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Dec 21st, 2015
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  1. "PCBC002": {
  2. "artillery": {
  3. "HP_GUN_1": {
  4. "HitLocationArtillery": {
  5. "armorCoeff": 0.5,
  6. "autoRepairTime": 30,
  7. "autoRepairTimeMin": 25,
  8. "buoyancyShipPercent": 0.0,
  9. "burnNode": "",
  10. "canBeDestroyed": true,
  11. "critProb": [
  12. 0.05,
  13. 0.75
  14. ],
  15. "critProbHP": [
  16. 1.0,
  17. 0.02
  18. ],
  19. "damageEffects": [],
  20. "deathEffects": [
  21. "/",
  22. "/"
  23. ],
  24. "detonateEffect": "sfx/onShipHit360mm.xml",
  25. "detonateOnDead": false,
  26. "hitDetonationMaxProbAtDamage": [
  27. 0.0,
  28. 0.0
  29. ],
  30. "hitDetonationMinProbAtDamage": [
  31. 0.0,
  32. 0.0
  33. ],
  34. "hlType": "artillery_hitlocation",
  35. "maxBuoyancy": 0.0,
  36. "maxHP": 500000.0,
  37. "moduleCritCoeffCR": 1.0,
  38. "moduleCritCoeffXP": 1.0,
  39. "parentHL": null,
  40. "regeneratedHPPart": 0.5,
  41. "rndPartHP": 0.5,
  42. "splashBoxes": [],
  43. "tbSkipProbMax": 0.0,
  44. "tbSkipProbMin": 0.0,
  45. "transmitBPDamageToParentFactor": 1.0,
  46. "transmitHPDamageToParentFactor": 1.0,
  47. "volume": 0.5,
  48. "volumeCoeff": 0.66
  49. },
  50. "aiMGmaxEllipseRanging": 4.0,
  51. "aiMGmedEllipseRanging": 3.7,
  52. "aiMGminEllipseRanging": 3.5,
  53. "ammoList": [
  54. "PAPA034_Shell_102mm_HE_HC_Mk_15",
  55. "PAPA033_Shell_102mm_AP_SC_Mk_16"
  56. ],
  57. "antiAirAuraDistance": 0.0,
  58. "antiAirAuraStrength": 0.0,
  59. "armor": {
  60. "1": 1.0,
  61. "65580": 12.0
  62. },
  63. "barrelDiameter": 0.102,
  64. "coeffPerSecondMin": 0.3,
  65. "deadMesh": "content/gameplay/usa/gun/secondary/AGS129_4in50_Twin_Mount_shield/AGS129_4in50_Twin_Mount_shield_dead.model",
  66. "deadZone": [],
  67. "delim": 0.5,
  68. "ellipseRangeMax": 250.0,
  69. "ellipseRangeMin": 50.0,
  70. "horizSector": [
  71. -179.0,
  72. 179.0
  73. ],
  74. "id": 4157204464,
  75. "idealDistance": 1000.0,
  76. "idealRadius": 8,
  77. "index": "PAGM131",
  78. "lensEffect": "",
  79. "maxEllipseRanging": 1.003,
  80. "medEllipseRanging": 1.002,
  81. "minEllipseRanging": 1.001,
  82. "minRadius": 0.5,
  83. "miscFilter": [],
  84. "miscFilterMode": false,
  85. "model": "content/gameplay/usa/gun/secondary/AGS129_4in50_Twin_Mount_shield/AGS129_4in50_Twin_Mount_shield.model",
  86. "name": "PAGM131_4in50_Twin_Mount_shield",
  87. "numBarrels": 2,
  88. "onMoveTarPosCoeffDelim": 1.001,
  89. "onMoveTarPosCoeffMaxDist": 1.002,
  90. "onMoveTarPosCoeffZero": 1.0,
  91. "onMoveTarPosDelim": 0.1,
  92. "pitchDeadZones": [],
  93. "position": [
  94. 0,
  95. 0
  96. ],
  97. "purgingEffect": "sfx/guns/Purging_Small.xml",
  98. "radiusOnDelim": 0.5,
  99. "radiusOnMax": 0.6,
  100. "radiusOnZero": 0.2,
  101. "reduceTime": 0.1,
  102. "rotationSpeed": [
  103. 10.0,
  104. 10.0
  105. ],
  106. "shotDelay": 12.0,
  107. "shotEffect": "sfx/guns/Gk_DoubleShot_100.xml",
  108. "typeinfo": {
  109. "nation": "USA",
  110. "species": "Main",
  111. "type": "Gun"
  112. },
  113. "vertSector": [
  114. -15.0,
  115. 30.0
  116. ]
  117. },
  118. "ammoPool": {
  119. "AP": 9999,
  120. "HE": 9999
  121. },
  122. "maxDist": 30000.0,
  123. "minDistH": 100.0,
  124. "minDistV": 150.0,
  125. "normalDistribution": true,
  126. "sigmaCount": 2.0,
  127. "taperDist": 4000.0,
  128. "targetTypeIgnore": [
  129. "AntiAircraft",
  130. "CoastalArtillery",
  131. "SensorTower",
  132. "Complex"
  133. ],
  134. "targetWeightAllyAttacker": 1.0,
  135. "targetWeightDist": 0.0,
  136. "targetWeightHealth": 2.0,
  137. "targetWeightIncoming": 10.0,
  138. "targetWeightMaxDist": 2.0,
  139. "targetWeightMaxHealth": 5.0,
  140. "targetWeightMinDist": 10.0,
  141. "targetWeightMinHealth": 1.0,
  142. "targetWeightMyAttacker": 1.0,
  143. "targetWeightOutcoming": 0.1,
  144. "targetWeightType": 0.0,
  145. "targetWeightTypeTable": {
  146. "AirCarrier": [
  147. 11.0,
  148. 11.0,
  149. 11.0
  150. ],
  151. "Auxiliary": [
  152. 0.0,
  153. 0.0,
  154. 0.0
  155. ],
  156. "Battleship": [
  157. 1.0,
  158. 1.0,
  159. 1.0
  160. ],
  161. "Cruiser": [
  162. 0.0,
  163. 0.0,
  164. 0.0
  165. ],
  166. "Destroyer": [
  167. 0.0,
  168. 0.0,
  169. 0.0
  170. ]
  171. },
  172. "targetWeightYaw": 0.0
  173. },
  174. "hull": {
  175. "armor": {},
  176. "burnNodes": [],
  177. "couldBeSuppressed": false,
  178. "damageCoefficients": [
  179. 0.25,
  180. 0.5,
  181. 0.75,
  182. 1.0
  183. ],
  184. "deadmodel": "content/location/gameplay/building/LYB001/LYB001.model",
  185. "health": 999999999.0,
  186. "healthRestorationRate": 0,
  187. "model": "content/location/gameplay/building/LYB001/LYB001.model",
  188. "notDisappear": true,
  189. "permanentlyVisible": true,
  190. "visibilityCoeff": 2000.0,
  191. "visibilityFactor": 2000.0,
  192. "visibilityFactorByPlane": 1.0,
  193. "visionFlag": 1
  194. },
  195. "id": 4292803504,
  196. "index": "PCBC002",
  197. "name": "PCBC002",
  198. "peculiarity": "default",
  199. "peculiarityModels": {},
  200. "typeinfo": {
  201. "nation": "Common",
  202. "species": "CoastalArtillery",
  203. "type": "Building"
  204. }
  205. },
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