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rympel

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Sep 20th, 2018
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  1. if(ch->CountSpecifyItem(id_itemu) > 0 ) //sprawdza czy masz dany przedmiot
  2. {
  3. ch->PointChange(POINT_GOLD, iloscYang); //dodaje yang
  4. ch->RemoveSpecifyItem(id_itemu, ilosc); //usuwa przedmiot z eq dajmy na to bryłke
  5. }
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