no)");
  6702.                 }
  6703.                 WantLawyer[i] ++;
  6704.                 if(WantLawyer[i] == 8)
  6705.                 {
  6706.                     SendClientMessage(i, COLOR_LIGHTRED, "Dali vi e potreben advokat? (Napisete yes ili no)");
  6707.                 }
  6708.                 if(WantLawyer[i] == 15)
  6709.                 {
  6710.                     SendClientMessage(i, COLOR_LIGHTRED, "Dali vi e potreben advokat? (napisete yes ili no)");
  6711.                 }
  6712.                 if(WantLawyer[i] == 20)
  6713.                 {
  6714.                     SendClientMessage(i, COLOR_LIGHTRED, "Za vas ne e dozvoleno advokat, Zatvorska kazna zapocna.");
  6715.                     WantLawyer[i] = 0;
  6716.                     CallLawyer[i] = 0;
  6717.                 }
  6718.             }
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