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- Thicc Wicc: the weird puzzles with no context
- Thicc Wicc: didnt make much sense to me
- Wesley ♦: which ones specifically?
- Thicc Wicc: right after the i was making dinner
- Thicc Wicc: took a shit
- Thicc Wicc: watched tv
- Thicc Wicc: and went back to dinner
- Thicc Wicc: after that was like why am i solving chess puzzles now
- Thicc Wicc: clock was random too
- Thicc Wicc: but i can def see that being an actual puzzle behind some context
- Wesley ♦: what
- Wesley ♦: clock wasnt that random right
- Thicc Wicc: it was pretty random...
- Wesley ♦: i mean there was a time on the note
- Thicc Wicc: but the thing is
- Wesley ♦: thats literally the only option you have
- Thicc Wicc: i was asking myself
- Thicc Wicc: why is that even there
- Thicc Wicc: then its gone after u solve it
- Thicc Wicc: like ??
- Thicc Wicc: whats the point then
- Thicc Wicc: i understand the games fresh as fuck
- Thicc Wicc: so didnt expect any backstory or context into whats happening
- Thicc Wicc: but most of the puzzles just seemed out of place
- Thicc Wicc: if anything i can see it getting the atmosphere just right
- Thicc Wicc: without the need of puzzles
- Wesley ♦: well the puzzles are pretty random in itself, but i wouldnt say a specific puzzles is random more than the entire concepts of puzzles right
- Thicc Wicc: o no i was saying most of the puzzles were just random
- Thicc Wicc: and unneeded
- Thicc Wicc: clock would work
- Thicc Wicc: just needs some polishing
- Thicc Wicc: if anything walking horror sims that dont focus too much on puzzles are pretty good to have nowadays
- Thicc Wicc: sjors obv inspired by resident evil
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