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hudplayerhealth.res

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Jul 25th, 2014
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  1. "Resource/UI/HudPlayerHealth.res"
  2. {
  3. // player health data
  4. "HudPlayerHealth"
  5. {
  6. "ControlName" "EditablePanel"
  7. "fieldName" "HudPlayerHealth"
  8. "xpos" "-10" [$WIN32]
  9. "xpos_minmode" "c-300" [$WIN32]
  10. "ypos" "c-25" [$WIN32]
  11. "ypos_minmode" "c-25" [$WIN32]
  12. "xpos" "32" [$X360]
  13. "ypos" "r144" [$X360]
  14. "zpos" "2"
  15. "wide" "500"
  16. "tall" "360"
  17. "visible" "1"
  18. "enabled" "1"
  19. "HealthDeathWarning" "0.49"
  20. "HealthDeathWarningColor" "HUDDeathWarning"
  21. }
  22. "PlayerStatusHealthImage"
  23. {
  24. "ControlName" "ImagePanel"
  25. "fieldName" "PlayerStatusHealthImage"
  26. "xpos" "28"
  27.  
  28. "ypos" "c-41"
  29. "zpos" "4"
  30. "wide" "69"
  31.  
  32. "tall" "69"
  33.  
  34. "visible" "1"
  35. "enabled" "1"
  36. "scaleImage" "1"
  37. }
  38. "PlayerStatusHealthImageBG"
  39. {
  40. "ControlName" "ImagePanel"
  41. "fieldName" "PlayerStatusHealthImageBG"
  42. "xpos" "26"
  43.  
  44. "ypos" "c-43"
  45. "zpos" "3"
  46. "wide" "73"
  47. "tall" "73"
  48.  
  49.  
  50. "visible" "1"
  51. "enabled" "1"
  52. "image" "../hud/health_bg"
  53. "scaleImage" "1"
  54. }
  55. "PlayerStatusHealthBonusImage"
  56. {
  57. "ControlName" "ImagePanel"
  58. "fieldName" "PlayerStatusHealthBonusImage"
  59. "xpos" "25" [$WIN32]
  60.  
  61. "xpos" "32" [$X360]
  62. "ypos" "c-44" [$WIN32]
  63.  
  64. "ypos" "43" [$X360]
  65. "zpos" "2"
  66. "wide" "75" [$WIN32]
  67.  
  68. "wide" "35" [$X360]
  69. "tall" "75" [$WIN32]
  70.  
  71. "tall" "35" [$X360]
  72.  
  73.  
  74. "visible" "0"
  75. "enabled" "1"
  76. "image" "../hud/health_over_bg"
  77. "scaleImage" "1"
  78. }
  79. "PlayerStatusHealthValue"
  80. {
  81. "ControlName" "CExLabel"
  82. "fieldName" "PlayerStatusHealthValue"
  83. "xpos" "38"
  84. "xpos_minmode" "38"
  85. "ypos" "c-32" [$WIN32]
  86. "ypos" "55" [$X360]
  87. "zpos" "5"
  88. "wide" "150"
  89. "tall" "50"
  90. "visible" "1"
  91. "enabled" "1"
  92. "labelText" "%Health%"
  93. "textAlignment" "right"
  94. "font" "HudFontBiggerBold"
  95. "font_minmode" "HudFontBiggerBold"
  96. "fgcolor" "White"
  97. }
  98. "PlayerStatusHealthBigShadow"
  99. {
  100. "ControlName" "CExLabel"
  101. "fieldName" "PlayerStatusHealthBigShadow"
  102. "xpos" "39"
  103.  
  104. "ypos" "c-31" [$WIN32]
  105. "ypos" "57" [$X360]
  106. "zpos" "5"
  107. "wide" "150"
  108. "tall" "50"
  109. "visible" "1"
  110. "enabled" "1"
  111. "labelText" "%Health%"
  112. "textAlignment" "right"
  113. "font" "HudFontBiggertBold"
  114. "font_minmode" "HudFontBiggerBold"
  115. "fgcolor" "Black"
  116. }
  117. "PlayerStatusBleedImage"
  118. {
  119. "ControlName" "ImagePanel"
  120. "fieldName" "PlayerStatusBleedImage"
  121. "xpos" "45"
  122.  
  123. "ypos" "c-70"
  124. "zpos" "7"
  125. "wide" "32"
  126. "tall" "32"
  127. "visible" "1"
  128. "enabled" "1"
  129. "scaleImage" "1"
  130. "image" "../vgui/bleed_drop"
  131. "fgcolor" "TanDark"
  132. }
  133. "PlayerStatusMilkImage"
  134. {
  135. "ControlName" "ImagePanel"
  136. "fieldName" "PlayerStatusMilkImage"
  137. "xpos" "39"
  138.  
  139. "ypos" "c-70"
  140. "zpos" "7"
  141. "wide" "32"
  142. "tall" "32"
  143. "visible" "1"
  144. "enabled" "1"
  145. "scaleImage" "1"
  146. "image" "../vgui/bleed_drop"
  147. "fgcolor" "TanDark"
  148. }
  149. "PlayerStatusMarkedForDeathImage"
  150. {
  151. "ControlName" "ImagePanel"
  152. "fieldName" "PlayerStatusMarkedForDeathImage"
  153. "xpos" "39"
  154.  
  155. "ypos" "c-70"
  156. "zpos" "7"
  157. "wide" "25"
  158. "tall" "25"
  159. "visible" "1"
  160. "enabled" "1"
  161. "scaleImage" "1"
  162. "image" "../vgui/marked_for_death"
  163. "fgcolor" "TanDark"
  164. }
  165. "PlayerStatus_Parachute"
  166. {
  167. "ControlName" "ImagePanel"
  168. "fieldName" "PlayerStatus_Parachute"
  169. "xpos" "39"
  170. "xpos_minmode" "39"
  171. "ypos" "155"
  172. "zpos" "7"
  173. "wide" "31"
  174. "tall" "31"
  175. "visible" "0"
  176. "enabled" "1"
  177. "scaleImage" "1"
  178. "image" ""
  179. "fgcolor" "TanDark"
  180. }
  181. "PlayerStatusMarkedForDeathSilentImage"
  182. {
  183. "ControlName" "ImagePanel"
  184. "fieldName" "PlayerStatusMarkedForDeathSilentImage"
  185. "xpos" "39"
  186.  
  187. "ypos" "c-70"
  188. "zpos" "7"
  189. "wide" "25"
  190. "tall" "25"
  191. "visible" "1"
  192. "enabled" "1"
  193. "scaleImage" "1"
  194. "image" "../vgui/marked_for_death"
  195. "fgcolor" "TanDark"
  196. }
  197. "PlayerStatus_MedicUberBulletResistImage"
  198. {
  199. "ControlName" "ImagePanel"
  200. "fieldName" "PlayerStatus_MedicUberBulletResistImage"
  201. "xpos" "39"
  202.  
  203. "ypos" "c-70"
  204. "zpos" "7"
  205. "wide" "31"
  206. "tall" "31"
  207. "visible" "1"
  208. "enabled" "1"
  209. "scaleImage" "1"
  210. "image" "../HUD/defense_buff_bullet_blue"
  211. "fgcolor" "TanDark"
  212. }
  213. "PlayerStatus_MedicUberBlastResistImage"
  214. {
  215. "ControlName" "ImagePanel"
  216. "fieldName" "PlayerStatus_MedicUberBlastResistImage"
  217. "xpos" "39"
  218.  
  219. "ypos" "c-70"
  220. "zpos" "7"
  221. "wide" "31"
  222. "tall" "31"
  223. "visible" "1"
  224. "enabled" "1"
  225. "scaleImage" "1"
  226. "image" "../HUD/defense_buff_explosion_blue"
  227. "fgcolor" "TanDark"
  228. }
  229. "PlayerStatus_MedicUberFireResistImage"
  230. {
  231. "ControlName" "ImagePanel"
  232. "fieldName" "PlayerStatus_MedicUberFireResistImage"
  233. "xpos" "39"
  234.  
  235. "ypos" "c-70"
  236. "zpos" "7"
  237. "wide" "31"
  238. "tall" "31"
  239. "visible" "1"
  240. "enabled" "1"
  241. "scaleImage" "1"
  242. "image" "../HUD/defense_buff_fire_blue"
  243. "fgcolor" "TanDark"
  244. }
  245.  
  246. "PlayerStatus_MedicSmallBulletResistImage"
  247. {
  248. "ControlName" "ImagePanel"
  249. "fieldName" "PlayerStatus_MedicSmallBulletResistImage"
  250. "xpos" "39"
  251.  
  252. "ypos" "c-70"
  253. "zpos" "7"
  254. "wide" "31"
  255. "tall" "31"
  256. "visible" "1"
  257. "enabled" "1"
  258. "scaleImage" "1"
  259. "image" "../HUD/defense_buff_bullet_blue"
  260. "fgcolor" "TanDark"
  261. }
  262. "PlayerStatus_MedicSmallBlastResistImage"
  263. {
  264. "ControlName" "ImagePanel"
  265. "fieldName" "PlayerStatus_MedicSmallBlastResistImage"
  266. "xpos" "39"
  267.  
  268. "ypos" "c-70"
  269. "zpos" "7"
  270. "wide" "31"
  271. "tall" "31"
  272. "visible" "1"
  273. "enabled" "1"
  274. "scaleImage" "1"
  275. "image" "../HUD/defense_buff_explosion_blue"
  276. "fgcolor" "TanDark"
  277. }
  278. "PlayerStatus_MedicSmallFireResistImage"
  279. {
  280. "ControlName" "ImagePanel"
  281. "fieldName" "PlayerStatus_MedicSmallFireResistImage"
  282. "xpos" "39"
  283.  
  284. "ypos" "c-70"
  285. "zpos" "7"
  286. "wide" "31"
  287. "tall" "31"
  288. "visible" "1"
  289. "enabled" "1"
  290. "scaleImage" "1"
  291. "image" "../HUD/defense_buff_fire_blue"
  292. "fgcolor" "TanDark"
  293. }
  294.  
  295.  
  296. "PlayerStatus_WheelOfDoom"
  297. {
  298. "ControlName" "ImagePanel"
  299. "fieldName" "PlayerStatus_WheelOfDoom"
  300. "xpos" "39"
  301.  
  302. "ypos" "c-55"
  303.  
  304. "zpos" "7"
  305. "wide" "32"
  306. "tall" "32"
  307. "visible" "1"
  308. "enabled" "1"
  309. "scaleImage" "1"
  310. "image" "../signs/death_wheel_whammy"
  311. "fgcolor" "TanDark"
  312. }
  313. "PlayerStatusHealthValueShadow" //mini display health number
  314. {
  315. "ControlName" "CExLabel"
  316. "fieldName" "PlayerStatusHealthValueShadow"
  317. "xpos" "c-189"
  318.  
  319. "ypos" "c-197" [$WIN32]
  320. "ypos" "55" [$X360]
  321. "zpos" "5"
  322. "wide" "0"
  323. "tall" "0"
  324. "visible" "1"
  325. "enabled" "1"
  326. "labelText" "%Health%"
  327. "textAlignment" "center"
  328. "font" "HudFontSmallBold"
  329. "fgcolor" "white"
  330. }
  331. "PlayerStatusHealthImageBGShadow" //mini display health foreground
  332. {
  333. "ControlName" "ImagePanel"
  334. "fieldName" "PlayerStatusHealthImageBGShadow"
  335. "xpos" "c-174"
  336.  
  337. "ypos" "c-198" [$WIN32]
  338. "ypos" "55" [$X360]
  339. "zpos" "3"
  340. "wide" "0"
  341. "tall" "0"
  342. "visible" "1"
  343. "enabled" "1"
  344. "fgcolor_override" "DisguiseMenuIconRed"
  345. "bgcolor_override" "DisguiseMenuIconRed"
  346. "image" "../hud/health_over_bg"
  347. "scaleImage" "1"
  348. "HealthDeathWarning" "0.49"
  349. "HealthDeathWarningColor" "HUDDeathWarning"
  350.  
  351. }
  352. "PlayerStatusHealthImageShadow" //mini display health background
  353. {
  354. "ControlName" "ImagePanel"
  355. "fieldName" "PlayerStatusHealthImageShadow"
  356. "xpos" "c-176"
  357.  
  358. "ypos" "c-200" [$WIN32]
  359. "ypos" "55" [$X360]
  360. "zpos" "3"
  361. "wide" "0"
  362. "tall" "0"
  363. "visible" "1"
  364. "enabled" "1"
  365. "image" "../hud/health_bg"
  366. "scaleImage" "1"
  367. }
  368. }
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