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  1. # ======================================================
  2. #
  3. # CustomGUI Version: 2.2.9
  4. # Created by: JC_Plays_MC
  5. # Link: http://bit.ly/customgui
  6. #
  7. # ======================================================
  8. #
  9. # This is the CustomGUI configuration file where all general settings
  10. # and other plugin toggles will be found. If you have any questions feel free
  11. # to ask me preferably by PM on spigot. Also if you have any feature suggestions
  12. # or anything like that i'm always open to new ideas.
  13. #
  14. # Thank you for supporting this project!
  15. #
  16. # ======================================================
  17. #
  18. # Settings Configuration
  19. #
  20. # This setting toggles wether or not to use individual file based GUI's or to keep
  21. # them all stored in the config. Set as any value other than 'file' to store GUI's
  22. # in this configuration file.
  23. # GUIFormat: file
  24. #
  25. # This sets a global value (in seconds) of how long before a player is allowed to click on
  26. # another item within any of the GUI's. Set to 0 to have no delay
  27. # PlayerClickDelay: 0
  28. #
  29. # Set as true or false this determines whether or not the GUI should be closed if a player
  30. # clicks again before the player click delay has expired.
  31. # CloseWithinDelay: true
  32. #
  33. # If set to true this will allow click items to override any item in the players hotbar if
  34. # an item slot is provided. If set as false it will not override items.
  35. # OverrideClickItems: false
  36. #
  37. # ======================================================
  38. #
  39. # Registered GUI's Format
  40. #
  41. # The registered GUI section is where you toggle most settings for the general framework of each
  42. # GUI. Here you will set click items, commands and other various aspects related to each GUI. Every
  43. # single GUI must be listed below otherwise it will not be accessible by any means in-game. When creating
  44. # any GUI's in-game this section will automatically be created.
  45. #
  46. # RegisteredGUI:
  47. # <GUI Identifier>:
  48. # Enabled: <true/false>
  49. # OpenDelay: <time in seconds>
  50. # Worlds:
  51. # - <world name>
  52. # Commands:
  53. # - <open command without the slash>
  54. # SignLocations:
  55. # - <registered sign location>
  56. # EntityLocations:
  57. # - <registered sign location>
  58. # ClickItems:
  59. # <Click Item Identifier>:
  60. #
  61. # Registered GUI's Index:
  62. #
  63. # <GUI Identifier> | The unique identifier for each GUI, they must all be different
  64. # Enabled: <true/false> | The toggle to enable and disable the GUI in-game. true = enabled | false = disabled
  65. # OpenDelay: <time in seconds> | The time in seconds before a player can open the same GUI again
  66. # Worlds: - <world name> | A list of worlds the GUI can be opened in, if empty any world is allowed
  67. # Commands: - <open command> | A list of the valid commands that can be used to open the GUI
  68. # SignLocations: - <sign location> | All signs created in-game will be set under the defined GUI
  69. # EntityLocations: - <entity location> | All entities created in-game will be set under the defined GUI
  70. # ClickItems: <Click Item Identifier> | Visit the plugin page for more info on click items
  71. #
  72. # ======================================================
  73. #
  74. # GUI Format:
  75. #
  76. # This is a description of how to format the GUI's from within the config if you choose not to do
  77. # so in-game. All file based GUI's are also formatted in the same way. If you want a full detailed
  78. # explanation of how to create a GUI be sure to check out the plugin page.
  79. #
  80. # GUIList:
  81. # <GUI Identifier>:
  82. # Size: <gui size>
  83. # Name: <chest name>
  84. # CloseAfter: <time in seconds>
  85. # OpenActions:
  86. # - <action>
  87. # CloseActions:
  88. # - <action>
  89. # Items:
  90. # <Item Id>:
  91. # ItemSlot: <display slot>
  92. # Permission: <item permission>
  93. # NoPermissionSound: <sound value>
  94. # <Item Type>:
  95. # Priority: <1-5>
  96. # ClickDelay: <time in seconds>
  97. # BalanceType: <economy type>
  98. # AnimationDelay: <time in ticks>
  99. # Item: <material;amount;data>
  100. # Name: <item name>
  101. # Lore:
  102. # - <lore line>
  103. # Enchants:
  104. # - <enchant;level>
  105. # HideEnchants: <true/false>
  106. # HideAttributes: <true/false>
  107. # HidePotionEffects: <true/false>
  108. # ShowDelay: <true/false>
  109. # UpdatePlaceholders: <true/false>
  110. # ClickActions:
  111. # - <click action>
  112. # ClickCost: <value>
  113. # RequiredItem: <material;amount;data>
  114. # RequiredItemName: <item name>
  115. # RequiredItemLore:
  116. # - <lore line>
  117. # TakeRequiredItem: <true/false>
  118. # CloseOnClick: <true/false>
  119. #
  120. # GUI Format Index:
  121. #
  122. # <GUI Identifier> | The unqiue identifier for each GUI, they must all be different
  123. # Size: <gui size> | The amount of slots you would like the GUI to have (9, 18, 27, 36, 45, 54)
  124. # Name: <chest name> | The chest name you would like to display for the GUI. Supports (most) placeholders
  125. # CloseAfter: <time in seconds> | The amount of time the player can view the GUI before it will close
  126. # OpenActions: - <action> | The actions to perform upon a player opening the GUI
  127. # CloseActions: - <action> | The actions to perform upon a player closing the GUI
  128. # Items: | The section that stores all of your item identifiers
  129. # <Item Id>: | The unqiue identifier for each item in the GUI, they must all be different
  130. # ItemSlot: <display slot> | The slot you would like the item to display in (0-53)
  131. # Permission: <item permission> | The permission required to click the item in the GUI
  132. # NoPermissionSound: <sound value> | The sound to be played if the player doesn't have permission
  133. # <Item Type> | The item type specific item to display in the GUI. More info can be found on the plugin page.
  134. # Priority: <1-5> | The priority of the item type that will be determined first. 1 = highest, 5 = lowest
  135. # ClickDelay: <time in seconds> | The time in seconds before the player can click this item again
  136. # BalanceType: <economy type> | The economy type used for the clickcost and balance item
  137. # AnimationDelay: <time in ticks> | The time in ticks before updating between the animated and regular item
  138. # Item: <material;amount;data> | The item material and amount to be displayed in the GUI
  139. # Name: <item name> | The name that the item in the GUI will have displayed
  140. # Lore: - <lore line> | The lore that the item will have displayed in the GUI
  141. # Enchants: - <enchant;level> | The enchantments that the item in the GUI will have
  142. # HideEnchants: <true/false> | This toggle will determine whether or not to hide enchants to give a 'glow' effect
  143. # HideAttributes: <true/false> | This toggle will determining whether or not to hide item attributes
  144. # HidePotionEffects: <true/false> | This toggle will determining whether or not to hide item potion effects
  145. # ShowDelay: <true/false> | If true it will display an extra lore line with the remaining click delay time
  146. # UpdatePlaceholders: <true/false> | If true it will update the lore placeholders with the animation delay timer
  147. # ClickActions: - <click action> | The actions to perform upon a player clicking the item
  148. # ClickCost: - <value> | The required amount of currency to use the item.
  149. # RequiredItem: <material;amount;data> | The item the player must have in their inventory to click item
  150. # RequiredItemName: <item name> | The name of the item the player must have in their inventory to click item
  151. # RequiredItemLore: - <lore line> | The lore of the item the player must have in their inventory to click item
  152. # TakeRequiredItem: <true/false> | Whether or not you want to take the required item on item click
  153. # CloseOnClick: <true/false> | Whether or not you want the GUI to close on item click
  154. #
  155. # ======================================================
  156. #
  157. # Valid Actions:
  158. #
  159. # ** Please note that all actions are case-sensitive **
  160. #
  161. # [Right-Click] [<action>] - Will only execute the action if the item is right clicked
  162. # [Left-Click] [<action>] - Will only execute the action if the item is left clicked
  163. # [Chance=<percent>] [<action>] - Chance out of 100% that this action will be performed
  164. # [Delay=<time>] [<action>] - Delays the action to be performed after the delay period in seconds
  165. # [PlayerCommand] <command> - Executes the command as a player
  166. # [ConsoleCommand] <command> - Executes the command as the console
  167. # [OperatorCommand] <command> - Executes the command as the console
  168. # [Broadcast] <message> - Broadcasts the following message to the server
  169. # [Message] <message> - Sends the following message to the player
  170. # [JSONBroadcast] <message> - Sends the following json message to the server
  171. # [JSONMessage] <message> - Sends the following json to the player
  172. # [Sound] <sound value> - Plays the sound for the player
  173. # [OpenGUI] <gui identifier> - Opens the specified GUI for the player
  174. # [CloseGUI] <value not required> - Closes the GUI the player has open
  175. # [GiveClickItem] <clickitem identifier> - Gives the player the specified click item
  176. # [TakeClickItem] <clickitem identifier> - Removes the click item from the players inventory
  177. # [SetClickDelay] <gui identifier>;<itemtype>;<itemslot>;<newdelay> - Sets the items click delay
  178. # [VaultGive] <amount> - Adds the amount to the players Vault economy balance
  179. # [VaultTake] <amount> - Take the amount from the players Vault economy balance
  180. # [Teleport] <world name;x;y;z> - Teleports the player to the specified coordinates
  181. # [Teleport] <world name;x;y;z;yaw;pitch> - Teleports the player to the specified coordinates
  182. # [Title] <title> - Displays the title for the player
  183. # [Title] <title>;<subtitle> - Displays the title & subtitle for the player
  184. # [ActionBar] <message> - Displays the message in the actionbar for the player
  185. # [Bungee] <server> - Sends the player to the specified bungee server
  186. #
  187. # ======================================================
  188.  
  189. GUIFormat: config
  190. PlayerClickDelay: 1
  191. CloseWithinDelay: false
  192. OverrideClickItems: false
  193. RegisteredGUI:
  194. ChatColor:
  195. Enabled: true
  196. OpenDelay: 3
  197. Worlds: []
  198. Commands:
  199. - chatcolor
  200. - cc
  201. SignLocations: []
  202. ClickItems: []
  203. GUIList:
  204. ChatColor:
  205. Size: 45
  206. Name: '&8&lChatColor Menu'
  207. CloseAfter: 86400
  208. Items:
  209. Glass1:
  210. ItemSlot: 1
  211. Permission: glass.no
  212. NoPermissionSound: ANVIL_LAND
  213. DefaultItem:
  214. Priority: 5
  215. ClickDelay: 10
  216. BalanceType: vault
  217. AnimationDelay: 19
  218. Item: STAINED_GLASS_PANE;1;15
  219. Name: ''
  220. HideEnchants: true
  221. ShowDelay: true
  222. ClickActions:
  223. - '[CloseGUI]'
  224. ClickCost: 0
  225. CloseOnClick: false
  226. Glass2:
  227. ItemSlot: 2
  228. Permission: glass.no
  229. NoPermissionSound: ANVIL_LAND
  230. DefaultItem:
  231. Priority: 5
  232. ClickDelay: 10
  233. BalanceType: vault
  234. AnimationDelay: 19
  235. Item: STAINED_GLASS_PANE;1;15
  236. Name: ''
  237. HideEnchants: true
  238. ShowDelay: true
  239. ClickActions:
  240. - '[CloseGUI]'
  241. ClickCost: 0
  242. CloseOnClick: false
  243. Glass3:
  244. ItemSlot: 3
  245. Permission: glass.no
  246. NoPermissionSound: ANVIL_LAND
  247. DefaultItem:
  248. Priority: 5
  249. ClickDelay: 10
  250. BalanceType: vault
  251. AnimationDelay: 19
  252. Item: STAINED_GLASS_PANE;1;15
  253. Name: ''
  254. HideEnchants: true
  255. ShowDelay: true
  256. ClickActions:
  257. - '[CloseGUI]'
  258. ClickCost: 0
  259. CloseOnClick: false
  260. Glass4:
  261. ItemSlot: 4
  262. Permission: glass.no
  263. NoPermissionSound: ANVIL_LAND
  264. DefaultItem:
  265. Priority: 5
  266. ClickDelay: 10
  267. BalanceType: vault
  268. AnimationDelay: 19
  269. Item: STAINED_GLASS_PANE;1;15
  270. Name: ''
  271. HideEnchants: true
  272. ShowDelay: true
  273. ClickActions:
  274. - '[CloseGUI]'
  275. ClickCost: 0
  276. CloseOnClick: false
  277. Glass5:
  278. ItemSlot: 5
  279. Permission: glass.no
  280. NoPermissionSound: ANVIL_LAND
  281. DefaultItem:
  282. Priority: 5
  283. ClickDelay: 10
  284. BalanceType: vault
  285. AnimationDelay: 19
  286. Item: STAINED_GLASS_PANE;1;15
  287. Name: ''
  288. HideEnchants: true
  289. ShowDelay: true
  290. ClickActions:
  291. - '[CloseGUI]'
  292. ClickCost: 0
  293. CloseOnClick: false
  294. Glass6:
  295. ItemSlot: 6
  296. Permission: glass.no
  297. NoPermissionSound: ANVIL_LAND
  298. DefaultItem:
  299. Priority: 5
  300. ClickDelay: 10
  301. BalanceType: vault
  302. AnimationDelay: 19
  303. Item: STAINED_GLASS_PANE;1;15
  304. Name: ''
  305. HideEnchants: true
  306. ShowDelay: true
  307. ClickActions:
  308. - '[CloseGUI]'
  309. ClickCost: 0
  310. CloseOnClick: false
  311. Glass7:
  312. ItemSlot: 7
  313. Permission: glass.no
  314. NoPermissionSound: ANVIL_LAND
  315. DefaultItem:
  316. Priority: 5
  317. ClickDelay: 10
  318. BalanceType: vault
  319. AnimationDelay: 19
  320. Item: STAINED_GLASS_PANE;1;15
  321. Name: ''
  322. HideEnchants: true
  323. ShowDelay: true
  324. ClickActions:
  325. - '[CloseGUI]'
  326. ClickCost: 0
  327. CloseOnClick: false
  328. Glass8:
  329. ItemSlot: 8
  330. Permission: glass.no
  331. NoPermissionSound: ANVIL_LAND
  332. DefaultItem:
  333. Priority: 5
  334. ClickDelay: 10
  335. BalanceType: vault
  336. AnimationDelay: 19
  337. Item: STAINED_GLASS_PANE;1;15
  338. Name: ''
  339. HideEnchants: true
  340. ShowDelay: true
  341. ClickActions:
  342. - '[CloseGUI]'
  343. ClickCost: 0
  344. CloseOnClick: false
  345. Glass9:
  346. ItemSlot: 9
  347. Permission: glass.no
  348. NoPermissionSound: ANVIL_LAND
  349. DefaultItem:
  350. Priority: 5
  351. ClickDelay: 10
  352. BalanceType: vault
  353. AnimationDelay: 19
  354. Item: STAINED_GLASS_PANE;1;15
  355. Name: ''
  356. HideEnchants: true
  357. ShowDelay: true
  358. ClickActions:
  359. - '[CloseGUI]'
  360. ClickCost: 0
  361. CloseOnClick: false
  362. Glass10:
  363. ItemSlot: 18
  364. Permission: glass.no
  365. NoPermissionSound: ANVIL_LAND
  366. DefaultItem:
  367. Priority: 5
  368. ClickDelay: 10
  369. BalanceType: vault
  370. AnimationDelay: 19
  371. Item: STAINED_GLASS_PANE;1;15
  372. Name: ''
  373. HideEnchants: true
  374. ShowDelay: true
  375. ClickActions:
  376. - '[CloseGUI]'
  377. ClickCost: 0
  378. CloseOnClick: false
  379. Glass11:
  380. ItemSlot: 27
  381. Permission: glass.no
  382. NoPermissionSound: ANVIL_LAND
  383. DefaultItem:
  384. Priority: 5
  385. ClickDelay: 10
  386. BalanceType: vault
  387. AnimationDelay: 19
  388. Item: STAINED_GLASS_PANE;1;15
  389. Name: ''
  390. HideEnchants: true
  391. ShowDelay: true
  392. ClickActions:
  393. - '[CloseGUI]'
  394. ClickCost: 0
  395. CloseOnClick: false
  396. Glass12:
  397. ItemSlot: 36
  398. Permission: glass.no
  399. NoPermissionSound: ANVIL_LAND
  400. DefaultItem:
  401. Priority: 5
  402. ClickDelay: 10
  403. BalanceType: vault
  404. AnimationDelay: 19
  405. Item: STAINED_GLASS_PANE;1;15
  406. Name: ''
  407. HideEnchants: true
  408. ShowDelay: true
  409. ClickActions:
  410. - '[CloseGUI]'
  411. ClickCost: 0
  412. CloseOnClick: false
  413. Glass13:
  414. ItemSlot: 45
  415. Permission: glass.no
  416. NoPermissionSound: ANVIL_LAND
  417. DefaultItem:
  418. Priority: 5
  419. ClickDelay: 10
  420. BalanceType: vault
  421. AnimationDelay: 19
  422. Item: STAINED_GLASS_PANE;1;15
  423. Name: ''
  424. HideEnchants: true
  425. ShowDelay: true
  426. ClickActions:
  427. - '[CloseGUI]'
  428. ClickCost: 0
  429. CloseOnClick: false
  430. Glass14:
  431. ItemSlot: 44
  432. Permission: glass.no
  433. NoPermissionSound: ANVIL_LAND
  434. DefaultItem:
  435. Priority: 5
  436. ClickDelay: 10
  437. BalanceType: vault
  438. AnimationDelay: 19
  439. Item: STAINED_GLASS_PANE;1;15
  440. Name: ''
  441. HideEnchants: true
  442. ShowDelay: true
  443. ClickActions:
  444. - '[CloseGUI]'
  445. ClickCost: 0
  446. CloseOnClick: false
  447. Glass15:
  448. ItemSlot: 43
  449. Permission: glass.no
  450. NoPermissionSound: ANVIL_LAND
  451. DefaultItem:
  452. Priority: 5
  453. ClickDelay: 10
  454. BalanceType: vault
  455. AnimationDelay: 19
  456. Item: STAINED_GLASS_PANE;1;15
  457. Name: ''
  458. HideEnchants: true
  459. ShowDelay: true
  460. ClickActions:
  461. - '[CloseGUI]'
  462. ClickCost: 0
  463. CloseOnClick: false
  464. Glass16:
  465. ItemSlot: 42
  466. Permission: glass.no
  467. NoPermissionSound: ANVIL_LAND
  468. DefaultItem:
  469. Priority: 5
  470. ClickDelay: 10
  471. BalanceType: vault
  472. AnimationDelay: 19
  473. Item: STAINED_GLASS_PANE;1;15
  474. Name: ''
  475. HideEnchants: true
  476. ShowDelay: true
  477. ClickActions:
  478. - '[CloseGUI]'
  479. ClickCost: 0
  480. CloseOnClick: false
  481. Glass17:
  482. ItemSlot: 41
  483. Permission: glass.no
  484. NoPermissionSound: ANVIL_LAND
  485. DefaultItem:
  486. Priority: 5
  487. ClickDelay: 10
  488. BalanceType: vault
  489. AnimationDelay: 19
  490. Item: STAINED_GLASS_PANE;1;15
  491. Name: ''
  492. HideEnchants: true
  493. ShowDelay: true
  494. ClickActions:
  495. - '[CloseGUI]'
  496. ClickCost: 0
  497. CloseOnClick: false
  498. Glass18:
  499. ItemSlot: 40
  500. Permission: glass.no
  501. NoPermissionSound: ANVIL_LAND
  502. DefaultItem:
  503. Priority: 5
  504. ClickDelay: 10
  505. BalanceType: vault
  506. AnimationDelay: 19
  507. Item: STAINED_GLASS_PANE;1;15
  508. Name: ''
  509. HideEnchants: true
  510. ShowDelay: true
  511. ClickActions:
  512. - '[CloseGUI]'
  513. ClickCost: 0
  514. CloseOnClick: false
  515. Glass19:
  516. ItemSlot: 39
  517. Permission: glass.no
  518. NoPermissionSound: ANVIL_LAND
  519. DefaultItem:
  520. Priority: 5
  521. ClickDelay: 10
  522. BalanceType: vault
  523. AnimationDelay: 19
  524. Item: STAINED_GLASS_PANE;1;15
  525. Name: ''
  526. HideEnchants: true
  527. ShowDelay: true
  528. ClickActions:
  529. - '[CloseGUI]'
  530. ClickCost: 0
  531. CloseOnClick: false
  532. Glass20:
  533. ItemSlot: 38
  534. Permission: glass.no
  535. NoPermissionSound: ANVIL_LAND
  536. DefaultItem:
  537. Priority: 5
  538. ClickDelay: 10
  539. BalanceType: vault
  540. AnimationDelay: 19
  541. Item: STAINED_GLASS_PANE;1;15
  542. Name: ''
  543. HideEnchants: true
  544. ShowDelay: true
  545. ClickActions:
  546. - '[CloseGUI]'
  547. ClickCost: 0
  548. CloseOnClick: false
  549. Glass21:
  550. ItemSlot: 28
  551. Permission: glass.no
  552. NoPermissionSound: ANVIL_LAND
  553. DefaultItem:
  554. Priority: 5
  555. ClickDelay: 10
  556. BalanceType: vault
  557. AnimationDelay: 19
  558. Item: STAINED_GLASS_PANE;1;15
  559. Name: ''
  560. HideEnchants: true
  561. ShowDelay: true
  562. ClickActions:
  563. - '[CloseGUI]'
  564. ClickCost: 0
  565. CloseOnClick: false
  566. Glass22:
  567. ItemSlot: 19
  568. Permission: glass.no
  569. NoPermissionSound: ANVIL_LAND
  570. DefaultItem:
  571. Priority: 5
  572. ClickDelay: 10
  573. BalanceType: vault
  574. AnimationDelay: 19
  575. Item: STAINED_GLASS_PANE;1;15
  576. Name: ''
  577. HideEnchants: true
  578. ShowDelay: true
  579. ClickActions:
  580. - '[CloseGUI]'
  581. ClickCost: 0
  582. CloseOnClick: false
  583. Glass23:
  584. ItemSlot: 10
  585. Permission: glass.no
  586. NoPermissionSound: ANVIL_LAND
  587. DefaultItem:
  588. Priority: 5
  589. ClickDelay: 10
  590. BalanceType: vault
  591. AnimationDelay: 19
  592. Item: STAINED_GLASS_PANE;1;15
  593. Name: ''
  594. HideEnchants: true
  595. ShowDelay: true
  596. ClickActions:
  597. - '[CloseGUI]'
  598. ClickCost: 0
  599. CloseOnClick: false
  600. Glass24:
  601. ItemSlot: 15
  602. Permission: glass.no
  603. NoPermissionSound: ANVIL_LAND
  604. DefaultItem:
  605. Priority: 5
  606. ClickDelay: 10
  607. BalanceType: vault
  608. AnimationDelay: 19
  609. Item: STAINED_GLASS_PANE;1;15
  610. Name: ''
  611. HideEnchants: true
  612. ShowDelay: true
  613. ClickActions:
  614. - '[CloseGUI]'
  615. ClickCost: 0
  616. CloseOnClick: false
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