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- Log uploaded on Sunday, April 15, 2018, 10:09:24 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
- Humanoid Alien Races 2.0: 0Harmony(1.0.9.1), AlienRace(1.0.0.0), _harmonycheck(1.0.0.0)
- Combat Extended: 0Harmony(1.0.9.1), CombatExtended(1.0.0.0)
- Core SK: 0Harmony(1.0.9.1), ArchitectSense(18.0.3.12), CaveFlora(1.0.6550.35175), Compatibility_AlienRaces(1.0.6536.29363), Compatibility_CombatExtended(1.0.6667.38392), Core_SK(0.18.6527.35959), FertileFields(1.0.6556.2178), Fix_WrapAroundPlanetSurface(1.0.6573.17543), Mending(1.0.6536.29054), ProjectRimFactory(0.2.0.0), Quarry(0.0.0.0), Rainbeau's Archipelagos(1.0.6548.37067), RightToolForJob(1.0.6605.35052), SaveGameFix(1.1.0.0), StorageSearch(1.17.1.10), UniversalFermenter(0.0.0.0)
- SeedsPlease: Seeds(1.0.6569.40688)
- Infused: 0Harmony(1.0.9.1), Infused(34.0.0.0)
- EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
- Colonist Bar KF 0.18.0: 0Harmony(1.0.9.1), 0KillfaceTools(1.0.0.0), ColonistBarKF(1.0.0.0)
- Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(18.1.0.42)
- Hospitality[0.18.7]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.7.0)
- Mod Medicine Patch: 0Harmony(1.0.9.1), Mod Medicine Patch(1.18.0.4)
- RuntimeGC: RuntimeGC(18.0.12.0)
- More Planning: $HugsLibChecker(0.2.0.0), MorePlanning(3.0.0.0)
- MJ - MiniMap (A18): $HugsLibChecker(0.2.0.0), MiniMap(1.0.0.0)
- Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
- Misc. Training: TrainingFacility(1.0.0.0)
- Misc. Robots: AIRobot(0.18.0.0)
- Misc. Bees'n'Honey: BeeAndHoney(0.15.1.0)
- Set-Up Camp: Nandonalt_SetUpCamp(1.0.0.0)
- RT Fuse: 0Harmony(1.0.9.1), RT_Fuse(1.0.0.0)
- RT Solar Flare Shield: 0Harmony(1.0.9.1), RT_SolarFlareShield(1.0.0.0)
- Better Workbench Management: $HugsLibChecker(0.4.0.0), ImprovedWorkbenches(18.13.0.0)
- Skynet SK: 0Harmony(1.0.9.1), Skynet(1.0.0.0)
- Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
- Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.2.8)
- Relations Tab: Fluffy_Relations(18.1.1.28)
- A Dog Said...: (no assemblies)
- Numbers: RWNumbers(1.1.0.2)
- Notifications Archiver: Notifications Archiver(2.2.18.0)
- Expanded Roofing: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), ExpandedRoofing(1.0.0.0)
- CleaningArea: 0Harmony(1.0.9.1), CleaningArea(0.18.2.0)
- Area Unlocker: 0Harmony(1.0.9.1), AreaUnlocker(18.1.0.5)
- Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.4.1.0)
- Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11)
- Pick Up And Haul: 0Harmony(1.0.9.1), PickUpAndHaul(0.18.1.9)
- My Little Planet: 0Harmony(1.0.9.1), MyLittlePlanet(1.0.0.0)
- MuteCombatLog: MuteBattleLog(1.0.0.0)
- Architect Icons: ArchitectIcons(1.2.0.0)
- Reverse Commands: 0Harmony(1.0.9.1), ReverseCommands(1.0.3.0)
- Idle Pawn Fix: IdleFix(1.0.0.0)
- AllowDeadMansApparel: AllowDeadMansApparel(0.18.1.0)
- Mass Graves: 0Harmony(1.0.9.1), MassGraves(1.0.0.0)
- Colony Leadership: ColonyLeadership(1.0.0.0)
- Inspiration: Inspiration(1.0.0.0)
- Rumours And Deception: RumoursAndDeception(17.12.2.0)
- Snap Out!: 1SettingsHelper(1.0.0.0), Calm_Down!(1.0.0.0)
- Centralized Climate Control: $HugsLibChecker(0.4.0.0), CentralizedClimateControl(1.5.0.0)
- Holy Washer: HolyWasher(1.0.0.0)
- TGC Patches: 0Harmony(1.0.9.1), FreeInputCE(1.0.0.0), StuffCount(1.0.0.0)
- MoreInfoBox: MoreInfoBox(1.0.0.0)
- ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
- HelpTab: HelpTab(1.0.0.0)
- Active Harmony patches:
- <AddHumanlikeOrders>c__AnonStoreyB.<>m__0: post: CombatExtended.Harmony.FloatMenuMakerMap_PatchKnowledge.Postfix
- <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
- <ImpliedMeatDefs>c__Iterator0.MoveNext: post: CombatExtended.Harmony.Harmony_ThingDefGenerator_Meat.Postfix
- <Regenerate>c__Iterator0.MoveNext: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Hills_Regenerate_Patch.Transpiler
- <Regenerate>c__Iterator0.MoveNext: TRANS: WorldGenRules.RulesOverrider+WorldLayer_SingleTile_Regenerate_Patch.Transpiler
- <TryFindRandomShellDef>c__AnonStorey0.<>m__0: post: CombatExtended.Harmony.Harmony_TurretGunUtility.Postfix
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
- AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
- AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
- ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
- AreaManager.CanMakeNewAllowed: PRE: AreaUnlocker.AreaUnlocker.Prefix
- AreaManager.ExposeData: PRE: CleaningArea.AreaManager_AddStartingAreas_Patch.Prefix
- Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix
- Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix, ImprovedWorkbenches.Bill_PawnAllowedToStartAnew_Detour.Postfix
- Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
- BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix
- BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
- BillStack.DoListing: PRE: ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
- BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
- Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix
- Bill_Production.get_RepeatInfoText: PRE: ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
- Building.Destroy: PRE: ImprovedWorkbenches.Building_Destroy_Detour.Prefix
- BuildingProperties.get_IsMortar: post: SK.BuildingPropertiesIsMortar_Patch.Postfix
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- CameraDriver.JumpToVisibleMapLoc: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix_Vector3
- Caravan.Notify_PawnAdded: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.Notify_PawnRemoved: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.PostAdd: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Caravan.PostRemove: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- ColonistBar.CaravanMemberCaravanAt: PRE: ColonistBarKF.HarmonyPatches.CaravanMemberCaravanAt_Prefix
- ColonistBar.CaravanMembersCaravansInScreenRect: PRE: ColonistBarKF.HarmonyPatches.CaravanMembersCaravansInScreenRect_Prefix
- ColonistBar.ColonistBarOnGUI: PRE: ColonistBarKF.Bar.ColonistBar_KF.ColonistBarOnGUI_Prefix
- ColonistBar.ColonistOrCorpseAt: PRE: ColonistBarKF.HarmonyPatches.ColonistOrCorpseAt_Prefix
- ColonistBar.GetColonistsInOrder: PRE: ColonistBarKF.HarmonyPatches.GetColonistsInOrder_Prefix
- ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: ColonistBarKF.HarmonyPatches.MapColonistsOrCorpsesInScreenRect_Prefix
- ColonistBar.MarkColonistsDirty: post: ColonistBarKF.HarmonyPatches.MarkColonistsDirty_Postfix
- Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
- CompGlower.get_ShouldBeLitNow: PRE: SK.CompGlowerShouldBeLitNow_Patch.Prefix
- CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
- CompQuality.SetQuality: post: Infused.CompQualityPatch.Postfix
- CompRottable.CompTickRare: PRE: FertileFields.CompRottable_Patch.Prefix post: FertileFields.CompRottable_Patch.Postfix
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: Skynet.HarmonyPatches.MechanoidsFixer
- Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
- Corpse.NotifyColonistBar: post: ColonistBarKF.HarmonyPatches.NotifyColonistBar_Postfix
- DamageWorker_AddInjury.ApplyDamageToPart: post: CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.Harmony.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler
- DataExposeUtility.AddLineBreaksToLongString: PRE: SaveGameFix.SaveGameFix.Prefix
- DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: Skynet.HarmonyPatches.CompatPatch_ApproxDaysWorthOfFood
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: post: CombatExtended.Harmony.Harmony_DefGenerator.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designation.DesignationDraw: PRE: MorePlanning.DesignationPlanningDraw.Prefix, MorePlanning.DesignationPlanningDraw.Prefix
- Designation.ExposeData: PRE: MorePlanning.DesignatioPlanningExposeData.Prefix, MorePlanning.DesignatioPlanningExposeData.Prefix
- Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
- Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
- Designator_Build.ProcessInput: post: StuffCount.Designator_Build_ProcessInput_Patch.Postfix
- Designator_Build.get_Desc: post: MoreInfoBox.Designator_Build_Desc_Get_Patch.Postfix
- Designator_Build.get_Visible: PRE: MassGraves.Harmony_Designator_Build.Prefix
- Designator_SubCategory.ShowOptions: PRE: StuffCount.ArchitectSense_Designator_SubCategory_ShowOptions_Patch.Prefix
- Dialog_BillConfig.DoWindowContents: PRE: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.Prefix post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters
- Dialog_InfoCard.DoWindowContents: post: StuffCount.Dialog_InfoCard_DoWindowContents_Patch.Postfix
- Dialog_ManageOutfits.DoWindowContents: PRE: StorageSearch.Dialog_ManageOutfits_Patch.Prefix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- DropPodUtility.DropThingGroupsNear: PRE: SK.Events.ScenPart_PlayerPawnsArriveMethod_DropThingGroupsNear.Prefix
- DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
- DynamicDrawManager.DrawDynamicThings: PRE: ReverseCommands.Patch1.Prefix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
- Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
- FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- Fire.DoFireDamage: TRANS: CombatExtended.Harmony.Harmony_Fire.Transpiler
- FloatMenuMakerMap.AddHumanlikeOrders: post: CombatExtended.Harmony.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix TRANS: CombatExtended.Harmony.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler, PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
- FoodUtility.WillIngestStackCountOf: PRE: Skynet.HarmonyPatches.CompatPatch_WillIngestStackCountOf
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Game.AddMap: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, ExpandedRoofing.HarmonyPatches.GameInited
- GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
- GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Skynet.HarmonyPatches.CompatPatch_ShouldGuestKeepAttendingGathering
- GenConstruct.BlocksConstruction: TRANS: ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
- GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
- GenPlace.TryPlaceDirect: PRE: SK.GenPlace_Patch.Prefix
- GenRadial..cctor: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.<SetupRadialPattern>m__0: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.NumCellsInRadius: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.RadialCellsAround: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.RadialPatternInRadius: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.RadiusOfNumCells: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenRadial.SetupRadialPattern: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_Range
- GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.Harmony.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
- GenStep_Terrain.Generate: post: FertileFields.GenStep_Terrain_Patch.Postfix, [200]RA_Code.GenStep_Terrain_Generate.Postfix
- GenStep_Terrain.TerrainFrom: PRE: RA_Code.GenStep_Terrain_TerrainFrom.Prefix
- GenText.AdjustedFor: post: AlienRace.HarmonyPatches.GenTextAdjustedForPostfix
- GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
- HaulAIUtility.HaulMaxNumToCellJob: post: SK.HaulAIUtility_HaulMaxNumToCellJob.HaulToContainer
- HealthUtility.AdjustSeverity: PRE: Skynet.HarmonyPatches.Patch_HealthUtility_AdjustSeverity
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- HediffComp_GetsOld.CompPostInjuryHeal: TRANS: CombatExtended.Harmony.HediffComp_GetsOld_CompPostInjuryHeal_Patch.Transpiler
- HediffComp_TendDuration.CompTended: TRANS: CombatExtended.Harmony.HediffComp_TendDuration_CompTended.Transpiler
- HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
- HediffSet.CalculatePain: PRE: Skynet.HarmonyPatches.CompatPatch_CalculatePain
- HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
- Hediff_Injury.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff_Injury.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff_MissingPart.get_BleedRate: post: CombatExtended.Harmony.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.Harmony.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix
- ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
- ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Gear.TryDrawAverageArmor: TRANS: AlienRace.HarmonyPatches.TryDrawAverageArmorTranspiler
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- ITab_Storage.FillTab: TRANS: StorageSearch.ITab_Storage_Searchable.Transpiler
- IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
- IncidentWorker_ShipChunkDrop.SpawnChunk: PRE: SK.Events.IncidentWorker_ShipChunkDrop_SpawnChunk.Prefix
- IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
- InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InspectPaneUtility.DoTabs: post: SK.InspectPaneUtility_Patch.Postfix
- InspirationHandler.InspirationHandlerTick: PRE: Skynet.HarmonyPatches.CompatPatch_InspirationHandlerTick
- InteractionUtility.CanInitiateInteraction: PRE: Skynet.HarmonyPatches.CompatPatch_CanInitiateInteraction, Skynet.HarmonyPatches.CompatPatch_CanDoInteraction
- InteractionUtility.CanReceiveInteraction: PRE: Skynet.HarmonyPatches.CompatPatch_CanDoInteraction
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_Skygaze.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix
- JobDriver_Wait.CheckForAutoAttack: TRANS: CombatExtended.Harmony.Harmony_JobDriverWait_CheckForAutoAttack.Transpiler
- JobGiver_AIDefendPawn.TryGiveJob: PRE: SK.ARA_FightAI_Patch.Prefix
- JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.Harmony.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_EatInPartyArea.TryGiveJob: PRE: Skynet.HarmonyPatches.CompatPatch_EatInPartyAreaTryGiveJob
- JobGiver_GetJoy.TryGiveJob: PRE: Skynet.HarmonyPatches.CompatPatch_GetJoyTryGiveJob
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_Manhunter.TryGiveJob: PRE: SK.ARA__ManHunter_Patch.Prefix
- JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix
- JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
- JobGiver_UnloadYourInventory.TryGiveJob: TRANS: CombatExtended.Harmony.Harmony_JobGiver_UnloadYourInventory.Transpiler
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LetterStack.ReceiveLetter: post: Notifications_Archiver.Patch_LetterStack.Postfix
- ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
- ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
- ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
- ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
- ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
- ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
- ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
- ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
- Listing_TreeThingFilter.DoThingDef: post: StuffCount.Listing_TreeThingFilter_DoThingDef_Patch.Postfix, ImprovedWorkbenches.Listing_TreeThingFilter_DoThingDef_Detour.Postfix
- LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
- LordToil_Siege.LordToilTick: TRANS: CombatExtended.Harmony.Harmony_LordToil_Siege.Transpiler
- MainMenuDrawer.MainMenuOnGUI: PRE: SK.SK_MainMenuDrawer.Prefix
- MainTabWindow_Inspect.ExtraOnGUI: post: ImprovedWorkbenches.MainTabWindow_Inspect_Detour.Postfix
- MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
- MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabsRoot.HandleLowPriorityShortcuts: PRE: ReverseCommands.Patch2.Prefix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapPawns.DoListChangedNotifications: post: ColonistBarKF.HarmonyPatches.IsColonistBarNull_Postfix
- MassUtility.Capacity: post: CombatExtended.Harmony.Harmony_MassUtility_Capacity.Postfix
- MedicalCareUtility.AllowsMedicine: PRE: ModMedicinePatch.AllowsMedicine._Prefix post: ModMedicinePatch.AllowsMedicine._Postfix
- MedicalCareUtility.GetLabel: PRE: ModMedicinePatch.GetLabel._Prefix post: ModMedicinePatch.GetLabel._Postfix
- MedicalCareUtility.MedicalCareSetter: PRE: ModMedicinePatch.MedicalCareSetter._Prefix post: ModMedicinePatch.MedicalCareSetter._Postfix
- MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
- Messages.Message: post: Notifications_Archiver.Patch_Messages_TargetedMessage.Postfix
- Messages.Message: post: Notifications_Archiver.Patch_Messages_PlainMessage.Postfix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Need_Food.get_Starving: post: Skynet.HarmonyPatches.Patch_Need_Food_Starving_Get
- Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_CreateWorldParams.DoWindowContents: PRE: WorldGenRules.RulesOverrider+Page_CreateWorldParams_DoWindowContents_Patch.Prefix post: WorldGenRules.RulesOverrider+Page_CreateWorldParams_DoWindowContents_Patch.Postfix
- Pawn.DeSpawn: PRE: ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: post: ColonistBarKF.HarmonyPatches.Pawn_Kill_Postfix, TechAdvancing.TA_OnKill_Event.Postfix
- Pawn.PostApplyDamage: post: ColonistBarKF.HarmonyPatches.Pawn_PostApplyDamage_Postfix
- Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix, ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix, TechAdvancing.TA_PostOnNewPawn_Event.Postfix
- Pawn.SpawnSetup: post: ColonistBarKF.HarmonyPatches.Pawn_SpawnSetup_Postfix, ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
- Pawn.TryGetAttackVerb: PRE: SK.ARA__VerbCheck_Patch.Prefix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
- PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.Harmony.Harmony_PawnCapacityUtility.Prefix
- PawnColumnWorker_DrugPolicy.DoCell: TRANS: CombatExtended.Harmony.PawnColumnWorkers_SwapButtons.Transpiler
- PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.MinWidth
- PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.OptWidth
- PawnColumnWorker_Outfit.DoCell: TRANS: CombatExtended.Harmony.PawnColumnWorkers_SwapButtons.Transpiler
- PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.MinWidth
- PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.Harmony.PawnColumnWorkers_Resize.OptWidth
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: Skynet.HarmonyPatches.CompatPatch_AppendThoughts_ForHumanlike
- PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
- PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
- PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix
- PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
- PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
- PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
- PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix
- PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
- PawnInventoryGenerator.GenerateInventoryFor: post: CombatExtended.Harmony.Harmony_PawnInventoryGenerator_GenerateInventoryFor.Postfix
- PawnPathPool.GetEmptyPawnPath: TRANS: ReverseCommands.Patch0.Transpiler
- PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
- PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
- PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
- PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
- PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
- PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
- PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
- PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
- PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
- PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
- PawnRenderer.RenderPawnInternal: TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
- Pawn_DraftController.set_Drafted: post: RightToolForJob.Pawn_DraftController_Patch.Postfix
- Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.Harmony.Pawn_EquipmentTracker_AddEquipment.Postfix
- Pawn_EquipmentTracker.TryDropEquipment: post: CombatExtended.Harmony.Pawn_EquipmentTracker_TryDropEquipment.Postfix
- Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.Harmony.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix
- Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix TRANS: CombatExtended.Harmony.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler
- Pawn_HealthTracker.Notify_Resurrected: post: ColonistBarKF.HarmonyPatches.Pawn_Resurrected_Postfix
- Pawn_HealthTracker.ShouldBeDead: TRANS: SK.ShouldBeDeadPatch.DeathRattleException
- Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: Skynet.HarmonyPatches.CompatPatch_ShouldBeDeadFromRequiredCapacity
- Pawn_InteractionsTracker.CanInteractNowWith: PRE: Skynet.HarmonyPatches.CompatPatch_CanInteractNowWith
- Pawn_InteractionsTracker.InteractionsTrackerTick: PRE: Skynet.HarmonyPatches.CompatPatch_InteractionsTrackerTick
- Pawn_InteractionsTracker.SocialFightChance: PRE: Skynet.HarmonyPatches.CompatPatch_SocialFightChance
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: Skynet.HarmonyPatches.Patch_Pawn_NeedsTracker_ShouldHaveNeed
- Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWith
- Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
- Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PlanetShapeGenerator.DoGenerate: PRE: WorldGenRules.RulesOverrider+PlanetShapeGenerator_DoGenerate_Patch.Prefix
- Plant.get_Graphic: PRE: SK.PlantGraphic_Patch.Prefix
- Plant.get_IngestibleNow: post: SK.PlantIngestibleNow_Patch.Postfix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: PRE: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Prefix post: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Postfix, CleaningArea.PlaySettingsPatch.Postfix
- PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
- RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
- RaidStrategyWorker_ImmediateAttackSappers.CanBeSapper: post: CombatExtended.Harmony.Harmony_RaidStrategyWorker_ImmediateAttackSappers_CanBeSapper.Postfix
- RaidStrategyWorker_ImmediateAttackSappers.CanUseWith: TRANS: CombatExtended.Harmony.Harmony_RaidStrategyWorker_ImmediateAttackSappers_CanUseWith.Transpiler
- RecipeWorkerCounter.CountProducts: PRE: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Prefix
- RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow: PRE: Skynet.HarmonyPatches.CompatPatch_ShouldMeasureTimeNow
- ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.TimetablePreventsLayDown: PRE: Skynet.HarmonyPatches.CompatPatch_TimetablePreventsLayDown
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
- RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
- RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
- Selector.HandleMapClicks: PRE: ReverseCommands.Patch3.Prefix
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
- SmokepopBelt.CheckPreAbsorbDamage: PRE: CombatExtended.Harmony.Harmony_SmokepopBelt.Prefix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
- StorageSettings.ExposeData: post: StorageSearch.StorageSettings_ExposeData.ExposeData
- StoreUtility.NoStorageBlockersIn: post: SK.StoreUtility_NoStorageBlockersIn.StorageContainer, StorageSearch.StoreUtility_NoStorageBlockersIn.FilledEnough
- StoreUtility.TryFindBestBetterStoreCellFor: PRE: ImprovedWorkbenches.StoreUtility_TryFindBestBetterStoreCellFor_Patch.Prefix
- StunHandler.Notify_DamageApplied: post: CombatExtended.Harmony.Harmony_StunHandler_Notify_DamageApplied.Postfix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: Skynet.HarmonyPatches.MechanoidsFixerAncient
- Thing.DeSpawn: post: ColonistBarKF.HarmonyPatches.DeSpawn_Postfix
- Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
- Thing.SpawnSetup: PRE: SK.ThingPatch.Prefix post: SK.ThingPatch.Postfix
- ThingListGroupHelper.Includes: TRANS: CombatExtended.Harmony.Harmony_ThingListGroupHelper.Transpiler
- ThingOwner.NotifyColonistBarIfColonistCorpse: post: ColonistBarKF.HarmonyPatches.NotifyColonistBarIfColonistCorpse_Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Remove: post: CombatExtended.Harmony.Harmony_ThingOwner_Remove_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.Take: post: CombatExtended.Harmony.Harmony_ThingOwner_Take_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingOwner`1.TryAdd: post: CombatExtended.Harmony.Harmony_ThingOwner_TryAdd_Patch.Postfix
- ThingSelectionUtility.SelectNextColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
- ThingSelectionUtility.SelectPreviousColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Skynet.HarmonyPatches.Patch_ThinkNode_ConditionalNeedPercentageAbove_Satisfied
- ThinkNode_JobGiver.TryIssueJobPackage: post: RightToolForJob.ThinkNode_JobGiver_Patch.Postfix
- ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TooltipUtility.ShotCalculationTipString: post: CombatExtended.Harmony.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix
- TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.Harmony.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler
- TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
- TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- UI_BackgroundMain.BackgroundOnGUI: PRE: SK.SK_UI_BackgroundMain.Prefix
- Verb.IsStillUsableBy: post: CombatExtended.Harmony.Harmony_Verb.Postfix
- Verb.TryStartCastOn: TRANS: CombatExtended.Harmony.Harmony_Verb_TryStartCastOn.Transpiler
- VerbProperties.get_LaunchesProjectile: post: CombatExtended.Harmony.Harmony_VerbProperties.Postfix
- VerbTracker.VerbsTick: TRANS: CombatExtended.Harmony.Harmony_VerbTracker_Modify_VerbsTick.Transpiler
- VerbUtility.GetProjectile: post: CombatExtended.Harmony.Harmony_VerbUtility.Postfix
- Verb_MeleeAttack.DamageInfosToApply: post: AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
- WeatherEvent_LightningStrike.FireEvent: PRE: [0]SK.WeatherEvent_LightningRodStrike.Prefix TRANS: SK.WeatherEvent_LightningRodStrike.Transpiler
- Widgets.BeginScrollView: PRE: WorkTab.Widgets_BeginScrollView.Prefix
- Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
- Widgets.InfoCardButton: PRE: StuffCount.Widgets_InfoCardButton_Patch.Prefix
- Widgets.InfoCardButton: PRE: StuffCount.Widgets_InfoCardButton2_Patch.Prefix
- Widgets.InfoCardButton: PRE: StuffCount.Widgets_InfoCardButton3_Patch.Prefix
- Window.Notify_ResolutionChanged: post: ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
- WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
- WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
- WorkGiver_HunterHunt.HasHuntingWeapon: post: CombatExtended.Harmony.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
- WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.Harmony.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
- WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
- World.CoastDirectionAt: PRE: RA_Code.World_CoastDirectionAt.Prefix
- WorldCameraDriver.JumpTo: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix
- WorldFeatures.WrapAroundPlanetSurface: PRE: SK.WF_Patch.Prefix
- WorldGenStep_Lakes.GenerateLakes: PRE: RA_Code.WorldGenStep_Lakes_GenerateLakes.Prefix
- WorldGenStep_Terrain.GenerateTileFor: post: RA_Code.WorldGenStep_Terrain_GenerateTileFor.Postfix
- WorldLayer_Rivers.FinalizePoint: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Rivers_FinalizePoint_Patch.Transpiler
- WorldLayer_Roads.FinalizePoint: TRANS: WorldGenRules.RulesOverrider+WorldLayer_Roads_FinalizePoint_Patch.Transpiler
- ZoneManager.DeregisterZone: PRE: ImprovedWorkbenches.ZoneManager_DeregisterZone_Patch.Prefix
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, com.colonistbarkf.rimworld.mod:1.0.9.1, rimworld.whyisthat.expandedroofing.main:1.0.9.1, CombatExtended.Harmony:1.0.9.1, fluffy.worktab:1.0.9.1, fluffy.medicaltab:1.0.9.1, rimworld.erdelf.alien_race.main:1.0.9.1, mehni.rimworld.pickupthatcan.main:1.0.9.1, rimworld.coresk:1.0.9.1, SK.StorageSearch:1.0.9.1, rimworld.coresk.fertilefields:1.0.9.1, net.rainbeau.rimworld.mod.archipelagos:1.0.9.1, rimworld.coresk.fixtextwrap:1.0.9.1, rimworld.righttoolforjob:1.0.9.1, SaveGameFix:1.0.9.1, rimworld.infused:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, io.github.ratysz.rt_solarflareshield:1.0.9.1, fluffy.areaunlocker:1.0.9.1, HugsLib.AllowTool:1.0.9.1, net.quicksilverfox.rimworld.mod.worldgenrules:1.0.9.1, MassGraves.Harmony:1.0.9.1, thghca.MoreInfoBox:1.0.9.1, rimworld.research_engine:1.0.9.1, HugsLib.ImprovedWorkbenches:1.0.9.1, com.ghxx.rimworld.techadvancing:1.0.9.1, HugsLib.Hospitality:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, de.hatti.rimworld.mod.cleaningarea:1.0.9.1, ModMedicinePatch:1.0.9.1, com.github.alandariva.moreplanning:1.0.9.1, HugsLib.com.github.alandariva.moreplanning:1.0.9.1, skynet.harmony:1.0.9.1, rimworld.whyisthat.expandedroofing.fixbuildorder:1.0.9.1, rimworld.whyisthat.expandedroofing.roofmaintenance:1.0.9.1, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, net.pardeike.reversecommands:1.0.9.1, net.thghca.rimworld.mod.StuffCount:1.0.9.1, HugsLib.Notifications_Archiver:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
- [Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator")
- RimWorld 0.18.1722 rev1198
- CombatExtended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
- Combat Extended :: initialized
- Hardcore SK :: Result :: Injections successfully initialized
- MoreInfoBox init
- MoreInfoBox FertileFields found
- Duplicate def-linked translation key: HaulingUrgent.labelShort
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- PSI check: Alien_Nova - PSI injected.
- PSI check: Norbal - PSI injected.
- PSI check: Alien_Orassan - PSI injected.
- PSI check: Alien_Asari - PSI injected.
- PSI check: SkynetCovert - PSI injected.
- PSI check: SkynetAgent - PSI injected.
- PSI check: SkynetTerminator - PSI injected.
- PSI check: SkynetTerminatorTX - PSI injected.
- PSI check: SkynetInfiltrator - PSI injected.
- Colonistbar KF successfully completed 1197 patches with harmony.
- Adding Basegame medsList
- Adding mod medicines
- Detected mod medicine Ножка сатанинского гриба:0.5
- Detected mod medicine Бинты:0.4
- Detected mod medicine Простая аптечка:0.85
- Detected mod medicine Полевые медикаменты:0.7
- Setting up textures
- Sorted meds list:
- Лекарственные травы
- Бинты
- Ножка сатанинского гриба
- Полевые медикаменты
- Простая аптечка
- Медикаменты
- Передовые медикаменты
- Patching Mod Medicines...
- [RuntimeGC] MainTabWindow inserted.
- ExpandedRoofing: generating dynamic defs
- PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
- [MuteBattleLog] Inject event queued.
- IdleFix JobDriver_Wait.CheckForAutoAttack detoured
- DubsBadHygieneHSKCompPatch
- Combat Extended :: Ammo injected
- Combat Extended :: Bounds pre-generated
- switched Роскошная мебель для спальни(5) and Ферма под крышей(3)
- switched Современная мебель для спальни(2) and Полимерная химия(3)
- switched Полимерная химия(2) and Скрытая проводка(6)
- switched Электричество I(6) and Стеклопластика(2)
- switched Простые протезы животных(7) and Обработка(3)
- switched Карьер(10) and Металлургия(4)
- switched Обработка камня(5) and Водопровод(4)
- HelpTab :: Failed to build help for: PawnKindDefFishSduiggles
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[Verse.PawnKindDef,System.Single].Add (Verse.PawnKindDef key, Single value) [0x00000] in <filename unknown>:0
- at RimWorld.BiomeDef.CommonalityOfAnimal (Verse.PawnKindDef animalDef) [0x00000] in <filename unknown>:0
- at RimWorld.BiomeDef+<>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.Contains[PawnKindDef] (IEnumerable`1 source, Verse.PawnKindDef value, IEqualityComparer`1 comparer) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.Contains[PawnKindDef] (IEnumerable`1 source, Verse.PawnKindDef value) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- HelpTab :: Failed to build help for: PawnKindDefFishSeasnake
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[Verse.PawnKindDef,System.Single].Add (Verse.PawnKindDef key, Single value) [0x00000] in <filename unknown>:0
- at RimWorld.BiomeDef.CommonalityOfAnimal (Verse.PawnKindDef animalDef) [0x00000] in <filename unknown>:0
- at RimWorld.BiomeDef+<>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.Contains[PawnKindDef] (IEnumerable`1 source, Verse.PawnKindDef value, IEqualityComparer`1 comparer) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.Contains[PawnKindDef] (IEnumerable`1 source, Verse.PawnKindDef value) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- HelpTab :: Failed to build help for: PawnKindDefFishMashgon
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[Verse.PawnKindDef,System.Single].Add (Verse.PawnKindDef key, Single value) [0x00000] in <filename unknown>:0
- at RimWorld.BiomeDef.CommonalityOfAnimal (Verse.PawnKindDef animalDef) [0x00000] in <filename unknown>:0
- at RimWorld.BiomeDef+<>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.Contains[PawnKindDef] (IEnumerable`1 source, Verse.PawnKindDef value, IEqualityComparer`1 comparer) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.Contains[PawnKindDef] (IEnumerable`1 source, Verse.PawnKindDef value) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- HelpTab :: Failed to build help for: PawnKindDefFishBlueblade
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[Verse.PawnKindDef,System.Single].Add (Verse.PawnKindDef key, Single value) [0x00000] in <filename unknown>:0
- at RimWorld.BiomeDef.CommonalityOfAnimal (Verse.PawnKindDef animalDef) [0x00000] in <filename unknown>:0
- at RimWorld.BiomeDef+<>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.Contains[PawnKindDef] (IEnumerable`1 source, Verse.PawnKindDef value, IEqualityComparer`1 comparer) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.Contains[PawnKindDef] (IEnumerable`1 source, Verse.PawnKindDef value) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- HelpTab :: Failed to build help for: PawnKindDefFishTailteeth
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[Verse.PawnKindDef,System.Single].Add (Verse.PawnKindDef key, Single value) [0x00000] in <filename unknown>:0
- at RimWorld.BiomeDef.CommonalityOfAnimal (Verse.PawnKindDef animalDef) [0x00000] in <filename unknown>:0
- at RimWorld.BiomeDef+<>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.Contains[PawnKindDef] (IEnumerable`1 source, Verse.PawnKindDef value, IEqualityComparer`1 comparer) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.Contains[PawnKindDef] (IEnumerable`1 source, Verse.PawnKindDef value) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- HelpTab :: Failed to build help for: Muffalo
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[Verse.PawnKindDef,System.Single].Add (Verse.PawnKindDef key, Single value) [0x00000] in <filename unknown>:0
- at RimWorld.BiomeDef.CommonalityOfAnimal (Verse.PawnKindDef animalDef) [0x00000] in <filename unknown>:0
- at RimWorld.BiomeDef+<>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.Contains[PawnKindDef] (IEnumerable`1 source, Verse.PawnKindDef value, IEqualityComparer`1 comparer) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.Contains[PawnKindDef] (IEnumerable`1 source, Verse.PawnKindDef value) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- HelpTab :: Failed to build help for: Gazelle
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[Verse.PawnKindDef,System.Single].Add (Verse.PawnKindDef key, Single value) [0x00000] in <filename unknown>:0
- at RimWorld.BiomeDef.CommonalityOfAnimal (Verse.PawnKindDef animalDef) [0x00000] in <filename unknown>:0
- at RimWorld.BiomeDef+<>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.Contains[PawnKindDef] (IEnumerable`1 source, Verse.PawnKindDef value, IEqualityComparer`1 comparer) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.Contains[PawnKindDef] (IEnumerable`1 source, Verse.PawnKindDef value) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- HelpTab :: Failed to build help for: Iguana
- System.ArgumentException: An element with the same key already exists in the dictionary.
- at System.Collections.Generic.Dictionary`2[Verse.PawnKindDef,System.Single].Add (Verse.PawnKindDef key, Single value) [0x00000] in <filename unknown>:0
- at RimWorld.BiomeDef.CommonalityOfAnimal (Verse.PawnKindDef animalDef) [0x00000] in <filename unknown>:0
- at RimWorld.BiomeDef+<>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.Contains[PawnKindDef] (IEnumerable`1 source, Verse.PawnKindDef value, IEqualityComparer`1 comparer) [0x00000] in <filename unknown>:0
- at System.Linq.Enumerable.Contains[PawnKindDef] (IEnumerable`1 source, Verse.PawnKindDef value) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpPartsForAnimal (Verse.PawnKindDef kindDef, System.Collections.Generic.List`1& statParts, System.Collections.Generic.List`1& linkParts) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpForPawnKind (Verse.PawnKindDef kindDef, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.HelpForDef[PawnKindDef] (Verse.PawnKindDef def, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- at HelpTab.HelpBuilder.ResolveDefList[PawnKindDef] (IEnumerable`1 defs, HelpTab.HelpCategoryDef category) [0x00000] in <filename unknown>:0
- Injecting guest beds into the following facilities: ClutterLockerA, medieval_surg_washpan, medieval_surg_instruments, medieval_surg_lamp, industrial_surg_instruments, industrial_surg_lamp, space_surg_instruments, space_surg_lamp, Commode, Storage_Locker, Dresser, EndTableSimple, EndTable, JournalTable, VitalsMonitor, AdvancedVitalsMonitor
- Created guest beds for the following beds: SleepingSpot, BagBed, HayBed, HideBed, Bedroll, BedrollDouble, Bed, DoubleBed, industrial_single_bed, industrial_double_bed, prison_single_bed_RT, prison_single_bed_LB, MilleniumBed, MilleniumDoubleBed, RoyalBed, PodBed, space_double_bed, cryo_single_bed, cryo_double_bed, HospitalBed, AdvHospitalBed
- [HugsLib] v4.1.1 initialized Hospitality, com.github.alandariva.moreplanning, MJMINIMAP, ImprovedWorkbenches, Notifications_Archiver, AllowTool, CentralizedClimateControl
- [ImprovedWorkbenches] Adding support for ProjectRimFactory
- [MuteBattleLog] Detour complete.
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 19e8 -> priority: 1
- Thread -> id: 810 -> priority: 1
- Thread -> id: 16d0 -> priority: 1
- Thread -> id: af4 -> priority: 1
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 23.21.13.9101]
- Renderer: NVIDIA GeForce GTX 750 Ti
- Vendor: NVIDIA
- VRAM: 1984 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
- [Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator")
- RimWorld 0.18.1722 rev1198
- CombatExtended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
- Combat Extended :: initialized
- Hardcore SK :: Result :: Injections successfully initialized
- MoreInfoBox init
- MoreInfoBox FertileFields found
- Duplicate def-linked translation key: HaulingUrgent.labelShort
- Start injecting PSI to pawns ...
- PSI check: Human - PSI injected.
- PSI check: Alien_Nova - PSI injected.
- PSI check: Norbal - PSI injected.
- PSI check: Alien_Orassan - PSI injected.
- PSI check: Alien_Asari - PSI injected.
- PSI check: SkynetCovert - PSI injected.
- PSI check: SkynetAgent - PSI injected.
- PSI check: SkynetTerminator - PSI injected.
- PSI check: SkynetTerminatorTX - PSI injected.
- PSI check: SkynetInfiltrator - PSI injected.
- Colonistbar KF successfully completed 1098 patches with harmony.
- Adding Basegame medsList
- Adding mod medicines
- Detected mod medicine Ножка сатанинского гриба:0.5
- Detected mod medicine Бинты:0.4
- Detected mod medicine Простая аптечка:0.85
- Detected mod medicine Полевые медикаменты:0.7
- Setting up textures
- Sorted meds list:
- Лекарственные травы
- Бинты
- Ножка сатанинского гриба
- Полевые медикаменты
- Простая аптечка
- Медикаменты
- Передовые медикаменты
- Patching Mod Medicines...
- [RuntimeGC] MainTabWindow inserted.
- ExpandedRoofing: generating dynamic defs
- PickUpAndHaul v0.18.1.9 welcomes you to RimWorld with pointless logspam.
- [MuteBattleLog] Inject event queued.
- IdleFix JobDriver_Wait.CheckForAutoAttack detoured
- Combat Extended :: Ammo injected
- Combat Extended :: Bounds pre-generated
- switched Роскошная мебель для спальни(5) and Ферма под крышей(3)
- switched Современная мебель для спальни(2) and Полимерная химия(3)
- switched Полимерная химия(2) and Скрытая проводка(6)
- switched Электричество I(5) and Стеклопластика(2)
- switched Простые протезы животных(6) and Обработка(3)
- switched Карьер(9) and Металлургия(4)
- Injecting guest beds into the following facilities: ClutterLockerA, medieval_surg_washpan, medieval_surg_instruments, medieval_surg_lamp, industrial_surg_instruments, industrial_surg_lamp, space_surg_instruments, space_surg_lamp, Commode, Storage_Locker, Dresser, EndTableSimple, EndTable, JournalTable, VitalsMonitor, AdvancedVitalsMonitor
- Created guest beds for the following beds: SleepingSpot, BagBed, HayBed, HideBed, Bedroll, BedrollDouble, Bed, DoubleBed, industrial_single_bed, industrial_double_bed, prison_single_bed_RT, prison_single_bed_LB, MilleniumBed, MilleniumDoubleBed, RoyalBed, PodBed, space_double_bed, cryo_single_bed, cryo_double_bed, HospitalBed, AdvHospitalBed
- [HugsLib] v4.1.1 initialized Hospitality, com.github.alandariva.moreplanning, MJMINIMAP, ImprovedWorkbenches, Notifications_Archiver, AllowTool, CentralizedClimateControl
- [ImprovedWorkbenches] Adding support for ProjectRimFactory
- [MuteBattleLog] Detour complete.
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 464 unused Assets to reduce memory usage. Loaded Objects now: 19187.
- Total: 205.313156 ms (FindLiveObjects: 1.216059 ms CreateObjectMapping: 1.794270 ms MarkObjects: 201.693680 ms DeleteObjects: 0.608189 ms)
- Loading game from file Seelegrode with mods Core, HugsLib, Humanoid Alien Races 2.0, Combat Extended, Core SK, SeedsPlease, Infused, EdB Prepare Carefully, Colonist Bar KF 0.18.0, Work Tab, Hospitality, Mod Medicine Patch, RuntimeGC, More Planning, MJ - MiniMap (A18), Miscellaneous 'CORE', Misc. Training, Misc. Robots, Misc. Bees'n'Honey, Set-Up Camp, RT Fuse, RT Solar Flare Shield, Better Workbench Management, Skynet SK, Tech Advancing, Medical Tab, Relations Tab, A Dog Said..., Numbers, Notifications Archiver, Expanded Roofing, CleaningArea, Area Unlocker, Allow Tool, Stack Merger, Pick Up And Haul, My Little Planet, MuteCombatLog, Architect Icons, Reverse Commands, Idle Pawn Fix, AllowDeadMansApparel, Mass Graves, Colony Leadership, Inspiration, Rumours And Deception, Snap Out!, Centralized Climate Control, Holy Washer, TGC Patches, MoreInfoBox, ResearchPal, и HelpTab
- Could not load reference to Verse.ResearchProjectDef named SolarRoofProduction
- Could not load reference to Verse.ResearchProjectDef named BasicClimateControl
- Could not load reference to Verse.ResearchProjectDef named IndustrialClimateControl
- Could not load reference to Verse.ResearchProjectDef named FutureFlooring
- Could not load reference to Verse.ResearchProjectDef named JTFieldSurgeryAntimalarialResearch
- Could not load reference to Verse.ResearchProjectDef named JTFieldSurgeryWormicideResearch
- Could not load reference to Verse.ResearchProjectDef named JTFieldSurgeryAnanogelResearch
- Could not load reference to Verse.ResearchProjectDef named JTFieldSurgeryEndotideResearch
- Could not load reference to Verse.ResearchProjectDef named JTFieldSurgeryTransfusion
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single.
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single.
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single.
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single.
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single.
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single.
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single.
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single.
- Null key while loading dictionary of Verse.ResearchProjectDef and System.Single.
- Could not load reference to Verse.ThingDef named JTFieldSurgeryEndotide
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarialDrink
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarial
- Could not load reference to Verse.ThingDef named JTFieldSurgeryWormicide
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarialLiquor
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAnanogel
- Could not load reference to Verse.ThingDef named JTFieldSurgeryEndotide
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarialDrink
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarial
- Could not load reference to Verse.ThingDef named JTFieldSurgeryWormicide
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarialLiquor
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAnanogel
- Could not load reference to Verse.ThingDef named JTFieldSurgeryEndotide
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarialDrink
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarial
- Could not load reference to Verse.ThingDef named JTFieldSurgeryWormicide
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarialLiquor
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAnanogel
- Could not load reference to Verse.ThingDef named JTFieldSurgeryEndotide
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarialDrink
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarial
- Could not load reference to Verse.ThingDef named JTFieldSurgeryWormicide
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarialLiquor
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAnanogel
- Could not load reference to Verse.ThingDef named JTFieldSurgeryEndotide
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarialDrink
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarial
- Could not load reference to Verse.ThingDef named JTFieldSurgeryWormicide
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarialLiquor
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAnanogel
- Could not load reference to Verse.ThingDef named JTFieldSurgeryEndotide
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarialDrink
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarial
- Could not load reference to Verse.ThingDef named JTFieldSurgeryWormicide
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarialLiquor
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAnanogel
- Could not load reference to Verse.ThingDef named JTFieldSurgeryEndotide
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarialDrink
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarial
- Could not load reference to Verse.ThingDef named JTFieldSurgeryWormicide
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarialLiquor
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAnanogel
- Could not load reference to Verse.ThingDef named JTFieldSurgeryEndotide
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarialDrink
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarial
- Could not load reference to Verse.ThingDef named JTFieldSurgeryWormicide
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarialLiquor
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAnanogel
- Could not load reference to Verse.ThingDef named JTFieldSurgeryEndotide
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarialDrink
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarial
- Could not load reference to Verse.ThingDef named JTFieldSurgeryWormicide
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarialLiquor
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAnanogel
- Could not find class Core_SK.PersonalShields.Animal.ShieldPawn while resolving node li. Trying to use Verse.Pawn instead. Full node: <li Class="Core_SK.PersonalShields.Animal.ShieldPawn"><def>WolfTimber</def><id>WolfTimber281030</id><map>-2</map><pos>(170, 0, 0)</pos><rot>2</rot><kindDef>WolfTimber</kindDef><name IsNull="True" /><mindState IsNull="True" /><jobs IsNull="True" /><stances IsNull="True" /><verbTracker><verbs><li Class="CombatExtended.Verb_MeleeAttackCE"><loadID>WolfTimber281030_left claw_Scratch</loadID><currentTarget>null</currentTarget></li><li Class="CombatExtended.Verb_MeleeAttackCE"><loadID>WolfTimber281030_right claw_Scratch</loadID><currentTarget>null</currentTarget></li><li Class="CombatExtended.Verb_MeleeAttackCE"><loadID>WolfTimber281030__Bite</loadID><currentTarget>null</currentTarget></li><li Class="CombatExtended.Verb_MeleeAttackCE"><loadID>WolfTimber281030_head_Smash</loadID></li></verbs></verbTracker><natives IsNull="True" /><meleeVerbs><curMeleeVerb>null</curMeleeVerb><curMeleeVerbUpdateTick>2591878</curMeleeVerbUpdateTick></meleeVerbs><rotationTracker IsNull="True" /><pather IsNull="True" /><carryTracker IsNull="True" /><apparel IsNull="True" /><story IsNull="True" /><equipment IsNull="True" /><drafter IsNull="True" /><ageTracker><ageBiologicalTicks>14749815</ageBiologicalTicks><birthAbsTicks>-12142937</birthAbsTicks></ageTracker><healthTracker><healthState>Dead</healthState><hediffSet><hediffs><li Class="Hediff_Injury"><loadID>6392</loadID><def>Bruise</def><ageTicks>126053</ageTicks><source>Muffalo</source><sourceBodyPartGroup>HeadAttackTool</sourceBodyPartGroup><partIndex>0</partIndex><severity>6.853573</severity><visible>True</visible></li><li Class="Hediff_Injury"><loadID>6393</loadID><def>Crack</def><ageTicks>126053</ageTicks><source>Muffalo</source><sourceBodyPartGroup>HeadAttackTool</sourceBodyPartGroup><partIndex>2</partIndex><severity>2.789853</severity><visible>True</visible></li><li Class="Hediff_Injury"><loadID>6394</loadID><def>Bruise</def><ageTicks>125953</ageTicks><source>Muffalo</source><sourceBodyPartGroup>HeadAttackTool</sourceBodyPartGroup><partIndex>0</partIndex><severity>6.470364</severity><visible>True</visible></li><li Class="Hediff_Injury"><loadID>6395</loadID><def>Crack</def><ageTicks>125953</ageTicks><source>Muffalo</source><sourceBodyPartGroup>HeadAttackTool</sourceBodyPartGroup><partIndex>2</partIndex><severity>0.6539369</severity><visible>True</visible></li><li Class="Hediff_Injury"><loadID>6400</loadID><def>Bruise</def><ageTicks>125553</ageTicks><source>Muffalo</source><sourceBodyPartGroup>HeadAttackTool</sourceBodyPartGroup><partIndex>0</partIndex><severity>5.714969</severity><visible>True</visible></li><li><loadID>6736</loadID><def>BloodLoss</def><ageTicks>647</ageTicks><severity>0.01599702</severity></li><li Class="Hediff_Injury"><loadID>6744</loadID><def>Bruise</def><ageTicks>351</ageTicks><source>Cougar</source><sourceBodyPartGroup>HeadAttackTool</sourceBodyPartGroup><partIndex>0</partIndex><severity>11.61493</severity><visible>True</visible></li><li Class="Hediff_Injury"><loadID>6745</loadID><def>Crack</def><ageTicks>351</ageTicks><source>Cougar</source><sourceBodyPartGroup>HeadAttackTool</sourceBodyPartGroup><partIndex>2</partIndex><severity>4.900364</severity><visible>True</visible></li><li Class="Hediff_MissingPart"><loadID>6753</loadID><def>MissingBodyPart</def><partIndex>10</partIndex><severity>0.5</severity><lastInjury>Bite</lastInjury><isFresh>True</isFresh></li><li Class="Hediff_MissingPart"><loadID>6754</loadID><def>MissingBodyPart</def><partIndex>11</partIndex><severity>0.5</severity><lastInjury>Bite</lastInjury></li><li Class="Hediff_MissingPart"><loadID>6755</loadID><def>MissingBodyPart</def><partIndex>12</partIndex><severity>0.5</severity><lastInjury>Bite</lastInjury></li><li Class="Hediff_MissingPart"><loadID>6756</loadID><def>MissingBodyPart</def><partIndex>13</partIndex><severity>0.5</severity><lastInjury>Bite</lastInjury></li><li Class="Hediff_MissingPart"><loadID>6757</loadID><def>MissingBodyPart</def><partIndex>14</partIndex><severity>0.5</severity><lastInjury>Bite</lastInjury></li><li Class="Hediff_MissingPart"><loadID>6758</loadID><def>MissingBodyPart</def><partIndex>15</partIndex><severity>0.5</severity><lastInjury>Bite</lastInjury></li><li Class="Hediff_MissingPart"><loadID>6759</loadID><def>MissingBodyPart</def><partIndex>16</partIndex><severity>0.5</severity><lastInjury>Bite</lastInjury></li><li Class="Hediff_MissingPart"><loadID>6760</loadID><def>MissingBodyPart</def><partIndex>17</partIndex><severity>0.5</severity><lastInjury>Bite</lastInjury></li><li Class="Hediff_MissingPart"><loadID>6761</loadID><def>MissingBodyPart</def><partIndex>18</partIndex><severity>0.5</severity><lastInjury>Bite</lastInjury></li><li Class="Hediff_MissingPart"><loadID>6762</loadID><def>MissingBodyPart</def><partIndex>19</partIndex><severity>0.5</severity><lastInjury>Bite</lastInjury></li><li Class="Hediff_MissingPart"><loadID>6765</loadID><def>MissingBodyPart</def><partIndex>20</partIndex><severity>0.5</severity><lastInjury>Bite</lastInjury><isFresh>True</isFresh></li><li Class="Hediff_MissingPart"><loadID>6766</loadID><def>MissingBodyPart</def><partIndex>21</partIndex><severity>0.5</severity><lastInjury>Bite</lastInjury></li><li Class="Hediff_MissingPart"><loadID>6768</loadID><def>MissingBodyPart</def><partIndex>1</partIndex><severity>0.5</severity><lastInjury>Bite</lastInjury><isFresh>True</isFresh></li><li Class="Hediff_MissingPart"><loadID>7207</loadID><def>MissingBodyPart</def><partIndex>22</partIndex><severity>0.5</severity><lastInjury>Bite</lastInjury><isFresh>True</isFresh></li><li Class="Hediff_MissingPart"><loadID>7208</loadID><def>MissingBodyPart</def><partIndex>23</partIndex><severity>0.5</severity><lastInjury>Bite</lastInjury></li><li Class="Hediff_MissingPart"><loadID>7210</loadID><def>MissingBodyPart</def><partIndex>24</partIndex><severity>0.5</severity><lastInjury>Bite</lastInjury><isFresh>True</isFresh></li><li Class="Hediff_MissingPart"><loadID>7211</loadID><def>MissingBodyPart</def><partIndex>25</partIndex><severity>0.5</severity><lastInjury>Bite</lastInjury></li><li Class="Hediff_MissingPart"><loadID>7215</loadID><def>MissingBodyPart</def><partIndex>26</partIndex><severity>0.5</severity><lastInjury>Bite</lastInjury><isFresh>True</isFresh></li><li Class="Hediff_MissingPart"><loadID>7216</loadID><def>MissingBodyPart</def><partIndex>27</partIndex><severity>0.5</severity><lastInjury>Bite</lastInjury></li></hediffs></hediffSet><surgeryBills><bills /></surgeryBills><immunity><imList /></immunity></healthTracker><records><records><vals><li>2</li><li>0</li><li>2</li><li>0</li><li>2</li><li>0</li><li>2</li><li>0</li><li>0</li><li>0</li><li>291</li><li>125</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>1.8902</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>9360</li><li>11200</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>8720</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li><li>0</li></vals></records><storyRelevance>370</storyRelevance><battleActive>null</battleActive></records><inventory><itemsNotForSale /><innerContainer><innerList /></innerContainer></inventory><filth IsNull="True" /><needs IsNull="True" /><guest IsNull="True" /><guilt IsNull="True" /><social><directRelations /><relativeInvolvedInRescueQuest>null</relativeInvolvedInRescueQuest></social><ownership IsNull="True" /><interactions IsNull="True" /><skills IsNull="True" /><workSettings IsNull="True" /><trader IsNull="True" /><outfits IsNull="True" /><drugs IsNull="True" /><timetable IsNull="True" /><playerSettings IsNull="True" /><training IsNull="True" /><maxEnergy>100</maxEnergy></li>
- Could not load reference to Verse.ThingDef named JTFieldSurgerySalinePack
- Could not load reference to Verse.ThingDef named JTFieldSurgeryPlasmaPack
- Could not load reference to Verse.ThingDef named JTFieldSurgeryBloodPackFreezable
- Could not load reference to Verse.ThingDef named JTFieldSurgeryBloodPack
- Could not load reference to Verse.ThingDef named JTFieldSurgeryWormicide
- Could not load reference to Verse.ThingDef named JTFieldSurgeryEndotide
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAnanogel
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarialLiquor
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarialDrink
- Could not load reference to Verse.ThingDef named JTFieldSurgeryAntimalarial
- Could not load reference to Verse.ThingDef named JTFieldSurgeryBloodPack
- Could not load reference to Verse.ThingDef named JTFieldSurgeryBloodPackFreezable
- Could not load reference to Verse.ThingDef named JTFieldSurgeryPlasmaPack
- Could not load reference to Verse.ThingDef named JTFieldSurgerySalinePack
- Could not load reference to Verse.ThingDef named GlassJar
- Could not load reference to Verse.ThingDef named Brain
- Could not load reference to Verse.ThingDef named Spleed
- Could not load reference to Verse.ThingDef named LobeLiver
- Could not load reference to Verse.ThingDef named Finger
- Could not load reference to Verse.ThingDef named Toe
- Could not load reference to Verse.ThingDef named Rib
- Could not load reference to Verse.ThingDef named Spine
- Could not load reference to Verse.ThingDef named Clavicle
- Could not load reference to Verse.ThingDef named Sternum
- Could not load reference to Verse.ThingDef named Humerus
- Could not load reference to Verse.ThingDef named Femur
- Could not load reference to Verse.ThingDef named Pelvis
- Could not load reference to Verse.ThingDef named Radius
- Could not load reference to Verse.ThingDef named Ulna
- Could not load reference to Verse.ThingDef named Patella
- Could not load reference to Verse.ThingDef named Tibia
- Could not load reference to Verse.ThingDef named Fibula
- Could not load reference to Verse.ThingDef named ArtificialClavicle
- Could not load reference to Verse.ThingDef named ArtificialFinger
- Could not load reference to Verse.ThingDef named ArtificialToe
- Could not load reference to Verse.ThingDef named ArtificialRib
- Could not load reference to Verse.ThingDef named ArtificialSpine
- Could not load reference to Verse.ThingDef named ArtificialSternum
- Could not load reference to Verse.ThingDef named ArtificialHumerus
- Could not load reference to Verse.ThingDef named ArtificialFemur
- Could not load reference to Verse.ThingDef named ArtificialRadius
- Could not load reference to Verse.ThingDef named ArtificialUlna
- Could not load reference to Verse.ThingDef named ArtificialPatella
- Could not load reference to Verse.ThingDef named ArtificialTibia
- Could not load reference to Verse.ThingDef named ArtificialFibula
- Could not load reference to Verse.ThingDef named JTFieldSurgeryBloodPack
- Could not load reference to Verse.ThingDef named JTFieldSurgeryBloodPackFreezable
- Could not load reference to Verse.ThingDef named JTFieldSurgeryPlasmaPack
- Could not load reference to Verse.ThingDef named JTFieldSurgerySalinePack
- Could not load reference to Verse.ThingDef named GlassJar
- Could not load reference to Verse.ThingDef named Brain
- Could not load reference to Verse.ThingDef named Spleed
- Could not load reference to Verse.ThingDef named LobeLiver
- Could not load reference to Verse.ThingDef named Finger
- Could not load reference to Verse.ThingDef named Toe
- Could not load reference to Verse.ThingDef named Rib
- Could not load reference to Verse.ThingDef named Spine
- Could not load reference to Verse.ThingDef named Clavicle
- Could not load reference to Verse.ThingDef named Sternum
- Could not load reference to Verse.ThingDef named Humerus
- Could not load reference to Verse.ThingDef named Femur
- Could not load reference to Verse.ThingDef named Pelvis
- Could not load reference to Verse.ThingDef named Radius
- Could not load reference to Verse.ThingDef named Ulna
- Could not load reference to Verse.ThingDef named Patella
- Could not load reference to Verse.ThingDef named Tibia
- Could not load reference to Verse.ThingDef named Fibula
- Could not load reference to Verse.ThingDef named ArtificialClavicle
- Could not load reference to Verse.ThingDef named ArtificialFinger
- Could not load reference to Verse.ThingDef named ArtificialToe
- Could not load reference to Verse.ThingDef named ArtificialRib
- Could not load reference to Verse.ThingDef named ArtificialSpine
- Could not load reference to Verse.ThingDef named ArtificialSternum
- Could not load reference to Verse.ThingDef named ArtificialHumerus
- Could not load reference to Verse.ThingDef named ArtificialFemur
- Could not load reference to Verse.ThingDef named ArtificialRadius
- Could not load reference to Verse.ThingDef named ArtificialUlna
- Could not load reference to Verse.ThingDef named ArtificialPatella
- Could not load reference to Verse.ThingDef named ArtificialTibia
- Could not load reference to Verse.ThingDef named ArtificialFibula
- [Tech Advancing] [Information] Loading finished.
- Could not resolve reference to object with loadID Thing_Human341802 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
- Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker.
- Could not resolve reference to object with loadID Thing_Human341802 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not resolve reference to object with loadID Thing_Alien_Nova379559 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=TechAdvancing.MapCompSaveHandler curPathRelToParent=/TA_Expose_People/keys
- Null key while loading dictionary of Verse.Pawn and RimWorld.Faction.
- Null key while loading dictionary of Verse.Pawn and RimWorld.Faction.
- Null key while loading dictionary of Verse.Pawn and RimWorld.Faction.
- [Tech Advancing] [Information] Loading finished.
- Could not resolve cross refs: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.PartOrAnyAncestorHasDirectlyAddedParts (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.HediffSet.CacheMissingPartsCommonAncestors () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.DirtyCache () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.Hediff_MissingPart.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- [Tech Advancing] [Information] Loading finished.
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Could not do PostLoadInit: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00000] in <filename unknown>:0
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Самодельная турель (нормально 0) (.40 Rimfire) burst fire shot count is same or higher than auto fire
- Самодельная турель (нормально 0) (.40 Rimfire) burst fire shot count is same or higher than auto fire
- Самодельная турель (нормально 0) (.40 Rimfire) burst fire shot count is same or higher than auto fire
- Самодельная турель (нормально 0) (.40 Rimfire) burst fire shot count is same or higher than auto fire
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40495.
- Total: 429.152008 ms (FindLiveObjects: 2.787401 ms CreateObjectMapping: 7.643347 ms MarkObjects: 418.594666 ms DeleteObjects: 0.125018 ms)
- Variants found for Things/Pawn/Humanlike/Tails/Tail: 1
- System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.PawnCapacityUtility.CalculatePartEfficiency (Verse.HediffSet diffSet, Verse.BodyPartRecord part, Boolean ignoreAddedParts, System.Collections.Generic.List`1 impactors) [0x00000] in <filename unknown>:0
- at Verse.PawnCapacityUtility.CalculateTagEfficiency (Verse.HediffSet diffSet, System.String tag, Single maximum, System.Collections.Generic.List`1 impactors) [0x00000] in <filename unknown>:0
- at RimWorld.PawnCapacityWorker_Consciousness.CalculateCapacityLevel (Verse.HediffSet diffSet, System.Collections.Generic.List`1 impactors) [0x00000] in <filename unknown>:0
- at Verse.PawnCapacityUtility.CalculateCapacityLevel (Verse.HediffSet diffSet, Verse.PawnCapacityDef capacity, System.Collections.Generic.List`1 impactors) [0x00000] in <filename unknown>:0
- at Verse.PawnCapacitiesHandler.GetLevel (Verse.PawnCapacityDef capacity) [0x00000] in <filename unknown>:0
- at Verse.PawnCapacitiesHandler.get_CanBeAwake () [0x00000] in <filename unknown>:0
- at RimWorld.RestUtility.Awake (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at RimWorld.Need.get_IsFrozen () [0x00000] in <filename unknown>:0
- at RimWorld.Need_Seeker.NeedInterval () [0x00000] in <filename unknown>:0
- at RimWorld.Need_Mood.NeedInterval () [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_NeedsTracker.NeedsTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at RimWorld.Planet.WorldPawns.WorldPawnsTick () [0x00000] in <filename unknown>:0
- at RimWorld.Planet.World.WorldTick () [0x00000] in <filename unknown>:0
- at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
- System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1[Verse.BodyPartRecord].get_Item (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.BodyDef.GetPartAtIndex (Int32 index) [0x00000] in <filename unknown>:0
- at Verse.Hediff.get_Part () [0x00000] in <filename unknown>:0
- at Verse.HediffSet.HasDirectlyAddedPartFor (Verse.BodyPartRecord part) [0x00000] in <filename unknown>:0
- at Verse.PawnCapacityUtility.CalculatePartEfficiency (Verse.HediffSet diffSet, Verse.BodyPartRecord part, Boolean ignoreAddedParts, System.Collections.Generic.List`1 impactors) [0x00000] in <filename unknown>:0
- at Verse.PawnCapacityUtility.CalculateTagEfficiency (Verse.HediffSet diffSet, System.String tag, Single maximum, System.Collections.Generic.List`1 impactors) [0x00000] in <filename unknown>:0
- at RimWorld.PawnCapacityWorker_Consciousness.CalculateCapacityLevel (Verse.HediffSet diffSet, System.Collections.Generic.List`1 impactors) [0x00000] in <filename unknown>:0
- at Verse.PawnCapacityUtility.CalculateCapacityLevel (Verse.HediffSet diffSet, Verse.PawnCapacityDef capacity, System.Collections.Generic.List`1 impactors) [0x00000] in <filename unknown>:0
- at Verse.PawnCapacitiesHandler.GetLevel (Verse.PawnCapacityDef capacity) [0x00000] in <filename unknown>:0
- at Verse.PawnCapacitiesHandler.get_CanBeAwake () [0x00000] in <filename unknown>:0
- at RimWorld.RestUtility.Awake (Verse.Pawn p) [0x00000] in <filename unknown>:0
- at RimWorld.Need.get_IsFrozen () [0x00000] in <filename unknown>:0
- at RimWorld.Need_Seeker.NeedInterval () [0x00000] in <filename unknown>:0
- at RimWorld.Need_Mood.NeedInterval () [0x00000] in <filename unknown>:0
- at RimWorld.Pawn_NeedsTracker.NeedsTrackerTick () [0x00000] in <filename unknown>:0
- at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
- at RimWorld.Planet.WorldPawns.WorldPawnsTick () [0x00000] in <filename unknown>:0
- at RimWorld.Planet.World.WorldTick () [0x00000] in <filename unknown>:0
- at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
- JobDriver threw exception in initAction. Pawn=Lyra, Job=UnloadYourHauledInventory (Job_1346758) A=Thing_AluminiumBar274991 B=(159, 0, 162), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at PickUpAndHaul.JobDriver_UnloadYourHauledInventory.FirstUnloadableThing (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at PickUpAndHaul.JobDriver_UnloadYourHauledInventory+<>c__DisplayClass4_0.<MakeNewToils>b__0 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Verse.AI.ThinkNode_QueuedJob, curJob.def=UnloadYourHauledInventory, curDriver=PickUpAndHaul.JobDriver_UnloadYourHauledInventory
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- JobDriver threw exception in initAction. Pawn=Kitty, Job=UnloadYourHauledInventory (Job_1348174) A=Thing_ConcreteResource320012 B=(179, 0, 157), Exception: System.NullReferenceException: Object reference not set to an instance of an object
- at PickUpAndHaul.JobDriver_UnloadYourHauledInventory.FirstUnloadableThing (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at PickUpAndHaul.JobDriver_UnloadYourHauledInventory+<>c__DisplayClass4_0.<MakeNewToils>b__0 () [0x00000] in <filename unknown>:0
- at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0 lastJobGiver=Verse.AI.ThinkNode_QueuedJob, curJob.def=UnloadYourHauledInventory, curDriver=PickUpAndHaul.JobDriver_UnloadYourHauledInventory
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SleepZ while drawing is in progress. Things shouldn't be despawned in Draw methods.
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SleepZ while drawing is in progress. Things shouldn't be despawned in Draw methods.
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SleepZ while drawing is in progress. Things shouldn't be despawned in Draw methods.
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SleepZ while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot register drawable Mote_SleepZ while drawing is in progress. Things shouldn't be spawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SleepZ while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SleepZ while drawing is in progress. Things shouldn't be despawned in Draw methods.
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SleepZ while drawing is in progress. Things shouldn't be despawned in Draw methods.
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_IncapIcon while drawing is in progress. Things shouldn't be despawned in Draw methods.
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot register drawable Mote_IncapIcon while drawing is in progress. Things shouldn't be spawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception filling tab RimWorld.ITab_Pawn_Health: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.Hediff_Injury.get_PainOffset () <0x0003d>
- at (wrapper dynamic-method) Verse.HediffSet.CalculatePain_Patch1 (object) <0x000b9>
- at Verse.HediffSet.get_PainTotal () <0x0001d>
- at RimWorld.HealthCardUtility.GetPainLabel (Verse.Pawn) <0x0001f>
- at RimWorld.HealthCardUtility.DrawOverviewTab (UnityEngine.Rect,Verse.Pawn,single) <0x00c24>
- at RimWorld.HealthCardUtility.DrawHealthSummary (UnityEngine.Rect,Verse.Pawn,bool,Verse.Thing) <0x004df>
- at RimWorld.HealthCardUtility.DrawPawnHealthCard (UnityEngine.Rect,Verse.Pawn,bool,bool,Verse.Thing) <0x00302>
- at RimWorld.ITab_Pawn_Health.FillTab () <0x0016b>
- at Verse.InspectTabBase/<DoTabGUI>c__AnonStorey0.<>m__0 () <0x000e3>
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)
- (Filename: Line: 490)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SleepZ while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable RottedMush370405 while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Cannot register drawable RottedMush388270 while drawing is in progress. Things shouldn't be spawned in Draw methods.
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_IncapIcon while drawing is in progress. Things shouldn't be despawned in Draw methods.
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot register drawable Mote_IncapIcon while drawing is in progress. Things shouldn't be spawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_IncapIcon while drawing is in progress. Things shouldn't be despawned in Draw methods.
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Cannot register drawable Mote_IncapIcon while drawing is in progress. Things shouldn't be spawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at CombatExtended.CE_Utility.CanBeStabilized (Verse.Hediff) <0x00055>
- at CombatExtended.Harmony.FloatMenuMakerMap_Modify_AddHumanlikeOrders/<>c.<AddMenuItems>b__1_0 (Verse.Hediff) <0x00010>
- at System.Linq.Enumerable.Any<Verse.Hediff> (System.Collections.Generic.IEnumerable`1<Verse.Hediff>,System.Func`2<Verse.Hediff, bool>) <0x00093>
- at CombatExtended.Harmony.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>) <0x00284>
- at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.AddHumanlikeOrders_Patch2 (UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>) <0x038f5>
- at RimWorld.FloatMenuMakerMap.ChoicesAtFor (UnityEngine.Vector3,Verse.Pawn) <0x001cf>
- at ReverseCommands.Tools/<>c__DisplayClass4_0.<GetPawnActions>b__1 (Verse.Pawn) <0x00055>
- at Harmony.CollectionExtensions.Do<Verse.Pawn> (System.Collections.Generic.IEnumerable`1<Verse.Pawn>,System.Action`1<Verse.Pawn>) <0x00072>
- at ReverseCommands.Tools.GetPawnActions () <0x00186>
- at ReverseCommands.Patch2.Prefix () <0x00059>
- at (wrapper dynamic-method) RimWorld.MainTabsRoot.HandleLowPriorityShortcuts_Patch1 (object) <0x00010>
- at RimWorld.MainButtonsRoot.HandleLowPriorityShortcuts () <0x00016>
- at RimWorld.UIRoot_Play.UIRootOnGUI () <0x00186>
- at Verse.Root.OnGUI () <0x000c6>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_IncapIcon while drawing is in progress. Things shouldn't be despawned in Draw methods.
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot register drawable Mote_IncapIcon while drawing is in progress. Things shouldn't be spawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SleepZ while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot register drawable Mote_IncapIcon while drawing is in progress. Things shouldn't be spawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SleepZ while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SleepZ while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SleepZ while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SleepZ while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SleepZ while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SleepZ while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_IncapIcon while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot register drawable Mote_IncapIcon while drawing is in progress. Things shouldn't be spawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_SmokeWhite while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Mote_IncapIcon while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Cannot register drawable Mote_IncapIcon while drawing is in progress. Things shouldn't be spawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- Detected infinite stat recursion when evaluating Consciousness
- Exception ticking Haynes: System.ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at (wrapper dynamic-method) Verse.Hediff_Injury.get_BleedRate_Patch1 (object) <0x00063>
- at Verse.HediffSet.CalculateBleedRate () <0x0008e>
- at Verse.HediffSet.get_BleedRateTotal () <0x0001d>
- at Verse.Pawn_HealthTracker.HealthTick () <0x00694>
- at Verse.Pawn.Tick () <0x001a9>
- at Verse.TickList.Tick () <0x002c6>
- ArgumentOutOfRangeException: Argument is out of range.
- Parameter name: index
- at System.Collections.Generic.List`1<Verse.BodyPartRecord>.get_Item (int) <0x00054>
- at Verse.BodyDef.GetPartAtIndex (int) <0x00019>
- at Verse.Hediff.get_Part () <0x00039>
- at Verse.HediffSet.PartIsMissing (Verse.BodyPartRecord) <0x0002f>
- at Verse.HediffSet/<GetNotMissingParts>c__Iterator5.MoveNext () <0x00082>
- at System.Linq.Enumerable.Any<Verse.BodyPartRecord> (System.Collections.Generic.IEnumerable`1<Verse.BodyPartRecord>,System.Func`2<Verse.BodyPartRecord, bool>) <0x000c2>
- at (wrapper dynamic-method) Verse.HediffSet.get_HasHead_Patch1 (object) <0x000a5>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x0002d>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at (wrapper dynamic-method) Verse.DynamicDrawManager.DrawDynamicThings_Patch1 (object) <0x001f9>
- at Verse.Map.MapUpdate () <0x00135>
- at Verse.Game.UpdatePlay () <0x0005c>
- at Verse.Root_Play.Update () <0x0004c>
- (Filename: Line: -1)
- Detected infinite stat recursion when evaluating Consciousness
- Cannot deregister drawable Haynes while drawing is in progress. Things shouldn't be despawned in Draw methods.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- Tried to discard a world pawn Mitsuya.
- Tried to discard a world pawn Kazz.
- Tried to discard a world pawn Luke.
- Tried to discard a world pawn Nathan.
- Tried to discard a world pawn Cheese.
- Tried to discard a world pawn Maddog.
- Tried to discard a world pawn Reeves.
- Tried to discard a world pawn Ryu.
- Tried to discard a world pawn Slowstorm.
- Tried to discard a world pawn Taiter.
- Tried to discard a world pawn Pelert.
- Tried to discard a world pawn Softwind.
- Tried to discard a world pawn Fluffball.
- Tried to discard a world pawn Frosty.
- Tried to discard a world pawn Helene.
- Tried to discard a world pawn Zug.
- Tried to discard a world pawn Lucy.
- Tried to discard a world pawn Kevin.
- Tried to discard a world pawn Est.
- Tried to discard a world pawn Marjot.
- Tried to discard a world pawn Ocelot.
- Tried to discard a world pawn Xerxes IX.
- Tried to discard a world pawn Fred.
- Tried to discard a world pawn Speedy.
- Tried to discard a world pawn Bowman.
- Tried to discard a world pawn Price.
- Tried to discard a world pawn Blitz.
- Tried to discard a world pawn Joaquin.
- Tried to discard a world pawn Ninendor.
- Tried to discard a world pawn Signild.
- Tried to discard a world pawn Tigger.
- [GC Log] GC() completed with 35 World Pawns disposed
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- [GC Log] GC() completed with 31 World Pawns disposed
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- [GC Log] GC() completed with 0 World Pawns disposed
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- [GC Log] GC() completed with 0 World Pawns disposed
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [mapPawn] Kitty [flag] RelationLvl1|RelationLvl2
- [mapPawn] Lyra [flag] RelationLvl1|RelationLvl2
- [mapPawn] Nulia [flag] RelationLvl1|RelationLvl2
- [mapPawn] Борнэ [flag] RelationLvl1|RelationLvl2
- [mapPawn] Huntsman [flag] RelationLvl1|RelationLvl2
- [mapPawn] Chiyo [flag] RelationLvl1|RelationLvl2
- [mapPawn] Кройо [flag] RelationLvl1|RelationLvl2
- [GC Log][Verbose] 7 Map Pawns marked during diagnosis
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [worldPawn] Chris [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] M'Tanis [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Sammy [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Nogas [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Цервекса [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Ninenbren [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Inira [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Simba [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Pride [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Cave [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Jet [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Pan [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Teddy [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Комбарро [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] альпака [flag] CorpseOwner|RelationLvl1
- [worldPawn] muffalo [flag] CorpseOwner|RelationLvl1
- [worldPawn] alpha muffalo [flag] CorpseOwner|RelationLvl1
- [worldPawn] игуана [flag] CorpseOwner|RelationLvl1
- [worldPawn] волк [flag] CorpseOwner|RelationLvl1
- [worldPawn] alpha muffalo [flag] CorpseOwner|RelationLvl1
- [worldPawn] Potter [flag] CorpseOwner|RelationLvl1|RelationLvl2
- [worldPawn] muffalo [flag] CorpseOwner|RelationLvl1
- [worldPawn] muffalo [flag] CorpseOwner|RelationLvl1
- [worldPawn] горный козёл [flag] CorpseOwner|RelationLvl1
- [worldPawn] эму [flag] CorpseOwner|RelationLvl1
- [worldPawn] alpha muffalo [flag] CorpseOwner|RelationLvl1
- [worldPawn] alpha muffalo [flag] CorpseOwner|RelationLvl1
- [GC Log][Verbose] 27 World Pawns marked during diagnosis
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- (Relation) Kitty <бывший любовник> Potter
- (Reflexed) <Potter,Kitty>
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log][Verbose] 27 World Pawns marked during Expanding
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- [GC Log][Verbose] Flag calls stat:
- Colonist : 0
- Prisoner : 0
- CorpseOwner : 13
- FactionLeader : 14
- KeptWorldPawn : 14
- RelationLvl0 : 0
- RelationLvl1 : 29
- RelationLvl2 : 1
- TaleEntryOwner : 0
- OnSale : 0
- Animal : 0
- [GC Log] GC() completed with 0 World Pawns disposed
- [GC Log] Pre-Initializing GC...
- [GC Log] Generating EntryPoints from Map Pawns...
- [mapPawn] Kitty [flag] RelationLvl1|RelationLvl2
- [mapPawn] Lyra [flag] RelationLvl1|RelationLvl2
- [mapPawn] Nulia [flag] RelationLvl1|RelationLvl2
- [mapPawn] Борнэ [flag] RelationLvl1|RelationLvl2
- [mapPawn] Huntsman [flag] RelationLvl1|RelationLvl2
- [mapPawn] Chiyo [flag] RelationLvl1|RelationLvl2
- [mapPawn] Кройо [flag] RelationLvl1|RelationLvl2
- [GC Log][Verbose] 34 Map Pawns marked during diagnosis
- [GC Log] Collecting Pawns concerned by Used Tales...
- [GC Log] Running diagnosis on WorldPawns...
- [worldPawn] Chris [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] M'Tanis [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Sammy [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Nogas [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Цервекса [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Ninenbren [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Inira [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Simba [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Pride [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Cave [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Jet [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Pan [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Teddy [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] Комбарро [flag] FactionLeader|KeptWorldPawn|RelationLvl1
- [worldPawn] альпака [flag] CorpseOwner|RelationLvl1
- [worldPawn] muffalo [flag] CorpseOwner|RelationLvl1
- [worldPawn] alpha muffalo [flag] CorpseOwner|RelationLvl1
- [worldPawn] игуана [flag] CorpseOwner|RelationLvl1
- [worldPawn] волк [flag] CorpseOwner|RelationLvl1
- [worldPawn] alpha muffalo [flag] CorpseOwner|RelationLvl1
- [worldPawn] Potter [flag] CorpseOwner|RelationLvl1|RelationLvl2
- [worldPawn] muffalo [flag] CorpseOwner|RelationLvl1
- [worldPawn] muffalo [flag] CorpseOwner|RelationLvl1
- [worldPawn] горный козёл [flag] CorpseOwner|RelationLvl1
- [worldPawn] эму [flag] CorpseOwner|RelationLvl1
- [worldPawn] alpha muffalo [flag] CorpseOwner|RelationLvl1
- [worldPawn] alpha muffalo [flag] CorpseOwner|RelationLvl1
- [GC Log][Verbose] 27 World Pawns marked during diagnosis
- [GC Log] Expanding Relation networks through Map Pawn Entry Points...
- (Relation) Kitty <бывший любовник> Potter
- (Reflexed) <Potter,Kitty>
- [GC Log] Expanding Relation networks on marked World Pawns...
- [GC Log][Verbose] 27 World Pawns marked during Expanding
- [GC Log] Excluding Pawns concerned by Used Tales...
- [GC Log] Disposing World Pawns...
- [GC Log][Verbose] Flag calls stat:
- Colonist : 0
- Prisoner : 0
- CorpseOwner : 13
- FactionLeader : 14
- KeptWorldPawn : 14
- RelationLvl0 : 0
- RelationLvl1 : 29
- RelationLvl2 : 1
- TaleEntryOwner : 0
- OnSale : 0
- Animal : 0
- [GC Log] GC() completed with 0 World Pawns disposed
- CleanserUtil.DeconstructAnimalFamily():Round 1 completed.
- CleanserUtil.DeconstructAnimalFamily():Round 2 completed.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- [Tech Advancing] [Information] Loading finished.
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
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- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- [Tech Advancing] [Information] Loading finished.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- [Tech Advancing] [Information] Loading finished.
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
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- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- [Tech Advancing] [Information] Loading finished.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- [Tech Advancing] [Information] Loading finished.
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- [Tech Advancing] [Information] Loading finished.
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Exception in Verse.AI.ThinkNode_PrioritySorter GetPriority: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.Pawn_DrugPolicyTracker.ShouldTryToTakeScheduledNow (Verse.ThingDef ingestible) [0x00000] in <filename unknown>:0
- at RimWorld.JobGiver_TakeDrugsForDrugPolicy.GetPriority (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
- at Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage (Verse.Pawn pawn, JobIssueParams jobParams) [0x00000] in <filename unknown>:0
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
- Detected infinite stat recursion when evaluating Consciousness
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