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GBO2 for Dummies V2.1

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Sep 4th, 2019
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  1. WAYPOINTS ARE FUCKING IMPORTANT. Take Mountain for example:
  2. Negative IQ players cluster around the side of the cliff, or flank the entrance to the middle ground depending on starting location (while also forgoing capture of the first waypoint). Intelligent players like myself on the other hand will attempt capture of C as soon as possible or stop others from doing so.
  3. This is because either of the 2 first options gives you a very limited amount of visibility, and really only the opportunity to take potshots at the enemy whenever you get a peek of their foot or head (or some idiot who walks into the open.) Taking point C grants you access to a great vantage point that basically covers the whole battlefield.
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  5. Learning the environment will also help you out in combat, as you will know how and where to navigate whenever shit goes down. Especially if you're using a stealth or support MS.
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  7. Some more tips:
  8. - NEVER let your support capture the first waypoint. You want supports to get into position as soon as they can.
  9. - Always keep an eye on your radar. Doesn't matter what class you're in. Pay attention. Not just for yourself though, but also so you'll know when an ally needs help even if they haven't communicated it.
  10. - Equally important, pay attention to the commands given by your allies.
  11. - If an ally comes to help you with an enemy, don't be a dick and abandon them. Finish off the enemy before moving on.
  12. - If an ally is peeking around the corner, don't try to peek around the same corner as well. You're most likely going to get in their way, and get them shot. If you must, move back enough so they still have room to duck back behind the corner.
  13. - If your team manages to wipe the enemy team and is moving into enemy territory, capture the waypoint unless you want them to spawn right on top of you. Use the "Capture waypoint!" command to communicate your intent.
  14. - This is just me, but I've reassigned my buttons for easier use. For one thing I've made the weapon swap button my left trigger. I've also reassigned my commands, as the default selection is completely useless imo.
  15. - Never rush in/fight alone. I think this one is simple.
  16. - Likewise don't spawn in alone or at a disadvantage (as in on top of the enemy). If you must, make sure enough of your teammates will be respawning soon as well, so they can back you up and you won't just be free points for the enemy.
  17. - Actually if your team is being overly defensive, and refusing to budge. Rushing in on your own and breaking the enemy line might just provide the right amount of motivation for your team to stop being pussies and charge in.
  18. - Never chase after a weakened ms if they're heading back towards their allies. Even if you manage to kill them, you've just fucked yourself as well.
  19. - Learn the effective range of your MS. This one is simple as well.
  20. - Learn which of your ms are best suited for each map (while also considering your playstyle). Just because you can take the Guntank into space, doesn't mean you should.
  21. - Stealth ms are actually much better utilized in the thick of combat, waiting completely still just out of sight before coming in for the strike. Players are often tempted to flank by going all the way around the map to wack some lone support, but you usually end up wasting a lot of time or get gangbanged by spawning blues. The only time I would do that is if you got an annoying camper that your allies can't help but keep walking in front of, or you're using an Acguy. Port Base is a map in which such an event happens frequently. Flank the fuck out of Port Base.
  22. - If your allied stealth ms is going for a plant or even a waypoint capture, don't fucking follow them. You're just giving them away.
  23. - If you're playing an ms with Maneuver armor, take advantage of it and bait enemies into tackling needlessly by going right passed them. Then turn around and whoop their arse.
  24. - If you're a support and you see an MS with maneuver armor charging at you, your best defense is to fake a tackle and just boost right past them (and toward your allies).
  25. - When using a beam charging support ms (or the G04), go prone when charging, only getting up to fire. That way no one can interrupt said charging. In general when playing support, use the stagger invulnerability while prone to your advantage. You can still tackle while crouched.
  26. - Due to latency + dodge roll, you're better off blowing up infantry with explosives than trying to walk on them.
  27. - Impact Site Mountain is the worst map.
  28. - If you're on Impact Site and enemy infantry has captured your middle waypoint, you're better off capturing theirs instead of trying to fight the little bugger. Unless you're on the crashed ship side, then you can actually fire at them with a beam weapon while they're hiding between buildings. Just make sure you're zoomed in.
  29. - If someone plants a bomb in your base before the 3 minute mark, ignore it. If your team is far enough in the lead to ignore it, ignore it. Otherwise get your ass back there while also spamming the "Back to base!" command to get an ally to help out.
  30. - If you plan on planting at the enemy base, besides checking if you have enough time, don't do things that make your intention obvious to the enemy like capturing waypoints near their base while on your way there.
  31. - If the enemy has their ms parked outside of the base while planting, ignore it. Let an ally take care of it while you attempt to kill the enemy pilot or defuse. If you're alone however, check if its an MS with explosive capabilities. Destroy it if is. Otherwise go straight for the bomb/enemy pilot.
  32. - Also make sure the ms parked outside of your base isn't just crouching. You can see its eyes glowing if it's on, and is just pretending to be deactivated.
  33. - Likewise if the enemy team manages to capture waypoint D on Port Base, you can bet your ass someone will attempt a base bomb. Keep an eye on the map overview whenever you're waiting to respawn.
  34. - 2 Supports are mandatory for 6v6 matches. Hell, I would say it's optimal for 5v5 as well.
  35. - IF YOUR SUPPORT REQUESTS HELP, YOU FUCKING GO HELP THEM.
  36. - In rated matches, Team composition >>>>>>>> Playing the MS that you want. (Unless you're just really fucking good with that ms in any situation, but that's probably not happening.)
  37. - If your allies are being moronic about team composition in the lobby, you can attempt to trick an ally to change to the desired ms by picking an MS from an undesired class, and then switching to the proper one at the last moment after an ally has changed their MS and before the timer hits 0. Otherwise just pick a lvl1 Acguy and walk into the open as much as you can because your team is full of morons and doesn't deserve to win. Joking (not.)
  38. - If you have the enemy cornered and you're in the lead, don't pursue unless you know your team can handle it. Let them come to you. Use the "Drop Back!" command to emphasize this strategy.
  39. - Speaking of being in the lead, in general said advantage is not an excuse to play recklessly. The tide of the battle can turn very quickly against your expectations. Always play as if you're at a loss.
  40. - If your team is cornered, the "sortie together" command becomes incredibly important. Here is also where you need to take the most advantage of your environment to survive. Don't forget you can use the ship as cover.
  41. - If there are multiple allies surrounding a downed enemy, let the closest one get the strike. No point in accidentally knocking down an ally just because you want the points.
  42. - ALSO if there are multiple allies surrounding a standing enemy, stunlock said enemy by hitting them with regular strikes and then boosting/moving away or just zooking them; allowing your ally to keep them stunned longer by coming in and continuing the combo. Repeat til dead.
  43. - If you have a penalty, you can quickly get out of it by using an Encouragement and winning a match while also beating your rival. I'm not kidding on this one. I've escaped Penalty status on 2 occasions after winning one match, in which we completely wiped the enemy team.
  44. - ALWAYS pay attention to the clock. Among other things, you don't want to go charging at the enemy if you're in the lead and there's about 30 seconds left. This also goes back to my tip about dealing with base bombs.
  45. - PAY ATTENTION TO THE STATUS LOGS ON THE BOTTOM LEFT. Too many times have I been knocked out while defusing by a dumbass teammate with a rocket, because he failed to notice that the enemy pilot was already dead.
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  47. I figure most of this is something that you're aware of, but given how terrible the average player is for this game, you never know.
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