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- _isBandit = (player getVariable ["humanity",0] < -5000);
- _isAwesomeBandit = ((player getVariable ["humanity",0] < -10000) && (player getVariable ["humanity",0] > -19999));
- _isEpicBandit = ((player getVariable ["humanity",0] < -20000) && (player getVariable ["humanity",0] > -29999));
- _isPerfectBandit = (player getVariable ["humanity",0] < -30000);
- _mags =
- ['20Rnd_762x51_DMR','30Rnd_545x39_AK','30Rnd_556x45_Stanag','ItemMorphine','ItemBloodbag','ItemAntibiotic','ItemPainkiller','FoodSteakCooked','ItemSodaCoke'];
- _weapons =
- ['ItemEtool','ItemKnife','ItemMatchbox','ItemGPS','ItemFishingPole','M4A1','M40A3','AKS_74_U'];
- _bp =
- ['DZ_LargeGunBag_EP1','DZ_Patrol_Pack_EP1','DZ_ALICE_Pack_EP1','DZ_British_ACU'] call BIS_fnc_selectRandom;
- _magss =
- ['20Rnd_762x51_DMR','30Rnd_545x39_AK','30Rnd_556x45_Stanag','ItemSodaPepsi','ItemTent','FoodCanCorn','FoodNutmix','ItemSodaClays','FoodCanSardines'];
- _weaponss =
- ['ItemEtool','ItemKnife','ItemMatchbox','ItemGPS','ItemFishingPole','M16a2','DMR','AK_107_pso'];
- _bpp =
- ['DZ_Assault_Pack_EP1','DZ_TK_Assault_Pack_EP1','DZ_GunBag_EP1','DZ_CompactPack_EP1'] call BIS_fnc_selectRandom;
- _maggs =
- ['20Rnd_762x51_DMR','30Rnd_545x39_AK','30Rnd_556x45_Stanag','ItemEpinephrine','FoodCanBakedBeans','FoodCanFrankBeans','FoodCanPasta','ItemSodaDrwaste','ItemSodaSmasht'];
- _weaponns =
- ['ItemEtool','ItemKnife','ItemMatchbox','ItemGPS','ItemFishingPole','M16a4_acg','M24','AK_74'];
- _bbp =
- ['DZ_CivilBackpack_EP1','DZ_Backpack_EP1','DZ_TerminalPack_EP1'] call BIS_fnc_selectRandom;
- _skin =
- ['Skin_Sniper1_DZ','Skin_Camo1_DZ','Skin_Survivor2_DZ','Skin_Soldier1_DZ','Skin_Rocket_DZ','Skin_RU_Policeman_DZ','Skin_Functionary1_EP1_DZ','Skin_GUE_Commander_DZ','Skin_Ins_Soldier_GL_DZ','Skin_Haris_Press_EP1_DZ','Skin_Pilot_EP1_DZ','Skin_Priest_DZ','Skin_Rocker1_DZ','Skin_Bandit1_DZ','Skin_Bandit2_DZ'] call BIS_fnc_selectRandom;
- _skinn =
- ['Skin_Drake_Light_DZ','Skin_Soldier_Bodyguard_AA12_PMC_DZ','Skin_FR_OHara_DZ','Skin_FR_Rodriguez_DZ','Skin_CZ_Soldier_Sniper_EP1_DZ','Skin_Graves_Light_DZ','Skin_Soldier_Sniper_PMC_DZ','Skin_Soldier_TL_PMC_DZ','Skin_TK_Special_Forces_MG_EP1_DZ','Skin_TK_Soldier_Sniper_EP1_DZ','Skin_TK_Commander_EP1_DZ','Skin_INS_Lopotev_DZ','Skin_INS_Soldier_AR_DZ','Skin_INS_Soldier_CO_DZ','Skin_INS_Bardak_DZ'] call BIS_fnc_selectRandom;
- _skiin =
- ['Skin_GUE_Soldier_MG_DZ','Skin_GUE_Soldier_Sniper_DZ','Skin_BanditW1_DZ','Skin_BanditW2_DZ','Skin_SurvivorW3_DZ','Skin_SurvivorW2_DZ','Skin_SurvivorWpink_DZ','Skin_SurvivorWsequisha_DZ','Skin_SurvivorWsequishaD_DZ','Skin_SurvivorWcombat_DZ','Skin_SurvivorWdesert_DZ','Skin_SurvivorWurban_DZ','Skin_TK_INS_Warlord_EP1_DZ','Skin_TK_INS_Soldier_EP1_DZ','Skin_CZ_Special_Forces_GL_DES_EP1_DZ'] call BIS_fnc_selectRandom;
- _cratemags = [_mags,_magss,_maggs] call BIS_fnc_selectRandom;
- _crateweps = [_weapons,_weaponss,_weaponns] call BIS_fnc_selectRandom;
- _cratebp = [_bp,_bpp,_bbp] call BIS_fnc_selectRandom;
- _skinplayer = [_skin,_skinn,_skiin] call BIS_fnc_selectRandom;
- if (_isbandit) then {
- //_bandit = [[2840.74,10159.4,0.002], [3897.95,8757.93,0.001], [13307.1,13091,0.001], [10368.3,9905.98,0.001], [4439.28,8841.53,0.001], [12241.8,11064.6,0.002], [3878.13,10903.7,0.001], [4637.62,6950.64,0.002], [10209.2,9634.9,0.002], [7968.87,11433.7,0.002], [4759.99,12505.6,0.001], [11206.6,12072.5,0.002], [7229.56,7824.12,0.002], [7008.05,7621.04,0.001], [10490,9819.16,0.001], [6136.16,7376.88,0.001], [8298.22,6731.11,0.002], [10915.4,8230.39,0.001], [10607.9,12362,0.002], [6470.61,6305.54,0.002]] call BIS_fnc_selectRandom;
- player setPosATL _Bandit;
- player addMagazine _skinplayer;
- systemChat ("You're a bandit!");
- if (_isAwesomeBandit) then {
- _object = 'M1030' createVehicle (position player);
- _object setVariable ["Mission",1,true];
- _uniqueid = str(round(random 999999));
- _object setVariable ["ObjectID", _uniqueid, true];
- _object setVariable ["ObjectUID", _uniqueid, true];
- clearMagazineCargo _object;
- clearWeaponCargo _object;
- titleText ["Time To Fuck Someone's Day Up!! Car will not save after restart!", "PLAIN DOWN", 3];
- };
- if (_isEpicBandit) then {
- _object = 'SUV_Red' createVehicle (position player);
- _object setVariable ["Mission",1,true];
- _uniqueid = str(round(random 999999));
- _object setVariable ["ObjectID", _uniqueid, true];
- _object setVariable ["ObjectUID", _uniqueid, true];
- clearMagazineCargo _object;
- clearWeaponCargo _object;
- titleText ["Time To Fuck Someone's Day Up!! Car will not save after restart!", "PLAIN DOWN", 3];
- };
- if (_isPerfectBandit) then {
- _object = 'CSJ_GyroC' createVehicle (position player);
- _object setVariable ["Mission",1,true];
- _uniqueid = str(round(random 999999));
- _object setVariable ["ObjectID", _uniqueid, true];
- _object setVariable ["ObjectUID", _uniqueid, true];
- clearMagazineCargo _object;
- clearWeaponCargo _object;
- _pos = getPosATL player;
- _box = 'Foodbox0' createVehicle _pos;
- _box setPosATL _pos;
- _box setVariable ["permaLoot",true];
- _box setVariable ["Mission",1,true];
- clearWeaponCargoGlobal _box;
- clearmagazinecargoGlobal _box;
- {_box addWeaponCargoGlobal [_x, 1];} forEach _crateweps;
- {_box addMagazineCargoGlobal [_x, 3];} forEach _cratemags;
- _box addBackpackCargo [_cratebp, 1];
- titleText ["Time To Fuck Someone's Day Up!! Car will not save after restart! Box will be deleted in 4 minutes!", "PLAIN DOWN", 3];
- sleep 240;
- deleteVehicle _box;
- };
- };
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