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"Gamespygeek" (aka Paul Trowe) posts on Kickstarter

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Jun 5th, 2012
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  1. =============================================================
  2. # "Gamespygeek" (aka Paul Trowe) posts on Kickstarter #
  3. =============================================================
  4.  
  5. (from newer to older)
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  7. *******************************
  8. ********* SpaceVenture ********
  9. VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV
  10.  
  11. I just upped my pledge to $100 after seeing the latest updates. These guys totally deserve to make this game independent of any publisher. I don't know who the heck this guy Chris Pope is, but I believe in Scott & Mark and their ability to make a game after all these years. I originally dropped my pledge to $1.00 because of the technical screw ups but I don't think that's The Two Guys's fault...I blame that on the Chris guy...he's leading this effort. Mark/Scott are the creative guys and as long as they get a good developer to do this they'll be fine. Let's all pull together now and give this thing a solid push over the next 11 days. Who's with me?
  12.  
  13. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  14.  
  15. i just listened to the twitchTV stream. are you kidding me/us? you guys
  16. can't even figure out how to use Twitch and you expect us to continue to
  17. back this project thinking you can make a game after being out of it for
  18. 20 years? i'm at 14 minutes and counting and you guys haven't done
  19. anything except bitch and moan about your lifes. i originally pledged
  20. $1,000 but i just reduced it to $1 does anybody know how to cancel a
  21. pledge?
  22.  
  23. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  24.  
  25. its just lame they cant get a prototype out (which they promised), they
  26. cant do a twitch (which they promised)....i mean...they dont have any
  27. success within the last month so getting them to make a real game is
  28. very shady to me now that i thought about it.
  29.  
  30. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  31.  
  32. Wow. You guys are so desperate you're going to rip off what Al Lowe
  33. said? We all know this Kickstarter isn't going to make it but at least
  34. go down with some dignity......I just lowered my pledge.
  35.  
  36. *******************************
  37. ***** Leisure Suit Larry ******
  38. VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV
  39.  
  40. Hey AvidGamer, if you don't want to buy the project, don't freakin buy it. If all you did was contribute the least amount possible so you can rant and rave then do us all a favor and STFU. This isn't a platform for you to get up on your soapbox and bitch.
  41.  
  42. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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  44. I went to their website and sent an email through the contact us page and asked how much it cost to get LSL away from the big publishers they couldnt tell me cause it was confidential but they did say it cost more than the $500k they're asking for but they have 12 months to pay it back so they hope they sell more than $1mm worth of sales to make up for it cause it's a huge huge gamble for them. LSL FTW!!!
  45.  
  46. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  47.  
  48. $75 to be a beta tester? Ummm...yes. I have no idea how much they pay their people, but somebody has to manage all those beta testers, input the bugs, keep track of them, collect input, ideas, etc. Maybe if you had like 10 beta testers you could manage that but when Diablo III opened up their game to beta testing they disclosed that they had a team of twenty (20) people managing that process. Granted it's bigger than LSL but I think it's obvious that it costs money to open up a beta program and in this case, it's probably not in their best interests.
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