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- #will import random and set variables
- import random
- numrock = 0
- numpaper = 0
- numscissors = 0
- fingers = 0
- weapon = 0
- win = 0
- lost = 0
- tie = 0
- values = []
- comvalues = []
- respond == False
- #will return rock, paper, or scissors randomly and save the computer's weapon in a list
- def hand():
- global fingers, comvalues, respond
- while respond == False:
- fingers = random.randint(1,3)
- if fingers == 1:
- print('I placed down rock!')
- comvalues.append('r')
- return 'r'
- elif fingers == 2:
- print('I placed down paper!')
- comvalues.append('p')
- return 'p'
- else:
- print('I place down scissors!')
- comvalues.append('s')
- return 's'
- #will set the program to respond to previous entries
- def respond(numrock, numpaper,numscissors):
- global fingers
- if int(numrock) > int(numpaper):
- if int(numrock) > int(numscissors):
- fingers == 2
- hand()
- respond == True
- return respond
- return fingers
- else:
- fingers == 1
- hand()
- respond == True
- return respond
- return fingers
- else:
- if int(numpaper) > int(numscissors):
- fingers == 3
- hand()
- respond == True
- return respond
- return fingers
- else:
- fingers == 1
- hand()
- respond == True
- return respond
- return fingers
- #Main Program
- print('Welcome to Rock, Paper, and Scissors. You know the rules already. But, we will play for as long as you want. If you win more rounds, then you survive. If I win though, well... you already know.')
- while True:
- weapon = input('Choose a weapon(r for rock, p for paper, s for scissors, q for quit)!: ').lower()
- if weapon == 'q':
- record()
- break
- elif weapon == 'r' or weapon == 'p' or weapon == 's':
- if game(weapon):
- respond(numrock, numpaper, numscissors)
- else:
- print("Incorrect option! Please try again.")
- continue
- respond == True
- respond = True
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