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  1. # PremiumVanish v1.6.0 - Configuration
  2.  
  3. ##################################################
  4. ############# Invisibility Features ##############
  5. ##################################################
  6. InvisibilityFeatures:
  7. # Should invisible players get night vision? (client-side; Requires ProtocolLib)
  8. NightVisionEffect: true
  9. # Should PV disable damage for invisible players?
  10. DisableDamage: true
  11. # Should PV disable hunger for invisible players?
  12. DisableHunger: true
  13. # Should PV prevent mobs from targeting invisible players?
  14. DisableMobTarget: true
  15. # Should invisible players not be able to stop the placement of blocks at their location?
  16. # While this stops other players from reveiling invisible players by spamming blocks around them
  17. # it can also be abused since it allows placing blocks at impossible locations
  18. DisablePreventBlockPlacement: true
  19. # Should invisible players only be able to send chat messages if the message ends with the following character?
  20. # You can set this to 'deny' to cancel the message in any case.
  21. # Please leave this empty if you'd like to disable the feature.
  22. RequireChatMessageSuffix: "/"
  23. # Should invisible players open chests without the chest animation and sound?
  24. OpenChestsSilently: true
  25. # Should invisible players be able to open a player's inventory by right-clicking the player?
  26. # Permission: pv.openplayerinv
  27. OpenPlayerInventoryOnRightClick: true
  28. # Should invisible players be able to edit inventories (including their own) even if they're in spectator mode?
  29. # Permission: pv.spectatoreditinv
  30. AllowSpectatorInventoryEdit: true
  31. # Should invisible players not be able to trigger pressure plates and tripwire?
  32. # If this feature is enabled invisible players can't trigger pressure plates and tripwire.
  33. DisablePressurePlates: true
  34. # Should invisible players not be able to push other players or be able to be pushed?
  35. # Uses the scoreboard and may conflict with other plugins; Ignored in 1.8 or below
  36. DisablePush: true
  37. # Should invisible players be hidden in the tablist?
  38. # Note: Not every player hider supports showing invisible players
  39. # in the tablist, please use the ProtocolLib hider to be able to turn this off
  40. # (see the INVISIBILITY METHOD section below)
  41. HideInTablist: true
  42. # The commands to execute when a player vanishs (online or offline)
  43. # These commands are ran by console by default, you can use %p to get the player's name.
  44. # You can also prefix the command with [P] to make the player run the command
  45. # instead of the console (player online only)
  46. # You can remove the brackets and make it a list if you'd like to enable this
  47. VanishCommands: []
  48. # The commands to execute when a player reappears (online or offline)
  49. # These commands are ran by console by default, you can use %p to get the player's name.
  50. # You can also prefix the command with [P] to make the player run the command
  51. # instead of the console (player online only)
  52. # You can remove the brackets and make it a list if you'd like to enable this
  53. ReappearCommands: [/vlogin]
  54. # For how many seconds should players not be able to take environmental damage after they reappear?
  55. # e.g. fall damage or lava damage; Set to 0 to disable it
  56. DisableEnvironmentalDamageAfterReappear: 5
  57.  
  58. ##################################################
  59. ############# Vanish State Features ##############
  60. ##################################################
  61. VanishStateFeatures:
  62. # Should players with the permission 'pv.joinvanished' join vanished all the time?
  63. AutoVanishOnJoin: false
  64. # Should invisible players reappear automatically when they change their world?
  65. ReappearOnWorldChange: false
  66. # Should invisible players reappear automatically when they leave the server?
  67. ReappearOnQuit: false
  68. # Should invisible players reappear automatically
  69. # when they change their world and don't have the permission 'pv.use' anymore?
  70. CheckPermissionOnWorldChange: false
  71. # Should invisible players reappear automatically
  72. # when they leave the server and don't have the permission 'pv.use' anymore?
  73. CheckPermissionOnQuit: false
  74.  
  75. ##################################################
  76. ############## Indication Features ###############
  77. ##################################################
  78. IndicationFeatures:
  79. # Should players with the permission 'pv.see' be able to see invisible players in the tablist & in-game?
  80. EnableSeePermission: true
  81. # Should invisible players have a prefix in the tablist and on their nametag?
  82. # (shows up for players with the permission 'pv.see' if it is enabled)
  83. # You can use placeholders here; please make sure the prefix is never longer than 16 characters
  84. TabPrefix: ""
  85. # Should invisible players have a suffix in the tablist and on their nametag?
  86. # (shows up for players with the permission 'pv.see' if it is enabled)
  87. # You can use placeholders here; please make sure the suffix is never longer than 16 characters
  88. TabSuffix: " &a[HIDDEN]"
  89. ##################################################
  90. ########### Survival Friendly Features ###########
  91. ##################################################
  92. SurvivalFriendlyFeatures:
  93.  
  94. Fly:
  95. # Should invisible players be able to fly even if they aren't in creative/spectator mode?
  96. Enable: true
  97. # Should invisible players WITHOUT the permission 'pv.fly' lose the ability to fly on reappear?
  98. DisableOnReappear: true
  99.  
  100. GameMode:
  101. # The gamemode which players will get when they vanish
  102. # 'Default' applies for every world which isn't mentioned below
  103. # !! Warning: World names are case-sensitive !!
  104. # Available gamemodes: SURVIVAL, ADVENTURE, CREATIVE, SPECTATOR, KEEP
  105. # KEEP won't change the gamemode in any way
  106. ChangeToOnVanish:
  107. Default: CREATIVE
  108. ExampleWorld123: SPECTATOR
  109. # The gamemode which players will get when they reappear
  110. # 'Default' applies for every world which isn't mentioned below
  111. # Available gamemodes: SURVIVAL, ADVENTURE, CREATIVE, SPECTATOR, KEEP, PREVIOUS
  112. # KEEP won't change the gamemode in any way
  113. # PREVIOUS will try to change the gamemode back to the gamemode the player vanished in
  114. ChangeToOnReappear:
  115. Default: SURVIVAL
  116. AnotherExampleWorld2: SURVIVAL
  117. # Should PV update the gamemode 1 tick after a player joins/changes their world?
  118. # The new gamemode will depend on the player's new world, as defined above
  119. # Helpful if you want to force players to be in a gamemode in a specific world
  120. # or if another plugin interferes with PV.
  121. ReApplyGameModeChangeOnWorldChange: true
  122. ReApplyGameModeChangeOnJoin: true
  123. # Should the gamemode change when you join vanished *because of* your pv.joinvanished permission?
  124. # Ignores the two settings above.
  125. AlwaysApplyOnJoinVanished: true
  126.  
  127. ##################################################
  128. ################ Message Options #################
  129. ##################################################
  130. MessageOptions:
  131.  
  132. FakeJoinQuitMessages:
  133. # Should PV broadcast a fake quit message when a player vanishs?
  134. # You can change this message in the messages.yml file.
  135. BroadcastFakeQuitOnVanish: true
  136. # Should PV broadcast a fake join message when a player reappears?
  137. # You can change this message in the messages.yml file.
  138. BroadcastFakeJoinOnReappear: true
  139. # Should players with the permission 'pv.see' get a different message when a player vanishs/reappears?
  140. # You can change this message in the messages.yml file.
  141. AnnounceVanishReappearToAdmins: true
  142. # Should only players with the permission 'pv.see' receive fake join/quit messages?
  143. SendMessageOnlyToAdmins: false
  144. # Should only players without the permission 'pv.see' receive fake join/quit messages?
  145. SendMessageOnlyToUsers: false
  146.  
  147. # Should PV hide the real join/leave messages of invisible players?
  148. HideRealJoinQuitMessages: true
  149. # Should PV hide leave messages for invisible players if 'VanishStateFeatures->ReappearOnQuit' is turned on?
  150. # Overrides 'HideRealJoinQuitMessages'
  151. ReappearOnQuitHideLeaveMsg: true
  152. # If the setting above is turned on, should players with the permission 'pv.see' get
  153. # a message when an invisible player joins/quits?
  154. AnnounceRealJoinQuitToAdmins: true
  155. # Should PV remind players who join the server vanished of being invisible (in chat)?
  156. # You can change the message in the messages.yml file.
  157. RemindVanishedOnJoin: true
  158. # Should invisible players have an action bar which tells them that they're invisible?
  159. # You can change the action bar in the messages.yml file.
  160. DisplayActionBar: true
  161.  
  162. ##################################################
  163. ############## Restrictive Options ###############
  164. ##################################################
  165. RestrictiveOptions:
  166. # Should invisible players not be able to break blocks?
  167. # Bypass permission: pv.breakblocks
  168. PreventBlockBreaking: false
  169. # Should invisible players not be able to place blocks?
  170. # Bypass permission: pv.placeblocks
  171. PreventBlockPlacing: false
  172. # Should invisible players not be able to interact with doors, levers, buttons, note blocks, etc?
  173. # Doesn't prevent opening containers
  174. # Bypass permission: pv.useblocks
  175. PreventBlockUse: false
  176. # Should invisible players not be able to interact with anything
  177. # (blocks, buttons, pressure plates, chests, block breaking/placing, noteblocks, doors, ...)
  178. # This setting overrides the three settings above
  179. # Bypass permission: pv.interact
  180. PreventInteract: false
  181. # Should invisible players not be able to damage players or mobs?
  182. # Bypass permission: pv.damage
  183. PreventHittingEntities: false
  184. # Should invisible players not be able to drop items?
  185. # Bypass permission: pv.dropitems
  186. PreventDroppingItems: false
  187. # Should invisible players not be able to tp to other players using the spectator menu?
  188. # Bypass permission: pv.spectatortp
  189. PreventSpectatorTeleporting: false
  190. # Should invisible players in creative mode not be able to cheat items?
  191. # Bypass permission: pv.creativeitems
  192. PreventCreativeItemGrab: false
  193. # Should invisible players not be able to view their coordinates? (client-side; Requires ProtocolLib)
  194. # Bypass permission: pv.viewcoords
  195. HiddenCoordinates: false
  196.  
  197. Commands:
  198. # Which commands should vanished players not be able to use?
  199. # This blocks the 'plugin:command' syntax too but not aliases
  200. # Bypass permission: pv.bypasscmd
  201. VanishedCommandBlacklist:
  202. - examplecommand123test
  203. # Should vanished players only be able to use the commands listed above instead?
  204. UseAsWhitelist: false
  205.  
  206. ##################################################
  207. ############# External Invisibility ##############
  208. ##################################################
  209. ExternalInvisibility:
  210.  
  211. ServerList:
  212. # The following features require ProtocolLib.
  213. # Please use PremiumVanish's bungeecord configuration instead if you use Bungeecord.
  214. #
  215. # Should this plugin adjust the amount of players in the serverlist? (-1 per invisible player)
  216. AdjustAmountOfOnlinePlayers: true
  217. # Should this plugin hide invisible players in the list of logged in players?
  218. # You can view this list when your mouse hovers over the amount of online players.
  219. AdjustListOfLoggedInPlayers: true
  220.  
  221. ##################################################
  222. ############### Scoreboard Options ###############
  223. ##################################################
  224. ScoreboardOptions:
  225. # Disable this if you don't need PremiumVanish's scoreboard features (The scoreboard is MC1.8 or higher ONLY)
  226. Enable: true
  227.  
  228. Sidebar:
  229. # The header/title of the scoreboard, you can use color codes here, default: '&6> PremiumVanish <'
  230. # The length cannot be longer than 32 characters(including color codes) but will cause flickering
  231. # if it isn't longer than the things below it
  232. ScoreboardHeader: "&6> PremiumVanish <"
  233. # Should the scoreboard show the ping of the targeted player?
  234. ShowPing: true
  235. # Should the scoreboard show the TPS(ticks per second, aka server lag) of the server?
  236. ShowTPS: true
  237. # Should the scoreboard show the current time and date?
  238. # This uses the timezone of the server.
  239. ShowTimeAndDate: true
  240. # The format for the time and date if the setting above is enabled
  241. # An explanation of what each alphabetic character means is here:
  242. # http://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html
  243. # You cannot use color codes here, the default syntax is: hh:mma | yyyy/MM/dd
  244. TimeAndDateFormat: "hh:mma | yyyy/MM/dd"
  245. # The interval between each update of the info on the scoreboard
  246. # in ticks, decreasing this might decrease performance slightly
  247. # 20 ticks equals to 1 second, default: 5
  248. InfoUpdateInterval: 5
  249.  
  250. Targeting:
  251. # Should the scoreboard show information about the closest player automatically?
  252. # If you're spectating, this option would always show the info of the player you're currently spectating.
  253. AutoTargetClosestPlayer: true
  254. # Should you target players when you right-click them?
  255. # If both this option and 'OpenInventoryOnRightclick' is enabled then you
  256. # are still able to lock a player by sneaking and right-clicking the player.
  257. # (In spectator mode you can press space and shift at the same time for the same effect)
  258. # If 'AutoTargetClosestPlayer' is enabled then it will stop targeting the closest player when
  259. # you right-click a player until you type '/pv rs', same for /pv target <player> even if this option is disabled
  260. TargetOnRightClick: true
  261.  
  262. ##################################################
  263. ################## Hook Options ##################
  264. ##################################################
  265. HookOptions:
  266. # Should PV hide invisible players in /who, /list, /online, /near, etc?
  267. # Note: Players with the permission essentials.vanish.interact can still see invisible players in these commands
  268. # Important: You have to reload both PV and Essentials if you change this setting (reload PV first)
  269. EnableEssentialsHook: true
  270. # Should PV hide invisible players on your dynamic map and broadcast join/leave messages if you use Dynmap?
  271. EnableDynmapHook: true
  272. # Should PV send fake join/leave messages in dynmap's web-chat?
  273. DynmapSendJoinLeaveMessages: true
  274. # Should PV prevent players from being invisible and disguised at the same time? (LibsDisguises commands)
  275. # It's recommended to keep this turned on to prevent incompatibility.
  276. EnableLibsDisguisesHook: true
  277. # Should PV prevent players from being invisible and disguised at the same time? (DisguiseCraft commands)
  278. # It's recommended to keep this turned on to prevent incompatibility.
  279. EnableDisguiseCraftHook: true
  280. # Should PV hook into TrailGUI and disable trails while you're vanished?
  281. EnableTrailGUIHook: true
  282. # Should PV hook into SuperTrails and disable trails while you're vanished?
  283. EnableSuperTrailsHook: true
  284. # Should PV hook into PlaceholderAPI and add tons of new placeholders + register its own ones for other plugins?
  285. # Own ones: isvanished, hiddenplayers
  286. EnablePlaceholderAPIHook: true
  287. # Should PV stop NPCs from greeting or talking about hidden players?
  288. EnableCitizensHook: true
  289. # Should PV hide invisible players on Enjin's website?
  290. EnableEnjinMinecraftPluginHook: true
  291. # Should PV hook into CustomParticleEffects and disable particles while you're vanished?
  292. EnableCustomParticleEffectsHook: true
  293.  
  294. ##################################################
  295. ############## Invisibility Method ###############
  296. ##################################################
  297. InvisibilityMethod:
  298. # The method of hiding players; Available methods: Bukkit, ProtocolLib, Combined
  299.  
  300. # 'Bukkit': Uses Bukkit's API to hide players, this is an extremely reliable method if other plugins don't break it.
  301. # This method ALWAYS hides invisible players in the tablist for players that can't see them.
  302. # The chance that another plugin breaks this method is medium depending on the amount and type of plugins.
  303. # > Recommended if you don't want to/can not use ProtocolLib; other plugins can break this method though
  304. # (Accuracy: 95%) (Plugin compatibility: 90%)
  305.  
  306. # 'ProtocolLib': Uses ProtocolLib to hide players. Takes the whole packet stuff into its own hands to cancel every
  307. # single packet of hidden players.
  308. # This method CAN show invisible players in the tablist for players who can't see them if that's enabled.
  309. # Hard to break, however, other plugins might not provide direct support for this hider. (1.8, 1.9 only)
  310. # > Obviously requires ProtocolLib; Recommended if you want to show invisible players in the tablist
  311. # (Accuracy: 90%) (Plugin compatibility: 90%)
  312.  
  313. # 'Combined: Uses both ProtocolLib and Bukkit's API to hide players, this method does NOT support showing players
  314. # in the tablist but it contains two layers of security and is therefore an extremely effective method.
  315. # The chance that another plugin breaks this method is extremly small. (1.8, 1.9 only)
  316. # > Requires ProtocolLib; Default hider; Recommended if you don't want to show invisible players in the tablist
  317. # (Accuracy: 100%) (Plugin compatibility: 100%) - DEFAULT
  318.  
  319. PlayerHider: "Combined"
  320.  
  321. # Note: Even 'Combined' can't stop players from figuring out whether an invisible player is online if another
  322. # plugin tells the player but they will never be able to see them at all or figure out their location
  323. # (Essentials is 100% compatible)
  324.  
  325. ##################################################
  326. ############# Compatibility Options ##############
  327. ##################################################
  328. CompatibilityOptions:
  329. # This section is for advanced users only!
  330. # The event priority which PremiumVanish should use for the specific event.
  331. # Allowed values are LOWEST, LOW, NORMAL, HIGH, HIGHEST and MONITOR
  332. # Higher priorities might override other plugins while lower ones might not
  333.  
  334. # The priority for removing the join message
  335. PlayerJoinEventPriority: HIGH # <- keep HIGH if you use Essentials to modify join/quit messages !!
  336. # The priority for removing the quit message
  337. PlayerQuitEventPriority: HIGH
  338. # The priority for cancelling chat messages
  339. AsyncPlayerChatEventPriority: HIGH
  340. # The priority for cancelling commands
  341. PlayerCommandPreprocessEventPriority: HIGH
  342.  
  343. ##################################################
  344. ############# Miscellaneous Options ##############
  345. ##################################################
  346. MiscellaneousOptions:
  347.  
  348. Bungeecord:
  349. # Should PremiumVanish store its data in a MySQL-Database and enable Bungeecord support?
  350. # >> You have to install and configure PremiumVanish on your Bungeecord and your Bukkit servers to make this work <<
  351. # PremiumVanish will be disabled if this is enabled and the connection to the database failed.
  352. Enable: false
  353. # The ip of your database server
  354. Ip: ""
  355. # The port of your database, usually 3306; just leave it empty if there is no specific port
  356. Port: "3306"
  357. # The name of your database user
  358. User: ""
  359. # The password of your database user
  360. # WARNING: Make sure only people who are allowed to know the password can access this file
  361. Password: ""
  362. # The name of the database which PremiumVanish should create its tables in
  363. # Note: PremiumVanish won't create this database, it must be pre-created using eg. phpMyAdmin
  364. Database: ""
  365.  
  366. AntiSpam:
  367. # Should PV prevent spamming commands which can cause lag or spam the console?
  368. # ("/pv list" (if mysql is enabled), "/pv [on|off] <Player>" (mysql), "/pv reload" (+5secs), "/pv printstacktrace")
  369. AntiSpamCheck: true
  370. # If so, how many seconds should players have to wait before running such a command again?
  371. AntiSpamDelay: 2
  372.  
  373. Command:
  374. # What should be premiumvanish's main command?
  375. Name: "pv"
  376. # A list of possible aliases
  377. Aliases:
  378. - "premiumvanish"
  379. # Replaces Essentials' standard vanish commands, you can still use them by doing /ev or /evanish
  380. - "v"
  381. - "vanish"
  382. # Used as an alias for /pv list
  383. - "vlist"
  384. # Should the aliases defined above override ANY commands of other plugins instead of just other aliases?
  385. ForceOverrideForAliases: true
  386.  
  387. UpdateChecker:
  388. # Should PV check for updates on spigot regularly?
  389. Enable: true
  390. # Should players with the permission 'pv.notify' get notified if the current version of PV is outdated?
  391. NotifyAdmins: true
  392.  
  393. ##################################################
  394. ################# Do Not Touch ###################
  395. ##################################################
  396. ConfigVersion: 1.6.0
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