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  1. ==========================================================================
  2. DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
  3. categories can be shown and no debug_filter.cfg info will be saved.
  4. ==========================================================================
  5. FreeSpace 2 Open version: 3.7.2.10723
  6. Passed cmdline options:
  7.   -missile_lighting
  8.   -nomotiondebris
  9.   -3dshockwave
  10.   -soft_particles
  11.   -post_process
  12.   -fxaa
  13.   -snd_preload
  14.   -mod fsport-mediavps,fsport,mediavps_3612
  15. Building file index...
  16. Found root pack 'E:\Games\Freespace 2\fsone\fsport-mediavps\mv_fsport.vp' with a checksum of 0xeb1fe49a
  17. Found root pack 'E:\Games\Freespace 2\fsone\fsport-mediavps\mv_fsport_music.vp' with a checksum of 0xeb795f15
  18. Found root pack 'E:\Games\Freespace 2\fsone\fsport\fsport-missions.vp' with a checksum of 0x0e155670
  19. Found root pack 'E:\Games\Freespace 2\fsone\fsport\fsport3_4.vp' with a checksum of 0x27404416
  20. Found root pack 'E:\Games\Freespace 2\fsone\fsport\odeon_fs1.vp' with a checksum of 0x9db5a4ac
  21. Found root pack 'E:\Games\Freespace 2\fsone\fsport\sparky_hi_fs1.vp' with a checksum of 0x9548edb1
  22. Found root pack 'E:\Games\Freespace 2\fsone\fsport\stu_fs1.vp' with a checksum of 0x033f612f
  23. Found root pack 'E:\Games\Freespace 2\fsone\fsport\tango_fs1.vp' with a checksum of 0x69946372
  24. Found root pack 'E:\Games\Freespace 2\fsone\fsport\tango_hi1_fs1.vp' with a checksum of 0x110c971c
  25. Found root pack 'E:\Games\Freespace 2\fsone\fsport\tango_hi2_fs1.vp' with a checksum of 0xe3c8d13b
  26. Found root pack 'E:\Games\Freespace 2\fsone\fsport\tango_hi3_fs1.vp' with a checksum of 0x5ddd28f7
  27. Found root pack 'E:\Games\Freespace 2\fsone\fsport\tango_hi4_fs1.vp' with a checksum of 0x52d85c46
  28. Found root pack 'E:\Games\Freespace 2\fsone\fsport\tango_hi5_fs1.vp' with a checksum of 0xf615f6be
  29. Found root pack 'E:\Games\Freespace 2\fsone\fsport\warble_fs1.vp' with a checksum of 0x0b608285
  30. Found root pack 'E:\Games\Freespace 2\fsone\multi-mission-pack.vp' with a checksum of 0x377695e0
  31. Found root pack 'E:\Games\Freespace 2\fsone\multi-voice-pack.vp' with a checksum of 0xd50e7442
  32. Found root pack 'E:\Games\Freespace 2\fsone\Root_fs2.vp' with a checksum of 0xce10d76c
  33. Found root pack 'E:\Games\Freespace 2\fsone\smarty_fs2.vp' with a checksum of 0xddeb3b1e
  34. Found root pack 'E:\Games\Freespace 2\fsone\sparky_fs2.vp' with a checksum of 0x164fe65a
  35. Found root pack 'E:\Games\Freespace 2\fsone\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
  36. Found root pack 'E:\Games\Freespace 2\fsone\stu_fs2.vp' with a checksum of 0xd77da83a
  37. Found root pack 'E:\Games\Freespace 2\fsone\tango1_fs2.vp' with a checksum of 0x4c25221e
  38. Found root pack 'E:\Games\Freespace 2\fsone\tango2_fs2.vp' with a checksum of 0x86920b82
  39. Found root pack 'E:\Games\Freespace 2\fsone\tango3_fs2.vp' with a checksum of 0x705e8d71
  40. Found root pack 'E:\Games\Freespace 2\fsone\warble_fs2.vp' with a checksum of 0xd85c305d
  41. Searching root 'E:\Games\Freespace 2\fsone\fsport-mediavps\' ... 6 files
  42. Searching root pack 'E:\Games\Freespace 2\fsone\fsport-mediavps\mv_fsport.vp' ... 544 files
  43. Searching root pack 'E:\Games\Freespace 2\fsone\fsport-mediavps\mv_fsport_music.vp' ... 122 files
  44. Searching root 'E:\Games\Freespace 2\fsone\fsport\' ... 9 files
  45. Searching root pack 'E:\Games\Freespace 2\fsone\fsport\fsport-missions.vp' ... 219 files
  46. Searching root pack 'E:\Games\Freespace 2\fsone\fsport\fsport3_4.vp' ... 967 files
  47. Searching root pack 'E:\Games\Freespace 2\fsone\fsport\odeon_fs1.vp' ... 10 files
  48. Searching root pack 'E:\Games\Freespace 2\fsone\fsport\sparky_hi_fs1.vp' ... 1219 files
  49. Searching root pack 'E:\Games\Freespace 2\fsone\fsport\stu_fs1.vp' ... 1553 files
  50. Searching root pack 'E:\Games\Freespace 2\fsone\fsport\tango_fs1.vp' ... 92 files
  51. Searching root pack 'E:\Games\Freespace 2\fsone\fsport\tango_hi1_fs1.vp' ... 9 files
  52. Searching root pack 'E:\Games\Freespace 2\fsone\fsport\tango_hi2_fs1.vp' ... 26 files
  53. Searching root pack 'E:\Games\Freespace 2\fsone\fsport\tango_hi3_fs1.vp' ... 28 files
  54. Searching root pack 'E:\Games\Freespace 2\fsone\fsport\tango_hi4_fs1.vp' ... 13 files
  55. Searching root pack 'E:\Games\Freespace 2\fsone\fsport\tango_hi5_fs1.vp' ... 16 files
  56. Searching root pack 'E:\Games\Freespace 2\fsone\fsport\warble_fs1.vp' ... 111 files
  57. Searching root 'E:\Games\Freespace 2\fsone\mediavps_3612\' ... 0 files
  58. Searching root 'E:\Games\Freespace 2\fsone\' ... 25 files
  59. Searching root pack 'E:\Games\Freespace 2\fsone\multi-mission-pack.vp' ... 110 files
  60. Searching root pack 'E:\Games\Freespace 2\fsone\multi-voice-pack.vp' ... 307 files
  61. Searching root pack 'E:\Games\Freespace 2\fsone\Root_fs2.vp' ... 157 files
  62. Searching root pack 'E:\Games\Freespace 2\fsone\smarty_fs2.vp' ... 10 files
  63. Searching root pack 'E:\Games\Freespace 2\fsone\sparky_fs2.vp' ... 3027 files
  64. Searching root pack 'E:\Games\Freespace 2\fsone\sparky_hi_fs2.vp' ... 1337 files
  65. Searching root pack 'E:\Games\Freespace 2\fsone\stu_fs2.vp' ... 2355 files
  66. Searching root pack 'E:\Games\Freespace 2\fsone\tango1_fs2.vp' ... 32 files
  67. Searching root pack 'E:\Games\Freespace 2\fsone\tango2_fs2.vp' ... 15 files
  68. Searching root pack 'E:\Games\Freespace 2\fsone\tango3_fs2.vp' ... 10 files
  69. Searching root pack 'E:\Games\Freespace 2\fsone\warble_fs2.vp' ... 52 files
  70. Searching root 'f:\' ... 0 files
  71. Found 30 roots and 12381 files.
  72. Setting language to English
  73. Game Settings Table: Using Standard Loops For SEXP Arguments
  74. Game Settings Table: Using standard event chaining behavior
  75. Game Settings Table: External shaders are DISABLED
  76. Game Settings Table: Removed extension on ignored campaign file name FreeSpace2
  77. Game Settings Table: Removed extension on ignored campaign file name STemplar
  78. Initializing OpenAL...
  79.   OpenAL Vendor     : Creative Labs Inc.
  80.   OpenAL Renderer   : Software
  81.   OpenAL Version    : 1.1
  82.  
  83.   Found extension "ALC_EXT_EFX".
  84.  
  85.   Sample rate: 44100 (44100)
  86.   EFX enabled: NO
  87.   Playback device: Generic Software on Speakers (Realtek High Definition Audio)
  88.   Capture device: <not available>
  89. ... OpenAL successfully initialized!
  90. Initializing OpenGL graphics device at 1920x1080 with 32-bit color...
  91.   Initializing WGL...
  92.   Requested WGL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
  93.   Actual WGL Video values    = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1
  94.   OpenGL Vendor    : NVIDIA Corporation
  95.   OpenGL Renderer  : GeForce GTX 560 Ti/PCIe/SSE2
  96.   OpenGL Version   : 4.4.0
  97.  
  98.   Using extension "GL_EXT_fog_coord".
  99.   Using extension "GL_ARB_multitexture".
  100.   Using extension "GL_ARB_texture_env_add".
  101.   Using extension "GL_ARB_texture_compression".
  102.   Using extension "GL_EXT_texture_compression_s3tc".
  103.   Using extension "GL_EXT_texture_filter_anisotropic".
  104.   Using extension "GL_ARB_texture_env_combine".
  105.   Using extension "GL_EXT_compiled_vertex_array".
  106.   Using extension "GL_EXT_draw_range_elements".
  107.   Using extension "GL_ARB_texture_mirrored_repeat".
  108.   Using extension "GL_ARB_texture_non_power_of_two".
  109.   Using extension "GL_ARB_vertex_buffer_object".
  110.   Using extension "GL_ARB_pixel_buffer_object".
  111.   Using extension "GL_SGIS_generate_mipmap".
  112.   Using extension "GL_EXT_framebuffer_object".
  113.   Using extension "GL_ARB_texture_rectangle".
  114.   Using extension "GL_EXT_bgra".
  115.   Using extension "GL_ARB_texture_cube_map".
  116.   Using extension "GL_EXT_texture_lod_bias".
  117.   Using extension "GL_ARB_point_sprite".
  118.   Using extension "GL_ARB_shading_language_100".
  119.   Using extension "GL_ARB_shader_objects".
  120.   Using extension "GL_ARB_vertex_shader".
  121.   Using extension "GL_ARB_fragment_shader".
  122.   Using extension "GL_ARB_shader_texture_lod".
  123.   Using extension "GL_ARB_texture_float".
  124.   Using extension "GL_ARB_draw_elements_base_vertex".
  125.   Found special extension function "wglSwapIntervalEXT".
  126.  
  127. Compiling new shader:
  128.    Loading built-in default shader for: soft-v.sdr
  129.    Loading built-in default shader for: soft-f.sdr
  130. Shader features:
  131.    Depth-blended Particles
  132. Compiling new shader:
  133.    Loading built-in default shader for: soft-v.sdr
  134.    Loading built-in default shader for: soft-f.sdr
  135. Shader features:
  136.    Distorted Particles
  137.  
  138.   Compiling post-processing shader 1 ...
  139.    Loading built-in default shader for: post-v.sdr
  140.    Loading built-in default shader for: post-f.sdr
  141.   Compiling post-processing shader 2 ...
  142.    Loading built-in default shader for: post-v.sdr
  143.    Loading built-in default shader for: blur-f.sdr
  144.   Compiling post-processing shader 3 ...
  145.    Loading built-in default shader for: post-v.sdr
  146.    Loading built-in default shader for: blur-f.sdr
  147.   Compiling post-processing shader 4 ...
  148.    Loading built-in default shader for: post-v.sdr
  149.    Loading built-in default shader for: brightpass-f.sdr
  150.   Compiling post-processing shader 5 ...
  151.    Loading built-in default shader for: fxaa-v.sdr
  152.    Loading built-in default shader for: fxaa-f.sdr
  153.   Compiling post-processing shader 6 ...
  154.    Loading built-in default shader for: post-v.sdr
  155.    Loading built-in default shader for: fxaapre-f.sdr
  156.   Compiling post-processing shader 7 ...
  157.    Loading built-in default shader for: post-v.sdr
  158.    Loading built-in default shader for: ls-f.sdr
  159.  
  160.   Max texture units: 4 (32)
  161.   Max elements vertices: 1048576
  162.   Max elements indices: 1048576
  163.   Max texture size: 16384x16384
  164.   Max render buffer size: 16384x16384
  165.   Can use compressed textures: YES
  166.   Texture compression available: YES
  167.   Post-processing enabled: YES
  168.   Using trilinear texture filter.
  169.   OpenGL Shader Version: 4.40 NVIDIA via Cg compiler
  170. ... OpenGL init is complete!
  171. Size of bitmap info = 742 KB
  172. Size of bitmap extra info = 48 bytes
  173. ANI cursorweb with size 24x24 (25.0% wasted)
  174. GRAPHICS: Initializing default colors...
  175. SCRIPTING: Beginning initialization sequence...
  176. SCRIPTING: Beginning Lua initialization...
  177. LUA: Opening LUA state...
  178. LUA: Initializing base Lua libraries...
  179. LUA: Beginning ADE initialization
  180. ADE: Initializing enumeration constants...
  181. ADE: Assigning Lua session...
  182. SCRIPTING: Beginning main hook parse sequence....
  183. Wokka!  Error opening file (scripting.tbl)!
  184. TABLES: Unable to parse 'scripting.tbl'!  Error code = 5.
  185. SCRIPTING: Inititialization complete.
  186. SCRIPTING: Splash screen overrides checked
  187. SCRIPTING: Splash hook has been run
  188. SCRIPTING: Splash screen conditional hook has been run
  189. Using high memory settings...
  190. Wokka!  Error opening file (interface.tbl)!
  191. WMCGUI: Unable to parse 'interface.tbl'!  Error code = 5.
  192. Dutifully ignoring the extra sound values for retail sound 36, 'l_hit.wav'...
  193. Dutifully ignoring the extra sound values for retail sound 37, 'm_hit.wav'...
  194. Windows reported 16 joysticks, we found 0
  195. Current soundtrack set to -1 in event_music_reset_choices
  196. TBM  =>  Starting parse of 'mv_fsport-mus.tbm' ...
  197. TABLES => Unable to find 'colors.tbl'. Initialising colors with default values.
  198. TBM  =>  Starting parse of 'fs1_effects-mfl.tbm' ...
  199. Wokka!  Error opening file (armor.tbl)!
  200. TABLES: Unable to parse 'armor.tbl'!  Error code = 5.
  201. TBM  =>  Starting parse of 'fsport-aip.tbm' ...
  202. TBM  =>  Starting parse of 'fs1_effects-wxp.tbm' ...
  203. ANI Avenger_Impact with size 80x80 (37.5% wasted)
  204. ANI Leech_Impact with size 80x80 (37.5% wasted)
  205. TBM  =>  Starting parse of 'railguncycle-wep.tbm' ...
  206. TBM  =>  Starting parse of 'fs1_missiles-wep.tbm' ...
  207. TBM  =>  Starting parse of 'fs1_tech-wep.tbm' ...
  208. TBM  =>  Starting parse of 'fs1_primaries-wep.tbm' ...
  209. TBM  =>  Starting parse of 'fs1_shockwave-wep.tbm' ...
  210. TBM  =>  Starting parse of 'fs1_effects-wep.tbm' ...
  211. WARNING: "Weapon explosion 'Shivan_Impact01' does not have an LOD0 anim!" at weapons.cpp:182
  212. Int3(): From c:\code\fs2_open_3_7_2_rc2\code\globalincs\windebug.cpp at line 1379
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