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Jun 24th, 2019
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  1. // BASE MILITAIRE
  2. new g_Object[854];
  3. g_Object[0] = CreateObject(3279, 1948.3094, -2182.9853, 12.5466, 0.0000, 0.0000, 0.0000); //a51_spottower
  4. g_Object[1] = CreateObject(3279, 2119.1708, -2222.8007, 12.5466, 0.0000, 0.0000, 137.7469); //a51_spottower
  5. g_Object[2] = CreateObject(1793, 1582.3929, -1680.2187, 9.2047, 0.0000, 0.0000, 312.0000); //LOW_BED_2
  6. g_Object[3] = CreateObject(1793, 1581.3570, -1675.4759, 9.2047, 0.0000, 0.0000, 281.9949); //LOW_BED_2
  7. g_Object[4] = CreateObject(11292, 1985.4785, -2179.9873, 14.0108, 0.0000, 0.0000, 0.0000); //gasstatiohut
  8. g_Object[5] = CreateObject(11292, 1994.3037, -2179.9980, 14.0108, 0.0000, 0.0000, 0.0000); //gasstatiohut
  9. g_Object[6] = CreateObject(1810, 1950.1550, -2196.6879, 12.5537, 0.0000, 0.0000, 50.0000); //CJ_FOLDCHAIR
  10. g_Object[7] = CreateObject(1810, 1951.4260, -2195.8549, 12.5537, 0.0000, 0.0000, 9.9989); //CJ_FOLDCHAIR
  11. g_Object[8] = CreateObject(2635, 1951.1960, -2196.9641, 12.9589, 0.0000, 0.0000, 0.0000); //CJ_PIZZA_TABLE
  12. g_Object[9] = CreateObject(11716, 2069.9296, -2228.8613, 13.5745, 0.0000, 0.0000, 88.6997); //MetalKnife1
  13. g_Object[10] = CreateObject(19905, 2025.7790, -2232.1953, 12.3718, 0.0000, 0.0000, 0.0000); //A51Building1
  14. g_Object[11] = CreateObject(19905, 1962.5898, -2262.1298, 12.3556, 0.0000, 0.0000, 179.9949); //A51Building1
  15. g_Object[12] = CreateObject(3279, 1946.6191, -2222.8828, 12.5466, 0.0000, 0.0000, 90.0000); //a51_spottower
  16. g_Object[13] = CreateObject(3279, 1976.8426, -2181.9306, 12.5466, 0.0000, 0.0000, 270.9890); //a51_spottower
  17. g_Object[14] = CreateObject(16093, 2003.8210, -2182.6152, 16.5470, 0.0000, 0.0000, 0.0000); //a51_gatecontrol
  18. g_Object[15] = CreateObject(16638, 2003.9139, -2183.5639, 14.8970, 0.0000, 0.0000, 0.2500); //a51_gatecon_a
  19. g_Object[16] = CreateObject(3406, 2027.1678, -2178.1420, 16.4930, 0.0000, 0.0000, 0.0000); //cxref_woodjetty
  20. g_Object[17] = CreateObject(11292, 2017.7041, -2180.1162, 14.0108, 0.0000, 0.0000, 0.0000); //gasstatiohut
  21. g_Object[18] = CreateObject(3406, 2035.9680, -2178.1420, 16.4930, 0.0000, 0.0000, 0.0000); //cxref_woodjetty
  22. g_Object[19] = CreateObject(3406, 2044.7290, -2178.2858, 16.4930, 0.0000, 0.0000, 358.7449); //cxref_woodjetty
  23. g_Object[20] = CreateObject(3406, 2053.4641, -2178.7338, 16.4930, 0.0000, 0.0000, 356.2340); //cxref_woodjetty
  24. g_Object[21] = CreateObject(3406, 2062.2680, -2180.0300, 16.4930, 0.0000, 0.0000, 347.4898); //cxref_woodjetty
  25. g_Object[22] = CreateObject(3406, 2070.7390, -2182.4399, 16.4930, 0.0000, 0.0000, 341.4840); //cxref_woodjetty
  26. g_Object[23] = CreateObject(3406, 2078.9680, -2185.5700, 16.4930, 0.0000, 0.0000, 337.7369); //cxref_woodjetty
  27. g_Object[24] = CreateObject(3406, 2086.9619, -2189.4050, 16.4930, 0.0000, 0.0000, 331.7430); //cxref_woodjetty
  28. g_Object[25] = CreateObject(3406, 2094.3449, -2194.3610, 16.4930, 0.0000, 0.0000, 322.2340); //cxref_woodjetty
  29. g_Object[26] = CreateObject(11707, 2032.7298, -2257.1721, 14.2440, 0.0000, 0.0000, 357.9110); //TowelRack1
  30. g_Object[27] = CreateObject(11709, 2043.2030, -2257.4650, 13.2236, 0.0000, 0.0000, 0.0000); //AbattoirSink1
  31. g_Object[28] = CreateObject(3017, 1984.5660, -2261.5170, 13.5719, 0.0000, 0.0000, 180.0700); //arch_plans
  32. g_Object[29] = CreateObject(373, 1989.4890, -2254.3601, 13.0260, 329.9960, 299.9930, 357.9898); //armour
  33. g_Object[30] = CreateObject(373, 1983.9270, -2262.0559, 13.9497, 329.9909, 299.9930, 28.2350); //armour
  34. g_Object[31] = CreateObject(3630, 1975.1120, -2268.0329, 14.0649, 0.0000, 0.0000, 0.0000); //crdboxes2_LAs
  35. g_Object[32] = CreateObject(14782, 2051.4499, -2235.0681, 13.4130, 0.0000, 0.0000, 360.0000); //int3int_boxing30
  36. g_Object[33] = CreateObject(3932, 2051.8068, -2182.7619, 14.3190, 0.0000, 0.0000, 268.4949); //hanger
  37. g_Object[34] = CreateObject(14782, 2047.5240, -2237.8320, 13.3879, 0.0000, 0.0000, 92.0000); //int3int_boxing30
  38. g_Object[35] = CreateObject(2627, 2048.2109, -2254.8312, 12.5719, 0.0000, 0.0000, 89.5998); //gym_treadmill
  39. g_Object[36] = CreateObject(2244, 2064.2263, -2208.7150, 12.8176, 0.0000, 0.0000, 0.0000); //Plant_Pot_9
  40. g_Object[37] = CreateObject(2627, 2048.2116, -2252.9248, 12.5719, 0.0000, 0.0000, 90.1998); //gym_treadmill
  41. g_Object[38] = CreateObject(3632, 2004.6455, -2229.3457, 13.0444, 0.0000, 0.0000, 0.0000); //imoildrum_LAS
  42. g_Object[39] = CreateObject(2628, 2047.8509, -2268.6950, 12.5719, 0.0000, 0.0000, 179.9949); //gym_bench2
  43. g_Object[40] = CreateObject(2628, 2047.7030, -2258.4890, 12.5719, 0.0000, 0.0000, 89.9950); //gym_bench2
  44. g_Object[41] = CreateObject(2628, 2050.5937, -2268.6950, 12.5719, 0.0000, 0.0000, 179.9949); //gym_bench2
  45. g_Object[42] = CreateObject(2630, 2048.3403, -2249.7062, 12.5719, 0.0000, 0.0000, 90.0950); //gym_bike
  46. g_Object[43] = CreateObject(18981, 2078.1989, -2270.6411, 7.0460, 0.0000, 0.0000, 89.9860); //Concrete1mx25mx25m
  47. SetObjectMaterial(g_Object[43], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  48. g_Object[44] = CreateObject(18762, 2097.7800, -2251.5170, 17.0470, 0.0000, 0.0000, 335.7500); //Concrete1mx1mx5m
  49. SetObjectMaterial(g_Object[44], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  50. g_Object[45] = CreateObject(18766, 2095.7990, -2256.3500, 17.0470, 0.0000, 0.0000, 67.7470); //Concrete10mx1mx5m
  51. SetObjectMaterial(g_Object[45], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  52. g_Object[46] = CreateObject(18766, 2092.0175, -2265.6025, 17.0470, 0.0000, 0.0000, 67.7500); //Concrete10mx1mx5m
  53. SetObjectMaterial(g_Object[46], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  54. g_Object[47] = CreateObject(18766, 2101.2050, -2248.0048, 17.0470, 0.0000, 0.0000, 44.9948); //Concrete10mx1mx5m
  55. SetObjectMaterial(g_Object[47], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  56. g_Object[48] = CreateObject(19905, 2054.3613, -2252.2636, 12.3718, 0.0000, 0.0000, 89.9950); //A51Building1
  57. g_Object[49] = CreateObject(3279, 2084.9189, -2265.4770, 12.5466, 0.0000, 0.0000, 91.4950); //a51_spottower
  58. g_Object[50] = CreateObject(3264, 2293.3210, -1121.2430, 26.9930, 0.0000, 0.0000, 0.0000); //privatesign3
  59. g_Object[51] = CreateObject(19967, 2281.1250, -1121.3697, 26.0848, 0.0000, 0.0000, 0.0000); //SAMPRoadSign20
  60. g_Object[52] = CreateObject(3564, 2288.3769, -1095.5780, 27.4209, 272.0000, 180.0000, 329.9978); //lastran1_LA01
  61. g_Object[53] = CreateObject(2886, 2276.6469, -931.0808, 28.1319, 0.0000, 0.0000, 90.0000); //sec_keypad
  62. g_Object[54] = CreateObject(16305, 2274.7219, -1044.3337, 30.9880, 0.0000, 0.0000, 226.0000); //des_gravelpile06
  63. g_Object[55] = CreateObject(11700, 2281.3540, -938.1848, 29.9650, 0.0000, 90.0000, 92.0000); //SAMPRoadSign47
  64. g_Object[56] = CreateObject(18766, 2075.7500, -2270.5869, 12.0466, 0.0000, 0.0000, 359.9840); //Concrete10mx1mx5m
  65. g_Object[57] = CreateObject(18766, 2108.2744, -2240.9355, 17.0470, 0.0000, 0.0000, 44.9948); //Concrete10mx1mx5m
  66. SetObjectMaterial(g_Object[57], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  67. g_Object[58] = CreateObject(18766, 2115.3393, -2233.8718, 17.0470, 0.0000, 0.0000, 44.9948); //Concrete10mx1mx5m
  68. SetObjectMaterial(g_Object[58], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  69. g_Object[59] = CreateObject(18766, 2122.4050, -2226.8200, 17.0470, 0.0000, 0.0000, 44.9948); //Concrete10mx1mx5m
  70. SetObjectMaterial(g_Object[59], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  71. g_Object[60] = CreateObject(11711, 2006.6850, -2180.2810, 18.6089, 0.0000, 0.0000, 270.0000); //ExitSign1
  72. g_Object[61] = CreateObject(3808, 2004.0749, -2179.1169, 18.4528, 0.0000, 0.0000, 270.0000); //sfx_alarms04
  73. g_Object[62] = CreateObject(18980, 2126.5815, -2222.6921, 7.0069, 0.0000, 0.0000, -45.0000); //Concrete1mx1mx25m
  74. SetObjectMaterial(g_Object[62], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  75. g_Object[63] = CreateObject(366, 2006.5987, -2183.3950, 17.2800, 358.4678, 40.0167, 83.2860); //fire_ex
  76. g_Object[64] = CreateObject(11705, 2005.0749, -2179.6140, 17.4880, 0.0000, 0.0000, 0.0000); //BlackTelephone1
  77. g_Object[65] = CreateObject(19808, 2003.7370, -2179.7509, 17.5039, 0.0000, 0.0000, 0.0000); //Keyboard1
  78. g_Object[66] = CreateObject(2922, 1971.4217, -2177.1000, 13.8360, 0.0000, 0.0000, 90.0000); //kmb_keypad
  79. g_Object[67] = CreateObject(18766, 1949.8592, -2270.5888, 12.0466, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  80. SetObjectMaterial(g_Object[67], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  81. g_Object[68] = CreateObject(19610, 2003.4029, -2179.7871, 17.4960, 54.7299, 17.5009, 183.5630); //Microphone1
  82. g_Object[69] = CreateObject(18980, 1965.2889, -2270.5891, 7.0468, 0.0000, 0.0000, 0.0000); //Concrete1mx1mx25m
  83. SetObjectMaterial(g_Object[69], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  84. g_Object[70] = CreateObject(18766, 1959.8592, -2270.5888, 12.0466, 0.0000, 0.0000, 359.9840); //Concrete10mx1mx5m
  85. SetObjectMaterial(g_Object[70], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  86. g_Object[71] = CreateObject(18766, 1944.3885, -2256.0869, 17.0470, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  87. SetObjectMaterial(g_Object[71], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  88. g_Object[72] = CreateObject(18766, 1944.3885, -2256.0869, 12.0466, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  89. SetObjectMaterial(g_Object[72], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  90. g_Object[73] = CreateObject(1806, 2003.6710, -2181.1020, 16.6720, 0.0000, 0.0000, 0.0000); //MED_OFFICE_CHAIR
  91. g_Object[74] = CreateObject(18766, 1944.3885, -2246.0869, 17.0470, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  92. SetObjectMaterial(g_Object[74], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  93. g_Object[75] = CreateObject(18766, 1944.3885, -2266.0869, 12.0466, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  94. SetObjectMaterial(g_Object[75], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  95. g_Object[76] = CreateObject(18766, 1944.3890, -2266.0869, 17.0470, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  96. SetObjectMaterial(g_Object[76], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  97. g_Object[77] = CreateObject(18766, 1944.3885, -2246.0869, 12.0466, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  98. SetObjectMaterial(g_Object[77], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  99. g_Object[78] = CreateObject(18766, 1944.2635, -2236.0869, 17.0470, 0.0000, 0.0000, 91.5000); //Concrete10mx1mx5m
  100. SetObjectMaterial(g_Object[78], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  101. g_Object[79] = CreateObject(19942, 2002.7358, -2179.1608, 17.5830, 0.0000, 0.0000, 0.0000); //PoliceRadio1
  102. g_Object[80] = CreateObject(11711, 2000.7829, -2182.9260, 18.6210, 0.0000, 0.0000, 269.9949); //ExitSign1
  103. g_Object[81] = CreateObject(3864, 1972.9394, -2191.6171, 18.5470, 0.0000, 0.0000, 313.9949); //WS_floodlight
  104. g_Object[82] = CreateObject(3265, 1955.8170, -2180.1489, 12.5466, 0.0000, 0.0000, 180.0000); //privatesign4
  105. g_Object[83] = CreateObject(18766, 1942.3199, -2181.0615, 17.0470, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  106. SetObjectMaterial(g_Object[83], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  107. g_Object[84] = CreateObject(19865, 1956.2530, -2182.7390, 13.4469, 0.0000, 359.7500, 0.2500); //MIFenceWood1
  108. g_Object[85] = CreateObject(19909, 2037.6767, -2262.9833, 12.5726, 0.0000, 0.0000, 270.0000); //A51Building3
  109. SetObjectMaterial(g_Object[85], 2, 9514, "711_sfw", "pcut_bot_law", 0xFFFFFFFF);
  110. g_Object[86] = CreateObject(19865, 1956.2569, -2184.6831, 13.4469, 0.0000, 359.7470, 0.2469); //MIFenceWood1
  111. g_Object[87] = CreateObject(19865, 1951.5360, -2182.6940, 13.3669, 0.0000, 359.7470, 0.2469); //MIFenceWood1
  112. g_Object[88] = CreateObject(3260, 1952.5710, -2180.2260, 13.5790, 0.0000, 359.7500, 183.5000); //oldwoodpanel
  113. g_Object[89] = CreateObject(3260, 1954.5290, -2180.2260, 13.5790, 0.0000, 359.7470, 183.4989); //oldwoodpanel
  114. g_Object[90] = CreateObject(18766, 2117.0410, -2211.7412, 17.0470, 0.0000, 0.0000, 314.9949); //Concrete10mx1mx5m
  115. SetObjectMaterial(g_Object[90], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  116. g_Object[91] = CreateObject(3260, 1952.6158, -2187.0791, 13.5389, 0.0000, 359.7470, 0.7490); //oldwoodpanel
  117. g_Object[92] = CreateObject(18766, 2109.9443, -2204.7333, 12.0466, 0.0000, 0.0000, 315.6979); //Concrete10mx1mx5m
  118. SetObjectMaterial(g_Object[92], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  119. g_Object[93] = CreateObject(19865, 1951.5489, -2184.5859, 13.4020, 0.0000, 359.7470, 0.2469); //MIFenceWood1
  120. g_Object[94] = CreateObject(3260, 1954.5820, -2187.0471, 13.4110, 0.0000, 359.7470, 0.2469); //oldwoodpanel
  121. g_Object[95] = CreateObject(1616, 1971.5318, -2177.1279, 16.7329, 0.0000, 0.0000, 70.0000); //nt_securecam1_01
  122. g_Object[96] = CreateObject(18766, 2102.4169, -2198.3701, 17.0470, 0.0000, 0.0000, 323.6960); //Concrete10mx1mx5m
  123. SetObjectMaterial(g_Object[96], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  124. g_Object[97] = CreateObject(3785, 1971.4377, -2253.8889, 15.0670, 0.0000, 0.0000, 90.0000); //bulkheadlight
  125. g_Object[98] = CreateObject(3785, 1979.7363, -2253.8662, 15.0670, 0.0000, 0.0000, 90.0000); //bulkheadlight
  126. g_Object[99] = CreateObject(3785, 1962.3360, -2253.8679, 15.0670, 0.0000, 0.0000, 90.0000); //bulkheadlight
  127. g_Object[100] = CreateObject(3785, 1953.5157, -2253.8750, 15.0670, 0.0000, 0.0000, 90.0000); //bulkheadlight
  128. g_Object[101] = CreateObject(19907, 1995.7197, -2261.3076, 12.4216, 0.0000, 0.0000, 270.0000); //A51Building2
  129. SetObjectMaterial(g_Object[101], 0, 14789, "ab_sfgymmain", "gym_floor6", 0xFFFFFFFF);
  130. g_Object[102] = CreateObject(18981, 2053.1992, -2270.5869, 7.0460, 0.0000, 0.0000, 89.8460); //Concrete1mx25mx25m
  131. SetObjectMaterial(g_Object[102], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  132. g_Object[103] = CreateObject(18981, 2028.1992, -2270.5869, 7.0460, 0.0000, 0.0000, 90.0000); //Concrete1mx25mx25m
  133. SetObjectMaterial(g_Object[103], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  134. g_Object[104] = CreateObject(18766, 1959.8592, -2270.5888, 17.0470, 0.0000, 0.0000, 359.9840); //Concrete10mx1mx5m
  135. SetObjectMaterial(g_Object[104], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  136. g_Object[105] = CreateObject(18981, 2003.1992, -2270.5869, 7.0460, 0.0000, 0.0000, 90.0000); //Concrete1mx25mx25m
  137. SetObjectMaterial(g_Object[105], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  138. g_Object[106] = CreateObject(18981, 1978.1992, -2270.5869, 7.0460, 0.0000, 0.0000, 90.0000); //Concrete1mx25mx25m
  139. SetObjectMaterial(g_Object[106], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  140. g_Object[107] = CreateObject(18766, 1949.8592, -2270.5888, 17.0470, 0.0000, 0.0000, 359.9840); //Concrete10mx1mx5m
  141. SetObjectMaterial(g_Object[107], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  142. g_Object[108] = CreateObject(18766, 1942.3199, -2181.0620, 12.0466, 0.0000, 0.0000, 90.0000); //Concrete10mx1mx5m
  143. SetObjectMaterial(g_Object[108], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  144. g_Object[109] = CreateObject(18766, 2094.3945, -2192.4199, 12.0466, 0.0000, 0.0000, 323.1900); //Concrete10mx1mx5m
  145. SetObjectMaterial(g_Object[109], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  146. g_Object[110] = CreateObject(18766, 2086.0270, -2187.2661, 12.0466, 0.0000, 0.0000, 333.5668); //Concrete10mx1mx5m
  147. SetObjectMaterial(g_Object[110], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  148. g_Object[111] = CreateObject(18766, 2086.0270, -2187.2661, 17.0366, 0.0000, 0.0000, 333.5668); //Concrete10mx1mx5m
  149. SetObjectMaterial(g_Object[111], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  150. g_Object[112] = CreateObject(18766, 2076.9680, -2183.1169, 12.0466, 0.0000, 0.0000, 337.2120); //Concrete10mx1mx5m
  151. SetObjectMaterial(g_Object[112], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  152. g_Object[113] = CreateObject(18766, 2057.9570, -2177.7402, 17.0470, 0.0000, 0.0000, 352.4960); //Concrete10mx1mx5m
  153. SetObjectMaterial(g_Object[113], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  154. g_Object[114] = CreateObject(18766, 2038.1269, -2176.5019, 17.0470, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  155. SetObjectMaterial(g_Object[114], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  156. g_Object[115] = CreateObject(18766, 2057.9570, -2177.7409, 12.0466, 0.0000, 0.0000, 352.5000); //Concrete10mx1mx5m
  157. SetObjectMaterial(g_Object[115], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  158. g_Object[116] = CreateObject(18766, 2048.0449, -2176.7968, 17.0470, 0.0000, 0.0000, 356.5939); //Concrete10mx1mx5m
  159. SetObjectMaterial(g_Object[116], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  160. g_Object[117] = CreateObject(18981, 2020.6350, -2176.5019, 7.0460, 0.0000, 0.0000, 90.0000); //Concrete1mx25mx25m
  161. SetObjectMaterial(g_Object[117], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  162. g_Object[118] = CreateObject(18766, 1978.1396, -2176.5019, 17.0470, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  163. SetObjectMaterial(g_Object[118], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  164. g_Object[119] = CreateObject(18766, 2124.1093, -2218.8154, 17.0370, 0.0000, 0.0000, 314.9949); //Concrete10mx1mx5m
  165. SetObjectMaterial(g_Object[119], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  166. g_Object[120] = CreateObject(18766, 2124.1093, -2218.8154, 12.0466, 0.0000, 0.0000, 314.9949); //Concrete10mx1mx5m
  167. SetObjectMaterial(g_Object[120], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  168. g_Object[121] = CreateObject(18766, 2117.0410, -2211.7412, 12.0466, 0.0000, 0.0000, 314.9949); //Concrete10mx1mx5m
  169. SetObjectMaterial(g_Object[121], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  170. g_Object[122] = CreateObject(18766, 2109.9443, -2204.7333, 17.0470, 0.0000, 0.0000, 315.6979); //Concrete10mx1mx5m
  171. SetObjectMaterial(g_Object[122], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  172. g_Object[123] = CreateObject(18766, 2094.3945, -2192.4199, 17.0466, 0.0000, 0.0000, 323.1900); //Concrete10mx1mx5m
  173. SetObjectMaterial(g_Object[123], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  174. g_Object[124] = CreateObject(18766, 2102.4169, -2198.3701, 12.0466, 0.0000, 0.0000, 323.6960); //Concrete10mx1mx5m
  175. SetObjectMaterial(g_Object[124], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  176. g_Object[125] = CreateObject(18766, 2076.9680, -2183.1169, 17.0466, 0.0000, 0.0000, 337.2120); //Concrete10mx1mx5m
  177. SetObjectMaterial(g_Object[125], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  178. g_Object[126] = CreateObject(18766, 2067.6201, -2179.7871, 17.0470, 0.0000, 0.0000, 343.5710); //Concrete10mx1mx5m
  179. SetObjectMaterial(g_Object[126], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  180. g_Object[127] = CreateObject(18766, 2067.6201, -2179.7871, 12.0466, 0.0000, 0.0000, 343.5700); //Concrete10mx1mx5m
  181. SetObjectMaterial(g_Object[127], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  182. g_Object[128] = CreateObject(18766, 2048.0449, -2176.7971, 12.0466, 0.0000, 0.0000, 356.5979); //Concrete10mx1mx5m
  183. SetObjectMaterial(g_Object[128], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  184. g_Object[129] = CreateObject(18766, 2038.1269, -2176.5019, 12.0466, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  185. SetObjectMaterial(g_Object[129], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  186. g_Object[130] = CreateObject(18981, 1995.6346, -2176.5019, 7.0460, 0.0000, 0.0000, 90.0000); //Concrete1mx25mx25m
  187. SetObjectMaterial(g_Object[130], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  188. g_Object[131] = CreateObject(19641, 1947.6707, -2215.4243, 12.2998, 0.0000, 0.0000, 0.0000); //FenceSection1
  189. g_Object[132] = CreateObject(18766, 1946.8221, -2176.5019, 17.0470, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  190. SetObjectMaterial(g_Object[132], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  191. g_Object[133] = CreateObject(18766, 1946.8221, -2176.5019, 12.0466, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  192. SetObjectMaterial(g_Object[133], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  193. g_Object[134] = CreateObject(18766, 2096.9328, -2238.1635, 15.0319, 0.0000, 0.0000, 44.9888); //Concrete10mx1mx5m
  194. g_Object[135] = CreateObject(8613, 2027.2700, -2183.3291, 15.2720, 0.0000, 0.0000, 0.0000); //vgsSstairs03_lvs
  195. g_Object[136] = CreateObject(3932, 2045.9847, -2182.5869, 14.3190, 0.0000, 0.0000, 268.4949); //hanger
  196. g_Object[137] = CreateObject(3932, 2040.1600, -2182.4550, 14.3190, 0.0000, 0.0000, 268.4949); //hanger
  197. g_Object[138] = CreateObject(3932, 2057.9680, -2183.2219, 14.3190, 0.0000, 0.0000, 264.4949); //hanger
  198. g_Object[139] = CreateObject(3406, 2101.4460, -2199.6499, 16.4930, 0.0000, 0.0000, 324.2340); //cxref_woodjetty
  199. g_Object[140] = CreateObject(3406, 2108.2700, -2205.3391, 16.4930, 0.0000, 0.0000, 316.9840); //cxref_woodjetty
  200. g_Object[141] = CreateObject(3406, 2114.5810, -2211.4099, 16.4930, 0.0000, 0.0000, 314.9830); //cxref_woodjetty
  201. g_Object[142] = CreateObject(11709, 2041.8669, -2257.4851, 13.2236, 0.0000, 0.0000, 0.0000); //AbattoirSink1
  202. g_Object[143] = CreateObject(11709, 2040.5361, -2257.4951, 13.2236, 0.0000, 0.0000, 0.0000); //AbattoirSink1
  203. g_Object[144] = CreateObject(11709, 2032.5683, -2257.4677, 13.2236, 0.0000, 0.0000, 0.0000); //AbattoirSink1
  204. g_Object[145] = CreateObject(11709, 2026.9908, -2257.4450, 13.2740, 0.0000, 0.0000, 0.0000); //AbattoirSink1
  205. g_Object[146] = CreateObject(11709, 2035.3050, -2257.4670, 13.2236, 0.0000, 0.0000, 0.0000); //AbattoirSink1
  206. g_Object[147] = CreateObject(11709, 2033.9433, -2257.4755, 13.2236, 0.0000, 0.0000, 0.0000); //AbattoirSink1
  207. g_Object[148] = CreateObject(11709, 2025.6650, -2257.4499, 13.2740, 0.0000, 0.0000, 0.0000); //AbattoirSink1
  208. g_Object[149] = CreateObject(11709, 2024.3149, -2257.4550, 13.2740, 0.0000, 0.0000, 0.0000); //AbattoirSink1
  209. g_Object[150] = CreateObject(11709, 2016.2878, -2257.4809, 13.2740, 0.0000, 0.0000, 0.0000); //AbattoirSink1
  210. g_Object[151] = CreateObject(11709, 2017.6639, -2257.4809, 13.2740, 0.0000, 0.0000, 0.0000); //AbattoirSink1
  211. g_Object[152] = CreateObject(11709, 2019.0378, -2257.4760, 13.2740, 0.0000, 0.0000, 0.0000); //AbattoirSink1
  212. g_Object[153] = CreateObject(18766, 1944.2640, -2236.0869, 12.0466, 0.0000, 0.0000, 91.5000); //Concrete10mx1mx5m
  213. SetObjectMaterial(g_Object[153], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  214. g_Object[154] = CreateObject(3037, 2064.9069, -2248.1520, 14.7447, 0.0000, 0.0000, 0.0000); //warehouse_door2b
  215. g_Object[155] = CreateObject(3037, 2013.2209, -2240.3059, 14.7707, 0.0000, 0.0000, 90.0000); //warehouse_door2b
  216. g_Object[156] = CreateObject(3037, 2021.6756, -2240.2910, 14.7707, 0.0000, 0.0000, 90.0000); //warehouse_door2b
  217. g_Object[157] = CreateObject(823, 1613.9150, -1730.9969, 10.8920, 0.0000, 0.0000, 121.9869); //genVEG_tallgrass07
  218. g_Object[158] = CreateObject(823, 1630.0649, -1737.8750, 10.8920, 0.0000, 0.0000, 41.9869); //genVEG_tallgrass07
  219. g_Object[159] = CreateObject(823, 1629.4210, -1724.3590, 10.8920, 0.0000, 0.0000, 1.9838); //genVEG_tallgrass07
  220. g_Object[160] = CreateObject(823, 1683.2030, -1735.6250, 10.8920, 0.0000, 0.0000, 1.9830); //genVEG_tallgrass07
  221. g_Object[161] = CreateObject(823, 1684.7917, -1728.0417, 10.8920, 0.0000, 0.0000, 311.9830); //genVEG_tallgrass07
  222. g_Object[162] = CreateObject(823, 1689.4449, -1677.4449, 10.8920, 0.0000, 0.0000, 311.9790); //genVEG_tallgrass07
  223. g_Object[163] = CreateObject(823, 1693.0870, -1644.7430, 10.8920, 0.0000, 0.0000, 271.9790); //genVEG_tallgrass07
  224. g_Object[164] = CreateObject(823, 1691.6280, -1622.3100, 10.8920, 0.0000, 0.0000, 229.9779); //genVEG_tallgrass07
  225. g_Object[165] = CreateObject(823, 1683.9360, -1599.5589, 10.8920, 0.0000, 0.0000, 229.9770); //genVEG_tallgrass07
  226. g_Object[166] = CreateObject(823, 1690.8188, -1592.3647, 10.8920, 0.0000, 0.0000, 199.9770); //genVEG_tallgrass07
  227. g_Object[167] = CreateObject(2417, 2043.0040, -2225.4160, 12.5719, 0.0000, 0.0000, 270.5000); //CJ_FF_COOKER
  228. g_Object[168] = CreateObject(2339, 2042.8940, -2233.1140, 12.5719, 0.0000, 0.0000, 270.0000); //CJ_KITCH2_COOKER
  229. g_Object[169] = CreateObject(936, 2042.8924, -2229.7050, 13.0466, 0.0000, 0.0000, 270.0000); //CJ_DF_WORKTOP_2
  230. g_Object[170] = CreateObject(937, 2042.9422, -2231.6337, 13.0466, 0.0000, 0.0000, 270.7470); //CJ_DF_WORKTOP
  231. g_Object[171] = CreateObject(2451, 2042.8028, -2227.3439, 12.5719, 0.0000, 0.0000, 270.5000); //CJ_FF_WORKTOP_3
  232. g_Object[172] = CreateObject(2419, 2040.0329, -2225.4870, 12.5719, 0.0000, 0.0000, 359.0000); //CJ_FF_WORKTOP_2
  233. g_Object[173] = CreateObject(2417, 2042.9940, -2226.3869, 12.5719, 0.0000, 0.0000, 270.5000); //CJ_FF_COOKER
  234. g_Object[174] = CreateObject(936, 2038.6385, -2225.7597, 13.0466, 0.0000, 0.0000, 91.0000); //CJ_DF_WORKTOP_2
  235. g_Object[175] = CreateObject(936, 2038.6870, -2227.6899, 13.0466, 0.0000, 0.0000, 91.0000); //CJ_DF_WORKTOP_2
  236. g_Object[176] = CreateObject(936, 2038.7264, -2229.6005, 13.0466, 0.0000, 0.0000, 91.0000); //CJ_DF_WORKTOP_2
  237. g_Object[177] = CreateObject(3252, 1985.5638, -2258.5759, 16.5720, 0.0000, 0.0000, 0.0000); //des_oldwattwr_
  238. g_Object[178] = CreateObject(3030, 2003.7618, -2181.6730, 19.9300, 0.0000, 0.0000, 0.0000); //wongs_erection
  239. g_Object[179] = CreateObject(19810, 2000.4239, -2182.8688, 17.8969, 0.0000, 0.0000, 90.2500); //StaffOnlySign1
  240. g_Object[180] = CreateObject(19810, 2007.0268, -2182.9938, 17.9179, 0.0000, 0.0000, 270.9970); //StaffOnlySign1
  241. g_Object[181] = CreateObject(11245, 1973.6739, -2174.0769, 19.2539, 0.0000, 0.0000, 90.0000); //sfsefirehseflag
  242. g_Object[182] = CreateObject(11245, 1951.1048, -2174.1699, 19.2539, 0.0000, 0.0000, 90.0000); //sfsefirehseflag
  243. g_Object[183] = CreateObject(1414, 1971.6429, -2178.9440, 14.3507, 0.0700, 271.9989, 89.9990); //DYN_COR_SHEET
  244. g_Object[184] = CreateObject(1414, 1971.6180, -2181.2160, 14.4757, 0.0000, 92.0000, 90.0000); //DYN_COR_SHEET
  245. g_Object[185] = CreateObject(1414, 1971.6180, -2183.4160, 14.3540, 0.0658, 271.9938, 89.9950); //DYN_COR_SHEET
  246. g_Object[186] = CreateObject(1414, 1971.6120, -2185.6279, 14.4700, 0.0000, 92.0000, 89.9950); //DYN_COR_SHEET
  247. g_Object[187] = CreateObject(1414, 1971.6120, -2187.8789, 14.3879, 0.0658, 271.9938, 89.9950); //DYN_COR_SHEET
  248. g_Object[188] = CreateObject(1414, 1970.5460, -2189.5839, 14.4139, 0.0000, 91.9990, 2.0000); //DYN_COR_SHEET
  249. g_Object[189] = CreateObject(1414, 1968.2668, -2189.5568, 14.4118, 0.0658, 271.9938, 357.4938); //DYN_COR_SHEET
  250. g_Object[190] = CreateObject(1414, 1955.0000, -2189.5690, 14.3156, 0.0599, 271.9890, 357.4898); //DYN_COR_SHEET
  251. g_Object[191] = CreateObject(1414, 1952.7419, -2189.5729, 14.3400, 0.0000, 91.9940, 2.0000); //DYN_COR_SHEET
  252. g_Object[192] = CreateObject(970, 1953.4870, -2187.2561, 16.5529, 0.0000, 0.0000, 0.0000); //fencesmallb
  253. g_Object[193] = CreateObject(970, 1954.2120, -2187.2561, 16.5529, 0.0000, 0.0000, 0.0000); //fencesmallb
  254. g_Object[194] = CreateObject(970, 1956.3177, -2185.1770, 16.5510, 0.0000, 0.0000, 90.0000); //fencesmallb
  255. g_Object[195] = CreateObject(970, 1956.3177, -2182.1621, 16.5510, 0.0000, 0.0000, 90.0000); //fencesmallb
  256. g_Object[196] = CreateObject(970, 1953.5310, -2180.0490, 16.5529, 0.0000, 0.0000, 0.0000); //fencesmallb
  257. g_Object[197] = CreateObject(970, 1954.2137, -2180.0490, 16.5529, 0.0000, 0.0000, 0.0000); //fencesmallb
  258. g_Object[198] = CreateObject(1411, 1974.0688, -2176.4221, 15.4146, 0.0000, 0.0000, 0.0000); //DYN_MESH_1
  259. g_Object[199] = CreateObject(2541, 1972.0389, -2177.0778, 10.7966, 359.9779, 359.7449, 91.0055); //CJ_SS_3_M
  260. g_Object[200] = CreateObject(2643, 2043.3929, -2238.0100, 15.8009, 0.0000, 0.0000, 271.2500); //CJ_BURGER_POSTER3
  261. g_Object[201] = CreateObject(2851, 2038.5560, -2225.3779, 13.5228, 0.0000, 0.0000, 0.0000); //GB_kitchdirt05
  262. g_Object[202] = CreateObject(2848, 2038.5948, -2226.0910, 13.5228, 0.0000, 0.0000, 0.0000); //GB_kitchdirt02
  263. g_Object[203] = CreateObject(3497, 2061.0371, -2233.8400, 16.0520, 0.0000, 0.0000, 0.0000); //vgsxrefbballnet2
  264. g_Object[204] = CreateObject(2114, 2060.1721, -2233.3688, 12.6927, 0.0000, 0.0000, 0.0000); //basketball
  265. g_Object[205] = CreateObject(3350, 2058.9069, -2265.4089, 18.1730, 0.0000, 0.0000, 84.0000); //torino_mic
  266. g_Object[206] = CreateObject(3350, 1975.3620, -2256.5080, 18.1730, 0.0000, 0.0000, 177.4960); //torino_mic
  267. g_Object[207] = CreateObject(3350, 2010.6678, -2226.9909, 18.1730, 0.0000, 0.0000, 177.9960); //torino_mic
  268. g_Object[208] = CreateObject(2908, 1953.3050, -2182.9960, 12.6639, 0.0000, 0.0000, 160.0000); //kmb_deadhead
  269. g_Object[209] = CreateObject(19836, 2274.8410, -930.3150, 27.0450, 0.0000, 0.0000, 0.0000); //BloodPool1
  270. g_Object[210] = CreateObject(19836, 2274.8798, -930.4868, 27.0459, 0.0000, 0.0000, 0.0000); //BloodPool1
  271. g_Object[211] = CreateObject(806, 1754.2447, -1173.4310, 24.7189, 0.0000, 358.0000, 119.9980); //genVEG_tallgrass
  272. g_Object[212] = CreateObject(19355, 2039.6494, -2265.1630, 14.2966, 0.0000, 0.0000, 270.0000); //wall003
  273. g_Object[213] = CreateObject(19385, 2042.8603, -2265.1630, 14.2966, 0.0000, 0.0000, 270.0000); //wall033
  274. g_Object[214] = CreateObject(19355, 2036.4375, -2265.1630, 14.2966, 0.0000, 0.0000, 270.0000); //wall003
  275. g_Object[215] = CreateObject(19355, 2033.2264, -2265.1630, 14.2966, 0.0000, 0.0000, 270.0000); //wall003
  276. g_Object[216] = CreateObject(14842, 2033.4023, -2268.3730, 14.2959, 0.0000, 0.0000, 90.0000); //int_policeA07
  277. g_Object[217] = CreateObject(14842, 2036.7342, -2267.6982, 14.2959, 0.0000, 0.0000, 179.9949); //int_policeA07
  278. g_Object[218] = CreateObject(19355, 2037.7060, -2267.6621, 14.2966, 0.0000, 0.0000, 0.0000); //wall003
  279. g_Object[219] = CreateObject(19466, 2017.8077, -2257.1499, 15.3718, 0.0000, 0.0000, 90.0000); //window001
  280. SetObjectMaterial(g_Object[219], 0, 14581, "ab_mafiasuitea", "barbersmir1", 0xFFFFFFFF);
  281. g_Object[220] = CreateObject(11707, 2034.1108, -2257.1721, 14.2440, 0.0000, 0.0000, 357.9070); //TowelRack1
  282. g_Object[221] = CreateObject(11707, 2035.4637, -2257.1760, 14.2440, 0.0000, 0.0000, 357.9070); //TowelRack1
  283. g_Object[222] = CreateObject(11707, 2040.7137, -2257.1760, 14.2440, 0.0000, 0.0000, 357.9070); //TowelRack1
  284. g_Object[223] = CreateObject(11707, 2042.0749, -2257.1760, 14.2440, 0.0000, 0.0000, 357.9070); //TowelRack1
  285. g_Object[224] = CreateObject(11707, 2043.3238, -2257.1760, 14.2440, 0.0000, 0.0000, 357.9070); //TowelRack1
  286. g_Object[225] = CreateObject(11707, 2027.1579, -2257.1721, 14.2440, 0.0000, 0.0000, 357.9070); //TowelRack1
  287. g_Object[226] = CreateObject(11707, 2025.8100, -2257.1721, 14.2440, 0.0000, 0.0000, 357.9070); //TowelRack1
  288. g_Object[227] = CreateObject(11707, 2024.4790, -2257.1770, 14.2810, 0.0000, 0.0000, 357.9070); //TowelRack1
  289. g_Object[228] = CreateObject(11707, 2019.2070, -2257.1770, 14.2810, 0.0000, 0.0000, 357.9070); //TowelRack1
  290. g_Object[229] = CreateObject(11707, 2017.8409, -2257.1770, 14.2810, 0.0000, 0.0000, 357.9070); //TowelRack1
  291. g_Object[230] = CreateObject(11707, 2016.4278, -2257.1770, 14.2810, 0.0000, 0.0000, 357.9070); //TowelRack1
  292. g_Object[231] = CreateObject(19385, 2026.3603, -2265.1601, 14.2966, 0.0000, 0.0000, 270.0000); //wall033
  293. g_Object[232] = CreateObject(19355, 2023.1510, -2265.1608, 14.2966, 0.0000, 0.0000, 270.0000); //wall003
  294. g_Object[233] = CreateObject(19355, 2019.9388, -2265.1599, 14.2966, 0.0000, 0.0000, 270.0000); //wall003
  295. g_Object[234] = CreateObject(19355, 2016.7280, -2265.1589, 14.2966, 0.0000, 0.0000, 270.0000); //wall003
  296. g_Object[235] = CreateObject(14842, 2017.1551, -2268.3730, 14.2959, 0.0000, 0.0000, 90.0000); //int_policeA07
  297. g_Object[236] = CreateObject(14842, 2020.4549, -2267.6979, 14.2959, 0.0000, 0.0000, 179.9949); //int_policeA07
  298. g_Object[237] = CreateObject(19355, 2021.4178, -2267.6621, 14.2966, 0.0000, 0.0000, 0.0000); //wall003
  299. g_Object[238] = CreateObject(19479, 1949.1711, -2253.9689, 16.3469, 0.0000, 0.0000, 90.0000); //Plane005
  300. SetObjectMaterialText(g_Object[238], "MAINTENANCE", 0, 90, "Arial", 14, 1, 0xFF840410, 0x0, 1);
  301. g_Object[239] = CreateObject(1491, 2025.6158, -2265.1550, 12.5417, 0.0000, 0.0000, 0.2520); //Gen_doorINT01
  302. g_Object[240] = CreateObject(1491, 2042.1190, -2265.1560, 12.5417, 0.0000, 0.0000, 0.2328); //Gen_doorINT01
  303. g_Object[241] = CreateObject(2637, 2032.8210, -2233.5390, 12.9736, 0.0000, 0.0000, 0.0000); //CJ_PIZZA_TABLE2
  304. g_Object[242] = CreateObject(3041, 2038.6207, -2232.2839, 12.5628, 0.0000, 0.0000, 86.0000); //ct_table
  305. g_Object[243] = CreateObject(2637, 2030.7248, -2233.5358, 12.9736, 0.0000, 0.0000, 0.0000); //CJ_PIZZA_TABLE2
  306. g_Object[244] = CreateObject(2637, 2030.7246, -2229.2705, 12.9736, 0.0000, 0.0000, 357.9949); //CJ_PIZZA_TABLE2
  307. g_Object[245] = CreateObject(2637, 2032.8387, -2229.2705, 12.9736, 0.0000, 0.0000, 2.0539); //CJ_PIZZA_TABLE2
  308. g_Object[246] = CreateObject(1811, 2030.0930, -2227.5339, 13.1976, 0.0000, 0.0000, 90.0000); //MED_DIN_CHAIR_5
  309. g_Object[247] = CreateObject(1811, 2031.3398, -2227.5258, 13.1976, 0.0000, 0.0000, 79.9970); //MED_DIN_CHAIR_5
  310. g_Object[248] = CreateObject(1811, 2032.4100, -2227.5471, 13.1976, 0.0000, 0.0000, 91.9940); //MED_DIN_CHAIR_5
  311. g_Object[249] = CreateObject(1811, 2033.6518, -2227.5549, 13.1976, 0.0000, 0.0000, 81.9906); //MED_DIN_CHAIR_5
  312. g_Object[250] = CreateObject(1811, 2029.9809, -2231.7729, 13.1976, 0.0000, 0.0000, 93.9970); //MED_DIN_CHAIR_5
  313. g_Object[251] = CreateObject(1811, 2031.2303, -2231.7724, 13.1976, 0.0000, 0.0000, 83.9897); //MED_DIN_CHAIR_5
  314. g_Object[252] = CreateObject(1811, 2032.1650, -2231.7729, 13.1976, 0.0000, 0.0000, 93.9897); //MED_DIN_CHAIR_5
  315. g_Object[253] = CreateObject(1811, 2033.1610, -2231.7729, 13.1976, 0.0000, 0.0000, 83.9878); //MED_DIN_CHAIR_5
  316. g_Object[254] = CreateObject(1811, 2032.1650, -2235.5739, 13.1976, 0.0000, 0.0000, 273.9880); //MED_DIN_CHAIR_5
  317. g_Object[255] = CreateObject(1811, 2033.1650, -2235.5681, 13.1976, 0.0000, 0.0000, 281.9830); //MED_DIN_CHAIR_5
  318. g_Object[256] = CreateObject(1811, 2031.1710, -2235.5390, 13.1976, 0.0000, 0.0000, 273.9808); //MED_DIN_CHAIR_5
  319. g_Object[257] = CreateObject(1811, 2030.0660, -2235.2509, 13.1976, 0.0000, 0.0000, 259.9750); //MED_DIN_CHAIR_5
  320. g_Object[258] = CreateObject(1811, 2029.9670, -2230.8769, 13.1976, 0.0000, 0.0000, 269.8250); //MED_DIN_CHAIR_5
  321. g_Object[259] = CreateObject(1811, 2031.1660, -2230.8940, 13.1976, 0.0000, 0.0000, 277.8218); //MED_DIN_CHAIR_5
  322. g_Object[260] = CreateObject(1811, 2032.1568, -2230.8710, 13.1976, 0.0000, 0.0000, 269.8190); //MED_DIN_CHAIR_5
  323. g_Object[261] = CreateObject(1811, 2033.0688, -2230.8579, 13.1976, 0.0000, 0.0000, 269.8190); //MED_DIN_CHAIR_5
  324. g_Object[262] = CreateObject(2964, 2010.5550, -2237.0590, 12.5719, 0.0000, 0.0000, 268.3930); //k_pooltablesm
  325. g_Object[263] = CreateObject(338, 2010.2910, -2236.3898, 13.4329, 85.3710, 0.0000, 0.0000); //poolcue
  326. g_Object[264] = CreateObject(338, 2010.5300, -2236.3898, 13.4329, 85.3690, 0.0000, 350.0000); //poolcue
  327. g_Object[265] = CreateObject(338, 2008.4239, -2236.2128, 12.8219, 0.0000, 0.0000, 300.0000); //poolcue
  328. g_Object[266] = CreateObject(2965, 2010.6108, -2237.6831, 13.4860, 0.0000, 0.0000, 0.0000); //k_pooltriangle01
  329. g_Object[267] = CreateObject(3106, 2010.6770, -2237.6679, 13.5017, 0.0000, 0.0000, 0.0000); //k_poolball8
  330. g_Object[268] = CreateObject(3003, 2010.7380, -2237.0500, 13.5017, 0.0000, 0.0000, 0.0000); //k_poolballcue
  331. g_Object[269] = CreateObject(1766, 2020.3470, -2229.3359, 12.5719, 0.0000, 0.0000, 180.0420); //MED_COUCH_1
  332. g_Object[270] = CreateObject(1766, 2017.3470, -2228.3359, 12.5719, 0.0000, 0.0000, 100.0380); //MED_COUCH_1
  333. g_Object[271] = CreateObject(1766, 2022.8465, -2227.8359, 12.5719, 0.0000, 0.0000, 230.0319); //MED_COUCH_1
  334. g_Object[272] = CreateObject(2370, 2019.4277, -2227.7841, 12.5719, 0.0000, 0.0000, 0.0000); //Shop_set_1_Table
  335. g_Object[273] = CreateObject(19786, 2019.7569, -2224.8500, 14.8627, 0.0000, 0.0000, 0.0000); //LCDTVBig1
  336. g_Object[274] = CreateObject(2596, 2043.0849, -2236.5639, 15.5860, 0.0000, 0.0000, 270.0000); //CJ_SEX_TV
  337. g_Object[275] = CreateObject(2822, 2043.0510, -2232.0778, 12.7566, 0.0000, 0.0000, 0.0000); //GB_kitchplatecln01
  338. g_Object[276] = CreateObject(2863, 2038.8457, -2228.9248, 13.5228, 0.0000, 0.0000, 0.0000); //GB_kitchplatecln03
  339. g_Object[277] = CreateObject(19583, 2042.8149, -2231.1210, 13.5298, 0.0000, 0.0000, 54.0000); //MarcosKnife1
  340. g_Object[278] = CreateObject(19583, 2042.8459, -2230.9570, 13.5298, 0.0000, 0.0000, 93.9980); //MarcosKnife1
  341. g_Object[279] = CreateObject(19581, 2042.5959, -2229.1730, 13.5459, 0.0000, 0.0000, 40.0000); //MarcosFryingPan1
  342. g_Object[280] = CreateObject(19584, 2042.8120, -2229.9641, 13.6787, 0.0000, 0.0000, 30.0000); //MarcosSaucepan1
  343. g_Object[281] = CreateObject(19585, 2042.8227, -2226.4479, 13.8767, 0.0000, 0.0000, 0.0000); //MarcosPan1
  344. g_Object[282] = CreateObject(19586, 2042.7530, -2231.4499, 13.5228, 0.0000, 0.0000, 90.0000); //MarcosSpatula1
  345. g_Object[283] = CreateObject(19560, 2043.1710, -2232.3249, 13.5228, 0.0000, 0.0000, 0.0000); //MeatTray1
  346. g_Object[284] = CreateObject(19905, 2073.0000, -2252.0000, 12.3718, 0.0000, 0.0000, 269.9949); //A51Building1
  347. g_Object[285] = CreateObject(3037, 2038.7412, -2240.3037, 14.7707, 0.0000, 0.0000, 90.0000); //warehouse_door2b
  348. g_Object[286] = CreateObject(3037, 2064.9030, -2239.4179, 14.7447, 0.0000, 0.0000, 0.0000); //warehouse_door2b
  349. g_Object[287] = CreateObject(3037, 2064.8930, -2257.4479, 14.7447, 0.0000, 0.0000, 0.0000); //warehouse_door2b
  350. g_Object[288] = CreateObject(3037, 2064.8979, -2265.3269, 14.7447, 0.0000, 0.0000, 0.0000); //warehouse_door2b
  351. g_Object[289] = CreateObject(2863, 2038.7330, -2229.3400, 13.5228, 0.0000, 0.0000, 0.0000); //GB_kitchplatecln03
  352. g_Object[290] = CreateObject(1796, 2076.2167, -2245.0488, 12.5719, 0.0000, 0.0000, 270.0000); //LOW_BED_4
  353. g_Object[291] = CreateObject(2088, 2078.9208, -2244.6630, 12.5719, 0.0000, 0.0000, 270.0000); //LOW_CABINET_4
  354. g_Object[292] = CreateObject(1339, 2042.8070, -2238.3010, 13.2340, 0.0000, 0.0000, 270.0000); //BinNt09_LA
  355. g_Object[293] = CreateObject(1339, 2042.8070, -2237.5510, 13.2340, 0.0000, 0.0000, 276.0000); //BinNt09_LA
  356. g_Object[294] = CreateObject(1339, 2042.8070, -2236.8010, 13.2340, 0.0000, 0.0000, 265.9989); //BinNt09_LA
  357. g_Object[295] = CreateObject(1344, 2016.8470, -2240.8190, 13.3549, 0.0000, 0.0000, 0.0000); //CJ_Dumpster2
  358. g_Object[296] = CreateObject(2088, 2078.9208, -2247.0000, 12.5719, 0.0000, 0.0000, 270.0000); //LOW_CABINET_4
  359. g_Object[297] = CreateObject(1761, 2014.8193, -2235.6279, 12.5719, 0.0000, 0.0000, 9.9980); //SWANK_COUCH_2
  360. g_Object[298] = CreateObject(1761, 2013.2618, -2238.8779, 12.5719, 0.0000, 0.0000, 77.9940); //SWANK_COUCH_2
  361. g_Object[299] = CreateObject(1761, 2018.0000, -2236.3269, 12.5719, 0.0000, 0.0000, 285.9890); //SWANK_COUCH_2
  362. g_Object[300] = CreateObject(1796, 2076.2167, -2247.3994, 12.5719, 0.0000, 0.0000, 270.0000); //LOW_BED_4
  363. g_Object[301] = CreateObject(2088, 2078.9208, -2249.3999, 12.5719, 0.0000, 0.0000, 270.0000); //LOW_CABINET_4
  364. g_Object[302] = CreateObject(1796, 2076.2167, -2249.8000, 12.5719, 0.0000, 0.0000, 270.0000); //LOW_BED_4
  365. g_Object[303] = CreateObject(2088, 2078.9208, -2251.7998, 12.5719, 0.0000, 0.0000, 270.0000); //LOW_CABINET_4
  366. g_Object[304] = CreateObject(1796, 2076.2167, -2252.1999, 12.5719, 0.0000, 0.0000, 270.0000); //LOW_BED_4
  367. g_Object[305] = CreateObject(2088, 2078.9208, -2256.6000, 12.5719, 0.0000, 0.0000, 270.0000); //LOW_CABINET_4
  368. g_Object[306] = CreateObject(1796, 2076.2167, -2254.6000, 12.5719, 0.0000, 0.0000, 270.0000); //LOW_BED_4
  369. g_Object[307] = CreateObject(2088, 2078.9208, -2254.1992, 12.5719, 0.0000, 0.0000, 270.0000); //LOW_CABINET_4
  370. g_Object[308] = CreateObject(1796, 2076.2167, -2259.3999, 12.5719, 0.0000, 0.0000, 270.0000); //LOW_BED_4
  371. g_Object[309] = CreateObject(2088, 2078.9208, -2259.0000, 12.5719, 0.0000, 0.0000, 270.0000); //LOW_CABINET_4
  372. g_Object[310] = CreateObject(1796, 2076.2167, -2257.0000, 12.5719, 0.0000, 0.0000, 270.0000); //LOW_BED_4
  373. g_Object[311] = CreateObject(2088, 2078.9208, -2261.3999, 12.5719, 0.0000, 0.0000, 270.0000); //LOW_CABINET_4
  374. g_Object[312] = CreateObject(1796, 2076.2167, -2261.8000, 12.5719, 0.0000, 0.0000, 270.0000); //LOW_BED_4
  375. g_Object[313] = CreateObject(19355, 2078.8574, -2242.3408, 14.3219, 0.0000, 0.0000, 270.0000); //wall003
  376. g_Object[314] = CreateObject(19355, 2078.7705, -2253.5625, 14.3219, 0.0000, 0.0000, 270.0000); //wall003
  377. g_Object[315] = CreateObject(19355, 2067.5996, -2253.5615, 14.3219, 0.0000, 0.0000, 270.0000); //wall003
  378. g_Object[316] = CreateObject(19355, 2075.8701, -2253.5722, 14.3219, 0.0000, 0.0000, 270.0000); //wall003
  379. g_Object[317] = CreateObject(19355, 2079.0332, -2266.3437, 14.3219, 0.0000, 0.0000, 270.0000); //wall003
  380. g_Object[318] = CreateObject(1796, 2070.1679, -2245.2382, 12.5719, 0.0000, 0.0000, 90.0000); //LOW_BED_4
  381. g_Object[319] = CreateObject(2088, 2067.4414, -2262.3671, 12.5719, 0.0000, 0.0000, 90.0000); //LOW_CABINET_4
  382. g_Object[320] = CreateObject(19385, 2074.1308, -2252.0625, 14.3219, 0.0000, 0.0000, 0.0000); //wall033
  383. g_Object[321] = CreateObject(19385, 2074.1308, -2264.8271, 14.3219, 0.0000, 0.0000, 0.0000); //wall033
  384. g_Object[322] = CreateObject(2346, 2016.8601, -2239.3430, 12.5932, 0.0000, 0.0000, -179.3999); //CJ_HIFI_TABLE
  385. g_Object[323] = CreateObject(19355, 2075.6464, -2242.3408, 14.3219, 0.0000, 0.0000, 270.0000); //wall003
  386. g_Object[324] = CreateObject(19355, 2074.1308, -2244.0332, 14.3219, 0.0000, 0.0000, 179.9949); //wall003
  387. g_Object[325] = CreateObject(19385, 2072.4375, -2242.3408, 14.3219, 0.0000, 0.0000, 270.0000); //wall033
  388. g_Object[326] = CreateObject(19428, 2070.0319, -2242.3410, 14.3219, 0.0000, 0.0000, 270.0000); //wall068
  389. g_Object[327] = CreateObject(19355, 2074.1308, -2247.2451, 14.3219, 0.0000, 0.0000, 179.9949); //wall003
  390. g_Object[328] = CreateObject(19355, 2074.1311, -2255.1999, 14.3219, 0.0000, 0.0000, 179.9949); //wall003
  391. g_Object[329] = CreateObject(19428, 2068.4250, -2242.3410, 14.3219, 0.0000, 0.0000, 270.0000); //wall068
  392. g_Object[330] = CreateObject(19355, 2074.1308, -2255.1992, 14.3219, 0.0000, 0.0000, 179.9949); //wall003
  393. g_Object[331] = CreateObject(19428, 2066.8222, -2242.3408, 14.3219, 0.0000, 0.0000, 270.0000); //wall068
  394. g_Object[332] = CreateObject(19355, 2074.1308, -2258.4091, 14.3219, 0.0000, 0.0000, 179.9949); //wall003
  395. g_Object[333] = CreateObject(19355, 2074.1308, -2261.6210, 14.3219, 0.0000, 0.0000, 179.9949); //wall003
  396. g_Object[334] = CreateObject(19447, 2065.9316, -2247.0703, 14.3219, 0.0000, 0.0000, 0.0000); //wall087
  397. g_Object[335] = CreateObject(19355, 2075.8259, -2266.3439, 14.3219, 0.0000, 0.0000, 270.0000); //wall003
  398. g_Object[336] = CreateObject(19447, 2065.9316, -2256.7050, 14.3219, 0.0000, 0.0000, 0.0000); //wall087
  399. g_Object[337] = CreateObject(1491, 2071.6950, -2242.3410, 12.5620, 0.0000, 0.0000, 0.2310); //Gen_doorINT01
  400. g_Object[338] = CreateObject(1491, 2074.1015, -2251.2802, 12.5620, 0.0000, 0.0000, 270.0000); //Gen_doorINT01
  401. g_Object[339] = CreateObject(1491, 2074.1035, -2264.0439, 12.5620, 0.0000, 0.0000, 270.0000); //Gen_doorINT01
  402. g_Object[340] = CreateObject(2088, 2067.4414, -2245.6279, 12.5719, 0.0000, 0.0000, 89.7500); //LOW_CABINET_4
  403. g_Object[341] = CreateObject(1796, 2070.1608, -2247.6010, 12.5719, 0.0000, 0.0000, 90.0000); //LOW_BED_4
  404. g_Object[342] = CreateObject(1796, 2070.1601, -2250.0000, 12.5719, 0.0000, 0.0000, 90.0000); //LOW_BED_4
  405. g_Object[343] = CreateObject(2088, 2067.4414, -2248.0000, 12.5719, 0.0000, 0.0000, 90.0000); //LOW_CABINET_4
  406. g_Object[344] = CreateObject(1796, 2070.1601, -2252.3999, 12.5719, 0.0000, 0.0000, 90.0000); //LOW_BED_4
  407. g_Object[345] = CreateObject(2088, 2067.4414, -2250.3994, 12.5719, 0.0000, 0.0000, 90.0000); //LOW_CABINET_4
  408. g_Object[346] = CreateObject(1796, 2070.1601, -2254.8000, 12.5719, 0.0000, 0.0000, 90.0000); //LOW_BED_4
  409. g_Object[347] = CreateObject(2088, 2067.4414, -2252.7998, 12.5719, 0.0000, 0.0000, 90.0000); //LOW_CABINET_4
  410. g_Object[348] = CreateObject(1796, 2070.1601, -2257.1999, 12.5719, 0.0000, 0.0000, 90.0000); //LOW_BED_4
  411. g_Object[349] = CreateObject(2088, 2067.4414, -2255.1992, 12.5719, 0.0000, 0.0000, 90.0000); //LOW_CABINET_4
  412. g_Object[350] = CreateObject(19355, 2065.9316, -2263.1289, 14.3219, 0.0000, 0.0000, 179.9949); //wall003
  413. g_Object[351] = CreateObject(1796, 2070.1601, -2257.1992, 12.5719, 0.0000, 0.0000, 90.0000); //LOW_BED_4
  414. g_Object[352] = CreateObject(19355, 2067.6269, -2266.3439, 14.3219, 0.0000, 0.0000, 270.0000); //wall003
  415. g_Object[353] = CreateObject(1796, 2070.1601, -2259.6000, 12.5719, 0.0000, 0.0000, 90.0000); //LOW_BED_4
  416. g_Object[354] = CreateObject(2088, 2067.4414, -2257.5996, 12.5719, 0.0000, 0.0000, 90.0000); //LOW_CABINET_4
  417. g_Object[355] = CreateObject(1796, 2070.1601, -2262.0000, 12.5719, 0.0000, 0.0000, 90.0000); //LOW_BED_4
  418. g_Object[356] = CreateObject(19428, 2065.9287, -2268.7529, 14.3219, 0.0000, 0.0000, 179.9949); //wall068
  419. g_Object[357] = CreateObject(2088, 2067.4414, -2260.0000, 12.5719, 0.0000, 0.0000, 90.0000); //LOW_CABINET_4
  420. g_Object[358] = CreateObject(19385, 2072.4375, -2266.3427, 14.3219, 0.0000, 0.0000, 90.0000); //wall033
  421. g_Object[359] = CreateObject(19428, 2070.0300, -2266.3410, 14.3219, 0.0000, 0.0000, 89.9950); //wall068
  422. g_Object[360] = CreateObject(2525, 2079.8408, -2268.0126, 12.5719, 0.0000, 0.0000, 270.0000); //CJ_TOILET4
  423. g_Object[361] = CreateObject(19428, 2074.1308, -2249.6533, 14.3219, 0.0000, 0.0000, 359.9890); //wall068
  424. g_Object[362] = CreateObject(19385, 2070.6464, -2267.9970, 14.3219, 0.0000, 0.0000, 179.9949); //wall033
  425. g_Object[363] = CreateObject(19385, 2074.1386, -2267.9970, 14.3219, 0.0000, 0.0000, 179.9949); //wall033
  426. g_Object[364] = CreateObject(19355, 2065.9221, -2266.3439, 14.3219, 0.0000, 0.0000, 180.0000); //wall003
  427. g_Object[365] = CreateObject(2525, 2066.5166, -2267.9257, 12.5719, 0.0000, 0.0000, 90.0000); //CJ_TOILET4
  428. g_Object[366] = CreateObject(1491, 2074.1201, -2267.2666, 12.5620, 0.0000, 0.0000, 270.0000); //Gen_doorINT01
  429. g_Object[367] = CreateObject(19355, 2067.6269, -2269.6188, 14.3219, 0.0000, 0.0000, 270.0000); //wall003
  430. g_Object[368] = CreateObject(1491, 2070.6540, -2267.2470, 12.5620, 0.0000, 0.0000, 270.0000); //Gen_doorINT01
  431. g_Object[369] = CreateObject(19355, 2070.8398, -2269.6181, 14.3219, 0.0000, 0.0000, 270.0000); //wall003
  432. g_Object[370] = CreateObject(19355, 2074.0500, -2269.6181, 14.3219, 0.0000, 0.0000, 270.0000); //wall003
  433. g_Object[371] = CreateObject(19355, 2077.2451, -2269.6181, 14.3219, 0.0000, 0.0000, 270.0000); //wall003
  434. g_Object[372] = CreateObject(19385, 2070.7998, -2264.8271, 14.3219, 0.0000, 0.0000, 0.0000); //wall033
  435. g_Object[373] = CreateObject(19355, 2070.8000, -2261.6210, 14.3219, 0.0000, 0.0000, 179.9949); //wall003
  436. g_Object[374] = CreateObject(19355, 2070.8000, -2258.4091, 14.3219, 0.0000, 0.0000, 179.9949); //wall003
  437. g_Object[375] = CreateObject(19355, 2070.8000, -2255.1992, 14.3219, 0.0000, 0.0000, 179.9949); //wall003
  438. g_Object[376] = CreateObject(19385, 2070.7998, -2252.0625, 14.3219, 0.0000, 0.0000, 0.0000); //wall033
  439. g_Object[377] = CreateObject(19428, 2070.7998, -2249.6533, 14.3219, 0.0000, 0.0000, 359.9840); //wall068
  440. g_Object[378] = CreateObject(19355, 2070.7998, -2247.2451, 14.3219, 0.0000, 0.0000, 179.9949); //wall003
  441. g_Object[379] = CreateObject(19355, 2070.7998, -2244.0332, 14.3219, 0.0000, 0.0000, 179.9949); //wall003
  442. g_Object[380] = CreateObject(1491, 2070.8000, -2251.2802, 12.5620, 0.0000, 0.0000, 270.0000); //Gen_doorINT01
  443. g_Object[381] = CreateObject(1491, 2070.7998, -2264.0439, 12.5620, 0.0000, 0.0000, 270.0000); //Gen_doorINT01
  444. g_Object[382] = CreateObject(19428, 2069.9890, -2253.5615, 14.3219, 0.0000, 0.0000, 269.9890); //wall068
  445. g_Object[383] = CreateObject(321, 2066.5290, -2259.1149, 12.6548, 0.0000, 104.2518, 52.0000); //gun_dildo1
  446. g_Object[384] = CreateObject(19428, 2079.6508, -2269.6179, 14.3219, 0.0000, 0.0000, 90.0000); //wall068
  447. g_Object[385] = CreateObject(1491, 2071.6569, -2266.3730, 12.5620, 0.0000, 0.0000, 0.0000); //Gen_doorINT01
  448. g_Object[386] = CreateObject(19357, 2077.2236, -2243.8574, 15.9849, 0.0000, 270.0000, 0.0000); //wall005
  449. g_Object[387] = CreateObject(19449, 2070.6608, -2244.0029, 15.9849, 0.0000, 270.0000, 90.0000); //wall089
  450. g_Object[388] = CreateObject(19430, 2079.7729, -2244.0029, 15.9840, 0.0000, 270.0000, 270.0000); //wall070
  451. g_Object[389] = CreateObject(1795, 1986.2867, -2179.5820, 12.7798, 0.0000, 0.0000, 270.0000); //SWANK_BED_2
  452. g_Object[390] = CreateObject(19449, 2070.6599, -2247.4970, 15.9849, 0.0000, 270.0000, 90.0000); //wall089
  453. g_Object[391] = CreateObject(19449, 2070.6582, -2250.9912, 15.9849, 0.0000, 270.0000, 90.0000); //wall089
  454. g_Object[392] = CreateObject(19449, 2070.6579, -2254.4899, 15.9849, 0.0000, 270.0000, 90.0000); //wall089
  455. g_Object[393] = CreateObject(19449, 2070.6569, -2257.9880, 15.9849, 0.0000, 270.0000, 90.0000); //wall089
  456. g_Object[394] = CreateObject(19449, 2070.6560, -2261.4851, 15.9849, 0.0000, 270.0000, 90.0000); //wall089
  457. g_Object[395] = CreateObject(19449, 2070.6550, -2264.9829, 15.9849, 0.0000, 270.0000, 90.0000); //wall089
  458. g_Object[396] = CreateObject(19449, 2070.6540, -2268.4809, 15.9849, 0.0000, 270.0000, 90.0000); //wall089
  459. g_Object[397] = CreateObject(1795, 1995.1418, -2179.6569, 12.8050, 0.0000, 0.0000, 270.0000); //SWANK_BED_2
  460. g_Object[398] = CreateObject(19357, 2077.2241, -2247.0668, 15.9849, 0.0000, 270.0000, 0.0000); //wall005
  461. g_Object[399] = CreateObject(19357, 2077.2236, -2250.2753, 15.9849, 0.0000, 270.0000, 0.0000); //wall005
  462. g_Object[400] = CreateObject(1795, 2018.5129, -2179.7480, 12.8050, 0.0000, 0.0000, 270.0000); //SWANK_BED_2
  463. g_Object[401] = CreateObject(19357, 2077.2241, -2253.4860, 15.9849, 0.0000, 270.0000, 0.0000); //wall005
  464. g_Object[402] = CreateObject(19357, 2077.2241, -2256.6918, 15.9849, 0.0000, 270.0000, 0.0000); //wall005
  465. g_Object[403] = CreateObject(19357, 2077.2241, -2259.9030, 15.9849, 0.0000, 270.0000, 0.0000); //wall005
  466. g_Object[404] = CreateObject(19357, 2077.2236, -2263.1113, 15.9849, 0.0000, 270.0000, 0.0000); //wall005
  467. g_Object[405] = CreateObject(2088, 2020.7580, -2179.4599, 12.8050, 0.0000, 0.0000, 0.0000); //LOW_CABINET_4
  468. g_Object[406] = CreateObject(19357, 2077.2236, -2266.3203, 15.9849, 0.0000, 270.0000, 0.0000); //wall005
  469. g_Object[407] = CreateObject(19357, 2077.2241, -2269.5339, 15.9849, 0.0000, 270.0000, 0.0000); //wall005
  470. g_Object[408] = CreateObject(19430, 2079.7724, -2247.5029, 15.9840, 0.0000, 270.0000, 270.0000); //wall070
  471. g_Object[409] = CreateObject(19430, 2079.7729, -2251.0009, 15.9840, 0.0000, 270.0000, 270.0000); //wall070
  472. g_Object[410] = CreateObject(19430, 2079.7729, -2254.5000, 15.9840, 0.0000, 270.0000, 270.0000); //wall070
  473. g_Object[411] = CreateObject(19430, 2079.7724, -2257.9951, 15.9840, 0.0000, 270.0000, 270.0000); //wall070
  474. g_Object[412] = CreateObject(19430, 2079.7729, -2261.4899, 15.9840, 0.0000, 270.0000, 270.0000); //wall070
  475. g_Object[413] = CreateObject(19430, 2079.7724, -2264.9882, 15.9840, 0.0000, 270.0000, 270.0000); //wall070
  476. g_Object[414] = CreateObject(19430, 2079.7729, -2268.4880, 15.9840, 0.0000, 270.0000, 270.0000); //wall070
  477. g_Object[415] = CreateObject(2088, 1997.2960, -2179.3989, 12.8050, 0.0000, 0.0000, 0.0000); //LOW_CABINET_4
  478. g_Object[416] = CreateObject(2088, 1988.3857, -2179.2739, 12.8050, 0.0000, 0.0000, 0.0000); //LOW_CABINET_4
  479. g_Object[417] = CreateObject(2605, 1984.9599, -2178.9121, 13.2030, 0.0000, 0.0000, 90.0000); //POLCE_DESK1
  480. g_Object[418] = CreateObject(1748, 1992.8480, -2179.8798, 13.6070, 0.0000, 0.0000, 240.0000); //LOW_TV_3
  481. g_Object[419] = CreateObject(2356, 1986.3138, -2178.8010, 12.8050, 0.0000, 0.0000, 110.0000); //police_OFF_CHAIR
  482. g_Object[420] = CreateObject(2356, 1994.2690, -2178.6840, 12.8050, 0.0000, 0.0000, 109.9950); //police_OFF_CHAIR
  483. g_Object[421] = CreateObject(2607, 1992.7679, -2178.9838, 13.2010, 0.0000, 0.0000, 270.0000); //POLCE_DESK2
  484. g_Object[422] = CreateObject(2607, 2017.4260, -2179.1201, 13.2010, 0.0000, 0.0000, 270.0000); //POLCE_DESK2
  485. g_Object[423] = CreateObject(2356, 2018.6350, -2178.7609, 12.8050, 0.0000, 0.0000, 109.9950); //police_OFF_CHAIR
  486. g_Object[424] = CreateObject(2525, 1990.5260, -2180.9890, 12.8050, 0.0000, 0.0000, 176.2500); //CJ_TOILET4
  487. g_Object[425] = CreateObject(2523, 1982.9079, -2181.0300, 12.8050, 0.0000, 0.0000, 180.0000); //CJ_B_SINK3
  488. g_Object[426] = CreateObject(3268, 1995.1468, -2225.2949, 12.5466, 0.0000, 0.0000, 0.0000); //mil_hangar1_
  489. SetObjectMaterial(g_Object[426], 0, 14548, "ab_cargo_int", "metal_frame", 0xFFFFFFFF);
  490. g_Object[427] = CreateObject(1712, 1990.7060, -2179.6560, 12.8050, 0.0000, 0.0000, 60.0000); //kb_couch05
  491. g_Object[428] = CreateObject(11738, 2070.0295, -2228.7377, 13.0340, 0.0000, 0.0000, 85.1997); //MedicCase1
  492. g_Object[429] = CreateObject(2286, 1992.7910, -2177.9079, 14.5986, 0.0000, 0.0000, 0.0000); //Frame_5
  493. g_Object[430] = CreateObject(2523, 2015.1429, -2181.1560, 12.8050, 0.0000, 0.0000, 179.9949); //CJ_B_SINK3
  494. g_Object[431] = CreateObject(2525, 1981.5788, -2180.9760, 12.8050, 0.0000, 0.0000, 179.4980); //CJ_TOILET4
  495. g_Object[432] = CreateObject(2284, 1984.5830, -2178.3630, 14.2580, 0.0000, 0.0000, 0.0000); //Frame_6
  496. g_Object[433] = CreateObject(2276, 2015.5100, -2178.4951, 14.0797, 0.0000, 0.0000, 0.0000); //Frame_Fab_3
  497. g_Object[434] = CreateObject(2239, 1987.2878, -2178.2041, 12.8050, 0.0000, 0.0000, 0.0000); //CJ_MLIGHT16
  498. g_Object[435] = CreateObject(2523, 1991.6590, -2181.0400, 12.8050, 0.0000, 0.0000, 179.9949); //CJ_B_SINK3
  499. g_Object[436] = CreateObject(2525, 2013.8708, -2181.1369, 12.8050, 0.0000, 0.0000, 179.9980); //CJ_TOILET4
  500. g_Object[437] = CreateObject(11717, 2013.9090, -2179.0400, 12.8050, 0.0000, 0.0000, 88.0000); //WooziesCouch1
  501. g_Object[438] = CreateObject(2311, 2015.6180, -2178.4838, 12.8050, 0.0000, 0.0000, 270.0000); //CJ_TV_TABLE2
  502. g_Object[439] = CreateObject(1704, 1981.9310, -2179.0839, 12.8050, 0.0000, 0.0000, 90.0000); //kb_chair03
  503. g_Object[440] = CreateObject(1704, 1981.9289, -2180.1550, 12.8050, 0.0000, 0.0000, 90.0000); //kb_chair03
  504. g_Object[441] = CreateObject(1736, 1983.1899, -2178.1479, 14.6169, 0.0000, 0.0000, 359.7500); //CJ_Stags_head
  505. g_Object[442] = CreateObject(2239, 2019.6474, -2178.4335, 12.8050, 0.0000, 0.0000, 0.0000); //CJ_MLIGHT16
  506. g_Object[443] = CreateObject(2239, 1995.9775, -2178.3935, 12.8050, 0.0000, 0.0000, 0.0000); //CJ_MLIGHT16
  507. g_Object[444] = CreateObject(1271, 1989.3039, -2253.1440, 12.9216, 0.0000, 0.0000, 0.0000); //gunbox
  508. g_Object[445] = CreateObject(2046, 1985.9820, -2252.8710, 14.3788, 0.0000, 0.0000, 0.0000); //CJ_GUNCUPBOARD
  509. g_Object[446] = CreateObject(2046, 1986.8070, -2252.8710, 14.3788, 0.0000, 0.0000, 0.0000); //CJ_GUNCUPBOARD
  510. g_Object[447] = CreateObject(356, 1985.7280, -2252.9179, 14.1560, 0.0000, 272.0000, 173.9019); //m4
  511. g_Object[448] = CreateObject(356, 1985.8387, -2252.9179, 14.1560, 0.0000, 272.0000, 185.9530); //m4
  512. g_Object[449] = CreateObject(356, 1985.9930, -2252.9179, 14.1560, 0.0000, 272.0000, 185.9490); //m4
  513. g_Object[450] = CreateObject(356, 1986.1927, -2252.9179, 14.1560, 0.0000, 272.0000, 185.9490); //m4
  514. g_Object[451] = CreateObject(2200, 1981.7569, -2255.5900, 12.5719, 0.0000, 0.0000, 90.0000); //MED_OFFICE5_UNIT_1
  515. g_Object[452] = CreateObject(2200, 1981.7569, -2257.8259, 12.5719, 0.0000, 0.0000, 90.0000); //MED_OFFICE5_UNIT_1
  516. g_Object[453] = CreateObject(2680, 1982.3050, -2256.6340, 13.4200, 5.8680, 347.9078, 95.2546); //CJ_Padlock
  517. g_Object[454] = CreateObject(2680, 1982.3050, -2257.7250, 13.4200, 0.0000, 0.0000, 99.9980); //CJ_Padlock
  518. g_Object[455] = CreateObject(2680, 1982.3050, -2255.4560, 13.4200, 0.0000, 328.0000, 99.9980); //CJ_Padlock
  519. g_Object[456] = CreateObject(2680, 1982.2989, -2254.3979, 13.4200, 0.0000, 0.0000, 99.9980); //CJ_Padlock
  520. g_Object[457] = CreateObject(2358, 1988.2750, -2253.0349, 12.6890, 0.0000, 0.0000, 350.0000); //AMMO_BOX_c2
  521. g_Object[458] = CreateObject(3016, 1989.1379, -2253.1950, 13.4097, 0.0000, 0.0000, 0.0000); //cr_ammobox_nonbrk
  522. g_Object[459] = CreateObject(3015, 1985.1500, -2253.1450, 12.5719, 0.0000, 0.0000, 0.0000); //cr_cratestack
  523. g_Object[460] = CreateObject(3014, 1985.6667, -2253.0681, 12.8079, 0.0000, 0.0000, 0.0000); //cr_guncrate
  524. g_Object[461] = CreateObject(2973, 1988.3349, -2251.2119, 12.4350, 0.0000, 0.0000, 0.0000); //k_cargo2
  525. g_Object[462] = CreateObject(964, 1983.4278, -2253.4851, 12.5558, 0.0000, 0.0000, 0.0000); //CJ_METAL_CRATE
  526. g_Object[463] = CreateObject(2669, 2106.2900, -2233.4504, 13.7819, 0.0000, 0.0000, 46.2949); //CJ_CHRIS_CRATE
  527. g_Object[464] = CreateObject(2669, 2108.5185, -2231.1237, 13.7819, 0.0000, 0.0000, 46.2949); //CJ_CHRIS_CRATE
  528. g_Object[465] = CreateObject(18766, 2111.0808, -2230.3989, 15.0318, 0.0000, 0.0000, 134.9949); //Concrete10mx1mx5m
  529. g_Object[466] = CreateObject(18766, 2104.0017, -2231.0976, 15.0319, 0.0000, 0.0000, 44.9888); //Concrete10mx1mx5m
  530. g_Object[467] = CreateObject(3576, 1987.6860, -2257.3010, 14.0410, 0.0000, 0.0000, 0.0000); //DockCrates2_LA
  531. g_Object[468] = CreateObject(3633, 1945.7550, -2268.5610, 13.0310, 0.0000, 0.0000, 0.0000); //imoildrum4_LAS
  532. g_Object[469] = CreateObject(3633, 1947.2729, -2268.6030, 13.0310, 0.0000, 0.0000, 320.0000); //imoildrum4_LAS
  533. g_Object[470] = CreateObject(3761, 1951.2580, -2268.4440, 14.5550, 0.0000, 0.0000, 270.0000); //industshelves
  534. g_Object[471] = CreateObject(373, 1989.4880, -2254.8588, 13.0260, 329.9960, 299.9930, 341.9898); //armour
  535. g_Object[472] = CreateObject(373, 1989.4870, -2255.6088, 13.0260, 329.9960, 299.9930, 45.9878); //armour
  536. g_Object[473] = CreateObject(18092, 1984.0135, -2261.4736, 13.0670, 0.0000, 0.0000, 179.9949); //ammun3_counter
  537. g_Object[474] = CreateObject(2041, 1985.9599, -2261.7680, 13.7720, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M2
  538. g_Object[475] = CreateObject(2040, 1982.1319, -2261.5419, 13.6787, 0.0000, 0.0000, 0.0000); //AMMO_BOX_M1
  539. g_Object[476] = CreateObject(2040, 1982.1319, -2261.0419, 13.6787, 0.0000, 0.0000, 330.0000); //AMMO_BOX_M1
  540. g_Object[477] = CreateObject(2040, 1982.1319, -2262.0419, 13.6787, 0.0000, 0.0000, 69.9960); //AMMO_BOX_M1
  541. g_Object[478] = CreateObject(11711, 2072.4309, -2266.4289, 15.3660, 0.0000, 0.0000, 0.0000); //ExitSign1
  542. g_Object[479] = CreateObject(11711, 2072.4838, -2242.4270, 15.3107, 0.0000, 0.0000, 0.0000); //ExitSign1
  543. g_Object[480] = CreateObject(2567, 2006.8199, -2265.7209, 14.4180, 0.0000, 0.0000, 0.0000); //ab_warehouseShelf
  544. g_Object[481] = CreateObject(2690, 2071.2199, -2242.5849, 12.9308, 0.0000, 0.0000, 358.0000); //CJ_FIRE_EXT
  545. g_Object[482] = CreateObject(2185, 2009.6949, -2260.1459, 12.5719, 0.0000, 0.0000, 180.0000); //MED_OFFICE6_DESK_1
  546. g_Object[483] = CreateObject(3808, 2073.5419, -2242.4760, 15.3590, 0.0000, 0.0000, 272.0000); //sfx_alarms04
  547. g_Object[484] = CreateObject(2371, 2067.6950, -2242.9270, 12.5719, 0.0000, 0.0000, 270.2500); //CLOTHES_RAIL
  548. g_Object[485] = CreateObject(1806, 2008.6660, -2261.1730, 12.5719, 0.0000, 0.0000, 0.0000); //MED_OFFICE_CHAIR
  549. g_Object[486] = CreateObject(2394, 2068.2849, -2243.3100, 13.2938, 0.0000, 0.0000, 0.0000); //CJ_CLOTHES_STEP_1
  550. g_Object[487] = CreateObject(2196, 2066.5759, -2252.3249, 14.4778, 0.0000, 0.0000, 24.0000); //WORK_LAMP1
  551. g_Object[488] = CreateObject(2737, 1999.2500, -2266.7690, 14.2600, 0.0000, 0.0000, 180.0000); //POLICE_NB_car
  552. g_Object[489] = CreateObject(2196, 2066.5759, -2249.9541, 14.4960, 0.0000, 0.0000, 24.0000); //WORK_LAMP1
  553. g_Object[490] = CreateObject(2196, 2066.5759, -2247.5480, 14.4849, 0.0000, 0.0000, 24.0000); //WORK_LAMP1
  554. g_Object[491] = CreateObject(2196, 2066.5759, -2245.2028, 14.4960, 0.0000, 0.0000, 24.0000); //WORK_LAMP1
  555. g_Object[492] = CreateObject(2854, 2066.5129, -2252.1699, 14.4960, 0.0000, 0.0000, 116.0000); //gb_bedmags04
  556. g_Object[493] = CreateObject(2986, 2037.6097, -2268.2858, 12.6020, 0.0000, 0.0000, 0.0000); //lxr_motelvent
  557. g_Object[494] = CreateObject(2855, 2066.4870, -2249.7971, 14.4960, 0.0000, 0.0000, 0.0000); //gb_bedmags05
  558. g_Object[495] = CreateObject(2853, 2066.3930, -2247.4770, 14.4960, 0.0000, 0.0000, 0.0000); //gb_bedmags03
  559. g_Object[496] = CreateObject(2852, 2066.4641, -2245.0639, 14.4960, 0.0000, 0.0000, 182.0000); //gb_bedmags02
  560. g_Object[497] = CreateObject(3465, 1953.6678, -2264.1179, 13.8718, 0.0000, 0.0000, 0.0000); //vegspetrolpump
  561. g_Object[498] = CreateObject(11711, 2070.6870, -2252.0090, 15.3690, 0.0000, 0.0000, 90.5000); //ExitSign1
  562. g_Object[499] = CreateObject(3465, 1953.6529, -2257.5869, 13.8718, 0.0000, 0.0000, 0.0000); //vegspetrolpump
  563. g_Object[500] = CreateObject(2986, 2037.5810, -2266.6489, 12.6020, 0.0000, 0.0000, 359.2500); //lxr_motelvent
  564. g_Object[501] = CreateObject(19815, 1944.9538, -2260.9780, 15.3297, 0.0000, 0.0000, 90.0000); //ToolBoard1
  565. g_Object[502] = CreateObject(2986, 2035.3597, -2269.2280, 12.6140, 0.0000, 0.0000, 270.0000); //lxr_motelvent
  566. g_Object[503] = CreateObject(19815, 1944.9630, -2264.2280, 15.3297, 0.0000, 0.0000, 90.0000); //ToolBoard1
  567. g_Object[504] = CreateObject(2986, 2033.5539, -2269.2470, 12.6140, 0.0000, 0.0000, 269.9949); //lxr_motelvent
  568. g_Object[505] = CreateObject(19817, 1949.4388, -2258.5480, 10.9860, 0.0000, 0.0000, 180.0000); //CarFixerRamp1
  569. g_Object[506] = CreateObject(11711, 2042.8697, -2265.2280, 15.3240, 0.0000, 0.0000, 0.0000); //ExitSign1
  570. g_Object[507] = CreateObject(1649, 2041.5920, -2269.2470, 12.5726, 0.0000, 0.0000, 0.0000); //wglasssmash
  571. g_Object[508] = CreateObject(2961, 1971.9830, -2254.4770, 13.8718, 0.0000, 0.0000, 0.0000); //fire_break
  572. g_Object[509] = CreateObject(1280, 2038.0644, -2267.9013, 12.9736, 0.0000, 0.0000, 179.9949); //parkbench1
  573. SetObjectMaterial(g_Object[509], 0, 14612, "ab_abattoir_box", "pipes_csite_256", 0xFFFFFFFF);
  574. g_Object[510] = CreateObject(19466, 2041.6970, -2257.1689, 15.3718, 0.0000, 0.0000, 90.0000); //window001
  575. SetObjectMaterial(g_Object[510], 0, 14581, "ab_mafiasuitea", "barbersmir1", 0xFFFFFFFF);
  576. g_Object[511] = CreateObject(11711, 2043.9520, -2263.2619, 15.2517, 0.0000, 0.0000, 91.0000); //ExitSign1
  577. g_Object[512] = CreateObject(11711, 2037.7829, -2257.1250, 15.2517, 0.0000, 0.0000, 179.7500); //ExitSign1
  578. g_Object[513] = CreateObject(2846, 2037.6490, -2268.7749, 12.5909, 359.5000, 0.0000, 0.0000); //gb_bedclothes05
  579. g_Object[514] = CreateObject(2961, 2000.7829, -2180.3149, 17.9179, 0.0000, 0.0000, 92.0000); //fire_break
  580. g_Object[515] = CreateObject(2962, 2000.7829, -2180.3210, 17.9190, 0.0000, 0.0000, 90.0000); //fire_break_glass
  581. g_Object[516] = CreateObject(11711, 2031.8548, -2263.6159, 15.2517, 0.0000, 0.0000, 91.0000); //ExitSign1
  582. g_Object[517] = CreateObject(2961, 2031.8548, -2262.1640, 14.0380, 0.0000, 0.0000, 92.2500); //fire_break
  583. g_Object[518] = CreateObject(2962, 2031.8548, -2262.1669, 14.0347, 0.0000, 0.0000, 90.0000); //fire_break_glass
  584. g_Object[519] = CreateObject(1614, 2031.8548, -2262.1789, 16.3990, 0.0000, 0.0000, 180.0000); //nt_alarm1_01
  585. g_Object[520] = CreateObject(2690, 2032.1300, -2262.2409, 12.9320, 0.0000, 0.0000, 92.0000); //CJ_FIRE_EXT
  586. g_Object[521] = CreateObject(2961, 2071.2629, -2242.4270, 14.0120, 0.0000, 0.0000, 0.0000); //fire_break
  587. g_Object[522] = CreateObject(2962, 2071.2629, -2242.4270, 14.0100, 0.0000, 0.0000, 0.0000); //fire_break_glass
  588. g_Object[523] = CreateObject(2614, 2068.3081, -2242.4699, 14.7566, 0.0000, 0.0000, 0.0000); //CJ_US_FLAG
  589. g_Object[524] = CreateObject(2614, 2076.9240, -2242.4699, 14.7566, 0.0000, 0.0000, 0.0000); //CJ_US_FLAG
  590. g_Object[525] = CreateObject(2394, 2076.9550, -2243.3249, 13.2790, 0.0000, 0.0000, 0.0000); //CJ_CLOTHES_STEP_1
  591. g_Object[526] = CreateObject(2371, 2076.3579, -2242.9519, 12.5640, 0.0000, 0.0000, 270.2470); //CLOTHES_RAIL
  592. g_Object[527] = CreateObject(2196, 2079.9121, -2245.1599, 14.4898, 0.0000, 0.0000, 218.0000); //WORK_LAMP1
  593. g_Object[528] = CreateObject(2196, 2079.9121, -2247.5019, 14.4960, 0.0000, 0.0000, 217.9960); //WORK_LAMP1
  594. g_Object[529] = CreateObject(2196, 2079.9121, -2249.8969, 14.4960, 0.0000, 0.0000, 217.9960); //WORK_LAMP1
  595. g_Object[530] = CreateObject(2196, 2079.9121, -2252.2780, 14.4960, 0.0000, 0.0000, 217.9960); //WORK_LAMP1
  596. g_Object[531] = CreateObject(11711, 2074.2170, -2251.9860, 15.3690, 0.0000, 0.0000, 90.5000); //ExitSign1
  597. g_Object[532] = CreateObject(2854, 2080.0549, -2252.4399, 14.4960, 0.0000, 0.0000, 115.9990); //gb_bedmags04
  598. g_Object[533] = CreateObject(2855, 2079.9318, -2250.0778, 14.4960, 0.0000, 0.0000, 0.0000); //gb_bedmags05
  599. g_Object[534] = CreateObject(2853, 2079.9550, -2247.5891, 14.4960, 0.0000, 0.0000, 0.0000); //gb_bedmags03
  600. g_Object[535] = CreateObject(2852, 2079.9279, -2245.2438, 14.4960, 0.0000, 0.0000, 182.0000); //gb_bedmags02
  601. g_Object[536] = CreateObject(2614, 2080.3049, -2264.4519, 14.7566, 0.0000, 0.0000, 270.0000); //CJ_US_FLAG
  602. g_Object[537] = CreateObject(2371, 2079.5161, -2265.2070, 12.5719, 0.0000, 0.0000, 1.7467); //CLOTHES_RAIL
  603. g_Object[538] = CreateObject(2394, 2079.2460, -2264.6059, 13.2777, 0.0000, 0.0000, 92.0000); //CJ_CLOTHES_STEP_1
  604. g_Object[539] = CreateObject(2196, 2079.8840, -2254.6779, 14.4960, 0.0000, 0.0000, 217.9960); //WORK_LAMP1
  605. g_Object[540] = CreateObject(2196, 2079.8840, -2257.0859, 14.4960, 0.0000, 0.0000, 217.9960); //WORK_LAMP1
  606. g_Object[541] = CreateObject(2196, 2079.8840, -2259.4741, 14.4960, 0.0000, 0.0000, 217.9960); //WORK_LAMP1
  607. g_Object[542] = CreateObject(2196, 2079.8840, -2261.8710, 14.4960, 0.0000, 0.0000, 217.9960); //WORK_LAMP1
  608. g_Object[543] = CreateObject(2854, 2079.9289, -2254.8339, 14.4960, 0.0000, 0.0000, 287.9989); //gb_bedmags04
  609. g_Object[544] = CreateObject(2855, 2079.9130, -2257.1350, 14.4960, 0.0000, 0.0000, 0.0000); //gb_bedmags05
  610. g_Object[545] = CreateObject(2853, 2080.0090, -2259.6520, 14.4960, 0.0000, 0.0000, 0.0000); //gb_bedmags03
  611. g_Object[546] = CreateObject(2852, 2079.9221, -2262.0219, 14.4960, 0.0000, 0.0000, 188.0000); //gb_bedmags02
  612. g_Object[547] = CreateObject(11711, 2074.2170, -2264.7739, 15.3690, 0.0000, 0.0000, 90.5000); //ExitSign1
  613. g_Object[548] = CreateObject(11711, 2070.7141, -2264.8679, 15.3690, 0.0000, 0.0000, 90.5000); //ExitSign1
  614. g_Object[549] = CreateObject(2614, 2066.0600, -2264.7329, 14.7566, 0.0000, 359.7500, 89.5000); //CJ_US_FLAG
  615. g_Object[550] = CreateObject(2394, 2066.9450, -2264.6010, 13.2910, 0.0000, 0.0000, 90.7500); //CJ_CLOTHES_STEP_1
  616. g_Object[551] = CreateObject(2371, 2066.5500, -2265.2370, 12.5719, 0.0000, 0.0000, 359.9970); //CLOTHES_RAIL
  617. g_Object[552] = CreateObject(2196, 2066.5949, -2261.9389, 14.4960, 0.0000, 0.0000, 24.0000); //WORK_LAMP1
  618. g_Object[553] = CreateObject(2196, 2066.5949, -2259.5749, 14.4960, 0.0000, 0.0000, 24.0000); //WORK_LAMP1
  619. g_Object[554] = CreateObject(2196, 2066.5949, -2257.1579, 14.4960, 0.0000, 0.0000, 24.0000); //WORK_LAMP1
  620. g_Object[555] = CreateObject(2196, 2066.5949, -2254.7690, 14.4960, 0.0000, 0.0000, 24.0000); //WORK_LAMP1
  621. g_Object[556] = CreateObject(2854, 2066.4890, -2259.3850, 14.4960, 0.0000, 0.0000, 115.9990); //gb_bedmags04
  622. g_Object[557] = CreateObject(2855, 2066.4509, -2261.9040, 14.4960, 0.0000, 0.0000, 0.0000); //gb_bedmags05
  623. g_Object[558] = CreateObject(2853, 2066.3740, -2257.0048, 14.4960, 0.0000, 0.0000, 0.0000); //gb_bedmags03
  624. g_Object[559] = CreateObject(2852, 2066.4150, -2254.6030, 14.4960, 0.0000, 0.0000, 188.0000); //gb_bedmags02
  625. g_Object[560] = CreateObject(11709, 2068.3549, -2269.2329, 13.2489, 0.0000, 0.0000, 180.0000); //AbattoirSink1
  626. g_Object[561] = CreateObject(11709, 2077.2109, -2269.2360, 13.2489, 0.0000, 0.2500, 180.2500); //AbattoirSink1
  627. g_Object[562] = CreateObject(11711, 2070.5610, -2267.9790, 15.3660, 0.0000, 0.0000, 270.0000); //ExitSign1
  628. g_Object[563] = CreateObject(11711, 2074.2250, -2267.9890, 15.3660, 0.0000, 0.0000, 269.9949); //ExitSign1
  629. g_Object[564] = CreateObject(11711, 2072.9150, -2234.6010, 15.0830, 0.0000, 0.0000, 179.9949); //ExitSign1
  630. g_Object[565] = CreateObject(11711, 2080.3459, -2240.8989, 14.9919, 0.0000, 0.0000, 89.9950); //ExitSign1
  631. g_Object[566] = CreateObject(1280, 2075.8469, -2234.8850, 12.9729, 0.0000, 0.0000, 90.4950); //parkbench1
  632. g_Object[567] = CreateObject(1280, 2079.9650, -2238.0280, 12.9729, 0.0000, 358.0000, 0.4939); //parkbench1
  633. g_Object[568] = CreateObject(19873, 2080.1708, -2267.4409, 12.6440, 0.0000, 0.0000, 0.0000); //ToiletPaperRoll1
  634. g_Object[569] = CreateObject(19873, 2066.2150, -2268.4230, 12.6316, 0.0000, 0.0000, 0.0000); //ToiletPaperRoll1
  635. g_Object[570] = CreateObject(2962, 1971.9809, -2254.4760, 13.8697, 0.0000, 0.0000, 0.0000); //fire_break_glass
  636. g_Object[571] = CreateObject(2690, 1971.9809, -2254.6040, 12.9146, 0.0000, 0.0000, 0.0000); //CJ_FIRE_EXT
  637. g_Object[572] = CreateObject(3785, 1993.9217, -2252.5100, 15.0670, 0.0000, 0.0000, 90.0000); //bulkheadlight
  638. g_Object[573] = CreateObject(3785, 2005.9100, -2252.5100, 15.0670, 0.0000, 0.0000, 90.0000); //bulkheadlight
  639. g_Object[574] = CreateObject(2986, 2016.8608, -2269.2290, 12.5909, 0.0000, 0.0000, 269.9949); //lxr_motelvent
  640. g_Object[575] = CreateObject(2986, 2019.0930, -2269.2241, 12.5909, 0.0000, 0.0000, 269.9949); //lxr_motelvent
  641. g_Object[576] = CreateObject(2986, 2021.3170, -2268.0920, 12.5909, 0.0000, 0.0000, 0.2450); //lxr_motelvent
  642. g_Object[577] = CreateObject(2986, 2021.3089, -2266.7749, 12.5909, 0.0000, 0.0000, 0.2416); //lxr_motelvent
  643. g_Object[578] = CreateObject(2844, 2021.3990, -2267.9060, 12.5710, 0.0000, 0.0000, 0.0000); //gb_bedclothes03
  644. g_Object[579] = CreateObject(1280, 2021.7956, -2267.9003, 12.9736, 0.0000, 0.0000, 179.9949); //parkbench1
  645. SetObjectMaterial(g_Object[579], 0, 14612, "ab_abattoir_box", "pipes_csite_256", 0xFFFFFFFF);
  646. g_Object[580] = CreateObject(19466, 2034.2087, -2257.1499, 15.3718, 0.0000, 0.0000, 90.0000); //window001
  647. SetObjectMaterial(g_Object[580], 0, 14581, "ab_mafiasuitea", "barbersmir1", 0xFFFFFFFF);
  648. g_Object[581] = CreateObject(11711, 2015.6048, -2263.6499, 15.2517, 0.0000, 0.0000, 91.0000); //ExitSign1
  649. g_Object[582] = CreateObject(11711, 2027.7020, -2263.1608, 15.2517, 0.0000, 0.0000, 91.0000); //ExitSign1
  650. g_Object[583] = CreateObject(2690, 2015.7967, -2262.0720, 12.9300, 0.0000, 0.0000, 92.0000); //CJ_FIRE_EXT
  651. g_Object[584] = CreateObject(2961, 2015.6048, -2262.0629, 13.9420, 0.0000, 0.0000, 92.2470); //fire_break
  652. g_Object[585] = CreateObject(2962, 2015.6130, -2262.0629, 13.9406, 0.0000, 0.0000, 80.0000); //fire_break_glass
  653. g_Object[586] = CreateObject(11711, 2026.3470, -2265.2460, 15.3240, 0.0000, 0.0000, 0.0000); //ExitSign1
  654. g_Object[587] = CreateObject(1614, 2015.6048, -2262.0490, 16.3990, 0.0000, 0.0000, 179.9949); //nt_alarm1_01
  655. g_Object[588] = CreateObject(19428, 2065.7009, -2242.3410, 14.3219, 0.0000, 0.0000, 270.0000); //wall068
  656. g_Object[589] = CreateObject(1800, 2075.0720, -2220.6359, 12.5347, 0.0000, 0.0000, 266.1329); //LOW_BED_1
  657. SetObjectMaterial(g_Object[589], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  658. SetObjectMaterial(g_Object[589], 1, 10765, "airportgnd_sfse", "white", 0xFF515459);
  659. g_Object[590] = CreateObject(2297, 2072.1130, -2205.6459, 12.5986, 0.0000, 0.0000, 356.0000); //TV_UNIT_2
  660. g_Object[591] = CreateObject(19355, 2071.5439, -2215.4851, 14.3486, 0.0000, 0.0000, 0.0000); //wall003
  661. g_Object[592] = CreateObject(2060, 2078.4421, -2217.2893, 13.4884, 40.2999, 0.0000, -86.4999); //CJ_SANDBAG
  662. SetObjectMaterial(g_Object[592], 0, 16093, "a51_ext", "ws_whitewall2_top", 0xFFFFFFFF);
  663. g_Object[593] = CreateObject(19447, 2071.5439, -2209.0629, 14.3486, 0.0000, 0.0000, 0.0000); //wall087
  664. g_Object[594] = CreateObject(19371, 2076.8830, -2209.9108, 16.0109, 0.0000, 90.0000, 0.0000); //wall019
  665. g_Object[595] = CreateObject(19371, 2076.8830, -2213.1220, 16.0109, 0.0000, 90.0000, 0.0000); //wall019
  666. g_Object[596] = CreateObject(19371, 2076.8830, -2216.3320, 16.0109, 0.0000, 90.0000, 0.0000); //wall019
  667. g_Object[597] = CreateObject(19371, 2076.8830, -2219.5419, 16.0109, 0.0000, 90.0000, 0.0000); //wall019
  668. g_Object[598] = CreateObject(19371, 2076.8830, -2222.7509, 16.0109, 0.0000, 90.0000, 0.0000); //wall019
  669. g_Object[599] = CreateObject(19371, 2073.3830, -2206.7019, 16.0109, 0.0000, 90.0000, 0.0000); //wall019
  670. g_Object[600] = CreateObject(19444, 2076.8830, -2205.0720, 16.0130, 0.0000, 90.0000, 0.0000); //wall084
  671. g_Object[601] = CreateObject(19444, 2073.3830, -2205.0710, 16.0130, 0.0000, 90.0000, 0.0000); //wall084
  672. g_Object[602] = CreateObject(19371, 2076.8828, -2206.7011, 16.0109, 0.0000, 90.0000, 0.0000); //wall019
  673. g_Object[603] = CreateObject(19371, 2073.3830, -2209.9101, 16.0109, 0.0000, 90.0000, 0.0000); //wall019
  674. g_Object[604] = CreateObject(19371, 2073.3830, -2213.1220, 16.0109, 0.0000, 90.0000, 0.0000); //wall019
  675. g_Object[605] = CreateObject(19371, 2073.3830, -2216.3320, 16.0109, 0.0000, 90.0000, 0.0000); //wall019
  676. g_Object[606] = CreateObject(19371, 2073.3830, -2219.5419, 16.0109, 0.0000, 90.0000, 0.0000); //wall019
  677. g_Object[607] = CreateObject(1789, 2069.9243, -2228.8176, 13.1444, 0.2998, 0.0000, 90.6998); //CJ_chambermaid
  678. g_Object[608] = CreateObject(19385, 2071.5419, -2221.9060, 14.3486, 0.0000, 0.0000, 0.0000); //wall033
  679. g_Object[609] = CreateObject(19428, 2071.5439, -2223.4660, 14.3486, 0.0000, 0.0000, 0.0000); //wall068
  680. g_Object[610] = CreateObject(1800, 2075.0759, -2206.1359, 12.5347, 0.0000, 0.0000, 266.0979); //LOW_BED_1
  681. SetObjectMaterial(g_Object[610], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  682. SetObjectMaterial(g_Object[610], 1, 10765, "airportgnd_sfse", "white", 0xFF515459);
  683. g_Object[611] = CreateObject(1800, 2075.0729, -2217.1359, 12.5347, 0.0000, 0.0000, 270.1329); //LOW_BED_1
  684. SetObjectMaterial(g_Object[611], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  685. SetObjectMaterial(g_Object[611], 1, 10765, "airportgnd_sfse", "white", 0xFF515459);
  686. g_Object[612] = CreateObject(1800, 2075.0739, -2213.3859, 12.5347, 0.0000, 0.0000, 268.1329); //LOW_BED_1
  687. SetObjectMaterial(g_Object[612], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  688. SetObjectMaterial(g_Object[612], 1, 10765, "airportgnd_sfse", "white", 0xFF515459);
  689. g_Object[613] = CreateObject(2060, 2078.3298, -2206.5180, 13.5094, -59.7999, 0.0000, 90.0000); //CJ_SANDBAG
  690. SetObjectMaterial(g_Object[613], 0, 16093, "a51_ext", "ws_whitewall2_top", 0xFFFFFFFF);
  691. g_Object[614] = CreateObject(2060, 2078.3298, -2220.9670, 13.5094, -59.7999, 0.0000, 90.0000); //CJ_SANDBAG
  692. SetObjectMaterial(g_Object[614], 0, 10023, "bigwhitesfe", "archgrnd1_SFE", 0xFFFFFFFF);
  693. g_Object[615] = CreateObject(1761, 2072.1120, -2209.9370, 12.5986, 0.0000, 0.0000, 90.0000); //SWANK_COUCH_2
  694. g_Object[616] = CreateObject(1761, 2072.1110, -2213.1931, 12.5986, 0.0000, 0.0000, 90.3358); //SWANK_COUCH_2
  695. g_Object[617] = CreateObject(3383, 2066.9116, -2225.3198, 12.5986, 0.0000, 0.0000, 178.0599); //a51_labtable1_
  696. g_Object[618] = CreateObject(19355, 2069.5390, -2225.9799, 11.3470, 0.0000, 0.0000, 0.0000); //wall003
  697. g_Object[619] = CreateObject(1744, 2074.4790, -2229.7563, 14.4131, 1.7999, 0.0000, 90.4999); //MED_SHELF
  698. SetObjectMaterial(g_Object[619], 0, 10023, "bigwhitesfe", "archgrnd2_SFE", 0xFFFFFFFF);
  699. g_Object[620] = CreateObject(19355, 2074.5410, -2225.9799, 11.3470, 0.0000, 0.0000, 0.0000); //wall003
  700. g_Object[621] = CreateObject(19355, 2069.5390, -2225.9794, 14.8450, 0.0000, 0.0000, 0.0000); //wall003
  701. g_Object[622] = CreateObject(19355, 2069.5390, -2229.1909, 11.3470, 0.0000, 0.0000, 0.0000); //wall003
  702. g_Object[623] = CreateObject(19355, 2069.5390, -2229.1904, 14.8450, 0.0000, 0.0000, 0.0000); //wall003
  703. g_Object[624] = CreateObject(11747, 2064.8100, -2228.6901, 13.3347, 0.0000, 0.0000, -0.7997); //Bandage1
  704. g_Object[625] = CreateObject(19355, 2074.5410, -2229.1904, 11.3470, 0.0000, 0.0000, 0.0000); //wall003
  705. g_Object[626] = CreateObject(3383, 2072.0656, -2225.2968, 12.5986, 0.0000, 0.0000, -178.3430); //a51_labtable1_
  706. g_Object[627] = CreateObject(1742, 2071.5129, -2215.6010, 12.5909, 0.0000, 0.0000, 90.0000); //Med_BOOKSHELF
  707. g_Object[628] = CreateObject(2637, 2009.4908, -2225.5590, 12.9770, 0.0000, 0.0000, 0.0000); //CJ_PIZZA_TABLE2
  708. g_Object[629] = CreateObject(11743, 2008.7600, -2225.1608, 13.3858, 0.0000, 0.0000, 16.0000); //MCoffeeMachine1
  709. g_Object[630] = CreateObject(2437, 2009.8570, -2225.0720, 13.3858, 0.0000, 0.0000, 0.0000); //CJ_CUP_PILE
  710. g_Object[631] = CreateObject(2429, 2010.4654, -2224.6198, 13.6090, 0.0000, 0.0000, 0.0000); //CJ_FF_CUP_DISP
  711. g_Object[632] = CreateObject(2647, 2010.1550, -2225.4899, 13.5438, 0.0000, 0.0000, 70.0000); //CJ_BS_CUP
  712. g_Object[633] = CreateObject(2723, 2009.3690, -2227.1269, 12.9399, 0.0000, 0.0000, 0.0000); //LM_stripStool
  713. g_Object[634] = CreateObject(2723, 2011.1180, -2225.8769, 12.9399, 0.0000, 0.0000, 0.0000); //LM_stripStool
  714. g_Object[635] = CreateObject(19622, 2043.1710, -2236.0471, 13.2826, 347.6780, 0.0000, 270.0000); //Broom1
  715. g_Object[636] = CreateObject(19899, 1962.9787, -2268.9338, 12.5558, 0.0000, 0.0000, 90.6996); //ToolCabinet1
  716. g_Object[637] = CreateObject(19900, 1961.0373, -2269.0024, 12.5459, 0.0000, 0.0000, 0.0000); //ToolCabinet2
  717. g_Object[638] = CreateObject(19903, 1962.0295, -2261.5119, 12.5558, 0.0000, 0.0000, 0.0000); //MechanicComputer1
  718. g_Object[639] = CreateObject(2131, 2042.7707, -2234.1818, 12.5719, 0.0000, 0.0000, 266.0000); //CJ_KITCH2_FRIDGE
  719. g_Object[640] = CreateObject(19355, 2071.5439, -2218.6950, 14.3486, 0.0000, 0.0000, 0.0000); //wall003
  720. g_Object[641] = CreateObject(2060, 2078.3298, -2213.6345, 13.5094, -59.7999, 0.0000, 90.0000); //CJ_SANDBAG
  721. SetObjectMaterial(g_Object[641], 0, 16093, "a51_ext", "ws_whitewall2_top", 0xFFFFFFFF);
  722. g_Object[642] = CreateObject(2060, 2078.3298, -2209.7507, 13.5094, -59.7999, 0.0000, 90.0000); //CJ_SANDBAG
  723. SetObjectMaterial(g_Object[642], 0, 16093, "a51_ext", "ws_whitewall2_top", 0xFFFFFFFF);
  724. g_Object[643] = CreateObject(19371, 2073.3830, -2222.7509, 16.0109, 0.0000, 90.0000, 0.0000); //wall019
  725. g_Object[644] = CreateObject(1800, 2075.0749, -2209.6359, 12.5347, 0.0000, 0.0000, 270.1350); //LOW_BED_1
  726. SetObjectMaterial(g_Object[644], 0, 10765, "airportgnd_sfse", "white", 0xFFFFFFFF);
  727. SetObjectMaterial(g_Object[644], 1, 10765, "airportgnd_sfse", "white", 0xFF515459);
  728. g_Object[645] = CreateObject(1789, 2064.8105, -2228.7221, 13.1527, 0.0000, 0.0000, 89.6996); //CJ_chambermaid
  729. g_Object[646] = CreateObject(11747, 2064.9106, -2228.6613, 13.3247, 0.0000, 0.0000, 0.0000); //Bandage1
  730. g_Object[647] = CreateObject(11747, 2069.9528, -2228.7619, 13.3347, 0.0000, 0.0000, -0.7997); //Bandage1
  731. g_Object[648] = CreateObject(1808, 2008.6186, -2228.0454, 12.5691, 0.0000, 0.0000, 87.9000); //CJ_WATERCOOLER2
  732. g_Object[649] = CreateObject(3577, 2076.7636, -2212.6335, 16.8486, 0.0000, 0.0000, 0.0000); //DockCrates1_LA
  733. g_Object[650] = CreateObject(19353, 2064.4311, -2214.2021, 18.6881, 0.0000, 0.0000, 0.0000); //wall001
  734. SetObjectMaterialText(g_Object[650], "INFIRMARY", 0, 90, "Arial", 40, 1, 0xFFFFFFFF, 0x0, 1);
  735. g_Object[651] = CreateObject(19873, 2069.9523, -2228.5080, 13.6260, 0.0000, 0.0000, 0.0000); //ToiletPaperRoll1
  736. g_Object[652] = CreateObject(1523, 2071.6066, -2222.6564, 12.5921, 0.0000, 0.0000, 90.0000); //Gen_doorEXT10
  737. g_Object[653] = CreateObject(19466, 2025.7110, -2257.1499, 15.3718, 0.0000, 0.0000, 90.0000); //window001
  738. SetObjectMaterial(g_Object[653], 0, 14581, "ab_mafiasuitea", "barbersmir1", 0xFFFFFFFF);
  739. g_Object[654] = CreateObject(19353, 2064.5019, -2221.6547, 15.7082, 0.0000, 0.0000, 0.0000); //wall001
  740. SetObjectMaterialText(g_Object[654], "EMERGENCY", 0, 90, "Arial", 40, 1, 0xFFFFFFFF, 0x0, 1);
  741. g_Object[655] = CreateObject(19353, 2064.5019, -2221.6547, 14.7783, 0.0000, 0.0000, 0.0000); //wall001
  742. SetObjectMaterialText(g_Object[655], "ROOM", 0, 90, "Arial", 40, 1, 0xFFFFFFFF, 0x0, 1);
  743. g_Object[656] = CreateObject(19483, 2021.5517, -2256.3137, 15.5534, 0.0000, 0.0000, 90.0000); //Plane009
  744. SetObjectMaterialText(g_Object[656], "WOMEN'S SHOWERS", 0, 90, "Arial", 30, 1, 0xFF840410, 0x0, 0);
  745. g_Object[657] = CreateObject(11747, 2070.0239, -2228.6613, 13.3247, 0.0000, 0.0000, 0.0000); //Bandage1
  746. g_Object[658] = CreateObject(19483, 2037.5649, -2256.3137, 15.5534, 0.0000, 0.0000, 90.0000); //Plane009
  747. SetObjectMaterialText(g_Object[658], "MEN'S SHOWERS", 0, 90, "Arial", 30, 1, 0xFF840410, 0x0, 0);
  748. g_Object[659] = CreateObject(19483, 2030.8321, -2240.3662, 16.0034, 0.0000, 0.0000, -90.0000); //Plane009
  749. SetObjectMaterialText(g_Object[659], "CANTEEN", 0, 90, "Arial", 45, 1, 0xFF840410, 0x0, 0);
  750. g_Object[660] = CreateObject(19873, 2070.0830, -2228.6083, 13.6229, 0.0000, 0.0000, 0.0000); //ToiletPaperRoll1
  751. g_Object[661] = CreateObject(19873, 2070.0461, -2228.5595, 13.7501, 0.0000, 0.0000, 0.0000); //ToiletPaperRoll1
  752. g_Object[662] = CreateObject(19583, 2070.0671, -2228.8039, 13.5768, 0.0000, 0.0000, -91.3000); //MarcosKnife1
  753. g_Object[663] = CreateObject(18644, 2070.1184, -2228.9572, 13.5733, 91.4000, 0.0000, 86.6998); //Screwdriver1
  754. g_Object[664] = CreateObject(19907, 2073.1250, -2218.4521, 12.4490, 0.0000, 0.0000, 0.0000); //A51Building2
  755. SetObjectMaterial(g_Object[664], 0, 14846, "genintintpoliceb", "p_floor4", 0xFFFFFFFF);
  756. g_Object[665] = CreateObject(19355, 2074.5410, -2225.9799, 14.8450, 0.0000, 0.0000, 0.0000); //wall003
  757. g_Object[666] = CreateObject(18644, 2064.9169, -2228.9404, 13.5801, 91.4000, 0.0000, 86.6998); //Screwdriver1
  758. g_Object[667] = CreateObject(1650, 1976.4228, -2267.6936, 14.3648, 0.0000, 0.0000, 28.8999); //petrolcanm
  759. g_Object[668] = CreateObject(19583, 2064.9213, -2228.7617, 13.5768, 0.0000, 0.0000, -91.3000); //MarcosKnife1
  760. g_Object[669] = CreateObject(1650, 1976.1662, -2267.2282, 14.3648, 0.0000, 0.0000, -25.0998); //petrolcanm
  761. g_Object[670] = CreateObject(1650, 1969.2053, -2269.0703, 12.8746, 0.0000, 0.0000, -67.5998); //petrolcanm
  762. g_Object[671] = CreateObject(1650, 1969.6767, -2268.8752, 12.8746, 0.0000, 0.0000, -129.8999); //petrolcanm
  763. g_Object[672] = CreateObject(11716, 2064.8024, -2228.8647, 13.5762, 0.0000, 0.0000, 87.1998); //MetalKnife1
  764. g_Object[673] = CreateObject(19873, 2064.8234, -2228.4995, 13.7501, 0.0000, 0.0000, 0.0000); //ToiletPaperRoll1
  765. g_Object[674] = CreateObject(19873, 2064.7434, -2228.4694, 13.6201, 0.0000, 0.0000, 0.0000); //ToiletPaperRoll1
  766. g_Object[675] = CreateObject(19873, 2064.8635, -2228.5795, 13.6301, 0.0000, 0.0000, 0.0000); //ToiletPaperRoll1
  767. g_Object[676] = CreateObject(11738, 2064.8725, -2228.6584, 13.0368, 0.0000, 0.0000, 89.5000); //MedicCase1
  768. g_Object[677] = CreateObject(2350, 2067.9775, -2227.3422, 12.9553, 0.0000, 0.0000, 0.0000); //CJ_BARSTOOL_2
  769. SetObjectMaterial(g_Object[677], 0, 10101, "2notherbuildsfe", "sl_vicwall01", 0xFFFFFFFF);
  770. g_Object[678] = CreateObject(2350, 2073.4323, -2227.3422, 12.9553, 0.0000, 0.0000, 0.0000); //CJ_BARSTOOL_2
  771. SetObjectMaterial(g_Object[678], 0, 10101, "2notherbuildsfe", "sl_vicwall01", 0xFFFFFFFF);
  772. g_Object[679] = CreateObject(11738, 2074.8486, -2229.9951, 14.7622, 0.0000, 0.0000, 90.6997); //MedicCase1
  773. g_Object[680] = CreateObject(1704, 1992.3581, -2253.2834, 12.5530, 0.0000, 0.0000, 0.0000); //kb_chair03
  774. g_Object[681] = CreateObject(1704, 1990.9073, -2253.2834, 12.5530, 0.0000, 0.0000, 4.0998); //kb_chair03
  775. g_Object[682] = CreateObject(19355, 2074.5410, -2229.1904, 14.8450, 0.0000, 0.0000, 0.0000); //wall003
  776. g_Object[683] = CreateObject(11738, 2074.8422, -2229.6547, 14.7622, 0.0000, 0.0000, 90.6997); //MedicCase1
  777. g_Object[684] = CreateObject(11738, 2074.8366, -2229.3144, 14.7622, 0.0000, 0.0000, 90.6997); //MedicCase1
  778. g_Object[685] = CreateObject(11736, 2074.8454, -2228.9548, 14.7650, -0.7997, 0.0000, -88.2997); //MedicalSatchel1
  779. g_Object[686] = CreateObject(11736, 2074.8229, -2228.5300, 14.7648, -0.7997, 0.0000, -89.9999); //MedicalSatchel1
  780. g_Object[687] = CreateObject(11711, 2078.1523, -2232.5893, 14.9195, 0.0000, 0.0000, 0.0000); //ExitSign1
  781. g_Object[688] = CreateObject(1722, 1996.2889, -2256.7177, 12.7075, 0.0000, 0.0000, 87.2997); //off_chairnu
  782. g_Object[689] = CreateObject(1722, 1994.5797, -2259.0241, 12.7277, 0.0000, 0.0000, 95.3999); //off_chairnu
  783. g_Object[690] = CreateObject(1722, 1994.4693, -2257.8593, 12.7277, 0.0000, 0.0000, 88.0000); //off_chairnu
  784. g_Object[691] = CreateObject(1722, 1994.4991, -2257.0185, 12.7277, 0.0000, 0.0000, 91.0998); //off_chairnu
  785. g_Object[692] = CreateObject(1722, 1994.5539, -2259.8471, 12.7277, 0.0000, 0.0000, 83.4999); //off_chairnu
  786. g_Object[693] = CreateObject(1722, 1994.4552, -2260.7111, 12.7277, 0.0000, 0.0000, 83.4999); //off_chairnu
  787. g_Object[694] = CreateObject(1722, 1996.1643, -2260.9074, 12.7277, 0.0000, 0.0000, 90.1997); //off_chairnu
  788. g_Object[695] = CreateObject(1722, 1996.1601, -2259.8063, 12.7075, 0.0000, 0.0000, 88.1997); //off_chairnu
  789. g_Object[696] = CreateObject(1722, 1996.1933, -2258.7458, 12.7075, 0.0000, 0.0000, 87.2997); //off_chairnu
  790. g_Object[697] = CreateObject(1722, 1996.2408, -2257.7368, 12.7075, 0.0000, 0.0000, 87.2997); //off_chairnu
  791. g_Object[698] = CreateObject(2559, 2075.0656, -2232.1394, 13.5228, 0.0000, 0.0000, 95.2997); //CURTAIN_1_OPEN
  792. SetObjectMaterial(g_Object[698], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  793. g_Object[699] = CreateObject(2559, 2074.1892, -2231.1733, 13.5228, 0.0000, 0.0000, -84.5998); //CURTAIN_1_OPEN
  794. SetObjectMaterial(g_Object[699], 0, 10765, "airportgnd_sfse", "white", 0xFF000000);
  795. g_Object[700] = CreateObject(3077, 1990.8089, -2260.4819, 12.5332, 0.0000, 0.0000, -83.2997); //nf_blackboard
  796. SetObjectMaterial(g_Object[700], 0, 14668, "711c", "cj_white_wall2", 0xFFFFFFFF);
  797. g_Object[701] = CreateObject(3577, 2076.7636, -2208.0935, 16.8486, 0.0000, 0.0000, 0.0000); //DockCrates1_LA
  798. g_Object[702] = CreateObject(3577, 2076.7636, -2217.8049, 16.8486, 0.0000, 0.0000, 0.0000); //DockCrates1_LA
  799. g_Object[703] = CreateObject(19475, 1990.9818, -2261.6037, 15.0844, 0.0000, 0.0000, 6.9000); //Plane001
  800. SetObjectMaterialText(g_Object[703], "PROGRAMME :", 0, 90, "Calibri", 40, 1, 0xFF000000, 0x0, 0);
  801. g_Object[704] = CreateObject(19873, 1990.9094, -2258.9304, 12.6302, 0.0000, 0.0000, 0.0000); //ToiletPaperRoll1
  802. g_Object[705] = CreateObject(1428, 2071.4362, -2208.2341, 14.1187, 14.6997, 0.4000, -90.1997); //DYN_LADDER
  803. SetObjectMaterial(g_Object[705], 0, 12850, "cunte_block1", "awhitest2", 0xFFFFFFFF);
  804. g_Object[706] = CreateObject(19475, 1990.7226, -2259.3183, 15.1542, 0.0000, 0.0000, 6.9000); //Plane001
  805. SetObjectMaterialText(g_Object[706], "HIÉRARCHIE :", 0, 90, "Calibri", 40, 1, 0xFF000000, 0x0, 0);
  806. g_Object[707] = CreateObject(19805, 1989.9874, -2257.1777, 14.3986, 0.0000, 0.0000, 90.0998); //Whiteboard1
  807. g_Object[708] = CreateObject(11711, 2079.9926, -2217.8041, 15.0072, 0.0000, 0.0000, 0.0000); //ExitSign1
  808. g_Object[709] = CreateObject(19475, 1990.0295, -2257.8940, 14.5342, 0.0000, 0.0000, 0.8000); //Plane001
  809. SetObjectMaterialText(g_Object[709], "Infection = Environs 2 minutes", 0, 90, "Calibri", 25, 1, 0xFF000000, 0x0, 0);
  810. g_Object[710] = CreateObject(11711, 2071.6596, -2221.7885, 15.4039, 0.0000, 0.0000, -91.0000); //ExitSign1
  811. g_Object[711] = CreateObject(19475, 1990.0295, -2257.9140, 14.7342, 0.0000, 0.0000, 0.8000); //Plane001
  812. SetObjectMaterialText(g_Object[711], "TIRS DANS LA TÊTE", 0, 90, "Calibri", 40, 1, 0xFF000000, 0x0, 0);
  813. g_Object[712] = CreateObject(2690, 2079.2802, -2232.3786, 12.9765, 0.0000, 0.0000, -174.8999); //CJ_FIRE_EXT
  814. g_Object[713] = CreateObject(2961, 2079.2653, -2232.5483, 13.7166, 0.0000, 0.0000, -179.5997); //fire_break
  815. g_Object[714] = CreateObject(3803, 2079.2556, -2232.5537, 14.9062, 0.0000, 0.0000, 88.4999); //sfx_alarms03
  816. g_Object[715] = CreateObject(2962, 2079.2724, -2232.5502, 13.7166, 0.0000, 0.0000, 178.3999); //fire_break_glass
  817. g_Object[716] = CreateObject(19475, 1990.0278, -2257.8039, 14.3642, -2.4999, 0.0000, 0.3000); //Plane001
  818. SetObjectMaterialText(g_Object[716], "Aucune conscience !", 0, 90, "Calibri", 25, 1, 0xFF000000, 0x0, 0);
  819. g_Object[717] = CreateObject(19475, 1990.0354, -2257.2248, 14.7396, -2.4999, 0.0000, 0.2000); //Plane001
  820. SetObjectMaterialText(g_Object[717], "Origine inconnue", 0, 90, "Calibri", 25, 1, 0xFF000000, 0x0, 0);
  821. g_Object[718] = CreateObject(2707, 2076.9455, -2229.5693, 16.3782, 0.0000, 0.0000, 0.0000); //CJ_LIGHT_FIT
  822. g_Object[719] = CreateObject(2707, 2079.4755, -2229.5693, 16.3782, 0.0000, 0.0000, 0.0000); //CJ_LIGHT_FIT
  823. g_Object[720] = CreateObject(2707, 2079.4755, -2226.9667, 16.3782, 0.0000, 0.0000, 0.0000); //CJ_LIGHT_FIT
  824. g_Object[721] = CreateObject(2707, 2076.9467, -2226.9667, 16.3782, 0.0000, 0.0000, 0.0000); //CJ_LIGHT_FIT
  825. g_Object[722] = CreateObject(19483, 1999.8885, -2252.5805, 18.5233, 0.0000, 0.0000, 90.0000); //Plane009
  826. SetObjectMaterialText(g_Object[722], "ARSENAL", 0, 90, "Arial", 40, 1, 0xFF840410, 0x0, 1);
  827. g_Object[723] = CreateObject(11736, 2074.8229, -2228.0996, 14.7648, -0.7997, 0.0000, -89.9999); //MedicalSatchel1
  828. g_Object[724] = CreateObject(19483, 1999.8885, -2252.5805, 19.1933, 0.0000, 0.0000, 90.0000); //Plane009
  829. SetObjectMaterialText(g_Object[724], "BRIEFING", 0, 90, "Arial", 40, 1, 0xFF840410, 0x0, 1);
  830. g_Object[725] = CreateObject(19475, 1990.0321, -2256.1933, 14.7046, 0.1000, 0.0000, 0.2000); //Plane001
  831. SetObjectMaterialText(g_Object[725], "________", 0, 90, "Calibri", 25, 1, 0xFF000000, 0x0, 0);
  832. g_Object[726] = CreateObject(2669, 2103.9682, -2235.6730, 13.7819, 0.0000, 0.0000, 46.2949); //CJ_CHRIS_CRATE
  833. g_Object[727] = CreateObject(1495, 2107.6657, -2235.8000, 12.5825, 0.0000, 0.0000, 46.1999); //Gen_doorEXT01
  834. g_Object[728] = CreateObject(19475, 1990.0328, -2256.4240, 14.7047, -2.4999, 0.0000, 0.2000); //Plane001
  835. SetObjectMaterialText(g_Object[728], "Bactérie", 0, 90, "Calibri", 25, 1, 0xFF000000, 0x0, 0);
  836. g_Object[729] = CreateObject(19475, 1990.0328, -2256.4331, 14.7250, -2.4999, 0.0000, 0.2000); //Plane001
  837. SetObjectMaterialText(g_Object[729], "________", 0, 90, "Calibri", 25, 1, 0xFF000000, 0x0, 0);
  838. g_Object[730] = CreateObject(19355, 2074.5410, -2229.1904, 14.8450, 0.0000, 0.0000, 0.0000); //wall003
  839. g_Object[731] = CreateObject(19475, 1990.0321, -2256.1733, 14.7047, 0.1000, 0.0000, 0.2000); //Plane001
  840. SetObjectMaterialText(g_Object[731], "Virus", 0, 90, "Calibri", 25, 1, 0xFF000000, 0x0, 0);
  841. g_Object[732] = CreateObject(1271, 2071.0249, -2204.8156, 12.9666, 0.0000, 0.0000, 0.0000); //gunbox
  842. g_Object[733] = CreateObject(19475, 1990.0446, -2257.2333, 14.3395, 7.1999, 0.0000, 0.1000); //Plane001
  843. SetObjectMaterialText(g_Object[733], "Certains sont plus résistants", 0, 90, "Calibri", 25, 1, 0xFF000000, 0x0, 0);
  844. g_Object[734] = CreateObject(19475, 1990.0446, -2257.2602, 14.5578, -0.2998, 0.0000, 0.1000); //Plane001
  845. SetObjectMaterialText(g_Object[734], "Certains sont plus intelligents", 0, 90, "Calibri", 25, 1, 0xFF000000, 0x0, 0);
  846. g_Object[735] = CreateObject(1744, 2074.4626, -2227.8291, 14.4031, 0.0000, 0.0000, 90.0000); //MED_SHELF
  847. SetObjectMaterial(g_Object[735], 0, 10023, "bigwhitesfe", "archgrnd2_SFE", 0xFFFFFFFF);
  848. g_Object[736] = CreateObject(11706, 2078.1262, -2224.6313, 12.5944, 0.0000, 0.0000, 0.0000); //SmallWasteBin1
  849. g_Object[737] = CreateObject(11736, 2074.8229, -2227.6691, 14.7648, -0.7997, 0.0000, -89.9999); //MedicalSatchel1
  850. g_Object[738] = CreateObject(11738, 2074.8098, -2227.2619, 14.7622, 0.0000, 0.0000, 90.6997); //MedicCase1
  851. g_Object[739] = CreateObject(11738, 2074.8081, -2226.9060, 14.7622, 0.0000, 0.0000, 90.6997); //MedicCase1
  852. g_Object[740] = CreateObject(11721, 2071.6621, -2218.1923, 13.2051, 0.0000, 0.0000, 90.0000); //Radiator1
  853. g_Object[741] = CreateObject(11738, 2074.8032, -2226.5656, 14.7622, 0.0000, 0.0000, 90.6997); //MedicCase1
  854. g_Object[742] = CreateObject(11721, 2043.8841, -2268.5126, 13.3451, 0.0000, 0.0000, -90.0000); //Radiator1
  855. g_Object[743] = CreateObject(11721, 2071.6621, -2206.6567, 13.2051, 0.0000, 0.0000, 90.0000); //Radiator1
  856. g_Object[744] = CreateObject(18736, 2032.3315, -2266.9851, 12.5123, 88.5999, 0.0000, 0.0000); //vent
  857. g_Object[745] = CreateObject(18676, 2030.4730, -2268.6582, 14.4685, 0.0000, 79.1999, 0.0000); //coke_trail
  858. g_Object[746] = CreateObject(11711, 2021.5235, -2257.1469, 15.2004, 0.0000, 0.0000, 0.0000); //ExitSign1
  859. g_Object[747] = CreateObject(19874, 2033.1695, -2267.8481, 12.5719, 0.0000, 0.0000, -17.2999); //SoapBar1
  860. g_Object[748] = CreateObject(11721, 2027.6549, -2268.5126, 13.3451, 0.0000, 0.0000, -90.0000); //Radiator1
  861. g_Object[749] = CreateObject(2690, 2041.5791, -2225.0749, 12.9266, 0.0000, 0.0000, 40.6999); //CJ_FIRE_EXT
  862. g_Object[750] = CreateObject(2961, 2042.0880, -2224.8798, 14.0276, 0.0000, 0.0000, 0.0000); //fire_break
  863. g_Object[751] = CreateObject(2961, 2025.9333, -2239.8266, 14.0746, 0.0000, 0.0000, 0.0000); //fire_break
  864. g_Object[752] = CreateObject(11710, 2030.5728, -2239.8425, 16.4825, 0.0000, 0.0000, 0.0000); //FireExitSign1
  865. g_Object[753] = CreateObject(2146, 2070.5048, -2219.3579, 13.0607, 0.0000, 0.0000, 0.0000); //CJ_TROLLY1
  866. g_Object[754] = CreateObject(1997, 2068.7741, -2218.0080, 12.5911, 0.0000, 0.0000, -45.1999); //hos_trolley
  867. g_Object[755] = CreateObject(939, 2067.2272, -2205.4770, 14.9710, 0.0000, 0.0000, 0.0000); //CJ_DF_UNIT
  868. g_Object[756] = CreateObject(2630, 2048.3403, -2247.7644, 12.5719, 0.0000, 0.0000, 95.7948); //gym_bike
  869. g_Object[757] = CreateObject(3632, 2004.6455, -2229.9663, 13.0444, 0.0000, 0.0000, -36.3998); //imoildrum_LAS
  870. g_Object[758] = CreateObject(935, 2004.5965, -2230.9179, 13.1205, 0.0000, 0.0000, 0.0000); //CJ_Drum
  871. g_Object[759] = CreateObject(930, 2004.3569, -2231.9475, 13.0615, 0.0000, 0.0000, 61.1999); //O2_Bottles
  872. g_Object[760] = CreateObject(1697, 2037.7955, -2263.0927, 19.0016, 0.0000, 0.0000, 0.0000); //roofstuff16
  873. g_Object[761] = CreateObject(1697, 2020.7829, -2263.0927, 19.0016, 0.0000, 0.0000, 0.0000); //roofstuff16
  874. g_Object[762] = CreateObject(1697, 2034.4952, -2228.8740, 19.7516, 0.0000, 0.0000, 0.0000); //roofstuff16
  875. g_Object[763] = CreateObject(1697, 2029.1018, -2228.8740, 19.7516, 0.0000, 0.0000, 0.0000); //roofstuff16
  876. g_Object[764] = CreateObject(1697, 2023.4708, -2228.8740, 19.7516, 0.0000, 0.0000, 0.0000); //roofstuff16
  877. g_Object[765] = CreateObject(1697, 2018.3099, -2228.8740, 19.7516, 0.0000, 0.0000, 0.0000); //roofstuff16
  878. g_Object[766] = CreateObject(1697, 2039.3172, -2228.8740, 19.7516, 0.0000, 0.0000, 0.0000); //roofstuff16
  879. g_Object[767] = CreateObject(1697, 2013.1593, -2228.8740, 19.7516, 0.0000, 0.0000, 0.0000); //roofstuff16
  880. g_Object[768] = CreateObject(1697, 2013.2049, -2235.9182, 19.7516, 0.0000, 0.0000, -180.0000); //roofstuff16
  881. g_Object[769] = CreateObject(1697, 2018.7061, -2235.9182, 19.7516, 0.0000, 0.0000, -180.0000); //roofstuff16
  882. g_Object[770] = CreateObject(1697, 2023.7458, -2235.9182, 19.7516, 0.0000, 0.0000, -180.0000); //roofstuff16
  883. g_Object[771] = CreateObject(1697, 2028.9062, -2235.9182, 19.7516, 0.0000, 0.0000, -180.0000); //roofstuff16
  884. g_Object[772] = CreateObject(1697, 2034.5257, -2235.9182, 19.7516, 0.0000, 0.0000, -180.0000); //roofstuff16
  885. g_Object[773] = CreateObject(1697, 2039.4160, -2235.9182, 19.7516, 0.0000, 0.0000, -180.0000); //roofstuff16
  886. g_Object[774] = CreateObject(3070, 1982.8154, -2261.6782, 13.5073, 0.0000, 0.0000, 0.0000); //kmb_goggles
  887. g_Object[775] = CreateObject(18766, 1978.1396, -2176.5019, 12.0466, 0.0000, 0.0000, 0.0000); //Concrete10mx1mx5m
  888. SetObjectMaterial(g_Object[775], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  889. g_Object[776] = CreateObject(18762, 2126.2902, -2222.9462, 17.0470, 0.0000, 0.0000, 314.2500); //Concrete1mx1mx5m
  890. SetObjectMaterial(g_Object[776], 0, 14577, "casinovault01", "ab_concrete", 0xFFFFFFFF);
  891. g_Object[777] = CreateObject(2669, 2101.7644, -2237.9797, 13.7819, 0.0000, 0.0000, 46.2949); //CJ_CHRIS_CRATE
  892. g_Object[778] = CreateObject(1495, 2109.8862, -2233.4797, 12.5825, 0.0000, 0.0000, 46.1999); //Gen_doorEXT01
  893. g_Object[779] = CreateObject(1495, 2105.3339, -2238.0156, 12.5825, 0.0000, 0.0000, 46.1999); //Gen_doorEXT01
  894. g_Object[780] = CreateObject(1495, 2103.1411, -2240.3208, 12.5825, 0.0000, 0.0000, 46.1999); //Gen_doorEXT01
  895. g_Object[781] = CreateObject(1793, 2102.0468, -2239.3059, 12.5725, 0.0000, 0.0000, 45.2999); //LOW_BED_2
  896. g_Object[782] = CreateObject(1793, 2104.3193, -2237.0151, 12.5725, 0.0000, 0.0000, 45.5999); //LOW_BED_2
  897. g_Object[783] = CreateObject(1793, 2106.9860, -2234.2929, 12.5725, 0.0000, 0.0000, 45.5999); //LOW_BED_2
  898. g_Object[784] = CreateObject(1793, 2108.7424, -2232.4982, 12.5725, 0.0000, 0.0000, 45.5999); //LOW_BED_2
  899. g_Object[785] = CreateObject(19868, 2095.5048, -2240.0556, 15.5026, 0.0000, 0.0000, -135.8999); //MeshFence1
  900. g_Object[786] = CreateObject(19868, 2099.2382, -2236.4313, 15.5026, 0.0000, 0.0000, -135.8999); //MeshFence1
  901. g_Object[787] = CreateObject(19868, 2102.9504, -2232.7160, 15.5026, 0.0000, 0.0000, -135.1998); //MeshFence1
  902. g_Object[788] = CreateObject(19868, 2106.1630, -2229.5246, 15.5026, 0.0000, 0.0000, -135.1998); //MeshFence1
  903. g_Object[789] = CreateObject(19868, 2109.9611, -2229.4704, 15.5026, 0.0000, 0.0000, 134.2001); //MeshFence1
  904. g_Object[790] = CreateObject(19868, 2112.4270, -2232.0083, 15.5026, 0.0000, 0.0000, 134.2001); //MeshFence1
  905. g_Object[791] = CreateObject(19909, 2021.4267, -2262.9833, 12.5710, 0.0000, 0.0000, 270.0000); //A51Building3
  906. SetObjectMaterial(g_Object[791], 2, 9514, "711_sfw", "pcut_bot_law", 0xFFFFFFFF);
  907. g_Object[792] = CreateObject(19641, 1955.6815, -2215.4243, 12.2998, 0.0000, 0.0000, 0.0000); //FenceSection1
  908. g_Object[793] = CreateObject(19641, 1959.5832, -2211.3837, 12.2998, 0.0000, 0.0000, -90.0000); //FenceSection1
  909. g_Object[794] = CreateObject(976, 1959.7131, -2198.7636, 12.6737, 0.0000, 0.0000, -90.2000); //phils_compnd_gate
  910. g_Object[795] = CreateObject(19641, 1955.6815, -2198.7639, 12.2998, 0.0000, 0.0000, 0.0000); //FenceSection1
  911. g_Object[796] = CreateObject(19641, 1947.6610, -2198.7639, 12.2998, 0.0000, 0.0000, 0.0000); //FenceSection1
  912. g_Object[797] = CreateObject(17037, 1947.4028, -2213.1921, 14.9637, 0.0000, 0.0000, -90.0000); //cuntw_carport2_
  913. g_Object[798] = CreateObject(17037, 1954.8835, -2213.1921, 14.9637, 0.0000, 0.0000, -90.0000); //cuntw_carport2_
  914. g_Object[799] = CreateObject(2762, 1946.4368, -2201.0322, 12.9519, 0.0000, 0.0000, 0.0000); //CJ_CHICK_TABLE
  915. g_Object[800] = CreateObject(1721, 1945.6820, -2202.4731, 12.5177, 0.0000, 0.0000, 0.0000); //est_chair1
  916. g_Object[801] = CreateObject(1721, 1947.1126, -2202.4731, 12.5177, 0.0000, 0.0000, 7.2999); //est_chair1
  917. g_Object[802] = CreateObject(1721, 1946.8157, -2199.5788, 12.5177, 0.0000, 0.0000, 153.3000); //est_chair1
  918. g_Object[803] = CreateObject(1793, 1944.2985, -2215.5090, 12.2747, 0.0000, 0.0000, 0.0000); //LOW_BED_2
  919. g_Object[804] = CreateObject(1793, 1948.0288, -2215.5090, 12.2747, 0.0000, 0.0000, -4.1999); //LOW_BED_2
  920. g_Object[805] = CreateObject(1793, 1952.7259, -2215.8540, 12.2747, 0.0000, 0.0000, 2.0000); //LOW_BED_2
  921. g_Object[806] = CreateObject(1793, 1955.8148, -2215.7475, 12.2747, 0.0000, 0.0000, -13.0000); //LOW_BED_2
  922. g_Object[807] = CreateObject(2002, 1950.4416, -2214.8688, 12.5006, 0.0000, 0.0000, -177.5000); //water_coolnu
  923. g_Object[808] = CreateObject(17037, 1947.3892, -2201.2600, 14.9637, 0.0000, 0.0000, 91.3000); //cuntw_carport2_
  924. g_Object[809] = CreateObject(19445, 2046.9555, -2247.8012, 13.4718, 0.0000, 0.0000, 0.0000); //wall085
  925. SetObjectMaterial(g_Object[809], 0, 14581, "ab_mafiasuitea", "barbersmir1", 0xFFFFFFFF);
  926. g_Object[810] = CreateObject(19445, 2046.9555, -2257.4450, 13.4718, 0.0000, 0.0000, 0.0000); //wall085
  927. SetObjectMaterial(g_Object[810], 0, 14581, "ab_mafiasuitea", "barbersmir1", 0xFFFFFFFF);
  928. g_Object[811] = CreateObject(2632, 2050.6669, -2243.3620, 12.5714, 0.0000, 0.0000, -88.8000); //gym_mat02
  929. g_Object[812] = CreateObject(2632, 2052.6889, -2243.3166, 12.5714, 0.0000, 0.0000, -88.8000); //gym_mat02
  930. g_Object[813] = CreateObject(2632, 2054.7209, -2243.2724, 12.5714, 0.0000, 0.0000, -88.8000); //gym_mat02
  931. g_Object[814] = CreateObject(2629, 2054.9274, -2259.8837, 12.5397, 0.0000, 0.0000, -90.8999); //gym_bench1
  932. g_Object[815] = CreateObject(2629, 2054.9682, -2257.4414, 12.5397, 0.0000, 0.0000, -90.8999); //gym_bench1
  933. g_Object[816] = CreateObject(2629, 2055.0097, -2254.9189, 12.5397, 0.0000, 0.0000, -90.8999); //gym_bench1
  934. g_Object[817] = CreateObject(2629, 2055.0422, -2252.8972, 12.5397, 0.0000, 0.0000, -90.8999); //gym_bench1
  935. g_Object[818] = CreateObject(3071, 2055.0480, -2253.8618, 12.7124, -90.0000, 0.0000, 0.0000); //kmb_dumbbell_R
  936. g_Object[819] = CreateObject(3071, 2055.0480, -2254.3627, 12.7124, -90.0000, -59.0000, 0.0000); //kmb_dumbbell_R
  937. g_Object[820] = CreateObject(3071, 2061.2436, -2244.0532, 12.7124, -90.0000, -59.0000, 0.0000); //kmb_dumbbell_R
  938. g_Object[821] = CreateObject(3071, 2061.2548, -2242.6970, 12.7124, -90.0000, -124.3000, 0.0000); //kmb_dumbbell_R
  939. g_Object[822] = CreateObject(3071, 2061.5524, -2243.1362, 12.7124, -90.0000, -43.2000, 0.0000); //kmb_dumbbell_R
  940. g_Object[823] = CreateObject(3071, 2061.1950, -2243.4711, 12.7124, -90.0000, -1.9000, 0.0000); //kmb_dumbbell_R
  941. g_Object[824] = CreateObject(1942, 2060.7375, -2269.0837, 12.6120, 90.0000, 0.0000, 0.0000); //kg50
  942. g_Object[825] = CreateObject(1942, 2060.7375, -2269.0837, 12.6820, 90.0000, 0.0000, 0.0000); //kg50
  943. g_Object[826] = CreateObject(1945, 2059.6108, -2269.2514, 12.6453, 90.0000, 0.0000, 0.0000); //kg5
  944. g_Object[827] = CreateObject(1945, 2059.8410, -2269.0712, 12.6453, 90.0000, 0.0000, 0.0000); //kg5
  945. g_Object[828] = CreateObject(2114, 2060.5454, -2267.4064, 12.6803, 0.0000, 0.0000, 0.0000); //basketball
  946. SetObjectMaterial(g_Object[828], 0, 7630, "miragecasino1", "cparkvgn3_256", 0xFF2A77A1);
  947. g_Object[829] = CreateObject(2114, 2059.8146, -2267.0161, 12.6803, 0.0000, 0.0000, 0.0000); //basketball
  948. SetObjectMaterial(g_Object[829], 0, 7630, "miragecasino1", "cparkvgn3_256", 0xFF2A77A1);
  949. g_Object[830] = CreateObject(2114, 2060.5454, -2266.2875, 12.6803, 0.0000, 0.0000, 0.0000); //basketball
  950. SetObjectMaterial(g_Object[830], 0, 7630, "miragecasino1", "cparkvgn3_256", 0xFF731827);
  951. g_Object[831] = CreateObject(2232, 2061.9008, -2249.9887, 11.6486, 0.0000, 0.0000, 0.0000); //MED_SPEAKER_4
  952. g_Object[832] = CreateObject(2232, 2061.0966, -2253.1577, 13.1503, 0.0000, 0.0000, -84.1000); //MED_SPEAKER_4
  953. g_Object[833] = CreateObject(2232, 2061.3083, -2251.3432, 13.1503, 0.0000, 0.0000, -104.1000); //MED_SPEAKER_4
  954. g_Object[834] = CreateObject(2518, 2055.1018, -2235.1735, 12.6441, 0.0000, 0.0000, 0.0000); //CJ_B_SINK2
  955. g_Object[835] = CreateObject(1893, 2054.4204, -2265.4689, 18.2135, 0.0000, 0.0000, 0.0000); //shoplight1
  956. g_Object[836] = CreateObject(1893, 2054.4204, -2259.0751, 18.2135, 0.0000, 0.0000, 0.0000); //shoplight1
  957. g_Object[837] = CreateObject(1893, 2054.4204, -2253.7133, 18.2135, 0.0000, 0.0000, 0.0000); //shoplight1
  958. g_Object[838] = CreateObject(1893, 2054.4204, -2248.4897, 18.2135, 0.0000, 0.0000, 0.0000); //shoplight1
  959. g_Object[839] = CreateObject(1893, 2054.4204, -2243.2397, 18.2135, 0.0000, 0.0000, 0.0000); //shoplight1
  960. g_Object[840] = CreateObject(1893, 2054.4204, -2238.1069, 18.2135, 0.0000, 0.0000, 0.0000); //shoplight1
  961. g_Object[841] = CreateObject(2632, 2056.7114, -2243.2321, 12.5714, 0.0000, 0.0000, -88.8000); //gym_mat02
  962. g_Object[842] = CreateObject(2047, 2059.0280, -2269.6379, 15.6189, 0.0000, 0.0000, -179.3001); //CJ_FLAG1
  963. SetObjectMaterial(g_Object[842], 0, 14802, "lee_bdupsflat", "USAflag", 0xFFFFFFFF);
  964. g_Object[843] = CreateObject(2632, 2058.7319, -2243.1894, 12.5714, 0.0000, 0.0000, -88.8000); //gym_mat02
  965. g_Object[844] = CreateObject(2632, 2058.8225, -2247.4519, 12.5714, 0.0000, 0.0000, -88.8000); //gym_mat02
  966. g_Object[845] = CreateObject(2632, 2056.8310, -2247.4938, 12.5714, 0.0000, 0.0000, -88.8000); //gym_mat02
  967. g_Object[846] = CreateObject(2632, 2054.8090, -2247.5383, 12.5714, 0.0000, 0.0000, -88.8000); //gym_mat02
  968. g_Object[847] = CreateObject(2632, 2052.7578, -2247.5820, 12.5714, 0.0000, 0.0000, -88.8000); //gym_mat02
  969. g_Object[848] = CreateObject(2632, 2050.7260, -2247.6245, 12.5714, 0.0000, 0.0000, -88.8000); //gym_mat02
  970. g_Object[849] = CreateObject(2596, 2061.7119, -2252.5656, 16.0615, 0.0000, 0.0000, -89.1999); //CJ_SEX_TV
  971. g_Object[850] = CreateObject(2167, 2064.4655, -2220.5449, 13.6866, 0.0000, 0.0000, 90.0000); //MED_OFFICE_UNIT_7
  972. g_Object[851] = CreateObject(2167, 2064.4655, -2221.4257, 13.6866, 0.0000, 0.0000, 90.0000); //MED_OFFICE_UNIT_7
  973. g_Object[852] = CreateObject(2167, 2064.4655, -2222.3466, 13.6866, 0.0000, 0.0000, 90.0000); //MED_OFFICE_UNIT_7
  974. g_Object[853] = CreateObject(19171, 1989.9847, -2255.1186, 14.4417, 90.0000, 90.0000, 0.0000); //GTASAMap8
  975.  
  976. // FIN BASE MILITAIRE
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