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  1. Found path: /home/sdtd/engine/7DaysToDieServer.x86_64
  2. Mono path[0] = '/home/sdtd/engine/7DaysToDieServer_Data/Managed'
  3. Mono config path = '/home/sdtd/engine/7DaysToDieServer_Data/Mono/etc'
  4. Preloaded 'libeac_server.so'
  5. Preloaded 'libeasyanticheat.so'
  6. Preloaded 'libgetrss.so'
  7. Preloaded 'libsteam_api.so'
  8. Preloaded 'steamclient.so'
  9. Unable to preload the following plugins:
  10. libMouseLib.so
  11. libeac_server.so
  12. libeasyanticheat.so
  13. libgetrss.so
  14. libsteam_api.so
  15. steamclient.so
  16. libMouseLib.so
  17. Initialize engine version: 2018.2.0f2 (787658998520)
  18. Forcing GfxDevice: Null
  19. GfxDevice: creating device client; threaded=0
  20. NullGfxDevice:
  21. Version: NULL 1.0 [1.0]
  22. Renderer: Null Device
  23. Vendor: Unity Technologies
  24. Begin MonoManager ReloadAssembly
  25. - Completed reload, in 0.608 seconds
  26. UnloadTime: 0.490000 ms
  27. 2018-12-12T13:47:25 0.072 INF Awake
  28. 2018-12-12T13:47:25 0.104 WRN Setting global culture failed!
  29. 2018-12-12T13:47:25 0.152 INF Version: Alpha 17 (b221) Compatibility Version: Alpha 17, Build: Linux 64 Bit
  30. 2018-12-12T13:47:25 0.153 INF System information:
  31. 2018-12-12T13:47:25 0.570 INF OS: Linux 4.15 Ubuntu 18.04 64bit
  32. 2018-12-12T13:47:25 0.589 INF CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz (cores: 8)
  33. 2018-12-12T13:47:25 0.589 INF RAM: 15738 MB
  34. 2018-12-12T13:47:25 0.589 INF GPU: Null Device (128 MB)
  35. 2018-12-12T13:47:25 0.592 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  36. 2018-12-12T13:47:25 0.606 INF Last played version: Alpha 17
  37. 2018-12-12T13:47:25 0.607 INF Local UTC offset: 1 hours
  38. 2018-12-12T13:47:25 0.607 WRN Setting global culture failed!
  39. 2018-12-12T13:47:25 0.614 INF Command line arguments: /home/sdtd/engine/7DaysToDieServer.x86_64 -logfile /home/sdtd/instances/adNg3/logs/2018-12-12_13-47-22_output_log.txt -nographics -configfile=/home/sdtd/instances/adNg3/config.xml
  40. 2018-12-12T13:47:25 0.616 INF Parsing server configfile: /home/sdtd/instances/adNg3/config.xml
  41. 2018-12-12T13:47:25 0.661 INF Parsing server configfile successfully completed
  42. 2018-12-12T13:47:25 0.661 INF Starting dedicated server level=RWG game name=adNg3.14159265359adNg
  43. 2018-12-12T13:47:25 0.661 INF Maximum allowed players: 20
  44. 2018-12-12T13:47:25 0.661 INF Game mode: GameModeSurvivalMP
  45. 2018-12-12T13:47:25 0.661 INF Dedicated server only build
  46. 2018-12-12T13:47:25 0.662 INF Not running in Big Picture Mode, no on-screen keyboard available
  47. 2018-12-12T13:47:25 0.663 INF Starting PlayerInputManager...
  48. 2018-12-12T13:47:25 0.674 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
  49. 2018-12-12T13:47:26 0.786 INF Starting UserProfileManager...
  50. 2018-12-12T13:47:26 0.795 INF Texture quality is set to 3
  51. 2018-12-12T13:47:26 0.902 INF NET: InitCallbacks
  52. 2018-12-12T13:47:26 0.905 INF [MODS] Start loading
  53. 2018-12-12T13:47:26 0.925 INF [MODS] Trying to load from Allocs_CommandExtensions
  54. 2018-12-12T13:47:26 0.943 INF [MODS] Found ModAPI in AllocsCommands.dll, creating instance
  55. 2018-12-12T13:47:26 0.943 INF [MODS] Loaded Mod: Allocs command extensions (18)
  56. 2018-12-12T13:47:26 0.943 INF [MODS] Trying to load from Allocs_CommonFunc
  57. 2018-12-12T13:47:26 0.944 INF [MODS] Found ModAPI in 7dtd-server-fixes.dll, creating instance
  58. 2018-12-12T13:47:26 0.944 INF [MODS] Loaded Mod: Allocs server fixes (20)
  59. 2018-12-12T13:47:26 0.944 INF [MODS] Trying to load from Allocs_WebAndMapRendering
  60. 2018-12-12T13:47:26 0.953 INF [MODS] Found ModAPI in MapRendering.dll, creating instance
  61. 2018-12-12T13:47:26 0.953 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (30)
  62. 2018-12-12T13:47:26 0.953 INF [MODS] Trying to load from CoppisAdditions
  63. 2018-12-12T13:47:26 0.982 WRN [MODS] Failed iterating types in DLL CoppisAdditions.dll
  64. 2018-12-12T13:47:26 0.982 WRN [MODS] No ModAPI found in mod DLLs
  65. 2018-12-12T13:47:26 0.982 INF [MODS] Loaded Mod: Coppis command additions (2)
  66. 2018-12-12T13:47:26 0.982 INF [MODS] Initializing mod code
  67. 2018-12-12T13:47:26 0.983 INF [MODS] Loading done
  68. 2018-12-12T13:47:26 0.991 INF Loading permissions file at '/home/sdtd/instances/adNg3/admins.xml'
  69. 2018-12-12T13:47:26 1.032 INF Loading permissions file done.
  70. UMA Overlay loading took 12189 ms
  71.  
  72. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  73.  
  74. UMA Slot loading took 2 ms
  75.  
  76. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  77.  
  78. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD' has no vertex shader
  79. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD_DELTA' has no vertex shader
  80. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'ShadowCaster' has no vertex shader
  81. 2018-12-12T13:47:48 22.791 INF WorldStaticData.Init() needed 5.910s
  82. 2018-12-12T13:47:48 22.811 INF Started Telnet on 8181
  83. 2018-12-12T13:47:48 22.812 INF Awake done in 22740 ms
  84. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  85. 2018-12-12T13:47:48 22.924 INF Atlas reset took 106 ms
  86. 2018-12-12T13:47:48 22.924 INF Atlas load took 111 ms
  87.  
  88. Unloading 694 unused Assets to reduce memory usage. Loaded Objects now: 8644.
  89. Total: 21.672000 ms (FindLiveObjects: 1.162000 ms CreateObjectMapping: 0.398000 ms MarkObjects: 12.569000 ms DeleteObjects: 7.543000 ms)
  90.  
  91. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  92.  
  93. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8644.
  94. Total: 14.935000 ms (FindLiveObjects: 1.335000 ms CreateObjectMapping: 0.467000 ms MarkObjects: 13.117000 ms DeleteObjects: 0.016000 ms)
  95.  
  96. 2018-12-12T13:48:34 69.128 INF Telnet connection from: 127.0.0.1:59746
  97. 2018-12-12T13:48:34 69.141 INF Started thread TelnetClient_127.0.0.1:59746
  98. 2018-12-12T13:48:35 70.360 INF Telnet connection closed: 127.0.0.1:59746
  99. 2018-12-12T13:48:35 70.361 INF Exited thread TelnetClient_127.0.0.1:59746
  100. 2018-12-12T13:48:38 73.026 INF Block IDs withOUT mapping
  101. 2018-12-12T13:48:38 73.026 INF BlockIDs linear
  102. 2018-12-12T13:48:38 73.121 INF Executing command 'lp' by Telnet from 127.0.0.1:59746
  103. 2018-12-12T13:48:38 73.140 EXC Object reference not set to an instance of an object
  104. NullReferenceException: Object reference not set to an instance of an object
  105. at ConsoleCmdListPlayers.Execute (System.Collections.Generic.List`1 _params, CommandSenderInfo _senderInfo) [0x00000] in <filename unknown>:0
  106. at SdtdConsole.executeCommand (System.String _command, CommandSenderInfo _senderInfo) [0x00000] in <filename unknown>:0
  107. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  108. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  109. UnityEngine.Logger:LogException(Exception, Object)
  110. UnityEngine.Debug:LogException(Exception)
  111. Logger:masterLogException(Exception)
  112. Logger:Exception(Exception)
  113. Log:Exception(Exception)
  114. SdtdConsole:executeCommand(String, CommandSenderInfo)
  115. SdtdConsole:Update()
  116.  
  117. (Filename: Line: -1)
  118.  
  119. 2018-12-12T13:48:40 75.199 INF Item IDs withOUT mapping
  120. 2018-12-12T13:48:40 75.199 INF ItemIDs linear
  121. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  122. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  123. HDR Render Texture not supported, disabling HDR on reflection probe.
  124.  
  125. (Filename: Line: 274)
  126.  
  127. 2018-12-12T13:48:43 78.123 INF Telnet connection from: 127.0.0.1:59752
  128. 2018-12-12T13:48:43 78.123 INF Started thread TelnetClient_127.0.0.1:59752
  129. 2018-12-12T13:48:44 79.126 INF Telnet connection closed: 127.0.0.1:59752
  130. 2018-12-12T13:48:44 79.127 INF Exited thread TelnetClient_127.0.0.1:59752
  131. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD' has no vertex shader
  132. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD_DELTA' has no vertex shader
  133. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'ShadowCaster' has no vertex shader
  134. 2018-12-12T13:48:58 93.516 INF Executing command 'lp' by Telnet from 127.0.0.1:59752
  135. 2018-12-12T13:48:58 93.516 EXC Object reference not set to an instance of an object
  136. NullReferenceException: Object reference not set to an instance of an object
  137. at ConsoleCmdListPlayers.Execute (System.Collections.Generic.List`1 _params, CommandSenderInfo _senderInfo) [0x00000] in <filename unknown>:0
  138. at SdtdConsole.executeCommand (System.String _command, CommandSenderInfo _senderInfo) [0x00000] in <filename unknown>:0
  139. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  140. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  141. UnityEngine.Logger:LogException(Exception, Object)
  142. UnityEngine.Debug:LogException(Exception)
  143. Logger:masterLogException(Exception)
  144. Logger:Exception(Exception)
  145. Log:Exception(Exception)
  146. SdtdConsole:executeCommand(String, CommandSenderInfo)
  147. SdtdConsole:Update()
  148.  
  149. (Filename: Line: -1)
  150.  
  151. 2018-12-12T13:49:24 119.252 INF East Rebecu County already exists, loading world data.
  152. 2018-12-12T13:49:24 119.386 INF NET: Starting server protocols
  153. 2018-12-12T13:49:24 119.576 INF NET: LiteNetLib server started
  154. 2018-12-12T13:49:24 119.577 INF [Steamworks.NET] NET: Server started
  155. 2018-12-12T13:49:24 119.577 INF StartGame
  156. Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
  157. 2018-12-12T13:49:32 126.956 INF Atlas reset took 7117 ms
  158.  
  159. Unloading 10657 unused Assets to reduce memory usage. Loaded Objects now: 310638.
  160. Total: 2184.899000 ms (FindLiveObjects: 20.882000 ms CreateObjectMapping: 7.205000 ms MarkObjects: 1844.018000 ms DeleteObjects: 312.794000 ms)
  161.  
  162. 2018-12-12T13:49:36 130.956 INF Persistent GamePrefs saved
  163. GamePref.AdminFileName = admins.xml
  164. GamePref.AirDropFrequency = 72
  165. GamePref.AirDropMarker = True
  166. GamePref.AutopilotMode = 0
  167. GamePref.BedrollDeadZoneSize = 15
  168. GamePref.BlockDurabilityModifier = 100
  169. GamePref.BloodMoonEnemyCount = 8
  170. GamePref.BuildCreate = False
  171. GamePref.ConnectToServerIP = 127.0.0.1
  172. GamePref.ConnectToServerPort = 26900
  173. GamePref.ControlPanelEnabled = False
  174. GamePref.ControlPanelPort = 8100
  175. GamePref.CraftTimer =
  176. GamePref.CreateLevelDim = 8
  177. GamePref.CreateLevelName = My Level
  178. GamePref.CreativeMenuEnabled = False
  179. GamePref.DayCount = 3
  180. GamePref.DayLightLength = 19
  181. GamePref.DayNightLength = 120
  182. GamePref.DebugMenuEnabled = False
  183. GamePref.DebugMenuShowTasks = False
  184. GamePref.DebugStopEnemiesMoving = False
  185. GamePref.DropOnDeath = 0
  186. GamePref.DropOnQuit = 0
  187. GamePref.DynamicSpawner =
  188. GamePref.EACEnabled = True
  189. GamePref.EnemyDifficulty = 0
  190. GamePref.EnemySpawnMode = True
  191. GamePref.FavoriteServersList =
  192. GamePref.FragLimit = 20
  193. GamePref.GameDifficulty = 2
  194. GamePref.GameGuidClient =
  195. GamePref.GameMode = GameModeSurvivalMP
  196. GamePref.GameName = adNg3.14159265359adNg
  197. GamePref.GameNameClient = My Game
  198. GamePref.GameVersion = Alpha 17
  199. GamePref.GameWorld = East Rebecu County
  200. GamePref.HideCommandExecutionLog = 0
  201. GamePref.JoiningOptions = True
  202. GamePref.LandClaimDeadZone = 30
  203. GamePref.LandClaimDecayMode = 0
  204. GamePref.LandClaimExpiryTime = 3
  205. GamePref.LandClaimOfflineDurabilityModifier = 4
  206. GamePref.LandClaimOnlineDurabilityModifier = 4
  207. GamePref.LandClaimSize = 7
  208. GamePref.LastGameResetRevision = 0
  209. GamePref.LastLoadedPrefab =
  210. GamePref.LastLoadedPrefabSize =
  211. GamePref.LootAbundance = 100
  212. GamePref.LootRespawnDays = 7
  213. GamePref.LootTimer =
  214. GamePref.MatchLength = 10
  215. GamePref.MaxSpawnedAnimals = 50
  216. GamePref.MaxSpawnedZombies = 60
  217. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  218. GamePref.NoGraphicsMode = True
  219. GamePref.OptionsAA = 0
  220. GamePref.OptionsAllowController = False
  221. GamePref.OptionsAmbientVolumeLevel = 0.5
  222. GamePref.OptionsAudioOcclusion = False
  223. GamePref.OptionsBackgroundGlobalOpacity = 0.5
  224. GamePref.OptionsBloom = False
  225. GamePref.OptionsControllerVibration = True
  226. GamePref.OptionsDeferredLighting = True
  227. GamePref.OptionsDOF = False
  228. GamePref.OptionsDynamicMusicEnabled = False
  229. GamePref.OptionsDynamicMusicVolume = 1
  230. GamePref.OptionsFieldOfView = 60
  231. GamePref.OptionsFieldOfViewNew = 65
  232. GamePref.OptionsForegroundGlobalOpacity = 1
  233. GamePref.OptionsGamma = 0.375
  234. GamePref.OptionsGraphicsQuality = 1
  235. GamePref.OptionsGrassDistance = 1
  236. GamePref.OptionsHudOpacity = 1
  237. GamePref.OptionsHudSize = 2
  238. GamePref.OptionsImageEffects = False
  239. GamePref.OptionsInterfaceSensitivity = 0.75
  240. GamePref.OptionsInvertMouse = False
  241. GamePref.OptionsJournalPopup = True
  242. GamePref.OptionsLODDistance = 0.5
  243. GamePref.OptionsMicVolumeLevel = 0.75
  244. GamePref.OptionsMotionBlur = 0
  245. GamePref.OptionsMouseSensitivity = 0
  246. GamePref.OptionsMusicVolumeLevel = 0.2
  247. GamePref.OptionsObjectBlur = False
  248. GamePref.OptionsOverallAudioVolumeLevel = 1
  249. GamePref.OptionsPlayerModel = playerMale
  250. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  251. GamePref.OptionsPOICulling = 0
  252. GamePref.OptionsReflectedShadows = False
  253. GamePref.OptionsReflectionBounces = 0
  254. GamePref.OptionsReflectionCullList = Default
  255. GamePref.OptionsReflectionFarClip = 3000
  256. GamePref.OptionsReflectionQuality = 0
  257. GamePref.OptionsReflectionRefreshMode = ViaScripting
  258. GamePref.OptionsReflectionRefreshRate = 0
  259. GamePref.OptionsReflectionShadowDistance = 60
  260. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  261. GamePref.OptionsResolution = 0
  262. GamePref.OptionsScreenBoundsValue = 1
  263. GamePref.OptionsShadowDistance = 0
  264. GamePref.OptionsShowCompass = True
  265. GamePref.OptionsShowCrosshair = True
  266. GamePref.OptionsSSAO = False
  267. GamePref.OptionsStabSpawnBlocksOnGround = True
  268. GamePref.OptionsSunShafts = False
  269. GamePref.OptionsTempCelsius = False
  270. GamePref.OptionsTextureQuality = 2
  271. GamePref.OptionsTreeDistance = 4
  272. GamePref.OptionsTreeQuality = 1
  273. GamePref.OptionsUMATextureQuality = 1
  274. GamePref.OptionsViewDistance = 8
  275. GamePref.OptionsVoiceChatEnabled = True
  276. GamePref.OptionsVoiceVolumeLevel = 0.75
  277. GamePref.OptionsVsync = 1
  278. GamePref.OptionsWaterParticleLimiter = 0
  279. GamePref.OptionsWaterQuality = 0
  280. GamePref.OptionsZoomMouseSensitivity = 0.5
  281. GamePref.PartySharedKillRange = 5000
  282. GamePref.PersistentPlayerProfiles = False
  283. GamePref.PlayerAutologin = False
  284. GamePref.PlayerId =
  285. GamePref.PlayerKillingMode = 3
  286. GamePref.PlayerName = Player
  287. GamePref.PlayerSafeZoneHours = 5
  288. GamePref.PlayerSafeZoneLevel = 5
  289. GamePref.PlayerToken =
  290. GamePref.RebuildMap = False
  291. GamePref.SaveGameFolder = /home/sdtd/instances/adNg3
  292. GamePref.SelectionContextMode = 0
  293. GamePref.SelectionOperationMode = 0
  294. GamePref.ServerAdminSlots = 0
  295. GamePref.ServerAdminSlotsPermission = 0
  296. GamePref.ServerDescription = TS3: 88.198.16.113:9987 Steam Gruppe: adNg-servers
  297. GamePref.ServerDisabledNetworkProtocols = None
  298. GamePref.ServerIP =
  299. GamePref.ServerIsPublic = True
  300. GamePref.ServerLoginConfirmationText = TS3: 88.198.16.113:9987 / Discord: HqAbJpt / Steam Gruppe: adNg-servers / www.adNg-Servers.Net
  301. GamePref.ServerMaxPlayerCount = 20
  302. GamePref.ServerName = [adNg]aus der Not geboren 3 - whitelisted
  303. GamePref.ServerPort = 25120
  304. GamePref.ServerReservedSlots = 0
  305. GamePref.ServerReservedSlotsPermission = 100
  306. GamePref.ServerVisibility = 2
  307. GamePref.ServerWebsiteURL = adNg-servers.net
  308. GamePref.ShowFriendPlayerOnMap = True
  309. GamePref.TelnetEnabled = True
  310. GamePref.TelnetFailedLoginLimit = 10
  311. GamePref.TelnetFailedLoginsBlocktime = 10
  312. GamePref.TelnetPort = 8181
  313. GamePref.TerminalWindowEnabled = True
  314. GamePref.WorldGenSeed = adNg3.14159265359adNg
  315. GamePref.WorldGenSize = 8192
  316. GamePref.ZombieBMMove = 3
  317. GamePref.ZombieFeralMove = 3
  318. GamePref.ZombieMove = 1
  319. GamePref.ZombieMoveNight = 3
  320. GamePref.ZombiePlayers = True
  321. GamePref.ZombiesRun = 0
  322. GameStat.AirDropFrequency = 0
  323. GameStat.AirDropMarker = False
  324. GameStat.AnimalCount = 0
  325. GameStat.AutoParty = False
  326. GameStat.BlockDurabilityModifier = 1
  327. GameStat.BloodMoonEnemyCount = 8
  328. GameStat.ChunkStabilityEnabled = True
  329. GameStat.CraftTimer =
  330. GameStat.CurrentRoundIx = 0
  331. GameStat.DayLightLength = 18
  332. GameStat.DayLimitActive = False
  333. GameStat.DayLimitThisRound = 0
  334. GameStat.DropOnDeath = 1
  335. GameStat.DropOnQuit = 0
  336. GameStat.EnemyCount = 0
  337. GameStat.EnemyDifficulty = Normal
  338. GameStat.EnemySpawnMode = True
  339. GameStat.FragLimitActive = False
  340. GameStat.FragLimitThisRound = 0
  341. GameStat.GameDifficulty = 2
  342. GameStat.GameDifficultyBonus = 1
  343. GameStat.GameModeId = 0
  344. GameStat.GameState = 0
  345. GameStat.GlobalMessageToShow =
  346. GameStat.IsCreativeMenuEnabled = False
  347. GameStat.IsFlyingEnabled = False
  348. GameStat.IsPlayerCollisionEnabled = True
  349. GameStat.IsPlayerDamageEnabled = True
  350. GameStat.IsResetMapOnRestart = False
  351. GameStat.IsSaveSupplyCrates = True
  352. GameStat.IsSpawnEnemies = True
  353. GameStat.IsSpawnNearOtherPlayer = False
  354. GameStat.IsTeleportEnabled = False
  355. GameStat.IsVersionCheckDone = False
  356. GameStat.LandClaimDeadZone = 30
  357. GameStat.LandClaimDecayMode = 0
  358. GameStat.LandClaimExpiryTime = 3
  359. GameStat.LandClaimOfflineDurabilityModifier = 32
  360. GameStat.LandClaimOnlineDurabilityModifier = 32
  361. GameStat.LandClaimSize = 41
  362. GameStat.LoadScene =
  363. GameStat.LootTimer =
  364. GameStat.OptionsPOICulling = 0
  365. GameStat.PartySharedKillRange = 100
  366. GameStat.PlayerKillingMode = KillStrangersOnly
  367. GameStat.ScoreDiedMultiplier = -5
  368. GameStat.ScorePlayerKillMultiplier = 1
  369. GameStat.ScoreZombieKillMultiplier = 1
  370. GameStat.ShowAllPlayersOnMap = False
  371. GameStat.ShowFriendPlayerOnMap = True
  372. GameStat.ShowSpawnWindow = False
  373. GameStat.ShowWindow =
  374. GameStat.ShowZombieCounter = False
  375. GameStat.TimeLimitActive = False
  376. GameStat.TimeLimitThisRound = 0
  377. GameStat.TimeOfDayIncPerSec = 20
  378. GameStat.ZombieHordeMeter = False
  379. 2018-12-12T13:49:36 131.279 INF StartAsServer
  380. 2018-12-12T13:49:38 132.821 INF Telnet connection from: 127.0.0.1:59764
  381. 2018-12-12T13:49:38 132.821 INF Started thread TelnetClient_127.0.0.1:59764
  382. 2018-12-12T13:49:39 133.824 INF Telnet connection closed: 127.0.0.1:59764
  383. 2018-12-12T13:49:39 133.824 INF Exited thread TelnetClient_127.0.0.1:59764
  384. 2018-12-12T13:49:49 144.224 INF Block IDs with mapping
  385. 2018-12-12T13:49:49 144.225 INF BlockIDs from Mapping
  386. 2018-12-12T13:49:49 144.230 INF Executing command 'lp' by Telnet from 127.0.0.1:59764
  387. 2018-12-12T13:49:49 144.230 EXC Object reference not set to an instance of an object
  388. NullReferenceException: Object reference not set to an instance of an object
  389. at ConsoleCmdListPlayers.Execute (System.Collections.Generic.List`1 _params, CommandSenderInfo _senderInfo) [0x00000] in <filename unknown>:0
  390. at SdtdConsole.executeCommand (System.String _command, CommandSenderInfo _senderInfo) [0x00000] in <filename unknown>:0
  391. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  392. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  393. UnityEngine.Logger:LogException(Exception, Object)
  394. UnityEngine.Debug:LogException(Exception)
  395. Logger:masterLogException(Exception)
  396. Logger:Exception(Exception)
  397. Log:Exception(Exception)
  398. SdtdConsole:executeCommand(String, CommandSenderInfo)
  399. SdtdConsole:Update()
  400.  
  401. (Filename: Line: -1)
  402.  
  403. 2018-12-12T13:49:50 144.868 INF Item IDs with mapping
  404. 2018-12-12T13:49:50 144.868 INF ItemIDs from Mapping
  405. 2018-12-12T13:49:53 147.847 INF createWorld: East Rebecu County, adNg3.14159265359adNg, GameModeSurvivalMP
  406. 2018-12-12T13:49:53 147.904 INF Started thread ChunkRegeneration
  407. 2018-12-12T13:49:53 147.904 INF Started thread ChunkCalc
  408. 2018-12-12T13:49:53 148.108 INF World.Load: East Rebecu County
  409. 2018-12-12T13:49:53 148.111 INF Loading base world file header...
  410. 2018-12-12T13:49:53 148.118 WRN Loaded world file from different version: 'Alpha 17 (b199)'
  411. 2018-12-12T13:50:01 155.986 INF Started thread GenerateChunks
  412. 2018-12-12T13:50:02 157.576 INF Loading dtm raw file took 1584ms
  413. 2018-12-12T13:50:03 158.258 INF Biomes image size w= 8192, h = 8192
  414. 2018-12-12T13:50:11 166.417 INF Loading and creating biomes took 8840ms
  415. 2018-12-12T13:50:51 205.893 INF Telnet connection from: 127.0.0.1:59778
  416. 2018-12-12T13:50:51 205.902 INF Started thread TelnetClient_127.0.0.1:59778
  417. 2018-12-12T13:50:52 206.905 INF Telnet connection closed: 127.0.0.1:59778
  418. 2018-12-12T13:50:52 206.905 INF Exited thread TelnetClient_127.0.0.1:59778
  419. 2018-12-12T13:51:00 215.610 INF Telnet connection from: 127.0.0.1:59788
  420. 2018-12-12T13:51:00 215.618 INF Started thread TelnetClient_127.0.0.1:59788
  421. 2018-12-12T13:51:02 216.820 INF Telnet connection closed: 127.0.0.1:59788
  422. 2018-12-12T13:51:02 216.820 INF Exited thread TelnetClient_127.0.0.1:59788
  423. 2018-12-12T13:51:14 229.519 INF Loading and parsing of generator took 62895ms
  424. 2018-12-12T13:51:15 230.652 INF Started thread SaveChunks /home/sdtd/instances/adNg3/East Rebecu County/adNg3.14159265359adNg/Region
  425. 2018-12-12T13:51:19 234.346 INF Executing command 'lp' by Telnet from 127.0.0.1:59778
  426. 2018-12-12T13:51:19 234.348 INF AstarManager Init
  427. 2018-12-12T13:51:19 234.661 INF Executing command 'lp' by Telnet from 127.0.0.1:59788
  428. 2018-12-12T13:51:20 234.962 INF Weather Packages Created FROM BIOMES
  429. 2018-12-12T13:51:20 235.766 INF createWorld() done
  430. 2018-12-12T13:51:21 235.787 INF Loading players.xml
  431. 2018-12-12T13:51:21 235.866 INF Loaded player
  432. 2018-12-12T13:51:21 235.874 INF Telnet connection from: 127.0.0.1:59802
  433. 2018-12-12T13:51:21 235.875 INF Started thread TelnetClient_127.0.0.1:59802
  434. 2018-12-12T13:51:21 235.916 INF Executing command 'lp' by Telnet from 127.0.0.1:59802
  435. 2018-12-12T13:51:21 236.024 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  436. 2018-12-12T13:51:21 236.024 INF Setting for 'DayLightLength' not within the default range (server will go to the modded category): current = 19, default = 12 - 18
  437. 2018-12-12T13:51:21 236.024 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 7, default = 30
  438. 2018-12-12T13:51:21 236.260 INF [EAC] Starting EAC server
  439. 2018-12-12T13:51:21 236.334 INF [EAC] Log: [EAC Server] [Info] [SetLogCallback] Procedure: 0x41d5af60 LogLevel: Verb.
  440. 2018-12-12T13:51:21 236.334 INF [EAC] Log: [EAC Server] [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
  441. 2018-12-12T13:51:21 236.334 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
  442. 2018-12-12T13:51:21 236.334 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
  443. 2018-12-12T13:51:21 236.335 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
  444. 2018-12-12T13:51:21 236.335 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
  445. 2018-12-12T13:51:21 236.335 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
  446. 2018-12-12T13:51:21 236.335 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewangles (vec3f), player_health (uint32), player_tickflags (uint32) }.
  447. 2018-12-12T13:51:21 236.335 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewangles (vec3f), player_fov (uint32), weapon_id (uint32) }.
  448. 2018-12-12T13:51:21 236.335 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewangles (vec3f), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewangles (vec3f), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32) }.
  449. 2018-12-12T13:51:21 236.383 INF Permissions file 'webpermissions.xml' not found, creating.
  450. 2018-12-12T13:51:21 236.640 INF Started Webserver on 8102
  451. Unloading 2 Unused Serialized files (Serialized files now loaded: 4)
  452. 2018-12-12T13:51:22 236.878 INF Telnet connection closed: 127.0.0.1:59802
  453. 2018-12-12T13:51:22 236.879 INF Exited thread TelnetClient_127.0.0.1:59802
  454. 2018-12-12T13:51:26 240.835 INF Web:IconHandler: Icons loaded - 4193 ms
  455. 2018-12-12T13:51:26 240.835 INF StartGame done
  456.  
  457. Unloading 9130 unused Assets to reduce memory usage. Loaded Objects now: 312038.
  458. Total: 787.051000 ms (FindLiveObjects: 20.344000 ms CreateObjectMapping: 8.765000 ms MarkObjects: 749.995000 ms DeleteObjects: 7.947000 ms)
  459.  
  460. 2018-12-12T13:51:27 242.184 INF [Steamworks.NET] GameServer.Init successful
  461. 2018-12-12T13:51:27 242.204 INF [Steamworks.NET] Making server public
  462. 2018-12-12T13:51:28 243.259 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90121602105194505
  463. 2018-12-12T13:52:23 298.502 INF Telnet connection from: 127.0.0.1:59818
  464. 2018-12-12T13:52:23 298.503 INF Started thread TelnetClient_127.0.0.1:59818
  465. 2018-12-12T13:52:23 298.528 INF Executing command 'lp' by Telnet from 127.0.0.1:59818
  466. 2018-12-12T13:52:24 299.506 INF Telnet connection closed: 127.0.0.1:59818
  467. 2018-12-12T13:52:24 299.507 INF Exited thread TelnetClient_127.0.0.1:59818
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