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Camtendo

ACT Trigger Stuff

Jun 18th, 2018
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  1.     <CustomTriggers>
  2.         <Trigger Active="True" Regex="Battle commencing in (10|15|20)" SoundData="Pulling in $1" SoundType="3" CategoryRestrict="False" Category=" General" Timer="False" TimerName="" Tabbed="False" />
  3.         <Trigger Active="True" Regex="has initiated a ready check" SoundData="Ready check" SoundType="3" CategoryRestrict="False" Category=" General" Timer="False" TimerName="" Tabbed="False" />
  4.         <Trigger Active="True" Regex="Ready check complete" SoundData="ready check complete" SoundType="3" CategoryRestrict="False" Category=" General" Timer="False" TimerName="" Tabbed="False" />
  5.         <Trigger Active="True" Regex="(use|uses) Battle Litany." SoundData="Battle Litany" SoundType="3" CategoryRestrict="False" Category="Buffs" Timer="False" TimerName="" Tabbed="False" />
  6.         <Trigger Active="True" Regex="(use|uses) Chain Strategem" SoundData="Chain Stratagem" SoundType="3" CategoryRestrict="False" Category="Buffs" Timer="False" TimerName="ChainStrategem" Tabbed="False" />
  7.         <Trigger Active="True" Regex="(use|uses) Embolden." SoundData="Embolden" SoundType="3" CategoryRestrict="False" Category="Buffs" Timer="False" TimerName="" Tabbed="False" />
  8.         <Trigger Active="True" Regex="15:.*:1D0C:Chain Stratagem:" SoundData="Chain Stratagem" SoundType="3" CategoryRestrict="False" Category="Buffs" Timer="False" TimerName="ChainStratagem" Tabbed="False" />
  9.         <Trigger Active="True" Regex="15:.*:8D2:Trick Attack:.*:28.{6}:" SoundData="Trick Attack" SoundType="3" CategoryRestrict="False" Category="Group" Timer="False" TimerName="TrickAttack" Tabbed="False" />
  10.         <Trigger Active="False" Regex="1B:[0-9A-F]{8}:(?&lt;char&gt;[a-zA-Z']*) [a-zA-Z']{1,}:[0-9A-F]{4}:[0-9A-F]{4}:000E:[0-9A-F]{4}:[0-9A-F]{4}:[0-9A-F]{4}:" SoundData="Beam on ${char}" SoundType="3" CategoryRestrict="False" Category="o7s" Timer="True" TimerName="" Tabbed="False" />
  11.         <Trigger Active="False" Regex="Guardian gains the effect of Air Force Simulation" SoundData="Air Force" SoundType="3" CategoryRestrict="False" Category="o7s" Timer="False" TimerName="" Tabbed="False" />
  12.         <Trigger Active="False" Regex="Guardian gains the effect of Bibliotaph Simulation" SoundData="Floor switches" SoundType="3" CategoryRestrict="False" Category="o7s" Timer="False" TimerName="" Tabbed="False" />
  13.         <Trigger Active="False" Regex="Guardian gains the effect of Dadaluma Simulation" SoundData="Knockback" SoundType="3" CategoryRestrict="False" Category="o7s" Timer="False" TimerName="" Tabbed="False" />
  14.         <Trigger Active="False" Regex="Guardian gains the effect of Hover" SoundData="machine gun" SoundType="3" CategoryRestrict="False" Category="o7s" Timer="False" TimerName="" Tabbed="False" />
  15.         <Trigger Active="False" Regex="Guardian gains the effect of Ultros Simulation" SoundData="Ultros" SoundType="3" CategoryRestrict="False" Category="o7s" Timer="False" TimerName="" Tabbed="False" />
  16.         <Trigger Active="False" Regex="Guardian gains the effect of Virus" SoundData="Virus" SoundType="3" CategoryRestrict="False" Category="o7s" Timer="False" TimerName="" Tabbed="False" />
  17.         <Trigger Active="False" Regex="Guardian readies Arm and Hammer" SoundData="TankBuster" SoundType="3" CategoryRestrict="False" Category="o7s" Timer="False" TimerName="" Tabbed="False" />
  18.         <Trigger Active="False" Regex="Guardian readies Atomic Ray" SoundData="corner orbs" SoundType="3" CategoryRestrict="False" Category="o7s" Timer="False" TimerName="" Tabbed="False" />
  19.         <Trigger Active="False" Regex="Guardian readies Bomb Deployment" SoundData="bombs" SoundType="3" CategoryRestrict="False" Category="o7s" Timer="False" TimerName="" Tabbed="False" />
  20.         <Trigger Active="False" Regex="Guardian readies Diffractive Plasma" SoundData="AOE" SoundType="3" CategoryRestrict="False" Category="o7s" Timer="False" TimerName="" Tabbed="False" />
  21.         <Trigger Active="False" Regex="Guardian readies Load" SoundData="Loading mechanic" SoundType="3" CategoryRestrict="False" Category="o7s" Timer="False" TimerName="" Tabbed="False" />
  22.         <Trigger Active="False" Regex="Guardian readies Magitek Ray" SoundData="watch out nick" SoundType="3" CategoryRestrict="False" Category="o7s" Timer="False" TimerName="" Tabbed="False" />
  23.         <Trigger Active="False" Regex="Guardian readies Missile Simulation" SoundData="Missiles" SoundType="3" CategoryRestrict="False" Category="o7s" Timer="False" TimerName="" Tabbed="False" />
  24.         <Trigger Active="False" Regex="Guardian readies Run Program" SoundData="Adds" SoundType="3" CategoryRestrict="False" Category="o7s" Timer="False" TimerName="" Tabbed="False" />
  25.         <Trigger Active="False" Regex="Guardian readies Tentacle Simulation" SoundData="stack tentacles" SoundType="3" CategoryRestrict="False" Category="o7s" Timer="False" TimerName="" Tabbed="False" />
  26.         <Trigger Active="False" Regex="Graven Image starts using Ave Maria" SoundData="look towards" SoundType="3" CategoryRestrict="False" Category="O8S" Timer="False" TimerName="" Tabbed="False" />
  27.         <Trigger Active="False" Regex="Graven Image starts using Indolent Will on Graven Image" SoundData="look away" SoundType="3" CategoryRestrict="False" Category="O8S" Timer="False" TimerName="" Tabbed="False" />
  28.         <Trigger Active="False" Regex="Graven Image starts using Indulgent Will on Nikoza" SoundData="tanks healers center" SoundType="3" CategoryRestrict="False" Category="O8S" Timer="False" TimerName="" Tabbed="False" />
  29.         <Trigger Active="False" Regex="Graven Image starts using Indulgent Will on Xy" SoundData="dps center" SoundType="3" CategoryRestrict="False" Category="O8S" Timer="False" TimerName="" Tabbed="False" />
  30.         <Trigger Active="False" Regex="Graven Image starts using Pulse Wave on Light" SoundData="knockback" SoundType="3" CategoryRestrict="False" Category="O8S" Timer="False" TimerName="" Tabbed="False" />
  31.         <Trigger Active="False" Regex="Kefka readies Aero Assault" SoundData="knockback" SoundType="3" CategoryRestrict="False" Category="O8S" Timer="False" TimerName="" Tabbed="False" />
  32.         <Trigger Active="False" Regex="Kefka readies Graven Image" SoundData="statue mechanic" SoundType="3" CategoryRestrict="False" Category="O8S" Timer="False" TimerName="" Tabbed="False" />
  33.         <Trigger Active="False" Regex="Kefka readies Hyper Drive" SoundData="tankbuster" SoundType="3" CategoryRestrict="False" Category="O8S" Timer="False" TimerName="" Tabbed="False" />
  34.         <Trigger Active="False" Regex="Kefka readies Timely Teleport" SoundData="teleport" SoundType="3" CategoryRestrict="False" Category="O8S" Timer="False" TimerName="" Tabbed="False" />
  35.         <Trigger Active="False" Regex="Kefka readies Ultima Upsurge" SoundData="aoe" SoundType="3" CategoryRestrict="False" Category="O8S" Timer="False" TimerName="" Tabbed="False" />
  36.         <Trigger Active="True" Regex="^03:Added new combatant Mimic" SoundData="mimic detected" SoundType="3" CategoryRestrict="False" Category="Palace of the Dead" Timer="False" TimerName="" Tabbed="False" />
  37.         <Trigger Active="False" Regex="Exdeath begins casting Blizzard III." SoundData="Blizzard 3" SoundType="3" CategoryRestrict="False" Category="V4S" Timer="False" TimerName="" Tabbed="False" />
  38.         <Trigger Active="False" Regex="Exdeath begins casting Fire III" SoundData="Fire 3" SoundType="3" CategoryRestrict="False" Category="V4S" Timer="False" TimerName="" Tabbed="False" />
  39.         <Trigger Active="False" Regex="Exdeath begins casting Holy." SoundData="holy" SoundType="3" CategoryRestrict="False" Category="V4S" Timer="False" TimerName="" Tabbed="False" />
  40.         <Trigger Active="False" Regex="Exdeath begins casting Thunder III." SoundData="Thunder 3" SoundType="3" CategoryRestrict="False" Category="V4S" Timer="False" TimerName="" Tabbed="False" />
  41.         <Trigger Active="False" Regex="Exdeath begins casting White Hole." SoundData="Top Off party " SoundType="3" CategoryRestrict="False" Category="V4S" Timer="False" TimerName="" Tabbed="False" />
  42.         <Trigger Active="False" Regex="Exdeath readies Vacuum Wave." SoundData="Knock Back" SoundType="3" CategoryRestrict="False" Category="V4S" Timer="False" TimerName="" Tabbed="False" />
  43.         <Trigger Active="False" Regex="Exdeath starts using Unknown_24Ca" SoundData="nick is a slut" SoundType="3" CategoryRestrict="False" Category="V4S" Timer="False" TimerName="" Tabbed="False" />
  44.         <Trigger Active="False" Regex="Neo Exdeath begins casting Aero III." SoundData="tankbuster" SoundType="3" CategoryRestrict="False" Category="V4S" Timer="False" TimerName="" Tabbed="False" />
  45.         <Trigger Active="False" Regex="Neo Exdeath begins casting Delta Attack." SoundData="Bait then Spread" SoundType="3" CategoryRestrict="False" Category="V4S" Timer="False" TimerName="" Tabbed="False" />
  46.         <Trigger Active="False" Regex="Neo Exdeath begins casting Meteor." SoundData="Meteors" SoundType="3" CategoryRestrict="False" Category="V4S" Timer="False" TimerName="" Tabbed="False" />
  47.         <Trigger Active="False" Regex="Neo Exdeath readies Almagest." SoundData="Almagest" SoundType="3" CategoryRestrict="False" Category="V4S" Timer="False" TimerName="" Tabbed="False" />
  48.         <Trigger Active="False" Regex="Neo Exdeath readies Charybdis." SoundData="Photon" SoundType="3" CategoryRestrict="False" Category="V4S" Timer="False" TimerName="" Tabbed="False" />
  49.         <Trigger Active="False" Regex="Neo Exdeath readies Double Attack." SoundData="Tank Mid Stack" SoundType="3" CategoryRestrict="False" Category="V4S" Timer="False" TimerName="" Tabbed="False" />
  50.         <Trigger Active="False" Regex="Neo Exdeath readies Earth Shaker." SoundData="Shakers" SoundType="3" CategoryRestrict="False" Category="V4S" Timer="False" TimerName="" Tabbed="False" />
  51.         <Trigger Active="False" Regex="Neo Exdeath readies Emptiness." SoundData="Floor aoe" SoundType="3" CategoryRestrict="False" Category="V4S" Timer="False" TimerName="" Tabbed="False" />
  52.         <Trigger Active="False" Regex="Neo Exdeath readies Flood of Naught." SoundData="Boss Lazers" SoundType="3" CategoryRestrict="False" Category="V4S" Timer="False" TimerName="" Tabbed="False" />
  53.         <Trigger Active="False" Regex="Neo Exdeath readies Grand Cross Alpha." SoundData="Middle" SoundType="3" CategoryRestrict="False" Category="V4S" Timer="False" TimerName="" Tabbed="False" />
  54.         <Trigger Active="False" Regex="Neo Exdeath readies Grand Cross Delta." SoundData="D buffs" SoundType="3" CategoryRestrict="False" Category="V4S" Timer="False" TimerName="" Tabbed="False" />
  55.         <Trigger Active="False" Regex="Neo Exdeath readies Grand Cross Omega." SoundData="Grand Cross Omega" SoundType="3" CategoryRestrict="False" Category="V4S" Timer="False" TimerName="" Tabbed="False" />
  56.         <Trigger Active="False" Regex="Neo Exdeath readies Light and Darkness" SoundData="Flare and Stack" SoundType="3" CategoryRestrict="False" Category="V4S" Timer="False" TimerName="" Tabbed="False" />
  57.     </CustomTriggers>
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