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  1. _newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['Land_BagFence_Corner_F', [9526.21,15133.8,-0.0211945], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9525.98,15134.2,127.653]; _newObject setVectorDirAndUp [[0.999825,-0.0183968,-0.000700669], [0.00266416,-0.0479447,0.998677]];_newObject = createVehicle ['Land_ChairWood_F', [9525.32,15133.1,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9525.32,15133.1,127.7]; _newObject setVectorDirAndUp [[-0.837176,0.545348,0.0416172], [0.0479327,-0.00264265,0.998847]];_newObject = createVehicle ['Land_MetalBarrel_F', [9525.23,15134.8,-0.192139], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9525.23,15134.8,127.797]; _newObject setVectorDirAndUp [[-0.296224,-0.941383,0.161399], [0.173385,0.113175,0.97833]];_newObject = createVehicle ['Land_BagFence_Short_F', [9526.11,15135.7,0.000274658], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9526.11,15135.7,127.711]; _newObject setVectorDirAndUp [[0.998626,0.0523429,-0.00252429], [0.00266722,-0.0026662,0.999966]];_newObject = createVehicle ['Land_MetalBarrel_empty_F', [9525.52,15135.4,-0.261383], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9525.52,15135.4,127.72]; _newObject setVectorDirAndUp [[-7.19878e-006,-0.999996,-0.00266619], [0.00266722,-0.0026662,0.999993]];_newObject = createVehicle ['Land_WaterBarrel_F', [9523.94,15133,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9523.94,15133,127.716]; _newObject setVectorDirAndUp [[-0.0173859,-0.999845,-0.00266632], [0.0013457,-0.00269012,0.999996]];_newObject = createVehicle ['Land_WoodenTable_large_F', [9526.12,15130.4,0.000961304], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9526.12,15130.4,127.655]; _newObject setVectorDirAndUp [[0.998851,0.000102525,-0.0479225], [0.0479226,-0.00269079,0.998848]];_newObject = createVehicle ['Land_Pallet_MilBoxes_F', [9530.91,15134.5,0.00189209], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9531.04,15134.4,127.678]; _newObject setVectorDirAndUp [[-0.000127967,-0.99885,-0.0479445], [0.00266416,-0.0479447,0.998846]];_newObject = createVehicle ['MapBoard_altis_F', [9523.31,15131.9,-0.00224304], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9523.31,15131.9,127.712]; _newObject setVectorDirAndUp [[-0.706846,0.707362,-0.0028568], [-0.00269407,0.00134654,0.999995]];_newObject = createVehicle ['Land_BagFence_Round_F', [9531.73,15132.8,-0.00872803], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9531.47,15132.9,127.637]; _newObject setVectorDirAndUp [[-0.866255,0.498912,0.052469], [0.00266416,-0.0479447,0.99654]];_newObject = createVehicle ['CamoNet_OPFOR_Curator_F', [9524.81,15129.7,-0.000534058], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9524.79,15129.9,127.706]; _newObject setVectorDirAndUp [[-0.017456,-0.999844,-0.00264354], [0.00133361,-0.00266722,0.999996]];_newObject = createVehicle ['Land_WoodenTable_small_F', [9530.87,15136.1,0.0208282], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9530.87,15136.1,127.728]; _newObject setVectorDirAndUp [[0.117852,-0.992596,-0.0294128], [0.0133246,-0.0280359,0.999518]];_newObject = createVehicle ['Land_BagFence_Long_F', [9526.35,15138.1,-3.05176e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9526.33,15138.1,127.722]; _newObject setVectorDirAndUp [[0.996191,-0.0871484,-0.00288974], [0.00266722,-0.0026662,0.999987]];_newObject = createVehicle ['Land_BagFence_Corner_F', [9529.37,15128.4,-0.0116501], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9529.15,15128.8,127.508]; _newObject setVectorDirAndUp [[0.998698,0.0176002,-0.0637613], [0.0479447,-0.00266416,0.998159]];_newObject = createVehicle ['Land_BagFence_Long_F', [9531.9,15135.5,0.00012207], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9531.88,15135.5,127.681]; _newObject setVectorDirAndUp [[0.999844,0.0174594,-0.00262174], [0.00266722,-0.0026662,0.99994]];_newObject = createVehicle ['Land_HBarrier_1_F', [9530.94,15137.7,9.15527e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9530.94,15137.6,127.716]; _newObject setVectorDirAndUp [[8.80369e-006,-0.999978,-0.00666691], [-0.00133359,-0.00666692,0.999977]];_newObject = createVehicle ['Land_i_Stone_Shed_V1_F', [9523.76,15138.2,-0.00109863], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9524.95,15138.6,127.729]; _newObject setVectorDirAndUp [[-0.999848,0.0174522,4.65314e-005], [0,-0.00266621,0.999996]];_newObject = createVehicle ['Land_Mound01_8m_F', [9524.82,15128.1,-0.000831604], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9524.76,15127.8,127.618]; _newObject setVectorDirAndUp [[-3.64448e-006,-0.999996,-0.00263208], [0.00133361,-0.00266722,0.999964]];_newObject = createVehicle ['CamoNet_OPFOR_open_Curator_F', [9529.88,15138.6,-0.00141907], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9530.49,15138.7,127.721]; _newObject setVectorDirAndUp [[0.999999,-8.93464e-006,0.00133356], [-0.00133359,-0.00666692,0.999977]];_newObject = createVehicle ['Land_BagFence_Long_F', [9521.08,15132.8,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9521.06,15132.8,127.716]; _newObject setVectorDirAndUp [[0.999847,0.0174558,-0.00128707], [0.00133361,-0.00266722,0.999988]];_newObject = createVehicle ['Land_HBarrier_1_F', [9530.92,15139.1,9.15527e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9530.92,15139.1,127.726]; _newObject setVectorDirAndUp [[8.80369e-006,-0.999978,-0.00666691], [-0.00133359,-0.00666692,0.999977]];_newObject = createVehicle ['Land_BagFence_Long_F', [9531.85,15138.5,9.15527e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9531.83,15138.5,127.713]; _newObject setVectorDirAndUp [[0.999847,0.0174427,0.00145125], [-0.00133359,-0.00666692,0.999933]];_newObject = createVehicle ['Land_BagFence_Long_F', [9521.18,15129.8,-3.05176e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9521.17,15129.8,127.708]; _newObject setVectorDirAndUp [[0.999847,0.0174558,-0.00128707], [0.00133361,-0.00266722,0.999988]];_newObject = createVehicle ['Land_PaperBox_closed_F', [9528.31,15141,-6.10352e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9528.3,15141,127.734]; _newObject setVectorDirAndUp [[8.80369e-006,-0.999978,-0.00666691], [-0.00133359,-0.00666692,0.999977]];_newObject = createVehicle ['Land_BagFence_Round_F', [9531.42,15141.1,0.00146484], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9531.14,15141,127.749]; _newObject setVectorDirAndUp [[-0.819156,-0.573551,-0.00983022], [-0.00133359,-0.00666692,0.999931]];_newObject = createVehicle ['Land_BagFence_Long_F', [9527.21,15142,-7.62939e-005], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9527.2,15142,127.739]; _newObject setVectorDirAndUp [[8.80369e-006,-0.999978,-0.0066669], [-0.00133359,-0.00666692,0.999975]];_newObject = createVehicle ['Land_BagFence_Short_F', [9529.52,15142,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9529.51,15142,127.742]; _newObject setVectorDirAndUp [[8.80369e-006,-0.999978,-0.0066669], [-0.00133359,-0.00666692,0.999975]];_newObject = createVehicle ['Land_Razorwire_F', [9519.08,15136.8,-0.00386047], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9519.15,15138.6,127.734]; _newObject setVectorDirAndUp [[-0.999999,-1.76525e-006,0.00134354], [0.00133362,-0.0013326,0.999996]];_newObject = createVehicle ['Land_Razorwire_F', [9522.12,15143.4,-0.0017395], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9523.85,15143.4,127.744]; _newObject setVectorDirAndUp [[-0.0348997,0.999387,0.00266799], [0,-0.00266723,0.999996]];_newObject = createVehicle ['Land_BagFence_Round_F', [9541.65,15168,0.0771179], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9541.55,15167.6,129.206]; _newObject setVectorDirAndUp [[0.0352894,-0.986599,-0.318582], [-0.177288,-0.163053,0.910782]];_newObject = createVehicle ['Land_BagFence_Round_F', [9541.51,15164.8,0.0328369], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9541.46,15165,129.101]; _newObject setVectorDirAndUp [[0.000942588,0.999986,0.00256821], [-0.17969,0.00524557,0.950923]];_newObject = createVehicle ['Land_BagFence_Round_F', [9539.15,15163.2,0.0285797], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9538.85,15163.4,128.596]; _newObject setVectorDirAndUp [[-0.851688,0.518038,-0.158225], [-0.102117,-0.0159157,0.983913]];_newObject = createVehicle ['Land_BagFence_Round_F', [9536.4,15165,-0.296951], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9536.62,15164.8,127.957]; _newObject setVectorDirAndUp [[0.860193,-0.507538,0.0905354], [-0.0985853,-0.261185,0.919059]];_newObject = createVehicle ['Land_BagFence_Round_F', [9536.34,15167.7,-0.0464478], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9536.56,15167.8,128.66]; _newObject setVectorDirAndUp [[0.775516,0.584502,0.477232], [-0.0985853,-0.261185,0.87907]];_newObject = createVehicle ['Land_BagFence_Round_F', [9539,15169.7,0.0426331], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9538.73,15169.5,129.588]; _newObject setVectorDirAndUp [[-0.784509,-0.611717,-0.203318], [0.00131418,-0.165677,0.958355]];_newObject = createVehicle ['Land_BagFence_Round_F', [9543.29,15166.2,0.0832977], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9542.9,15166.2,129.665]; _newObject setVectorDirAndUp [[-0.984149,0.0339424,-0.348091], [-0.177288,-0.163053,0.910788]];_newObject = createVehicle ['Land_BagFence_Round_F', [9536.79,15162.7,-0.019165], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9536.94,15163,128.307]; _newObject setVectorDirAndUp [[0.518624,0.852382,0.13377], [-0.102117,-0.0159157,0.983908]];_newObject = createVehicle ['Land_BagFence_Round_F', [9536.66,15170.1,0.0588074], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9536.84,15169.8,129.372]; _newObject setVectorDirAndUp [[0.627069,-0.768062,-0.259823], [0.00131418,-0.165677,0.958334]];_newObject = createVehicle ['Land_Razorwire_F', [9533.33,15170.4,0.32135], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9534.66,15171.4,130.119]; _newObject setVectorDirAndUp [[-0.667156,0.733315,0.126269], [-0.0985853,-0.261185,0.917994]];_newObject = createVehicle ['Land_Razorwire_F', [9531.83,15164.3,-1.42311], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9531.87,15165.8,128.166]; _newObject setVectorDirAndUp [[-0.999938,-0.0103872,-0.00343685], [-0.0039998,-0.00133361,0.99987]];_newObject = createVehicle ['Land_Razorwire_F', [9543.08,15173.1,-0.128494], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9544.3,15171.9,130.576]; _newObject setVectorDirAndUp [[0.57333,0.780311,0.249861], [-0.160074,-0.192347,0.967795]];_newObject = createVehicle ['Land_Razorwire_F', [9533.57,15161.2,-0.101563], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9534.85,15160.1,128.22]; _newObject setVectorDirAndUp [[0.591313,0.804692,0.0532168], [-0.0876606,-0.00132848,0.992721]];_newObject = createVehicle ['Land_Razorwire_F', [9543.34,15159,-0.239273], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9544.51,15160.1,129.682]; _newObject setVectorDirAndUp [[-0.641995,0.757442,-0.114651], [-0.199859,-0.0156765,0.9533]];_newObject = createVehicle ['Land_Razorwire_F', [9547.81,15164.6,-0.897568], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9547.69,15166.2,130.235]; _newObject setVectorDirAndUp [[-0.991648,0.0221782,-0.12668], [-0.126963,0.00528921,0.992106]];_newObject = createVehicle ['Land_Razorwire_F', [9537.53,15177.5,-0.18045], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9539.23,15177.3,130.986]; _newObject setVectorDirAndUp [[-0.0146486,0.980849,0.194042], [-0.0431167,-0.194678,0.977355]];_newObject = createVehicle ['Land_Razorwire_F', [9538.17,15153.8,-0.222336], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9539.83,15153.7,128.503]; _newObject setVectorDirAndUp [[-0.0116458,0.997871,0.0641933], [-0.0874757,-0.0649442,0.985714]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['Land_PipeWall_concretel_8m_F', [8943.45,15502.6,0.000221252], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [8943.46,15502.6,69.6064]; _newObject setVectorDirAndUp [[-0.945164,0.326597,0], [0,0,1]];_newObject = createVehicle ['Land_IndFnc_Corner_F', [8946.34,15505.8,-0.0449448], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [8946.28,15505.8,69.5858]; _newObject setVectorDirAndUp [[0.35748,0.933921,0], [0,0,1]];_newObject = createVehicle ['Land_IndFnc_Corner_F', [8950.54,15504.2,0.0354614], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [8950.44,15504.2,69.6779]; _newObject setVectorDirAndUp [[0.26342,0.964681,0], [0,0,1]];_newObject = createVehicle ['Land_WiredFence_01_gate_F', [8948.33,15504.8,-0.00206757], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [8948.42,15504.9,69.6278]; _newObject setVectorDirAndUp [[0.334941,0.942239,0], [0,0,1]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['', [0,0,0], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [0,0,0]; _newObject setVectorDirAndUp [[0,0,0], [0,0,0]];_newObject = createVehicle ['B_Mortar_01_F', [9537.61,15167.7,0.132172], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9537.61,15167.7,129.165]; _newObject setVectorDirAndUp [[0.0271718,0.994361,0.102501], [0.000485696,-0.102552,0.994727]];_newObject = createVehicle ['B_Mortar_01_F', [9541.34,15165.3,0.112274], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9541.34,15165.3,128.984]; _newObject setVectorDirAndUp [[-0.0720381,0.986182,0.149184], [-0.177662,-0.159868,0.971019]];_newObject = createVehicle ['B_Mortar_01_F', [9537.35,15163.2,-0.0109558], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [9537.35,15163.2,128.345]; _newObject setVectorDirAndUp [[-0.00283361,0.999872,0.0157247], [-0.10213,-0.0159319,0.994643]];_newObject = createVehicle ['O_Truck_03_covered_F', [8967.53,15521.8,0.00582886], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [8967.53,15521.8,69.2917]; _newObject setVectorDirAndUp [[-0.88381,0.467647,0.0136221], [0.00205834,-0.0252295,0.99968]];_newObject = createVehicle ['O_LSV_02_armed_F', [8960.89,15527.5,-0.0170822], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [8960.89,15527.5,69.5261]; _newObject setVectorDirAndUp [[-0.876623,0.479303,0.0424306], [0.0196419,-0.0524624,0.99843]];_newObject = createVehicle ['O_LSV_02_armed_F', [8977.2,15520.5,-0.020134], [], 0, 'CAN_COLLIDE']; _newObject setPosASL [8977.2,15520.5,69.1338]; _newObject setVectorDirAndUp [[-0.999714,0.0216101,0.0102673], [0.00992745,-0.0157768,0.999826]];_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_TL_F', [9537.26,15174,0.00115967], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 0; _newUnit setDir 0; _newUnit setPosASL [9537.26,15174,130.096];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_AR_F', [9542.34,15169.2,0.000610352], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 15; _newUnit setDir 15; _newUnit setPosASL [9542.34,15169.2,129.738];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_GL_F', [9534.21,15168.9,0.000747681], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 345; _newUnit setDir 345; _newUnit setPosASL [9534.21,15168.9,129.057];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_LAT_F', [9546.03,15164.5,0.000930786], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 15; _newUnit setDir 15; _newUnit setPosASL [9546.03,15164.5,129.706];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_GL_F', [9524.53,15141,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 0; _newUnit setDir 0; _newUnit setPosASL [9524.53,15141,127.998];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_F', [9529.21,15136.3,0.00144958], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 98.3775; _newUnit setDir 98.3775; _newUnit setPosASL [9529.21,15136.3,127.714];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_GL_F', [9521.57,15137.4,0.0014267], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 345; _newUnit setDir 345; _newUnit setPosASL [9521.57,15137.4,127.988];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_F', [9526.8,15139.3,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 359.589; _newUnit setDir 359.589; _newUnit setPosASL [9526.8,15139.3,127.728];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_GL_F', [9516.96,15132.1,0.00141907], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 330; _newUnit setDir 330; _newUnit setPosASL [9516.96,15132.1,127.722];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_F', [9530.34,15126.6,0.00152588], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 94.4284; _newUnit setDir 94.4284; _newUnit setPosASL [9530.34,15126.6,127.448];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_GL_F', [9523.45,15139.9,0.00144196], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 203.173; _newUnit setDir 203.173; _newUnit setPosASL [9523.45,15139.9,127.995];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_F', [9526.81,15140.3,-0.000297546], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 198.05; _newUnit setDir 198.05; _newUnit setPosASL [9526.81,15140.3,127.836];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_TL_F', [9566.89,15192.4,0.001297], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 0; _newUnit setDir 0; _newUnit setPosASL [9566.89,15192.4,135.498];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_AR_F', [9571.89,15187.4,0.000961304], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 15; _newUnit setDir 15; _newUnit setPosASL [9571.89,15187.4,135.78];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_GL_F', [9562.03,15188,0.00126648], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 345; _newUnit setDir 345; _newUnit setPosASL [9562.03,15188,135.241];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_LAT_F', [9576.89,15182.4,0.000961304], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 15; _newUnit setDir 15; _newUnit setPosASL [9576.89,15182.4,136.553];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_TL_F', [9647.38,15175.8,0.00105286], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 0; _newUnit setDir 0; _newUnit setPosASL [9647.38,15175.8,145.08];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_AR_F', [9653.36,15172,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 15; _newUnit setDir 15; _newUnit setPosASL [9653.36,15172,145.901];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_GL_F', [9642.38,15170.8,0.000854492], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 345; _newUnit setDir 345; _newUnit setPosASL [9642.38,15170.8,144.124];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_LAT_F', [9657.32,15165.9,0.00146484], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 15; _newUnit setDir 15; _newUnit setPosASL [9657.32,15165.9,145.922];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_TL_F', [9602.75,15177.6,0.00152588], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 114; _newUnit setDir 114; _newUnit setPosASL [9602.75,15177.6,139.655];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_AR_F', [9606.19,15175.5,0.00144958], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 252; _newUnit setDir 252; _newUnit setPosASL [9606.19,15175.5,139.628];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_GL_F', [9606.08,15180.3,0.00149536], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 154; _newUnit setDir 154; _newUnit setPosASL [9606.08,15180.3,139.667];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_LAT_F', [9615.73,15159.7,0.00138855], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 180; _newUnit setDir 180; _newUnit setPosASL [9615.73,15159.7,139.714];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_SL_F', [9521.71,15136.7,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 262; _newUnit setDir 262; _newUnit setPosASL [9521.71,15136.7,127.986];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_AR_F', [9523.35,15141,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 336; _newUnit setDir 336; _newUnit setPosASL [9523.35,15141,127.998];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_GL_F', [9430.39,15077,0.00139618], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 50; _newUnit setDir 50; _newUnit setPosASL [9430.39,15077,110.171];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_soldier_M_F', [9504.08,14956.3,0.00144196], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 30; _newUnit setDir 30; _newUnit setPosASL [9504.08,14956.3,113.257];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_AT_F', [9513.15,14959.3,0.00144196], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 119.617; _newUnit setDir 119.617; _newUnit setPosASL [9513.15,14959.3,113.245];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_AAT_F', [9506.01,14959.5,0.00144196], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 52; _newUnit setDir 52; _newUnit setPosASL [9506.01,14959.5,113.255];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_A_F', [9505.25,14956.6,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 175; _newUnit setDir 175; _newUnit setPosASL [9505.25,14956.6,109.761];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_medic_F', [9499.72,14960.1,0.00144196], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 180; _newUnit setDir 180; _newUnit setPosASL [9499.72,14960.1,113.263];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_SL_F', [9618.68,15162.3,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 113; _newUnit setDir 113; _newUnit setPosASL [9618.68,15162.3,139.715];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_AR_F', [9611.15,15167.4,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 180; _newUnit setDir 180; _newUnit setPosASL [9611.15,15167.4,139.657];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_GL_F', [9610.83,15172.1,0.0014801], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 148; _newUnit setDir 148; _newUnit setPosASL [9610.83,15172.1,139.677];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_soldier_M_F', [9606.94,15169.3,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 52.703; _newUnit setDir 52.703; _newUnit setPosASL [9606.94,15169.3,139.615];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_AT_F', [9654.95,15170.5,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 338; _newUnit setDir 338; _newUnit setPosASL [9654.95,15170.5,145.903];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_AAT_F', [9658.07,15165.7,0.00141907], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 210; _newUnit setDir 210; _newUnit setPosASL [9658.07,15165.7,145.919];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_A_F', [9652.62,15172.6,0.00144958], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 38; _newUnit setDir 38; _newUnit setPosASL [9652.62,15172.6,145.9];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_medic_F', [9656.33,15171.6,0.00141907], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 138; _newUnit setDir 138; _newUnit setPosASL [9656.33,15171.6,145.895];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_TL_F', [9594.64,15108.5,0.00180054], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 135.066; _newUnit setDir 135.066; _newUnit setPosASL [9594.64,15108.5,130.76];_newUnit = _newGroup createUnit ['O_Soldier_AR_F', [9580.32,15122.8,0.00218201], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 134.856; _newUnit setDir 134.856; _newUnit setPosASL [9580.32,15122.8,128.897];_newUnit = _newGroup createUnit ['O_Soldier_GL_F', [9574.16,15128,0.00199127], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 123.62; _newUnit setDir 123.62; _newUnit setPosASL [9574.16,15128,127.995];_newUnit = _newGroup createUnit ['O_Soldier_LAT_F', [9566.82,15129.8,0.00164795], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 90.0575; _newUnit setDir 90.0575; _newUnit setPosASL [9566.82,15129.8,127.581];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'SAFE'; _newGroup setSpeedMode 'LIMITED';_newWaypoint = _newGroup addWaypoint [[9482.08,15180.5,-7.62939e-005], 0]; _newWaypoint setWaypointType 'MOVE';_newWaypoint setWaypointSpeed 'LIMITED'; _newWaypoint = _newGroup addWaypoint [[9608.71,15093.8,-0.00050354], 0]; _newWaypoint setWaypointType 'CYCLE'; _newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_GL_F', [9561.34,15015.2,0.00171661], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 135.186; _newUnit setDir 135.186; _newUnit setPosASL [9561.34,15015.2,120.269];_newUnit = _newGroup createUnit ['O_Soldier_F', [9549.88,15030.8,0.00180817], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 142.84; _newUnit setDir 142.84; _newUnit setPosASL [9549.88,15030.8,121.329];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'SAFE'; _newGroup setSpeedMode 'LIMITED';_newWaypoint = _newGroup addWaypoint [[9569.79,15007.7,-2.28882e-005], 0]; _newWaypoint setWaypointType 'MOVE';_newWaypoint setWaypointSpeed 'LIMITED'; _newWaypoint = _newGroup addWaypoint [[9445.61,15154.6,-2.28882e-005], 0]; _newWaypoint setWaypointType 'CYCLE'; _newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_SL_F', [9479.52,15065.1,0.00102234], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 0; _newUnit setDir 0; _newUnit setPosASL [9479.52,15065.1,113.683];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_F', [9484.52,15060.1,0.0014801], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 15; _newUnit setDir 15; _newUnit setPosASL [9484.52,15060.1,113.394];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_LAT_F', [9474.52,15060.1,0.00145721], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 345; _newUnit setDir 345; _newUnit setPosASL [9474.52,15060.1,113.326];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_soldier_M_F', [9489.52,15055.1,0.00141907], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 15; _newUnit setDir 15; _newUnit setPosASL [9489.52,15055.1,113.376];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_TL_F', [9469.22,15054.8,0.00138092], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 345; _newUnit setDir 345; _newUnit setPosASL [9469.22,15054.8,113.068];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_AR_F', [9494.52,15050.1,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 15; _newUnit setDir 15; _newUnit setPosASL [9494.52,15050.1,113.483];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_A_F', [9464.53,15050.2,0.00117493], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 345; _newUnit setDir 345; _newUnit setPosASL [9464.53,15050.2,112.856];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_medic_F', [9499.52,15045.1,0.00144196], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 15; _newUnit setDir 15; _newUnit setPosASL [9499.52,15045.1,113.579];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_GL_F', [9663.33,15108.8,0.000610352], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 39.9811; _newUnit setDir 39.9811; _newUnit setPosASL [9663.33,15108.8,139.587];_newUnit = _newGroup createUnit ['O_Soldier_F', [9652.05,15095.7,0.00157166], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 48.2051; _newUnit setDir 48.2051; _newUnit setPosASL [9652.05,15095.7,134.901];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newWaypoint = _newGroup addWaypoint [[9675.1,15132.6,-0.000152588], 0]; _newWaypoint setWaypointType 'MOVE'; _newWaypoint = _newGroup addWaypoint [[9558.95,14941.4,0.000183105], 0]; _newWaypoint setWaypointType 'CYCLE'; _newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_GL_F', [8910.45,15556.5,0.00167084], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 123.352; _newUnit setDir 123.352; _newUnit setPosASL [8910.45,15556.5,71.81];_newUnit = _newGroup createUnit ['O_Soldier_F', [8914.06,15554.9,0.00140381], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 303.749; _newUnit setDir 303.749; _newUnit setPosASL [8914.06,15554.9,71.4469];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'SAFE'; _newGroup setSpeedMode 'LIMITED';_newWaypoint = _newGroup addWaypoint [[8904.21,15560.9,7.62939e-006], 0]; _newWaypoint setWaypointType 'MOVE';_newWaypoint setWaypointSpeed 'LIMITED'; _newWaypoint = _newGroup addWaypoint [[8953.56,15528.1,-3.05176e-005], 0]; _newWaypoint setWaypointType 'CYCLE'; _newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_GL_F', [8998.88,15514.7,0.00137329], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 341.365; _newUnit setDir 341.365; _newUnit setPosASL [8998.88,15514.7,69.7663];_newUnit = _newGroup createUnit ['O_Soldier_F', [9004.22,15495.1,0.00139618], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 0.141601; _newUnit setDir 0.141601; _newUnit setPosASL [9004.22,15495.1,69.5237];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'SAFE'; _newGroup setSpeedMode 'LIMITED';_newWaypoint = _newGroup addWaypoint [[8988.89,15544.2,3.05176e-005], 0]; _newWaypoint setWaypointType 'MOVE';_newWaypoint setWaypointSpeed 'LIMITED'; _newWaypoint = _newGroup addWaypoint [[9010.69,15478.6,-9.15527e-005], 0]; _newWaypoint setWaypointType 'CYCLE'; _newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_TL_F', [8966.2,15535.6,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 124; _newUnit setDir 124; _newUnit setPosASL [8966.2,15535.6,70.5045];_newUnit = _newGroup createUnit ['O_Soldier_AR_F', [8964.41,15535,0.00144196], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 91; _newUnit setDir 91; _newUnit setPosASL [8964.41,15535,70.5086];_newUnit = _newGroup createUnit ['O_Soldier_GL_F', [8959,15537.4,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 210; _newUnit setDir 210; _newUnit setPosASL [8959,15537.4,70.5074];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_LAT_F', [8967.35,15491.8,0.00149536], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 39; _newUnit setDir 39; _newUnit setPosASL [8967.35,15491.8,69.6569];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_TL_F', [8974.91,15505.4,0.00144196], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 0; _newUnit setDir 0; _newUnit setPosASL [8974.91,15505.4,69.6587];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_AR_F', [8978.96,15508.5,0.0014267], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 17.102; _newUnit setDir 17.102; _newUnit setPosASL [8978.96,15508.5,69.691];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_GL_F', [8969.29,15502.6,0.0014801], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 345; _newUnit setDir 345; _newUnit setPosASL [8969.29,15502.6,68.999];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_LAT_F', [8978.15,15513,0.00141907], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 22.4704; _newUnit setDir 22.4704; _newUnit setPosASL [8978.15,15513,69.0599];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup civilian; _newUnit = _newGroup createUnit ['C_IDAP_Man_Paramedic_01_F', [8947.04,15500.5,0.00151062], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 287.382; _newUnit setDir 287.382; _newUnit setPosASL [8947.04,15500.5,69.6646];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'AWARE'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup civilian; _newUnit = _newGroup createUnit ['C_IDAP_Man_AidWorker_02_F', [8946.23,15500.9,0.00145721], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 352.488; _newUnit setDir 352.488; _newUnit setPosASL [8946.23,15500.9,69.6408];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'COMBAT'; _newGroup setSpeedMode 'NORMAL';_newGroup = createGroup east; _newUnit = _newGroup createUnit ['O_Soldier_TL_F', [8896.9,15528.7,0.00137329], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'SERGEANT'; _newUnit setFormDir 315.657; _newUnit setDir 315.657; _newUnit setPosASL [8896.9,15528.7,71.3839];_newUnit = _newGroup createUnit ['O_Soldier_AR_F', [8903,15520.7,0.00141907], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'CORPORAL'; _newUnit setFormDir 314.969; _newUnit setDir 314.969; _newUnit setPosASL [8903,15520.7,70.2844];_newUnit = _newGroup createUnit ['O_Soldier_GL_F', [8910.83,15512.9,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 315.087; _newUnit setDir 315.087; _newUnit setPosASL [8910.83,15512.9,70.1642];_newUnit = _newGroup createUnit ['O_Soldier_LAT_F', [8923.91,15502.8,0.00143433], [], 0, 'CAN_COLLIDE']; _newUnit setSkill 0.5; _newUnit setRank 'PRIVATE'; _newUnit setFormDir 309.765; _newUnit setDir 309.765; _newUnit setPosASL [8923.91,15502.8,70.1321];_newGroup setFormation 'WEDGE'; _newGroup setCombatMode 'YELLOW'; _newGroup setBehaviour 'SAFE'; _newGroup setSpeedMode 'LIMITED';_newWaypoint = _newGroup addWaypoint [[8887.79,15535.7,-7.62939e-006], 0]; _newWaypoint setWaypointType 'MOVE';_newWaypoint setWaypointSpeed 'LIMITED'; _newWaypoint = _newGroup addWaypoint [[9001.72,15465.6,3.05176e-005], 0]; _newWaypoint setWaypointType 'CYCLE'; _newMarker = createMarker ['Ares_Imported_Marker_0', [12575.8,15062.1,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'Empty'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_1', [5389.83,10471.6,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'Empty'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_2', [27679.6,22884.6,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'Empty'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_3', [9231.81,11451.8,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'Empty'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_4', [8817.45,17682.4,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'Empty'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_5', [5462.42,17632.5,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'Empty'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_6', [4794.24,20225,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'Empty'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_7', [9610.81,19733.9,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'Empty'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_8', [14727.7,20353.7,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'Empty'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_9', [15698.5,15525.1,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'Empty'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_10', [12025.5,7480.66,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'Empty'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_11', [21023.3,18836.2,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'Empty'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_12', [21696.6,13915.6,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'Empty'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_13', [21578.5,10493.6,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'Empty'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_14', [21851,5994.51,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'Empty'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_15', [17326.4,10871.3,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'Empty'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_16', [18767.2,14116.9,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'Empty'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_17', [23737.7,20896.7,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'Empty'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'Default'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_18', [21818.5,20975.4,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_objective'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colorred'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_19', [8958.4,15521.3,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_objective'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colororange'; _newMarker setMarkerAlpha 1; _newMarker = createMarker ['Ares_Imported_Marker_20', [9565.03,15140.9,0]]; _newMarker setMarkerShape 'ICON'; _newMarker setMarkerType 'mil_objective'; _newMarker setMarkerDir 0; _newMarker setMarkerColor 'colororange'; _newMarker setMarkerAlpha 1;
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