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- Spell1
- Events
- Unit - Any Unit uses spell1 at Generic1 - Any stage (Ignore shared abilities)
- Local Variables
- Counter = 0 <Integer>
- Conditions
- Actions
- Unit - Create 1 Soccerball for player 1 at (Triggering Effect Point(Source Point)) facing 0.0 degrees (Ignore Placement)
- Unit - Create 1 Soccerball for player 1 at (Triggering Effect Point(Source Point)) facing 90.0 degrees (Ignore Placement)
- Unit - Create 1 Soccerball for player 1 at (Triggering Effect Point(Source Point)) facing 180.0 degrees (Ignore Placement)
- Unit - Create 1 Soccerball for player 1 at (Triggering Effect Point(Source Unit)) facing 270.0 degrees (Ignore Placement)
- Unit Group - Pick each unit in (Last created units) and do (Actions)
- Actions
- General - While (Conditions) are true, do (Actions)
- Conditions
- Counter <= 10
- Actions
- Unit - Move (Picked unit) instantly to ((Position of (Random Living unit from (Any units in (Entire map) owned by player Any Player matching Excluded: Missile, Dead, Hidden, with at most Any Amount))) offset by (0.0, 2.0)) (Blend)
- Variable - Set Counter = (Counter + 1)
- Variable - Set Counter = 0
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