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- --[[
- ::::::::::::::::::::::::::
- ::::::::::::::::::::::::::
- ::::::::::::::::::::::::::
- :::::: Death Script ::::::
- :::: By MLGnoob4Life :::::
- ::::::::::::::::::::::::::
- ::::::::::::::::::::::::::
- ::::::::::::::::::::::::::
- --]]
- --vars
- player = game:GetService("Players").LocalPlayer
- mouse = player:GetMouse()
- --main
- sound = Instance.new("Sound", workspace)
- sound.Name = "Introduction"
- sound.SoundId = "rbxassetid://200514784"
- sound:Play()
- b = Instance.new("Tool", player.Backpack)
- b.Name = "Death Touch"
- h = Instance.new("Part", b)
- h.Name = "Handle"
- h.Size = Vector3.new(1,1,1)
- h.Transparency = "1"
- player.Character.Humanoid.WalkSpeed = 100
- h.Touched:connect(function(p)
- p.Parent.Humanoid:TakeDamage(1000000000000)
- end)
- --effects
- f = Instance.new("Fire", player.Character.Torso)
- f.Size = "15"
- f.Color = Color3.new(0,0,0)
- mouse.KeyDown:connect(function(key)
- key=key:lower()
- if key == "f" then
- x = Instance.new("Part")
- x.Shape = "Ball"
- x.BrickColor = BrickColor.new("Maroon")
- x.Transparency = 0.5
- x.TopSurface = "Smooth"
- x.BottomSurface = "Smooth"
- x.CanCollide = false
- x.Anchored = false
- x.Material = "Neon"
- x.CFrame = player.Character.Torso.CFrame * CFrame.new(0,3,-5)
- local v = Instance.new("BodyVelocity", x)
- v.velocity = player.Character.Torso.CFrame.lookVector * 90
- v.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- x.Parent = workspace
- x.Touched:connect(function(h)
- h.Parent.Humanoid:TakeDamage(1000000000000)
- end)
- s = Instance.new("Sound", workspace)
- s.Name = "die"
- s.SoundId = "rbxassetid://506001681"
- s:Play()
- wait(1.2)
- s:Stop()
- wait(2)
- x:Destroy()
- end
- end)
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